Re: [Audyssey] Top Speed 2 Cars and Tracks revisited

2009-11-07 Thread Dakotah Rickard
I hope those files have my stuff in them.

If not, can someone try to locate a file called topspeed2mods.zip? Or
something like that. I only ask because I don't want to lose my own
creations.

Signed:
Dakotah Rickard

On 11/6/09, Richard Sherman squir...@gmail.com wrote:
 Hello,

 Here are two files you can grab to replenish your cars and tracks inventory.

 http://squirman.jzeller.org/59_Tracks.zip

 http://squirman.jzeller.org/66_Cars.zip

 HTH.

 rich
 - Original Message -
 From: Dakotah Rickard
 Sent: Friday, November 06, 2009 10:50 AM


 Right now it seems that the top speed 2 utilities pack download
 feature is unavailable.

 A while back, I posted a missive to this list requesting information
 concerning my huge zip file of cars and tracks. I lost a lot of junk
 on my old computer when it crashed and would like to be able to play
 my own cars, as well as those from the other people I came into
 contact with, on similarly created tracks. If anyone has info about
 that file or where to obtain something similar, I'd appreciate it.

 Signed:
 Dakotah Rickard
 ---
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Re: [Audyssey] Top Speed 2 Cars and Tracks revisited

2009-11-07 Thread Hayden Presley
I believe you said the utility pack isn't available for download anymore?
The reason for this is the Top Speed 2.1 update; this update includes the
utility pack already installed with it. Also, it has some great additions to
the tracks, cars, and menu system, which has been consolidated beautifully.
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dakotah Rickard
Sent: Saturday, November 07, 2009 12:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Top Speed 2 Cars and Tracks revisited

I hope those files have my stuff in them.

If not, can someone try to locate a file called topspeed2mods.zip? Or
something like that. I only ask because I don't want to lose my own
creations.

Signed:
Dakotah Rickard

On 11/6/09, Richard Sherman squir...@gmail.com wrote:
 Hello,

 Here are two files you can grab to replenish your cars and tracks
inventory.

 http://squirman.jzeller.org/59_Tracks.zip

 http://squirman.jzeller.org/66_Cars.zip

 HTH.

 rich
 - Original Message -
 From: Dakotah Rickard
 Sent: Friday, November 06, 2009 10:50 AM


 Right now it seems that the top speed 2 utilities pack download
 feature is unavailable.

 A while back, I posted a missive to this list requesting information
 concerning my huge zip file of cars and tracks. I lost a lot of junk
 on my old computer when it crashed and would like to be able to play
 my own cars, as well as those from the other people I came into
 contact with, on similarly created tracks. If anyone has info about
 that file or where to obtain something similar, I'd appreciate it.

 Signed:
 Dakotah Rickard
 ---
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 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Top Speed 2 Cars and Tracks revisited

2009-11-07 Thread Dakotah Rickard
No. I said that the utility pack doesn't download anymore.

Plus, I don't believe my cars and tracks made it up there anyway.
Thanks for the attempt, but I'm now mostly focused on trying to get my
own stuff back, and the ts2 utility pack isn't really that helpful for
that.

Signed:
Dakotah Rickard

On 11/7/09, Hayden Presley hdpres...@hotmail.com wrote:
 I believe you said the utility pack isn't available for download anymore?
 The reason for this is the Top Speed 2.1 update; this update includes the
 utility pack already installed with it. Also, it has some great additions to
 the tracks, cars, and menu system, which has been consolidated beautifully.
 Hayden

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Dakotah Rickard
 Sent: Saturday, November 07, 2009 12:47 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Top Speed 2 Cars and Tracks revisited

 I hope those files have my stuff in them.

 If not, can someone try to locate a file called topspeed2mods.zip? Or
 something like that. I only ask because I don't want to lose my own
 creations.

 Signed:
 Dakotah Rickard

 On 11/6/09, Richard Sherman squir...@gmail.com wrote:
 Hello,

 Here are two files you can grab to replenish your cars and tracks
 inventory.

 http://squirman.jzeller.org/59_Tracks.zip

 http://squirman.jzeller.org/66_Cars.zip

 HTH.

 rich
 - Original Message -
 From: Dakotah Rickard
 Sent: Friday, November 06, 2009 10:50 AM


 Right now it seems that the top speed 2 utilities pack download
 feature is unavailable.

 A while back, I posted a missive to this list requesting information
 concerning my huge zip file of cars and tracks. I lost a lot of junk
 on my old computer when it crashed and would like to be able to play
 my own cars, as well as those from the other people I came into
 contact with, on similarly created tracks. If anyone has info about
 that file or where to obtain something similar, I'd appreciate it.

 Signed:
 Dakotah Rickard
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
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 list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Top Speed 2 Cars and Tracks revisited

2009-11-07 Thread Hayden Presley
Oh, I see what you mean now; true the Utility pack would not help you
getting your cars and tracks back.
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dakotah Rickard
Sent: Saturday, November 07, 2009 2:53 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Top Speed 2 Cars and Tracks revisited

No. I said that the utility pack doesn't download anymore.

Plus, I don't believe my cars and tracks made it up there anyway.
Thanks for the attempt, but I'm now mostly focused on trying to get my
own stuff back, and the ts2 utility pack isn't really that helpful for
that.

Signed:
Dakotah Rickard

On 11/7/09, Hayden Presley hdpres...@hotmail.com wrote:
 I believe you said the utility pack isn't available for download anymore?
 The reason for this is the Top Speed 2.1 update; this update includes the
 utility pack already installed with it. Also, it has some great additions
to
 the tracks, cars, and menu system, which has been consolidated
beautifully.
 Hayden

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Dakotah Rickard
 Sent: Saturday, November 07, 2009 12:47 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Top Speed 2 Cars and Tracks revisited

 I hope those files have my stuff in them.

 If not, can someone try to locate a file called topspeed2mods.zip? Or
 something like that. I only ask because I don't want to lose my own
 creations.

 Signed:
 Dakotah Rickard

 On 11/6/09, Richard Sherman squir...@gmail.com wrote:
 Hello,

 Here are two files you can grab to replenish your cars and tracks
 inventory.

 http://squirman.jzeller.org/59_Tracks.zip

 http://squirman.jzeller.org/66_Cars.zip

 HTH.

 rich
 - Original Message -
 From: Dakotah Rickard
 Sent: Friday, November 06, 2009 10:50 AM


 Right now it seems that the top speed 2 utilities pack download
 feature is unavailable.

 A while back, I posted a missive to this list requesting information
 concerning my huge zip file of cars and tracks. I lost a lot of junk
 on my old computer when it crashed and would like to be able to play
 my own cars, as well as those from the other people I came into
 contact with, on similarly created tracks. If anyone has info about
 that file or where to obtain something similar, I'd appreciate it.

 Signed:
 Dakotah Rickard
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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[Audyssey] Top Speed 2 Utility Pack

2009-01-03 Thread Kevin Weispfennig

Hi

The pack really really needs some great work. I can not play online 
because if I start or want to enter the IPAdress of a friend to play 
with him it allways crashes if I klick on Select. It gives me an 
runtime-error.


--
Email: kevin.weispfen...@gmx.net
Homepage: http://www.weisi4u.de
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Re: [Audyssey] Top Speed 2 Utility Pack

2009-01-03 Thread Claudio

Hi Kevin!
Strange, I don't habe that problem on Vista.
Best regards,
Claudio.

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Re: [Audyssey] Top Speed 2 Utility Pack

2009-01-03 Thread Lukás Hosnedl

Hi,
seems that X-sight does not really care about the end user's VB libraries 
during the installation process. Those runtime errors are mostly caused by a 
missing library or having a different version than the one that is required 
by the pack, etc.I've had just a single error that prevented me from even 
starting the pack, saying that the file comdlg32.ocx or one of its 
dependencies was not correctly registered or invalid. I fixed that by 
downloading the file from a website and everything runs greatly since then. 
Although everything seemed as if I had all required libraries and the most 
up-to-date versions, I had to download this one from an external source. So 
perhaps including the required files in the installation package would fix a 
lot of these issues people are having.
As for selecting a server, you can easily work around the pack in a faster 
and perhaps more efficient way. Just open the topspeed.cfg file in the 
game folder and find the last line of text, containing the following string: 
multiplayer=
Just write the ip address there after the = sign, save the changes, and you 
are good to go.

HTH,
Lukas
- Original Message - 
From: Kevin Weispfennig kevin.weispfen...@gmx.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 1:00 PM
Subject: [Audyssey] Top Speed 2 Utility Pack



Hi

The pack really really needs some great work. I can not play online 
because if I start or want to enter the IPAdress of a friend to play with 
him it allways crashes if I klick on Select. It gives me an runtime-error.


--
Email: kevin.weispfen...@gmx.net
Homepage: http://www.weisi4u.de
BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog
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Re: [Audyssey] Top Speed 2 Utility Pack

2009-01-03 Thread shaun everiss
hmmm.
comdlg is part of ie, not sure why that issue would actually come up.
Saying that there has been nothing from x sight for ages.
I am part of the test team and I have not heard anything for an age.
Saying that there has been no mail to any of the lists the discussion list or 
the test list.
Saying that, my isp seems to have got tied up with the antispam thing, private 
server lists are things I can't get access to. usagames is one domain, there 
are others on tbrn and so on,  and thats about it maybe x sight not sure.
As long as it is on yahoo, freelists, etc then its ok.
At 05:42 a.m. 4/01/2009, you wrote:
Hi,
seems that X-sight does not really care about the end user's VB libraries 
during the installation process. Those runtime errors are mostly caused by a 
missing library or having a different version than the one that is required by 
the pack, etc.I've had just a single error that prevented me from even 
starting the pack, saying that the file comdlg32.ocx or one of its 
dependencies was not correctly registered or invalid. I fixed that by 
downloading the file from a website and everything runs greatly since then. 
Although everything seemed as if I had all required libraries and the most 
up-to-date versions, I had to download this one from an external source. So 
perhaps including the required files in the installation package would fix a 
lot of these issues people are having.
As for selecting a server, you can easily work around the pack in a faster and 
perhaps more efficient way. Just open the topspeed.cfg file in the game 
folder and find the last line of text, containing the following string: 
multiplayer=
Just write the ip address there after the = sign, save the changes, and you 
are good to go.
HTH,
Lukas
- Original Message - From: Kevin Weispfennig 
kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 1:00 PM
Subject: [Audyssey] Top Speed 2 Utility Pack


Hi

The pack really really needs some great work. I can not play online because 
if I start or want to enter the IPAdress of a friend to play with him it 
allways crashes if I klick on Select. It gives me an runtime-error.

-- 
Email: kevin.weispfen...@gmx.net
Homepage: http://www.weisi4u.de
BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog
BlinkNationProfil: http://www.blinknation.com/kevinweisi
Klango-Blog: http://kevinweisi.klango.net
Klango-Username: kevinweisi
Skype: Foerbye1996
Yahoo: kevinweisi
MSN: weis...@hotmail.de
ICQ: 424-263-367
AIM: weispfennigkevin
Handy: 0177 83 37 034
Podcast: http://weisi4u.podspot.de
Podcast per Telefon: 0931 66 399 34 88
mailingliste: weisi4u-subscr...@ml4free.de
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[Audyssey] Top Speed 2 Utility Pack

2008-12-04 Thread Hayri Tulumcu
  When I try to make a car at top speed 2 and I will select a sound comes 
ts 2 Utility pack up with the following errors:
  ts2pack 
  Run-time error'5 ': 
  Invalid procedure call or argument 
  OK 

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Re: [Audyssey] Top Speed 2 Utility Pack

2008-12-04 Thread Leonard de Ruijter
Hey,

that's a known bug. please mail to damien sadler
([EMAIL PROTECTED]
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]


On donderdag 4 december 2008, at 11:26:22, wrote Hayri:

   When I try to make a car at top speed 2 and I will select a
 sound comes ts 2 Utility pack up with the following errors:
   ts2pack 
   Run-time error'5 ': 
   Invalid procedure call or argument 
   OK 

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Re: [Audyssey] Top Speed 2 multiplayer troubleshooting

2008-12-01 Thread Lukás Hosnedl
That is strange. Seems like some weird incompatibility issue between the 
game and your router then, or something like that, well, frankly I have no 
idea. :-) For me, it was enough to put in just the port number that was 
specified in the documentation for both tcp and udp protocols as both input 
and trigger.

Lukas
- Original Message - 
From: Dakotah Rickard [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 01, 2008 8:38 AM
Subject: Re: [Audyssey] Top Speed 2 multiplayer troubleshooting


I can host audio quake or sound rts fine, but topo Speed is giving me
trouble. Part of it is that I know the inbound port, 25989 but I don't
know the trigger port for the application. I may be moderately stuck.

On 12/1/08, Lukás Hosnedl [EMAIL PROTECTED] wrote:

Hi Dakotah,
strange issues here, I won't probably be much of a help, but I'll try it
anyway. :-)
I have never had any problems when I connected to a working server as a
client, although I am behind a router as well, so that should not be the
issue. If there was ever a problem, it always proved to be on the server
side, this is how things turned for me.
When I wanted to host my own games, I had to do exactly what you 
described:

Forward the appropriate port (or set it as a virtual server, depends how
each individual router calls the same thing) both for TCP and UDP. For 
this

to work, make sure that you have a static ip address set for your lan
adapter, and that the virtual server or port forwarding is linked to that
very address, that should make sense. Also, an active firewall built into
the router itself or a similar functionality of the router could be 
blocking
the transmission, every router is different and I am not really a net 
admin

or so at all. I just managed to set several virtual servers for several
different ports on my router, that's all. I did this the very day Top 
Speed
2.0 was released, and have done it for other multiplayer audiogames as 
well,

such as Audioquake or Soundrts, and have never had a single problem with
this particular business.
Lukas
- Original Message -
From: Dakotah Rickard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 01, 2008 3:12 AM
Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting



I hope this isn't too off-topic for the list. If so, please e-mail
privately with answers.

First, creating a server behind a router can pose problems. Is it
usually workable to be behind a router if you're on the client side or
are the same difficulties present?

Second, if I want to create a server, and I am behind a router, what
are the ports I should forward and under what protocols? I tried 25989
with TCP and UDP but it said I couldn't start the server. Next, I
tried making my computer a DMZ, risky but what the heck. When I tried
that, I didn't even get the server failed message. The program just
kind of froze. What am I missing here. When I patch my computer
straight through to the internet, everything's fine. It's only when I
add my router that there are problems.

Help, please.

Signed:
Dakotah Rickard

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Re: [Audyssey] Top Speed 2 multiplayer troubleshooting

2008-12-01 Thread Leonard de Ruijter
Hey,

There is only one port for top speed, 25989 tcp/udp. Upnp should work
on the most common routers. What kind of router do you have?
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]


On maandag 1 december 2008, at 9:30:32, wrote Lukás:

 That is strange. Seems like some weird incompatibility issue between the
 game and your router then, or something like that, well, frankly I have no
 idea. :-) For me, it was enough to put in just the port number that was
 specified in the documentation for both tcp and udp protocols as both input
 and trigger.
 Lukas
 - Original Message - 
 From: Dakotah Rickard [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 01, 2008 8:38 AM
 Subject: Re: [Audyssey] Top Speed 2 multiplayer troubleshooting


 I can host audio quake or sound rts fine, but topo Speed is giving me
 trouble. Part of it is that I know the inbound port, 25989 but I don't
 know the trigger port for the application. I may be moderately stuck.

 On 12/1/08, Lukás Hosnedl [EMAIL PROTECTED] wrote:
 Hi Dakotah,
 strange issues here, I won't probably be much of a help, but I'll try it
 anyway. :-)
 I have never had any problems when I connected to a working server as a
 client, although I am behind a router as well, so that should not be the
 issue. If there was ever a problem, it always proved to be on the server
 side, this is how things turned for me.
 When I wanted to host my own games, I had to do exactly what you 
 described:
 Forward the appropriate port (or set it as a virtual server, depends how
 each individual router calls the same thing) both for TCP and UDP. For
 this
 to work, make sure that you have a static ip address set for your lan
 adapter, and that the virtual server or port forwarding is linked to that
 very address, that should make sense. Also, an active firewall built into
 the router itself or a similar functionality of the router could be
 blocking
 the transmission, every router is different and I am not really a net
 admin
 or so at all. I just managed to set several virtual servers for several
 different ports on my router, that's all. I did this the very day Top
 Speed
 2.0 was released, and have done it for other multiplayer audiogames as
 well,
 such as Audioquake or Soundrts, and have never had a single problem with
 this particular business.
 Lukas
 - Original Message -
 From: Dakotah Rickard [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 01, 2008 3:12 AM
 Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting


I hope this isn't too off-topic for the list. If so, please e-mail
 privately with answers.

 First, creating a server behind a router can pose problems. Is it
 usually workable to be behind a router if you're on the client side or
 are the same difficulties present?

 Second, if I want to create a server, and I am behind a router, what
 are the ports I should forward and under what protocols? I tried 25989
 with TCP and UDP but it said I couldn't start the server. Next, I
 tried making my computer a DMZ, risky but what the heck. When I tried
 that, I didn't even get the server failed message. The program just
 kind of froze. What am I missing here. When I patch my computer
 straight through to the internet, everything's fine. It's only when I
 add my router that there are problems.

 Help, please.

 Signed:
 Dakotah Rickard

 ---
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 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
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Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer troubleshooting

2008-12-01 Thread Lukás Hosnedl

Hi,
no matter what the confusion with reinstalling and upgrading and 
disappearing start menu folders is, you can easily set the server to connect 
to,even without the X-Sight-Interactive TS2 Utlility Pack.
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 01, 2008 2:41 PM
Subject: Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer 
troubleshooting



Hi

I have a d-link wbr-1310 here, but I don't think that was my problem. A
friend of mine reinstalled top speed. WHen he did this, the start menu was
gone - he set it to create a folder. Actually, the problem was this.

He upgraded from top speed rc1 to rc2. Now, he went to connect to my server.
But he couldn't get into the server selector. Our start menu items were
totally different.

Mine has playing in the dark on the web, top speed 2 read me english, and
top speed 2, then it also has x site interactive ts 2 utilitty pack. His
didn't have the latter. I'm really not sure what to think of this. I also
didn't have the tools submenu. He did, so when he clicked on it, and went to
server selector, he got a could not find shortcut error. Could the start
menu items from rc1 stil be there? So he deleted the top speed 2 start menu
folder, uninstalled it, and reinstalled it. The start menu items didn't
reappear - in fact, there was no playing in the dark start menu folder.


contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Lukás Hosnedl [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 01, 2008 12:44 AM
Subject: Re: [Audyssey] Top Speed 2 multiplayer troubleshooting



Hi Dakotah,
strange issues here, I won't probably be much of a help, but I'll try it
anyway. :-)
I have never had any problems when I connected to a working server as a
client, although I am behind a router as well, so that should not be the
issue. If there was ever a problem, it always proved to be on the server
side, this is how things turned for me.
When I wanted to host my own games, I had to do exactly what you 
described:

Forward the appropriate port (or set it as a virtual server, depends how
each individual router calls the same thing) both for TCP and UDP. For 
this

to work, make sure that you have a static ip address set for your lan
adapter, and that the virtual server or port forwarding is linked to that
very address, that should make sense. Also, an active firewall built into
the router itself or a similar functionality of the router could be 
blocking
the transmission, every router is different and I am not really a net 
admin

or so at all. I just managed to set several virtual servers for several
different ports on my router, that's all. I did this the very day Top 
Speed
2.0 was released, and have done it for other multiplayer audiogames as 
well,

such as Audioquake or Soundrts, and have never had a single problem with
this particular business.
Lukas
- Original Message - 
From: Dakotah Rickard [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 01, 2008 3:12 AM
Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting



I hope this isn't too off-topic for the list. If so, please e-mail
privately with answers.

First, creating a server behind a router can pose problems. Is it
usually workable to be behind a router if you're on the client side or
are the same difficulties present?

Second, if I want to create a server, and I am behind a router, what
are the ports I should forward and under what protocols? I tried 25989
with TCP and UDP but it said I couldn't start the server. Next, I
tried making my computer a DMZ, risky but what the heck. When I tried
that, I didn't even get the server failed message. The program just
kind of froze. What am I missing here. When I patch my computer
straight through to the internet, everything's fine. It's only when I
add my router that there are problems.

Help, please.

Signed:
Dakotah Rickard

---
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All messages

Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer troubleshooting

2008-12-01 Thread Lukás Hosnedl

Hi,
no matter what the confusion with reinstalling and upgrading and
disappearing start menu folders is, you can easily set the server to connect
to,even without the X-Sight-Interactive TS2 Utility Pack.
Just open the topspeed.cfg file in the folder where the game is installed, 
and move to the last line of the file containing text, it's the second most 
bottom one. There, type the ip or hostname of the server right behind the 
multiplayer= string.
Sorry for accidentally sending this message to the list before it was 
complete.

Hope this helps,
Lukas- Original Message - 
From: constantine (on laptop) 

[EMAIL PROTECTED]
To: Gamers Discussion list 
gamers@audyssey.org
Sent: Monday, December 01, 2008 2:41 PM
Subject: Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer
troubleshooting

Hi

I have a d-link wbr-1310 here, but I don't think that was my problem. A
friend of mine reinstalled top speed. WHen he did this, the start menu was
gone - he set it to create a folder. Actually, the problem was this.

He upgraded from top speed rc1 to rc2. Now, he went to connect to my server.
But he couldn't get into the server selector. Our start menu items were
totally different.

Mine has playing in the dark on the web, top speed 2 read me english, and
top speed 2, then it also has x site interactive ts 2 utilitty pack. His
didn't have the latter. I'm really not sure what to think of this. I also
didn't have the tools submenu. He did, so when he clicked on it, and went to
server selector, he got a could not find shortcut error. Could the start
menu items from rc1 stil be there? So he deleted the top speed 2 start menu
folder, uninstalled it, and reinstalled it. The start menu items didn't
reappear - in fact, there was no playing in the dark start menu folder.

contact details:

email:
[EMAIL PROTECTED]

and others
msn:
[EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audi 



---
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Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer troubleshooting

2008-12-01 Thread shaun everiss
weird, I usually uninstall then reinstall the new version.

Hi

I have a d-link wbr-1310 here, but I don't think that was my problem. A friend 
of mine reinstalled top speed. WHen he did this, the start menu was gone - he 
set it to create a folder. Actually, the problem was this.

He upgraded from top speed rc1 to rc2. Now, he went to connect to my server. 
But he couldn't get into the server selector. Our start menu items were 
totally different.

Mine has playing in the dark on the web, top speed 2 read me english, and top 
speed 2, then it also has x site interactive ts 2 utilitty pack. His didn't 
have the latter. I'm really not sure what to think of this. I also didn't have 
the tools submenu. He did, so when he clicked on it, and went to server 
selector, he got a could not find shortcut error. Could the start menu items 
from rc1 stil be there? So he deleted the top speed 2 start menu folder, 
uninstalled it, and reinstalled it. The start menu items didn't reappear - in 
fact, there was no playing in the dark start menu folder.


contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - From: Lukás Hosnedl [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 01, 2008 12:44 AM
Subject: Re: [Audyssey] Top Speed 2 multiplayer troubleshooting


Hi Dakotah,
strange issues here, I won't probably be much of a help, but I'll try it
anyway. :-)
I have never had any problems when I connected to a working server as a
client, although I am behind a router as well, so that should not be the
issue. If there was ever a problem, it always proved to be on the server
side, this is how things turned for me.
When I wanted to host my own games, I had to do exactly what you described:
Forward the appropriate port (or set it as a virtual server, depends how
each individual router calls the same thing) both for TCP and UDP. For this
to work, make sure that you have a static ip address set for your lan
adapter, and that the virtual server or port forwarding is linked to that
very address, that should make sense. Also, an active firewall built into
the router itself or a similar functionality of the router could be blocking
the transmission, every router is different and I am not really a net admin
or so at all. I just managed to set several virtual servers for several
different ports on my router, that's all. I did this the very day Top Speed
2.0 was released, and have done it for other multiplayer audiogames as well,
such as Audioquake or Soundrts, and have never had a single problem with
this particular business.
Lukas
- Original Message - From: Dakotah Rickard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 01, 2008 3:12 AM
Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting


I hope this isn't too off-topic for the list. If so, please e-mail
privately with answers.

First, creating a server behind a router can pose problems. Is it
usually workable to be behind a router if you're on the client side or
are the same difficulties present?

Second, if I want to create a server, and I am behind a router, what
are the ports I should forward and under what protocols? I tried 25989
with TCP and UDP but it said I couldn't start the server. Next, I
tried making my computer a DMZ, risky but what the heck. When I tried
that, I didn't even get the server failed message. The program just
kind of froze. What am I missing here. When I patch my computer
straight through to the internet, everything's fine. It's only when I
add my router that there are problems.

Help, please.

Signed:
Dakotah Rickard

---
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If you want to leave the list, send E-mail to
[EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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Checked by AVG - http://www.avg.com
Version: 8.0.176 / Virus Database: 270.9.12/1821

Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer troubleshooting

2008-12-01 Thread Davy Kager
Hi,
This is a well-known bug, which we never managed to find or fix,
unfortunately.

- Oorspronkelijk bericht 
Van: Gamers Discussion list gamers@audyssey.org
Naar: Gamers Discussion list gamers@audyssey.org
Onderwerp: Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer
troubleshooting
Datum: 01/12/08 18:56

 weird, I usually uninstall then reinstall the new version.
 
 gt;Hi
 gt;
 gt;I have a d-link wbr-1310 here, but I don't think that was my problem.
A friend of mine reinstalled top speed. WHen he did this, the start menu was
gone - he set it to create a folder. Actually, the problem was this.
 gt;
 gt;He upgraded from top speed rc1 to rc2. Now, he went to connect to my
server. But he couldn't get into the server selector. Our start menu items
were totally different.
 gt;
 gt;Mine has playing in the dark on the web, top speed 2 read me english,
and top speed 2, then it also has x site interactive ts 2 utilitty pack. His
didn't have the latter. I'm really not sure what to think of this. I also
didn't have the tools submenu. He did, so when he clicked on it, and went to
server selector, he got a could not find shortcut error. Could the start
menu items from rc1 stil be there? So he deleted the top speed 2 start menu
folder, uninstalled it, and reinstalled it. The start menu items didn't
reappear - in fact, there was no playing in the dark start menu folder.
 gt;
 gt;
 gt;contact details:
 gt;
 gt;email: [EMAIL PROTECTED]
 gt;
 gt;and others
 gt;msn: [EMAIL PROTECTED]
 gt;skype: the_conman283
 gt;
 gt;system details:
 gt;Hp pavillion dv5220CA notebook pc
 gt;AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 gt;- Original Message - From: quot;Lukás Hosnedlquot;
lt;[EMAIL PROTECTED]gt;
 gt;To: quot;Gamers Discussion listquot; lt;gamers@audyssey.orggt;
 gt;Sent: Monday, December 01, 2008 12:44 AM
 gt;Subject: Re: [Audyssey] Top Speed 2 multiplayer troubleshooting
 gt;
 gt;
 gt;gt;Hi Dakotah,
 gt;gt;strange issues here, I won't probably be much of a help, but I'll
try it
 gt;gt;anyway. :-)
 gt;gt;I have never had any problems when I connected to a working server
as a
 gt;gt;client, although I am behind a router as well, so that should not
be the
 gt;gt;issue. If there was ever a problem, it always proved to be on the
server
 gt;gt;side, this is how things turned for me.
 gt;gt;When I wanted to host my own games, I had to do exactly what you
described:
 gt;gt;Forward the appropriate port (or set it as a virtual server,
depends how
 gt;gt;each individual router calls the same thing) both for TCP and UDP.
For this
 gt;gt;to work, make sure that you have a static ip address set for your
lan
 gt;gt;adapter, and that the virtual server or port forwarding is linked
to that
 gt;gt;very address, that should make sense. Also, an active firewall
built into
 gt;gt;the router itself or a similar functionality of the router could
be blocking
 gt;gt;the transmission, every router is different and I am not really a
net admin
 gt;gt;or so at all. I just managed to set several virtual servers for
several
 gt;gt;different ports on my router, that's all. I did this the very day
Top Speed
 gt;gt;2.0 was released, and have done it for other multiplayer
audiogames as well,
 gt;gt;such as Audioquake or Soundrts, and have never had a single
problem with
 gt;gt;this particular business.
 gt;gt;Lukas
 gt;gt;- Original Message - From: quot;Dakotah Rickardquot;
lt;[EMAIL PROTECTED]gt;
 gt;gt;To: quot;Gamers Discussion listquot; lt;gamers@audyssey.orggt;
 gt;gt;Sent: Monday, December 01, 2008 3:12 AM
 gt;gt;Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting
 gt;gt;
 gt;gt;
 gt;gt;gt;I hope this isn't too off-topic for the list. If so, please
e-mail
 gt;gt;gt;privately with answers.
 gt;gt;gt;
 gt;gt;gt;First, creating a server behind a router can pose problems. Is
it
 gt;gt;gt;usually workable to be behind a router if you're on the client
side or
 gt;gt;gt;are the same difficulties present?
 gt;gt;gt;
 gt;gt;gt;Second, if I want to create a server, and I am behind a
router, what
 gt;gt;gt;are the ports I should forward and under what protocols? I
tried 25989
 gt;gt;gt;with TCP and UDP but it said I couldn't start the server.
Next, I
 gt;gt;gt;tried making my computer a DMZ, risky but what the heck. When
I tried
 gt;gt;gt;that, I didn't even get the quot;server failedquot; message.
The program just
 gt;gt;gt;kind of froze. What am I missing here. When I patch my
computer
 gt;gt;gt;straight through to the internet, everything's fine. It's only
when I
 gt;gt;gt;add my router that there are problems.
 gt;gt;gt;
 gt;gt;gt;Help, please.
 gt;gt;gt;
 gt;gt;gt;Signed:
 gt;gt;gt;Dakotah Rickard
 gt;gt;gt;
 gt;gt;gt;---
 gt;gt;gt;Gamers mailing list __ Gamers@audyssey.org
 gt;gt;gt;If you want to leave the list, send E-mail to
 gt;gt;gt;[EMAIL PROTECTED]
 gt;gt;gt;You can make changes or update your subscription via

Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer troubleshooting

2008-12-01 Thread Dakotah Rickard
Here's the tricky bit. The start menu folders for both top speed 2 and
top speed 2.1 are called top speed 2. If you want to fix the problem,
try reinstalling and changing the program group to top speed 2.1 or
something. This will fix all issues with shortcuts.

Signed:
Dakotah Rickard

On 12/1/08, Davy Kager [EMAIL PROTECTED] wrote:
 Hi,
 This is a well-known bug, which we never managed to find or fix,
 unfortunately.

 - Oorspronkelijk bericht 
 Van: Gamers Discussion list gamers@audyssey.org
 Naar: Gamers Discussion list gamers@audyssey.org
 Onderwerp: Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer
 troubleshooting
 Datum: 01/12/08 18:56

 weird, I usually uninstall then reinstall the new version.

 gt;Hi
 gt;
 gt;I have a d-link wbr-1310 here, but I don't think that was my problem.
 A friend of mine reinstalled top speed. WHen he did this, the start menu was
 gone - he set it to create a folder. Actually, the problem was this.
 gt;
 gt;He upgraded from top speed rc1 to rc2. Now, he went to connect to my
 server. But he couldn't get into the server selector. Our start menu items
 were totally different.
 gt;
 gt;Mine has playing in the dark on the web, top speed 2 read me english,
 and top speed 2, then it also has x site interactive ts 2 utilitty pack. His
 didn't have the latter. I'm really not sure what to think of this. I also
 didn't have the tools submenu. He did, so when he clicked on it, and went to
 server selector, he got a could not find shortcut error. Could the start
 menu items from rc1 stil be there? So he deleted the top speed 2 start menu
 folder, uninstalled it, and reinstalled it. The start menu items didn't
 reappear - in fact, there was no playing in the dark start menu folder.
 gt;
 gt;
 gt;contact details:
 gt;
 gt;email: [EMAIL PROTECTED]
 gt;
 gt;and others
 gt;msn: [EMAIL PROTECTED]
 gt;skype: the_conman283
 gt;
 gt;system details:
 gt;Hp pavillion dv5220CA notebook pc
 gt;AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
 Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 gt;- Original Message - From: quot;Lukás Hosnedlquot;
 lt;[EMAIL PROTECTED]gt;
 gt;To: quot;Gamers Discussion listquot; lt;gamers@audyssey.orggt;
 gt;Sent: Monday, December 01, 2008 12:44 AM
 gt;Subject: Re: [Audyssey] Top Speed 2 multiplayer troubleshooting
 gt;
 gt;
 gt;gt;Hi Dakotah,
 gt;gt;strange issues here, I won't probably be much of a help, but I'll
 try it
 gt;gt;anyway. :-)
 gt;gt;I have never had any problems when I connected to a working server
 as a
 gt;gt;client, although I am behind a router as well, so that should not
 be the
 gt;gt;issue. If there was ever a problem, it always proved to be on the
 server
 gt;gt;side, this is how things turned for me.
 gt;gt;When I wanted to host my own games, I had to do exactly what you
 described:
 gt;gt;Forward the appropriate port (or set it as a virtual server,
 depends how
 gt;gt;each individual router calls the same thing) both for TCP and UDP.
 For this
 gt;gt;to work, make sure that you have a static ip address set for your
 lan
 gt;gt;adapter, and that the virtual server or port forwarding is linked
 to that
 gt;gt;very address, that should make sense. Also, an active firewall
 built into
 gt;gt;the router itself or a similar functionality of the router could
 be blocking
 gt;gt;the transmission, every router is different and I am not really a
 net admin
 gt;gt;or so at all. I just managed to set several virtual servers for
 several
 gt;gt;different ports on my router, that's all. I did this the very day
 Top Speed
 gt;gt;2.0 was released, and have done it for other multiplayer
 audiogames as well,
 gt;gt;such as Audioquake or Soundrts, and have never had a single
 problem with
 gt;gt;this particular business.
 gt;gt;Lukas
 gt;gt;- Original Message - From: quot;Dakotah Rickardquot;
 lt;[EMAIL PROTECTED]gt;
 gt;gt;To: quot;Gamers Discussion listquot; lt;gamers@audyssey.orggt;
 gt;gt;Sent: Monday, December 01, 2008 3:12 AM
 gt;gt;Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting
 gt;gt;
 gt;gt;
 gt;gt;gt;I hope this isn't too off-topic for the list. If so, please
 e-mail
 gt;gt;gt;privately with answers.
 gt;gt;gt;
 gt;gt;gt;First, creating a server behind a router can pose problems. Is
 it
 gt;gt;gt;usually workable to be behind a router if you're on the client
 side or
 gt;gt;gt;are the same difficulties present?
 gt;gt;gt;
 gt;gt;gt;Second, if I want to create a server, and I am behind a
 router, what
 gt;gt;gt;are the ports I should forward and under what protocols? I
 tried 25989
 gt;gt;gt;with TCP and UDP but it said I couldn't start the server.
 Next, I
 gt;gt;gt;tried making my computer a DMZ, risky but what the heck. When
 I tried
 gt;gt;gt;that, I didn't even get the quot;server failedquot; message.
 The program just
 gt;gt;gt;kind of froze. What am I missing here. When I patch my
 computer
 gt;gt;gt;straight through to the internet, everything's fine

Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer troubleshooting

2008-12-01 Thread Leonard de Ruijter
Hey,

Yeah, there are some problems with the start menu folder. We advice to
uninstall older versions of the game and delete all the folders, and
then install the new version. The server selector isn't included in
the game, but we've talked about that before.
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]


On maandag 1 december 2008, at 20:41:16, wrote Dakotah:

 Here's the tricky bit. The start menu folders for both top speed 2 and
 top speed 2.1 are called top speed 2. If you want to fix the problem,
 try reinstalling and changing the program group to top speed 2.1 or
 something. This will fix all issues with shortcuts.

 Signed:
 Dakotah Rickard

 On 12/1/08, Davy Kager [EMAIL PROTECTED] wrote:
 Hi,
 This is a well-known bug, which we never managed to find or fix,
 unfortunately.

 - Oorspronkelijk bericht 
 Van: Gamers Discussion list gamers@audyssey.org
 Naar: Gamers Discussion list gamers@audyssey.org
 Onderwerp: Re: [Audyssey] top speed 2 issues: was: Top Speed 2 multiplayer
 troubleshooting
 Datum: 01/12/08 18:56

 weird, I usually uninstall then reinstall the new version.

 gt;Hi
 gt;
 gt;I have a d-link wbr-1310 here, but I don't think that was my problem.
 A friend of mine reinstalled top speed. WHen he did this, the start menu was
 gone - he set it to create a folder. Actually, the problem was this.
 gt;
 gt;He upgraded from top speed rc1 to rc2. Now, he went to connect to my
 server. But he couldn't get into the server selector. Our start menu items
 were totally different.
 gt;
 gt;Mine has playing in the dark on the web, top speed 2 read me english,
 and top speed 2, then it also has x site interactive ts 2 utilitty pack. His
 didn't have the latter. I'm really not sure what to think of this. I also
 didn't have the tools submenu. He did, so when he clicked on it, and went to
 server selector, he got a could not find shortcut error. Could the start
 menu items from rc1 stil be there? So he deleted the top speed 2 start menu
 folder, uninstalled it, and reinstalled it. The start menu items didn't
 reappear - in fact, there was no playing in the dark start menu folder.
 gt;
 gt;
 gt;contact details:
 gt;
 gt;email: [EMAIL PROTECTED]
 gt;
 gt;and others
 gt;msn: [EMAIL PROTECTED]
 gt;skype: the_conman283
 gt;
 gt;system details:
 gt;Hp pavillion dv5220CA notebook pc
 gt;AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
 Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 gt;- Original Message - From: quot;Lukás Hosnedlquot;
 lt;[EMAIL PROTECTED]gt;
 gt;To: quot;Gamers Discussion listquot; lt;gamers@audyssey.orggt;
 gt;Sent: Monday, December 01, 2008 12:44 AM
 gt;Subject: Re: [Audyssey] Top Speed 2 multiplayer troubleshooting
 gt;
 gt;
 gt;gt;Hi Dakotah,
 gt;gt;strange issues here, I won't probably be much of a help, but I'll
 try it
 gt;gt;anyway. :-)
 gt;gt;I have never had any problems when I connected to a working server
 as a
 gt;gt;client, although I am behind a router as well, so that should not
 be the
 gt;gt;issue. If there was ever a problem, it always proved to be on the
 server
 gt;gt;side, this is how things turned for me.
 gt;gt;When I wanted to host my own games, I had to do exactly what you
 described:
 gt;gt;Forward the appropriate port (or set it as a virtual server,
 depends how
 gt;gt;each individual router calls the same thing) both for TCP and UDP.
 For this
 gt;gt;to work, make sure that you have a static ip address set for your
 lan
 gt;gt;adapter, and that the virtual server or port forwarding is linked
 to that
 gt;gt;very address, that should make sense. Also, an active firewall
 built into
 gt;gt;the router itself or a similar functionality of the router could
 be blocking
 gt;gt;the transmission, every router is different and I am not really a
 net admin
 gt;gt;or so at all. I just managed to set several virtual servers for
 several
 gt;gt;different ports on my router, that's all. I did this the very day
 Top Speed
 gt;gt;2.0 was released, and have done it for other multiplayer
 audiogames as well,
 gt;gt;such as Audioquake or Soundrts, and have never had a single
 problem with
 gt;gt;this particular business.
 gt;gt;Lukas
 gt;gt;- Original Message - From: quot;Dakotah Rickardquot;
 lt;[EMAIL PROTECTED]gt;
 gt;gt;To: quot;Gamers Discussion listquot; lt;gamers@audyssey.orggt;
 gt;gt;Sent: Monday, December 01, 2008 3:12 AM
 gt;gt;Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting
 gt;gt;
 gt;gt;
 gt;gt;gt;I hope this isn't too off-topic for the list. If so, please
 e-mail
 gt;gt;gt;privately with answers.
 gt;gt;gt;
 gt;gt;gt;First, creating a server behind a router can pose problems. Is
 it
 gt;gt;gt;usually workable to be behind a router if you're on the client
 side or
 gt;gt;gt;are the same difficulties present?
 gt;gt;gt;
 gt;gt;gt;Second, if I want to create a server, and I am behind a
 router, what
 gt;gt;gt;are the ports I should forward and under what protocols? I
 tried

[Audyssey] Top Speed 2 multiplayer troubleshooting

2008-11-30 Thread Dakotah Rickard
I hope this isn't too off-topic for the list. If so, please e-mail
privately with answers.

First, creating a server behind a router can pose problems. Is it
usually workable to be behind a router if you're on the client side or
are the same difficulties present?

Second, if I want to create a server, and I am behind a router, what
are the ports I should forward and under what protocols? I tried 25989
with TCP and UDP but it said I couldn't start the server. Next, I
tried making my computer a DMZ, risky but what the heck. When I tried
that, I didn't even get the server failed message. The program just
kind of froze. What am I missing here. When I patch my computer
straight through to the internet, everything's fine. It's only when I
add my router that there are problems.

Help, please.

Signed:
Dakotah Rickard

---
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If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] Top Speed 2 multiplayer troubleshooting

2008-11-30 Thread Lukás Hosnedl

Hi Dakotah,
strange issues here, I won't probably be much of a help, but I'll try it 
anyway. :-)
I have never had any problems when I connected to a working server as a 
client, although I am behind a router as well, so that should not be the 
issue. If there was ever a problem, it always proved to be on the server 
side, this is how things turned for me.
When I wanted to host my own games, I had to do exactly what you described: 
Forward the appropriate port (or set it as a virtual server, depends how 
each individual router calls the same thing) both for TCP and UDP. For this 
to work, make sure that you have a static ip address set for your lan 
adapter, and that the virtual server or port forwarding is linked to that 
very address, that should make sense. Also, an active firewall built into 
the router itself or a similar functionality of the router could be blocking 
the transmission, every router is different and I am not really a net admin 
or so at all. I just managed to set several virtual servers for several 
different ports on my router, that's all. I did this the very day Top Speed 
2.0 was released, and have done it for other multiplayer audiogames as well, 
such as Audioquake or Soundrts, and have never had a single problem with 
this particular business.

Lukas
- Original Message - 
From: Dakotah Rickard [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 01, 2008 3:12 AM
Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting



I hope this isn't too off-topic for the list. If so, please e-mail
privately with answers.

First, creating a server behind a router can pose problems. Is it
usually workable to be behind a router if you're on the client side or
are the same difficulties present?

Second, if I want to create a server, and I am behind a router, what
are the ports I should forward and under what protocols? I tried 25989
with TCP and UDP but it said I couldn't start the server. Next, I
tried making my computer a DMZ, risky but what the heck. When I tried
that, I didn't even get the server failed message. The program just
kind of froze. What am I missing here. When I patch my computer
straight through to the internet, everything's fine. It's only when I
add my router that there are problems.

Help, please.

Signed:
Dakotah Rickard

---
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If you want to leave the list, send E-mail to 
[EMAIL PROTECTED]

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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Re: [Audyssey] Top Speed 2 multiplayer troubleshooting

2008-11-30 Thread Dakotah Rickard
I can host audio quake or sound rts fine, but topo Speed is giving me
trouble. Part of it is that I know the inbound port, 25989 but I don't
know the trigger port for the application. I may be moderately stuck.

On 12/1/08, Lukás Hosnedl [EMAIL PROTECTED] wrote:
 Hi Dakotah,
 strange issues here, I won't probably be much of a help, but I'll try it
 anyway. :-)
 I have never had any problems when I connected to a working server as a
 client, although I am behind a router as well, so that should not be the
 issue. If there was ever a problem, it always proved to be on the server
 side, this is how things turned for me.
 When I wanted to host my own games, I had to do exactly what you described:
 Forward the appropriate port (or set it as a virtual server, depends how
 each individual router calls the same thing) both for TCP and UDP. For this
 to work, make sure that you have a static ip address set for your lan
 adapter, and that the virtual server or port forwarding is linked to that
 very address, that should make sense. Also, an active firewall built into
 the router itself or a similar functionality of the router could be blocking
 the transmission, every router is different and I am not really a net admin
 or so at all. I just managed to set several virtual servers for several
 different ports on my router, that's all. I did this the very day Top Speed
 2.0 was released, and have done it for other multiplayer audiogames as well,
 such as Audioquake or Soundrts, and have never had a single problem with
 this particular business.
 Lukas
 - Original Message -
 From: Dakotah Rickard [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 01, 2008 3:12 AM
 Subject: [Audyssey] Top Speed 2 multiplayer troubleshooting


I hope this isn't too off-topic for the list. If so, please e-mail
 privately with answers.

 First, creating a server behind a router can pose problems. Is it
 usually workable to be behind a router if you're on the client side or
 are the same difficulties present?

 Second, if I want to create a server, and I am behind a router, what
 are the ports I should forward and under what protocols? I tried 25989
 with TCP and UDP but it said I couldn't start the server. Next, I
 tried making my computer a DMZ, risky but what the heck. When I tried
 that, I didn't even get the server failed message. The program just
 kind of froze. What am I missing here. When I patch my computer
 straight through to the internet, everything's fine. It's only when I
 add my router that there are problems.

 Help, please.

 Signed:
 Dakotah Rickard

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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Re: [Audyssey] top speed 2

2008-11-12 Thread valiant8086

down arrow to slow down.

- Original Message - 
From: [EMAIL PROTECTED]

To: Gamers List Gamers@audyssey.org
Sent: Tuesday, November 11, 2008 10:47 PM
Subject: [Audyssey] top speed 2



Hi folks,

how do i control the car in top speed 2 using a standard keyboard?

lindsay cowell



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[Audyssey] top speed 2

2008-11-11 Thread lindsay
Hi folks,

how do i control the car in top speed 2 using a standard keyboard?

lindsay cowell



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Re: [Audyssey] top speed 2

2008-11-11 Thread ian mcnamara
hi lindsey it is up arrow to speak up left and right arrow to stere left and 
right and if you have manual transmission set it is a and z to change 
geeres.
- Original Message - 
From: [EMAIL PROTECTED]

To: Gamers List Gamers@audyssey.org
Sent: Wednesday, November 12, 2008 3:47 AM
Subject: [Audyssey] top speed 2



Hi folks,

how do i control the car in top speed 2 using a standard keyboard?

lindsay cowell



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[Audyssey] top speed 2

2008-11-04 Thread Hannah Day
Hi all 


Can some one help me please?


Does any one know  of any tips on how to stop crashing in quick start?


regards hannah 
--

Hannah Day
E-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]

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Re: [Audyssey] top speed 2

2008-11-04 Thread Demetry Yousifidou
Hi Hannah,

Yes. Try it again and again LOL
Exercise makes the master. :)


Demetry

WLM: [EMAIL PROTECTED]


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[Audyssey] top speed 2 community?

2008-07-14 Thread Shane Davidson
Hello all,
I don't post here much, but I do read each and every message that comes across 
the list, but due to the mass amount of mail I get i can't get around to 
writing much.
Anyhow, onto the content of my message.
I have gotten back into top speed 2, but i can't find the documentation to 
create cars and tracks, and the community at:
http://community.playinginthedark.net

doesn't seem to be around anymore, and that's where i got a lot of my cars, 
tracks, and other documentation to create the cars and tracks.
Does anyone have or know where i can obtain the information I need to create 
cars and tracks, and where i can get more cars and tracks for topspeed2?
thanks for any assistants that can be offered.
sincerely,
Shane Davidson
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Re: [Audyssey] top speed 2 cars and tracks

2007-12-23 Thread cory
sure tiler email me off list
[EMAIL PROTECTED]
or msn, [EMAIL PROTECTED] Thanks,
Cory


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Re: [Audyssey] top speed 2 cars and tracks

2007-12-23 Thread Valiant (on laptop)
Hi.
I have a site for cars, most of which I made myself. I think there's about 
14 of them by now. This page don't fall into the category you want, but it's 
a start
http://aarontech.randylaptop.com/games/sims/topspeed
if that link doesn't work, use this
http://aarontech.randylaptop.com
and browse the site till you find the topspeed page.
regards
- Original Message - 
From: Tyler Wood [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 22, 2007 6:50 PM
Subject: Re: [Audyssey] top speed 2 cars and tracks


 Well, I can always put the top speed cars up on my ftp site- I have most 
 of
 them and then some, I think.

 If you want me to, let me know.



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Re: [Audyssey] top speed 2 cars and tracks

2007-12-23 Thread cory
thanks a bunch!
- Original Message - 
From: Valiant (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 22, 2007 9:36 PM
Subject: Re: [Audyssey] top speed 2 cars and tracks


 Hi.
 I have a site for cars, most of which I made myself. I think there's about
 14 of them by now. This page don't fall into the category you want, but 
 it's
 a start
 http://aarontech.randylaptop.com/games/sims/topspeed
 if that link doesn't work, use this
 http://aarontech.randylaptop.com
 and browse the site till you find the topspeed page.
 regards
 - Original Message - 
 From: Tyler Wood [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 22, 2007 6:50 PM
 Subject: Re: [Audyssey] top speed 2 cars and tracks


 Well, I can always put the top speed cars up on my ftp site- I have most
 of
 them and then some, I think.

 If you want me to, let me know.



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Re: [Audyssey] top speed 2 cars and tracks

2007-12-22 Thread Tyler Wood
Well, I can always put the top speed cars up on my ftp site- I have most of 
them and then some, I think.

If you want me to, let me know.



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[Audyssey] top speed 2 cars and tracks

2007-12-22 Thread cory
Hi guys,
I know there use to be a bunch of top speed cars and tracks on the playing 
in the dark  website, but they're gone ever since the site got hacked. I was 
wondering if anyone knew of a good place besides xsite with more cars and 
tracks. Maybe an open ftp or something. Thanks for your help,
Cory 



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[Audyssey] Top Speed 2 Mods

2007-11-07 Thread Danie
Hi All:
I have some mods for TS2 that I got off of audiogames.net. How do I install 
them? Do I put them in the TS2 folder?
Danie
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Re: [Audyssey] Top Speed 2 Mods

2007-11-07 Thread Dakotah Rickard
Hi. Usually, they are contained in a zip file.. If the mod is a
vehicle, put it in the vehicles folder. If it is a track, put it in
the tracks folder. Then, check to make sure that the mod is not in a
specific subfolder. The tracks and vehicles folders should have no
subfolders containing mods. They only work if they're in the root
directory. If you want more mods, including some of the ones off the
Playing In The Dark site and some more that I've made, let me know.

Signed:
Dakotah Rickard

On 11/7/07, Danie [EMAIL PROTECTED] wrote:
 Hi All:
 I have some mods for TS2 that I got off of audiogames.net. How do I install
 them? Do I put them in the TS2 folder?
 Danie
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[Audyssey] Top Speed 2 - 4 new cars on DJC's ftp

2006-09-10 Thread Neo
Hi folks,
I've just uploaded four new vehicles created by my friend to the FTP - 
ambulance, plane, prop plane and train. IN the time of writing this message, 
they've been placed in the new uploads folder. So have fun with them.
Take care and happy gaming,
Lukas
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Re: [Audyssey] Top Speed 2 - 4 new cars on DJC's ftp

2006-09-10 Thread djc
Please download the new Cars from the Vihicles folder. They are:
Ambulance.zip, Plane.zip, Prop.zip and Train.zip.

Here's a reminder on how to get to my ftp:
Ftp Site:
djc.my-net-space.net
Username: PlayingInTheDark
Password: racing

*** REPLY SEPARATOR  ***

On 9/10/2006 at 3:43 PM Neo wrote:

Hi folks,
I've just uploaded four new vehicles created by my friend to the FTP -
ambulance, plane, prop plane and train. IN the time of writing this
message, they've been placed in the new uploads folder. So have fun with
them.
Take care and happy gaming,
Lukas
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[Audyssey] Top Speed 2: two new vehicles

2006-06-03 Thread Neo
Hi racers,
I've just uploaded two new cars to DJC's ftp: The old school bus and The Rail 
racer.
The sounds for the bus come from the game itself (I've just played around with 
them for a bit and found them, so created my imagination of such bus). The Rail 
Racer car sounds come from the upcoming game but the car itself isn'T an exact 
remake of the RR vehicle, as it would not be really possible to truly convert 
it to Top Speed.
Hope it's okay with ya, Che! :-)
So take care and enjoy!
Lukas
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Re: [Audyssey] Top Speed 2: two new vehicles

2006-06-03 Thread Ivan Fegundez
Hi, where can I download theas  cars at?

Thanks
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[Audyssey] top speed 2 question

2006-05-22 Thread Ivan Fegundez
Hi all,
When I start the game top speed 2,  I get a run time erer.  What is going
on?
Thanks
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[Audyssey] top speed 2

2006-05-22 Thread Ivan Fegundez
Hi, ok, I am going to start a game at 7 30  pm. My ip is:
4.254.193.244

Thanks
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Re: [Audyssey] top speed 2

2006-05-22 Thread Raul A. Gallegos
If you mean 7:30 PM Mountain time tonight I'll be there.


Ivan said the following on Mon, May 22, 2006 at 06:22:12PM -0600:
 Hi, ok, I am going to start a game at 7 30  pm. My ip is:
 4.254.193.244

-- 
Young men, hear an old man to whom old men hearkened when he was young.
-- Augustus Caesar
Raul A. Gallegos ... IliwSsmc

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[Audyssey] top speed 2 hosting

2006-04-26 Thread Richard Bennett
Hey listers, I forgot to mention, I will be hosting for around an hour till 
about 8:30 pm est so come and join me
Richard Bennett *BEAN*
Georgia State Phi Beta Lambda(PBL) Secretary
personal e-mail:
[EMAIL PROTECTED]
Windows Messenger(or MSN messenger):
[EMAIL PROTECTED]
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Re: [Audyssey] top speed 2 hosting

2006-04-26 Thread Richard Bennett
I had sent out an e-mail with the IP address, but for some reason it came 
out after the second e-mail that I had sent out. there is time for 1 more 
race, but if no one joins in teh next 4 or so mins I am closing down the 
server. I am having some major e-mail problems tonight for some reason, who 
knows. Sorry for all this. the IP again is:
beansGame.no-ip.org 


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Re: [Audyssey] top speed 2 hosting

2006-04-23 Thread Neo
HI,
nope. If you wanna host a new game, you just select host a new game from the 
multiplayer menu, no server selector at all. If others wanna join you, they 
need to enter your ip into their server selectors. Likewise, if you wanna 
join a server, the game needs to know which one, so you have to enter the ip 
or hostname into the server selector. Just remember that when you host, just 
host, no server selector, if you wanna join, you need others IP.
Sorry if this message is a bit confused, hope it explains at least 
something, I'm writing it in a hurry,
Lukas
- Original Message - 
From: Richard Bennett [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 22, 2006 10:34 PM
Subject: Re: [Audyssey] top speed 2 hosting


 oh ok, thanks Raul. I was just taught that someone could do basically
 anything they wanted to you if they had your IP address, guess that person
 was wrong. Like I always say, learn something new everyday. I do 
 apprecinate
 what you and everyone else did in telling me that I had the false
 information, I will try to have better resources from now on, *grin*. So 
 now
 I guess all I have to do is put my IP address into the server selector 
 when
 I want to host a new game right? Again thanks for all of the help.
 BEAN


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[Audyssey] top speed 2 hosting

2006-04-22 Thread Richard Bennett
Hey listers, I read the manual on how to create a hosting game. But for me I 
would have to give my IP address out, and I am just not comfortable with that. 
I have noticed that some people out here have web addresses that they host top 
speed 2 games on, how and where would I get one of those? I would like to host 
some races, but am not willing to give out my IP address.
BEAN
Richard Bennett *BEAN*
Georgia State Phi Beta Lambda(PBL) Secretary
personal e-mail:
[EMAIL PROTECTED]
Windows Messenger(or MSN messenger):
[EMAIL PROTECTED]
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Re: [Audyssey] top speed 2 hosting

2006-04-22 Thread Yohandy
Or you can get a free host from.
www.no-ip.org

- Original Message - 
From: djc [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, April 22, 2006 9:13 AM
Subject: Re: [Audyssey] top speed 2 hosting


 Actually Rich anything you do on the net involves your Ip Address. It's
 even in the header of my email. I wouldn't worry about that. You can get a
 free account at:
 http://servemp3.com
 or buy a commercial account as I do from:
 http://deerfield.com


 *** REPLY SEPARATOR  ***

 On 4/22/2006 at 8:36 AM Richard Bennett wrote:

Hey listers, I read the manual on how to create a hosting game. But for
me I would have to give my IP address out, and I am just not comfortable
with that. I have noticed that some people out here have web addresses
that they host top speed 2 games on, how and where would I get one of
those? I would like to host some races, but am not willing to give out my
IP address.
BEAN
Richard Bennett *BEAN*
Georgia State Phi Beta Lambda(PBL) Secretary
personal e-mail:
[EMAIL PROTECTED]
Windows Messenger(or MSN messenger):
[EMAIL PROTECTED]
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Re: [Audyssey] top speed 2 hosting

2006-04-22 Thread Richard Bennett
oh ok, thanks Raul. I was just taught that someone could do basically 
anything they wanted to you if they had your IP address, guess that person 
was wrong. Like I always say, learn something new everyday. I do apprecinate 
what you and everyone else did in telling me that I had the false 
information, I will try to have better resources from now on, *grin*. So now 
I guess all I have to do is put my IP address into the server selector when 
I want to host a new game right? Again thanks for all of the help.
BEAN 


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Re: [Audyssey] top speed 2 tracks

2006-04-03 Thread Raul A. Gallegos
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

You can start off with just internet esplorer if you like. It's there 
and has a basic ftp client. But if you want a real ftp client there are 
a number of them around. I personally like ncftp. You can find it from 
google.com if you want to do a search.

PS: Can you please fix your date? We are not in the year 2004 any more 
smile.


Jerry said the following on Fri, Apr 02, 2004 at 01:11:20AM -0500:
 just a small question, what can i use to recieve files using ftp?
 What kind of clyants are there for doing so?
 Jerry

- --
Raul A. Gallegos ... IliwSsmc
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.2.7 (GNU/Linux)

iD8DBQFEMQs0yw8Or2IRAvp6AJ9ax1IrlDZB/JaRPb2+j3hA5KgOlgCePiBX
04RpSWjxyj01bJemmCVQUAs=
=kqdo
-END PGP SIGNATURE-

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Re: [Audyssey] top speed 2 tracks

2006-04-03 Thread Neo
Sharing the tracks and cars with the community is just what DJC set the 
server up for, I guess. :-)
Top Speed itself is completely free and therefore the user-created add-ons 
are as well, so there shall be no problem on that side.
Lukas
- Original Message - 
From: Richard Bennett [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Monday, April 03, 2006 2:39 AM
Subject: Re: [Audyssey] top speed 2 tracks


 Hey DJC, I sent them to you, WSFTPLE worked perfectly. I had a lil 
 trouble,
 but fixed it, it was on my end. No problem, they are sent now. I had to 
 send
 them all seperately it kept wanting to open the folder that I had put them
 to send the .trk file and .wav file in. So I apologize for sending them
 separately, but had to. If I create any other tracks, I will send them to
 you if that is alright. would you mind if I got some of the tracks from 
 you
 up there?
 BEAN


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Re: [Audyssey] top speed 2 tracks

2006-04-03 Thread Richard Bennett
that is what I thought, but I was brought up to ask for permission first 
*smile* so that is what I did, lol
- Original Message - 
From: Neo [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Monday, April 03, 2006 10:41 AM
Subject: Re: [Audyssey] top speed 2 tracks


 Sharing the tracks and cars with the community is just what DJC set the
 server up for, I guess. :-)
 Top Speed itself is completely free and therefore the user-created add-ons
 are as well, so there shall be no problem on that side.
 Lukas
 - Original Message - 
 From: Richard Bennett [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Monday, April 03, 2006 2:39 AM
 Subject: Re: [Audyssey] top speed 2 tracks


 Hey DJC, I sent them to you, WSFTPLE worked perfectly. I had a lil
 trouble,
 but fixed it, it was on my end. No problem, they are sent now. I had to
 send
 them all seperately it kept wanting to open the folder that I had put 
 them
 to send the .trk file and .wav file in. So I apologize for sending them
 separately, but had to. If I create any other tracks, I will send them to
 you if that is alright. would you mind if I got some of the tracks from
 you
 up there?
 BEAN


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 Tato zprava byla proverena antivirovym systemem NOD32.
 http://www.nod32.cz




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Re: [Audyssey] top speed 2 tracks

2006-04-02 Thread Neo
Hi,
I would really recommend you to read the manual - it explains everything 
needed to start a server clearly and perfectly. I will then be glad to 
answer any detailed questions you may have.
Basically, it is enough to select multiplayer game and then host a new game 
from the main menu, and tell others your server ip or hostname to join your 
server. Then everything goes like in single player, except that you have to 
press enter at the beginning of the race when you feel you want to start the 
race and stop waiting for new players to come. :-)
There might be a few problems or rather conditions to keep an eye on though 
if you want to be successful, and these are mentioned in the manual.
Hope this helps,
Lukas
- Original Message - 
From: Richard Bennett [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Sunday, April 02, 2006 3:46 AM
Subject: Re: [Audyssey] top speed 2 tracks


 Hey DJC, that is no problem, I have created a car too, it is wicked I am 
 not
 crazy about it, but it is super fast. I am not proud of it enough to share
 it, but I will share my tracks with the community. Can someone help me in
 sharing them? Cause I don't know how. Also, how would one go about hosting 
 a
 top speed race?
 BEAN
 - Original Message - 
 From: djc [EMAIL PROTECTED]
 To: Gamers@audyssey.org
 Sent: Saturday, April 01, 2006 6:25 PM
 Subject: Re: [Audyssey] top speed 2 tracks


 I'd appreciate it Rich if you'd share your tracks with the community. You
 can upload them to my ftp site if you'd like.


 *** REPLY SEPARATOR  ***

 On 4/1/2006 at 3:56 PM Richard Bennett wrote:

yeah, I finally got it to work, something was wrong with my microphone
that
I didn't think to check, and lo and behold, that was the problem
BEAN
- Original Message - 
From: SArah [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Saturday, April 01, 2006 3:51 PM
Subject: Re: [Audyssey] top speed 2 tracks


 Did you name the track wav file the sameas the track name?
 - Original Message - 
 From: Richard Bennett [EMAIL PROTECTED]
 To: blind gamers Gamers@audyssey.org
 Sent: Saturday, April 01, 2006 8:14 AM
 Subject: [Audyssey] top speed 2 tracks


 Hello gamers, I have created a few tracks, but for some reason, when I
 create the .wav file to describe the track, it isn't playing in the
track
 menu. Anyone have any suggestions on why this is? I have saved them as
 a
 .wav file and put them in the track folder like the instructions said,
 but
 it still isn't playing.
 BEAN
 Richard Bennett *BEAN*
 Greggs Baptist Church homepage
 http://www.greggsbaptistchurch.com
 personal e-mail:
 [EMAIL PROTECTED]
 Windows Messenger(or MSN messenger):
 [EMAIL PROTECTED]
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 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.1.385 / Virus Database: 268.3.4/299 - Release Date: 
 3/31/2006




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  djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to
 midnight Eastern.

 My Journal http://livejournal.com/users/djc1

  email Or Msn: [EMAIL PROTECTED]

 I C Q Number Is: 4781694




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 __ Informace od NOD32 1.1454 (20060321) __

 Tato zprava byla proverena antivirovym systemem NOD32.
 http://www.nod32.cz

 


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Re: [Audyssey] top speed 2 tracks

2006-04-02 Thread Richard Bennett
Hey DJC, I sent them to you, WSFTPLE worked perfectly. I had a lil trouble, 
but fixed it, it was on my end. No problem, they are sent now. I had to send 
them all seperately it kept wanting to open the folder that I had put them 
to send the .trk file and .wav file in. So I apologize for sending them 
separately, but had to. If I create any other tracks, I will send them to 
you if that is alright. would you mind if I got some of the tracks from you 
up there?
BEAN 


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Re: [Audyssey] top speed 2 tracks

2006-04-01 Thread SArah
Did you name the track wav file the sameas the track name?
- Original Message - 
From: Richard Bennett [EMAIL PROTECTED]
To: blind gamers Gamers@audyssey.org
Sent: Saturday, April 01, 2006 8:14 AM
Subject: [Audyssey] top speed 2 tracks


 Hello gamers, I have created a few tracks, but for some reason, when I 
 create the .wav file to describe the track, it isn't playing in the track 
 menu. Anyone have any suggestions on why this is? I have saved them as a 
 .wav file and put them in the track folder like the instructions said, but 
 it still isn't playing.
 BEAN
 Richard Bennett *BEAN*
 Greggs Baptist Church homepage
 http://www.greggsbaptistchurch.com
 personal e-mail:
 [EMAIL PROTECTED]
 Windows Messenger(or MSN messenger):
 [EMAIL PROTECTED]
 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.
 


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Re: [Audyssey] top speed 2 tracks

2006-04-01 Thread djc
I'd appreciate it Rich if you'd share your tracks with the community. You
can upload them to my ftp site if you'd like.


*** REPLY SEPARATOR  ***

On 4/1/2006 at 3:56 PM Richard Bennett wrote:

yeah, I finally got it to work, something was wrong with my microphone
that 
I didn't think to check, and lo and behold, that was the problem
BEAN
- Original Message - 
From: SArah [EMAIL PROTECTED]
To: Gamers Discussion list Gamers@audyssey.org
Sent: Saturday, April 01, 2006 3:51 PM
Subject: Re: [Audyssey] top speed 2 tracks


 Did you name the track wav file the sameas the track name?
 - Original Message - 
 From: Richard Bennett [EMAIL PROTECTED]
 To: blind gamers Gamers@audyssey.org
 Sent: Saturday, April 01, 2006 8:14 AM
 Subject: [Audyssey] top speed 2 tracks


 Hello gamers, I have created a few tracks, but for some reason, when I
 create the .wav file to describe the track, it isn't playing in the
track
 menu. Anyone have any suggestions on why this is? I have saved them as
a
 .wav file and put them in the track folder like the instructions said, 
 but
 it still isn't playing.
 BEAN
 Richard Bennett *BEAN*
 Greggs Baptist Church homepage
 http://www.greggsbaptistchurch.com
 personal e-mail:
 [EMAIL PROTECTED]
 Windows Messenger(or MSN messenger):
 [EMAIL PROTECTED]
 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.



 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
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 -- 
 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.1.385 / Virus Database: 268.3.4/299 - Release Date: 3/31/2006

 


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 djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to
midnight Eastern.

 My Journal http://livejournal.com/users/djc1   

 email Or Msn: [EMAIL PROTECTED]

 I C Q Number Is: 4781694




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Re: [Audyssey] top speed 2 tracks

2006-04-01 Thread Jerry
just a small question, what can i use to recieve files using ftp?
What kind of clyants are there for doing so?
Jerry
- Original Message -
From: djc [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Saturday, April 01, 2006 6:25 PM
Subject: Re: [Audyssey] top speed 2 tracks


 I'd appreciate it Rich if you'd share your tracks with the community. You
 can upload them to my ftp site if you'd like.


 *** REPLY SEPARATOR  ***

 On 4/1/2006 at 3:56 PM Richard Bennett wrote:

 yeah, I finally got it to work, something was wrong with my microphone
 that
 I didn't think to check, and lo and behold, that was the problem
 BEAN
 - Original Message -
 From: SArah [EMAIL PROTECTED]
 To: Gamers Discussion list Gamers@audyssey.org
 Sent: Saturday, April 01, 2006 3:51 PM
 Subject: Re: [Audyssey] top speed 2 tracks
 
 
  Did you name the track wav file the sameas the track name?
  - Original Message -
  From: Richard Bennett [EMAIL PROTECTED]
  To: blind gamers Gamers@audyssey.org
  Sent: Saturday, April 01, 2006 8:14 AM
  Subject: [Audyssey] top speed 2 tracks
 
 
  Hello gamers, I have created a few tracks, but for some reason, when I
  create the .wav file to describe the track, it isn't playing in the
 track
  menu. Anyone have any suggestions on why this is? I have saved them as
 a
  .wav file and put them in the track folder like the instructions said,
  but
  it still isn't playing.
  BEAN
  Richard Bennett *BEAN*
  Greggs Baptist Church homepage
  http://www.greggsbaptistchurch.com
  personal e-mail:
  [EMAIL PROTECTED]
  Windows Messenger(or MSN messenger):
  [EMAIL PROTECTED]
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  To unsubscribe send E-mail to [EMAIL PROTECTED] You can
  visit
  http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
  any subscription changes via the web.
 
 
 
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  visit
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  any subscription changes via the web.
 
 
  --
  No virus found in this incoming message.
  Checked by AVG Free Edition.
  Version: 7.1.385 / Virus Database: 268.3.4/299 - Release Date:
3/31/2006
 
 
 
 
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 Gamers mailing list .. Gamers@audyssey.org
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  djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to
 midnight Eastern.

  My Journal http://livejournal.com/users/djc1

  email Or Msn: [EMAIL PROTECTED]

  I C Q Number Is: 4781694




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