[hlds] Team Fortress 2 update released

2019-03-26 Thread Eric Smith
We've released an update for TF2. The notes for the update are below. The new version number is 5012269. Thanks. -Eric -- - Fixed the Exorcism effect not working for Wrangler kills - Fixed a rare case where players could appear to be in a match they could neit

Re: [hlds] Team Fortress 2 Update Released

2011-11-05 Thread 1nsane
Seems the "account : logged in" status doesn't change. I tried to include the same account/identity information on a second server and both servers said logged in. Anyone else experienced this? On Thu, Nov 3, 2011 at 9:52 AM, Chet Michals wrote: > Is the Robot Taunt supposed to override the Equ

Re: [hlds] Team Fortress 2 Update Released

2011-11-03 Thread Chet Michals
Is the Robot Taunt supposed to override the Equalizer Taunt? On Thu, Nov 3, 2011 at 3:43 AM, John wrote: > On 11/2/2011 3:34 PM, Tony Paloma wrote: > > Required updates for Team Fortress 2 are now available. The specific > changes include: > > ** ** > > Source Engine Changes (CS:S, DoD:S,

Re: [hlds] Team Fortress 2 Update Released

2011-11-03 Thread Kyle Sanderson
; ** ** > > *From:* hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@list.valvesoftware.com] *On Behalf Of *John > *Sent:* Thursday, 3 November 2011 5:43 PM > *To:* hlds@list.valvesoftware.com > *Subject:* Re: [hlds] Team Fortress 2 Update Released > > ** ** &g

Re: [hlds] Team Fortress 2 Update Released

2011-11-03 Thread Ant
I was also wondering about the CSS side as it was mentioned in the initial notice. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Sent: Thursday, 3 November 2011 5:43 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress

Re: [hlds] Team Fortress 2 Update Released

2011-11-03 Thread John
On 11/2/2011 3:34 PM, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortres

Re: [hlds] Team Fortress 2 Update Released

2011-11-02 Thread Dominik Friedrichs
Now the _registered tag is only added after the first mapchange. On 2011/11/02 23:34, Tony Paloma wrote: Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - F

Re: [hlds] Team Fortress 2 Update Released

2011-11-02 Thread Fletcher Dunn
:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent: Wednesday, November 02, 2011 3:35 PM To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 ar

[hlds] Team Fortress 2 Update Released

2011-11-02 Thread Tony Paloma
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Output of status command now includes public IP - Fixed playback for pre-Halloween demo recordings Team Fortress 2 - Output of status command not inclu

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Cc2iscooL
; From: hlds-boun...@list.valvesoftware.com [ > hlds-boun...@list.valvesoftware.com] on behalf of Jon Lippincott [ > j...@valvesoftware.com] > Sent: Friday, October 28, 2011 5:27 PM > To: Half-Life dedicated Linux server mailing list; Half-Life dedicated > Win32 server mailing list;

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Fletcher Dunn
alf of Jon Lippincott [j...@valvesoftware.com] Sent: Friday, October 28, 2011 5:27 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released An optional update for Te

[hlds] Team Fortress 2 Update Released

2011-10-28 Thread Jon Lippincott
An optional update for Team Fortress 2 is now available. The specific changes include: - Fixed the randommap command not working when used on the command line - Fixed a client crash that could occur while loading the map if MONOCULUS! is killed or stunned -Jon __

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread 1nsane
gt; >>>> How does it work? Do you penalize the server after xxx reports or do you >>>> check each reported server manually to avoid abusing this report tool? >>>> >>>> >>>> >>>> -Ursprüngliche Nachricht- From: Jas

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Claudio Beretta
u penalize the server after xxx reports or do you >>> check each reported server manually to avoid abusing this report tool? >>> >>> >>> >>> -Ursprüngliche Nachricht- From: Jason Ruymen >>> Sent: Friday, October 28, 2011 9:23 AM

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread E. Olsen
t;> check each reported server manually to avoid abusing this report tool? >>> >>> >>> >>> -----Ursprüngliche Nachricht----- From: Jason Ruymen >>> Sent: Friday, October 28, 2011 9:23 AM >>> To: 'hlds_linux@list.**valvesoftware.com' >&

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Emil Larsson
- From: Jason Ruymen >> Sent: Friday, October 28, 2011 9:23 AM >> To: 'hlds_linux@list.**valvesoftware.com' >> ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_announce@list.* >> *valvesoftware.com ' >> >> Subject: [hlds] Team F

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Drogen Viech
s report tool? >> >> >> >> -Ursprüngliche Nachricht- From: Jason Ruymen >> Sent: Friday, October 28, 2011 9:23 AM >> To: 'hlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 >> server mailing list' ; 'hld

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Jason
t.**valvesoftware.com' > ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_announce@list.** > valvesoftware.com ' > > Subject: [hlds] Team Fortress 2 Update Released > > Required updates for Team Fortress 2 are now available. The specific > changes include:

Re: [hlds] Team Fortress 2 Update Released

2011-10-28 Thread Kyle Sanderson
ourcemod wouldn't it? > > > > *From:* hlds-boun...@list.valvesoftware.com [ > mailto:hlds-boun...@list.valvesoftware.com] > *On Behalf Of *DontWannaName! > *Sent:* Friday, 28 October 2011 1:25 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:*

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Spencer 'Voogru' MacDonald
e an issue to take up with sourcemod wouldn't it? *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread James Botting
ke up with sourcemod wouldn't it? *From:* hlds-boun...@list.valvesoftware.com [ mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Spencer 'Voogru' MacDonald
tWannaName! *Sent:* Friday, 28 October 2011 1:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released I am getting... L 10/27/2011 - 19:34:51: [TF2] GetHoliday detour failed L 10/27/2011 - 19:34:51: [TF2] Sigscan for GetHoliday failed - Disabl

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread 1nsane
From:* hlds-boun...@list.valvesoftware.com [mailto: >> hlds-boun...@list.valvesoftware.com] *On Behalf Of *DontWannaName! >> *Sent:* Friday, 28 October 2011 1:25 PM >> *To:* Half-Life dedicated Win32 server mailing list >> *Subject:* Re: [hlds] Team Fortress 2 Update Released

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread pilger
gt; >> Sender: hlds-boun...@list.valvesoftware.com > >> Date: Fri, 28 Oct 2011 01:23:47 > >> To: > >> 'hlds_li...@list.valvesoftware.com'; > >> 'Half-Life dedicated Win32 server mailing > >> list'; > >> 'hlds_annou..

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Ant
Ruymen >> Sender: hlds-boun...@list.valvesoftware.com >> Date: Fri, 28 Oct 2011 01:23:47 >> To: >> 'hlds_li...@list.valvesoftware.com'; >> 'Half-Life dedicated Win32 server mailing >> list'; >> 'hlds_annou...@list.valvesoftware.

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread DontWannaName!
lvesoftware.com >> >> Date: Fri, 28 Oct 2011 01:23:47 >> >> To: >> >> 'hlds_li...@list.valvesoftware.com'> >; >> >> 'Half-Life dedicated Win32 server mailing >> >> list'; >> >> 'hlds_annou...@list.va

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread RSS List User
ware.com>>; >> 'Half-Life dedicated Win32 server mailing >> list'mailto:hlds@list.valvesoftware.com>>; >> 'hlds_annou...@list.valvesoftware.com <mailto:hlds_annou...@list.valvesoftware.com>'mailto:hlds_annou...@list.valvesoftware.com>>

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Andrew DeMerse
>> From: Jason Ruymen > >> Sender: hlds-boun...@list.valvesoftware.com > >> Date: Fri, 28 Oct 2011 01:23:47 > >> To: > >> 'hlds_li...@list.valvesoftware.com'; > >> 'Half-Life dedicated Win32 server mailing > >> list'; >

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread msleeper
in32 server mailing >> list'; >> 'hlds_annou...@list.valvesoftware.com' >> Reply-To: Half-Life dedicated Win32 server mailing list >>         >> Subject: [hlds] Team Fortress 2 Update Released >> >> Required updates for Team Fortress 2 are now a

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Andrew DeMerse
mailing list'< > hlds@list.valvesoftware.com>; 'hlds_annou...@list.valvesoftware.com'< > hlds_annou...@list.valvesoftware.com> > Reply-To: Half-Life dedicated Win32 server mailing list > > Subject: [hlds] Team Fortress 2 Update Released > > Req

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread formologic23
i, 28 Oct 2011 01:23:47 To: 'hlds_li...@list.valvesoftware.com'; 'Half-Life dedicated Win32 server mailing list'; 'hlds_annou...@list.valvesoftware.com' Reply-To: Half-Life dedicated Win32 server mailing list Subject: [hlds] Team Fortress 2 Update Released R

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread RSS List User
:hlds-boun...@list.valvesoftware.com] *On Behalf Of *pilger *Sent:* 28 October 2011 02:53 *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Team Fortress 2 Update Released The next 5, while we wait for the servers to update, will be of productivity zero. :P On 27 October 2011 23:2

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread gameadmin
list Subject: Re: [hlds] Team Fortress 2 Update Released The next 5, while we wait for the servers to update, will be of productivity zero. :P On 27 October 2011 23:27, Rob Liu wrote: Awesome.. I can go back to work again. the last 5 hours productivity is zero. On Fri, Oct 28, 2011 at 2:

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread pilger
> FINALLY!!! *Dances* >> >> > From: jas...@valvesoftware.com >> > To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; >> hlds_annou...@list.valvesoftware.com >> > Date: Fri, 28 Oct 2011 01:23:47 + >> > Subject: [hlds] Team Fort

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Ronny Schedel
Sent: Friday, October 28, 2011 9:23 AM To: 'hlds_li...@list.valvesoftware.com' ; 'Half-Life dedicated Win32 server mailing list' ; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released Required updates for Team Fortress 2 are now ava

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Rob Liu
.com; > hlds_annou...@list.valvesoftware.com > > Date: Fri, 28 Oct 2011 01:23:47 +0000 > > Subject: [hlds] Team Fortress 2 Update Released > > > > > Required updates for Team Fortress 2 are now available. The specific > changes include: > > > > - Halloween 2011 Event > &

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread RSS List User
Oct 2011 01:23:47 + > Subject: [hlds] Team Fortress 2 Update Released > > Required updates for Team Fortress 2 are now available. The specific changes include: > > - Halloween 2011 Event > - Viaduct has been haunted and is now... Eyeaduct! > - One full multi-piece costu

Re: [hlds] Team Fortress 2 Update Released

2011-10-27 Thread Brian Cagle
FINALLY!!! *Dances* > From: jas...@valvesoftware.com > To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; > hlds_annou...@list.valvesoftware.com > Date: Fri, 28 Oct 2011 01:23:47 + > Subject: [hlds] Team Fortress 2 Update Released > > Required update

[hlds] Team Fortress 2 Update Released

2011-10-27 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: - Halloween 2011 Event - Viaduct has been haunted and is now... Eyeaduct! - One full multi-piece costume set has been added for each class - Random gifts containing costume pieces drop in Eyeaduct on r

[hlds] Team Fortress 2 Update Released

2011-10-25 Thread Tony Paloma
Required updates for Team Fortress 2 are now available. The specific changes include: - Fixed a client crash caused by corrupt particle data - The Professor's Peculiarity can now be used as a crafting ingredient - Football Manager 2012 promo items are now tradable and available for purchase - Ad

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread pilger
r server. >>> >>> ** ** >>> >>> I recommend re-running the update tool if your clients are still crashing >>> when joining a class on your server.**** >>> >>> ** ** >>> >>> ** ** >>> --

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread admin
m] On Behalf Of Jason Sent: Friday, October 21, 2011 2:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Has anyone noticed when starting their servers a lot of messages about specular texture files (or something like that) and some

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread Jason
gt;> >> *From:* **hlds-boun...@list.valvesoftware.com** [mailto:** >> hlds-boun...@list.valvesoftware.com**] *On Behalf Of *pilger >> *Sent:* Thursday, October 20, 2011 9:46 PM >> *To:* **Half-Life dedicated Win32 server mailing list** >> *Subject:* Re: [hlds] Team

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread Eugenio Roman
ailto:** > hlds-boun...@list.valvesoftware.com**] *On Behalf Of *pilger > *Sent:* Thursday, October 20, 2011 9:46 PM > *To:* **Half-Life dedicated Win32 server mailing list** > *Subject:* Re: [hlds] Team Fortress 2 Update Released > > ** ** > > Crashing the same as before. Tw

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Team BOOM!
are.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of pilger Sent: Thursday, October 20, 2011 9:46 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Crashing the same as before. Twice or once a map. That's probably once every 15 m

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread pilger
Crashing the same as before. Twice or once a map. That's probably once every 15 minutes. On 21 October 2011 00:20, Eugenio Roman wrote: > I also keep on crashing. Managed to get past the character selection, but > still, crash a few minutes after. > > > On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Eugenio Roman
I also keep on crashing. Managed to get past the character selection, but still, crash a few minutes after. On Thu, Oct 20, 2011 at 8:17 PM, Rob Liu wrote: > I'm having the same problem too. I crashed the moment I pick a class. > > > On Fri, Oct 21, 2011 at 2:14 PM, Wander wrote: > >> Since th

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Rob Liu
I'm having the same problem too. I crashed the moment I pick a class. On Fri, Oct 21, 2011 at 2:14 PM, Wander wrote: > Since this update I crash as soon as I pick a class, and I'm not the only > one. > > Any chance a fix for this will be released within 1-2 hours? Otherwise > I'm just gonna go

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Ranguvar
Yep, it's extremely widespread. Only workaround is to spam a key so that you pick your class instantly. This has become a bit ridiculous, I'm sorry to say.. On Thu, Oct 20, 2011 at 21:14, Wander wrote: > Since this update I crash as soon as I pick a class, and I'm not the only one. > > Any chance

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Wander
Since this update I crash as soon as I pick a class, and I'm not the only one. Any chance a fix for this will be released within 1-2 hours? Otherwise I'm just gonna go sleep. On Fri, Oct 21, 2011 at 02:41, Eugenio Roman wrote: > Thanks! Will test it very soon! > > On Thu, Oct 20, 2011 at 7:16 P

Re: [hlds] Team Fortress 2 Update Released

2011-10-20 Thread Eugenio Roman
Thanks! Will test it very soon! On Thu, Oct 20, 2011 at 7:16 PM, Tony Paloma wrote: > Required updates for Team Fortress 2 are now available. The specific > changes include: > > - Improvements to client stability related to loading mesh content during > gameplay > - Fixed an engine error that me

[hlds] Team Fortress 2 Update Released

2011-10-20 Thread Tony Paloma
Required updates for Team Fortress 2 are now available. The specific changes include: - Improvements to client stability related to loading mesh content during gameplay - Fixed an engine error that mentioned CL_CallPostDataUpdates - Fixed "Not Usable in Crafting" text not appearing under certai

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Eugenio Roman
e Jones >>>> wrote: >>>> >>>>> I'd assume so. >>>>> >>>>> On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle wrote: >>>>> >>>>>> So is there going to be a Halloween update this year? >>>>>> >>>>>> -Bria

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
> On 19 October 2011 16:09, Richie Jones >>> wrote: >>> >>>> I'd assume so. >>>> >>>> On Wed, Oct 19, 2011 at 2:01 PM, Brian Cagle wrote: >>>> >>>>> So is there going to be a Halloween update this year? >>>

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Cc2iscooL
19, 2011 at 2:01 PM, Brian Cagle wrote: >>> >>>> So is there going to be a Halloween update this year? >>>> >>>> -Brian >>>> >>>> -- >>>> Date: Wed, 19 Oct 2011 13:34:38 -0400 >>>> From: voo...@voogru.com >>&g

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
e: Wed, 19 Oct 2011 13:34:38 -0400 >>> From: voo...@voogru.com >>> To: hlds@list.valvesoftware.com >>> Subject: Re: [hlds] Team Fortress 2 Update Released >>> >>> >>> +1 >>> >>> On 10/19/2011 11:03 AM, Eugenio Roman wrote

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread pilger
le wrote: > >> So is there going to be a Halloween update this year? >> >> -Brian >> >> -- >> Date: Wed, 19 Oct 2011 13:34:38 -0400 >> From: voo...@voogru.com >> To: hlds@list.valvesoftware.com >> Subject: Re: [hl

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Richie Jones
ware.com > Subject: Re: [hlds] Team Fortress 2 Update Released > > > +1 > > On 10/19/2011 11:03 AM, Eugenio Roman wrote: > > Reddit's tf2 couldn't put this simpler > http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ > >

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Jethro Seabridge
o...@voogru.com > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2 Update Released > > > +1 > > On 10/19/2011 11:03 AM, Eugenio Roman wrote: > > Reddit's tf2 couldn't put this simpler > http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_thes

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Brian Cagle
So is there going to be a Halloween update this year? -Brian Date: Wed, 19 Oct 2011 13:34:38 -0400 From: voo...@voogru.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released +1 On 10/19/2011 11:03 AM, Eugenio Roman wrote

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Spencer 'Voogru' MacDonald
+1 On 10/19/2011 11:03 AM, Eugenio Roman wrote: Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger > wrote: Glad to know the update wasn't mean

Re: [hlds] Team Fortress 2 Update Released

2011-10-19 Thread Eugenio Roman
Reddit's tf2 couldn't put this simpler http://www.reddit.com/r/tf2/comments/lh2yu/for_enduring_all_of_these_recent_crashes_i/ On Wed, Oct 19, 2011 at 12:25 AM, pilger wrote: > Glad to know the update wasn't meant to address the client crashes. At > least we know you're working on it and will re

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread pilger
Glad to know the update wasn't meant to address the client crashes. At least we know you're working on it and will release as soon as possible. I'd just ask you to keep in mind what Jason said there. Most of our regular players just don't bother to get the game back running after the third crash a

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jason
Ok, good Henry, as our full server became 1/4 full due to client crashes and it happens in groupsa few at a time.I think it was 7 times for me in 90 minsbut, the server was still up. On Wed, Oct 19, 2011 at 12:39 AM, Henry Goffin wrote: > We are still working on another update for the

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Henry Goffin
We are still working on another update for these crashes. This was primarily server changes to get something stable that clients can connect to as soon as we push another client update. On Oct 18, 2011, at 9:05 PM, "pilger" mailto:pilger...@gmail.com>> wrote: I, personally, crashed twice in ha

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread pilger
I, personally, crashed twice in half an hour. On 19 October 2011 01:41, pilger wrote: > My server seems to stay up and running now, although the clients are still > crashing quite frequently. It's still worse than it was 2 updates ago. > > > On 19 October 2011 01:12, Eric Smith wrote: > >> An o

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread pilger
My server seems to stay up and running now, although the clients are still crashing quite frequently. It's still worse than it was 2 updates ago. On 19 October 2011 01:12, Eric Smith wrote: > An optional update for Team Fortress 2 is now available. Please run > hldsupdatetool to receive the upd

[hlds] Team Fortress 2 Update Released

2011-10-18 Thread Eric Smith
An optional update for Team Fortress 2 is now available.  Please run hldsupdatetool to receive the updates.  The specific changes include: - Fixed a server error about unprecached models - Fixed a problem where the Sniper Rifle wouldn't damage sticky bombs -Eric ___

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread SakeFox
Thanks. Just knowing that it's being worked on is good enough. I should probably resubscribe to the linux mailing list. On 10/18/2011 10:55 PM, Henry Goffin wrote: Hey now, Tony and I are at least 60% likely to be different people. We are rushing another update ASAP. No ETA but we have top men

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jesse Porter
Tony, Hank, Hank, Tony... The important thing is we're talking. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Henry Goffin
Hey now, Tony and I are at least 60% likely to be different people. We are rushing another update ASAP. No ETA but we have top men working on it. Top. Men. On Oct 18, 2011, at 7:52 PM, "Jesse Porter" mailto:reacherg...@gmail.com>> wrote: >From hlds_linux -- this is a message Tony sent out at

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jesse Porter
>From hlds_linux -- this is a message Tony sent out at 8PM mountain. 7:56 PM (55 minutes ago) We figured out what went wrong the last time we pushed the button, and we are planning on pushing the button again very soon. Hang on. - Show quoted text - On Tue, Oct 18, 2011 at 8:49 PM, SakeFox wrote

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread SakeFox
Can we get any kind of acknowledgement of this from valve? kind sucks just sitting here with people wanting to play and servers that don't stay up On 10/18/2011 10:05 PM, Eugenio Roman wrote: My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with lo

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Eugenio Roman
My client just crashed =( Not doing much, just had respawn. An yeah, Ive been having problems with load outs, it takes a while to put the items on. On Tue, Oct 18, 2011 at 9:00 PM, Jason wrote: > I can confirm this is occuring on all 5 of our servers as well... > server crashes (6 in the la

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread pilger
"Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc" Same thing here. This time all the servers are down. Ack. :( On 19 October 2011 00:00, Jason wrote: > I can confirm this is occuring on all 5 of our servers as well... > server crashes (6 in the

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jason
I can confirm this is occuring on all 5 of our servers as well... server crashes (6 in the last hour) On Tue, Oct 18, 2011 at 9:45 PM, Rob Liu wrote: > Just updated my server. and now server will crash whenever someone join > wearing hats + 2 misc > > On Wed, Oct 19, 2011 at 1:44 PM, Tony P

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Rob Liu
Just updated my server. and now server will crash whenever someone join wearing hats + 2 misc On Wed, Oct 19, 2011 at 1:44 PM, Tony Paloma wrote: > An optional update for Team Fortress 2 is now available. Please run > hldsupdatetool to receive the updates. The specific changes include: > >

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jason
And the majority of folks I speak to they cannot get onto steam and/or get their loadouts..what's going on? Another update or issues after this update again? On Tue, Oct 18, 2011 at 8:52 PM, SakeFox wrote: > getting mass amounts of crashes related to .mdl files. did a verify_all > and gett

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread SakeFox
getting mass amounts of crashes related to .mdl files. did a verify_all and getting to be a real problem. if you want dumps just let me know. have 3 and counting. Sys_Error( 411/ - tf_wearable: UTIL_SetModel: not precached: models/player/items/spy/spy_ellis.mdl ) ys_Error( 1029/ - tf_wearabl

[hlds] Team Fortress 2 Update Released

2011-10-18 Thread Tony Paloma
An optional update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the updates. The specific changes include: - Fixed a frequent server crash related to packfiles - Fixed the following items not being able to be used in the Rebuild Headgear recipe: Lo-Fi Longwave, L

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread EHG
In regards to: - Fixed "Cannot Craft" text not appearing on certain item tooltips The bug still exists. In the trading window the other player cannot see the "not craftable" text under your item. An increasing amount of players are being scammed on my server because of this. -EHG On 10/17/

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jesse Porter
it's nicer to be able to track issues by subject -- starting a new email to the list and asking about the codecs doesn't cost you anything and keeps things organized. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Ant
] Team Fortress 2 Update Released On Wed, Oct 19, 2011 at 05:57:56AM +1000, Ant wrote: > Sorry to be so trivial, re the new codec, can anyone tell me if this is also > used for CSS or only for TF2 > sv_use_steam_voice Stop hijacking threads. And yes it's also used in CS:S and DoD:S. Y

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Harry Strongburg
On Wed, Oct 19, 2011 at 05:57:56AM +1000, Ant wrote: > Sorry to be so trivial, re the new codec, can anyone tell me if this is also > used for CSS or only for TF2 > sv_use_steam_voice Stop hijacking threads. And yes it's also used in CS:S and DoD:S. You could have easily checked this out yourself

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Ant
ftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Pedro Filipe Sent: Wednesday, 19 October 2011 6:05 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Released Yeah seems like the crashes aren't fixed yet (or even seem more frequent). The last t

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Pedro Filipe
Yeah seems like the crashes aren't fixed yet (or even seem more frequent). The last thing that seems to be showing on everyone's console according to the dumps are the following (each line for each different crash): - 514(900.058731): class C_TFWearable[607]: no sequences? - 207(226.946463): class

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Ant
October 2011 4:22 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Crashes appear to occur after a quite while, at least 1hour of playing, most of the time at the end of round. I've never had crash soon after starting game. Other thing

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Bartek Gawor
because everything would lock up. > > > -Original Message- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox > Sent: Tuesday, October 18, 2011 9:32 AM > To: Half-Life dedicated Win32 server mailing list > Sub

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Craig Kaiser
Behalf Of SakeFox Sent: Tuesday, October 18, 2011 9:32 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released omg thank you. was crashing about 4-5 times a day because of that packfile issue On 10/18/2011 12:29 PM, Henry Goffin wrote: > Anot

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread SakeFox
al Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of eugenio.motanu...@gmail.com Sent: Tuesday, October 18, 2011 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I also crashed

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Henry Goffin
@gmail.com Sent: Tuesday, October 18, 2011 9:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I also crashed more last night than before. One time just before humilliation. And the other one during my demo's load out. Didn't

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread eugenio . motanum91
ftware.com Date: Tue, 18 Oct 2011 12:17:50 To: Half-Life dedicated Win32 server mailing list Reply-To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released ___ To unsubscribe, edit your list preference

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Jason
yes, both my wife and i crashed 3 times last night after the updatewe were only crashing once a night with the previous larger update. On Tue, Oct 18, 2011 at 3:25 AM, Cc2iscooL wrote: > Unfortunately clients seem to be crashing even more this update than they > were previously. > > Ouch. D:

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Cc2iscooL
Unfortunately clients seem to be crashing even more this update than they were previously. Ouch. D: On Tue, Oct 18, 2011 at 2:10 AM, Emil Larsson wrote: > Dunno about the clientside since i yet have to try, but I agree it was very > lame to remove the painterly option. A lot of players who didn

Re: [hlds] Team Fortress 2 Update Released

2011-10-18 Thread Emil Larsson
Dunno about the clientside since i yet have to try, but I agree it was very lame to remove the painterly option. A lot of players who didn't use their bought decal tools yet feels a little screwed over. Thanks for the fixes though, we can now run SourceTV and Replay again which is important for a

Re: [hlds] Team Fortress 2 Update Released

2011-10-17 Thread Richie Jones
So far, the reaction to the removal of the painterly filter option has been negative. I would really recommend you add it back to the game, and if not, explain why it was removed. On Mon, Oct 17, 2011 at 8:38 PM, Jason Ruymen wrote: > An optional update for Team Fortress 2 is now available. The

Re: [hlds] Team Fortress 2 Update Released

2011-10-17 Thread pilger
And it's awfully more frequent now. My players are crashing several times per map. On 17 October 2011 23:35, pilger wrote: > Still crashing. > > > On 17 October 2011 22:38, Jason Ruymen wrote: > >> An optional update for Team Fortress 2 is now available. The specific >> changes include: >> >>

Re: [hlds] Team Fortress 2 Update Released

2011-10-17 Thread pilger
Still crashing. On 17 October 2011 22:38, Jason Ruymen wrote: > An optional update for Team Fortress 2 is now available. The specific > changes include: > > Team Fortress 2: > - The Mannniversary Sale has ended, though Manniversary Packages will > continue to drop for a short time > - The Mannn

[hlds] Team Fortress 2 Update Released

2011-10-17 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available. The specific changes include: Team Fortress 2: - The Mannniversary Sale has ended, though Manniversary Packages will continue to drop for a short time - The Mannniversary Paper Hat is no longer craftable - Removed the painterly filter opt

Re: [hlds] Team Fortress 2 Update Released

2011-09-20 Thread João Gabriel
Yes, they said they'd update Steam servers around this time. 2011/9/20 1nsane <1nsane...@gmail.com> > Is the master server down for anyone else? I don't see any servers listed > (any source game). > > Also, quickplay produces error instead of gameplay. > > > On Tue, Sep 20, 2011 at 6:48 PM, E. Ol

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