Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread ics
Everyone who works at Valve has specifically gotten off from their old communities so there will not be any favoritism. For example Drunken_f00l doesn't run anymore the community he used to run since he joined Valve. If i'm wrong, please tell us your sources. As for player counts drops. A lot

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Robert Paulson
> > No one is saying the majority did cheat. But if an actual fair test were > to take place, no cheating is something that has to happen. > The top servers on gametracker were nearly all legitimate and all community servers. Official servers were not even in the top 100. Even with the presence of

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Phillip Vector
>Not possible, nor reasonable to expect. There will always be bad actors.. Would it be reasonable to expect there to never be a hacker or cheater on a Valve server? If there were, should they ban everyone on the server, or maybe just the people playing that class? My point was that to do actual te

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread E. Olsen
> No one is saying the majority did cheat. But if an actual fair test were to take place, no cheating is something that has to happen. Not possible, nor reasonable to expect. There will always be bad actors.. Would it be reasonable to expect there to never be a hacker or cheater on a Valve server?

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Phillip Vector
>No one is saying you're the enemy. Hrm.. "At any rate, I'm puzzled why there are folks on a server operators mailing list who not only have an agenda against community servers, but obviously don't even run a server. So with that, feel free to have the last word, I'm out of troll food." Sounds a

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
No one is saying you're the enemy. But we've been at this for over a year now, not everyone wants to cheat the system, etc. We are not getting talked to, we are not getting things answered. There have been huge backlashes before in Valve's history and it's the only time they've ever listened to an

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Calvin J
That's not actually a big percentage of the servers, gametracker posts ~38k servers, that's just servers opting into queries, we can guess there's probably another 5k not allowing queries. (eg. ESEA) So it's literally less than 1% of servers that got banned, and to compound that, a lot of serv

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Phillip Vector
>Not even remotely true. Were the nefarious server operators out there? Of course there were. Did the majority of communities "cheat"? Of course not - most wouldn't think of risking having their servers banned. No one is saying the majority did cheat. But if an actual fair test were to take place,

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Daniel Barreiro
Did you see what happened in CSGO when Valve banned custom knife plugins and stuff like that? They gave advanced notice, told people to remove it or face consequences, and then we ended up with like 500+ banned servers a week later. That was a pretty big % of the serverbase. If Valve runs a test w

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
It might be wise to get a better place to discuss this topic where this sort of stuff won't keep happening On Thu, Oct 29, 2015 at 11:45 PM, E. Olsen wrote: > > A fair test was given. Community servers saw a drop in players and > cheated to get them back. Why should Valve play fair if the commun

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread E. Olsen
> A fair test was given. Community servers saw a drop in players and cheated to get them back. Why should Valve play fair if the community will not do so? Not even remotely true. Were the nefarious server operators out there? Of course there were. Did the majority of communities "cheat"? Of course

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
I'm not seeing any of this, could you show some examples? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
How is the actions of a few people ruining it for everyone considered a fair attempt from the community side? You know that some community owners work at Valve, right? On Thu, Oct 29, 2015 at 11:38 PM, Phillip Vector wrote: > > if we're going to have a fair test of "what the people want", then >

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Lyrai
I distinctly remember the last few times someone on Valve tried to poke their head into this mailing list to attempt to open a dialogue, or give any amount of status update, and they were mobbed almost instantly. Insults, threats, screams, tantrums, everything. No wonder they don't want to talk to

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
>It's possible that since the only thing was community servers, the players moved to servers they enjoyed more since they had a choice. But the counts dropped? I'm confused as to what do you mean. Where does that example come from? On Thu, Oct 29, 2015 at 11:36 PM, Phillip Vector wrote: > >Com

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Phillip Vector
> if we're going to have a fair test of "what the people want", then let's have a fair test, not one where the default settings and UI design vastly favor hiding all the diversity and options outside of Valve servers. A fair test was given. Community servers saw a drop in players and cheated to ge

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Phillip Vector
>Community servers kept the game running totally fine for four years, when Valve put their own servers in, the player counts dropped. It's possible that since the only thing was community servers, the players moved to servers they enjoyed more since they had a choice. >And that was even along the

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
I was going to bring that up Paulson, at least the bit about money. I'm sure a lot of us have invested a lot of time and money into TF2, if not for us but also for Valve. I'd say we're a little more entitled to hear more than just "we're working on it" and not hear anything for years. On Thu, Oc

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Robert Paulson
> Because you can catch more flies with honey then vinegar. So you really think that anything will change if we lie and say: Gee thanks Valve. You are doing a great job of making up for single-handedly trashing community servers almost 2 years ago and doing nothing to make up for it. With all the

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread E. Olsen
I'd be happy to admit that if all servers had been treated equally for he last couple of years, but that's not the case, is it? Everything from Valve's servers being the "default" setting (google the "default effect" if you don't know why that gives them a huge advantage) to the very design of the

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
Community servers kept the game running totally fine for four years, when Valve put their own servers in, the player counts dropped. And that was even along the addition of F2P. Valve has told us here they will fix the attention problems, and have failed to do so. That's the problem. Even Gave New

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Phillip Vector
>I'd say the sharp drops in player count since valve servers took over says a lot about the state of things Again.. Could it be possible that the majority of the players WANT to play on vanilla servers? That community servers, while fills a niche, isn't what the majority want? Please, be honest w

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Daniel Barreiro
I'd say that's due to TF2 being a game from 2007 with stale gameplay and two other huge Valve games (CSGO and Dota 2) taking over in popularity On Thu, Oct 29, 2015 at 11:05 PM, Rowedahelicon < theoneando...@rowedahelicon.com> wrote: > I'd say the sharp drops in player count since valve servers t

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
I'd say the sharp drops in player count since valve servers took over says a lot about the state of things On Thu, Oct 29, 2015 at 10:57 PM, Phillip Vector wrote: > >Point there is we have been complaining about this for over a year, they > do something to fix it, you guys complain and it gets r

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Phillip Vector
>Point there is we have been complaining about this for over a year, they do something to fix it, you guys complain and it gets reversed in just a few days. Has it possibly crossed your mind that the opinion you felt that it was a good idea was in the minority? On Thu, Oct 29, 2015 at 7:47 PM, Ro

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Rowedahelicon
Point there is we have been complaining about this for over a year, they do something to fix it, you guys complain and it gets reversed in just a few days. On Thu, Oct 29, 2015 at 10:43 PM, Phillip Vector wrote: > >Why would anyone be appreciative when the only choices that have been > made were

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Phillip Vector
>Why would anyone be appreciative when the only choices that have been made were between bad for communities or bad for communities? Because you can catch more flies with honey then vinegar. >The last thing that might of qualified, removing official servers from the browser, was reversed in a mat

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Robert Paulson
That's because Valve hasn't made a choice that benefited server owners over official ones. Why would anyone be appreciative when the only choices that have been made were between bad for communities or bad for communities? The last thing that might of qualified, removing official servers from the

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread ozgamingdot...@gmail.com
Agreed! On 10/29/2015 10:17 PM, Daniel Barreiro wrote: Why would they help people who always seem to be unappreciative cunts no matter what choice is made? On Thu, Oct 29, 2015 at 10:16 PM, HD > wrote: Well I was hoping to see something along the lines of "Ch

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Daniel Barreiro
Why would they help people who always seem to be unappreciative cunts no matter what choice is made? On Thu, Oct 29, 2015 at 10:16 PM, HD wrote: > Well I was hoping to see something along the lines of "Changed lots of > things to help out the community" but apparently that was all wishful > thin

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread HD
Well I was hoping to see something along the lines of "Changed lots of things to help out the community" but apparently that was all wishful thinking. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Th

[hlds] Mandatory TF2 update released

2015-10-29 Thread Eric Smith
We've released a mandatory update for TF2. The update notes are below. The new version is 3065162. -Eric - Fixed corrupt textures that were appearing for some players - Fixed crashes that were occurring for some players with 3GB or less of RAM - Temporarily

[hlds] Mandatory TF2 update coming

2015-10-29 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Rowedahelicon
We've established that here before too, there is nowhere they listen to though. At least in here, we're just amongst ourselves like seniors in a home. I've tried to make this stuff known to a larger audience to no avail though. On Thu, Oct 29, 2015 at 9:28 PM, HD wrote: > They ain’t listening t

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread HD
They ain’t listening to nothing said on this mailing list, if they were then someone would have replied and at least said “Yeah we hear you”. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Paul Sent: Thursday, October 29, 2015 7:26 PM T

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Paul
I honestly can't remember the last time I actually purchased something from the Mann Co Store, but like some people I know who have expressed their frustration regarding this Halloween... I too won't be purchasing anything there anytime soon. I was looking forward to Halloween this year despite how

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Ross Bemrose
I noticed last night that the Flare Gun is only mini-critting now. I assumed this was an unannounced change to the weapon, but it appears to be one of the symptoms of another change. At the moment, you can't crit anyone who is covered in Jarate or while you are being affected by a mini-crit sourc

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Rowedahelicon
The last Halloweens all of my players / friends and myself have bought crates. There are always sales, given how the community makes everything now and Valve just profits off it, you really have to wonder how much all money they're making? On Thu, Oct 29, 2015 at 4:32 PM, Emil Larsson wrote: > A

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Emil Larsson
Arguable they might even be losing money on it, as one of the rewards of meramissions is crate drops. On Thu, Oct 29, 2015 at 9:20 PM, E. Olsen wrote: > I'm with Alexander on this one. If there is zero tradeability, and they > can't be crafted, then there is really no viable reason to not allow

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread E. Olsen
I'm with Alexander on this one. If there is zero tradeability, and they can't be crafted, then there is really no viable reason to not allow these contracts on community servers - unless of course the *intent *is to drive traffic away from community servers. Cmon guys - it's the holidays! People l

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Rowedahelicon
This over a year now you've been looking into this, have you ever considered an open talk with some community runners to try and work out some conclusion? On Thu, Oct 29, 2015 at 3:55 PM, Alexander Corn wrote: > All TF2 community servers right now: 18,631 players > All Valve Halloween servers ri

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread ics
Gorge_event seems to do the same. However, it happens only on first load, not after that. The nav however is packed in within the bsp on both. -ics Emil Larsson kirjoitti: Is pl_millstone_event causing nav file downloads for anyone else? Seems rather strange. On Thu, Oct 29, 2015 at 4:29 PM,

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Emil Larsson
The Gargoyle coin does count stats on community servers, even getting soul gargyoles to spawn on my own server. So it's just the "contracts" that can't be done on them. On Thu, Oct 29, 2015 at 8:55 PM, Alexander Corn wrote: > All TF2 community servers right now: 18,631 players > All Valve Hallo

Re: [hlds] Community Servers and the Gun Mettle Update

2015-10-29 Thread Alexander Corn
All TF2 community servers right now: 18,631 players All Valve Halloween servers right now: 21,047 players Talk is cheap. Please follow through on what you promise. Why can't these Merasmissions be completed on community servers? The cosmetics that they drop are untradable and uncraftable. There i

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Emil Larsson
Is pl_millstone_event causing nav file downloads for anyone else? Seems rather strange. On Thu, Oct 29, 2015 at 4:29 PM, Dominik Friedrichs wrote: > On 2015/10/29 00:49, Eric Smith wrote: > >> We've released a mandatory update for TF2. The new version is 3060214. >> >> The notes for the update c

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Dominik Friedrichs
On 2015/10/29 00:49, Eric Smith wrote: We've released a mandatory update for TF2. The new version is 3060214. The notes for the update can be found here: http://www.teamfortress.com/post.php?id=19062 > > Optimized texture memory usage > Fix some cases of random hitching experienced by s