Re: [Audyssey] action muds/online games

2009-06-08 Thread dark
A what? I could certainly get Hal to speak things differently if I input the text and setup specifics in the map files, but I'd have to do this individually for each in game immage address, - which just wouldn't be worth it. More stuff seems to be labled now, and I've been able to

Re: [Audyssey] action muds/online games

2009-06-08 Thread Shadow Dragon
It must have something to do with the way hal reads immages, that is the screen reader you use if I'm not mistaken dark? Jaws seems to read the links fine, and now I think he's added labels or something, because in most cases the buttons have changed from saying things like immage_eden to just

Re: [Audyssey] action muds/online games

2009-06-08 Thread Shadow Dragon
You don't though. once you land in the jump gate nexus you can just click on the plotter, pick your start destination, your end destination, and it gives you an instant textual route from the system you want to the system you're trying to get to.

Re: [Audyssey] action muds/online games

2009-06-08 Thread shaun everiss
I use jaws used to be loads of numbers and such but its easier now. my next plan is to email coops, which seems to be the maid admin and get somethings about items sorted. you can buy 1, 10, 50 and 100 of an item but not 2-9, or which would be good I'd like 20 30 40 at least, after 50, maybe

Re: [Audyssey] action muds/online games

2009-06-08 Thread shaun everiss
aah. so that is what the extra links are, I just thought that these were heddings. At 06:30 p.m. 8/06/2009, you wrote: You don't though. once you land in the jump gate nexus you can just click on the plotter, pick your start destination, your end destination, and it gives you an instant textual

Re: [Audyssey] action muds/online games

2009-06-08 Thread Willem
as of Last tuesday, they were labled. Maybe if you clear your browser cash it will work for you. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 08, 2009 5:38 AM Subject: Re: [Audyssey] action muds/online games It's just

Re: [Audyssey] action muds/online games

2009-06-08 Thread Rick
I haven't needed to use the map so far. If you use the plotter you can find the best route to where you need to go. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 07, 2009 11:49 PM Subject: Re: [Audyssey]

Re: [Audyssey] action muds/online games

2009-06-08 Thread Helena
I've been recommended Eternal Darkness, which is Medieval. But even if I put in the information required, It fails to connect, no matter which mud-client I use. I use the host name ed-wolfpaw.net and port number 9700. If this information is wrong, if there is any other host name or port number

Re: [Audyssey] action muds/online games

2009-06-08 Thread dark
Hal reads the link address, which in most cases is actually useful and tells you there's a link there, -- often it includes information on what the image is for, for instance in a forum using graphics there might be a submit image instead of a link, with an address having the word

Re: [Audyssey] action muds/online games

2009-06-08 Thread piotr machacz
same thing applies to jaws, nvda, and wineyes if you turn the right thing on. hal actually makes some things complicated like mixed links where it puts a link in a bit of text. that made me hit enter and get nothing at times when I was at scool where we had this annoying piece of software which I

Re: [Audyssey] action muds/online games

2009-06-08 Thread Helena
Has anyone of you guys played any Wheel of Time-muds? If so, are they accessible, or at least reasonably so. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 08, 2009 2:46 PM Subject: Re: [Audyssey] action muds/online games

Re: [Audyssey] action muds/online games

2009-06-08 Thread Ryan Strunk
I don't know how Hal does it but in JAWS you can reassign words to be pronounced differently through a dictionary manager. It's primary use is for words that JAWS pronounces wrong, and you want to fix how they sound. Example: :) = smily. I haven't looked at the actual game tags yet, but I'm

[Audyssey] error when trying to enter the holdum area of the card room

2009-06-08 Thread Cranking Chris Reagan
Here it is. Anyone have any ideas as to why this is happening? Server Error in '/CardRoom' Application. Object reference not set to an instance of an object. Description: An unhandled exception occurred during the

[Audyssey] AGRIP project future

2009-06-08 Thread Cara Quinn
Hello All, it's been a while once again since I've been involved with the list. In light of Matthew's recent posting (yesterday) concerning the AGRIP project, I wanted to let you all know that I'll officially be taking charge of the project so as to actively keep it alive. The

[Audyssey] chillingham

2009-06-08 Thread john davies
hi all, i'm stuck on the swamp part in chillingham. how do you use the rain dancing book, and what do i need to use it with? it's highly confusing join dance fm's all great text alert service, and step in to a whole new world! --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] action muds/online games

2009-06-08 Thread Greg
the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4137 (20090608) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart

Re: [Audyssey] AGRIP project future

2009-06-08 Thread Nick Helms
Hi, I would be interested in playing audio quake. First off, what version of quake do I need to play audio quake? Second, is there an audio demonstration/podcast I could get my hands on that would walk me through the game and get me started playing? Thanks, Nick On 6/7/09, Cara Quinn

Re: [Audyssey] AGRIP project future

2009-06-08 Thread dark
Good news Cara, And best of luck to you with the project. please report any interesting developements, to either myself or Cx2, and we'll be glad to advertise and make information available on audiogames.net. Hope it goes well, personally, I'd really love to see more levels with

Re: [Audyssey] chillingham

2009-06-08 Thread dark
Hi John. i'll immitate the old invisiclue system of Zork, so you can read down as far as you want and hopefully stil have fun solving the puzle. 1: Tried reading the book? 2: Perhaps the professor can help. 3: What makes a high sound? 4: perhaps an inhumanly high sound? 5: use the dog

[Audyssey] The gender wars begin

2009-06-08 Thread Che
Hi all, There's been some good natured smack talk on the Blind Adrenaline Texas sit and go tables about men versus women and who has the most skill playing hold em. So we're gonna settle it with a big tournament. Here is how its gonna go down: First, we're gonna have two seperate

Re: [Audyssey] AGRIP project future

2009-06-08 Thread Constantine
Hi, I've always been interested in getting quake, but never really got into it. I'm wondering how exactly do I download this? Or in what different ways can I play it - I'm guessing there are several versions of agrip and things? contact details: email: tcwoo...@shaw.ca and others msn: