Martin Nordholts wrote:
Hello
Just wanted to mention this since it appears if you haven't noticed it:
You can already now do what you are asking for:
1. Make an arbitrary selection
2. Select - To Path
3. Use the Path Tool to edit the created path
4. Select - From Path
I already know
Martin Nordholts wrote:
Hello
Just wanted to mention this since it appears if you haven't noticed it:
You can already now do what you are asking for:
1. Make an arbitrary selection
2. Select - To Path
3. Use the Path Tool to edit the created path
4. Select - From Path
I already
Sven Neumann wrote:
Would it make sense to add it as a new tool now (provided that Jimmac
draws a nice icon for it)? I guess we can always merge it with the Free
Select tool later if that is desired
As a user I can say it is definitely desired. I miss the option to draw
straight segments
Alexander Rabtchevich wrote:
And I can see freehand and polygonal selection tools as two different
tools or modes. The main wish is to be able to handle any existing
selection as a set of Bezier curves (or polygonals). So one can draw a
selection as he wishes with any of existing tools,
Hi,
On Fri, 2008-01-25 at 04:38 +, William Skaggs wrote:
8. improve the text tool
Evaluation: Most of the points mentioned here would be relatively
simple to implement. One of them -- the ability to have multiple
text items within a single layer -- might not be simple, and it should
Hi,
On Thu, 2008-01-24 at 20:20 +0100, peter sikking wrote:
Even before 2.4 came out, I was warned that not to much UI
work could be done for 2.6. GEGL first. OK. suits me, that
leaves a period where the UI analysis can get (finally!) done
and a transition can be made towards tackling the
Sven Neumann wrote:
Hi,
On Thu, 2008-01-24 at 06:35 +0100, Martin Nordholts wrote:
It would also be nice to get the Polygonal Select Tool details sorted
out for 2.6. There is code for such a tool in bug #119646 [1], the
question is just to what extent it should be merged/integrated with
Hi,
On Fri, 2008-01-25 at 17:21 +, William Skaggs wrote:
The idea I was responding to was, as I understood it, basically to have
multiple PangoLayouts within the same layer. Even that would probably
not be so difficult to implement, but I think it would probably cause more
harm than
From: Sven Neumann [EMAIL PROTECTED]
8. improve the text tool
Evaluation: Most of the points mentioned here would be relatively
simple to implement. One of them -- the ability to have multiple
text items within a single layer -- might not be simple, and it should
be considered
Hi,
On Thu, 2008-01-24 at 06:35 +0100, Martin Nordholts wrote:
It would also be nice to get the Polygonal Select Tool details sorted
out for 2.6. There is code for such a tool in bug #119646 [1], the
question is just to what extent it should be merged/integrated with the
Free Select Tool.
On Jan 24, 2008 11:10 AM, Sven Neumann wrote:
Oh, and we should perhaps think about adding some tool categories. There
are already way too many tools in our toolbox. I guess that putting them
into groups and separating these groups visually would help a lot.
Sven, I hate to raise
Hi,
On Thu, 2008-01-24 at 11:18 +0300, Alexandre Prokoudine wrote:
Sven, I hate to raise quasi-offtopic themes, but is the plan to
publish a roadmap still in force? ;-)
I don't think we want to publish something and call it a roadmap. But we
had the plan to make a list of important tasks that
Hey all,
sorry for fading out of view for a while. demanding projects
(ongoing), a big flue and christmas got in the way.
but that is just part of it.
The other part is the lack of a roadmap. the lack is now so
that I was prepared to write one myself, just to have something
to work with. But I
From: peter sikking [EMAIL PROTECTED]
I see the list below of what needs input and they are all
worthy problems to solve. But they look to be in part
different problems than the ones discussed for the roadmap
two months ago. There lies the problem.
I will give direction for the small
As promised in my previous email, I would like to look at the
priorities that Peter presented in his LGM talk (at which I
was not present), and try to give a sense of my impression
of how much work each one involves. You can find a web
version of Peter's talk at
Hi,
On Thu, 2008-01-24 at 20:20 +0100, peter sikking wrote:
When making the roadmap the rational decision can be taken what
GIMP needs now: polygonal tool or fixing the floating selection.
One gets the nod, the other has to wait for a next release to
get worked on (UI spec, dev, test, doc,
Sven Neumann wrote:
Hi Peter,
there are a couple of things that are waiting for input from the UI
team. Things that we would like to sort out for GIMP 2.6. It would be
nice if we could get some advice from you and your team. I made a list
of the things that in my opinion are most important
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