HLDS LISTSERV FAQ RULES v1.8
===
[EMAIL PROTECTED] - This listserv is for the discusson of Windows
specific HLDS issues.
Please abide by the following rules:
- Read the documentation and do a little research first (or risk being
Hey, y'all, I just thought I'd let you all know that I've reached a point
right now where I've let gaming and everything related (including especially
adminning of servers) pretty much take over my life, in almost every
aspect--replacing not only more typical social interaction but even so far
Wow..happy trails Eric. Man, I come back and you leave... What? Do I
really smell that bad?
-Original Message-
From: Eric Hall
To: [EMAIL PROTECTED]
Sent: 9/28/2001 8:37 PM
Subject: Reaching for the bootstraps
Hey, y'all, I just thought I'd let you all know that I've reached a
I can only think of one response
THWACK!
-Original Message-
From: Eric Hall [mailto:[EMAIL PROTECTED]]
Sent: Friday, September 28, 2001 9:37 PM
To: [EMAIL PROTECTED]
Subject: Reaching for the bootstraps
Hey, y'all, I just thought I'd let you all know that I've reached a
point
I believe that a lot of the resources that resgen pulls out of the .bsp
files are located in .WAD files. More specifically, the standard TFC WAD
file which contains a lot of generaly used entities like the ammo packs. I
believe all other mods work the same as well. I could be wrong with this,
If you're speaking of 1.1.0.8a, I have that... I just don't remember any
mention of an autoretry feature. I'll give it a try... thank you very much!
K2
-Original Message-
From: Ken Kirchner [mailto:[EMAIL PROTECTED]]
Sent: Saturday, September 29, 2001 2:33 PM
To: [EMAIL PROTECTED]
Is there anyway to extract from the WAD file a list
of resources that are included in it?
- Original Message -
From:
Bluecat
To: [EMAIL PROTECTED]
Sent: Saturday, September 29, 2001 1:34
PM
Subject: Re: Where to find missing
resources?
I think you're
On Sat, 29 Sep 2001, K2 wrote:
If you're speaking of 1.1.0.8a, I have that... I just don't remember any
mention of an autoretry feature. I'll give it a try... thank you very much!
Check the readme. They updated it with the new commands. I asked about
this just a day or two ago and Eric
The max - min rates are server settings that limit the amount of bandwidth
usage by clients. Cable users tend to hord bandwidth making someone with a
500kps DSL connection suffer setting these just limits how much bandwidth
the clients can use. I assume you have a T1 connection or better and
Or you can just set your custom.hpk to a certain size with the hpk_maxsize
command into your server.cfg file.
-Original Message-
From: Haplo [mailto:[EMAIL PROTECTED]]
Sent: Saturday, October 06, 2001 10:53 AM
To: [EMAIL PROTECTED]
Subject: Re: minrate/maxrate on HLDS
The max - min
Hi all,
I have decided to start a dedicated Firearms server from my
companies T1 connection (SyberWerx.Net). I have been reading as
much about running a server as I can get my hands on, however I
cannot seem to find any Firearms specific instructions. If anyone
could give me any info or
This is what I'm wondering. Is there a good site on server commands. I
already have the command list from the command center and it is useful
but the explanation isn't totally clear.
Not to mention it is extremely bad manners. Do you want to piss off your
players and drive them away? Play on your own server. The low ping gives you
a very significant advantage, and if you have any skill at all you will
likely devastate the other players.
Unless you suck - then the others
Is there even a point to playing in a server that has a maxrate of 1500?
I know my gamespy is set filter anyone with a maxrate less than 6000.
Lythium
-Original Message-
From: Haplo [mailto:[EMAIL PROTECTED]]
Sent: Saturday, October 06, 2001 2:08 AM
To: [EMAIL PROTECTED]
Subject: Re:
ive setup my dedicated server and when i try to
sonnect to it via rcon i have never been able to get the password
correcteven when i set it on the server, can someone tell me wat command
to use to set the rcon password
You can easily setup your filter rules to filter out anything between a
certain range as well. I am only losing those server's which have a
sv_maxrate 1-5999 and there's still 10,000 showing at any given time.
Lythium
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL
From: Peter McInerney [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: help with RCON
Date: Sun, 7 Oct 2001 04:27:28 +1000
ive setup my dedicated server and when i try to sonnect to it via rcon i
have never been able to get the password correct even when i set it
to set your rcon password put it in your server.cfg
file like this:
rcon_password yourpasswordhere
thats it.
Haplo
- Original Message -
From:
Peter McInerney
To: [EMAIL PROTECTED]
Sent: Saturday, October 06, 2001 1:27
PM
Subject: help with RCON
ive setup my
Just out of curiosity, what are your experiences playing on servers with
maxrate less than 6000? I've never noticed a difference, but I don't have a
lightning fast connection, either. Qwest DSL adds 30-40ms of latency per
trip. It's ironic, but if I use GameSpy or Kali to ping servers, I can get
I guess it's just me, but I can see and feel the difference in
smoothness from a maxrate of 5000 over a maxrate of 1. The gameplay
and movement seems much more crisp.
Lythium
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: Saturday, October 06, 2001
you dont need a damn heapsize at all. it helps performance but its not
needed. i have an all dust server and the map never changes so i dont need a
heapsize but if your server changes map often i would say set the heapsize
to atleaset 128000
- Original Message -
From: K2 [EMAIL
I think this is a good case for Valve to document their product.
Everything we tell people ends up sounding like Well, we seem to have
heard from Valve that this.. Wouldn't it just be easier with some
real documentation? Just a thought :)
-Chuck Hays
Dmasjz45 wrote:
you dont need a damn
for your info ... speakeasy isp... 1.1 sdsl 199$ a month! But sigh the
thigs we do to rule our own little worlds... ehhh? LOL
right now im running 12 max.. ON 384 UP WITH EVERYTHING TWEAKED! WIN XP
helped somewhat...
From: K2 [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
hey pete? im using speakeasy too and plan to upgrade to 1.1 sdsl
anything that you tweaked would help out alot thx
From: Pete Claar [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: Tell me how
Date: Fri, 5 Oct 2001 17:36:59 -0700
My 1.1 SDSL hosts
ok, lets see if valve confirms it, again.
- Original Message -
From: Chuck Hays [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, October 06, 2001 4:20 PM
Subject: Re: heapsize
|
| I think this is a good case for Valve to document their product.
| Everything we tell people ends
make sure you are using the correct port first of
all.
do rcon_port 27xx or whatever it is
then
rcon_password password
- Original Message -
From:
Peter McInerney
To: [EMAIL PROTECTED]
Sent: Saturday, October 06, 2001 7:27
PM
Subject: help with RCON
ive
put the RCON password in the server.cfg, and that will help you out.
Dan
- Original Message -
From: Lythium [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, October 06, 2001 12:37 PM
Subject: RE: Cable connections
You can easily setup your filter rules to filter out anything
Snicker... that's a new one...
On Saturday 06 October 2001 09:22 am, you wrote:
--
What, were you expecting something witty?
What company provides your SDSL? That is a remarkable price--half that of
SW Bell in St. Louis for 384Kb/s SDSL (I guess there is competetion in your
area).
StanTheMan
TheHardwareFreak
www.hardwarefreak.devastation.cc
[EMAIL PROTECTED]
-Original Message-
From: Joshua Davis
Well, it will limit the amount of data sent to each client, lowering your
overall bandwidth usage. Play with it and see. It can't hurt to try, can
it? Tell ya what, set max_rate to 2000, and monitor how many peeps you can
support before lag sets in due to constrained bandwidth. Then,
Speaking of http://www.dslreports.com/stest, test with both Megapath and
Linkline. I currently have 1.5M/128K ADSL service from SW Bell. One gives
me a higher downstream result, and other has a higher upstream, but with
lower downstream:
http://www.hardwarefreak.devastation.cc/dsl_speed.htm
In order to ping
my server, it goes out to qwest and back, and that adds like
30-40ms out,
and 30-40 ms coming back. Good old qwest.
WTF? Are you connecting to your server via Ethernet? Where is your server
physically located in proximity to you? Your ping should never be above 15
or
Heheh. Dr. Watson is finally of use to someone... :) Cool.
StanTheMan
TheHardwareFreak
www.hardwarefreak.devastation.cc
[EMAIL PROTECTED]
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: Saturday, October 06, 2001 1:52 PM
To: [EMAIL PROTECTED]
Subject: OZ
O get the same pings because I am connecting to it over Internet not
Ethernet, and I am sure this what this guy is doing.
Dan
- Original Message -
From: Stan Hoeppner [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, October 06, 2001 4:56 PM
Subject: RE: Cable connections
In
I know, I know
My server is in the next room, and if I ping it via it's internal IP, it
pings at about 10 ms. The point I was trying to make is that if I ping it
via it's external IP, the ping has to go through the DSL modem, out into
Qwest Land, and then back again. *That* is the path that
This is probably an indication that your subnet-mask is set
incorrectly. I would suggest you contact your ISP's
tech-support and have them walk you through the subnet-mask
setup.
If it is set incorrectly, there may be some security issues,
depending on your particular setup.
- Original
Did we discuss your setup on this list before? Or was that someone else?
There is no reason why your packet traffic to your server from your client
should need to traverse your provider's network, period.
Please let me help you optimize your personal network.
First, tell me what your exact
This has absolutely nothing to do with my subnet mask - this has to do with
how Qwest has their DSL setup configured. I forget the setting they set on
their end, but it ends up contributing 30-40 ms of latency.
- Original Message -
From: Pete [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Ahah! Cisco 678. I know some other guys on the list have those puppies, so
please jump in list members if you have some insight into this problem, and
the solution.
Here's the deal. I can't, at this point, tell you exactly how to do it, but
here is the cause of the problem, and what you need
Call my ISP? roflmafao!!!... *ahem* we're talking about qwest here - those
guys are doing good when they can figure out which side of the phone to talk
into..
But thanks for the into - let me dig a bit, I do have some docs around here
somewhere...
- Original Message -
From: Stan
After speaking with local ISPs (Minneapolis) about Qwest and their
network setup, they informed me that the 30-50ms added from the dsl
modem to the equipment on the other side is due to Qwest setting the
error correction Settings to highest.
That is complete and utter malarky. Whoever
Why is this so definately malarky? You don't think its possible that
through a higher level of error checking you could introduce several
(15-20) milliseconds of additional latency? I don't think its utterly
ridiculous as a possibility.
However, I am completely open to other possiblities. I
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On the subject of Qwest + cisco 678s
After speaking with local ISPs (Minneapolis) about Qwest and their
network setup, they informed me that the 30-50ms added from the
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Me too! It makes it hell to play Q3 - you really can't afford that 50ms
loss..
On the subject of Qwest + cisco 678s
After speaking with local ISPs
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Why is this so definately malarky? You don't think its possible that
through a higher level of error checking you could introduce several
(15-20) milliseconds of
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On the subject of Qwest + cisco 678s
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On the subject of Qwest + cisco 678s
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Me too! It makes it hell to play Q3 -
I'm working on setting up an Internet server to play the DoD Mod for
Half-Life. I am running HLDS.EXE on Win2K. The machine is an AMD Duron
850 with 256MB RAM, and an Intel 10/100 Card. The card is connected to a
Linksys DSL router.
On the router, I have opened ports 27005-27030 through to
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After speaking with local ISPs
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After speaking with local ISPs
He shoots. AND HE SCORES! ZING!
snip
Ok. I'll explain it to you, so you understand. It's quite simple really.
http://www.hardwarefreak.devastation.cc/crt_life.htm
je ne sais pas pourquoi je reçois vos messages mais j'en ai assez et je ne
peux rien pour vous allez voir ailleurs
- Original Message -
From: Andy Richards [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, October 06, 2001 8:28 AM
Subject: Usage
I am pricing around for a better
I must be the exception to the rule then, because I
host 8 continually on 128 upstream Most average ~70ms.
Rob
- Original Message -
From:
[EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, October 05, 2001 10:55
PM
Subject: Re: Cable connections
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Why is this so definately malarky? You
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Why is this so definately malarky? You
Hee hee, I thought that would get some attention... (lol). Hey guys! I have
a question. One of our clan members is having some LAG issues lately on the
server. He used to get sub 60ms ping, but in the last month he averages
500ms!!
I haven't changed anything to precipitate this (it was doing
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How about if you have him tracert your server IP and have him send you the
results. Maybe he has a bad hop out there?
Me
- Original Message -
From: WCA CO- Ned Flanders [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, October 07, 2001 9:22 AM
Subject: Attention all MENSA members!
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I'm working on setting up an Internet server to play the DoD Mod for
Half-Life. I am running HLDS.EXE on Win2K. The machine is an AMD Duron
850 with 256MB RAM, and an
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I'm working on setting up an Internet server to play the DoD Mod for
Half-Life. I am running HLDS.EXE on Win2K. The machine is an AMD Duron
850 with 256MB RAM, and an
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je ne sais pas pourquoi je reçois vos messages mais j'en ai assez et je ne
peux rien pour vous allez voir ailleurs
- Original Message -
From: Andy Richards
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From: Andy Richards
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First, test by connecting the clients directly to the internal private IP of
the server and see if you get the same errors. To do this, open the game
console on the client and enter:
connect 192.168.1.3:27016 (or whatever the server's actual IP address is)
StanTheMan
TheHardwareFreak
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He shoots. AND HE SCORES! ZING!
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Ok. I'll explain it to you, so you understand. It's quite simple really.
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I must be the exception to the rule then, because I
host 8 continually on 128 upstream Most average ~70ms.
Rob
- Original Message -
From:
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I must be the exception to the rule then, because I
host 8 continually on 128 upstream Most average ~70ms.
Rob
- Original Message -
From:
So with the DMT stardard, the modem and the hardware on the other end do
NO error correction themselves? I find that hard to believe. I am not
trying to make enemies here, but what you are saying is illogical. The
reason we HAVE a DSL modem is that we can't send tcp/ip directly over a
phone
I must be the exception to the rule then, because I host 8 continually on
128
upstream Most average ~70ms.
That seems really hard to believe. About the only way I see that as being
remotely possible is if you have your max_rate set very low, and all your
clients are connecting from the
It's modulated and demodulated into analog format. Hence MoDem. Im sure the
modem does error checking on THAT process, but the tcp/ip error checking is
done when the packet is sent up the stack, which happens at the driver level,
not the modem level.
I'm sure Stan can describe this process
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Hee hee, I thought that would get some attention... (lol). Hey guys! I have
a question. One of our clan members is having some LAG issues lately on the
server. He used
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Hee hee, I thought that would get some attention... (lol). Hey guys! I have
a question. One of our clan members is having some LAG issues lately on the
server. He used
Correct. Most dsl modems arn't really modems but just routers.
Anywho, I was speaking of REAL modems.
On Sunday 07 October 2001 01:38 pm, you wrote:
It's modulated and demodulated into analog format. Hence
MoDem.
Actually, even though DSL and Cable modems perform their signaling in the
how do i unsubscribe from
this?
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How about if you have him tracert your server IP and have him send you the
results. Maybe he has a bad hop out there?
Me
- Original Message -
From: WCA CO-
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