Re: [hlds_linux] L4D2 forks locking up waiting for console input.

2009-11-19 Thread Chris Green
I think that behavior (blocking of printing when partial input is entered) is just part of the console input system. I can see if there's a way to disable it. Assuming you don't want to input commands, I'd recommend running your server with input redirected from /dev/null. -Original

Re: [hlds_linux] L4D2 1 fork crashes the server

2009-11-17 Thread Chris Green
the srcds_run script doesn't seem to like -fork 1, but there's no reason it shouldn't work if not for the script. -fork 1 should be fine, and there are advantages to -fork 1 over not forking at all. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] L4D2 demo server spew in master console

2009-10-30 Thread Chris Green
Do the spew that shows up in the master console have an indicator in front of it showing which child process sent it? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David A. Parker Sent: Friday, October

Re: [hlds_linux] L4D2 demo server spew in master console

2009-10-30 Thread Chris Green
. The lines are all prefixed with #01:, #02:, etc. - Dave Chris Green wrote: Do the spew that shows up in the master console have an indicator in front of it showing which child process sent it? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] L4D2 demo server spew in master console

2009-10-30 Thread Chris Green
. - Dave Chris Green wrote: hmmm.. I thought it always did that. Maybe it only sent that unified spew to netconsoles before? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David A. Parker

Re: [hlds_linux] Netcon for L4D2 demo server forks

2009-10-27 Thread Chris Green
I don't get that result.. I started up with -fork 10 +map c5m1_waterfront -netconport 90##: - typing broadcast map c5m1_waterfront into the console I launched from worked (note that this didn't work in l4d1 - I added code to accept commands from the console in fork mode this time). - connecting

Re: [hlds_linux] Hyper Threading on Core i7

2009-09-23 Thread Chris Green
Enable. For apps that it works well with, in the best case, hyperthreading on the i7 can turn your 4-core system into the equivalent of a 6-core one. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of

Re: [hlds_linux] New update (crashes immediately)

2009-01-30 Thread Chris Green
Hi. If there is someone out there who (a) has this crash 100% of the time and (b) can give me ssh access to their server in order to copy some debug binaries and run the gdb debugger on them please email me. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] New update (crashes immediately)

2009-01-29 Thread Chris Green
hmm.. could you email me the output of running strace on the server when it crashes? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent: Thursday, January 29, 2009 11:50 AM To: 'Half-Life

Re: [hlds_linux] New update (crashes immediately)

2009-01-29 Thread Chris Green
dniu 29 stycznia 2009 21:46 użytkownik Chris Green cgr...@valvesoftware.com napisał: hmm.. could you email me the output of running strace on the server when it crashes? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun

Re: [hlds_linux] New update (crashes immediately)

2009-01-29 Thread Chris Green
Subject: Re: [hlds_linux] New update (crashes immediately) you mean core dumps? W dniu 29 stycznia 2009 21:46 uz.ytkownik Chris Green cgr...@valvesoftware.com napisa?: hmm.. could you email me the output of running strace on the server when it crashes? -Original Message

Re: [hlds_linux] AMD64 binaries

2009-01-24 Thread Chris Green
Those amd-optimized binaries weren't 64-bit binaries AFAIK (this is from before I started working on the linux ds), but rather were just binaries produced with gcc tuning settings set to favor the amd64 chips. With the orange box (and subsequently with l4d), we changed a lot of our compiler

Re: [hlds_linux] AMD64 binaries

2009-01-24 Thread Chris Green
Sent: Saturday, January 24, 2009 5:17 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] AMD64 binaries At 03:32 PM 1/24/2009, Chris Green wrote: Those amd-optimized binaries weren't 64-bit binaries AFAIK (this is from

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Chris Green
The netconport is mostly intended as a building block functionality. While it is convenient to telnet into it and issue commands, it's expected that tools will arise which use this basic socket functionality to implement monitoring and control tools, etc. If you do want to interactively use it

Re: [hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread Chris Green
This update should also allow -autoupdate to work with forked dedicated servers. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Thursday, December 04, 2008 3:54 PM To: Half-Life dedicated Win32 server mailing list;

Re: [hlds_linux] Server inside fork crashed, how to get it back?

2008-11-21 Thread Chris Green
It should just auto-restart - is it not? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K. Sent: Friday, November 21, 2008 9:26 AM To: 'Half-Life dedicated Linux server mailing list' Subject: [hlds_linux] Server inside fork crashed, how to get it

Re: [hlds_linux] Server inside fork crashed, how to get it back?

2008-11-21 Thread Chris Green
Yes, kill -9ing it should cause it to get restarted. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, November 21, 2008 12:34 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Server inside

Re: [hlds_linux] Server inside fork crashed, how to get it back?

2008-11-21 Thread Chris Green
. In the end I restarted the fork to get it back. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Green Sent: Friday, November 21, 2008 9:10 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] Server inside fork crashed, how

Re: [hlds_linux] Autoupdate start option

2008-11-19 Thread Chris Green
Forked servers need a little bit of work for auto-update. Expect a fix in an update (and to the script). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jordy van Wolferen Sent: Tuesday, November 18, 2008 11:39 PM To: Half-Life dedicated Linux server

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-19 Thread Chris Green
It's interpreting the / as a division symbol for expression evaluation. I can fix this. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milton Ngan Sent: Wednesday, November 19, 2008 9:36 AM To: Half-Life dedicated Linux server mailing list Subject: Re:

Re: [hlds_linux] [hlds] L4D dedicated server config guide

2008-11-19 Thread Chris Green
Linux server mailing list Subject: Re: [hlds_linux] [hlds] L4D dedicated server config guide Perhaps a / should be backslash-escaped if you're using it one way, and not for the other? That would preserve the ability to use it in an expression as well as a delimiter. Chris Green wrote: It's

Re: [hlds_linux] L4D Memory Leak

2008-11-19 Thread Chris Green
We didn't observe this during testing, but that doesn't mean there isn't a leak we missed. If it is happening to you and hurting your server, running with -fork 1 should fix it. Even when running a single server, I recommend -fork 1 because, while we fixed every stability issue that we found,

Re: [hlds_linux] Bufferoverflow Crashes server.

2008-11-18 Thread Chris Green
Can you get post the exact error message? Or if anyone knows how to trigger this, please mail it to me off-list. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JäKë T Sent: Tuesday, November 18, 2008 12:46 PM To: hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Data exchange over crossed child process

2008-11-17 Thread Chris Green
Not sure exactly what you are asking, but yes, there is bidirectional communication between the parent process and all the children. It isn't used for much right now, but more info could be transmitted. Currently, - the parent can send concommands to all children - the parent sees the spew from

Re: [hlds_linux] Netcon port binding

2008-11-17 Thread Chris Green
It's not possible now, but yes, adding the ability to set the binding ip for the netcons would be a good feature. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David A. Parker Sent: Monday, November 17, 2008 8:06 AM To: Half-Life dedicated Linux

Re: [hlds_linux] Child motd/host files?

2008-11-17 Thread Chris Green
If auto-port assignment is happening, its pretty much random which child will end up with which port. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of chumly chumly Sent: Monday, November 17, 2008 6:25 PM To: hlds_linux@list.valvesoftware.com Subject:

Re: [hlds_linux] Data exchange over crossed child process

2008-11-17 Thread Chris Green
: Re: [hlds_linux] Data exchange over crossed child process I don't think threads are supported by mosix. I don't think you can use mosix like you think. } -Original Message- } From: [EMAIL PROTECTED] [mailto:hlds_linux- } [EMAIL PROTECTED] On Behalf Of Chris Green } Sent: Monday, November

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-16 Thread Chris Green
Phew! One thing to watch out for is '#' acting as a shell metacharacter. In some configurations, +exec ##.cfg will not work as the # acts as a comment and terminates the line. +exec server_cfg##.cfg will work, though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]

Re: [hlds_linux] I fail at separate configs

2008-11-16 Thread Chris Green
Yeah - we are using +exec on our servers. It's possible that +servercfgfile is executing before the command line substitution happens - does it appear to be looking for a file with a ## in it (strace will tell you if nothing else does)? -Original Message- From: [EMAIL PROTECTED]

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Chris Green
We did a simple rcon test of the binary before sending it out, and it worked fine. Not sure what is going on. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K. Sent: Saturday, November 15, 2008 2:05 AM To: 'Half-Life dedicated Linux server

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Chris Green
. -Richard Eid On Sat, Nov 15, 2008 at 10:35 AM, Chris Green [EMAIL PROTECTED]wrote: We did a simple rcon test of the binary before sending it out, and it worked fine. Not sure what is going on. -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Chris Green
Nov 2008 16:35:55 +0100, Chris Green [EMAIL PROTECTED] wrote: We did a simple rcon test of the binary before sending it out, and it worked fine. Not sure what is going on. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K. Sent: Saturday

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Chris Green
srcds_run On Sat, 15 Nov 2008 17:44:03 +0100, Chris Green [EMAIL PROTECTED] wrote: Is that your argument list for srcds_run or srcds_i486? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Saturday, November 15, 2008 8:15 AM

Re: [hlds_linux] Console output broken under fork - more details and summary

2008-11-15 Thread Chris Green
I have some test fixes for these sorts of issues. Email me if you want to try a different engine and dedicated .so and report back. Note that the fixes are just for the various console-type admin issues mentioned in this thread, not the general game connection issues people are experiencing.

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Chris Green
Does it show a good ping despite being at 10hz? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of SakeFox Sent: Saturday, November 15, 2008 1:56 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Left 4 Dead Demo Update

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-15 Thread Chris Green
10 fps is what it _should_ be showing when hibernating. The windows dedicated server doesn't do this because its running the same code the client is, and we don't want the client to sleep for 1/10 of a second. Just another way it tries to let you run a lot of servers under linux. The previous

Re: [hlds_linux] Opening ports for forked servers

2008-11-14 Thread Chris Green
In the next server update, the +## syntax (or +2*##, etc) works everywhere on the command line. Currently, it only works on a couple of port arguments such as netconsoleport (the bare string subsitution of ## _does_ currently work everywhere, just not the expression evaluation syntax).

Re: [hlds_linux] Server will not start, crashing

2008-11-14 Thread Chris Green
That is the athlon MP illegal instruction crash. We have a fix internally for this. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jay Deiman Sent: Friday, November 14, 2008 11:47 AM To: Half-Life dedicated Linux server mailing list Subject: Re:

Re: [hlds_linux] Arrow keys and netcon

2008-11-14 Thread Chris Green
It could do this, but mainly it's meant to just read raw commands and execute them and output stuff - the fact that you _can_ telnet to it to do stuff isn't the main purpose - it's expected that you'd be typing into some sort of not-yet-existing remote console app that has stuff like editing,

Re: [hlds_linux] l4d Dedicated server notes

2008-11-13 Thread Chris Green
I don't think every option supports the +## syntax. All _do_ support embedded ## though. I'd try dropping most of those and letting the port search work, or using a syntax like +tv_port 230##. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Fyren Sent:

Re: [hlds_linux] L4D does not support Athlon XP CPU

2008-11-13 Thread Chris Green
Most importantly, run in gdb and give the disassembly and in particular the actual faulting instruction. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, November 13, 2008 10:30 AM To: hlds_linux@list.valvesoftware.com

Re: [hlds_linux] l4d Dedicated server notes

2008-11-13 Thread Chris Green
: Thursday, November 13, 2008 4:35 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] l4d Dedicated server notes On Thu, Nov 13, 2008 at 10:56, Chris Green [EMAIL PROTECTED] wrote: status #status child 0 child 1 snip child 9 child 10 pid : 10 map

[hlds_linux] Testing new srcds_i486 for l4d demo

2008-11-12 Thread Chris Green
I'd like to send a couple of people a new srcds_i486 which contains updated -fork code and functionality for testing. highlights are the ability to connect to a parent process netconport and issue commands. supported commands are things like listing the status (#players, map) of all

Re: [hlds_linux] l4d Dedicated server notes

2008-11-12 Thread Chris Green
Is anyone out there successfully running 40 servers on one box? Milton's data from our servers is that (at least on an 8-core xeon system with 8gb of ram), 40 should be workable. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Milton Ngan Sent:

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-11 Thread Chris Green
I can repro this bug by kill-9'ing one of the subprocesses. Expect a fix. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Tuesday, November 11, 2008 3:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux]

[hlds_linux] -fork configuration tip

2008-11-10 Thread Chris Green
On the launch line, you can do +exec server_cfg##.cfg. This will cause each server instance to exec its own unique config file (in this example, server_cfg01.cfg, server_cfg02.cfg, ... ). We do this on our internal servers. ___ To unsubscribe, edit

Re: [hlds_linux] Left 4 Dead Demo Update Available

2008-11-10 Thread Chris Green
You should be able to telnet to each individual server instance at sequential ports. I am working on some code right now where you can telnet to the parent process and send it status commands, etc. Btw, telnet is just the raw way of getting at it - the intention is for people (especially

Re: [hlds_linux] CPU usage

2008-11-07 Thread Chris Green
when it enters hibernation state, in order to allow a graceful restart. -Original Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of Chris Green Sent: 07 November 2008 17:53 To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux

Re: [hlds_linux] CPU usage

2008-11-07 Thread Chris Green
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Green Sent: Friday, November 07, 2008 6:53 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] CPU usage I don't get that on my linux box (fedora core 9, 64 bit). What

Re: [hlds_linux] CPU usage

2008-11-07 Thread Chris Green
Linux server mailing list Subject: Re: [hlds_linux] CPU usage If you specify -fork 5 nothing happens. On Fri, Nov 7, 2008 at 11:01 AM, Chris Green [EMAIL PROTECTED]wrote: What is the linux bug that is preventing you from running 4 servers? -Original Message- From: [EMAIL PROTECTED

Re: [hlds_linux] CPU usage

2008-11-07 Thread Chris Green
that there are some different multiplayer game modes, and maps and that will be different (moreso related to bot CPU load I assume differing on some levels etc). Chris Green wrote: I don't get that on my linux box (fedora core 9, 64 bit). What are people's perceptions so far in terms

Re: [hlds_linux] l4d Dedicated server notes

2008-11-06 Thread Chris Green
] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Thursday, November 06, 2008 3:06 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] l4d Dedicated server notes - Original Message - From: Chris Green [EMAIL PROTECTED] To: hlds_linux

Re: [hlds_linux] L4D Demo CVARs cfg files

2008-11-06 Thread Chris Green
For -fork, you'll need to let the port be auto-assigned. We may do something about this for launch, as it can make some things annoying. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Sumichrast Sent: Thursday, November 06, 2008 6:00 AM To:

Re: [hlds_linux] L4D Demo CVARs cfg files

2008-11-06 Thread Chris Green
version anyway. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Chris Green wrote: For -fork, you'll need to let the port be auto-assigned. We may do something about this for launch, as it can make some things annoying

Re: [hlds_linux] Left 4 Dead requires GLIBC 2.4 :(

2008-11-06 Thread Chris Green
Look back - someone has already posted the instructions for debian etch. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Manuel Dietrich Sent: Thursday, November 06, 2008 8:35 AM To: 'Half-Life dedicated Linux server mailing list' Subject: Re:

Re: [hlds_linux] L4D server requires a restart before anyone joins again?

2008-11-06 Thread Chris Green
Do you see the server going into hibernation a while after people leave ('status' will show this)? When it enters hibernation state, it should become available for hosting games again. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K. Sent:

Re: [hlds_linux] L4D server requires a restart before anyone joinsagain?

2008-11-06 Thread Chris Green
What options are you using? What does 'status' show on the permanently de-registered server after 45 seconds? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K. Sent: Thursday, November 06, 2008 10:09 AM To: 'Half-Life dedicated Linux server

Re: [hlds_linux] max 4 servers?

2008-11-06 Thread Chris Green
What options are you running with? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K. Sent: Thursday, November 06, 2008 10:36 AM To: 'Half-Life dedicated Linux server mailing list' Subject: [hlds_linux] max 4 servers? Can any one confirm they got

Re: [hlds_linux] max 4 servers?

2008-11-06 Thread Chris Green
:[EMAIL PROTECTED] On Behalf Of Chris Green Sent: Thursday, November 06, 2008 8:04 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] max 4 servers? What options are you running with? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

Re: [hlds_linux] max 4 servers?

2008-11-06 Thread Chris Green
I know about that problem (not finding open ports, which means no -fork N - we will fix), but SaintK's report is with manually assigned ips. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland Sent: Thursday, November 06, 2008 11:10 AM To:

Re: [hlds_linux] L4D server requires a restart beforeanyone joinsagain?

2008-11-06 Thread Chris Green
: 85.17.239.149:27015 map : l4d_dem_hospital02_subway players : 4 humans, 0 bots (4 max) (not hibernating) It has filled now cause of the last reboot a while ago. Cheers, -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Green Sent

[hlds_linux] l4d Dedicated server notes

2008-11-05 Thread Chris Green
Linux dedicated server changes for Left4Dead There have been many changes, enhancements, and optimizations with the dedicated server for Linux: * All of the code is now being compiled with gcc 4.3.0 and glibc 2.8-8 in order to take advantage of compiler fixes and optimization enhancements.

Re: [hlds_linux] l4d Dedicated server notes

2008-11-05 Thread Chris Green
? -Raphael -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Chris Green Gesendet: Donnerstag, 6. November 2008 02:37 An: 'hlds_linux@list.valvesoftware.com' Betreff: [hlds_linux] l4d Dedicated server notes Linux dedicated server changes for Left4Dead

Re: [hlds_linux] L4D dedicated server and muiltple cores

2008-11-04 Thread Chris Green
Only slightly. A single l4d server takes significantly less than 1 core's worth of cpu, so we see it as more valuable to use multiple cores in order to run a lot of server instances per box. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David A.

Re: [hlds_linux] L4D dedicated server and muiltple cores

2008-11-04 Thread Chris Green
, that will be great. Thanks, Dave - Original Message - From: Chris Green [EMAIL PROTECTED] Date: Tuesday, November 4, 2008 5:18 pm Subject: Re: [hlds_linux] L4D dedicated server and muiltple cores To: 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com Only

Re: [hlds_linux] Left 4 Dead dedicated servers

2008-10-30 Thread Chris Green
The left4dead dedicated linux servers are built using a newer version of the gcc compiler, and are optimized for higher end processors and built with more optimization turned on. In addition, some linux-specific bottlenecks (gettimeofday, way too many calls to pthread_mutex_lock,

Re: [hlds_linux] TF2 Server Kicking people

2008-04-02 Thread Chris Green
Working on repro-ing this... Questions: 1) does it crash on map change for everyone or are there people for whom it doesn't crash. 2) Does anyone have a call stack from a server when it crashes with this bug that they could post? Thanks! -Original Message- From: [EMAIL PROTECTED]

Re: [hlds_linux] TF2 Server Kicking people

2008-04-02 Thread Chris Green
people 1) For us it crashes on all 3 Linux servers (Debian and Fedora) 2) How do we get the call stack? I can reproduce the crash easally, just tell me what to look out for. Saint K. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Chris Green Verzonden

RE: [hlds_linux] Bad Bone Weight continues...

2007-10-02 Thread Chris Green
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, October 02, 2007 8:46 AM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Bad Bone Weight continues... Any updates on the Bone Weight issue? I believe the message below from Chris Green

RE: [hlds_linux] Bad Bone Weight continues...

2007-09-26 Thread Chris Green
SSE2 is not required (base-SSE is), and we don't compile with any switches that would turn on sse2 (and, sse2 instructions should trap when executed, as another poster mentioned). I'm working on this issue. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

RE: [hlds_linux] Anyone good with perl scripting?

2007-09-22 Thread Chris Green
GetOpt is the best way to handle keyworded arguments like this http://world.std.com/~swmcd/steven/perl/pm/getopt.html -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian mu Sent: Saturday, September 22, 2007 7:32 AM To: hlds_linux@list.valvesoftware.com

RE: [hlds_linux] Error starting TF2 Server

2007-09-22 Thread Chris Green
This (and other reports like this, including the 0-length datacache_i486.so) sound like corrupted downloads. Try a verify with steam -command update -verify_all -game tf -dir whatever your dir is -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin

RE: [hlds_linux] Error starting TF2 Server

2007-09-22 Thread Chris Green
/plain from multipart/alternative ] I have tried -verify_all no errors where found. Getting same error when I try to start the server. On 9/22/07, Chris Green [EMAIL PROTECTED] wrote: This (and other reports like this, including the 0-length datacache_i486.so) sound like corrupted downloads

RE: [hlds_linux] Error starting TF2 Server

2007-09-22 Thread Chris Green
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Green Sent: Saturday, September 22, 2007 22:03 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Error starting TF2 Server Just to be sure, lets check the md5s of those gib files against the ones I have here that I get

RE: [hlds_linux] Can't start

2007-09-21 Thread Chris Green
Does typing something like map ctf_2fort start it? Don't worry about the missing error.pcf - it isn't in the depot, but its absence is harmless. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Patrick Scott Sent: Friday, September 21, 2007 8:58 AM To: