Re: [hlds] Left 4 Dead Demo Updated Released

2008-11-07 Thread raydan
stupid gameui.dll not support chinese word, it make left4dead.exe crash ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] L4D steamid question

2008-11-07 Thread SakeFox
I noticed this and didn't see anything else on this so i thought i would ask. Was playing with some stuff for the L4D servers and notice that the steamid's are different. instead of STEAM_0: there STEAM_1: . I havn't noticed with games in the past but thought i would see if this is something

Re: [hlds] Left 4 Dead Demo Updated Released

2008-11-07 Thread Eric van Beesten
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[hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Brad
I really haven't found any proof of this or anything (it really is hard to get a firm grip on whether this is the case or not because the server files include a whole bunch of client code), but does anyone know for sure if our dedicated servers are being used to host Xbox 360 players? Obviously,

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Olly
Almost positive that they wouldn't. Console versions have some minor game movement and settings changes to help console users playing with a control pad.. like slight auto-aim etc 2008/11/7 Brad [EMAIL PROTECTED] I really haven't found any proof of this or anything (it really is hard to get a

Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread alexhard
After the last update, and with non-lobby connections allowed, I keep getting people that try to connect when the server is full, about one every 10 seconds or so. I assume this is the matchmaking system because they are all different IPs. Anyone else experiencing this? On Thu, Nov 6, 2008 at

Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Andrey Titov
L4D demo is crash after few minutes. Both processes. Anyone have this? i think this happends in sound buffer overflow.. sound is looping one of time-freeze. Audigy2 val, modifed sound driver with eax and unlocked xp features. Vista 64. core quad, 6gb mem, 3870 ati 512mb latest farcry2 fix2,

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Thijs
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Re: [hlds] Good idea? {L4D}

2008-11-07 Thread Flubber
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Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Alec Sanger
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Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Robert Whelan
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Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Alec Sanger
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Re: [hlds] Good idea? {L4D}

2008-11-07 Thread Alec Sanger
I think we can all agree that some form of server browser is needed in game. Right now, since we're limited to 4 slots, it's not a huge deal. When we get 8 - 14 slot servers, though, it will absolutely be a must. I think valve has taken our feedback and we will see something like this when the

Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Alec Sanger
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Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread dexion
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Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread steve grout
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[hlds] (no subject)

2008-11-07 Thread brian lyons
can you please add this email [EMAIL PROTECTED]   Brian L. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] (no subject)

2008-11-07 Thread Don Williams
Will do. - Original Message - From: brian lyons [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: 2008-11-07 11:06 AM Subject: [hlds] (no subject) can you please add this email [EMAIL PROTECTED] Brian L. ___ To unsubscribe, edit your

Re: [hlds] Good idea? {L4D}

2008-11-07 Thread Ronny Schedel
The group lobbies already exist, we have the Steam Groups on steamcommunity.com These groups needs to be linked to the match making system. The owner of the group should be able to add server IPs to his group and voila, we are done. Does anyone else think that having a Group lobby for L4D

Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Alec Sanger
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Re: [hlds] (no subject)

2008-11-07 Thread Tom Leighton
Done. brian lyons wrote: can you please add this email [EMAIL PROTECTED] Brian L. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Kitteny Berk
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[hlds] L4D - windows server query issues

2008-11-07 Thread Saint K.
Hi, There is an issue when you query windows based servers. It won't pass on the map its running. Check our server query at www.specialattack.net at the right side. The onces showing full detail are Linux, the onces showing unknown maps are windows. Here is a output: Windows: 7:22:49 hostname:

[hlds] Server Browser and Matchmaking

2008-11-07 Thread Steven Barker
If I use the following cvars: sv_allow_lobby_connect_only 0 sv_tags Server Browser Join Enabled sv_unreserve Does this mean that my server will no long be able to be joined via matchmaking? Because when I input them into the server.cfg and restarted the map I no longer got any parties of 3 or

[hlds] L4D Win32 server problems (Steam library)

2008-11-07 Thread Jarno Veuger
Hi list, I'm having an issue with the Left 4 Dead Demo Win32 dedicated server files. When I start it, it changes to right map and that kind of things. But it before the VAC ok message it displays: Unable to load Steam library. (not the error with all those *** (stars) in it). It worked fine

Re: [hlds] (no subject)

2008-11-07 Thread Ronny Schedel
I fear this guy will be the next, who ask to stop sending mails to him :\ - Original Message - From: brian lyons [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 07, 2008 5:06 PM Subject: [hlds] (no subject) can you please add this email [EMAIL PROTECTED] Brian

[hlds] Good idea? {L4D}

2008-11-07 Thread Philip Bembridge
Does anyone else think that having a Group lobby for L4D would be a good idea: A Lobby for clans/GSPs/groups of friends to link together servers which they like playing on? Then when one of them becomes free the first 4/8 people in the Group Lobby join? This would then make finding servers

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Alec Sanger
I'm using the save cvars. It seems people can join using quick game or whatever, but I don't think people will join in groups. From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Date: Fri, 7 Nov 2008 16:25:50 + Subject: [hlds] Server Browser and Matchmaking If I use the following

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Chris Brunelle
Ensure your using the latest update for the server. Add these to your server.cfg: setmaster add 68.142.72.250:27011 setmaster add 72.165.61.189:27011 --Chris -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Barker Sent: Friday, November 07,

Re: [hlds] L4D Win32 server problems (Steam library)

2008-11-07 Thread Jarno Veuger
I did. It says I'm running the latest version. Chris Brunelle wrote: Make sure your using the latest server version. Run the UpdateTool. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jarno Veuger Sent: Friday, November 07, 2008 9:31 AM To:

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread AnAkIn .
There are lots of servers using this, but it seems that sv_unreserve is NOT working correctly, or only working for one map. Every server I've tried to join: Connecting to xxx Server using lobbies no, requiring pw no, lobby id xxx Server is reserved for members of joining

Re: [hlds] Left4Dead Server

2008-11-07 Thread J T
http://digg.com/odd_stuff/This_is_why_WTF_was_invented On Thu, Nov 6, 2008 at 7:41 PM, [EMAIL PROTECTED] wrote: Hmm, like always... Tom Leighton [EMAIL PROTECTED] wrote: Btw guys, seems like they packaged the server (srcds) and stuff with the L4D demo over steam. So if you're

Re: [hlds] (no subject)

2008-11-07 Thread matan nov
I also added you to some good pharmaceutical mailers just in case you get sick and need to order medicine. On Fri, Nov 7, 2008 at 6:34 PM, Ronny Schedel [EMAIL PROTECTED] wrote: I fear this guy will be the next, who ask to stop sending mails to him :\ - Original Message - From: brian

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Eric van Beesten
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Re: [hlds] (no subject)

2008-11-07 Thread Leonard L. Church
He should need it after I signed him up for that animal porn. ;) matan nov wrote: I also added you to some good pharmaceutical mailers just in case you get sick and need to order medicine. On Fri, Nov 7, 2008 at 6:34 PM, Ronny Schedel [EMAIL PROTECTED] wrote: I fear this guy will be the

Re: [hlds] L4D Win32 server problems (Steam library)

2008-11-07 Thread Cc2iscooL
Put the following in one of your configs. setmaster add 68.142.72.250:27011 setmaster add 72.165.61.189:27011 On Fri, Nov 7, 2008 at 10:41 AM, Jarno Veuger [EMAIL PROTECTED] wrote: I did. It says I'm running the latest version. Chris Brunelle wrote: Make sure your using the latest server

Re: [hlds] L4D - windows server query issues

2008-11-07 Thread J T
Yes, more than 4 servers = boom on linux. Is there anyway to setup a config for each different server? On Fri, Nov 7, 2008 at 8:25 AM, Saint K. [EMAIL PROTECTED] wrote: Hi, There is an issue when you query windows based servers. It won't pass on the map its running. Check our server query

Re: [hlds] Good idea? {L4D}

2008-11-07 Thread Philip Bembridge
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Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread 1nsane
It has to be in the server.cfg. Unfortunately we are not able to specify the server config files so we're stuck with running it either a lobby server or a server browser server per the same set of files. On Fri, Nov 7, 2008 at 11:40 AM, AnAkIn . [EMAIL PROTECTED] wrote: There are lots of

Re: [hlds] (no subject)

2008-11-07 Thread Philip Bembridge
http://en.wikipedia.org/wiki/Electronic_mailing_list http://en.wikipedia.org/wiki/Stupidity http://en.wikipedia.org/wiki/JFGI 2008/11/7 Leonard L. Church [EMAIL PROTECTED] He should need it after I signed him up for that animal porn. ;) matan nov wrote: I also added you to some good

Re: [hlds] L4D Win32 server problems (Steam library)

2008-11-07 Thread Chris Brunelle
Make sure your using the latest server version. Run the UpdateTool. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jarno Veuger Sent: Friday, November 07, 2008 9:31 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Win32 server

Re: [hlds] Good idea? {L4D}

2008-11-07 Thread Andrew Armstrong
Yeah, being able to associate servers with a Steam Community Group some how would be neat. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Saturday, 8 November 2008 12:23 AM To: Half-Life dedicated Win32 server mailing list Subject:

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Flubber
I use this line to specified a cfg to each of my server, works great ./srcds_run -game left4dead +map l4d_dem_hospital01_apartment +ip x -port 27015 +servercfgfile romero.cfg 2008/11/7 1nsane [EMAIL PROTECTED] It has to be in the server.cfg. Unfortunately we are not able to specify the

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Anthal
In linux, it's much more resource efficient to run the servers forked. However, all of the servers will use the same config, which is a royal pita. I'd love to see a +exec server##.cfg and have files named server01.cfg, server02.cfg, etc Flubber wrote: I use this line to specified a cfg to

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Joshua Handelsman-Woolf
like something fishy is going on, but I hope I am wrong. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3593 (20081107) Informatie

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread gameadmin
Sv_unreserve does _not_ stop people joining from the lobby It's a one-time command that clears lobby reservations from your server. Nothing to say the lobby won't re-reserve slots later on (not sure if it'll do that immediately or if it does it at a later date) For example, I've used it on my

Re: [hlds] Good idea? {L4D}

2008-11-07 Thread Kitteny Berk
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Re: [hlds] Good idea? {L4D}

2008-11-07 Thread Alec Sanger
not really sure how that's any different from an in game server browser, but yes, of course we would all want that! Date: Fri, 7 Nov 2008 12:41:56 + From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: [hlds] Good idea? {L4D} Does anyone else think that having a Group

[hlds] [L4D] Fixing the user interface

2008-11-07 Thread Flubber
Clearly if we can create private server for now, a little tweaking is needed in the client interface, i had to make a vidéo since i don't want to explain how to connect to our server to our whole community. The 2 password windows when joining is a pain in the ass.

Re: [hlds] [L4D] Fixing the user interface

2008-11-07 Thread AnAkIn .
Yes, maybe add a Search key thing to the lobby interface and explain how it works. Also something for passworded servers. 2008/11/7 Flubber [EMAIL PROTECTED] Clearly if we can create private server for now, a little tweaking is needed in the client interface, i had to make a vidéo since i

Re: [hlds] Dedicated Servers Hosting Console Players?

2008-11-07 Thread Matt 'mole' Ashton
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[hlds] Answers

2008-11-07 Thread Blood Letter
The main thing hurting this demo right now is the lack of stable dedicated servers. I'm sure everyone at Valve is extremely busy right now, but if they want to make a good impression when the demo goes public (Gamestop accepting blank submissions aside...), they need to communicate with

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread J T
Someone said this works? On Fri, Nov 7, 2008 at 9:37 AM, Anthal [EMAIL PROTECTED] wrote: In linux, it's much more resource efficient to run the servers forked. However, all of the servers will use the same config, which is a royal pita. I'd love to see a +exec server##.cfg and have files

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread AnAkIn .
Can't join my server. 19:49:24 sv_unreserve 19:49:24 Server was reserved for -26485 more seconds. Reservation cleared. But when I connect to it: Connecting to x... Server using lobbies no, requiring pw no, lobby id Server is reserved for members of joining lobby

Re: [hlds] Answers

2008-11-07 Thread gameadmin
Hi, The last server update email, by Jason Ruymen, has answers to your questions :) -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of Blood Letter Sent: 07 November 2008 18:46 To: hlds@list.valvesoftware.com Subject: [hlds] Answers The

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Karl Weckstrom
Boy it sure would be nice if Valve would do some decent things, like: 1. QA their releases before launching them out into the wild 2. Include sample server and startup configs 3. Not rely on the server-hosting community to do its QA work for them We are all being used. I won't participate in

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread gameadmin
The game _isn't_ launched yet? It doesn't launch until the 18th... -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of Karl Weckstrom Sent: 07 November 2008 19:05 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Karl Weckstrom
This doesn't say BETA anywhere, does it? I didn't see anything. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, November 07, 2008 2:13 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Server

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Alec Sanger
... okay? you taking your servers down certainly won't do a whole lot... but whatever floats your boat. I talked to Jason and it simply seems like they couldn't make the deadline. They were working on it up until the very release. Yes, they could have handled things a big differently, but at

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Karl Weckstrom
You do that. I won't promote bad behavior. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alec Sanger Sent: Friday, November 07, 2008 2:16 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Server Browser and Matchmaking ... okay? you taking

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread gameadmin
No, beta implies feature-complete and may have bugs. Demo implies NOT feature complete and may have bugs. -Original Message- From: [EMAIL PROTECTED] [mailto:hlds- [EMAIL PROTECTED] On Behalf Of Karl Weckstrom Sent: 07 November 2008 19:16 To: Half-Life dedicated Win32 server mailing

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Robert Whelan
no... its says demo From: Karl Weckstrom [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, November 7, 2008 1:15:43 PM Subject: Re: [hlds] Server Browser and Matchmaking This doesn't say BETA

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread SakeFox
read in the older emails from valve before L4D was released. They said that they would be working with server admins to get this to better for us. if it says beta or not it doesn't matter. they already planned on working on the lobby stuff to make it better for the server admins. Karl

Re: [hlds] Answers

2008-11-07 Thread William Stillwell - KI4SWY
And for this reason I am running 3 Public Services (all full on startup), and 1 running no-master. This is a DEMO.. i played the demo (i paid the $$ for the game)., we are talking two levels? Lets worry about all the cool features when multiplayer is enabled, and we can have larger then four

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Chris Brunelle
Exactly, I won't promote bad behavior such as what you're suggesting. Be thankful they are on the mailing list communicating with us. Be thankful they are taking our suggestions and feedback and actually doing something about it. Be thankful they responded with fixes QUICKLY yesterday. Very

[hlds] L4D dedicated server config guide

2008-11-07 Thread Steve
Hey guys, I went through all 800 or so emails since yesterday and tried to pull out all the useful info we have found so far so we can have it all in one spot. While I am sure there alot more options out there.. This was written to convey the bare min config options needed to get a server up and

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Cc2iscooL
heavy I hear someone building diaper changing station! /heavy On Fri, Nov 7, 2008 at 1:25 PM, Karl Weckstrom [EMAIL PROTECTED] wrote: No, Demo implies Not feature complete and for evaluation prior to purchase. Regardless, I'm done with this. Valve needs to get their sh*t together. I'm sick

Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Patrick Shelley
hats off to you sir! On 11/7/08, Steve [EMAIL PROTECTED] wrote: Hey guys, I went through all 800 or so emails since yesterday and tried to pull out all the useful info we have found so far so we can have it all in one spot. While I am sure there alot more options out there.. This was

Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Karl Weckstrom
Hats off to Valve for making us all figure out this junk on our own! Get your sh*t together, Valve. Now. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Patrick Shelley Sent: Friday, November 07, 2008 3:02 PM To: Half-Life dedicated Win32 server mailing

Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Kitteny Berk
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Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Alec Sanger
You've made two things clear. 1) You want attention. You haven't received the attention you were looking for as of yet so you have repeated your previous statement in hopes of getting your message out there. 2) You're incredibly immature. You want to crying and stomping your feet like a

Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Patrick Shelley
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Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Patrick Shelley
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Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Dustin Peacock
Using the +servercfgfile works in Win32 as well, thank Flubber. This is for anyone who wants to run multiple SRCDS' from the same installation except with different server.cfg's. For example, my command line is +servercfgfile server2.cfg. I did not replace -exec server.cfg which I doubt you want

Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Tom Leighton
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Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Patrick Shelley
## but only by people with a matching sv_search_key ## where do these folk put their key? in a cfg? in the lobby somewhere? I've set mine, where do others search for me using the unique key? Patrick ___ To unsubscribe, edit your list preferences, or

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread J T
At least this isn't BF2, which was plagued with everything imaginable. And they didn't even have a mailing list like this that had employee's responding to questions and comments. I just started subscribing to this mailing list, and I have to say its actually helps server administrators and vavle

Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Kevin Ottalini
I've been testing a stand-alone L4D server (Win32) and run across something odd. This is a dedicated server I've installed and updated via the hldsupdatetool (not the one in the Steam games/tools menu) If I start the server after a clean boot (virtually nothing running other then task manager)

Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Steve
Valve actually emailed me that info.. I haven't used it myself but I think the party leader would have a spot to enter it in when they are ready to join a server. ## but only by people with a matching sv_search_key ## where do these folk put their key? in a cfg? in the lobby somewhere?

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread J T
I'm sorry, but I don't understand. If you're doing -fork 4 how do you specify a config for each sever then using +servercfgfile? On Fri, Nov 7, 2008 at 12:23 PM, Dustin Peacock [EMAIL PROTECTED]wrote: Using the +servercfgfile works in Win32 as well, thank Flubber. This is for anyone who wants

Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread Tom Leighton
You put it on your server, and then set it on your client in your console or whatever. Then when you do a lobby and create the game it searches for servers with that key. Patrick Shelley wrote: ## but only by people with a matching sv_search_key ## where do these folk put their key? in a

Re: [hlds] L4D dedicated server config guide

2008-11-07 Thread bl4nk
Right. There's no GUI option for it currently. You have to type it into the client console. Tom Leighton wrote: You put it on your server, and then set it on your client in your console or whatever. Then when you do a lobby and create the game it searches for servers with that key.

[hlds] sv_unreserve halfway through a game?

2008-11-07 Thread Steven Barker
Can I use sv_unreserve halfway through a game say when there are 3/4 players and me or one of the others in my clan wants to join? Because I type it into the console on my dedibox and it results saying something like All reserved slots cleared for -25000 however when I try to join the game it

Re: [hlds] sv_unreserve halfway through a game?

2008-11-07 Thread Ronny Schedel
You cannot connect to a running game. It does not work like other online games. - Original Message - From: Steven Barker [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 07, 2008 10:22 PM Subject: [hlds] sv_unreserve halfway through a game? Can I use

Re: [hlds] sv_unreserve halfway through a game?

2008-11-07 Thread Alec Sanger
people connect mid-game in my servers all the time From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Date: Fri, 7 Nov 2008 22:47:46 +0100 Subject: Re: [hlds] sv_unreserve halfway through a game? You cannot connect to a running game. It does not work like other online games.

Re: [hlds] Server Browser and Matchmaking

2008-11-07 Thread Dustin Peacock
I'm not using -fork. I'm multiple instances of SRCDS. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of J T Sent: Friday, November 07, 2008 3:44 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server Browser and Matchmaking I'm

Re: [hlds] sv_unreserve halfway through a game?

2008-11-07 Thread Philip Bembridge
There is an option which says join game in progress for the matchmaking 2008/11/7 Alec Sanger [EMAIL PROTECTED] people connect mid-game in my servers all the time From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Date: Fri, 7 Nov 2008 22:47:46 +0100 Subject: Re: [hlds]

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Brian D'Arcy
Crap.. for left4dead, incase nobody figured out what mod I was asking about. =) On Fri, Nov 7, 2008 at 8:21 PM, Brian D'Arcy [EMAIL PROTECTED] wrote: Does anyone have the cvar for setting the difficulty level via server.cfg? I'd like to setup a few private servers with varying difficulty

[hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Brian D'Arcy
Does anyone have the cvar for setting the difficulty level via server.cfg? I'd like to setup a few private servers with varying difficulty levels. Thanks, X ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread P. Bhandal
20:23:56 z_difficulty = Normal game replicated - Difficulty of the current game (Easy, Normal, Hard, Impossible) On Fri, Nov 7, 2008 at 8:22 PM, Brian D'Arcy [EMAIL PROTECTED] wrote: Crap.. for left4dead, incase nobody figured out what mod I was asking about. =) On Fri,

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Steve
z_difficulty = Normal game replicated - Difficulty of the current game (Easy, Normal, Hard, Impossible) Brian D'Arcy wrote: Crap.. for left4dead, incase nobody figured out what mod I was asking about. =) On Fri, Nov 7, 2008 at 8:21 PM, Brian D'Arcy [EMAIL PROTECTED] wrote: Does anyone

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Brian D'Arcy
Thanks much! On Fri, Nov 7, 2008 at 8:23 PM, P. Bhandal [EMAIL PROTECTED] wrote: 20:23:56 z_difficulty = Normal game replicated - Difficulty of the current game (Easy, Normal, Hard, Impossible) On Fri, Nov 7, 2008 at 8:22 PM, Brian D'Arcy [EMAIL PROTECTED] wrote: Crap..

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Robert Whelan
all the info is at ur finger tips... console:- cvarlist sv From: Brian D'Arcy [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 7, 2008 7:21:32 PM Subject: [hlds] Setting difficulty in server.cfg? Does anyone have the cvar for setting

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Richard Eid
Or: find difficulty -Richard Eid On Fri, Nov 7, 2008 at 8:47 PM, Robert Whelan [EMAIL PROTECTED] wrote: all the info is at ur finger tips... console:- cvarlist sv From: Brian D'Arcy [EMAIL

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Blood Letter
z_difficulty = Impossible should work, right? It's starting at normal still... Date: Fri, 7 Nov 2008 20:57:22 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Setting difficulty in server.cfg? Or: find difficulty

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Anthal
Difficulty can/is overridden by matchmaking and votes. Blood Letter wrote: z_difficulty = Impossible should work, right? It's starting at normal still... Date: Fri, 7 Nov 2008 20:57:22 -0500 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Setting

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Dan Offord
That wont help when the command is z_difficulty ;) !--D([mi,10,2,1153eb7c611ddbce,0,0,Dan liv3d Offord,Dan,[EMAIL PROTECTED],[[[gregorypainter.,[EMAIL PROTECTED],1153eb7c611ddbce]],[],[]],25/09/2007,[[EMAIL PROTECTED]],[],[],[],25 Sep 2007 22:09,Fwd: Multiplay SC - The welcome email!,Welcome

Re: [hlds] Setting difficulty in server.cfg?

2008-11-07 Thread Robert Whelan
ummm... maybe if ya dont use the = :p z_difficulty  Impossible or z_difficulty  Impossible From: Blood Letter [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Friday, November 7, 2008 8:13:04 PM Subject: Re: [hlds] Setting difficulty in server.cfg?

Re: [hlds] Left 4 Dead dedicated servers

2008-11-07 Thread Arg!
I also get the 'unable to load steam library' also, has anyone worked out a way to choose your player class when running a private server and connecting via console? On Sat, Nov 8, 2008 at 7:37 AM, Kevin Ottalini [EMAIL PROTECTED]wrote: I've been testing a stand-alone L4D server (Win32) and

[hlds] Left 4 Dead dedicated servers - rate limits needed

2008-11-07 Thread Kevin Ottalini
Extensively testing of a dedicated L4D server has shown that it is not possible to run an L4D server (with 4 players) lag-free on a 1.5M / 384K dsl line (line is solid, nothing else using the line during testing). Players are changing their rate to 4 and cl_updaterate to 100 and there are no

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