Re: [Nuke-users] finding centre of BBOX

2017-05-22 Thread Frank Rueter|OHUfx
x = box.x + bbox.w / 2 y = box.y + bbox.h / 2 On 22/05/17 8:12 PM, adam jones wrote: Hey all So I am doing an effect over a potion of a frame (say 1920 x 1080) driven by a matte that is moving and changing shape, I have done an auto crop on the animated shape to gain a bbox, is there a

Re: [Nuke-users] Rolloff Contrast

2017-05-16 Thread Frank Rueter|OHUfx
The range knob has nothing to do with clamping, does it?! On 16/05/17 6:38 PM, Deke Kincaid wrote: Look at the “range” knob. On Mon, May 15, 2017 at 7:50 PM, Darren Coombes > wrote: Does anyone know how to get rolloff contrast to not

[Nuke-users] nuBridge launch

2017-04-27 Thread Frank Rueter|OHUfx
Hi all, the nuBridge has finally been released into the wild. This is what I always wanted Nukepedia to be from the start. Some of you might remember the prototype I showed at Siggraph 2010, using only native Nuke Python knobs. Well, we have come a long

[Nuke-users] And the winners are...

2017-04-25 Thread Frank Rueter|OHUfx
The recipients of NukeStudio, CaraVR & nuBridge licenses have been announced. Congratulations to: 1st - 3rd: *Wouter Gilsing** **Keen Tools** **Mads Hagbarth* 4th & 5th: Xavier Bourque Ivan Busquets 6th - 10th: *Victor Perez** **Jack Binks** **Xavier Martin**

Re: [Nuke-users] nuBridge launch event

2017-04-11 Thread Frank Rueter|OHUfx
launch. :) Cheers! On Tue, Apr 11, 2017 at 2:43 AM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Hi all, sorry for the spam but after years of battling to find enough time, I am finally in the last throws and aiming to release the nuBridge in

[Nuke-users] nuBridge launch event

2017-04-11 Thread Frank Rueter|OHUfx
Hi all, sorry for the spam but after years of battling to find enough time, I am finally in the last throws and aiming to release the nuBridge in the next few weeks. As a launch event we have started another Most Valued Contributor competition with generous support by the Foundry. Vote

Re: [Nuke-users] nukepedia temporarily down - backup

2017-04-07 Thread Frank Rueter|OHUfx
back online On 7/04/17 8:13 PM, Frank Rueter|OHUfx wrote: Hi all, my hosting provider informs me that the Nukepedia server is under unexpected maintenance, so the website is down for the moment. I hope it won't take too long. They are working on it. Cheers, frank -- <h

[Nuke-users] nukepedia temporarily down

2017-04-07 Thread Frank Rueter|OHUfx
Hi all, my hosting provider informs me that the Nukepedia server is under unexpected maintenance, so the website is down for the moment. I hope it won't take too long. They are working on it. Cheers, frank -- over 1,000 free tools for Nuke

Re: [Nuke-users] Cryptomatte output from nuke

2017-03-30 Thread Frank Rueter|OHUfx
indeed On 31/03/17 12:39 PM, Hugo Léveillé wrote: Yeah.. was hoping maybe something got developed with the ray render or someone more clever than me had a solution. Would be handy with large particles setup On Mar 30, 2017, at 7:34 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mai

Re: [Nuke-users] Cryptomatte output from nuke

2017-03-30 Thread Frank Rueter|OHUfx
Don't you need object proper, material etc IDs for that? I don't think Nuke can do that unfortunately. On 31/03/17 11:18 AM, Deke Kincaid wrote: > I doubt it. Nuke's scanlineRenderer shading system is pretty limited. > > On Thu, Mar 30, 2017 at 2:29 PM, Hugo Léveillé

Re: [Nuke-users] OT spam emails though the nuke users email list

2017-03-29 Thread Frank Rueter|OHUfx
I think support do know about the list because I keep complaining about the forum and the mailing lists still not being synced :-D To be honest, I would love to hear a plan for this, there has been way too much silence on the topic. If the Foundry plan to just drop the mailing list cause they

Re: [Nuke-users] curve expression between two points

2017-03-24 Thread Frank Rueter|OHUfx
You mean like an ease in/out curve? Try this: smoothstep(0,100,x) Yields an s-curve animating from 0-1 between frame 0 and 100 On 25/03/17 9:37 AM, Michael Hodges wrote: I’ve used cyclic expressions for animation like: (sin(2*pi*(frame)/24)+1)/2 And I’m also quite familiar with using the

Re: [Nuke-users] Good practice in Print messages.

2017-03-15 Thread Frank Rueter|OHUfx
by stripping a previous message of content and subject. I had no idea that the list server could somehow still track that as I can’t see any of that via email. Good to know! Micheal On Mar 15, 2017, at 5:25 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote:

Re: [Nuke-users] Good practice in Print messages.

2017-03-15 Thread Frank Rueter|OHUfx
Hi Michael, could you please start a new topic when you have one rather than replying to existing topics and changing the subject? Otherwise those topics are all lumped together into one thread for those who view the mailing list in threaded view, which means current topics are hard to follow

Re: [Nuke-users] create read node based on menu choice

2017-03-13 Thread Frank Rueter|OHUfx
418 631 079 Skype: darrencoombes Twitter: @durwood81 On Mar 13, 2017, at 03:02 PM, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: Sure. Just use something like this to generate your Read node: path/to/file/*[value NoOp1.whichsheet]*/*[value NoOp1.chooseread]* On 13/03/17 4:16 pm,

Re: [Nuke-users] create read node based on menu choice

2017-03-12 Thread Frank Rueter|OHUfx
ork... www.vimeo.com/darrencoombes Mob: +61 418 631 079 Skype: darrencoombes Twitter: @durwood81 On Mar 13, 2017, at 12:35 PM, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: Try something like /home/darren/Pictures/[value myDropDownList] On 13/03/17 1:20 pm, Darren Coombes wrote: if i want to

Re: [Nuke-users] create read node based on menu choice

2017-03-12 Thread Frank Rueter|OHUfx
Try something like /home/darren/Pictures/[value myDropDownList] On 13/03/17 1:20 pm, Darren Coombes wrote: if i want to create a read node based on what is selected in a pulldown menu, how would i do that? say my menu has the following two files listed.. aura_green.png bluesky.png redball.png

Re: [Nuke-users] How do I search the new Foundry web site forums???

2017-03-05 Thread Frank Rueter|OHUfx
t;> wrote: Thanks! Rich On Feb 25, 2017, at 6:26 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Hm, looks like it's a very feature-less forum at the moment. Apparently they are improving as they go. Not sure why the old, functional system was replaced

Re: [Nuke-users] How do I search the new Foundry web site forums???

2017-02-25 Thread Frank Rueter|OHUfx
Hm, looks like it's a very feature-less forum at the moment. Apparently they are improving as they go. Not sure why the old, functional system was replaced with an incomplete one. Check in with Jason Linhart: jason.linh...@foundry.com He fixed some forum related issue the other day in minutes.

Re: [Nuke-users] aePremult

2017-02-20 Thread Frank Rueter|OHUfx
any errors in the terminal or script editor? let's fix it! :) On 21/02/17 4:26 PM, Gary Jaeger wrote: Hey Deke- Not sure. It doesn't load for me in 10. I just ended up rendering in 9 On Mon, Feb 20, 2017 at 6:35 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com&g

Re: [Nuke-users] aePremult

2017-02-20 Thread Frank Rueter|OHUfx
test, test, test. I replied to this ages ago and it never showed up. please ignore this if it comes through (and sorry for the noise) On 21/02/17 2:27 PM, Deke Kincaid wrote: Is something broken in the aePremult? I wrote it like 8 years ago so I haven't tried it in a long time. On Mon, Feb

Re: [Nuke-users] Mixing footage with different PARs (Pixel Aspect Ratio)

2017-02-15 Thread Frank Rueter|OHUfx
lt? Thanks again! On Thu, Feb 16, 2017 at 1:47 AM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Just remember that pixel aspects are just a concept to correlate the physical resolution of an image to what it should look like. There is no such

Re: [Nuke-users] Mixing footage with different PARs (Pixel Aspect Ratio)

2017-02-15 Thread Frank Rueter|OHUfx
xel aspect compensation in the viewer so what you see is what you get. On 16/02/17 10:50 AM, Sven Schönmann wrote: Righty, I was expecting that. Thank you for getting back on this Frank. On Wed, Feb 15, 2017 at 10:10 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> w

Re: [Nuke-users] Mixing footage with different PARs (Pixel Aspect Ratio)

2017-02-15 Thread Frank Rueter|OHUfx
If you mix different PAs you have no choice but to physically squeeze/stretch to match. I tend to set up Reformat nodes to bring the supplementary clips in line with the main plate and ensure that transform concatenation is solid. But that's pretty much it. Technically using a 0.5 scale in

Re: [Nuke-users] Hiero and audio only AAF

2017-02-15 Thread Frank Rueter|OHUfx
t;> wrote: We have found that the only reliable timeilne round trip formats is FCP XML from 15 years ago and EDL from 35 years ago. On Tue, Feb 14, 2017 at 10:48 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: haha, that would be a shame se

Re: [Nuke-users] Hiero and audio only AAF

2017-02-14 Thread Frank Rueter|OHUfx
On 15/02/17 7:49 PM, Deke Kincaid wrote: We have found that the only reliable timeilne round trip formats is FCP XML from 15 years ago and EDL from 35 years ago. On Tue, Feb 14, 2017 at 10:48 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: haha

Re: [Nuke-users] Hiero and audio only AAF

2017-02-14 Thread Frank Rueter|OHUfx
/17 7:35 PM, Deke Kincaid wrote: I could be wrong but I swear that AAF in NS does not support audio. I looked through the manuals and do not see this limitation mentioned so I could be wrong. On Tue, Feb 14, 2017 at 10:06 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com&g

[Nuke-users] Hiero and audio only AAF

2017-02-14 Thread Frank Rueter|OHUfx
Hi all, has anybody ever successfully imported an audio only AAF in Hiero/NS? I got one from ProTools that I need to do edits to as a base track for an animated film. no video tracks involved at this stage. Cheers, frank -- over 1,000 free tools

Re: [Nuke-users] gizmos and custom class

2017-02-12 Thread Frank Rueter|OHUfx
Yes, this is one of the advantages of gizmos over groups. By definition they become a class and are therefore much easier to deal with programmatically On 12/02/17 11:51 AM, Michael Hodges wrote: Alright. Thanks for nobody throwing me under the bus on this. Obviously, I didn’t realize that

Re: [Nuke-users] email nuke_users list vs forum nuke_users list

2017-02-12 Thread Frank Rueter|OHUfx
sers list vs forum nuke_users list cheers mate subscription to the forum it is then regards -adam > On 9 Feb 2017, at 2:12 PM, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: > > They are not connected and it's supper, super, super frustrating. > Afaik the "official" one is the

Re: [Nuke-users] email nuke_users list vs forum nuke_users list

2017-02-08 Thread Frank Rueter|OHUfx
They are not connected and it's supper, super, super frustrating. Afaik the "official" one is the forum now, so no guarantee that Foundry folks will be on the mailing lists anymore. At least that is what I have been told in the past. I really wish the forum and mailing list were finally

Re: [Nuke-users] Deep Anamorphic pixel ratio

2017-02-01 Thread Frank Rueter|OHUfx
Mobile +33 699 434 555 | 555lab.com <http://www.555lab.com/> 2017-01-31 5:07 GMT+01:00 Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>>: Hm, indeed, that's a bit of a bug, isn't it?! Looks like you may have to throw a DeepReformat in

Re: [Nuke-users] Deep Anamorphic pixel ratio

2017-01-30 Thread Frank Rueter|OHUfx
Hm, indeed, that's a bit of a bug, isn't it?! Looks like you may have to throw a DeepReformat in before your DeepToPoints to format to a square pixel aspect. On 31/01/17 4:34 PM, Luddnel Magne wrote: Hi all, When i apply a Deeptopoint on a deep file with a anamorphique ratio the point

Re: [Nuke-users] OMG I am so Pythonically dumb - any help ?

2017-01-19 Thread Frank Rueter|OHUfx
Looks fine. The problem with your previous attempt was that using quoted around "f" means literally the letter f, rather than referring to the variable f you created earlier. By using str() you cast the value of the variable f to be a string, e.g. 123 turns into "123", which is what the frame

Re: [Nuke-users] exr plugin for PS

2016-12-08 Thread Frank Rueter|OHUfx
, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: In case people are interested (windows only unfortunately): http://www.exr-io.com/features/ <http://www.exr-io.com/features/> This is via a friend of mine so feedback would be appreciate.

[Nuke-users] exr plugin for PS

2016-12-08 Thread Frank Rueter|OHUfx
In case people are interested (windows only unfortunately): http://www.exr-io.com/features/ This is via a friend of mine so feedback would be appreciate. -- ohufxLogo 50x50 *vfx compositing | *workflow customisation and

Re: [Nuke-users]

2016-12-07 Thread Frank Rueter|OHUfx
ou ? Ari Sent from my iPhone On Dec 6, 2016, at 9:05 PM, Frank Rueter | OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: This introduces a couple of filter hits though. The Project3D step in your example does nothing but line up the image to the geo, which you can do

Re: [Nuke-users]

2016-12-06 Thread Frank Rueter|OHUfx
pls tell me which projection methods you are talking about coz if do normal projection texture slides. I also thought using UV pass will solve issues but the minute I attach artwork its converted into lines but good things lines hold on geo. Thanks Anshul On Wed, 7 Dec, 2016 at 2:39, Frank

Re: [Nuke-users]

2016-12-06 Thread Frank Rueter|OHUfx
7 Dec, 2016 at 2:39, Frank Rueter|OHUfx <fr...@ohufx.com> wrote: If you use UVs there is no need to project anything ;) Also, keep in mind that an obj sequence will not give you motion blur in Nuke as there is no sub frame information. Alternatively you could render a UV

Re: [Nuke-users]

2016-12-06 Thread Frank Rueter|OHUfx
If you use UVs there is no need to project anything ;) Also, keep in mind that an obj sequence will not give you motion blur in Nuke as there is no sub frame information. Alternatively you could render a UV pass to map your still frame on via STMap, along with a matte pas to mask the result

Re: [Nuke-users] Nukepedia down?

2016-11-22 Thread Frank Rueter|OHUfx
ok, back up now. On 22/11/16 9:18 pm, Frank Rueter|OHUfx wrote: Sorry guys. Murphy's Law. The minute I hopped on a plane to Australia our disk space filled up and crippled the data base connection. Fixing it now via dial up :-D ... On 22/11/16 9:09 am, Massao Asaga wrote: Not yet. Same

Re: [Nuke-users] Nukepedia down?

2016-11-22 Thread Frank Rueter|OHUfx
Sorry guys. Murphy's Law. The minute I hopped on a plane to Australia our disk space filled up and crippled the data base connection. Fixing it now via dial up :-D ... On 22/11/16 9:09 am, Massao Asaga wrote: Not yet. Same error too. On Mon, Nov 21, 2016 at 5:34 PM, Igor Majdandzic

Re: [Nuke-users] accessing metadata in via expressions

2016-11-15 Thread Frank Rueter|OHUfx
You can use the split command to get to those numbers: [split "0.45,-0.00,-0.010472" ","] If you want to get to a specific index in the resulting list you can use the "lindex" command: [lindex [split "0.45,-0.00,-0.010472" ","] 2 ] Cheers, frank On 16/11/16 8:23 AM, Adrian

Re: [Nuke-users] Studio

2016-10-25 Thread Frank Rueter|OHUfx
nuke.knobDefaults() that are set in init.py. On Oct 24, 2016, at 2:25 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Sounds like you just need Hiero rather than NS then if all you want to do is export nuke scripts. The main issues with exporting nuke scripts

Re: [Nuke-users] Studio

2016-10-24 Thread Frank Rueter|OHUfx
need. *Gary Jaeger */**650.728.7957 direct / 415.518.1419 mobile http://corestudio.com On Oct 24, 2016, at 2:25 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Sounds like you just need Hiero rather than NS then if all you want to do is export nuke script

Re: [Nuke-users] Studio

2016-10-24 Thread Frank Rueter|OHUfx
Sounds like you just need Hiero rather than NS then if all you want to do is export nuke scripts. The main issues with exporting nuke scripts via Hiero/NS are: * pipeline settings for nuke are not picked up (e.g. custom knobs/callbacks in Read/Write nodes etc) * Depending on the complexity

Re: [Nuke-users] Importing functions for menu.py

2016-10-23 Thread Frank Rueter|OHUfx
schrieb Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>>: In python you call (i.e. execute) a function by calling it's name followed by arguments in brackets: e.g.: myFunction() "myFunction" without the brackets is the actual function object. You can reference

Re: [Nuke-users] Importing functions for menu.py

2016-10-23 Thread Frank Rueter|OHUfx
In python you call (i.e. execute) a function by calling it's name followed by arguments in brackets: e.g.: myFunction() "myFunction" without the brackets is the actual function object. You can reference it by using it's name without brackets, e.g.: refToFunction = myFunction Then later,

Re: [Nuke-users] 2d tracks or x y data in nuke used with Particular

2016-09-21 Thread Frank Rueter|OHUfx
Nuke's origin is bottom left though On 09/21/2016 06:40 PM, Daniel Hartlehnert wrote: AE coordinate system has its origin in the bottom left of the screen. Nuke in the top left. Or in pseudo code: AE.y = height - Nuke.y Daniel Am 21.09.2016 um 08:35 schrieb Ron Ganbar

Re: [Nuke-users] PFBarrel for Nuke 10?

2016-08-24 Thread Frank Rueter|OHUfx
ack versions. Cheers, Holger On 23.08.2016 22:32, Frank Rueter|OHUfx wrote: Thanks for confirming Holger. I have asked them now as well and go tthe same reply (no longer being developed because of the new STMap workflow). Whilst love PFTrack and will certainly upgrade, I don't like being forced

Re: [Nuke-users] PFBarrel for Nuke 10?

2016-08-23 Thread Frank Rueter|OHUfx
? They apparently didn't think about that... But you can always pipe a UV ramp image through the undistort in PFTrack and render that to be used in Nuke i think. Cheers, Holger On 23.08.2016 05:39, Frank Rueter|OHUfx wrote: Does anybody know about the whereabouts of the PFBarrel plugin

[Nuke-users] PFBarrel for Nuke 10?

2016-08-22 Thread Frank Rueter|OHUfx
Does anybody know about the whereabouts of the PFBarrel plugin these days? For Nuke 10 that is?? Cheers, frank -- ohufxLogo 50x50 *vfx compositing | *workflow customisation and consulting

Re: [Nuke-users] Curve expression

2016-08-09 Thread Frank Rueter|OHUfx
there is also a inrange() expression which is handy in those cases. On 10/08/16 11:13 AM, Darren Coombes wrote: Great! Worked! Thanks Howard. You always seem to have the answer. :-) Made a small change by swapping 1:0 to 0:1 at end. Here’s final result.. Feel free to use obviously.. Just a

Re: [Nuke-users] shortcut

2016-08-02 Thread Frank Rueter|OHUfx
select the multi input node first, then all nodes you want to connect and hit "y" or select input nodes first, then the node you want to connect them to and hit shift+Y All those options live in the Edit/Node/... menu On 3/08/16 1:42 PM, Darren Coombes wrote: Can’t for the life of me

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-27 Thread Frank Rueter|OHUfx
rsion 1 release. NukeStudio? Life's too short. Howard On 15 Jul 2016, at 7:07 am, Frank Rueter|OHUfx<fr...@ohufx.com> <mailto:fr...@ohufx.com> wrote: I don't know if I should laugh or cry but my afternoon has been wasted trying to get a graphic on t

Re: [Nuke-users] how to remove a clip's error state in the timeline

2016-07-20 Thread Frank Rueter|OHUfx
great, thanks Joel! On 20/07/16 10:23 pm, Joel Byrne wrote: Hi, Frank. I've logged this as:​​ #225134 - Re-rendering Comps to write-protected directories locks the comp track item in an error state. Joel. On Wed, Jul 13, 2016 at 3:14 AM, Frank Rueter|OHUfx <fr...@ohufx.com <mai

Re: [Nuke-users] NS localisation gag

2016-07-19 Thread Frank Rueter|OHUfx
entation: https://www.thefoundry.co.uk/products/nuke/developers/100/pythonreference/nuke-module.html#localiseFiles "Returns: This functionality has been removed, please check the documentation" Funny.. but not helpful On 18/07/16 15:38, Frank Rueter|OHUfx wrote: no comment

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-15 Thread Frank Rueter|OHUfx
s crap. Then manually render all the nk files. That was simply for doing a conform and converting the plates to EXR. It would have been faster if I made a spreadsheet of the 350 clips and manually converted everything in RedCineXPro. On Thu, Jul 14, 2016 at 11:14 PM, Frank Rueter|OHUf

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-15 Thread Frank Rueter|OHUfx
can't find their localised footage anymore. In other words, localisation seems more broken than ever. On 15/07/16 6:07 pm, Frank Rueter|OHUfx wrote: So I thought I'd share my current experience with Nuke Studio 10 after because people asked: I just created a comp, tracked a couple of graphics onto

Re: [Nuke-users] Nuke 10 Reviews?

2016-07-15 Thread Frank Rueter|OHUfx
So I thought I'd share my current experience with Nuke Studio 10 after because people asked: I just created a comp, tracked a couple of graphics onto the plate and have been trying for an hour to render it to the timeline. The renders are there, there are no errors or warnings, but the comp

[Nuke-users] how to remove a clip's error state in the timeline

2016-07-13 Thread Frank Rueter|OHUfx
Hi all, I have a timeline with several comp containers, all rendered. I mistakenly tried re-rendering some of teh containers, but the output is protected (because of our publishing pipeline), so the render failed and the clip now shows nothing (and is in a red error state). I now decided that

Re: [Nuke-users] OT: buying RV

2016-06-29 Thread Frank Rueter|OHUfx
RV is awesome and has massive power and potential due to it's underlying structure, which is pretty much a node based compositor at heart. The Tweak guys (Autodesk/Shotgun whatever) have been awesome in their support for years now, regardless of size of company or amount of licenses you have.

Re: [Nuke-users] nuBridge teaaser has been released - Nukepedia inside of Nuke

2016-06-19 Thread Frank Rueter|OHUfx
, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Hi Oliver, I wish I did. I was going to have it ready to go by now but have been stuck in various productions. I am very much planning to get back to it in a couple of weeks after the current dead

Re: [Nuke-users] nuBridge teaaser has been released - Nukepedia inside of Nuke

2016-06-19 Thread Frank Rueter|OHUfx
/2016 01:09 AM, Oliver Markowski wrote: Hey Frank, is there maybe an ETA on nuBridge? Can't wait! On Thu, 12 May 2016 at 01:28 Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Thanks everyone for the kind words. It's definitely been a journey. I reme

Re: [Nuke-users] NukEStudio > "use comp" instead of "build comp"?

2016-05-30 Thread Frank Rueter|OHUfx
ate a new .nk script. On 30 May 2016 at 19:32, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Hi guys, has anybody use NukeStudio to manage existing nuke scripts rather than generate them? I.e. I have about 40 nuke scripts that already exis

Re: [Nuke-users] localised clips still not refreshing?

2016-05-22 Thread Frank Rueter|OHUfx
Hm, I will try some more, thanks. On 05/23/2016 01:58 PM, jean-luc wrote: I reckon it’s just not working. I have tried changing the time setting to 1 min for the ‘check for updated files’ in preferences but it makes no difference. On 23/05/2016, at 11:09, Frank Rueter|OHUfx <fr...@ohufx.

Re: [Nuke-users] localised clips still not refreshing?

2016-05-22 Thread Frank Rueter|OHUfx
(): if node.Class() == "Read": node.knob("reload").execute() if node.Class() == "DeepRead": node.knob("reload").execute() if node.Class() == "ReadGeo": node.knob("reload").execute()

[Nuke-users] localised clips still not refreshing?

2016-05-21 Thread Frank Rueter|OHUfx
Hi all, I had hoped that in Nuke/Hiero/NukeStudio/blabla v10 the localisation would be fixed in away that Nuke would recognise if the original clips have changed, but it doesn't seem to be the case. I am constantly updating clips in Nuke that already live in the timeline (Hiero), and once I

Re: [Nuke-users] Adding Python Packages

2016-05-19 Thread Frank Rueter|OHUfx
A long time ago I recorded those, maybe they are still useful to get started on that level (to be honest I don't remember exactly what I was covering in them :-D ): https://vimeo.com/76527038 https://vimeo.com/76527006 On 05/20/2016 04:22 AM, Michael Hodges wrote: I want to allow the

Re: [Nuke-users] anybody using RV's Nuke integration?

2016-05-17 Thread Frank Rueter|OHUfx
05/17/2016 06:23 PM, Howard Jones wrote: I'm using the shotgun RV version in maya and that has crashed maya at least once. Is RV integrating with SG too? Howard On 17 May 2016, at 2:47 am, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Hi all, is anybo

[Nuke-users] anybody using RV's Nuke integration?

2016-05-16 Thread Frank Rueter|OHUfx
Hi all, is anybody using RV's Nuke integration package? I have been using it for years and love it, but I often get Nuke scripts that crash with a seg fault when I try to view a Write node in RV. The integration package does open a python communication between Nuke and RV which must be the

Re: [Nuke-users] nuBridge teaaser has been released - Nukepedia inside of Nuke

2016-05-11 Thread Frank Rueter|OHUfx
s.com/ On Wed, May 11, 2016 at 7:24 AM, Jason Huang <jasonhuang1...@gmail.com <javascript:_e(%7B%7D,'cvml','jasonhuang1...@gmail.com');>> wrote: Awesome, Frank! Thanks! On Tue, May 10, 2016 at 5:03 PM, Frank Rueter|OHUfx <f

[Nuke-users] nuBridge teaaser has been released - Nukepedia inside of Nuke

2016-05-10 Thread Frank Rueter|OHUfx
Hopefully not too long now until we don't need a browser anymore to download goodies from Nukepedia: https://vimeo.com/165747936 -- ohufxLogo 50x50 *vfx compositing | *workflow customisation and consulting

Re: [Nuke-users] NukeStudio: how to show Text on black?

2016-05-08 Thread Frank Rueter|OHUfx
believe there is not yet any fixes. It’s starting to get a ridiculous omission now that 10 is officially out. Michael Hodges Atlanta On May 6, 2016, at 11:48 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Hi all, I feel somewhat stupid asking this

[Nuke-users] NukeStudio: how to show Text on black?

2016-05-06 Thread Frank Rueter|OHUfx
Hi all, I feel somewhat stupid asking this but I can't figure it out. I want a Text layer to show up on black, before a clip underneath starts playing. So I have two tracks, the top one with the text starting at the first frame, the bottom one with the clip starting a couple of seconds later.

Re: [Nuke-users] Simple Custom Environment Variable setup

2016-05-01 Thread Frank Rueter|OHUfx
the workflow a little more. It just takes some of us a while to get a “feel” for the syntax with tcl and Python. Michael On May 1, 2016, at 7:16 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Yes, that's how it can work (just make sure you use co

Re: [Nuke-users] Simple Custom Environment Variable setup

2016-05-01 Thread Frank Rueter|OHUfx
Yes, that's how it can work (just make sure you use correct single quotes, one of yours is a back tick which will cause a syntax error). And of course in your example you are setting and env variable called "JOB", but then reading one that is called "NUKE_JOB" which won't get you the respective

Re: [Nuke-users] BBox after stabilisation

2016-04-30 Thread Frank Rueter|OHUfx
ox xpos 0 ypos 139 } Output { name Output1 xpos 0 ypos 300 } CurveTool { inputs 0 ROI {480 270 1440 810} autocropdata {480 270 1440 810} intensitydata {{curve} {curve} {curve} 0.3067211802} name CurveToolGenericOptBbox xpos -179 ypos 122 } end_group

Re: [Nuke-users] BBox after stabilisation

2016-04-29 Thread Frank Rueter|OHUfx
or if you have any suggestions! https://gist.github.com/mybikeislost/3a28fbc5253b73f3db52160d655fe742 Brian On Tue, Apr 26, 2016 at 3:37 AM, Justin GD <j.grosde...@gmail.com <mailto:j.grosde...@gmail.com>> wrote: Yep, thanks for your answers; I'll post it and will h

[Nuke-users] license problems with NukeAssist

2016-04-26 Thread Frank Rueter|OHUfx
Hi all, I am seeing massive license troubles when using NukeAssist in such a way that the workstations running NukeAssist keep trying to check out a full Nuke license all the time. When my full license closes I often can't open it anymore because one of the assist has silently gobbled it up,

Re: [Nuke-users] BBox after stabilisation

2016-04-25 Thread Frank Rueter|OHUfx
I reckon that's one for the nukepedia wishlist <http://www.nukepedia.com/uncategorized/tool-wish-list>. On 04/26/2016 02:46 PM, Mike Frank wrote: What would really be magic is if a script knew the optimal center point to scale from too. On Apr 25, 2016 3:14 PM, "Frank Rueter

Re: [Nuke-users] BBox after stabilisation

2016-04-25 Thread Frank Rueter|OHUfx
I have wanted to look into this for ever and never had the time. I reckon it should be totally possible with a bit of math magic. On 04/26/2016 01:42 AM, Justin GD wrote: Hi all, Is there a way to scale up a plate to the optimal scale after stabilisation ? What I want is the bbox to always be

Re: [Nuke-users] Request - keyboard shortcut for "clear selection" pixel analyzer

2016-04-20 Thread Frank Rueter|OHUfx
* * * *Check out some of my work...* * * *www.vimeo.com/darrencoombes <http://www.vimeo.com/darrencoombes>* * * * * * * *Mob: +61 418 631 079 <tel:+61%20418%20631%20079>* * * *Skype: darrencoombes* *Twitter: @durwood81* * On 20 Apr 2016, at 10:05 AM, Frank Rueter|OHUfx <fr...@o

Re: [Nuke-users] Request - keyboard shortcut for "clear selection" pixel analyzer

2016-04-19 Thread Frank Rueter|OHUfx
you mean the red sample box in the viewer? ctrl+right click will make that go away On 04/20/2016 11:50 AM, Darren Coombes wrote: Would be great to have a shortcut for this. Can't seem to find one. Or maybe I've dunced it? Check out some of my work... * *www.vimeo.com/darrencoombes/reel2015

Re: [Nuke-users] Stabilize2D

2016-04-01 Thread Frank Rueter|OHUfx
It's mostly legacy from times where the tracking workflow was a bit more archaic but could still be handy for the odd task. It simply matches a one or two points transform for two sets of points, just like stabilising, then match-moving would do. For reconciling different plate movements. Not

Re: [Nuke-users] stupid roto question

2016-03-31 Thread Frank Rueter|OHUfx
that's what I do to avoid accidental keyframing all the time. On 1/04/16 7:43 am, Simon Tingell wrote: Hi. There is also an option in the settings to turn of auto key on roto's. If you do a lot of that kind of work it might be worth it. /Simon On 31 mars 2016, at 19:30, jean-luc

Re: [Nuke-python] Re: [Nuke-users] little experiment: tool wishlist on Nukepedia

2016-03-29 Thread Frank Rueter|OHUfx
submitted "one sentence" only ? Or will we be able to describe the problem in few lines and then suggest a solution ? I suppose sometimes, it will take more than a line to communicate the needs and potential solutions. I guess we can put the description

Re: [Nuke-users] Foundry support speed

2016-03-25 Thread Frank Rueter|OHUfx
I totally understand this assumption, but thought I'd mention that I had some direct contact to one of the HGCaptial guys and many conversations about the new investors, all of which was 100% positive compared to the Carlyle reign. So whilst I have to agree with the topic of this thread, I

Re: [Nuke-python] Re: [Nuke-users] little experiment: tool wishlist on Nukepedia

2016-03-25 Thread Frank Rueter|OHUfx
be the problem in few lines and then suggest a solution ? I suppose sometimes, it will take more than a line to communicate the needs and potential solutions. I guess we can put the description in the comments. Thanks ! Justin 2016-03-25 3:05 GMT+00:00 Frank Rueter|OHUfx <fr...@ohufx.com <ma

[Nuke-users] little experiment: tool wishlist on Nukepedia

2016-03-24 Thread Frank Rueter|OHUfx
Hi all, I have set up an experimental voting system on nukepedia to let people suggest and vote for tools/enhancements that the user community could provide, since often there are cool ideas around here that would be worth collecting. The idea is that people that are interested in creating

Re: [Nuke-users] remove channel node

2016-03-24 Thread Frank Rueter|OHUfx
This would certainly be an neat gizmo and shoudn't be too hard to put together if somebody has the time (I'm swamped right now). On 25/03/16 3:47 am, Pat Wong wrote: On 23 March 2016 at 22:19, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Why not

Re: [Nuke-users] remove channel node

2016-03-23 Thread Frank Rueter|OHUfx
Why not just string some remove nodes together until you have removed everything you want? If there is more to remove than keep, then using multiple "keep" nodes and copying them into one stream (via Copy or Merge) should work. If you are brave you can even crack open the ShuffleCopy for that

Re: [Nuke-users] Nuke Stack Exchange Proposal

2016-02-29 Thread Frank Rueter|OHUfx
Why don't we start by lobbying The Foundry a bit harder to FINALLY reconcile/sync mailing list and forum properly for starters to limit ongoing fragmentation? Come on, it's 2016 and they just won another sci-tech award, is it really that hard?? There are three main groups: user, python and

Re: [Nuke-users] Nuke Stack Exchange Proposal

2016-02-24 Thread Frank Rueter|OHUfx
I love StackExchange and it's self monitored nature and set of rules ensure high quality questions and answers, and an easy way to find the answer to a question that has already been posed. People that are too lazy to do their own homework/research and expect spoon feeding from others instead

Re: [Nuke-users] Aliased edges with stMap?

2016-02-17 Thread Frank Rueter|OHUfx
wrote: Wow, that would be a great solution. I suppose the alternative is to do each object UV separately and then comp them after the STmap. R On Wed, Feb 17, 2016 at 6:24 PM, Frank Rueter|OHUfx <fr...@ohufx.com <mailto:fr...@ohufx.com>> wrote: Slightly OT but somewhat related (esp

Re: [Nuke-users] Aliased edges with stMap?

2016-02-17 Thread Frank Rueter|OHUfx
Slightly OT but somewhat related (especially to Ryan's post): This is why a DeepUVMap node would be great. With that you can render deep ST maps from whatever software and have high quality STMap workflow in Nuke without any aliasing in areas where geo overlaps itself. On 18/02/16 12:15 pm,

Re: [Nuke-users] List All read nodes

2016-02-11 Thread Frank Rueter|OHUfx
haven't tested it myself but this oneliner might do it: [n for n in nuke.allNodes(recurseGroups=True) if nuke.filename(n)] if you want the actual filenames you can do: [nuke.filename(n) for n in nuke.allNodes(recurseGroups=True) if nuke.filename(n)] etc.. On 12/02/16 8:15 am, Hugo

[Nuke-users] Re: [Nuke-python] Nukepedia offline for a few hours

2016-02-07 Thread Frank Rueter|OHUfx
Sorry for the unexpected delay everybody. The DNS propagation seems to take way longer than anticipated, s the site is still offline. On 7/02/16 2:34 pm, Frank Rueter|OHUfx wrote: Hi all, sorry for the spam. Jyst wanted to let you know that Nukepedia will be offline for a few hours while we

Re: [Nuke-users] Re: [Nuke-python] Nukepedia offline for a few hours

2016-02-07 Thread Frank Rueter|OHUfx
we are back online. sorry for the delay On 8/02/16 10:53 am, Frank Rueter|OHUfx wrote: Sorry for the unexpected delay everybody. The DNS propagation seems to take way longer than anticipated, s the site is still offline. On 7/02/16 2:34 pm, Frank Rueter|OHUfx wrote: Hi all, sorry

[Nuke-users] Nukepedia offline for a few hours

2016-02-06 Thread Frank Rueter|OHUfx
Hi all, sorry for the spam. Jyst wanted to let you know that Nukepedia will be offline for a few hours while we upgrade to a faster server. Sorry for any inconvenience. It shouldn't take too long. Frank -- ohufxLogo 50x50 *vfx compositing

  1   2   3   >