Re: [hlds_linux] TF2 dedicated server not logged in

2015-07-07 Thread Jesse Molina
If anyone at Valve is listening, it might be appropriate to printf a warning if certain commands are used in server.cfg which should only be in autoexec.cfg, or vice-versa. Alternatively, add this to the data which the cvarlist command spits out. There really needs to be a document which

[hlds_linux] Dear Valve: Feature request regarding _restart

2015-06-29 Thread Jesse Molina
Dear Valve I've written my own Linux server manager tool which acts as a replacement for the srcds_run script, and a number of server admins use it to manage their servers. Recently I had a user ask me why the _restart console command caused the server to quit instead of restart. The

Re: [hlds_linux] Crash/hang on quit

2015-06-14 Thread Jesse Molina
srcds_linux did this for years between something like 2009 and 2012. That's just a guess, I don't exactly remember the time frame. You should not expect srcds_linux to quit like it should. It is not a very well behaved bit of software. On 6/14/15 1:15, Yun Huang Yong wrote: Since the

Re: [hlds_linux] [hlds] TF2 server.cfg motdfile not being respected?

2015-06-02 Thread Jesse Molina
+exec from the startup line (also useful for sv_setsteamaccount). On 6/2/2015 9:35 PM, Jesse Molina wrote: Hi all I am using a nonstandard filename for motdfile, but it is not being respected. It is also notable that my motdfile_text is also not being respected in the same way, but that's

Re: [hlds_linux] [hlds] TF2 server.cfg motdfile not being respected?

2015-06-02 Thread Jesse Molina
While we are on the topic and I have some attention, are there any other commands which behave in a similar manner? That they require a map change to take effect. I can think of tf_birthday and tf_medieval. On 6/2/15 18:54, Ross Bemrose wrote: motdfile and motdfile_text don't take

[hlds_linux] TF2 server.cfg motdfile not being respected?

2015-06-02 Thread Jesse Molina
Hi all I am using a nonstandard filename for motdfile, but it is not being respected. It is also notable that my motdfile_text is also not being respected in the same way, but that's the same issue. My server.cfg has the following line: motdfile motd.html And then, that file has a

Re: [hlds_linux] IGameServersService returns empty JSON

2015-05-25 Thread Jesse Molina
Hi I just wrote a post about this a few days ago when I was doing something similar. Go see those messages for additional background if you can find them. Are you sure the account is no longer limited? Despite what valve currently says about Limited User accounts, simply having $5 USD in

Re: [hlds_linux] [hlds] Limited User Accounts cl_gameserver_create_identity

2015-05-15 Thread Jesse Molina
Thanks for your testing Peter. I guess I will go spend that $5.00 on keys, MvM tickets, or something. FYI Valve's page on Limited User Accounts specifically says that having the $5.00 in your wallet *should* make the account no longer Limited. On 5/15/15 0:16, Peter Jerde wrote: I just

[hlds_linux] Limited User Accounts cl_gameserver_create_identity

2015-05-14 Thread Jesse Molina
Hi all Today I set up a new Steam user account specifically for creating Gameserver accounts (TF2 Quickplay and Fav Migrations). That way, they are not associated with my personal account and can be used/shared by other admins in my community who may need to add a new account. However, I

[hlds_linux] Steamcmd not multi-user safe, /dev/shm/(null)-ValveIPCSharedObjects5

2015-04-29 Thread Jesse Molina
Today I discovered SteamCMD on Linux is not multi-user safe on the same host, even when being run under different accounts. These two user accounts, via cron, both tried to run SteamCMD at the same time today and one of them failed. It appears that both tried to use the file

[hlds_linux] Enabling automatic updates for server admins via the UpToDateCheck URL

2015-04-16 Thread Jesse Molina
Hi Jared I am the author of a linux-based management tool for srcds servers called wrench. If you ever make your game server Linux compatible, I will look into adding support for it with my tool. I have not seen any info about automatic updates yet, so I wanted to make sure you are aware

Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

2014-09-13 Thread Jesse Molina
On 9/10/14 14:09, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2395700. Just for the record, my auto updater failed on this update this week, and I got two additional reports of the same. The depot servers had the

Re: [hlds_linux] Multiple SRCDS Instances don't list on Steam's Server Browser

2014-08-27 Thread Jesse Molina
. Is there anything else I can try or suggestions anyone else has? Thanks for the help! On Wed, Feb 19, 2014 at 5:41 PM, Jesse Molina je...@opendreams.net wrote: Do all three servers stop appearing in the server browser, or only one or two of them? Verify that your servers are not actually

Re: [hlds_linux] Purpose of -steamport command

2014-07-24 Thread Jesse Molina
Unless I am mistaken, that's an ephemeral port, in that it's used for outbound traffic only. So, I don't think you need to explicitly allow inbound traffic to it, as long as you have a stateful firewall. I believe that is true of both CLIENTPORT (+clientport) and STEAMPORT (-steamport).

Re: [hlds_linux] Purpose of -steamport command

2014-07-24 Thread Jesse Molina
Remember that srcds was written for Windows, and on Windows, 26000 actually is in the ephemeral port range, because Microsoft. Why Valve thought it was appropriate to run their servers in the ephemeral range? Because potato. On 7/24/14, 3:27, Jesse Molina wrote: Unless I am mistaken

Re: [hlds_linux] Offtopic sort of: Server deployment tools

2014-07-09 Thread Jesse Molina
It depends on what he means by shared. Since he's speaking about hosting services I assume he means multiple server owner/operators on shared resources (hosts). This probably means a single management interface with multiple hosts on the back end and at least semi-automated service

Re: [hlds_linux] Offtopic sort of: Server deployment tools

2014-07-09 Thread Jesse Molina
like to support other games. I'll check out Wrench and the control panel stuff you've mentioned. On Wed, 2014-07-09 at 04:22 -0700, Jesse Molina wrote: It depends on what he means by shared. Since he's speaking about hosting services I assume he means multiple server owner/operators

[hlds_linux] SteamCMD HTTP Remote Control

2014-07-04 Thread Jesse Molina
Dear Valve. Explain why SteamCMD has started a remote control daemon on my computer during a SteamCMD update. Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam3...[HTTP Remote Control] Wrote private key to remoteui/certs/https.key [HTTP Remote Control] Wrote

[hlds_linux] SteamCMD update failed, but quit with exit 0?

2014-06-30 Thread Jesse Molina
Today the game Fistful of Frags published a server update. I have a script which automatically looks for the UpToDateCheck URL and starts a SteamCMD update if the version on the steam.inf file does not match the version on the UpToDateCheck URL. My script also does a post-update version

Re: [hlds_linux] FoF issue

2014-06-16 Thread Jesse Molina
Yep. This is correct. RYell seriously needs to do away with that default server.cfg thing. sv_pure is in there... among other invalid commands. On 6/16/14, 11:49, David Parker wrote: Hi Saint K, Do you perhaps have different server configs on these servers? On my FoF server, sv_pure

[hlds_linux] wrench v1.17: a Linux command-line srcds control manager

2014-06-16 Thread Jesse Molina
Hi everyone I just put out a new version of my wrench script. There are some major changes. The old version had serious problems. Lots of people had trouble getting it working. Most of these issues have been fixed... except for you CentOS 6.5 users. Yer screwed. If you are using the old

[hlds_linux] Need help crashing my own server on purpose

2014-06-09 Thread Jesse Molina
Hi everyone I am testing a crash recovery system on my srcds control system, and I need a way to purposefully and reliably seize up my server. I don't want it to exit; that's easy to do. I want it to seize up, like a spinlock. FYI, doing cast_ray on the console causes a nice segfault,

Re: [hlds_linux] wrench: a Linux command-line srcds control manager

2014-05-20 Thread Jesse Molina
. Then, it wasn't restarting them after the update. Other bug fixes and improvements too. On 3/19/14, 23:43, Jesse Molina wrote: Below is a srcds manager script that I've been using for awhile now to take care of my srcds installations. I figure someone else might find it useful. It is a bash script

Re: [hlds_linux] [hlds] Could not establish connection to Steam servers. (Result = 15)

2014-05-16 Thread Jesse Molina
at 5:37 PM, Jesse Molina je...@opendreams.net mailto:je...@opendreams.net wrote: The command was valid, so the FoF engine seems to know what to do with it, and my token was registered about 48 hours before I started using it. However, it seems to be breaking Steam login

Re: [hlds_linux] [hlds] Could not establish connection to Steam servers. (Result = 15)

2014-05-14 Thread Jesse Molina
The command was valid, so the FoF engine seems to know what to do with it, and my token was registered about 48 hours before I started using it. However, it seems to be breaking Steam login for the server. On 5/14/14, 9:16, Nicholas Hastings wrote: It's built into the engine. Mod code

[hlds_linux] Could not establish connection to Steam servers. (Result = 15)

2014-05-13 Thread Jesse Molina
Hi all I set up a new Fistful of Frags server yesterday and it is generally working, but it isn't listing in the server directory, and I am getting the following error message after startup: Could not establish connection to Steam servers. (Result = 15) Could not establish connection to

Re: [hlds_linux] Could not establish connection to Steam servers. (Result = 15)

2014-05-13 Thread Jesse Molina
Nevermind. My sv_setsteamaccount token was invalid, though I don't yet know why. On 5/13/14, 17:36, Jesse Molina wrote: Hi all I set up a new Fistful of Frags server yesterday and it is generally working, but it isn't listing in the server directory, and I am getting the following

[hlds_linux] FYI: Fistful of Frags, steam_appid.txt problems

2014-05-11 Thread Jesse Molina
I tried to set up a FoF server last night and was having problems. I was getting these errors, and was unable to connect to the server from my client. Client: STEAM validation rejected Console: S3: Client connected with ticket for the wrong game: UserID: 2 S3: Client connected with ticket

Re: [hlds_linux] [hlds] FYI: Fistful of Frags, steam_appid.txt problems

2014-05-11 Thread Jesse Molina
, 18:58, big john wrote: It's because your using the wrong appid the server appid is 295230 On May 11, 2014 8:36 PM, Jesse Molina je...@opendreams.net mailto:je...@opendreams.net wrote: I tried to set up a FoF server last night and was having problems. I was getting these errors

Re: [hlds_linux] [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-10 Thread Jesse Molina
Hi. Can you encourage the devs to publish their UpToDateCheck URL so that server ops can do automatic updates? I assume this is just something they can set in Steamworks, but I don't know that. For example, TF2's:

Re: [hlds_linux] L4D Server Files

2014-04-03 Thread Jesse Molina
Previous discussions regarding this issue resulted in consensus that L4D srcds has been abandoned. On 4/3/14, 14:04, Ook wrote: Update: File download finished, dedicated server started, and clients can join. Looks like it worked just fine. Are linux server files even available for L4D?

Re: [hlds_linux] wrench: a Linux command-line srcds control manager

2014-04-01 Thread Jesse Molina
2014 22:17:01 -0700, Jesse Molina wrote: There was a one-line error in this script that I made before uploading it which prevented new installations from being configured correctly. This has been fixed. New MD5 is 8289df67fc3b4fa1d5f6d6c2a862a41c, same download location. On 3/19/14, 23:43, Jesse

[hlds_linux] wrench: a Linux command-line srcds control manager

2014-03-20 Thread Jesse Molina
Below is a srcds manager script that I've been using for awhile now to take care of my srcds installations. I figure someone else might find it useful. It is a bash script. Linux only, no Windows. wrench script http://pastebin.com/CS81FnF9 md5sum: 80a423123f6c3f638004e9ae68e5eb23 wrench.sh

Re: [hlds_linux] wrench: a Linux command-line srcds control manager

2014-03-20 Thread Jesse Molina
There was a one-line error in this script that I made before uploading it which prevented new installations from being configured correctly. This has been fixed. New MD5 is 8289df67fc3b4fa1d5f6d6c2a862a41c, same download location. On 3/19/14, 23:43, Jesse Molina wrote: Below is a srcds

Re: [hlds_linux] All SteamCMD authenticated logins failing for me at this time

2014-03-12 Thread Jesse Molina
:47 PM Steam died: http://steamstat.us/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux Jesse Molina mailto:je...@opendreams.net Tuesday, March

[hlds_linux] All SteamCMD authenticated logins failing for me at this time

2014-03-11 Thread Jesse Molina
At this time, all SteamCMD authenticated logins are failing for me. Logging in user 'xx' to Steam Public...Login Failure: Try another CM Failed. ERROR! Failed to request AppInfo update, not online or not logged in to Steam. Updater exit code was 8

Re: [hlds_linux] Multiple SRCDS Instances don't list on Steam's Server Browser

2014-02-19 Thread Jesse Molina
Do all three servers stop appearing in the server browser, or only one or two of them? Verify that your servers are not actually tripping all over themselves without your knowledge, and that they are binding to the sockets which you think they should be: lsof -i -n -a -p $GAMESERVPID Do

[hlds_linux] Automated SteamCMD updates for non-Valve game servers

2014-02-19 Thread Jesse Molina
Hi all What methodologies are available for automatically updating non-Valve games with SteamCMD? Specifically, I am working on Linux here, and I am trying to produce an automatic update system for the Starbound server (AppID 211820). With TF2, CSGO, and other Valve games, I can query the

Re: [hlds_linux] [Regression] Horribly inaccurate player counts from Steam.

2013-12-26 Thread Jesse Molina
Oh, that's interesting. Was this announced anyware? This explains a lot of wrongness that I've seen from the perspective of a player: lots of inaccuracy of what is being reported by my game client vs what server counts actually are. Every other day it seems that half the people playing

Re: [hlds_linux] SteamCMD Left 4 Dead appid?

2013-11-13 Thread Jesse Molina
L4D has not been converted to SteamPipe, or it has been abandoned. There was never an announcement, there is no AppID for it, etc etc. On 11/13/13, 14:51, Ross Bemrose wrote: OK, now that SteamGuard emails are being sent out again, I found out that this doesn't work for anonymous login or

Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Jesse Molina
___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Jesse Molina
to start my servers just fine. Windows 2008. Sent from my iPhone 5 On Jul 24, 2013, at 6:39 PM, Jesse Molina je...@opendreams.net wrote: It looks like some of the update servers backed out the update or were otherwise in an improper state after the update today. My auto update system first

Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Jesse Molina
! wrote: Did you try updating again with verify? I emailed Eric and he said they are working on a fix for 2003. Sent from my iPhone 5 On Jul 24, 2013, at 7:00 PM, Jesse Molina je...@opendreams.net wrote: It is entirely possible that they have multiple servers which provide the web API services

Re: [hlds_linux] [hlds] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Jesse Molina
] On Behalf Of Jesse Molina Sent: Wednesday, July 24, 2013 7:14 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list (h...@list.valvesoftware.com) Subject: Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released You are misunderstanding the problem

Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

2013-07-24 Thread Jesse Molina
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jesse Molina Sent: Wednesday, July 24, 2013 7:14 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list (h...@list.valvesoftware.com) Subject: Re: [hlds_linux] [hlds_announce] Mandatory TF2

Re: [hlds_linux] crash on map change issue

2013-05-18 Thread Jesse Molina
replay configs where default again which lead to this crash. Erik ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je

[hlds_linux] Newly installed srcds installations fail on first startup

2013-04-30 Thread Jesse Molina
.* * This server will operate in LAN mode only.* * * -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] Mandatory update released for TF2 SteamPipe beta; now interoperable with regular game

2013-04-24 Thread Jesse Molina
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] Login with steamcmd fails the first time

2013-04-16 Thread Jesse Molina
works every time, have anyone else seen this behaviour, and maybe found a fix? (Other than scripting a double login, and not using @ShutdownOnFailedCommand 1) -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe

[hlds_linux] Tools and methods for symlinked installations

2013-04-09 Thread Jesse Molina
the empty directories left over. This will take a long time for TF2, which has something like 60,000 files. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] [hlds_announce] Counter-Strike, Counter-Strike: Condition Zero and Half-Life beta server update

2013-04-02 Thread Jesse Molina
zero. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

[hlds_linux] steamcmd.sh can not be used via symbolic link

2013-03-25 Thread Jesse Molina
Tool Downloading. . . . . . . . . . . . Steam Linux Client updated, please retry the command real12m43.141s user0m0.204s sys 0m0.292s [~/bin/hldsupdatetool] -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] steamcmd.sh can not be used via symbolic link

2013-03-25 Thread Jesse Molina
to the lack of home folder. I used to run the old update tool thru some scripts as a shell user. Steamcmd errors out when it can't save logs to the current user's home folder (since it doesn't exist). -Jeremy On Mar 25, 2013, at 5:36 AM, Jesse Molina je...@opendreams.net wrote: It is impossible

Re: [hlds_linux] steamcmd verbose ?

2013-03-23 Thread Jesse Molina
(0x20104) validating, progress: 90.45 (1575885570 / 1742270594) possible? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina

[hlds_linux] SteamCMD -nobootstrapupdate?

2013-03-21 Thread Jesse Molina
are the GPSs doing? One SteamCMD installation per customer? Probably. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https

Re: [hlds_linux] [hlds] Optional updates to Source engine betas released

2013-03-21 Thread Jesse Molina
/listinfo/hlds -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds_announce] Mandatory updates to all Source engine game betas released

2013-03-19 Thread Jesse Molina
. * Added/updated sound cache files ___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] dods beta server

2013-03-15 Thread Jesse Molina
/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323

Re: [hlds_linux] [hlds] Get compile the build number of game servers in PHP

2013-03-11 Thread Jesse Molina
whether a new update came out and download the exact number. Although api provides ISteamApps / UpToDateCheck which is the ability to check the current version of the game engine required, but will not let me in any way to check whether it was updated game engine. -- # Jesse Molina # Mail = je

Re: [hlds_linux] [hlds] Get compile the build number of game servers in PHP

2013-03-11 Thread Jesse Molina
=left4dead2 appID=550 srcds-l4d-MASTER/l4d/left4dead/steam.inf PatchVersion=1.0.2.8 ProductName=left4dead appID=500 srcds-tf2-MASTER/orangebox/tf/steam.inf PatchVersion=1.2.5.8 ClientVersion=1258 ServerVersion=1258 ProductName=tf appID=440 On 11/03/2013, at 8:19 PM, Jesse Molina je

Re: [hlds_linux] [hlds] Get compile the build number of game servers in PHP

2013-03-11 Thread Jesse Molina
/3/11 Sebastian Staudt korak...@gmail.com Maybe parsing the version information from the `status` output via RCON is more reliable. 2013/3/11 Jesse Molina je...@opendreams.net On this subject, is there any way to determine the local version of the installed srcds server? I find the steam.inf

Re: [hlds_linux] [hlds] Get compile the build number of game servers in PHP

2013-03-11 Thread Jesse Molina
in PHP Maybe parsing the version information from the `status` output via RCON is more reliable. 2013/3/11 Jesse Molina je...@opendreams.net On this subject, is there any way to determine the local version of the installed srcds server? I find the steam.inf files are unreliable and only TF2

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-03-07 Thread Jesse Molina
get an error chmod: missing operand after `u=rw,g=rw,o-rwx' -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com

[hlds_linux] Broken update or unannounced TF2 update today/yesterday?

2013-03-05 Thread Jesse Molina
, but different installations/different game admins. It almost seems like some files were missing from the distribution. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] BUG: steamcmd.sh returns exit 0 on error

2013-02-28 Thread Jesse Molina
/27/2013 10:31 PM, Jesse Molina wrote: Given command; ./steamcmd.sh +login anonymous +force_install_dir $IN_GAMEDIR +app_update $APPID +exit echo Updater exit code was $? The error below returned exit 0 without having updated the server. -- Connecting anonymously to Steam Public...Success

Re: [hlds_linux] CPU spikes while running SteamCMD to update Dedicated Server, any way to throttle?

2013-02-27 Thread Jesse Molina
, then you need to implement a tc queue. Weasel wrote: Is there any way to throttle the utilization for SteamCMD? -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] [hlds_announce] Mandatory TF beta updated released

2013-02-27 Thread Jesse Molina
distribution. Installation size reduced by approx 7.5GB -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com

[hlds_linux] BUG: steamcmd.sh returns exit 0 on error

2013-02-27 Thread Jesse Molina
update, not online or not logged in to Steam. Updater exit code was 0 -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https

[hlds_linux] Feature request: Add a SteamCMD flag to delete unknown files in an installation

2013-02-26 Thread Jesse Molina
removals/changes don't get propagated down. These files end up abandoned. This will make it so that I don't have to download an entirely new installation every couple of months, just to make sure it's really clean. Thanks for your consideration -- # Jesse Molina # Mail = je...@opendreams.net

Re: [hlds_linux] Feature request: Add a SteamCMD flag to delete unknown files in an installation

2013-02-26 Thread Jesse Molina
content then (even maps)? I don't think that this would be a good thing, but I agree that SteamCMD could be better at cleaning up dead things. On Tue, Feb 26, 2013 at 10:25 AM, Jesse Molina je...@opendreams.net wrote: Dear Valve When SteamCMD is used to update an existing game server

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-25 Thread Jesse Molina
. However, this should be safe for almost everyone and you can get around those kinds of limits with xargs -s or maybe -L. It's also noteworthy that I failed to quote my {} brackets , which isn't safe. Replace with '{}'. Find fails. Thanks Andre! Jesse Molina wrote: This is the way that I do

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-24 Thread Jesse Molina
are in mode 0700. I hope the file permissions will be set to something more sensible in the future. Jesse, I'm interested in your script, since bad file permissions get on my nerves. On Sun, Feb 24, 2013 at 4:22 AM, Jesse Molina je...@opendreams.net wrote: Dear Valve, and other game-server distributors

Re: [hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-24 Thread Jesse Molina
|i386|i486|i586|i686|run|linux|osx]) ; do chmod ug+x $EACH done Rudy Bleeker wrote: Jesse, I'm interested in your script, since bad file permissions get on my nerves. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

[hlds_linux] Unix file permissions for many srcds games are unhelpful and need to be fixed

2013-02-23 Thread Jesse Molina
update, but it's painful to wait while it trolls through the huge directory structures. Thanks for your consideration -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] SteamCMD does not exit properly

2013-02-20 Thread Jesse Molina
it. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds_announce] SteamPipe is coming. Download the TF beta

2013-02-20 Thread Jesse Molina
interface, as proficiency with cmd.exe/$SHELL is still a requirement for use, and the technical knowledge requirements still exist. I don't get it. Jesse Molina wrote: Dear Valve Please accept the following feedback for consideration. This feedback is specifically limited to usage

Re: [hlds_linux] [hlds] SteamPipe is coming. Download the TF beta

2013-02-20 Thread Jesse Molina
? WTF_is_with_the_underscores? Why_are_they_even_necessary? Do_you_realize_I_have_to_use_the_shift_key_every_time_I_want_to_type_an_underscore_and_how_much_additional_time_that_takes? Why was -dir not usable enough that it needed to be re-invented badly? -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1

Re: [hlds_linux] New server install failing...

2013-02-20 Thread Jesse Molina
on here? SteamCMD works, but as we know, TF2 is not available via that process yet... -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds_linux] [hlds_announce] SteamPipe is coming. Download the TF beta

2013-02-19 Thread Jesse Molina
___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] [hlds_announce] SteamPipe is coming. Download the TF beta

2013-02-19 Thread Jesse Molina
have suggested they just make a nice easy-to-do ncurses menu interface and then make the Windows people use cygwin. That would have looked nice on both platforms. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] [hlds_announce] SteamPipe is coming. Download the TF beta

2013-02-19 Thread Jesse Molina
/hlds_announce -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

[hlds_linux] Is the published HLDSUpdateTool broken?

2013-02-18 Thread Jesse Molina
https://developer.valvesoftware.com/wiki/HLDSUpdateTool The steam binary extracted is from 2005, and it sits there forever and does nothing. Is this broken, out of date, or is the Steam network just farked right now? -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] Is the published HLDSUpdateTool broken?

2013-02-18 Thread Jesse Molina
. Collin Howard wrote: Hldsupdatetool is no long in use.You have to use steamcmd to update servers if you are running hldm, 1.6, csgo, nuclear dawn, RO2, killing floor, etc. more info: https://developer.valvesoftware.com/wiki/SteamCMD From: Jesse Molina je

Re: [hlds_linux] Is the published HLDSUpdateTool broken?

2013-02-18 Thread Jesse Molina
Nevermind. It works. It took more than 20 minutes, but it finally self-updated correctly. Jesse Molina wrote: https://developer.valvesoftware.com/wiki/HLDSUpdateTool The steam binary extracted is from 2005, and it sits there forever and does nothing. Is this broken, out of date

Re: [hlds_linux] TF2 server crash, auto-restarts, picks-up different port?

2013-02-17 Thread Jesse Molina
think they should be. Use -strictportbind on all of your servers. Please see a relatively recent message from me on this list on my recommendations for running multiple servers on a single IP; Date: Mon, 11 Feb 2013 15:22:43 -0700 From: Jesse Molina je...@opendreams.net Subject: Re

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-11 Thread Jesse Molina
two, or are there more than that? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602

Re: [hlds_linux] Overlapping port usage when running multiple servers on one machine

2013-02-11 Thread Jesse Molina
anything. - Floyd Dell ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] Community pl_ maps crashing clients at map end

2013-01-09 Thread Jesse Molina
. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Email Archive

2012-11-26 Thread Jesse Molina
/hlds_linux -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Multiple SRCDS Instances on Multicore servers?

2012-11-02 Thread Jesse Molina
not. Realtime scheduling does not even make theoretical sense for this kind of application, especially not multiple realtime apps running on the same hardware. I'll just say it: anyone who thinks realtime is a good idea for game servers is an idiot. -- # Jesse Molina # Mail = je

Re: [hlds_linux] [hlds] SRCDS not honoring -steamport parameter any more?

2012-11-01 Thread Jesse Molina
wrote: Many thanks for the strictportbind hint, I wasn't aware of that one. On Nov 1, 2012 2:18 AM, Jesse Molina je...@opendreams.net mailto:je...@opendreams.net wrote: This bug has existed for at least the last three years, probably more. I don't know if it ever worked right. Whatever

Re: [hlds_linux] Recommendations for SV_MinRate and SV_MaxRate for 32-player TF2 server?

2012-09-10 Thread Jesse Molina
/sv_maxrate tweaking might help a little? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602

Re: [hlds_linux] Recommendations for SV_MinRate and SV_MaxRate for 32-player TF2 server?

2012-09-10 Thread Jesse Molina
is pretty non-tolerant of goofy stuff. Jesse Molina wrote: Yes, you could certainly make things worse by messing around with your rates. You need to justify why the defaults are insufficient and why altering them will improve your situation. I fiddled around with all kinds of rate settings over

Re: [hlds_linux] _restart / loadout issue.

2012-08-28 Thread Jesse Molina
of servers crashing on quit even with an uptime of less than ten minutes seems to be resolved though. Note that my comments above are specific to TF2 on Linux and I only care for a small handful of servers. -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] _restart / loadout issue.

2012-08-28 Thread Jesse Molina
) - Original Message - From: Jesse Molina je...@opendreams.net To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Tuesday, August 28, 2012 2:10 PM Subject: Re: [hlds_linux] _restart / loadout issue. Rudy Bleeker wrote: I've had no crashes yet

Re: [hlds_linux] New server, CPU of choise?

2012-08-24 Thread Jesse Molina
, for example, i7 CPU's. Please share your experiences with me! Cheers, Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina

Re: [hlds_linux] CS:GO and ip problems

2012-08-24 Thread Jesse Molina
with your setup. Matthew Mjelde wrote: Hey everyone, I have this problem and I have been trying to figure it out for a few hours now. Whenever I am in my cs:go server, and I tell someone to join off me through steam they are redirected to my cs:s server instead. -- # Jesse Molina # Mail = je

Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released

2012-08-23 Thread Jesse Molina
My goodness. Our long nightmare of crash on quit is really over. Until the regression anyway. Thanks Valve Eric Smith wrote: - Updated Steam binaries; fixes Linux crash on shutdown or restart -- # Jesse Molina # Mail = je...@opendreams.net # Cell = 1-602-323-7608

Re: [hlds_linux] Passworded MvM server?

2012-08-17 Thread Jesse Molina
://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je

Re: [hlds_linux] New WebAPI: Is my server listed on the master server?

2012-08-09 Thread Jesse Molina
://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- # Jesse Molina # Mail = je

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