Re: [Audyssey] Thoughts About Healing Potions
Fair enough Tom. I must admit, action games with extra add ons in the way of powers, weapons and places to explore have been probably my favourite genre, one reason I like the mega man series so much sinse you have many weapons to play with, and things to find, in fact in the later mmx games, you even get a choice of characters and character armour that has a huge effect on gameplay. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, June 03, 2010 12:10 AM Subject: Re: [Audyssey] Thoughts About Healing Potions Hi Dark, Oh, I know. I happen to agree with you that the idea is pretty far fetched for a game like Mysteries of the Ancients as it seams unlikely that a normal person like Angela Carter could pick up magic gemstones or scrolls and start wielding magic. Plus it just doesn't fit the treasure hunting type genre either. However, as I mentioned before I am working on a fantacy roll playing adventure similar to fantacy games like Golden Ax where magic scrolls and magic stones would be fairly par for that style of game. In Golden Ax instead of the magic pots you get from the robed dudes you could get magic scrolls or magic stones that give you special abilities like casting fire, ice blast, lightning bolts, etc. So I guess you could say I've been turning my thoughts to my next game of late and the magic scrolls and magic stones idea is floating around in my head. Plus I've greatly been influenced by Entombed. Suddenly the idea of being able to pick a ddwarf, amazon, or barbarion like in Golden Ax doesn't seam all that impressive as it once did. It would be cooler to be able to custom create your character such as gender, class, and race. Then embark on your own Golden Ax type adventure. Toome having a grater number of heroes to choose from would ad a lot of replay value as each hero would add a slightly different feel to the game as he/she would have different abilities and strengths. Smile. On 6/2/10, dark wrote: I like the magic gems and puzles notion, for instance an ice crystal could give you temporary immunity to fire allowing you to leg it through some inconveneint flames. However, Having a modern day archaeologist suddenly spouting spells from ancient scrolls she just runs across in a tomb? - hmmm, That seems a bit too far out to me especially with guns blazing and bullits flying the rest of the time. Making use of magical devices currently in the tombs, eg, a magic sword gem or key seems okay sinse afterall these are ancient artifacts, but reading spells from scrolls implies that Dr. Carter herself has the ability to cast magic, which just seems bizarre! Afterall, the lady's name is Angela Carter, not potter! ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
HMMM THATS GOOD. i MUST SAY i LIKE THAT FEATURE MYSELF. IF A MONSTER IS USING A RATHER COOL PIECE OF ARMOUR OR A WEAPON ETC THEN BY RIGHT IT SOULD BE MINE. At 11:28 a.m. 3/06/2010, you wrote: Hi Ryan, Well, I can say for sure that Mysteries of the Ancients won't allow you to take items from fallen enemies. Although, I do have a game in the works where this feature will get used in order to get arrows, potions, etc as you progress through the game world. However, since it isn't off the drawing board, so to speak, I'm not going to get too much into detail about it yet. On 6/2/10, Ryan Chou wrote: > I like that idea > and also, what about adding some realism as in if you successfully hit > the monsters, they would get knocked back a little bit? > and I also like the idea of items sometimes dropping off enemies --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
no charles. the installer was redone post 1.2. in fact 1.0 got this to. all the gma installers switched from vb6 to innosetup. At 03:51 a.m. 3/06/2010, you wrote: I think the game was in 4 files that you had to install in sequence? --- In God we trust. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 10:35 AM Subject: Re: [Audyssey] shades of doom? I remember I was one of the public Beta testers for the game. I remember that the very first release had a quirk where the music played constantly, not intermitantly as in the older versions. I find music to be more fitting in a game like that when it's played that way, when it sort of comes out of nowhere. I know that the Tomb Raider games, at least the ones I've been exposed to, are known for that. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 9:15 AM Subject: Re: [Audyssey] shades of doom? Ah, fair enough. I do remember it was updated just after I bought the original version sinse I didn't actually have much chance to play version 1 at all, hence my belief it was 2006. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 3:44 PM Subject: Re: [Audyssey] shades of doom? Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audysse
Re: [Audyssey] shades of doom?
the main reason I made the music die was because there was no real music just 3 tunes that kept playing over and over. gtc had good music but I made it die because I didn't care for it making it hard to hear the sounds. in sod though the gaps when you are walking and such would rock as having level music in treasurehunt there is boss music and battle music. At 03:35 a.m. 3/06/2010, you wrote: I remember I was one of the public Beta testers for the game. I remember that the very first release had a quirk where the music played constantly, not intermitantly as in the older versions. I find music to be more fitting in a game like that when it's played that way, when it sort of comes out of nowhere. I know that the Tomb Raider games, at least the ones I've been exposed to, are known for that. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 9:15 AM Subject: Re: [Audyssey] shades of doom? Ah, fair enough. I do remember it was updated just after I bought the original version sinse I didn't actually have much chance to play version 1 at all, hence my belief it was 2006. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 3:44 PM Subject: Re: [Audyssey] shades of doom? Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Top Speed
Hi, You can grab zipped files of the tracks and cars at the following links: http://squirman.jzeller.org/59_Tracks.zip http://squirman.jzeller.org/66_Cars.zip As for creating your own tracks and cars, I thought that was covered in the documentation. HTH. Rich - Original Message - From: key stone Sent: Sunday, May 30, 2010 3:34 AM Hi, does anyone know where I can get the user tracks and cars? and are any tutorials available on how to create the cars and tracks? I've tried to contact some other gamers but Top Speed is like a secret society..LOL.. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Right, agreed. I just go this idea from games like onimusha, where you would hit start to pause the game and l1 and r1 move you through different tabs. You start on weapons, and to equip one you scrol down and hit x. Ten if you hit r1 it moves yu to health items, magical items, keys, etc. But I think it wouldn't unbalance the game to much to have different potions. So long as there was a way to keep them from being overpowering... say, if you had an invisibility potion, only have you be invisible up to a certain distance, or when you started attacking. Invincibility I could see being harder though. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 2:37 PM Subject: Re: [Audyssey] Thoughts About Healing Potions Hi, I don't think that would be very hard. To me I think it is more a matter how far would we actually take this idea. If we put the healing potions off in a menu by themselves that means we could also put several different types of potions in that menu like an invincibility potion or an invisibility potion in there. In such a case then we are talking increasing the amount of work involved as well as perhaps unbalancing the game too much. Yet having a variety of different potions would make the game a bit more interesting. Then again, we could do something similar with the scrolls and gems. Right now they aren't really important items. Just treasure items really. What if the gemstones were magic stones and could be used to perform certain magical tasks, or a scroll could be used to cast a new spell. All kinds of ideas could come from this suggestion of yours. Smile. On 6/1/10, clement chou wrote: Just out of curiocity, would it be too much hustle to say devide up the inventory into separate parts? Or even just a separate menu for potions. Like, if you hit a certain key, a list of potions would come up as the gameplay was paused. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi Ryan, Well, I can say for sure that Mysteries of the Ancients won't allow you to take items from fallen enemies. Although, I do have a game in the works where this feature will get used in order to get arrows, potions, etc as you progress through the game world. However, since it isn't off the drawing board, so to speak, I'm not going to get too much into detail about it yet. On 6/2/10, Ryan Chou wrote: > I like that idea > and also, what about adding some realism as in if you successfully hit > the monsters, they would get knocked back a little bit? > and I also like the idea of items sometimes dropping off enemies --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi Dark, Well, i guess what I'm aiming for is a greater degree of realism. It doesn't really add much to the game per say, but it would make it more realistic in that having a potion take some time to completely heal Angela rather than an instant reset of health and strength values back to default. On 6/2/10, dark wrote: > I'm afraid Tom, while I very much take your point on this, I can't really > see what it would add to the game. > > Personally, I use healing potions after fights when I've got beaten up. If > they were slow acting, all I'd do is use one and wait a minute for my health > to restore before continuing, which to be honest is not a great way of > playing games. > > Personally, if you want to change the potions system, I'd much more be in > favour of having them as limited health restores than time delayed, > particularly sinse this would take some management on the part of te player. > > Beware the Grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi, Well, the way I just added it to the engine the moment you start taking damage it stops healing and you begin taking damage. I could however change it for this instance to put it on a timer to heal for a certain length of time regardless of damage since this is a magic potion and not a normal revive like a med kit. On 6/2/10, Damien Pendleton wrote: > Hi Thomas, > Yes, waiting a minute or two is a good idea. However, what if you then get > attacked in that minute or two? Do you stop healing or do you continue to be > healed? > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Member and Question
Hi Jerry, Welcome to the list. I hope that you might stop by my web site and check out some of my games even though they are not the text adventure type games that you were asking about. All of my games are free and include Baseball, BattleShip, Black Jack, Bop It, Concentration, Craps, Draw Poker, Football, Golf, Hangman, Homer on a Harley, Life, Mach 1, Mach 1 tts, Master Mind, Monopoly, Pong, Puppy1, Roulette, Simon, Skunk, Slot Machine, Snakes and Ladders, Spanker, Star Mule, Triple J Shooter, Trivia game engine, Trucker, Yahtzee Braille reference guide, Brain, Reader, Waver, Batting practice, Golf course maker BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] SOD
Hi Dark, I like my coffee the same as I like my women, yep, strong, hot and bitter. BFN Jim I don't know why this coffee tastes like mud, it was just ground this morning. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi Dark, Oh, I know. I happen to agree with you that the idea is pretty far fetched for a game like Mysteries of the Ancients as it seams unlikely that a normal person like Angela Carter could pick up magic gemstones or scrolls and start wielding magic. Plus it just doesn't fit the treasure hunting type genre either. However, as I mentioned before I am working on a fantacy roll playing adventure similar to fantacy games like Golden Ax where magic scrolls and magic stones would be fairly par for that style of game. In Golden Ax instead of the magic pots you get from the robed dudes you could get magic scrolls or magic stones that give you special abilities like casting fire, ice blast, lightning bolts, etc. So I guess you could say I've been turning my thoughts to my next game of late and the magic scrolls and magic stones idea is floating around in my head. Plus I've greatly been influenced by Entombed. Suddenly the idea of being able to pick a ddwarf, amazon, or barbarion like in Golden Ax doesn't seam all that impressive as it once did. It would be cooler to be able to custom create your character such as gender, class, and race. Then embark on your own Golden Ax type adventure. Toome having a grater number of heroes to choose from would ad a lot of replay value as each hero would add a slightly different feel to the game as he/she would have different abilities and strengths. Smile. On 6/2/10, dark wrote: > I like the magic gems and puzles notion, for instance an ice crystal > could give you temporary immunity to fire allowing you to leg it through > some inconveneint flames. > > However, Having a modern day archaeologist suddenly spouting spells from > ancient scrolls she just runs across in a tomb? - hmmm, That seems a bit > too far out to me especially with guns blazing and bullits flying the rest > of the time. Making use of magical devices currently in the tombs, eg, > a magic sword gem or key seems okay sinse afterall these are ancient > artifacts, but reading spells from scrolls implies that Dr. Carter herself > has the ability to cast magic, which just seems bizarre! > > Afterall, the lady's name is Angela Carter, not potter! ;D. > > Beware the Grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi Phil, Well, the way the game mechanics works if Angela's health reaches 0 or less she's stone cold dead regardless if she just drank a potion or not. As for the "feeling better" message I've already rewritten the game to play that particular message file after she reaches 100% health. Not before then. So that's already done. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
And if you're on fire you're not likely to think rationally, assuming you think at all. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Lori Duncan" ; "Gamers Discussion list" Sent: Wednesday, June 02, 2010 4:44 PM Subject: Re: [Audyssey] Thoughts About Healing Potions Hi Lori, Well, the traps are that way to make the game more challenging. If someone actually landed in a spike pit for real they would probably suffer a long painful death. The way those pits were designed in ancient times they were a deep dirt pit with spikes in it, and if you fell into it you couldn't climb back out of it. Not to mention you would probibly have several major organs run through by several spikes so couldn't get up out of there if you wanted too. Smile. On 6/2/10, Lori Duncan wrote: Hi Tom I agree with that, could you make it sililar to SOD in that your health recovers slowley over time, then if you do find potions you could conserve some of them for later on in the game. Also could I make a suggestion about spikes? I thought if you accidentally land in iether spikes or fire you wouldn't die at once, you'd have a few seconds to get out, like in some games if something like a trap hurts you and you get away fast enough you just use a med kit or potion to see if that will help. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
I like the magic gems and puzles notion, for instance an ice crystal could give you temporary immunity to fire allowing you to leg it through some inconveneint flames. However, Having a modern day archaeologist suddenly spouting spells from ancient scrolls she just runs across in a tomb? - hmmm, That seems a bit too far out to me especially with guns blazing and bullits flying the rest of the time. Making use of magical devices currently in the tombs, eg, a magic sword gem or key seems okay sinse afterall these are ancient artifacts, but reading spells from scrolls implies that Dr. Carter herself has the ability to cast magic, which just seems bizarre! Afterall, the lady's name is Angela Carter, not potter! ;D. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 11:37 PM Subject: Re: [Audyssey] Thoughts About Healing Potions Hi, I don't think that would be very hard. To me I think it is more a matter how far would we actually take this idea. If we put the healing potions off in a menu by themselves that means we could also put several different types of potions in that menu like an invincibility potion or an invisibility potion in there. In such a case then we are talking increasing the amount of work involved as well as perhaps unbalancing the game too much. Yet having a variety of different potions would make the game a bit more interesting. Then again, we could do something similar with the scrolls and gems. Right now they aren't really important items. Just treasure items really. What if the gemstones were magic stones and could be used to perform certain magical tasks, or a scroll could be used to cast a new spell. All kinds of ideas could come from this suggestion of yours. Smile. On 6/1/10, clement chou wrote: Just out of curiocity, would it be too much hustle to say devide up the inventory into separate parts? Or even just a separate menu for potions. Like, if you hit a certain key, a list of potions would come up as the gameplay was paused. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi Lori, Well, the traps are that way to make the game more challenging. If someone actually landed in a spike pit for real they would probably suffer a long painful death. The way those pits were designed in ancient times they were a deep dirt pit with spikes in it, and if you fell into it you couldn't climb back out of it. Not to mention you would probibly have several major organs run through by several spikes so couldn't get up out of there if you wanted too. Smile. On 6/2/10, Lori Duncan wrote: > Hi Tom I agree with that, could you make it sililar to SOD in that your > health recovers slowley over time, then if you do find potions you could > conserve some of them for later on in the game. Also could I make a > suggestion about spikes? I thought if you accidentally land in iether > spikes or fire you wouldn't die at once, you'd have a few seconds to get > out, like in some games if something like a trap hurts you and you get away > fast enough you just use a med kit or potion to see if that will help. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi, I don't think that would be very hard. To me I think it is more a matter how far would we actually take this idea. If we put the healing potions off in a menu by themselves that means we could also put several different types of potions in that menu like an invincibility potion or an invisibility potion in there. In such a case then we are talking increasing the amount of work involved as well as perhaps unbalancing the game too much. Yet having a variety of different potions would make the game a bit more interesting. Then again, we could do something similar with the scrolls and gems. Right now they aren't really important items. Just treasure items really. What if the gemstones were magic stones and could be used to perform certain magical tasks, or a scroll could be used to cast a new spell. All kinds of ideas could come from this suggestion of yours. Smile. On 6/1/10, clement chou wrote: > Just out of curiocity, would it be too much hustle to say devide up the > inventory into separate parts? Or even just a separate menu for potions. > Like, if you hit a certain key, a list of potions would come up as the > gameplay was paused. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] SOD
Hi Lori, Agreed. There are as many ways to make coffee as there are stars in the sky, or so it seams. Fact of the matter is it depends on the type of bean you use, how it is ground, weather you use a special blend, how strong you make it, etc. Unfortunately, the people who hate coffee, or claim to, don't often realize is that no two types of coffee taiste exactly the same. I like coffee, but I've drank some coffee that I couldn't stand. Then, I have had some coffee that was excellent, and drank several cups full. Just depends on the coffee and who makes it. On 6/2/10, Lori Duncan wrote: > Oh come on, you haven't tasted the way my mum and I make it, with hot milk > and the smallest ammount of coffee and sugar if you like. I tried one in > Florida made like that and just about choked on it! American coffee is way > too strong for me! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
Not that I recall. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 9:51 AM Subject: Re: [Audyssey] shades of doom? I think the game was in 4 files that you had to install in sequence? --- In God we trust. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 10:35 AM Subject: Re: [Audyssey] shades of doom? I remember I was one of the public Beta testers for the game. I remember that the very first release had a quirk where the music played constantly, not intermitantly as in the older versions. I find music to be more fitting in a game like that when it's played that way, when it sort of comes out of nowhere. I know that the Tomb Raider games, at least the ones I've been exposed to, are known for that. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 9:15 AM Subject: Re: [Audyssey] shades of doom? Ah, fair enough. I do remember it was updated just after I bought the original version sinse I didn't actually have much chance to play version 1 at all, hence my belief it was 2006. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 3:44 PM Subject: Re: [Audyssey] shades of doom? Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding t
Re: [Audyssey] shades of doom?
Hi Bryan, Yes, that is fairly common in modern FPS games. Several of the Tomb Raider games, as you mentioned, only use music in certain situations. They are typically triggered by some action in the game like entering a puzzle room or an enemy is about to attack etc. On 6/2/10, Bryan Peterson wrote: > I remember I was one of the public Beta testers for the game. I remember > that the very first release had a quirk where the music played constantly, > not intermitantly as in the older versions. I find music to be more fitting > in a game like that when it's played that way, when it sort of comes out of > nowhere. I know that the Tomb Raider games, at least the ones I've been > exposed to, are known for that. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
Yeah, it was 2005. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 3:44 PM Subject: Re: [Audyssey] shades of doom? Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
Having intermitant playing music in shades was imho a good idea, sinse as they only seem to have one or two music tracks, it's better for them to be occasional as they are. If however David includes more music when he revamps the game, eg, one theme per floor as actual doom games have, then imho it should play constantly sinse it highlights the fact your really in a different environment to the one you started in. Beware the grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 4:35 PM Subject: Re: [Audyssey] shades of doom? I remember I was one of the public Beta testers for the game. I remember that the very first release had a quirk where the music played constantly, not intermitantly as in the older versions. I find music to be more fitting in a game like that when it's played that way, when it sort of comes out of nowhere. I know that the Tomb Raider games, at least the ones I've been exposed to, are known for that. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 9:15 AM Subject: Re: [Audyssey] shades of doom? Ah, fair enough. I do remember it was updated just after I bought the original version sinse I didn't actually have much chance to play version 1 at all, hence my belief it was 2006. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 3:44 PM Subject: Re: [Audyssey] shades of doom? Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are a
Re: [Audyssey] shades of doom?
I think the game was in 4 files that you had to install in sequence? --- In God we trust. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 10:35 AM Subject: Re: [Audyssey] shades of doom? I remember I was one of the public Beta testers for the game. I remember that the very first release had a quirk where the music played constantly, not intermitantly as in the older versions. I find music to be more fitting in a game like that when it's played that way, when it sort of comes out of nowhere. I know that the Tomb Raider games, at least the ones I've been exposed to, are known for that. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 9:15 AM Subject: Re: [Audyssey] shades of doom? Ah, fair enough. I do remember it was updated just after I bought the original version sinse I didn't actually have much chance to play version 1 at all, hence my belief it was 2006. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 3:44 PM Subject: Re: [Audyssey] shades of doom? Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
Hi Angel, There hasn't been an updated release of Shades of Doom since 2006 or so. The current version is 1.2. HTH On 6/1/10, aadorno wrote: > I was wondering if they came out with a new version of shades of doom? > thanks so much. > Angel. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
I remember I was one of the public Beta testers for the game. I remember that the very first release had a quirk where the music played constantly, not intermitantly as in the older versions. I find music to be more fitting in a game like that when it's played that way, when it sort of comes out of nowhere. I know that the Tomb Raider games, at least the ones I've been exposed to, are known for that. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 9:15 AM Subject: Re: [Audyssey] shades of doom? Ah, fair enough. I do remember it was updated just after I bought the original version sinse I didn't actually have much chance to play version 1 at all, hence my belief it was 2006. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 3:44 PM Subject: Re: [Audyssey] shades of doom? Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
Ah, fair enough. I do remember it was updated just after I bought the original version sinse I didn't actually have much chance to play version 1 at all, hence my belief it was 2006. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 3:44 PM Subject: Re: [Audyssey] shades of doom? Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
Actually Dark I believe that was 2005. We are the Knights who say...Ni! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 6:54 AM Subject: Re: [Audyssey] shades of doom? The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
Not since 1.2. We are the Knights who say...Ni! - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 5:20 PM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Member and Question
Welcome.. a great resource to browse for audio games is www.audiogames.net; but they're are many Text based games like Core - Exiles and many others.. Take a look around that web site and enjoy.. "G.I.G." God Is Good - Original Message - From: "Jerry White" To: Sent: Wednesday, June 02, 2010 12:53 AM Subject: [Audyssey] New Member and Question Hi Everyone! My name is Jerry and I just found out about this list! I hope to hear about new games to play and enjoy. My first question is this, are there any text based adventure games that will work with Windows 7 - 64 bit? Or, how about my Apple iPhone? That would be so cool! Anyway, I look forward to hearing from you all. God Bless, Jerry --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
Hi the latest version of Shades of Doom is Version 1.2 from www.gmagames.com - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] shades of doom?
The latest one is 1.2 which unfortunately came out in 2006. David greenwood may be working on an upgrade, but we'll have to wait until the multiplayer time of conflict comes out first. Beware the grue! Dark. - Original Message - From: "aadorno" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 12:20 AM Subject: [Audyssey] shades of doom? I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] SOD
I like the idea of strong coffee, but not putting all that stuff in it (especially sugar). i'm rather a coffee snob, which means I grind my own coffee, --- by hand (it prevents the beans overheating), and drink it black as pitch. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi Tom I agree with that, could you make it sililar to SOD in that your health recovers slowley over time, then if you do find potions you could conserve some of them for later on in the game. Also could I make a suggestion about spikes? I thought if you accidentally land in iether spikes or fire you wouldn't die at once, you'd have a few seconds to get out, like in some games if something like a trap hurts you and you get away fast enough you just use a med kit or potion to see if that will help. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 1:04 AM Subject: [Audyssey] Thoughts About Healing Potions Hi everyone, As I have mentioned before I'm currently doing a major revamp of Mysteries of the Ancients this week, working on some game mechanics, adding a bit more here and there to the levels, etc and there is one issue that has been on my mind for a while now and that regards the healing potions themselves. As it stands now if you pick up a healing potion and drink it you instantly regain all of your health, air, and strength at once. This is a throwback to the old arcade game days when if you drank a healing potion all of your health bars etc were completely restored. While that is great for an old arcade game such as Montezuma's Revenge more modern games don't necessarily do it this way prefering more realism over a quick health boost. For example, one thing I've commonly seen done in mainstream games is if you use a health restore like a med kit or something it only restores 20 to 25 percent of your health. This means it requires multiple med kits to restore you back to full health. Another way I've seen it done, and the one I'm considering here, is if you use a health restore such as drinking a potion it doesn't take full effect right away. In other words if you drink one of the healing potions your health meter will slowly start going back up and it might take a minute or so for your health, strength, etc to be fully restored. If we take it into consideration it does take the human body a little while to react to a healing potion this would be the most realistic approach to using health restores in games. What do you think? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] New Member and Question
Hi Everyone! My name is Jerry and I just found out about this list! I hope to hear about new games to play and enjoy. My first question is this, are there any text based adventure games that will work with Windows 7 - 64 bit? Or, how about my Apple iPhone? That would be so cool! Anyway, I look forward to hearing from you all. God Bless, Jerry --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] shades of doom?
I was wondering if they came out with a new version of shades of doom? thanks so much. Angel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA FutureRe: message from a lousy gamer
Listening to what? I don't think I've heard of that one, I like the music in SOD, especially the piano bit at the start. - Original Message - From: "key stone" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 11:20 PM Subject: Re: [Audyssey] USA FutureRe: message from a lousy gamer Yes, like I said in my post; I turn the music down on the game I'm playing and let my music play in the background; but not too loud where as I would miss important Q's of the game like for SOD.. Try playing SOD listening to DMX.. Now, the auto, flame thrower, laser and Semi guns come to lifeBaby!! SMILE "Where My Dogs At," LOL - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 3:37 PM Subject: Re: [Audyssey] USA FutureRe: message from a lousy gamer How about playing your own music using WinAmp, Windows Media Player, or whatever you generally use, then start an audio game and choose to not hear the music of the game? Will that accomplish what you're looking to do? HTH. --- In God we trust. - Original Message - From: "key stone" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 2:34 PM Subject: [Audyssey] USA FutureRe: message from a lousy gamer Hi, what would be Kool Thomas is if we could play our own music during game play like with the consoles; I turn the music off on many games and let my own music play in the background just enough not to miss important q's; But that would be a great feature for audio games.. - Original Message - From: "Thomas Ward" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 2:27 PM Subject: Re: [Audyssey] message from a lousy gamer Hi Charles, Smile. Oh, I don't plan a release of beta 13 for a few days so you have some time to work on Shades of Doom this week. Unfortunately, if you are having troubles with Shades of Doom wait until my own FPS titles start coming out. they will be a full 3d environment which will be more complex than Shades of Doom which I hope won't be too hard for many VI gamers. Nothing like I am planning has ever been tried before in audio, and unfortunately Shades of Doom is the closest I can compare my new games too. On 6/1/10, Charles Rivard wrote: I've never been able to put my finger on exactly why, but Shades Of Doom is one of those games that I have never been able to get into for any length of time. I like the sounds, and I like playing it. But I just don't seem to think, "Hmm. I think I'll play SOD for a bit." I bought the game when it first came out on a CD. I bought Lone Wolf at the same time, and qlay it quite a bit. But I just haven't gotten into playing SOD all that much. Anyway, last night, I found a bit of time to play it. Finally, at long last, I have found the elevator and reached level 2! Now, I've got to do it without using the training mode on the "It's my turn, Daddy?" skill level. Sheesh! Even the demo is a challenge, and fun! Now if I could only remember all the spoilers I have seen for this game, I could win! Heh heh heh. One of the problems is that Thomas Ward will be coming out with MOTA, and SOD will, once again, be put on a back burner. --- In God we trust. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. Al
Re: [Audyssey] new member
Hi back, hope you enjoy the list. - Original Message - From: "Kimsan" To: Sent: Tuesday, June 01, 2010 2:52 AM Subject: [Audyssey] new member Hi, I just signed up here and wanted to say hello. I hope to gain some insiteful info and have fun here. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] SOD
Oh come on, you haven't tasted the way my mum and I make it, with hot milk and the smallest ammount of coffee and sugar if you like. I tried one in Florida made like that and just about choked on it! American coffee is way too strong for me! - Original Message - From: "Bryan Peterson" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 10:26 PM Subject: Re: [Audyssey] SOD I couldn't agree more. We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Lori Duncan" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 1:39 PM Subject: Re: [Audyssey] SOD That would be nice without the coffee. Yuk! Chocolate and coffee is a terrible combination for one who does not drink coffee. (grin) --- In God we trust. - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 2:33 PM Subject: Re: [Audyssey] SOD I'd preffer the land of chocolate and coffee myself. - Original Message - From: "Johnny Tai" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Tuesday, June 01, 2010 8:02 PM Subject: Re: [Audyssey] SOD Lol, the way it acts it's more like a living storm that may take you off into the land of OZ. "No one ever kicked ass by saying I can't." Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.cdbaby.com/thecat2 http://www.rhythmqwest.com/thecat and watch our videos at: http://www.youtube.com/watch?v=tcer-Qboz24 http://www.youtube.com/watch?v=ycuQZ7OT2yA Check out some of my writings at: http://www.alteraeon.com/fanfic/ http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366 http://www.fictionpress.com/u/330245/JSTiger The king who stands poised With claws and fangs, eyes ablaze... The hunt has begun. -Haiku by Johnny Tai -Do you mud? If you do, visit us at: cyberassault.org PORT: 1 - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 10:45 AM Subject: Re: [Audyssey] SOD I'm not to that level yet, but I picture a rip in the time/space continuum as being like a rip in a sheet, which would be stationary. So how would you be able to lock it in a room, and why would it be chasing you around? Or, am I asking too much for a gamer who hasn't encountered it for the first time yet? If so, don't answer. Come to think of it, I haven't read the manual in quite some time. Is there a section that describes the monsters and difficulties? Not necessarily how to defeat them, but a description of them, as in this example? Thanks. --- In God we trust. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Tuesday, June 01, 2010 12:31 PM Subject: Re: [Audyssey] SOD Hi, First, you can't kill the temperal disturbance. It isn'ta monster, but a rip in the time space continuum. The only way you can avoid being transported by the temperal disturbance is wait until it enters a room you explored, rush passed it, and then lock it in the room. Harder said than done, but you can do it. Second, to leave area 8 look for a teleporter that takes you to area 9. That's all I'm going to say about that. Smile. On 6/1/10, key stone wrote: Q: How do I kill the "Temporal Disturbance" Q: How in the world do I get off of level 8? I've been running in circles and can't figure out how to do either.. Thanks, Frustrated.. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and re
Re: [Audyssey] Thoughts About Healing Potions
Hi Thomas, What happens if after drinking a potion she is attacked and her health goes below 0 while the potion is still working? I believe in Dungeons and Dragons you can go below 0 hit points by negative 10 but if below 0 you are unconscious and can not move. If you hit negative 11 you are dead and only a priest can bring you back. If a working potion or spell restores you back to 1 health, then you wake up. I think the sound effect of her feeling better should wait until the potion is finished working. To be more realistic, after being poisoned, a lower pitched walking sound will make it seem like she is walking slower due to the poison. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new member
Hi, Welcome to the list, hope you find this list interesting. I think this list is very fun, as well as game releases and stuff. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: "Kimsan" To: Sent: Tuesday, June 01, 2010 2:52 AM Subject: [Audyssey] new member Hi, I just signed up here and wanted to say hello. I hope to gain some insiteful info and have fun here. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new member
Kimsan, welcome to this list, we have fun talking about then playing games. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Kimsan" To: Sent: Tuesday, June 01, 2010 11:52 AM Subject: [Audyssey] new member Hi, I just signed up here and wanted to say hello. I hope to gain some insiteful info and have fun here. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] new member
Hi Kimsan, Welcome to the list. I hope that you might stop by my web site and check out a few of my games. They are all totally free and include Baseball, BattleShip, Black Jack, Bop It, Concentration, Craps, Draw Poker, Football, Golf, Hangman, Homer on a Harley, Life, Mach 1, Mach 1 tts, Master Mind, Monopoly, Pong, Puppy1, Roulette, Simon, Skunk, Slot Machine, Snakes and Ladders, Spanker, Star Mule, Triple J Shooter, Trivia game engine, Trucker, Yahtzee Braille reference guide, Brain, Reader, Waver, Batting practice, Golf course maker BFN Jim Check my web site for my free blind accessible pc dos and windows games. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi Crash, Oh, guess that I had not even thought of a pause or save feature in an auto race game. Guess that I was still thinking of like with my original Mach 1 racing game with the racing league and my new tts version where the goal is to learn the track and drive it as fast as you possibly can. It is timed to one one thousandth of a second and in the league we had races decided by times that close. But I guess that a goal of getting ahead of and staying ahead of the other cars on the track would be more like a nascar race. Still not sure about a pause or save feature in a nascar race though. I personally like the time trial sort of thing trying to drive the track as fast as possible without other cars in the way. I most often played that mode in Atari Pole Position. It seems like more of a skill thing for me without the other random cars in the way. Guess having to get around random cars could be a skill as well though. BFN - Original Message - I am sure Tom will put in a Pause in the game and a save feature, as he describe is going to be like a main outlet games. Crash - Original Message - From: "Jim Kitchen" To: "Thomas Ward" Sent: Sunday, May 30, 2010 8:53 AM Subject: Re: [Audyssey] Raceway was The other side Hi Thomas, Not to be too picky, but the nascar season has 36 scheduled races and they start 43 cars in all races. I also wonder how realistic you really want to be with a race game. I mean 43 car engines are going to sound like a swarm of mad bees. And just for the heck of it, try racing maybe 200 laps on say my Painsville oval track. It takes allot of mental and physical endurance to race even a simple track for 3 to 4 hours. I don't mean to be negative, just giving you some of my thoughts. Got to go and get ready to watch 1,100 miles of auto racing today. BFN - Original Message - Hi Charles, Well, at the time I took over development of Raceway from James North I invisioned it as an accessible version of Nascar Thunder 2004 by EA Games. As it happens I realy like Nascar Thunder, but of course it isn't accessible enough to really play. I usually wind up hitting the wall or plowing into another car. So when James North offered Raceway to me I took it, and decided to turn it into a fully accessible, fully playable, version of Nascar Thunder without any of the official Nascar logos and trademarks involved. As far as how it will compare to other racing games out there it might be easier to list its features, and let you decide based on that information. Basically, since it is based on Nascar, actually an official Nascar game, all of the rules, flags, and points will be exactly the same as you would expect from a real race. Unlike other accessible racing games you will be racing against 39 other AI driven cars so we are talking a full monty here not three or four cars as is the case with games like Poll Position. Since I am using official points and scoring there will be a full season mode where you must race a total of 30 races, and if you have the highest score you get the racing cup. What I am probibly not going to include in Raceway, at least not 1.0, is a track editor, online racing, and some of those kind of features of Rail Racer. While I think they would be good additions I feel those can be added on later. In fact, I might even create it as a sort of expantion pack that costs a nominal upgrade fee like $10 or something like that. That way I can try and earn back some of the money lost when transfering between Alchemy and USA Games, and plus build upon an existing product as well. Jim Self-made man: A horrible example of unskilled labor. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audyssey babble report for May 2010
Hi Dark, Yeah, don't know what happened to you. Must not have had much to say in May, what with posting only 181 messages. BFN - Original Message - Youch! 3rd in the verbosity running! I'm losing my touch ;D. Beware the Grue! Dark. Jim If you have nothing to say, please only say it once! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi Philip, Wow, great minds think alike. Grin. Regards, Damien. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 1:15 AM Subject: Re: [Audyssey] Thoughts About Healing Potions Hi Thomas, This sounds like a good approach indeed, however I have one question. How do you react to a situation where the good lady falls under attack whilst healing? Does she keep gaining health until she is up to full health, or do you set a maximum increase amount that it will not go above before the healing potion is expended? In other words, do you give a certain healing amount that is done gradually, rather than restore her to full health regardless of attacks during restoration? Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 2:04 AM Subject: [Audyssey] Thoughts About Healing Potions Hi everyone, As I have mentioned before I'm currently doing a major revamp of Mysteries of the Ancients this week, working on some game mechanics, adding a bit more here and there to the levels, etc and there is one issue that has been on my mind for a while now and that regards the healing potions themselves. As it stands now if you pick up a healing potion and drink it you instantly regain all of your health, air, and strength at once. This is a throwback to the old arcade game days when if you drank a healing potion all of your health bars etc were completely restored. While that is great for an old arcade game such as Montezuma's Revenge more modern games don't necessarily do it this way prefering more realism over a quick health boost. For example, one thing I've commonly seen done in mainstream games is if you use a health restore like a med kit or something it only restores 20 to 25 percent of your health. This means it requires multiple med kits to restore you back to full health. Another way I've seen it done, and the one I'm considering here, is if you use a health restore such as drinking a potion it doesn't take full effect right away. In other words if you drink one of the healing potions your health meter will slowly start going back up and it might take a minute or so for your health, strength, etc to be fully restored. If we take it into consideration it does take the human body a little while to react to a healing potion this would be the most realistic approach to using health restores in games. What do you think? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Internal Virus Database is out of date. Checked by AVG - www.avg.com Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 12:37:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Thoughts About Healing Potions
Hi Thomas, Yes, waiting a minute or two is a good idea. However, what if you then get attacked in that minute or two? Do you stop healing or do you continue to be healed? Regards, Damien. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, June 02, 2010 1:04 AM Subject: [Audyssey] Thoughts About Healing Potions Hi everyone, As I have mentioned before I'm currently doing a major revamp of Mysteries of the Ancients this week, working on some game mechanics, adding a bit more here and there to the levels, etc and there is one issue that has been on my mind for a while now and that regards the healing potions themselves. As it stands now if you pick up a healing potion and drink it you instantly regain all of your health, air, and strength at once. This is a throwback to the old arcade game days when if you drank a healing potion all of your health bars etc were completely restored. While that is great for an old arcade game such as Montezuma's Revenge more modern games don't necessarily do it this way prefering more realism over a quick health boost. For example, one thing I've commonly seen done in mainstream games is if you use a health restore like a med kit or something it only restores 20 to 25 percent of your health. This means it requires multiple med kits to restore you back to full health. Another way I've seen it done, and the one I'm considering here, is if you use a health restore such as drinking a potion it doesn't take full effect right away. In other words if you drink one of the healing potions your health meter will slowly start going back up and it might take a minute or so for your health, strength, etc to be fully restored. If we take it into consideration it does take the human body a little while to react to a healing potion this would be the most realistic approach to using health restores in games. What do you think? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.