Re: [Nuke-users] Selective colour in nuke

2017-03-30 Thread Martin Constable
und a little bit backwards but it work for me so > far. > > All the best > > Stepan > >> On Thu, Mar 30, 2017 at 1:27 PM, Martin Constable <jackyoungbl...@me.com> >> wrote: >> Am a matter of interest, why do you want this? >> >> I am a fan o

Re: [Nuke-users] Selective colour in nuke

2017-03-30 Thread Martin Constable
Am a matter of interest, why do you want this? I am a fan of Selective Color in PS as well. It is the only decent Hue tool in PS. However… in Nuke we have the great Hue Correct, which, as far as I can see, does a better job of the same task. Martin Constable > On 30 Mar 2017, at 6:29

[Nuke-users] RGB to RYB

2017-03-28 Thread Martin Constable
: http://stackoverflow.com/questions/4945457/conversion-between-rgb-and-ryb-color-spaces Martin > On 29 Mar 2017, at 6:06 AM, Deke Kincaid <dekekinc...@gmail.com> wrote: > > Are they asking for the j2c file wrapper as an image sequence or just the j2k > compression (in an mxf wra

Re: [Nuke-users] exr plugin for PS

2016-12-09 Thread Martin Constable
altogether more zippy than PS. Also… end to end OCIO support. Martin C > On 9 Dec 2016, at 3:28 PM, Ben Dickson <ben.dick...@rsp.com.au> wrote: > > OpenColorIO integration to convert the image to a more usable (non-32bit) > working colourspace would be very nic

Re: [Nuke-users] invert Hue

2016-10-06 Thread Martin Constable
Perhaps it is inverting according to the Muncell colour wheel? I believe that this corresponds roughly to Lab space. > On 7 Oct 2016, at 12:47 AM, Gary Jaeger wrote: > > Yeah, though it’s interesting that it’s still something different than doing > a Hue invert in

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-27 Thread martin tallosy
ermanently delete the original, any >> copy and any printout thereof. The integrity and security of e-mail cannot >> be guaranteed. >> >> ___ >> Nuke-users mailing list >> Nuke-users@support.thefoundry

Re: [Nuke-users] Ash particles

2016-06-09 Thread Martin Constable
As I recall... There is a snow or rain particle preset that cone with nuke that could be adapted to your needs. These are in the toolssets menu. It might make sense to rig up two of these... One for distance and one for near. Sent from my iPhone > On 9 Jun 2016, at 6:19 PM, Crunch vFx

Re: [Nuke-users] SmartVector1: Filename in 'file' knob is not set.

2016-05-04 Thread Martin Winkler
then viewing it? > > Regards, > Fredrik > > > ___ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Mart

Re: [Nuke-users] Email not in spam test - please respond

2016-03-13 Thread Martin Constable
Not spam for me. Sent from my iPhone > On 14 Mar 2016, at 7:55 AM, Hugo Léveillé wrote: > > Not spam for me > > Sent from my iPhone > >> On Mar 13, 2016, at 7:51 PM, Howard Jones wrote: >> >> Hi >> >> Could anyone tell me if this is not in

Re: [Nuke-users] Tips for damaged footage

2016-02-10 Thread Martin Sheeran
Pv5EWY -- Hugo Léveillé On Feb 9, 2016, at 9:05 PM, Martin Sheeran <martinshee...@outlook.com<mailto:martinshee...@outlook.com>> wrote: Hi I have a footage that for some reason, has a weird vertical pattern in it. I don't know if it is the camera or maybe the transfer, but it's in

[Nuke-users] Tips for damaged footage

2016-02-09 Thread Martin Sheeran
Hi I have a footage that for some reason, has a weird vertical pattern in it. I don't know if it is the camera or maybe the transfer, but it's in there. I tried neat video, it helped, but I can still feel the pattern. Any plugin or gizmo that could fix this kind of problem?

Re: [Nuke-users] Aces RRT vs ODT

2016-02-05 Thread Martin Sheeran
Thanks for the replies. Will check thoses documents Ok I have just downloaded the profile and its working fine. Now I just tried something very simple to see if I understand the workflow, and again, looks like I don't.. I just took a simple colorbar and rendered it as srgb in an exr file.

[Nuke-users] Aces RRT vs ODT

2016-02-05 Thread Martin Sheeran
Hey guys I am trying to understand the ACES workflow as much as I can right now, but still, I have questions in mind that bugs me. Here is what "I think" I understand so far from the ACES workflow in Nuke 1) I receive a plate shot on X camera. In the colorspace/OCIO color node, I have the

Re: [Nuke-users] Nukepedia - nuBridge coming soon

2016-01-26 Thread Martin Constable
could easily restrict all scripts to those which can be read by a box fresh factory install, but I don’t want to punish their initiative. This makes keeping up to speed all the more easy. Thanks again. Martin C > On 27 Jan 2016, at 8:32 am, Daniel Short <danisnotsh...@gmail.com&

Re: [Nuke-users] Nukepedia - nuBridge coming soon

2016-01-26 Thread Martin Constable
ke script in the process (pipes > are connected differently as a result). > If you save at this stage you have lost production data. > That is pretty severe, will send a bug report... > > > > On 27/01/16 3:48 pm, Martin Constable wrote: >> Unbelievably useful! A wonde

Re: [Nuke-users] CMS pattern un lightroom problem

2016-01-08 Thread Martin Sheeran
PM To: Nuke user discussion Subject: Re: [Nuke-users] CMS pattern un lightroom problem Hello, Martin! Lightroom sliders "Highlights", "Shadows" and "Clarity" is not intended to do color transformation. And due to they nature can not much help with CMS and LU

[Nuke-users] CMS pattern in lightroom problem

2015-12-31 Thread Martin Sheeran
[subject name corrected] Hi When using Lightroom to modify a CMS patten from Nuke, I have some problems. When using tools like exposure, temp, tint, saturation, vibrance, curves, everything is fine. The CMS gives me a lut exactly like the image a graded in lightroom But 4 sliders are

[Nuke-users] CMS pattern un lightroom problem

2015-12-31 Thread Martin Sheeran
Hi When using Lightroom to modify a CMS patten from Nuke, I have some problems. When using tools like exposure, temp, tint, saturation, vibrance, curves, everything is fine. The CMS gives me a lut exactly like the image a graded in lightroom But 4 sliders are giving me some problems.

Re: [Nuke-users] CMS pattern un lightroom problem

2015-12-31 Thread Martin Sheeran
ffect, which wouldn't translate into a LUT. On Thu, Dec 31, 2015 at 6:58 AM, Martin Sheeran <martinshee...@outlook.com<mailto:martinshee...@outlook.com>> wrote: Hi When using Lightroom to modify a CMS patten from Nuke, I have some problems. When using tools like exposure, temp, ti

Re: [Nuke-users] LUE

2015-10-19 Thread Martin Constable
Let me be the first to say well done! Absolutely brilliant! Cant wait to play with it. Martin > On 19 Oct 2015, at 11:43 pm, Mads Lund <madshl...@gmail.com> wrote: > > LUE is now available for download http://hagbarth.net/?p=1001 > > While I still have

[Nuke-users] Transitions in NukeStudio between two comp containers

2015-09-05 Thread Martin Constable
Hi all, I have a problem with exporting from NukeStudio. Transitions don’t seem to work correctly when they are between two comp containers, with the second comp container ‘popping’ suddenly into view. Transitions between two clips on a ‘normal’ layer seem fine. Any ideas?

Re: [Nuke-users] Setting default range values in the ColorCorrect node

2015-06-01 Thread Martin Constable
I don't think it's possible to change the defaults. However, the presets function can serve the same purpose. Martin Sent from my Uktra Zobir On 2 Jun 2015, at 7:22 am, Sean Falcon vfxco...@gmail.com wrote: Hi, Does anyone know how to set some default values for the curves in the Range

Re: [Nuke-users] ;-)

2015-04-14 Thread Martin Constable
Dodgy lines across the wheel when the mix luminance is activated and set to 1? On 14 Apr 2015, at 7:39 pm, Ron Ganbar ron...@gmail.com wrote: Am I missing something? Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url:

Re: [Nuke-users] ;-)

2015-04-14 Thread Martin Constable
happens to me when the slider is not at 1 or 0 - but anything in between. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On Tue, Apr 14, 2015 at 2:42 PM, Martin Constable jackyoungbl...@me.com

Re: [Nuke-users] lock timeline??

2015-03-04 Thread Martin Winkler
/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Martin Winkler, Geschäftsführer Grey Matter Visual Effects GmbH

Re: [Nuke-users] The forums are moving

2015-02-03 Thread Martin Chatterjee
Yes, this. Please, pretty please keep the mailing list functionality. Thanks, Martin -- Martin Chatterjee [ Freelance Technical Director ] [ http://www.chatterjee.de ] [ https://vimeo.com/chatterjee ] On Tue, Feb 3, 2015 at 6:03 PM, Randy Little randyslit...@gmail.com wrote: Ok

Re: [Nuke-users] Free 3d models

2015-01-26 Thread Martin Winkler
@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Martin Winkler, Geschäftsführer Grey Matter Visual Effects GmbH Georg-Friedrich-Str.1 76530 Baden-Baden Tel. 07221 972 95 31 HRB 700934 Amtsgericht Mannheim Ust-ID

Re: [Nuke-users] Nuke studio green footage error

2014-11-19 Thread Martin Constable
I had a similar problem just today. A Mac I was working on could not read .mov files which showed up as green. The solution was to rename files as .mp4 and also update VLC. I doubt it has anything to do with Nuke studio. Does you have the same problems in Nuke? Sent from my iPad On 19 Nov

Re: [Nuke-users] New Nuke 9 features?

2014-09-26 Thread Martin Winkler
/cgi-bin/mailman/listinfo/nuke-users -- Martin Winkler, Geschäftsführer Grey Matter Visual Effects GmbH Georg-Friedrich-Str.1 76530 Baden-Baden Tel. 07221 972 95 31 HRB 700934 Amtsgericht Mannheim Ust-ID Nr.DE249482509 ___ Nuke-users mailing list Nuke

Re: [Nuke-users] Research project

2014-06-10 Thread Martin Constable
a plugin. Personally I would love to see it implemented, but it is difficult to get students to do anything if they don't see a publication as the end result. Many, many thanks for the feedback. This is very useful. Martin On 10 Jun, 2014, at 1:24 PM, Anselm Lier em...@anselmlier.de wrote: I

[Nuke-users] Research project

2014-06-09 Thread Martin Constable
lines of feedback will be very helpful, especially from users of your caliber. I thank you all sincerely in advance Martin Constable CONSTABLE Martin | School of Art Design and Media | Nanyang Technological University 3-21, 81 Nanyang Drive, Singapore 637458 Tel: (65) 6316-8729 GMT+8h | HP

Re: [Nuke-users] Research project

2014-06-09 Thread Martin Constable
Unforgivably I accidentally deleted the questions from the source file. They are: The questions must have got accidentally deleted. They are simple: - Can such an effect be easily achieved with existing tools? - Would you find such a tool useful? Apologies On 9 Jun, 2014, at 3:44 PM, Martin

Re: [Nuke-users] Research project

2014-06-09 Thread Martin Constable
it as you want Hope it helps Cheers Adrian On Mon, Jun 9, 2014 at 10:01 AM, Martin Constable jackyoungbl...@me.com wrote: Unforgivably I accidentally deleted the questions from the source file. They are: The questions must have got accidentally deleted. They are simple: - Can

Re: [Nuke-users] Research project

2014-06-09 Thread Martin Constable
. Best regards, Elias Ericsson Rydberg måndag 9 juni 2014 skrev Martin Constable jackyoungbl...@me.com: Thats a good idea and actually something I already tried. After some fiddling similar results can be had. And the results themselves are sometime comparable. However, it is very difficult

Re: [Nuke-users] Research project

2014-06-09 Thread Martin Constable
work. Best regards, Elias Ericsson Rydberg måndag 9 juni 2014 skrev Martin Constable jackyoungbl...@me.com: Thats a good idea and actually something I already tried. After some fiddling similar results can be had. And the results themselves are sometime comparable. However

Re: [Nuke-users] Blink mini-project

2014-06-08 Thread Martin Constable
Something neat would be to simply draw an animation curve. Does not command / option - shift in the animation window already deliver this ability? On 8 Jun, 2014, at 2:17 PM, Frank Rueter|OHUfx fr...@ohufx.com wrote: Something neat would be to simply draw an animation curve. Would be quite

Re: [Nuke-users] Blink mini-project

2014-06-08 Thread Martin Constable
an existing animation curve in the viewer, i.e. draw it as pixels. On 8/06/14 6:24 pm, Martin Constable wrote: Something neat would be to simply draw an animation curve. Does not command / option - shift in the animation window already deliver this ability? On 8 Jun, 2014, at 2:17 PM

Re: [Nuke-users] Blink mini-project

2014-05-19 Thread Martin Constable
smoke and fire? Simple could probably be done with nuke particles depending on what simple means. On May 18, 2014 10:02 PM, Martin Constable jackyoungbl...@me.com wrote: A noise generator would be nice. Nuke noise node is surprising powerful, especially if you have grown up

Re: [Nuke-users] Blink mini-project

2014-05-18 Thread Martin Constable
A noise generator would be nice. Nuke noise node is surprising powerful, especially if you have grown up with Photoshop's :) Using different blend modes all sorts of stuff can be cudgelled from it. However, if compared to Modo's E:Modo textures, it seems incomplete. Personally, I would

Re: [Nuke-users] Nuke to Photoshop alpha issue

2014-04-29 Thread Martin Constable
Are yr pngs in 24 bit? That might help. On 29 Apr, 2014, at 6:45 PM, Florian Einfalt florian.einf...@saddingtonbaynes.com wrote: Hello, I am having this problem with PNGs from Nuke that I need to deliver in a Photoshop psd-file. This specifically concerns the shadow pass of my comp but

Re: [Nuke-users] Nuke to Photoshop alpha issue

2014-04-29 Thread Martin Constable
wrote: I tried both using 8bit per pixel and 16bit per pixel. No difference unfortunately. Flo On 29 April 2014 11:51, Martin Constable jackyoungbl...@me.com wrote: Are yr pngs in 24 bit? That might help. On 29 Apr, 2014, at 6:45 PM, Florian Einfalt florian.einf

Re: [Nuke-users] Removing light flicker

2014-04-28 Thread Martin Constable
Dam! Thats one smart method! Martin On 27 Apr, 2014, at 7:52 AM, Frank Rueter|OHUfx fr...@ohufx.com wrote: I often find that the easiest deflicker setup works best and fastest for global flicker: use a frame hold to and divide a blurred version of it by the moving footage that is blurred

Re: [Nuke-users] mp4

2014-03-06 Thread Martin Constable
I have installed Perian and have had no trouble reading mp4s since then. Martin On 6 Mar, 2014, at 4:31 PM, Ron Ganbar ron...@gmail.com wrote: Anybody knows if it's possible in any way to open an mp4 file in Nuke? For reference. Ron Ganbar email: ron...@gmail.com tel: +44 (0)7968 007

Re: [Nuke-users] Re: Sprut - A free 2d fluid simulator for Nuke.

2014-01-29 Thread Martin Constable
not using any weird facility managed write nodes. Start with a fresh vanilla copy of Nuke :) -theo On 29 January 2014 10:34, Martin Constable jackyoungbl...@me.com wrote: This looks truly great. The examples online look really groovy, but also things I can imagine using. I have tried running

Re: [Nuke-users] Re: Sprut - A free 2d fluid simulator for Nuke.

2014-01-29 Thread Martin Constable
…and no weird facility managed write nodes. Version of Nuke as vanilla as it comes, bar one or two Gizmos. On 29 Jan, 2014, at 6:50 PM, Martin Constable jackyoungbl...@me.com wrote: I am trying it on Nuke 8 Tried also NukeX7.0v4 and NukeX7.0v5 Get a version error on both. On 29 Jan

Re: [Nuke-users] Re: Sprut - A free 2d fluid simulator for Nuke.

2014-01-29 Thread Martin Constable
OK I am a bit of a Python Neophyt and might have to recruit higher order help. Bit I'll give it a try. Martin On 29 Jan, 2014, at 6:56 PM, theodor groeneboom plateryt...@gmail.com wrote: Version errors shouldn't matter much in this case. But if you're having trouble launching the sim

Re: [Nuke-users] Re: Sprut - A free 2d fluid simulator for Nuke.

2014-01-29 Thread Martin Constable
, Martin Constable jackyoungbl...@me.com wrote: I am trying it on Nuke 8 Tried also NukeX7.0v4 and NukeX7.0v5 Get a version error on both. On 29 Jan, 2014, at 6:38 PM, theodor groeneboom plateryt...@gmail.com wrote: What version of Nuke are you running ? I've tested it on 7 8, and on all

Re: [Nuke-users] Sprut - A free 2d fluid simulator for Nuke.

2014-01-29 Thread Martin Constable
OK Will give it a go m On 29 Jan, 2014, at 8:43 PM, theodor groeneboom plateryt...@gmail.com wrote: Martin, Ari Ron, I've re-uploaded the file on Nukepedia. Let me know if this one works, as I havn't seen this bug before. On 29 January 2014 12:25, theodor groeneboom plateryt

Re: [Nuke-users] Sprut - A free 2d fluid simulator for Nuke.

2014-01-29 Thread Martin Constable
Hi Theo The Bug is still there in the copy from Nukepedia. However, this is prob because the copy on the server has not refreshed (or something). The copy I edited myself is behaving well and getting swet results. martin On 29 Jan, 2014, at 8:43 PM, theodor groeneboom plateryt

Re: [Nuke-users] oldest card for nuke 8

2013-12-31 Thread Martin Winkler
On Tue, Dec 31, 2013 at 9:06 PM, Nathan Rusch nathan_ru...@hotmail.com wrote: Nuke still only supports CUDA for GPU acceleration. Isn't Blink supposed to do OpenCL? Regards, -- Martin Winkler, Geschäftsführer Grey Matter Visual Effects GmbH Georg-Friedrich-Str.1 76530 Baden-Baden Tel. 07221

Re: [Nuke-users] prores 4444 with alpha

2013-12-12 Thread Martin Constable
Works fine with me. Just tested. Dumb question… but did you remember to tick the alpha box on the channels parameter? martin On 13 Dec, 2013, at 2:00 PM, Darren Coombes darren.coom...@me.com wrote: Should I be able to render a prores quicktime with alpha channel from nuke? Can do

Re: [Nuke-users] prores 4444 with alpha

2013-12-12 Thread Martin Constable
Ah ha! I first tried on latest Nuke 8. Worked ok. Next tried on Nuke 7. Didn't work. Martin On 13 Dec, 2013, at 2:23 PM, Darren Coombes darren.coom...@me.com wrote: Yeah, works fine on my laptop, just did a test, just not working of the computer I’m using, maybe there’s a codec issue

Re: [Nuke-users] Custom noise/shapes on roto edge/feather

2013-05-21 Thread Martin Constabe
Try the attached script. It was written for my students to address a slightly different issue, but the topic is related. On May 20, 2013, at 8:56 PM, Flares wrote: Ive tried pasting it in to the node graph but nuke crashes straight away. i noticed your script says version 7, im currently

Re: [Nuke-users] Amateur Question: Transform Node after Source Image

2013-04-29 Thread Martin Constabe
Your problem is caused by incompatible formats (e.g. HD vs . Cinemascope) The great thing about Nuke is that it will accept any format at all. The downside is that this can cause workflow issues. Crop, Reformat, BlackOutside can all help. On Apr 22, 2013, at 10:35 PM, thawk127 wrote:

[Nuke-users] close properties panels

2013-04-15 Thread Martin Constabe
I am sure that there is a simple solution to this issue… but..,. I have recently taken to working without the Properties bin and with the Viewer floating free. I find that this way of working gives me as much DAG work space as possible and is very suitable for my needs. When I access a node's

Re: [Nuke-users] close properties panels

2013-04-15 Thread Martin Constabe
(), ]: n.hideControlPanel() nuke.menu(Nuke).addCommand(Edit/Node/Close all properties, clear_properties, ctrl+shift+a) On 16/04/13 11:22, Martin Constabe wrote: I am sure that there is a simple solution to this issue… but..,. I have recently taken to working without the Properties bin

Re: [Nuke-users] Shadow from 3d objects on video

2013-04-13 Thread Martin Constabe
Brilliant! I had no idea! I can't have been paying attention to the release notes. A vast improvement to its usability (for me anyway) On Apr 14, 2013, at 12:56 AM, Sean Brice wrote: Hey Martin, By self casting shadows are you referring to the object casting a shadow on itself

Re: [Nuke-users] Shadow from 3d objects on video

2013-04-12 Thread Martin Constabe
Any chance of self cast shadows in the near future? The one bottleneck in my 3D / Nuke workflow is the need to pop over to MODO to bake out shadow maps. On Apr 13, 2013, at 12:41 PM, Richard Bobo wrote: On Apr 12, 2013, at 7:09 PM, Deke Kincaid d...@thefoundry.co.uk wrote: We added

Re: [Nuke-users] Shadow from 3d objects on video

2013-04-12 Thread Martin Constabe
network. Original message From: Martin Constabe jackyoungbl...@me.com Date: 04/12/2013 9:46 PM (GMT-08:00) To: Nuke user discussion nuke-users@support.thefoundry.co.uk Subject: Re: [Nuke-users] Shadow from 3d objects on video Any chance of self cast shadows

Re: [Nuke-users] Getting rid of Scanline renderers artifacts.

2013-04-11 Thread Martin
There are many things I love about it, especially when used in a teaching context. I am not near Nuke now, so this is from memory... 1: I love being able to adjust the same value by RGB, HSV, TMI and watching the values change live in each. Swopping easily between these values is great in

Re: [Nuke-users] colour wheels

2013-04-11 Thread Martin Constabe
is not, and will never be a app for greenhorns. However, as long as it is taught in schools such as mine, easing newbies into a painless user experience will always be an issue. Martin On Apr 11, 2013, at 3:31 PM, Howard Jones wrote: I quite like 3 (you missed off one slider). I always use it landscape

Re: [Nuke-users] colour wheels

2013-04-11 Thread Martin Constabe
. Martin On Apr 11, 2013, at 10:02 PM, Ean Carr wrote: Regarding default opening behaviour: Nuke should remember which sliders you had shown in $HOME/.nuke/uistate.ini. If it's not working for you, then that's a bug. I do remember having problems with this in the past but it appears to be working

Re: [Nuke-users] colour wheels

2013-04-11 Thread Martin Constabe
Thanks! Martin On Apr 12, 2013, at 2:59 AM, Marten Blumen wrote: just add to ~/.nuke/uistate.ini [ColorPicker] ShownColorSpaces\RGB=true ShownColorSpaces\HSV=true ShownColorSpaces\TMI=true ShownColorSpaces\Wheel=true ShownColorSpaces\Swatches=true Dynamic=false On 12 April 2013

Re: [Nuke-users] Re: colour wheels

2013-04-10 Thread Martin Constabe
When I teach interface design I show them Nuke's color picker pallet as an example of 'too many cooks spoil the broth'. On Mar 27, 2013, at 6:01 PM, Rich T wrote: [quote=Elias]Just resize the window and you'll get the other layout Thanks Elias, that was easy Rich Richard

Re: [Nuke-users] Getting rid of Scanline renderers artifacts.

2013-04-10 Thread Martin Constabe
I assume you have tried tweaking the settings in the MultiSample tab of the ScanlineRender? On Apr 9, 2013, at 11:04 PM, joswabeke wrote: Dear Nuke users, When rendering a plane close to a 90 degree angle you get raggidy edges. Aliasing does not help. As far as i know regular 3d

Re: [Nuke-users] How do I add to Reformat node

2013-04-04 Thread Martin Constabe
Or… use the presets menu in the top left of the properties. An item I am learning to use more and more. Martin On Apr 5, 2013, at 3:30 AM, adam.s.j wrote: Create a new init.py file and place in yor .nuke folder you should not realy edit the original, you can but it is safer not to -adam

Re: AW: [Nuke-users] Alexa Artifacts

2013-03-29 Thread Martin Winkler
://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Martin Winkler, Geschäftsführer Grey Matter Visual Effects GmbH Georg-Friedrich-Str.1 76530 Baden-Baden Tel. 07221 972 95 31 HRB 700934 Amtsgericht Mannheim Ust-ID Nr.DE249482509

Re: [Nuke-users] Noise

2012-11-28 Thread martin tallosy
://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users -- Martin Tallósy Wengleinstr

Re: [Nuke-users] Halt expressionlink?

2012-10-31 Thread Martin Winkler
). -- Martin Winkler, Geschäftsführer Grey Matter Visual Effects GmbH Georg-Friedrich-Str.1 76530 Baden-Baden Tel. 07221 972 95 31 HRB 700934 Amtsgericht Mannheim Ust-ID Nr.DE249482509 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http

Re: [Nuke-users] fog and sun rays

2012-10-25 Thread Martin Winkler
The tool you're looking for is called Godrays and ships with Nuke, and here's a tutorial on how to use them: http://satheeshnuketutorials.blogspot.de/ Regards, Martin -- Martin Winkler, Geschäftsführer Grey Matter Visual Effects GmbH Georg-Friedrich-Str.1 76530 Baden-Baden Tel. 07221 972 95 31

Re: [Nuke-users] new comp stack node survey

2012-10-07 Thread Martin
This might be fine in the hands of an experienced Nuke artist, but as someone who teaches nuke to undergrads... I can promise that students would overuse it to hell. As it is, i have to heartily discourage them from feeding a single merge node with multiple inputs. Sent from my iPad On 4

Re: [Nuke-users] Comparing 2 images - colour values

2012-09-17 Thread Martin
Nice problem! ...Depends what you mean by color. Jops can provide a lightness histogram and waveform. Also a vectorscope that expresses the hue and saturation combined. If it is just hue that you are interested in... You might try the following: From the top of my head: - Factor the rgb by

Re: [Nuke-users] Re: Photoshop equivilents

2012-08-09 Thread Martin Constable
on the lightness channel after. This is clunky. Sure some code monkey can come up with something more elegant. Martin On 5 Aug, 2012, at 10:05 PM, Ron Ganbar ron...@gmail.com wrote: Indeed. What Joe said is spot on. If you use that psd layers button in the Read node you can see all the options

Re: [Nuke-users] SIMPLE SHADOW

2012-07-18 Thread Martin Constable
Making a shadow from a human figure using the pull of the figure Somtimes works on still images but usually causes problems with moving figures. The reasons for this you are now encountering (eg feet mis match). On simple objects like cars it is more likely to work. Your best bet might be a

Re: [Nuke-users] Re: Noise to give static trees/vegetation movement

2012-07-04 Thread Martin
is quicker just to set up some trees in maya paint effects and add a wind. Is super fast to do and no special maya skills required. Martin On 3 Jul, 2012, at 3:19 PM, VikD nuke-users-re...@thefoundry.co.uk wrote: Try IDistort witn animated Noise node in UV Channels input

Re: [Nuke-users] atmosphere/haze

2012-06-11 Thread Martin
When using noises to create atmosphere, I find that the edges created by masking can be unsatisfactory. Real smog (of the heavy variety) has a more eventfull edge than a simple mask can readily supply. I dealt with this by merging the noise with a large ramp or blur and setting the blend mode

Re: [Nuke-users] Quicktime pixel aspect ratio

2012-05-09 Thread martin tallosy
' with the appropriate aspect ratio. You can uncheck the ' preserve Aspect Ratio' checkbox and enter the preferred size. if you enter the native size and save the mov, it should be fine. I hope this helps. Best, Martin Message: 6 Date: Wed, 2 May 2012 21:16:00 +0300 From: Ron Ganbar ron...@gmail.com

Re: [Nuke-users] Random animated texture on particles

2012-02-13 Thread Martin Lindgren
on the card. Best regards Calle Granström VFX Artist Visual Art www.visualart.se -- Martin Lindgren Webdesigner Front-end Developer STHLM Webbproduktion | www.sthlmwebb.se | i...@sthlmwebb.se Cell: +46(0)735110867 Mail: martin.lindg...@sthlmwebb.se

Re: [Nuke-users] New Nuke training Wiki

2012-01-03 Thread Martin
From: Jd Flame jdyfl...@gmail.com To: Nuke user discussion nuke-users@support.thefoundry.co.uk Sent: Thursday, 22 December 2011, 15:47 Subject: Re: [Nuke-users] New Nuke training Wiki This is great!!! Thank you Martin for sharing all this information with us. JD Sent from my

Re: [Nuke-users] New Nuke training Wiki

2012-01-03 Thread Martin
Thanks all for your points everyone. I have again re-written a lot of the points in response to this feedback. It was actually the students who asked for this do / don't list. Nuke is difficult to teach to busy undergrad students who cant afford the time to devote themselves to it completely...

[Nuke-users] Three feature requests?

2011-08-08 Thread Martin
the point to which one most frequently returns. I have found that the viewer node 'noodle' often becomes dislocated from the root (or wherever my current master view is) and I have to navigate in the Node Graph to find it again. Is there a way to lock the 'number 1' viewer view? Martin

Re: [Nuke-users] DJV

2011-08-03 Thread Martin
Yeh. I would like the same thing. I rigged something up a while back but it was very unreliable. I miss Shake's simple flipbooks. I teach Nuke and Framecycler presents too steep a learning curve in addition to Nuke itself. Sent from my iPad On Aug 2, 2011, at 11:35 PM, rahul kv

Re: [Nuke-users] drag and drop image seq viewer

2011-07-26 Thread Martin
. _ On 2011-07-19, at 10:23 AM, Martin wrote: Is there any way to set DJV (or anything elae) as the primary flipbook? I see there is a drop down menu in the flipbook dialogue box indicating this as a possibilty but can't find how to enable it. I like DJV and much prefer it's simplicity

Re: [Nuke-users] driving curves with other curves

2011-07-19 Thread Martin
Long time lurker, first time poster... Is it possible to drive (for example) a red and a blue curve in ColorLookups1 using a single curve in ColorLookups2? Thanks in advance Martin ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http