Re: [hlds] how does sv_downloadurl work?

2009-03-05 Thread Saul Rennison
Yes. 2009/3/5 Patrick Shelley sidest...@gmail.com OK - so basically the **client** is making a direct connection to the fast dl source? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Team Fortress 2 Update Coming

2009-03-05 Thread Saul Rennison
Which will bring...? 2009/3/5 Jason Ruymen jas...@valvesoftware.com A required update for Team Fortress 2 will be released later today, hopefully within the next hour or two. Jason ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Team Fortress 2 Update Available

2009-03-05 Thread Saul Rennison
Woo thanks Jason! Sent from my iPhone On 5 Mar 2009, at 23:41, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific changes include: Gameplay changes: - Added a duck timer that

Re: [hlds] Team Fortress 2 Update Available

2009-03-06 Thread Saul Rennison
This is the asyncronous game stats screwing up for you. Threading was never very portable... Sent from my iPhone On 6 Mar 2009, at 09:00, Kaspars kasp...@micro.lv wrote: i'm getting very long startup which freezes for about 30 seconds on: Console initialized. Game.dll loaded for

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Saul Rennison
Please name a better company / game with active developers that try to fix exploits and issues with their games as quick as Valve do. Stop shooting them down. The more you whinge the less motivated they will be to fix things. Shut the f*** up and stop acting like a 6 year old. 2009/3/7 Steve

Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread Saul Rennison
10 GMT or EST? 2009/3/7 DontWannaName! ad...@topnotchclan.com Someone does because they released a fix for Steam at 10 am today, Saturday :P ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Left 4 Dead Update Available

2009-03-12 Thread Saul Rennison
KTHX, JASON! 2009/3/12 Jason Ruymen jas...@valvesoftware.com Left 4 Dead has been updated. This is not required, but certainly recommended. Please run hldsupdatetool to receive it. The specific changes include: - Fixed sv_search_key appearing in server browser - Fixed issue where

Re: [hlds] L4D Client Update

2009-03-13 Thread Saul Rennison
This isn't useless at all. :\ Sent from my iPhone On 14 Mar 2009, at 05:59, mu...@anbservers.net wrote: Lobby leaders can now specify in lobby settings whether to search for an official dedicated server or for the best available dedicated server. If the official dedicated search fails it

Re: [hlds] Bloody L4D Survivor Spectator Mode!

2009-03-17 Thread Saul Rennison
Crying on HLCoders won't make Valve do anything. Server plugins will be able to fade a player's screen when they die. That should fix it. 2009/3/17 Patrick Shelley sidest...@gmail.com EDIT: PLEASE VALVE !!! Make it so survivors (when they are dead) cannot see infected when they are spawned

Re: [hlds] Bloody L4D Survivor Spectator Mode!

2009-03-17 Thread Saul Rennison
said that about me! On Tue, Mar 17, 2009 at 4:21 PM, Saul Rennison saul.renni...@gmail.com wrote: Crying on HLCoders won't make Valve do anything. Server plugins will be able to fade a player's screen when they die. That should fix it. 2009/3/17 Patrick Shelley sidest...@gmail.com

Re: [hlds] Bloody L4D Survivor Spectator Mode!

2009-03-17 Thread Saul Rennison
mp_forcechasecam in Counter-Strike 1.1 2009/3/17 Saul Rennison saul.renni...@gmail.com Hehe sorry read the subject incorrectly, also in Counter-Strike: Source there is an option to limit what teams spectators can see. 2009/3/17 Patrick Shelley sidest...@gmail.com Thanks for the suggestions

Re: [hlds] Half-Life 1 Engine Update released

2009-03-24 Thread Saul Rennison
*X-Files theme in background* Gaben is currently screaming Weve been discovered! Noo Sent from my iPhone On 24 Mar 2009, at 21:13, Nightbox alexandrualexa...@gmail.com wrote: Valve is planning/hidding something important 2009/3/24 Seth Sauls wizard...@tvcconnect.net Seems Valve is 0

Re: [hlds] Half-Life 1 Engine Update released

2009-03-24 Thread Saul Rennison
Something just hit me: with all the Steam updates, L4D release, major TF2 engine updates... Valve is really planning something big. Sent from my iPhone On 24 Mar 2009, at 21:13, Nightbox alexandrualexa...@gmail.com wrote: Valve is planning/hidding something important 2009/3/24 Seth Sauls

Re: [hlds] HL1 Map Collections wanted

2009-04-03 Thread Saul Rennison
OMG I remember PAF! Awesome skins and weapon models :D Punk Ass Fraggers FTW. RIP PAF. Sent from my iPhone On 3 Apr 2009, at 23:55, Rick Payton r...@mai-hawaii.com wrote: My guess is, when a game get's its hooks into you, some people just can't let go. Which is why I still play

Re: [hlds] Half-Life 1 Engine Update released

2009-04-16 Thread Saul Rennison
Go Alfred, Go! 2009/4/16 Ronny Schedel i...@ronny-schedel.de It's not required, old clients can connect to the new binaries. - Original Message - From: Maxim Shpakov ma...@osetia.org To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday,

Re: [hlds] Half-Life 1 Engine Update released

2009-04-17 Thread Saul Rennison
No because then you'd be able to use the exploits before the beta goes mainstream. 2009/4/17 pizzahut pizzah...@gmail.com 2009/4/16 Alfred Reynolds alf...@valvesoftware.com There is also a client piece to this beta now, so if you run your Steam client with -beta hlds0319 on the command

Re: [hlds] Upcoming Left 4 Dead Server Changes

2009-04-20 Thread Saul Rennison
Yes Nightbox, the update is also pushed to the 360 players as a DLC, but you won't receive custom campaigns. 2009/4/20 Nightbox alexandrualexa...@gmail.com Nice, also for x360 ? 2009/4/20 Cc2iscooL cc2isc...@gmail.com The only thing better would be if they paid us to run their servers :)

Re: [hlds] Stealing Accounts

2009-04-25 Thread Saul Rennison
Didn't you just post jailbait? End of topic-- let it die please. Sent from my iPhone On 25 Apr 2009, at 23:47, Karl Weckstrom k...@weckstrom.com wrote: Beginning Flamebait Detection cycle, pass 1 of 1... Searching for word ignore ..Found! Searching for word relevant ..Found!

Re: [hlds] Team Fortress 2 Update Released

2009-05-01 Thread Saul Rennison
That happened for me yesterday whilst trying to update L4D ¬_¬ 2009/5/1 Ben B brutalgoerge...@gmail.com Checking bootstrapper version ... Updating Installation Retrying in 30 seconds. . . Retrying in 30 seconds. . . oi, peak time update has blown your servers up :( On Fri, May 1, 2009

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
According to proto_oob.h, A2C means Any to Client. Techically the server is a client to the master server. Don't expect this bug to be fixed any time soon, folks. Sent from my iPhone On 4 May 2009, at 00:05, AzuiSleet azuisl...@gmail.com wrote: It works on clients and servers. A2C_PRINT is

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
It doesn't freeze servers it merely prints a message in the server console. Although it can make them lag and beep using \x07. Sent from my iPhone On 4 May 2009, at 00:17, Yaakov Smith m4ngr...@gmail.com wrote: But what does it actually do? (apart from freezing servers)

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
All you do is send: FF FF FF FF 6C your message here Note the above is in hex ~_~. @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA lags. Sent from my iPhone On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote: Sends messages. A quick search got this: A2C_PRINT

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
\rhello \n On Sun, May 3, 2009 at 5:29 PM, Saul Rennison saul.renni...@gmail.comwrote: All you do is send: FF FF FF FF 6C your message here Note the above is in hex ~_~. @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA lags. Sent

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
half the script kiddies watch this list for new commands to run. On 5/3/09, AzuiSleet azuisl...@gmail.com wrote: Or if you want to be really clever and cover up the message you can do \xFF\xFF\xFF\xFFl\rhello \n On Sun, May 3, 2009 at 5:29 PM, Saul

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
It will appear in the server console only. Sent from my iPhone On 4 May 2009, at 00:36, Yaakov Smith m4ngr...@gmail.com wrote: So what would happen on the server if I sent Hello Everyone!? Would it appear in the console? ingame chat? ___ To

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
, Saul Rennison saul.renni...@gmail.comwrote: Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y : prefix? Using \r would just make a new line. Sent from my iPhone On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote: Or if you want to be really clever

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-04 Thread Saul Rennison
You reported that weeks ago. Who gives a shit if we're posting it in the wild? There's a fix already and Valve just need to hurry the fuck up and patch it. Sent from my iPhone On 4 May 2009, at 02:17, Unknown | zD. unknow...@gmail.com wrote: Can you guys just stop saying / posting the

Re: [hlds] Dos Attack Fix Plugin should works as it blocks non-printable characters

2009-05-04 Thread Saul Rennison
We've already posted the packet format, the beep character and how to make it untraceable in another topic on here. You're a bit late-- let's hope Valve fixes it now, eh? :D Sent from my iPhone On 4 May 2009, at 10:30, Unknown | zD. unknow...@gmail.com wrote: I have exploit of the attack

Re: [hlds] Dos Attack Fix Plugin should works as it blocks non-printable characters

2009-05-04 Thread Saul Rennison
Just for you I've removed the footer. On 4 May 2009, at 12:13, TheNob HLDS h...@thenob.de wrote: :D ... Thank you! I love such humor! No offence. Greetings TheNob 2009/5/4 Saul Rennison saul.renni...@gmail.com Sorry-- fixed. Sent from my iPhone 8Gb, going through a proxy server

Re: [hlds] Dos Attack Fix Plugin should works as it blocks non-printable characters

2009-05-04 Thread Saul Rennison
of your root server(s). Oh please tell me. I don't have an own life. I only want to know what other people are and what they have! Yours faithfully Nobody-cares 2009/5/4 Saul Rennison saul.renni...@gmail.com We've already posted the packet format, the beep character and how to make

Re: [hlds] Dos Attack Fix Plugin should works as it blocks non-printable characters

2009-05-04 Thread Saul Rennison
I was speaking to him yesterday on IRC, if you really want I will post a screenshot of the patcher I will post one. All it does is modify a byte in the *engine.dll*. To be specific, the 'l' (the value of A2C_PRINT) is changed to a \0. 2009/5/4 Bengt Rosenberger bengt.rosenber...@gmx.de Posting

Re: [hlds] Referenced Memory

2009-05-05 Thread Saul Rennison
Possibly something is referencing a bad pointer. 2009/5/5 AzuiSleet azuisl...@gmail.com You should check the mdmp. On Mon, May 4, 2009 at 10:40 PM, Mike Stiehm mikesti...@gmail.com wrote: Hay your the power admin LOL How many people see this error? Kenny Loggins ClanAO.com On

Re: [hlds] The Sniper Update!

2009-05-12 Thread Saul Rennison
Woot! Funny as usual :p 2009/5/12 Neil Voutt mr.neosty...@gmail.com Day One! http://www.teamfortress.com/sniperupdate/ Neil Voutt - Administrator http://www.neilvoutt.com http://www.ipoststupidshit.com ___ To unsubscribe, edit your list

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Saul Rennison
By the way, this isn't the SDK but the Authoring tools-- an SDK is a Software Development Kit, there is no software developing stuff there (i.e. code). The SDK will come soon enough, but for now we can make maps and models :D Thanks, Valve! 2009/5/16 Philip Bembridge philipbembri...@gmail.com

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Saul Rennison
Valve has released code for every major engine update. i.e. HL2 original - EP1 - EP2. We are now going to get EP2-L4D 2009/5/16 Mike Zimmermann rem...@remmiz.com Just like we saw any code for TF2 or Portal I'm sure. -Mike On Sat, May 16, 2009 at 7:48 AM, Saul Rennison saul.renni

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Saul Rennison
What? 2009/5/16 Olly oli...@gmail.com The code update for EP2 (OB) was never finished... 2009/5/16 Saul Rennison saul.renni...@gmail.com Valve has released code for every major engine update. i.e. HL2 original - EP1 - EP2. We are now going to get EP2-L4D 2009/5/16 Mike Zimmermann

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread Saul Rennison
Great timing Jason, it's 11pm here and I've got college tomorrow ¬_¬ I'm guessing this is the Scout / Spy update will all the new headgear / PDA jazz? 2009/5/21 1nsane 1nsane...@gmail.com Back to cleaning the pool it is for me then. Green water that smells like puke... mhh On Thu, May 21,

Re: [hlds] New Weapon Drops

2009-05-22 Thread Saul Rennison
I'm pretty darn sure about two things right now: 1. Complaining isn't going to fix any of this. 2. Valve didn't do it on purpose. 2009/5/22 David J. Ulbrich david_ulbr...@hotmail.com Hey Valve, So when are you going to fix this piece of trash new system that is bugged to hell and back?

Re: [hlds] Killing Floor Update Released

2009-06-04 Thread Saul Rennison
Nice update. I dont have KF myself but friends have played it and recommended it-- numerous friends-- keep up the good work! I might buy this game purely because the President of the company announces updates :D -- Thanks, - Saul On 4 Jun 2009, at 22:47, John Gibson

Re: [hlds] post list

2009-06-05 Thread Saul Rennison
JESUS CHRIST! How do these people end up subscribing to this god-damn list?! 2009/6/5 Cc2iscooL cc2isc...@gmail.com Click the link and unsubscribe then. On 6/5/09, jami jarmo.meriku...@kolumbus.fi wrote: donut send enymore enytingh pls !!!

Re: [hlds] post list

2009-06-05 Thread Saul Rennison
with anything? -Mike On Fri, Jun 5, 2009 at 12:37 PM, Mick Carter sanctuar...@ntlworld.com wrote: WTF has religion got to do with this list? - Original Message - From: Saul Rennison saul.renni...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds

Re: [hlds] New official Red Orchestra mod - Darkest Hour released

2009-06-09 Thread Saul Rennison
Just saw this on Steam Powered, looks v. cool. Lack of text because I'm trying to revise :D 2009/6/9 John Gibson j...@tripwireinteractive.com A new mod for Red Orchestra has been released called Darkest Hour. Darkest Hour finally brings the Americans to Red Orchestra, focusing on the beaches

Re: [hlds] Upcoming Left 4 Dead Update

2009-06-25 Thread Saul Rennison
One long word: Aaaaweeesoeee. 2009/6/25 Charles Mabbott cmabb...@verizon.net Looks great, thanks for the heads up Zoid. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch Sent: Thursday,

Re: [hlds] Upcoming Left 4 Dead Update

2009-06-25 Thread Saul Rennison
When TF2 update announcements are mentioned, they are usually updated within the hour. 2009/6/25 Jonah Hirsch crazydog...@gmail.com I noticed the word 'today' is not mentioned anywhere. Is that a safety net, or is this update not planned to be released today? :P On Thu, Jun 25, 2009 at 10:33

Re: [hlds] Issue with July 09 Killing Floor Update

2009-07-10 Thread Saul Rennison
Hey Dayle, I'm just wondering what your issue is with not forcing server updates? I, and I'm sure many other server administrators, will sacrifise a few minutes just so then they can have a more stable, up-to-date server. Optional updates are bad for the clients connecting to the server, for

Re: [hlds] HldsUpdateTool winsock error 10054 connect reset by peer.

2009-07-12 Thread Saul Rennison
lol this doesn't affect anything ;) This happens sometimes when *hldsupdatetool* has downloaded everything. Sporadic, I know. Thanks, - Saul. 2009/7/12 William Kerr gatekeeper...@live.com Hello, Im trying to install a Left 4 Dead Dedicated server using the HldsUpdateTool. I can get it

Re: [hlds] HldsUpdateTool winsock error 10054 connect reset by peer.

2009-07-12 Thread Saul Rennison
It has nothing to do with firewalls. It happens to me and I have no AV / firewall. Thanks, - Saul. 2009/7/12 Shane Arnold clontar...@iinet.net.au Turn off all firewalls and internet security suites and try again. ___ Shane Arnold

Re: [hlds] HldsUpdateTool winsock error 10054 connect reset by peer.

2009-07-12 Thread Saul Rennison
the war was lost. Saul Rennison wrote: It has nothing to do with firewalls. It happens to me and I have no AV / firewall. Thanks, - Saul. 2009/7/12 Shane Arnold clontar...@iinet.net.au Turn off all firewalls and internet security suites and try again

Re: [hlds] HldsUpdateTool winsock error 10054 connect reset by peer.

2009-07-12 Thread Saul Rennison
- clontar...@iinet.net.au For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse was lost. For want of a horse, the messenger was lost. For want of a messenger, the message was not delivered. For want of an undelivered message the war was lost. Saul Rennison wrote

Re: [hlds] Counter-Strike 1.6 Update Available

2009-07-15 Thread Saul Rennison
Nice update Jason! I'm sure the Goldsrc'ers will be happy :D P.S. Update on my email from last week? Thanks, - Saul. 2009/7/15 Jason Ruymen jas...@valvesoftware.com An optional update for Counter-Strike/Condition Zero is now available. Please run hldsupdatetool to receive. This update

Re: [hlds] Counter-Strike 1.6 Update Available

2009-07-15 Thread Saul Rennison
Hehe yes this is now ;) Thanks, - Saul. 2009/7/15 Mike Zimmermann rem...@gmail.com Wait, is this now? I feel like I've been traveling back and forth in HLDS time over the day. Lost style. -Mike On Wed, Jul 15, 2009 at 2:15 PM, Saul Rennison saul.renni...@gmail.com wrote: Nice update

Re: [hlds] Left 4 Dead Update Available

2009-07-21 Thread Saul Rennison
Yay for fixing VPK! You do read the mailing list :D Nice update as usual Jason, keep up the good work Valve! Thanks, - Saul. 2009/7/21 Jason Ruymen jas...@valvesoftware.com An optional update for Left 4 Dead is now available. Please run hldsupdatetool to receive it. The specific changes

Re: [hlds] How to prevent brute attack on server

2009-07-26 Thread Saul Rennison
Is he flooding timeleft or nextmap? Thanks, - Saul. 2009/7/26 Shane Arnold clontar...@iinet.net.au Do bad things to his pet dog. ___ Shane Arnold- clontar...@iinet.net.au For want of a nail, the horseshoe was lost.

Re: [hlds] Group Banning And You

2009-07-26 Thread Saul Rennison
24/2.5 Bethere Pro http://bethere.co.uk I bet your ISP doesn't have forums, 1:1 contention, a Twitter account and truly unlimited broadband DSL from £13 for 24Mbps down? Thanks, -Saul. On 27 Jul 2009, at 02:12, Cc2iscooL cc2isc...@gmail.com wrote: You should purchase Spyagra, it's the best

Re: [hlds] Known exploit list

2009-08-09 Thread Saul Rennison
Only fixed for TF2, however. Thanks, - Saul. 2009/8/9 Tony Paloma drunkenf...@hotmail.com The teleport exploit was fixed July 15th. Fixed sensitivity ConVar not capping the upper value which sometimes caused a server crash. -Original Message- From:

Re: [hlds] L4D mod search - laser sight, faster reload, etc.

2009-08-12 Thread Saul Rennison
What's so good about it? Any hints? :P Thanks, -Saul. On 12 Aug 2009, at 16:36, Robert Whelan mrrjwhe...@yahoo.com wrote: If you wait a few days, Whosat is coming out with an all new take on the 'survivor upgrades' plugin. Info on it can be found in the link that was already been

[hlds] Fragments memory corruption in the Source Engine (exploit; arbitary memory access)

2009-08-20 Thread Saul Rennison
Luigi has found yet another exploit in Valve's up-to-date, unexploitable engine :D http://aluigi.altervista.org/adv/sourcefraghof-adv.txt Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Counter-Strike: Source Update Available

2009-08-25 Thread Saul Rennison
I shat myself. VALVe... I'm absolutely speechless :O I was originally expecting a content update but i'm happy either way! Thanks, - Saul. On 26 Aug 2009, at 01:31, Jason Ruymen jas...@valvesoftware.com wrote: An optional update for Counter-Strike: Source is now available. Please run

Re: [hlds] Counter-Strike: Source Update Available

2009-08-25 Thread Saul Rennison
...@gmail.com wrote: About time... Now to make sure that these updates don't cause your server to segfault like the rest of the optional updates . House of Fail does your server start? or did it just segfault randomly when you were updating? Kyle. On Tue, Aug 25, 2009 at 5:51 PM, Saul

Re: [hlds] Counter-Strike: Source Update Available

2009-08-25 Thread Saul Rennison
kyle.l...@gmail.com wrote: About time... Now to make sure that these updates don't cause your server to segfault like the rest of the optional updates . House of Fail does your server start? or did it just segfault randomly when you were updating? Kyle. On Tue, Aug 25, 2009 at 5:51 PM, Saul

Re: [hlds] TF2 players deliberately lagging?

2009-08-28 Thread Saul Rennison
Is this the same bug where you can set your *rate* to a specific value, you evade rate enforcers, sv_min_rate, sv_max_rate, etc. and your ping appears be to be 0. Can't remember the value exactly but I bet ZBlock have got it covered :0 Thanks, - Saul. 2009/8/28 Donnie Newlove

Re: [hlds] Team Fortress 2 Update Coming

2009-08-31 Thread Saul Rennison
Oh snap Thanks, - Saul. On 1 Sep 2009, at 01:08, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is on the way. Should be live in about one hour. Jason ___ To unsubscribe, edit your list preferences, or

Re: [hlds] Team Fortress 2 Update Coming

2009-08-31 Thread Saul Rennison
It never does include that otherwise it spoils the surprise. Thanks, - Saul. On 1 Sep 2009, at 01:24, FPSB | Goerge brutalgoerge...@gmail.com wrote: as long as the changelog doesn't incude - breaks sourcemod - breaks linux i'm game On Mon, Aug 31, 2009 at 6:17 PM, Saul Rennison

Re: [hlds] Team Fortress 2 Update Released

2009-08-31 Thread Saul Rennison
Does tf_allow_player_use 0 disallow the use of buttons and other things that require +use? If so then you've broken a lot of maps. If not then why is it there? Thanks, - Saul. On 1 Sep 2009, at 01:50, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now

Re: [hlds] Team Fortress 2 Update Released

2009-09-01 Thread Saul Rennison
. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Monday, August 31, 2009 9:04 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released Does

Re: [hlds] TF2 Update

2009-09-02 Thread Saul Rennison
Valve why are you taking my items that I didn't spend any time achieving? WAHhh. WAHHh MOMM!!! VALVE ARE TAKING MY ITEMS!!! ~ Exaddurated quote. I like how they even claim that VALVe say their drop system is flawed. A VALVe team meeting according to DTMIB: Hey guys lets make an

Re: [hlds] TF2 - Removing Halos

2009-09-03 Thread Saul Rennison
GET. A FUCKING. GRIP. They're hats, get over it. They're only making it fit the cartoon style more and make the entire game appeal to a wider audience. How the hell can hats on players make a game terrible? I'm all for customization and unique player characters to make you stand out, and

Re: [hlds] Please remove me from

2009-09-03 Thread Saul Rennison
Access denied. 2009/9/3 mati...@interia.pl Please remove me from hlds@list.valvesoftware.com mati...@interia.pl -- Mistrzostwa Europy w Siatkowce #8211; czy Polacy wyjda z grupy? Przeczytaj wiecej

Re: [hlds] TF2 DDOS AS2_INFO attack

2009-09-05 Thread Saul Rennison
sv_max_queries_sec_global 1? Will make your server appear unresponsive to the Server Browser while being DDoS'd but saves the lag. Thanks, - Saul. 2009/9/5 Claudio Beretta beretta.clau...@gmail.com my v1.0.6.8 TF2 server says it isn't :) On Sat, Sep 5, 2009 at 6:09 PM, AnAkIn

Re: [hlds] TF2 DDOS AS2_INFO attack

2009-09-05 Thread Saul Rennison
This is why A2S_INFO requires a challenge :| Thanks, - Saul. 2009/9/5 Matt Stanton inflatablesoulm...@brothersofchaos.com If these attacks are coming from ips that are outside of the range of your standard users' network range, then it's possible you could filter out requests from

Re: [hlds] TF2 DDOS AS2_INFO attack

2009-09-05 Thread Saul Rennison
I didn't mention Doesn't in my reply? :D Thanks, - Saul. 2009/9/5 Nephyrin Zey nephy...@doublezen.net On 09/05/2009 02:36 PM, Saul Rennison wrote: This is why A2S_INFO requires a challenge :| Thanks, - Saul. Doesn't* Should* - Neph

Re: [hlds] Team Fortress 2 Update Coming

2009-09-15 Thread Saul Rennison
YIPPEE Thanks, - Saul. On 15 Sep 2009, at 23:13, Jason Ruymen jas...@valvesoftware.com wrote: A required update for TF 2 is on the way. It should be live within the hour. Jason ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Team Fortress 2 Update Coming

2009-09-15 Thread Saul Rennison
. On 15 Sep 2009, at 23:24, Michael Krasnow mnk...@mnkras.com wrote: uh ohh if you break Sourcemod again im goin to kill someone On Tue, Sep 15, 2009 at 6:17 PM, Saul Rennison saul.renni...@gmail.com wrote: YIPPEE Thanks, - Saul. On 15 Sep 2009, at 23:13, Jason Ruymen jas

Re: [hlds] Team Fortress 2 Update Released

2009-09-15 Thread Saul Rennison
Amazing :D The only thing I like about TF2 is the updates. Thanks, - Saul. On 15 Sep 2009, at 23:30, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific changes include: ENGINE * If

Re: [hlds] Killing Floor Open Beta Update

2009-09-29 Thread Saul Rennison
You know Tripwire Interactive is a fun company when the CEO starts taking the piss out of TF2 whiners :D Yes your right, he must have forgotten that this list is where you are supposed to do things like complain endlessly about hats :) I lol'd hard :) Thanks, - Saul. 2009/9/29 TheGeekLord

Re: [hlds] Left 4 Dead Update Available

2009-09-29 Thread Saul Rennison
That's because STEAM servers are really fake :O http://www.sasktel.com/about-us/news/centennial-photos/images/operator-1960-saskTel.jpg Women operators swap packets around with those WIRE Thanks, - Saul. 2009/9/29 Ronny Schedel i...@ronny-schedel.de Same here, the stats page on

Re: [hlds] Team Fortress 2 Update Coming

2009-10-14 Thread Saul Rennison
They tested it with SourceMod and realised it still worked. Oops. Time to break it :D Thanks, - Saul. 2009/10/14 Saint K. sai...@specialattack.net Lunch break! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of

Re: [hlds] HLDSUpdateTool Update

2009-10-15 Thread Saul Rennison
Do you have a changelog? Thanks, - Saul. On 15 Oct 2009, at 00:43, Jason Ruymen jas...@valvesoftware.com wrote: We've just released an update to the hldsupdatetool. So if you are receiving this error: CMultiFieldBlob: Unable to grow blob Then you must delete your clientregistry.blob

Re: [hlds] HLDSUpdateTool Update

2009-10-15 Thread Saul Rennison
-Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Thursday, 15 October 2009 6:04 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] HLDSUpdateTool Update Do you have a changelog

[hlds] Client # overflowed reliable channel..

2009-10-17 Thread Saul Rennison
Hey all, I'm having an issue (not on my server, just playing in general), where a player (STEAM_0:0:10440676, http://steamcommunity.com/profiles/76561197981147080) is joining the server I'm playing in and blatantly lagging the server to a point where all connected clients bin out with the

Re: [hlds] Client # overflowed reliable channel..

2009-10-17 Thread Saul Rennison
Now http://steamcommunity.com/profiles/76561197998905952 is doing it... *sigh* Thanks, - Saul. 2009/10/18 Saul Rennison saul.renni...@gmail.com Hey all, I'm having an issue (not on my server, just playing in general), where a player (STEAM_0:0:10440676, http://steamcommunity.com/profiles

Re: [hlds] Any new CSS exploits?

2009-10-20 Thread Saul Rennison
Yes you can. Ever heard of a UDP proxy? Thanks, - Saul. 2009/10/20 w4rezz w4r...@gmail.com You cant use proxy ingame lol 2009/10/20 Bobby35ny bobby3...@gmail.com Started last week. Person comes in the server and boom the server crashes. No warning no nothing. Guy with the same ip does

Re: [hlds] No dedi files CoD MW2

2009-10-24 Thread Saul Rennison
That isn't spam. It's an issue that made me so unbelievably angry the game isn't worth buying, nor pirating. It's like L4D matchmaking (necessary as all games HAVE to have 4 players, basically), except this is for an FPS. I only ever played Hardcore, 40+ player servers. Well that's no

Re: [hlds] No dedi files CoD MW2

2009-10-24 Thread Saul Rennison
Good :) Thanks, - Saul. On 24 Oct 2009, at 17:45, John Gibson j...@tripwireinteractive.com wrote: Well we'll be happy to take IW's PC COD fans off thier hands when RO: Heroes of Stalingrad ships next year :) We will ship our game with a dedicated server, server browser, mod SDK, and all of

Re: [hlds] Left 4 Dead 2 Demo Dedicated Server Available

2009-10-27 Thread Saul Rennison
Jason, you don't wait ALL DAY to release a demo, then when I lie in bed, RELEASE EVERYTHING! Greatly appreciated :) On Wednesday, October 28, 2009, Jason Ruymen jas...@valvesoftware.com wrote: As you've already seen, the dedicated server files for the Left 4 Dead 2 Demo are now available.  

Re: [hlds] l4d2demo server crashing every minute or so

2009-10-28 Thread Saul Rennison
http://support.ipswitch.com/kb/WSK-19980701-EM02.htm Thanks, - Saul. 2009/10/28 Simon Humphrey extreme_...@hotmail.com I'm seeing this in console: CreateBoundSocket: ::bind returned Win32 error 10013 cminterface.cpp (687) : Assertion Failed: 0 != m_hConnection Nothing in log files.

Re: [hlds] l4d2demo server crashing every minute or so

2009-10-28 Thread Saul Rennison
I think that error means that the port is already taken. Thanks, - Saul. 2009/10/28 Saul Rennison saul.renni...@gmail.com http://support.ipswitch.com/kb/WSK-19980701-EM02.htm Thanks, - Saul. 2009/10/28 Simon Humphrey extreme_...@hotmail.com I'm seeing this in console

Re: [hlds] l4d2demo server crashing every minute or so

2009-10-28 Thread Saul Rennison
of Windows NT 4.0 with SP4 and later, and is implemented by using the SO_EXCLUSIVEADDRUSE option. Thanks, - Saul. 2009/10/28 Saul Rennison saul.renni...@gmail.com I think that error means that the port is already taken. Thanks, - Saul. 2009/10/28 Saul Rennison saul.renni...@gmail.com

Re: [hlds] [hlds_announce] Left 4 Dead 2 Demo Test

2009-10-28 Thread Saul Rennison
Cheers Jason. I take it that it's battle stations at Seattle? :D Thanks, - Saul. 2009/10/28 Jason Ruymen jas...@valvesoftware.com We are still trying to get some final tweaks into the server so please prepare for some updates in the near future addressing some bugs recently reported to us.

Re: [hlds] [hlds_announce] Left 4 Dead 2 Demo Test

2009-10-28 Thread Saul Rennison
I presume it'll be circa the release of the demo client. Thanks, - Saul. 2009/10/28 Christoffer Pedersen christof...@scanservers.eu Can you give us any specific information about WHEN the updates are being applied? Best regards - Christoffer Pedersen Serveradministrator ScanServers.eu

Re: [hlds] Steam servers overloaded?

2009-10-28 Thread Saul Rennison
It did this in about 5 minutes: D:\srcds\left4dead2_demod:/hldsupdatetool/hldsupdatetool -command update -game left4dead2_demo -dir d:/srcds Checking bootstrapper version ... Updating Installation Updating 'left 4 dead 2 demo common' from version 2 to version 3 100.00%

Re: [hlds] Steam servers overloaded?

2009-10-28 Thread Saul Rennison
halfway the line somewhere near the McDonalds. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Wednesday, October 28, 2009 8:44 PM To: Half-Life dedicated Win32 server mailing list

Re: [hlds] A few suggestions for Valve

2009-10-28 Thread Saul Rennison
C'mawn VALVe! PLEASE! :( Thanks, - Saul. 2009/10/28 admin bob admin...@cox.net Freezing code for a few weeks would probably result in the final game being postponed for a few weeks. Is that really want you want? For a demo? Didn't think so. -Original Message- From:

Re: [hlds] A few suggestions for Valve

2009-10-28 Thread Saul Rennison
There's 2 people in-game... Thanks, - Saul. 2009/10/28 JäKë T can_kic...@hotmail.com If you look at the valve group you'll see everyone is play testing the game right now. It's just so fun they don't want to stop and release it :) Date: Wed, 28 Oct 2009 23:40:50 +0100 From:

Re: [hlds] TF2 repeatable crash exploit posted to the forums

2009-10-29 Thread Saul Rennison
Same. Thanks, - Saul. 2009/10/29 Andre Coelho andre.du...@gmail.com Can you please post here teh forum content? I'm unable to access the forum now. André Coelho Cel. +5521 8836.7622 DClick Web Mobile Solutions LinkedIn: http://www.linkedin.com/in/andrebrait On Thu, Oct 29, 2009 at

Re: [hlds] Shameless IRC Chat Advertisement

2009-10-29 Thread Saul Rennison
Joining noaw. I'll be on all night (about 2/3 more hours) tonight :) Thanks, - Saul. 2009/10/29 Nephyrin Zey nephy...@doublezen.net Just to remind everyone, a lot of us run a pretty popular srcds administration chat channel on gamesurge (linux and windows, everyone welcome)

Re: [hlds] Source Engine Upload/Download POC

2009-11-29 Thread Saul Rennison
Awesome. It's not really a server plugin though is it? I'll try this when I get home... take over some servers. 3 VALVe security. On Sunday, November 29, 2009, AzuiSleet azuisl...@gmail.com wrote: Yes well you can ignore those fools. They like to vandalize my pastebin. On Sun, Nov 29, 2009 at

Re: [hlds] Source Engine Upload/Download POC

2009-11-29 Thread Saul Rennison
:49 AM, Saul Rennison saul.renni...@gmail.comwrote: Awesome. It's not really a server plugin though is it? I'll try this when I get home... take over some servers. 3 VALVe security. On Sunday, November 29, 2009, AzuiSleet azuisl...@gmail.com wrote: Yes well you can ignore those fools

Re: [hlds] Source Engine Upload/Download POC

2009-11-29 Thread Saul Rennison
Read the OP... On Sunday, November 29, 2009, Aaron A. Maricic pennsta...@gmail.com wrote: Does this apply to L4D / L4D2? AzuiSleet wrote: It seems the upload/download exploits aren't dead yet, and Valve didn't do a good job at patching them. A blacklist didn't work too well. Here is a

Re: [hlds] Server crashing....

2009-12-22 Thread Saul Rennison
For example: http://screencast.com/t/MzRjYWViMD Thanks, - Saul. 2009/12/22 DontWannaName! ad...@topnotchclan.com If the first dll listed in the call stack shows SM then its a plugin. If its a server.dll only then its Valve. If its both then check SM and file a bug, On Tue, Dec 22, 2009 at

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