provided
input to the topic anyways, which was a server cvar. doh!?!?
Date: Tue, 9 Jun 2009 17:06:27 -0500
From: Russell OHenly rohe...@gmail.com
Subject: Re: [hlds] TF2 required update released [Offtopic]
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
blocks the content :( )
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
Message: 4
Date: Tue, 9 Jun 2009 22:43:39 +0100
From: Philip Bembridge philipbembri...@gmail.com
Subject: Re: [hlds] TF2 required update released [Offtopic]
To: Half-Life dedicated
: Re: [hlds] TF2 required update released
I run windows servers and since the update, the latency has shot up
and it's more laggy. Anyone else?
On 6/10/09, Timothy Sadleir tsadl...@gmail.com wrote:
Yep, same here. Glad to know it's not just me.
On Tue, Jun 9, 2009 at 11:48 PM, Cc2iscooL
Someone said it changed and so people are noticing it changing.
Yeah, based on my killcount last night, I don't think the Soldier has been
nerfed at all :D
On Tue, Jun 9, 2009 at 5:04 PM, Cc2iscooL cc2isc...@gmail.com wrote:
Most likely paranoia. I haven't noticed any difference.
Someone
, June 10, 2009 3:36 PM
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] TF2 required update released
I run windows servers and since the update, the latency has shot up
and it's more laggy. Anyone else?
On 6/10/09, Timothy Sadleir tsadl
Getting lockups as well.
Had two Linux and two Windows servers lock up tonightno
crashingjust
lockups.
There's a thread on hlds_linux that may be relevant:
Apparently there's a crash exploit or server freeze exploit as well. I found
this in the server console:
PM Got a NaN velocity Z
I've been having these random lockups since two or three updates ago.
--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com
On Wed, Jun 10, 2009 at 1:44 AM, Tony Paloma drunkenf...@hotmail.comwrote:
Getting lockups as well.
Had two Linux and two Windows servers lock up tonightno
If anyone has WinDbg installed (or even knows what it is), you can give
valve a clue as to where the problem is, by loading it up then;
* File Attach to process
* Select hl2.exe (for the hanging server)
* In the window that opens, type: ~* in the box at the bottom then press
enter
* The first
I run windows servers and since the update, the latency has shot up
and it's more laggy. Anyone else?
On 6/10/09, Timothy Sadleir tsadl...@gmail.com wrote:
Yep, same here. Glad to know it's not just me.
On Tue, Jun 9, 2009 at 11:48 PM, Cc2iscooL cc2isc...@gmail.com wrote:
I've been having
Ive been laggy and loagy, its like the server needs more fiber.
On Wed, Jun 10, 2009 at 4:36 PM, k e mfnt...@gmail.com wrote:
I run windows servers and since the update, the latency has shot up
and it's more laggy. Anyone else?
On 6/10/09, Timothy Sadleir tsadl...@gmail.com wrote:
Yep,
I know Valve knows about the crashes since I have sent my minidumps to them
and have gotten responses. They will fix it soon.
On Wed, Jun 10, 2009 at 1:51 PM, Clyde cide thedrunkenbraw...@gmail.comwrote:
Ive been laggy and loagy, its like the server needs more fiber.
On Wed, Jun 10, 2009 at
. . .
From: Karl Weckstrom k...@weckstrom.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Monday, June 8, 2009 10:31:45 PM
Subject: Re: [hlds] TF2 required update released
Can someone verify what the CORRECT version number
Has anyone else found that the soldier does less damage?or the damages have
been altered slightly for eveyone.
Lots of people were complaining on the servers today.
Any news valve?
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Got the same complain, but couldn't verify myself. The soldier has been so
nerfed since the beginning of TF2, it was a prime class, now it looks like
support for the demo.
2009/6/9 Philip Bembridge philipbembri...@gmail.com
Has anyone else found that the soldier does less damage?or the damages
well on crits servers soldiers could 1 hit kill anyone i guess they wanted
to make it 2 hit kill to make it less cheap
On Tue, Jun 9, 2009 at 3:33 PM, Flubber flub...@gmail.com wrote:
Got the same complain, but couldn't verify myself. The soldier has been so
nerfed since the beginning of TF2,
If Valve is changing damage values, they need to clearly specify this on the
update. I also suspect the pyro flame distance was increased as well as the
damage, but I don't have numbers.
On Tue, Jun 9, 2009 at 3:04 PM, Michael Krasnow mnk...@gmail.com wrote:
well on crits servers soldiers
Pyro are the shame of tf2, since they can in close range take a sentry till
level 2 with the inge with almost half life remaining, between demo, soldier
spy update, playing inge is becoming a pain in the ass without a watchfull
team (that means in 90% of FFa games).
yea with a pyros flamethrower you can even flame around corners because it
spreads so much
we need a...
*ENGIE UPDATE!*
*
*
*now with rockets that follow targets!!*
On Tue, Jun 9, 2009 at 4:44 PM, Flubber flub...@gmail.com wrote:
Pyro are the shame of tf2, since they can in close range take a
...@gmail.com
Subject: Re: [hlds] TF2 required update released [Offtopic]
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Message-ID:
43c930020906091213q362acf3erc4c503832c2f...@mail.gmail.com
Content-Type: text/plain; charset=ISO-8859-1
Has anyone else found
I have 185 hours as soldier and I do think /something/ has been changed, but
I'm not sure what.
Just where I would normally be getting kills it was taking a bit extra to
get them.
Pyro seems to get people from an unbelievable distance.
Bring on the next update! lol
Also, we have found that the update didn't fix the civilian bug. Although no
crashes here, yet...I'm not entirely sure how to do it, but I had to burn a
few people today :-)
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Are you running any sort of class limiting plugin or anything along that
nature? Often these types of plugins can cause it as well as normal
in-game stuff.
On Tue, 2009-06-09 at 22:45 +0100, Philip Bembridge wrote:
Also, we have found that the update didn't fix the civilian bug. Although no
Are you guys seeing these differences because you are using the no
damage spread server variable? With that turned on soldiers are going
to do the same average damage but the high side of the damage you used
to be able to do would be no longer possible. Also, please take this
non-server related
Rockets does less damage while flames got longer range and with
nothing said about it in the changelog?? Unless the TF2 team has
started drinking on the job this cannot be true.
On Tue, Jun 9, 2009 at 10:13 PM, Joel R.joelru...@gmail.com wrote:
If Valve is changing damage values, they need to
Most likely paranoia. I haven't noticed any difference.
Someone said it changed and so people are noticing it changing.
--
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com
On Tue, Jun 9, 2009 at 6:50 PM, Donnie Newlove donnie.newl...@gmail.comwrote:
Rockets does less damage while flames
: er...@valvesoftware.com
Subject: Re: [hlds] TF2 required update released
3 different servers, 3 different maps, 3 100% CPU lockups:
Invalid initial position on models/Weapons/w_k98_rg_grenade.mdl
Infinite origin from vphysics! (entity grenade_riflegren_ger)
Invalid initial position on models
Getting lockups as well.
Had two Linux and two Windows servers lock up tonightno crashingjust
lockups.
--
-eVaDog
TheVille.Org
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visit:
We've release a required update for TF2. Sorry for the lack of notice ahead of
time on this one. The details are below.
-Eric
Engine
--
Fixed Day of Defeat: Source server crash when loading dod_jagd.
Team Fortress 2
---
Added a Discard button to the item pickup panel.
Added
I'm not getting this update from the update tool.
From: er...@valvesoftware.com
To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Date: Mon, 8 Jun 2009 16:59:01 -0700
Subject: [hlds] TF2 required update released
We've release
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice
ahead of time on this one. The details are below.
-Eric
Engine
--
Fixed Day of Defeat: Source server crash when loading dod_jagd.
Team Fortress 2
Very happy with the gameplay fixes! thanks!
On Mon, Jun 8, 2009 at 4:59 PM, Eric Smith er...@valvesoftware.com wrote:
We've release a required update for TF2. Sorry for the lack of notice ahead
of time on this one. The details are below.
-Eric
Engine
--
Fixed Day of Defeat: Source
:01 -0700
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice
ahead of time on this one. The details are below.
-Eric
Engine
--
Fixed Day of Defeat: Source server crash when loading dod_jagd.
Team
@list.valvesoftware.com; hlds_li...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Date: Mon, 8 Jun 2009 16:59:01 -0700
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice
ahead of time on this one
To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Date: Mon, 8 Jun 2009 16:59:01 -0700
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice
ahead of time on this one
Fail.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andreas Grimm
Sent: Monday, June 08, 2009 8:12 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 required update released
spy
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andreas Grimm
Sent: Monday, June 08, 2009 8:12 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] TF2 required update released
spy was sappin' their update ...
-Original Message-
From: hlds-boun
...@list.valvesoftware.com';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice ahead
of time on this one. The details are below.
-Eric
Engine
--
Fixed Day of Defeat: Source server crash when
Looks like they may have rolled back the version change on the master
servers, as my servers stopped crying about needing to update, but never
actually updated.
___
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visit:
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Monday, June 08, 2009 6:59 PM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] TF2 required update released
We've release a required
that was quick ha probabbly on their test servers they found something major
that makes it crash
On Mon, Jun 8, 2009 at 8:35 PM, Anthal ant...@couchathletics.com wrote:
Looks like they may have rolled back the version change on the master
servers, as my servers stopped crying about needing to
I take that back, just got some engine files and went to 1.0.5.9
Updating 'OB Linux Dedicated Server' from version 7 to version 8
76.03% /home/tf2/orangebox\tf\steam.inf
86.11% /home/tf2/orangebox\bin\engine_i486.so
91.24% /home/tf2/orangebox\bin\materialsystem_i486.so
100.00%
] On Behalf Of Eric Smith
Sent: Monday, June 08, 2009 6:59 PM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice ahead
of time
...@list.valvesoftware.com';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice ahead
of time on this one. The details are below.
-Eric
Engine
--
Fixed Day of Defeat: Source server crash
'
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice ahead
of time on this one. The details are below.
-Eric
Engine
--
Fixed Day of Defeat: Source server crash when loading dod_jagd.
Team Fortress 2
---
Added
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Monday, June 08, 2009 6:59 PM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] TF2 required update released
We've release
: Monday, June 08, 2009 6:59 PM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com
';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice
ahead
of time on this one
: Monday, June 08, 2009 6:59 PM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com
';
'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] TF2 required update released
We've release a required update for TF2. Sorry for the lack of notice
ahead
of time on this one
...
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb
Sent: Monday, June 08, 2009 8:59 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 required update released
Millions
Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Karl Weckstrom
Sent: Monday, June 08, 2009 9:40 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 required update released
version
Protocol version 15
Exe
cc2 :)
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Monday, June 08, 2009 11:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 required update released
1.0.5.9
...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Monday, June 08, 2009 11:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 required update released
1.0.5.9 is the newest release. All my servers updated properly here
(Windows.)
I know it was 1.0.5.8 beforehand because
Subject: Re: [hlds] TF2 required update released
I ran the update again and still didnt get an updated steam inf, probably
would work if I used verify all.
On Mon, Jun 8, 2009 at 8:52 PM, Karl Weckstrom k...@weckstrom.com wrote:
Found the problem...
Someone sudo'd hldsupdatetool
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