Imagine a power-hungry industrialist coming back from the dead again and
again. Yuck... that would lead to all sorts of unintentional funny
moments... and just the way things are, I can see some hilariously awful
dialogue from a villain like that.
Angela: You again? I thought I'd gotten rid of
Saw I was right! As much as I would've liked it for Tom to keep it a
secret... this just boosted my hype about ten times over. lol
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, January 04, 2012 8:10 PM
Subject: Re: [Audyssey] Possible New MOTA S
ould be an indication when the skull jumped into the air,
and plus a thump when it landed. Its doable, but I simply didn't have
the resources at the time to figure it out.
Cheers!
On 1/4/12, Clement Chou wrote:
I do have a question about that... with the bouncing skulls as a concept,
coul
When you've developed MOTA fully, you will need to take a break and then
make a parody game... instead of mercenaries Angela will be spraying kids
with a water pistol... and the head man will be the principle of the school
she's ransacking for the mystical fountain pen or something. Yikes...
te
as you heard it, which is really the
problem.
In mainstream space invaders you need to anticipate and understand the
invaders movement because they aren't instantly shootable.
space invaders is of course just one example of what I mean, and there are
plenty of others.
Beware the grue!
Simple and predictable is not the same thing. Sure a yo-yo is simple to use,
but if it can get a bit unpredictable if you move it in a way it shouldn't
be moved. In audio games, everything is the same. In Judgement day if a
helicopter is flying towards you, it'll always be the same. There's no
e than instantanious
reactions that a player has to get familiar with.
This is something often talked about in connection with vehicle driving
games or sports games, but actually can be a factor in other types of game
too.
Beware the grue!
Dark.
- Original Message -
From: "Clement
Oi. I took theatre while I was in high school... and that wasn't too long
ago. In theatre, you're taught to be weird... I would totally kill for a
game like that.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, January 05, 2012 10:43 AM
Subject: R
Oh, my, gosh! This video is short, but juicy. The audio is shown in brilliance
here. The music is nice and high up, and the sound effects are awesome. I don't
think the people playing are all that skilled though... that seemed really slow
to me. Enjoy!
http://www.gamespot.com/soulcalibur-v/video
rd for this game. Definitely looking forward to this one.
Game on.
Tom
On Jan 5, 2012, at 11:51 AM, Clement Chou wrote:
Oh, my, gosh! This video is short, but juicy. The audio is shown in
brilliance here. The music is nice and high up, and the sound effects are
awesome. I don't th
Just one fight from soul calibur 3 It was against Abyss... and one of the best
fights I've ever had in this series. The gameplay isn't the best in this game,
but the music is awesome as you'll see in both the fight and the ending.
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Just one fight from soul calibur 3 It was against Abyss... and one of the best
fights I've ever had in this series. The gameplay isn't the best in this game,
but the music is awesome as you'll see in both the fight and the ending.
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Just one fight from soul calibur 3 It was against Abyss... and one of the best
fights I've ever had in this series. The gameplay isn't the best in this game,
but the music is awesome as you'll see in both the fight and the ending.
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Just one fight from soul calibur 3 It was against Abyss... and one of the best
fights I've ever had in this series. The gameplay isn't the best in this game,
but the music is awesome as you'll see in both the fight and the ending.
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steries of the Fountain?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Wednesday, January 04, 2012 11:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Possible New MOTA Story
When yo
Could there be a bit more echo in the case of stairs? As I see it, having
been underground in a mine... the main tunnels don't echo much. But get to a
staircase, and there's just this tiny bit of echo that lets you know that
the tunnel is opening on a stairwell on the left. Just a thought.
-
;m done
with some of those gaming sessions I'm all sweating like a freaking
animal hahaha. couple weeks back we had this mk session that lasted 6
hours!
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Thursday, January 05, 20
et into it and it's totally freakin awesome! call it just pixels
on screen, cartoon characters, whatever you like. but man when I'm done
with some of those gaming sessions I'm all sweating like a freaking
animal hahaha. couple weeks back we had this mk session that lasted 6
hours!
krimpatul.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Thursday, January 05, 2012 8:37 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News
Could there be a bit more echo in the case of stairs? As I see it, having
been undergrou
Well, that's true too... but I thought that was a given. But there are times
when I don't think fighting games get as much of a chance from the gaming
community as they should get. People write off games like Soul Calibur and
MK as being too shallow... and that's without ever seriously sitting d
Yeah, I kinda realized it after I changed the subject and just automatically
hit the send button. I was going to answer Joseph's question, but you
already did... so that message was void anyway. lol
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Thursday, Janu
Well, as it turns out.. iphones and ipads are good things to have. A console
is just a bonus... you're starting to come off as I sometimes do. While I
understand the view you have, I also think that you need to split necessity
from the bonuses. Sometimes, all the money that people have is barely
While I agree with you, I don't think that getting a console means simply a
couple games. There are more than just fighting games, and for those who
want to get into them, there are more than just a couple of those. lol
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion
Well, from the experience I had, it wasn't very much of an echo. Just enough
to let you know that the area coming up was different. It wasn't even a
straight up echo more like a slapback reverb if you get my meaning. Almost
like when yu took a step, and the step echoed back to you. Not continuou
nd match
intensity. Cant wait to try this game out! It'll be the first SC
i'll ever play but it looks like a great one!
On 1/5/12, Clement Chou wrote:
To Dan... this music is definitely catchy. Gets me pumped for fighting...
though honestly, if there's any game with a good soundtr
Well, Dan, I've gotta say that's ironic... because I was in the saltmines as
well. Of course it was whenI went to Europe with my high school choir, but
it was incredible being underground...
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Well, as much as I understand your frustration, I think it's to each his
own. If you try it for ten minutes and don't like it, you can hardly be
blamed for not touching it again. Some people tend to like it on paper, but
find it too hard to get into, which is completely possible. That's like
sa
way a lot of fighting games
can be once one gets familiar with them.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
----- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Friday, January 06, 2012 8:43 AM
I found out that Simpsons: Road Rage is basically
playable, particularly if one hooks the console up to a home theater system
because then you can really tell where a passenger is and pick them up
easily.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Ori
imbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Friday, January 06, 2012 5:26 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News
See? That's the problem... most vi gamers wou
That's just it though. I loved those games... but would the average vi gamer
who never tried it or had any mainstream game want to put in that much work?
I remember one of my friends hated mainstream games... because being totally
blind, she couldn't see the point. So one day, when me and a coup
ctually try something mainstream. I think the big putoff for most blind
gamers is theway Yohandy is attacking it.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Friday, January 06, 2012 7:38 P
I so miss my snes... I have all the sony consoles collected over the
years... I use my ps2 and ps3 pretty often. I do have a wii though... and
sadly, I haven't found that many worthwhile games for it. Wii sports got
boring after a while, so did the second one. lol
- Original Message -
F
Okay, um... this video is hilarious. Two reasons. 1, it's very demonstrative of
one of the characters. I love Maxi's personality... and his stage theme shows,
as well as his voice and lines. Gotta love his death cry... ua! And his
ring out line.. you gotta be kidding me!
Second... this g
menus. nothing happens lol. will keep trying though! does this
developer have any more games?
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Friday, January 06, 2012 8:38 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News
T
I had two snes systems back in the day... I had a north american one, and a
Japanese one as well. Those were good times.
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Friday, January 06, 2012 7:36 PM
Subject: Re: [Audyssey] Mysteries of the Ancients New
udyssey] Mysteries of the Ancients News
Yup. And I found a great web site that sells older games so I've been
reacquiring the Mortal Kombat games I had back in the day.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Original Message -
From
I found has great prices. They're called Lukie Games.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Friday, January 06, 2012 11:03 PM
Subject: Re
Good to know.. thanks for the advice.
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All m
Okay... so here's a playthrough of Soul Calibur 3's story mode, called Tales of
Souls. I actually really like this mode, because of the branching paths and
various extra stages and battles available. Basically, you can play through the
default story, or you can choose branching paths which chang
Okay... so here's a playthrough of Soul Calibur 3's story mode, called Tales of
Souls. I actually really like this mode, because of the branching paths and
various extra stages and battles available. Basically, you can play through the
default story, or you can choose branching paths which chang
Okay... so here's a playthrough of Soul Calibur 3's story mode, called Tales of
Souls. I actually really like this mode, because of the branching paths and
various extra stages and battles available. Basically, you can play through the
default story, or you can choose branching paths which chang
rewards simply by browsing the web. Easiest way
I've found to get free stuff! Please use this link if you're planning to
sign up:
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- Original Message -
From: "Clement Chou"
To: "
Clean the inside of it a bit and check your cartriges... it should work
fine. Mine worked for over 12 years with no hitches... we got it before I
began my existence. lol
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Saturday, January 07, 2012 10:42 AM
Subject
think your ps3 will be working in 10
years or so?
--
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Yohandy, I sent an email to the list and mentioned the game with both
threads... the one for my walkthrough and the one for the main topic. but
here's a few pointers
1. The items that you're hearing are collection items. Which means,
basically, that they're simply collectables like in a lot of r
e the sound track in this one.
Game on.
Tom
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list" ;
Sent: Saturday, January 07, 2012 10:07 AM
Subject: [Audyssey] full playthrough of sc 3
Okay... so here's a playthrough of Soul Calibur 3'
ame on.
Tom
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list" ;
Sent: Saturday, January 07, 2012 10:07 AM
Subject: [Audyssey] full playthrough of sc 3
Okay... so here's a playthrough of Soul Calibur 3's story mode,
called Tales of
The bigger hammer is good. The short sword in the shop isn't really worth
it. Stage 2-2 is a good way to get money though, just use the pachinko ammo
to shoot everything. My advice is run all the way to the left side of the
screen and turn then blast away.
- Original Message -
From: "Yo
Here you go.
http://forum.audiogames.net/viewtopic.php?id=6856
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Listen to the walkthrough. It's all there... I'll record another more in
depth translation later on. But the first three stages are all completed and
recorded with descriptions.
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reading though. keep it up man,
and thanks for this!
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To: "Gamers Discussion list"
Sent: Monday, January 09, 2012 7:46 PM
Subject: Re: [Audyssey] full playthrough of sc 3
I have to admit I could not tell what the devil was going on in that ending
but it did not sound too great.
Laters.
Tom
- Original Message -
From: "C
t badly for Mitsurugi not
that it did not sound good because it sounded fine.
Game on.
Tom
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Monday, January 09, 2012 7:57 PM
Subject: Re: [Audyssey] full playthrough of sc 3
I'm guess
the web. Easiest way
I've found to get free stuff! Please use this link if you're planning to
sign up:
http://go.microsoft.com/?linkid=9778718&rrid=C714DC93-BC0B-4441-AD27-F345856231A1
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list&
looking for as many games as possible to get into, so i may
look into this, as it should be an interesting challenge.
Firstly though i really should get psn up and running to meet up with
you guys for some online fun.
On 1/11/12, Clement Chou wrote:
Actually, dlc is not region-free. If you have
This game is called bokurano Daibouken, and you can find it on the
audiogames.net forum. It's free, however it is almost entirely in Japanese.
- Original Message -
From: "lenron brown"
To: "Gamers Discussion list"
Sent: Wednesday, January 11, 2012 11:00 AM
Subject: Re: [Audyssey] disre
I don't know about 8-4... but some help with 7-3 would be good. How did you
get past the lake area?
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Thursday, January 12, 2012 12:08 PM
Subject: [Audyssey] bakura: any strategies for 8-4?
Man this game gets mo
riginal Message -
From: "lenron brown"
To: "Gamers Discussion list"
Sent: Thursday, January 12, 2012 2:09 PM
Subject: Re: [Audyssey] bakura: any strategies for 8-4?
i want this game so bad it sounds awesome
On 1/12/12, Clement Chou wrote:
I don't know about 8-4
So... how about that stage 8 boss? I notice the grenades you get earlier
from robots doesn't seem to work on it... how the hell am I supposed to beat
him? I can knock out all the generators... and I manage to get it down to
just me and him. I just don't know what to do from there.
- Original
I like it. I'll add more as I get more... but you being the one with free
time you'll most likely finish faster than I do. Stage 8 boss is still
tricky though...
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You c
audiogames.net, as has been said before is the place to get it.
- Original Message -
From: "Jess Varnell"
To: "Gamers Discussion list"
Sent: Saturday, January 14, 2012 7:07 AM
Subject: Re: [Audyssey] Bakura language problem
where can I get this game?
thanks,
Jess
- Original Mes
audiogames.net, as has been said before is the place to get it.
- Original Message -
From: "Jess Varnell"
To: "Gamers Discussion list"
Sent: Saturday, January 14, 2012 7:07 AM
Subject: Re: [Audyssey] Bakura language problem
where can I get this game?
thanks,
Jess
- Original Mes
audiogames.net, as has been said before is the place to get it.
- Original Message -
From: "Jess Varnell"
To: "Gamers Discussion list"
Sent: Saturday, January 14, 2012 7:07 AM
Subject: Re: [Audyssey] Bakura language problem
where can I get this game?
thanks,
Jess
- Original Mes
audiogames.net, as has been said before is the place to get it.
- Original Message -
From: "Jess Varnell"
To: "Gamers Discussion list"
Sent: Saturday, January 14, 2012 7:07 AM
Subject: Re: [Audyssey] Bakura language problem
where can I get this game?
thanks,
Jess
- Original Mes
That is weird... replacing it should do the trick. the version of windows
you have shouldn't be a problem.
- Original Message -
From: "Sarah Haake"
To: "Gamers Discussion list"
Sent: Saturday, January 14, 2012 1:14 PM
Subject: Re: [Audyssey] Bakura language problem
Hi,
yeah, but I
Go on the forum, and search for bokurano daibouken.
- Original Message -
From: "Jess Varnell"
To: "Gamers Discussion list"
Sent: Saturday, January 14, 2012 3:20 PM
Subject: [Audyssey] bakura
I can't find this game on audio games. I searched the list and archives.
jess
---
Gamers ma
ress is the forum at?
Thanks
Keith
- Original Message -----
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Saturday, January 14, 2012 8:45 PM
Subject: Re: [Audyssey] bakura
Go on the forum, and search for bokurano daibouken.
- Original Message -
From:
Good analogy Charles... I like the heat one a lot. But whether you hand can
sense heat or not, the heat is still there, right? In our case, sure your
brain wouldn't recognize it as blackness, but it could very well be that's
what you're seeing, though you don't know it. Not saying that it is wha
eone who could tell your hair color by touch,
yet he could not describe how he did it. He could not explain the
difference.
---
Be positive! When it comes to being defeated, if you think you're
finished, you! are! finished!
- Original Message -
From: "Clement Chou&qu
Makes sense. But I think there's a difference between nothingness and
nothing. Nothingness to me sounds like yu can see a vast expanse of empty
space with nothing in it. But you can know that's an empty space with
nothing because you have something to relate it to. Where you're standing.
but no
Yeah, good point that... putting it that way it makes a lot of sense.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Saturday, December 15, 2012 1:50 PM
Subject: Re: [Audyssey] blindness - Re:
AnnouncementfromDraconisEntertainment
Because, even if yo
Well put Tom... that's probably how I would put it if I was asked to analyse
it. If you had sight I could very well imagine you still seeing black...
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Saturday, December 15, 2012 9:04 PM
Subject: Re: [Audyssey]
Well, the rocket launcher actually doesn't to terribly high damage. But you
can't only use one weapon in these levels... you have to mix and match which
is one of the things I love about this game. I'd recommend the large
grenades from stage 6, Use those on the generator and make those your
pri
There's a split second before the click of him cocking and firing. Right
after that click ends, yu have to jump which will avoid the shot. Or if you
hear the long beep, that means he's going to fire a volley at you... if you
can space it well enough to jump over him, you can hit him while he's f
I want to know as well! I'm using a fighter and have figured out how to
shoot two of my weapons... but have no idea how to fly and am just trying to
go through the tutorial mission.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Friday, December 14, 2012 4:08 AM
So... I'm confused as to how to actually fly my ship. I've found out how to
shoot... but I can't seem to work out how to actually navigate. any help
there is appreciated... and I'll try getting in some multiplayer time to see
how it works.
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If yo
Hey gang. I think I might've shared this some time way back, but I want to
share it again... because it's so awesome. One of the reasons I've always
wished Megaman was playable was for the fantastic music. This is one of my
favorite themes. This isn't the original mind you. This is a fan made re
Just wish the danged things were playable. Speaking of Megaman x 5...
http://www.youtube.com/watch?v=IntyzuEA9ec
How's that one? As to the inclusion of the themes from all the games for the
x 2 remix, I'm not that familiar with the others, so you'll have to fill me
in. The reason I found that th
Did they replace the melody? sounded like the melody to me... just without
the synthe. I do agree though... I do like the original better, but if
you're into fast and hard guitar solos or if you play guitar this one wasn't
so bad. I've heard worse remixes before. This one may be better though.
ome piece of video game music
Speaking of that, clement, do you know which version of the themes are
used
in tournament - I know that uses some stuff from street fighter.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement
Chou
Sent: 19 Decemb
The game's definitely good. But it does tend to lean more towards a tactical
rpg... typical rpgs would have much more movement and stuff to do other than
attack each other. I do wish this could be turned multiplayer though... it'd
make an awesome game to play against other people.
- Original
Feel free that'd be appreciated! I emailed it to Ian myself but it'd be good
to have someone else suggest it. And potential, this thing definitely has. I
can't wait to see what comes out of it. Might try my hand at a couple of
maps too.
- Original Message -
From: "Allan Thompson"
To:
PM
Subject: Re: [Audyssey] awesome piece of video game music
woah! now that's what I call absolute epicness. awesome stuff! course now
you got it stuck in my head. gee thanks. lol
-Original Message-
From: Clement Chou
Sent: Wednesday, December 19, 2012 2:16 PM
To: Gamers Disc
left, about an inch over, if you have any boosts.
Keep in mind that there are no unlabeled buttons in ErnCon that are
app-related. The only unlabeled buttons are advertisements, and these
should be treated with care.
If you have further questions, please ask.
Signed:
Dakotah Rickard
On 12/19/12, Cl
Can't find that navigation stick. lol Right now seems I can only shoot.
That's frustrating... but I haven't given up yet! :P
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You can make changes or update your subscri
nemy ship or of an explosion..
The stick is small, but if you touch in the bottom left corner of your
device, you'll at least be certain of going southwest.
Signed:
Dakotah Rickard
On 12/23/12, Clement Chou wrote:
Can't find that navigation stick. lol Right now seems I can only
First things first. When you load the game, during the logo, press e.
That'll load the English patch if it skips the logo music. Then go down
three times to options and hit enter. Go down twice for the speech option.
Then, personally I recommend going down to the bottom by hitting end for
sapi.
Chill out there, my friend. Personally, an option to choose from a list wuld
be my preference. I see things from both sides... and Dark, as to having a
physical experience that you can relate to, I would tend to agree... but
video games don't necessarily have to be relatable to be imagined right
I don't know the entire story because I haven't finished the game. And I
don't know the entire thing of what I've played so far, because my Japanese
is high beginner level at best in terms of vocabulary. But this is what I
know so far.
Your player character is the hero of a story that involves f
Dan, it might not do you much good using Google translate. I don't know,
I've never used it constantly... but the few times I tried it, I barely
understood anything. lol
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True that. And like I said, I can't really comment on it... since I haven't
used it in detail. I just use dictionaries to look up words I occasionally
don't know, and once in a while I'll use Google translate to confirm whether
I'm getting something right. What really messes it up is all the Eng
oukenn game.
well as i don't have the time to propperly learn japanese at the
moment, I figured why not at least try as many of these games look
great.
On 1/4/13, Clement Chou wrote:
True that. And like I said, I can't really comment on it... since I
haven't
used it in de
Agree with this message. And with the navigation features you have on your
iphone, it isn't technically even necessary to use the entire screen. I can
move to items, click on them by simply moving my fingers left and right and
doing double tapping. But Thomas has a point... androids are definite
Uh... some pretty basic questions here. The gun is reloaded by swiping your
finger down... well, dartgging it more like. And that should've been told to
you in the tutorial.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Wednesday, January 09, 2013 9:26
Agree with you completely, Thomas. And I personally like the idea of a user
ID for a given game site. If players need to upgrade to a new system or
recover the key, they can b e limitted to a certain amount of authorizing
computers. And, to mix in some Sony methods, if one computer is deauthoriz
So I'm pretty sure a lot of people here have been wondering just what Bokurano
Daibouken is. Here's hoping this demo will shed some light on it, and why it's
become, personally, my top audio game. If anyone asked me what my favorite game
of the current time was, I would have to say bokura no dai
I'm studying mythology... I should know this. But it won't come to me...
I'll venture a guess when I have more of an idea. lol
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, January 17, 2013 3:35 AM
Subject: Re: [Audyssey] Arc of hope ideas
Hi
st wondering as it sounds cool.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement
Chou
Sent: 17 January 2013 06:52
To: Gamers Discussion list
Subject: [Audyssey] Bokura no daibouken 2... the answer
So I'm pretty sure a lot of people here hav
The first post of the bokura no daibouken topic on the audiogames forum will
have it. If that doesn't work, let me know and I'll give you the link to the
actual website. Dropbox would be easier, because you don't have to run it
through google translate or anything like that.
- Original Messa
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