Hi tom.
This sounds great. I must admit if I ever get the time to create a game,
it's actually a brouser based game I'd like to make, though i admit that's
mostly because of my love of exploration and reading good descriptions, so I
like this suggestion.
However, i do have another thought re
HI Dark,
Well said. In fact, I've truly enjoyed the discussions we have had
over the past few days as it has largely changed the direction of the
USA Games Interactive marketing strategy. One of those things to come
out of it is that it makes more business sense not to splash the fact
I'm a blind
] Jeremy's incredible programming speed and misc
thoughtswas Re: Castaways, 1 week milestone reached!
Hi Dark,
You are absolutely right. We have in large part alienated the
mainstream simply by declaring ourselves accessible games, blind
games, etc. As you pointed out many games could be ad
Hi Tom.
both of these are true, and in fact i'd not thought of stfc myself.
Being as I play gamebooks, i obviously come into contact with a lot of
people who play games with a text ui only.
more of these are being released on platforms like the iphone everyday, and
are becoming much more pop
Hi Dark,
You are absolutely right. We have in large part alienated the
mainstream simply by declaring ourselves accessible games, blind
games, etc. As you pointed out many games could be adapted to suit
sighted players needs. Even if it is nothing more complex than a text
based UI.
For instance,
Hi Darren,
Well, its all well and good to say that, but tell me how a totally
blind developer such as myself are going to draw said graphics?
If it were a simple matter of programming sure I can handle that easy
enough. However, in order to render even simple graphics I'd have to
pay or look for
Well darren, as you'll gather on the stuff I've written about the second
dimention in 2d to an extent I agree, however I do think things are slowly
improving due to community in put and discussion in terms of moving away
from boppit games and on to things that require crytical judgement instead.
Lol, Darren. I just thought you were cold.
You're right though, people who have some sight, will probably want at least
some graphics that they can use. There isn't much of a point taking away a
sense if we don't have to.
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Subject: Re: [Audyssey] Jeremy's incredible programming speed and misc
thoughtswas Re: Castaways, 1 week milestone reached!
From: Jeremy Kaldobsky
Date: 16:07:2011 3.29 pm
Good point Darren. Actual
Good point Darren. Actually I planned to add more artwork to castaways, but
even with the super limited graphics already present, it is pretty playable
from a sighted perspective. I can play an entire game of castaways, without
needing the screen reader, and in fact I usually do leave the scre
Hi dark,
Well I think that given the technology available now making dare I say blind
friendly games with even basic graphical interfaces should be possible and
should be done now to open up the range of players and potential customers.
It's rather silly really to just present a blank screen and s
Hi Tom.
this is true, and is in fact the reason i no longer played sryth sinse it
seemed the gm was getting far too greedy, sticking in areas that you
couldn't get through without the uba gear from tallys workshop and expecting
people to pay more than the initial subscription which by rights g
I can't understand it too. I needed a month to code a small piece of
interactive fiction, that was full of bugs at the end so I have never
released it. But this is reallz a record. Good work!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: "Yo
Hi Dark,
Sure a person can make good money as a general Indi developer provided
the game is open to the general public which makes a world of
difference. If you have a million customers, and they each pay $1.00
towards that game you just cleared your first million on a game. It
usually doesn't wor
Hi tom.
I didn't realize the us money situation was so insane currently, in fact
from conversations we've had about the relative price of things like pizza
over there it actually seems things are cheaper than they are over here.
then again, while our government is similarly selfish, they have
Hi Dark,
Actually, 20,000 a year is pretty small potatoes for most programmers.
If Jeremey were working for a game development company like microsoft
Game Studios, Activision, Nintendo, etc he could double that on an
entry level position. I've heard some senior programmers make upwards
to 60,000 a
Actually yohandi, lots of Jeremy's games do have graphics, though admittedly
simple ones and they're of use to me.
In Castaways you can see the map and the terrain of the tyles which makes
for a handy overview, though from what I can gather buildings and other
items don't appear on it at the m
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