Re: [hlds] Master server browser

2016-05-30 Thread Daniel Barreiro
What game is this not working on? If it's CSGO, do you have a GSLT set up? On Sun, May 29, 2016 at 10:59 PM, 3Turtles <3turt...@videotron.ca> wrote: > I analyzed my firewall logs and the connection to valve servers is being > made: > https://dl.dropboxusercontent.com/u/18722727/fwlog.jpg > > But

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-26 Thread Daniel Barreiro
I think when it comes to gift wraps, it's a hard problem. Giftapults can't function at all. You could make it so you have to trade the gift but that doesn't solve giftapults. It's also more annoying but yeah. On Tue, Jan 26, 2016 at 6:12 PM, Rowedahelicon < theoneando...@rowedahelicon.com> wrote:

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-26 Thread Daniel Barreiro
It may have been done on purpose and was supposed to be undone and they forgot. Could have been a bug and we had another one of those situations where everyone bitched in community places and it never made it to Valve that it was broken. They could have changed drop rates. On Tue, Jan 26, 2016 at

Re: [hlds] Mandatory Team Fortress 2 update released

2016-01-26 Thread Daniel Barreiro
I think it was only random drops, not crates? On Tue, Jan 26, 2016 at 7:03 PM, HD wrote: > So let me get this straight – this effected opening up certain crates in > which I only opened for the chance to get a hat of some sort. > > Apparently Valve owes me some keys. > > >

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Daniel Barreiro
because Valve hasn't made a choice that benefited server owners >>>>> over official ones. >>>>> >>>>> Why would anyone be appreciative when the only choices that have been >>>>> made were between bad for communities or bad for communities? >>&

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Daniel Barreiro
;>>>>>> >Why would anyone be appreciative when the only choices that have >>>>>>>> been made were between bad for communities or bad for communities? >>>>>>>> >>>>>>>> Because you can catch more flies with h

Re: [hlds] Mandatory TF2 update released

2015-10-29 Thread Daniel Barreiro
Why would they help people who always seem to be unappreciative cunts no matter what choice is made? On Thu, Oct 29, 2015 at 10:16 PM, HD wrote: > Well I was hoping to see something along the lines of "Changed lots of > things to help out the community" but apparently that

Re: [hlds] Mandatory TF2 update released

2015-10-28 Thread Daniel Barreiro
No they're called features :^) On Wed, Oct 28, 2015 at 11:24 PM, Emil Larsson wrote: > Well, those are what we usually call bugs! ;) > > At least I'm glad they didn't decide to release the update on a friday. > > On Thu, Oct 29, 2015 at 4:18 AM, N-Gon

[hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread Daniel Barreiro
So there's a mess in the CSGO_Servers list right now as Valve introduced an update which will be enforcing login tokens and disabling anonymous login. It only applies to CSGO but looking at my account page, all of my old server tokens are gone. Am I just blind or did all tokens get wiped by this?

Re: [hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread Daniel Barreiro
ld tokens, but they aren't > listing on that page or via the web API. > > Sounds like Valve screwed up the backend for this. > > Daniel Barreiro <smelly.feet.you.h...@gmail.com> > Tuesday, October 13, 2015 8:37 PM > So there's a mess in the CSGO_Servers list right now a

Re: [hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread Daniel Barreiro
Ignore that I'm tired and not thinking. Was confusing GC with the Steam login for a minute. Even then it still doesn't show up so yeah On Tue, Oct 13, 2015 at 8:43 PM, Daniel Barreiro < smelly.feet.you.h...@gmail.com> wrote: > The new method doesn't have the separate security key with

Re: [hlds] Test

2015-09-11 Thread Daniel Barreiro
Is this change to help stop the spambots by any chance? On Fri, Sep 11, 2015 at 2:26 PM, Eric Smith wrote: > Testing a mailing list change. No need to reply. Thanks. > > > > -Eric > > > > ___ > To unsubscribe, edit your list

Re: [hlds] Prerelease Update for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch Available

2015-09-10 Thread Daniel Barreiro
Damn, one year later and the update is finally pushed once people actually start abusing the unpatched exploits. Once again proving that sadly the only way to get stuff fixed is to put it into action :( On Thu, Sep 10, 2015 at 9:17 PM, John Schoenick wrote: > We've made

Re: [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Daniel Barreiro
He's demonstrating how it's broken and trying to load the wrong DLL? On Thu, Sep 10, 2015 at 5:52 PM, Weasels Lair wrote: > Wait. Why did that screencap mention CS:GO instead of TF2? > > ___ > To unsubscribe, edit your list

Re: [hlds] Mandatory TF2 update coming

2015-02-18 Thread Daniel Barreiro
Silly spy. Valve employees have a mandatory word filter which blocks them from loading any pages that have that word on it. Now we'll never know On Wed, Feb 18, 2015 at 5:17 PM, Agent Spy agentspy1...@gmail.com wrote: Half-life 3 promo items added to TF2. On Wed, Feb 18, 2015 at 5:13 PM,

Re: [hlds] Rethinking the community quickplay ban

2015-02-11 Thread Daniel Barreiro
There's a disable button for that verification system. You just become responsible if you get your stuff stolen. And, correct me if I'm wrong, but doesn't the verification only apply to trade offers, not actual trades? Robert, the group history still exists to admins of the group. In terms of

Re: [hlds] Mandatory TF2 update coming

2015-02-11 Thread Daniel Barreiro
- 232250 https://steamdb.info/depot/232250/*/maxsize:* 5693179402 *(5.30 GB)* › 5645067587 *(5.26 GB)* *(diff = -45.88 MB)* *hurr* On Wed, Feb 11, 2015 at 7:08 PM, kletch1333 . keyboard1...@gmail.com wrote: Thanks Eric On Thu, Feb 12, 2015 at 10:59 AM, Daniel Barreiro

Re: [hlds] Mandatory TF2 update coming

2015-02-11 Thread Daniel Barreiro
Thanks Eric On Wed, Feb 11, 2015 at 6:57 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for Team Fortress 2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Rethinking the community quickplay ban

2015-02-10 Thread Daniel Barreiro
In terms of the addons, The way the client addons check works is it'll only load signed engine addons. If a plugin has been signed by Valve, it can be loaded with secure. Otherwise, you can only load addons with -insecure. This is for addons. One option would be to disable addons by default, and

Re: [hlds] Rethinking the community quickplay ban

2015-02-10 Thread Daniel Barreiro
You guys complained that servers broke quickplay rules. Valve put measures in place to prevent this from affecting a client's experience and then you complain that you don't get any traffic because Valve takes it all. You guys didn't care about the fact that servers were breaking the rules. You

Re: [hlds] Rethinking the community quickplay ban

2015-02-10 Thread Daniel Barreiro
http://i.imgur.com/ZPiMPA2.png I wouldn't consider this phased out especially since they use community groups whenever a new beta feature launches http://steamcommunity.com/groups/steamuniverse http://steamcommunity.com/groups/steammusic http://steamcommunity.com/groups/SteamClientBeta

Re: [hlds] Steam Master Servers Major Issue

2014-12-16 Thread Daniel Barreiro
Bumping this over to the CSGO mailing list as well, as many CSGO hosts aren't in the general HLDS list. As this affects CSGO the most, I feel it should be over there as well. -Daniel On Mon, Dec 15, 2014 at 4:28 PM, Gamemann gamem...@gflclan.com wrote: Dear Valve and others, I want to talk about

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread Daniel Barreiro
- Fixed maps not loading correctly in the SFM tool SFMers over in Open Source Filmmaker are a bit confused. Why is this in a TF2 update log and what is it referring to? On Tue Nov 04 2014 at 6:09:09 PM Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Daniel Barreiro
Quickplay isn't logging in for me. On Thu, Oct 30, 2014 at 9:44 PM, Chris Oryschak ch...@oryschak.com wrote: I'm crashing.. anyone else? Linux here. On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Daniel Barreiro
Getting this account : not logged in (No account specified) Haven't touched anything but it was working pre-update On Thu, Oct 30, 2014 at 9:45 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Quickplay isn't logging in for me. On Thu, Oct 30, 2014 at 9:44 PM, Chris Oryschak ch

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Daniel Barreiro
Didn't have sourcemod enabled. Changing tf_mm_servermode to 1 and back to 0 fixed it. On Thu, Oct 30, 2014 at 9:49 PM, Paul ubyu@gmail.com wrote: Sourcemod's effecting Quickplay authentication? On 31 October 2014 01:46, Alexander Kolev sashko...@gmail.com wrote: Windows servers crashing

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Daniel Barreiro
Scratch that. tf_mm_servermode = 0 game notify - Activates / deactivates Lobby-based hosting mode. 0 = not active 1 = Put in quickplay pool (based on current map) 2 = Put in MvM pool. (Lobby will control current map) 3 = Put in Ladder pool. (Lobby will control current map) Appears

Re: [hlds] Mandatory TF2 update coming

2014-10-01 Thread Daniel Barreiro
libdl-2.15.so f76ff000-f770 rw-p 3000 08:01 522258 /lib32/ libdl-2.15.so f770-f7729000 r-xp 08:01 522254 /lib32/ libm-2.15.so f7729000-f772a000 r--p 00028000 08:01 522254 /lib32/ libm-2.15.so f772a000-f772b000 rw-p 00029000 08:01 522254 /lib32/ libm-2.15.so f772b000-f772d000

Re: [hlds] Mandatory TF2 update coming

2014-10-01 Thread Daniel Barreiro
Any chance we could see the Saxxies made strange professional killstreak like the Golden Pan is? On Wed, Oct 1, 2014 at 6:24 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: libdl-2.15.so f76ff000-f770 rw-p 3000 08:01 522258 /lib32/ libdl-2.15.so f770-f7729000 r-xp

Re: [hlds] Mandatory TF2 update coming

2014-09-15 Thread Daniel Barreiro
Can't wait! Thanks Eric. On Mon, Sep 15, 2014 at 7:19 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Mandatory TF2 update released

2014-08-21 Thread Daniel Barreiro
Appears so. # 2 Norry [U:1:47713375] 00:07 210 active loopback Original SteamID: STEAM_0:1:23856687 On Thu, Aug 21, 2014 at 6:35 PM, big john brewskii...@gmail.com wrote: Wait what they changed the steam id format On Aug 21, 2014 6:31 PM, A Fearts

Re: [hlds] Mandatory TF2 update coming

2014-06-10 Thread Daniel Barreiro
A full hour? Could this mean something big is happening? On Tue, Jun 10, 2014 at 5:46 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your

Re: [hlds] Mandatory TF2 update released

2014-06-10 Thread Daniel Barreiro
ggnore On Tue, Jun 10, 2014 at 7:23 PM, Andy B andyg...@gmail.com wrote: ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Can we have a Quickplay Status report, please? 2

2014-06-03 Thread Daniel Barreiro
Are you saying they fixed it? On Tue, Jun 3, 2014 at 12:59 PM, ics i...@ics-base.net wrote: Did someone at Valve did something other than changing the setting from official to community, after reading our messages because vs the past 3 months, i have now 300% increase on players and if this

Re: [hlds] Mandatory Team Fortress 2 update coming

2014-05-19 Thread Daniel Barreiro
4/18/13 Wow thanks! On Mon, May 19, 2014 at 6:16 PM, Andy B andyg...@gmail.com wrote: . On Thu, Apr 18, 2013 at 8:59 PM, Eric Smith er...@valvesoftware.comwrote: We're working on a mandatory update for Team Fortress 2. We should have it ready soon. This is NOT the SteamPipe update.

Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon

2014-04-25 Thread Daniel Barreiro
://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds Daniel Barreiro smelly.feet.you.h...@gmail.com Thursday, April 24, 2014 10:58 PM I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb

Re: [hlds] Client updates released for TF2, CS:S, DoD:S, and HL2:DM

2014-04-25 Thread Daniel Barreiro
Thanks Eric On Fri, Apr 25, 2014 at 5:45 PM, Eric Smith er...@valvesoftware.com wrote: We've released client updates for TF2, CS:S, DoD:S, and HL2:DM that should fix the decompression problems clients are having with large .bsp files being downloaded from servers. -Eric

Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon

2014-04-24 Thread Daniel Barreiro
I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is

Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon

2014-04-24 Thread Daniel Barreiro
...@gmail.com wrote: So pretty much any map over 64MB, compressed or not, isn't downloading anymore. I don't know what type of fix broke this functionality but being able to download a map bigger then 64MB is important imo. Daniel Barreiro smelly.feet.you.h...@gmail.com Thursday, April 24, 2014

Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon

2014-04-24 Thread Daniel Barreiro
the special custom maps they run. *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Daniel Barreiro *Sent:* Thursday, April 24, 2014 8:08 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] [hlds_announce

Re: [hlds] [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon

2014-04-24 Thread Daniel Barreiro
/2014 10:58 PM, Daniel Barreiro wrote: I reported it to Eric. It's an issue with how they fixed the decompressed file size check. A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen

Re: [hlds] Garry's Mod server admins: be alert to a Lua rcon exploit currently making the rounds

2014-04-18 Thread Daniel Barreiro
fix it vinh On Fri, Apr 18, 2014 at 11:24 PM, Nomaan Ahmad n0man@gmail.com wrote: *cough* *cough* On 19 April 2014 04:11, wickedplayer494 wickedplayer...@gmail.com wrote: http://facepunch.com/showthread.php?t=1386818 If your clients are complaining about *cough* spam or similar

Re: [hlds] Mandatory TF2 update coming

2013-12-18 Thread Daniel Barreiro
Thanks Eric. On Wed, Dec 18, 2013 at 6:44 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for TF2. We should have it ready soon. This is not the Smissmas update yet. The planned updates for CS:S, DoD:S, and HL2:DM have been delayed until early January.

Re: [hlds] Coming soon: changes to TF HTML MOTD support

2013-11-07 Thread Daniel Barreiro
Wahh! I don't want these servers to hijack quickplay traffic to run ads! Valve do something! *update comes* Wahhh! Valve implemented a fix for the problem! I don't care I want my HTML mods back on quickplay clients! Seriously guys, you bitch for them to change it, and then bitch when they

Re: [hlds] Coming soon: changes to TF HTML MOTD support

2013-11-07 Thread Daniel Barreiro
and make it so you can only open a MOTD window for quickplay players once and that's it? No more after that, visible or invisible. On Thu, Nov 7, 2013 at 11:50 AM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Wahh! I don't want these servers to hijack quickplay traffic to run ads! Valve

Re: [hlds] [hlds_linux] Is sv_tags event247 broken after the update?

2013-10-31 Thread Daniel Barreiro
...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro Sent: Thursday, October 31, 2013 10:13 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Is sv_tags event247 broken after the update? Never run any bots, all of my servers were

Re: [hlds] Fake Client Fool

2013-05-30 Thread Daniel Barreiro
Gametracker is also reporting them out of 255 players http://www.gametracker.com/server_info/198.245.72.114:27210/ On Thu, May 30, 2013 at 8:32 PM, Elite Elite elitemojo...@yahoo.com wrote: Dear Fletcher Dunn, ElitePowered is at it again. Currently they are running fake clients on 4 servers:

Re: [hlds] Mandatory update to TF2 SteamPipe beta released

2013-04-25 Thread Daniel Barreiro
Works fine for me On Thu, Apr 25, 2013 at 4:50 PM, Ryan Stecker voidedwea...@gmail.comwrote: For updated gamedata that's compatible with steampipe, see: https://github.com/RavuAlHemio/sourcemod-beta-gamedata It's an unofficial repo, so your mileage may vary, but I've had reports from

Re: [hlds] [hlds_linux] FPS issues on Steampipe

2013-04-25 Thread Daniel Barreiro
into the engine, as you're seeing it as well with TF2 (well, I'm assuming you're talking about TF2). Thanks, Kyle. On Thu, Apr 25, 2013 at 3:43 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Is anyone else FPS issues with steampipe servers? I had one that ran at 66.67

Re: [hlds] [hlds_linux] FPS issues on Steampipe

2013-04-25 Thread Daniel Barreiro
Barreiro Sent: Thursday, April 25, 2013 5:06 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] FPS issues on Steampipe I should probably note I was using bots as the fps only drops once I hit 10+ players On Thu, Apr 25, 2013 at 8:04 PM, Daniel Barreiro

Re: [hlds] [hlds_linux] FPS issues on Steampipe

2013-04-25 Thread Daniel Barreiro
http://pastebin.com/zXu1F0mA Here's a new vprof log On Thu, Apr 25, 2013 at 8:38 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Well I just noticed that for some reason the server had 7 instances of steamcmd running all using up resources The FPS still isn't super stable

Re: [hlds] Mandatory update released for TF2 SteamPipe beta; now interoperable with regular game

2013-04-24 Thread Daniel Barreiro
Same about the non-steampipe clients crashing On Wed, Apr 24, 2013 at 5:39 PM, big john brewskii...@gmail.com wrote: Some non steam pipe clients are crashing on connect to my steam pipe server. On Apr 24, 2013 4:23 PM, Mike Vail supp...@boomgaming.net wrote: Excellent Fletcher! Thank you.

Re: [hlds] Mandatory Team Fortress 2 update released

2013-04-23 Thread Daniel Barreiro
Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for

Re: [hlds] hlds Digest, Vol 25, Issue 78

2013-04-23 Thread Daniel Barreiro
, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote

Re: [hlds] Mandatory Team Fortress 2 update released

2013-04-23 Thread Daniel Barreiro
console or in log files. ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Daniel Barreiro *Sent:* Wednesday, April 24, 2013 1:20 AM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory Team

Re: [hlds] Mandatory Team Fortress 2 update released

2013-04-23 Thread Daniel Barreiro
Are you sure they aren't Metamod plugins and are server addons? On Tue, Apr 23, 2013 at 6:41 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: That sounds bad. On Tue, Apr 23, 2013 at 6:40 PM, Invalid Protocol invalidprotocolvers...@gmail.com wrote: I don’t think is Metamod

Re: [hlds] Mandatory Team Fortress 2 update released

2013-04-18 Thread Daniel Barreiro
Would it be possible to make it so servers can force clients to use the world model (mainly for custom gamemodes) Thanks -Daniel On Thu, Apr 18, 2013 at 4:16 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are

Re: [hlds] SteamPipe is coming. Download the TF beta

2013-02-19 Thread Daniel Barreiro
http://puu.sh/25p5f k valve On Tue, Feb 19, 2013 at 10:16 PM, List User l...@redspeedservers.comwrote: Fletcher, can you get CSS Beta moved over to steampipe as well? Thanks! On 2/19/2013 10:15 PM, Nicholas Hastings wrote: I stand corrected. The new addons filesystem mapping is

Re: [hlds] Optional Team Fortress 2 update coming

2012-10-27 Thread Daniel Barreiro
Any chance you could make it so we could force the zombie skins with plugins? On Sat, Oct 27, 2012 at 6:05 PM, Eric Smith er...@valvesoftware.com wrote: We're working on an optional update for TF2 that addresses some issues introduced during yesterday's update. We should have it ready soon.

Re: [hlds] Quickplay settings for TF2 Halloween

2012-10-26 Thread Daniel Barreiro
I wish they had at least activated halloween mode last night or even right now to keep us busy while we wait for the update. On Fri, Oct 26, 2012 at 5:31 PM, Brian Cagle brian...@msn.com wrote: Few hours? Damn From: fletch...@valvesoftware.com To: hlds@list.valvesoftware.com;

Re: [hlds] Mandatory Team Fortress 2 update coming

2012-10-09 Thread Daniel Barreiro
Thanks for the notification Eric. On Tue, Oct 9, 2012 at 5:12 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view

[hlds] Steam ID Ticket is Invalid

2012-10-09 Thread Daniel Barreiro
Ever since today's update, players keep getting kicked with an invalid SteamID error. Is anyone else experiencing this problem? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Steam ID Ticket is Invalid

2012-10-09 Thread Daniel Barreiro
That's true. Probably has something to do with that. On Tue, Oct 9, 2012 at 7:38 PM, wickedplayer494 . wickedplayer...@gmail.com wrote: Do be aware that Steam's going under maintenance right now. On Tue, Oct 9, 2012 at 6:35 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Ever

Re: [hlds] [hlds_announce] Mandatory Team Fortress 2 update coming

2012-10-09 Thread Daniel Barreiro
Some custom models work for me. For example: gentlespy works fine but CBS is invisible. On Tue, Oct 9, 2012 at 8:32 PM, Ross Bemrose rbemr...@gmail.com wrote: I've been hearing that today's update has completely broken custom models in TF2, causing the following error: MDLCache: Failed load

Re: [hlds] [hlds_announce] Mandatory Team Fortress 2 update coming

2012-10-09 Thread Daniel Barreiro
Whoops, I meant femspy, not gentlespy. Wheatley also works. I think it's a model by model bug. On Tue, Oct 9, 2012 at 8:32 PM, Ross Bemrose rbemr...@gmail.com wrote: I've been hearing that today's update has completely broken custom models in TF2, causing the following error: MDLCache:

Re: [hlds] Another mandatory TF update coming in an hour or so

2012-09-21 Thread Daniel Barreiro
My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving

Re: [hlds] Another mandatory TF update coming in an hour or so

2012-09-21 Thread Daniel Barreiro
Looking at the logs, everything happened in a very short amount of time, so I'm guessing it's quickplay. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all

Re: [hlds] Another mandatory TF update coming in an hour or so

2012-09-21 Thread Daniel Barreiro
Yeah, the server's beta quickplay. On Fri, Sep 21, 2012 at 7:18 PM, 1nsane 1nsane...@gmail.com wrote: Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro

Re: [hlds] Another mandatory TF update coming in an hour or so

2012-09-21 Thread Daniel Barreiro
TF update coming in an hour or so* *** ** ** Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server

Re: [hlds] Drop in users

2012-09-13 Thread Daniel Barreiro
I have. On Thu, Sep 13, 2012 at 4:38 AM, AeroliteGaming.com ad...@aerolitegaming.co.uk wrote: Anyone noticed a significant drop in TF2 users recently? Especially through quickplay __**_ To unsubscribe, edit your list preferences, or view the

Re: [hlds] Drop in users

2012-09-13 Thread Daniel Barreiro
=440from=134558640to=End+Time 2012/9/13 Daniel Barreiro smelly.feet.you.h...@gmail.com I have. On Thu, Sep 13, 2012 at 4:38 AM, AeroliteGaming.com ad...@aerolitegaming.co.uk wrote: Anyone noticed a significant drop in TF2 users recently? Especially through quickplay

Re: [hlds] Drop in users

2012-09-13 Thread Daniel Barreiro
wrong in the system itself. Summer, SD gamemode and MvM just boosted playercounts up and so will halloween too. -ics 13.9.2012 18:50, Daniel Barreiro kirjoitti: My gamemode server has been dead since around last week. My Deathrun server populates after school hours, FF2 is dead, Mario Kart

[hlds] Everyone disconnected on connection to the steam servers.

2012-09-10 Thread Daniel Barreiro
I've been having a problem lately. A few weeks ago I put up a Gamemode server on my linux server. Most gamemodes crashed and burned so I just moved it to windows. I transformed the linux one into a MvM server. Originally, I forgot to change the account ID (both had the same one), but the

Re: [hlds] Everyone disconnected on connection to the steam servers.

2012-09-10 Thread Daniel Barreiro
The old ID is not in any of the MvM server files by the way. On Mon, Sep 10, 2012 at 8:40 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: I've been having a problem lately. A few weeks ago I put up a Gamemode server on my linux server. Most gamemodes crashed and burned so I just

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-09-06 Thread Daniel Barreiro
The performance improvements include causing everyone on all my servers who rarely lag, to have lag spikes every 5 minutes. On Thu, Sep 6, 2012 at 6:37 PM, Bruno Garcia garcia.bru...@gmail.comwrote: What do the Performance improvements include? On Thu, Sep 6, 2012 at 7:33 PM, Todd Pettit

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-09-06 Thread Daniel Barreiro
I wasn't having lag problems before this update. On Thu, Sep 6, 2012 at 7:50 PM, Cameron Munroe cmun...@cameronmunroe.comwrote: At least now Its only every 5 minutes instead of all the time. Sent from my android device. -Original Message- From: Daniel Barreiro smelly.feet.you.h

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-09-06 Thread Daniel Barreiro
? The whole server or individual players at a time? On 06.09.2012 16:46, Daniel Barreiro wrote: The performance improvements include causing everyone on all my servers who rarely lag, to have lag spikes every 5 minutes. On Thu, Sep 6, 2012 at 6:37 PM, Bruno Garcia garcia.bru...@gmail.com [17

Re: [hlds] Mandatory TF2 update released

2012-08-23 Thread Daniel Barreiro
Thanks Eric. On Thu, Aug 23, 2012 at 8:59 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update to TF2. The notes for the update are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Added a new command kickall which kicks

Re: [hlds] CS:GO sv_downloadurl issue:

2012-08-21 Thread Daniel Barreiro
When I click on those they 404 On Tue, Aug 21, 2012 at 2:54 PM, Jack M. catastropheproductions...@gmail.com wrote: So I have this set up for my gamemodes_server.text file for custom maps. de_junkyard_beta06 { nameID #SFUI_Map_de_junkyard_beta06 name de_junkyard_beta06 minplayers 10

Re: [hlds] Mandatory TF2 update coming later today

2012-08-20 Thread Daniel Barreiro
THANK YOU On Mon, Aug 20, 2012 at 8:18 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: We’re preparing an update that addresses the most important problems people are experiencing: ** ** **· **String table overflow **· **Player counts in the server browser

Re: [hlds] [hlds_linux] Mandatory TF2 update coming later today

2012-08-20 Thread Daniel Barreiro
All right, thanks. On Mon, Aug 20, 2012 at 8:25 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: The sounds will only be cached if the server is running an MvM map. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:

Re: [hlds] Mandatory TF2 update coming later TOMORROW

2012-08-20 Thread Daniel Barreiro
At least they found the bug instead of releasing it with the bug. On Mon, Aug 20, 2012 at 10:19 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: We found a problem that will prevent us from releasing this update tonight. ** ** We should have it ready first thing tomorrow.

Re: [hlds] Tying IP to hostname.

2012-08-19 Thread Daniel Barreiro
Sorry. My issue seems to have been that the subdomain was 5.nlrgaming.net I changed it to nlr5.nlrgaming.net and it works perfectly. On Sun, Aug 19, 2012 at 8:44 PM, Essay Tew Phaun sc2p...@gmail.com wrote: No one will ever have the same issue so it was a good idea not to include the

Re: [hlds] Tying IP to hostname.

2012-08-19 Thread Daniel Barreiro
you got the message, PLEASE INCLUDE SOLUTIONS TO PROBLEMS IN RESPONSES BECAUSE IT HELPS OTHER PEOPLE BECAUSE WE ARE NOT MIND READERS AND CANNOT READ YOUR MIND AS A RESULT. Is that sufficiently clear? - Original Message - From: Daniel Barreiro smelly.feet.you.h...@gmail.com Date

Re: [hlds] Tying IP to hostname.

2012-08-19 Thread Daniel Barreiro
://tools.ietf.org/html/rfc1123. What DNS software are you using on the authoritative server for .nlrgaming.net? -- Jenner On Sun, Aug 19, 2012 at 5:45 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Sorry. My issue seems to have been that the subdomain was 5.nlrgaming.net I

Re: [hlds] Clients getting Netchannel: failed reading message net_SetConVar from ip address

2012-08-18 Thread Daniel Barreiro
I haven't gotten any complaints, but it would explain why all my servers that have been full constantly are empty. On Sat, Aug 18, 2012 at 10:21 AM, Essay Tew Phaun sc2p...@gmail.com wrote: Getting it as well. I and several other members can't even connect to our own servers. Hopefully we don't

Re: [hlds] Mandatory TF2 update released

2012-08-17 Thread Daniel Barreiro
I keep getting a disconnected error and then it closes. On Fri, Aug 17, 2012 at 6:42 PM, Timothy Sadleir tsadl...@gmail.com wrote: I've never seen it before the last update. Weird... On Fri, Aug 17, 2012 at 3:41 PM, Ryan Stecker voidedwea...@gmail.com wrote: What you're seeing is

Re: [hlds] Mvm Bug

2012-08-16 Thread Daniel Barreiro
The first bug E. Olsen had happened to me as well until I restarted the server, even after unlocking it On Thu, Aug 16, 2012 at 9:10 AM, Damon Reece deman.r...@gmail.com wrote: kick username -Damon The speed of light sucks. -John D. Carmack On Thu, Aug 16, 2012 at 8:24 PM, Flubber

Re: [hlds] TF MvM hosting questions

2012-08-15 Thread Daniel Barreiro
Did they tell you if they expect extensions to fully break or just need gamedata updates? On Wed, Aug 15, 2012 at 5:37 PM, Doctor McKay li...@doctormckay.com wrote: The SM devs have told me that the required SM update will be ready before the actual game update. Watch the SM waterfall page

Re: [hlds] Mann Co Servers?

2012-08-15 Thread Daniel Barreiro
The servers that require tickets to play on. On Wed, Aug 15, 2012 at 7:29 PM, Cameron Munroe cmun...@cameronmunroe.com wrote: Ughh? What? On 8/15/2012 4:29 PM, T Marler wrote: What is this? VALVe only servers, or ones that qualify for match making? D:

Re: [hlds] Mann Co Servers?

2012-08-15 Thread Daniel Barreiro
I don't get why any admin would want to host a server that players have to pay to play on. Someone might figure out how to make a plugin to bypass it but Valve will probably patch that quickly. On Wed, Aug 15, 2012 at 7:40 PM, Russell Smith ve...@tinylittlerobots.us wrote: If it turns out

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-08-15 Thread Daniel Barreiro
Same On Wed, Aug 15, 2012 at 9:31 PM, Damir Butmir d4m1...@hotmail.com wrote: Is the update failing for anyone else? Looks like th update servers are crashing under load...Neither my client or server will update as the Valve update servers keep going down From: er...@valvesoftware.com

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-08-15 Thread Daniel Barreiro
I'm playing coaltown, and when the tank comes and drops its bomc, nothing happens and the bots can't get in to drop their bombs. On Wed, Aug 15, 2012 at 9:51 PM, Danh Pham danhpham...@gmail.com wrote: Though, I do respect valve for it's commitment to it's fan base. On Wed, Aug 15, 2012 at

Re: [hlds] TF MvM hosting questions

2012-08-15 Thread Daniel Barreiro
I saw a post on the forum that said the first build failed and they had to rebuild it. On Wed, Aug 15, 2012 at 10:43 PM, DontWannaName! ad...@topnotchclan.com wrote: The Windows build is taking a lot longer than an hour. Is there any news on it? On Wed, Aug 15, 2012 at 4:58 PM, Lucio Botello

[hlds] Mvm Bug

2012-08-15 Thread Daniel Barreiro
I just unlocked my server and it suddenly got 32 real clients all player ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Mvm Bug

2012-08-15 Thread Daniel Barreiro
Whoops. There were 4 players and when I unlocked it 28 joined within 5 seconds On Wednesday, August 15, 2012, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: I just unlocked my server and it suddenly got 32 real clients all player

Re: [hlds] Mvm Bug

2012-08-15 Thread Daniel Barreiro
Scratch that. The bug resolved itself. It kicked the players when the round started. On Wed, Aug 15, 2012 at 11:05 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Whoops. There were 4 players and when I unlocked it 28 joined within 5 seconds On Wednesday, August 15, 2012, Daniel

Re: [hlds] Server Delisting, does it need some changes?

2012-08-11 Thread Daniel Barreiro
How about this: we all go on a reporting spree of the abusive clans. On Sat, Aug 11, 2012 at 1:55 PM, Cameron Munroe cmun...@cameronmunroe.com wrote: Once again this conversation hits a wall, no one will talk and then we get to revisit it in a week. Why don't we just hash through and finally

Re: [hlds] Server Delisting, does it need some changes?

2012-08-10 Thread Daniel Barreiro
I personally like all three of these ideas. On Fri, Aug 10, 2012 at 5:18 PM, Sampson Rogers kritskring...@gmail.comwrote: It seems that some servers that have been delisted are able to somewhat sustain active servers by tricking their current community members and those who have favorited

Re: [hlds] Server Delisting, does it need some changes?

2012-08-10 Thread Daniel Barreiro
I personally have no problems with ads. The ads are the only reason my community has stayed alive. I know nothing about the current method of fake players, but maybe just not allow servers that have bots on them in quickplay (this would only work for servers that make bots appear as players

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