Re: [osg-users] Why no games with OSG?

2012-05-24 Thread Ryan Pavlik
shameless_plugIf you're using VR Juggler and OpenSceneGraph, worth looking at VR JuggLua: https://github.com/vancegroup/vr-jugglua - Makes working with VR Juggler even easier, and lets you even get interactive code execution (add more code while running - a REPL ) /shameless_plug On Thu, Apr 26,

Re: [osg-users] Why no games with OSG?

2012-05-24 Thread Ryan Pavlik
On Thu, Apr 26, 2012 at 2:49 PM, Chris Hanson xe...@alphapixel.com wrote: On Thu, Apr 26, 2012 at 12:17 PM, Maia Randria veneree.randrianari...@crulrg.ulaval.ca wrote: Hi Chris, Thanks for your quick response. Yes, I understood that these are add-ons but once added, OSG seems to be quite

Re: [osg-users] Why no games with OSG?

2012-05-23 Thread David Glenn
Greetings! For what it worth, They where trying to port WWII- Online over at Corner Rat Software. I wasn't involved directly in that effort at the time (our Mac Programmer was at the time I was there), I was too busy on the current game effort making sure the infantry move right and to deal

Re: [osg-users] Why no games with OSG?

2012-05-23 Thread michael kapelko
Hi, Thomas. I was thinking about iOS recently and decided to ask you, if you coded those apps in C++ or Obj-C? I heard you need to write Obj-C on iOS? 2012/4/24 Thomas Hogarth thomas.hoga...@gmail.com: Hi Micheal I've completed a few games with OSG

Re: [osg-users] Why no games with OSG?

2012-05-23 Thread Ulrich Hertlein
Hi Michael, On 24/05/12 12:45 , michael kapelko wrote: I was thinking about iOS recently and decided to ask you, if you coded those apps in C++ or Obj-C? I heard you need to write Obj-C on iOS? You can mix C, C++ and ObjC on iOS. So the meat of your app could be in C++ talking to OSG and the

Re: [osg-users] Why no games with OSG?

2012-04-30 Thread Maia Randria
Hi Martin, Thank you for all explanations. I will try dtEntity, but surely I need to master OSG before ;-) Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47421#47421 ___ osg-users mailing

[osg-users] Why no games with OSG?

2012-04-27 Thread Sergey Kurdakov
Hi, btw maybe the stuff I am working on is interesting for you: http://code.google.com/p/dtentity/ http://code.google.com/p/dtentity/ I would highly recommend dtEntity for game development, because it can simplify communication ( how things are done and could be connected ) between artists and

Re: [osg-users] Why no games with OSG?

2012-04-27 Thread Jan Ciger
On Fri, Apr 27, 2012 at 6:19 AM, Martin Scheffler osgfo...@tevs.eu wrote: Hi Maia, maybe the stuff I am working on is interesting for you: http://code.google.com/p/dtentity/ That looks interesting, I will also have a look. However, I would suggest using Bullet instead of PhysX - being

Re: [osg-users] Why no games with OSG?

2012-04-27 Thread Martin Scheffler
Actually the physx binding is no longer part of dtEntity, as I did not ever use it and it never really reached the point where it would be useful. I agree that Bullet would be a good choice for a physics engine, it should be possible to use osgBullet together with dtEntity. --

Re: [osg-users] Why no games with OSG?

2012-04-27 Thread Maia Randria
Martin Scheffler wrote: Hi Maia, maybe the stuff I am working on is interesting for you: http://code.google.com/p/dtentity/ DtEntity is similar to Delta3D in its functionality (it started as a Delta3D module), but it is more lightweight and less intrusive. DtEntity is a game and

Re: [osg-users] Why no games with OSG?

2012-04-27 Thread Martin Scheffler
Hi Maia, to answer your questions: less intuitive for OO programmers Entity systems do not use inheritance (well, dtEntity does, components can form an inheritance structure) and do less encapsulation than traditional object systems. But once you understand the basic idea it is very nice to

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Maia Randria
S2LR wrote: Hi, As others have pointed out, OSG is not a game engine. It's a scene graph and should be used in this context (no pun intended). There are plenty of rendering technologies that use OSG under the hood. When I went to IITSEC last year, there were a lot of vendors using OSG

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Chris Hanson
As others have pointed out, OSG is not a game engine. It's a scene graph and should be used in this context (no pun intended). There are plenty of rendering technologies that use OSG under the hood. When I went to IITSEC last year, there were a lot of vendors using OSG underneath for

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Maia Randria
Hi Chris, Thanks for your quick response. Yes, I understood that these are add-ons but once added, OSG seems to be quite similar to Delta3 ? This could be confusing, at least for me. For our applications, we intend to interact with several human characters (with audio, then lipsynch, etc.):

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Chris Hanson
On Thu, Apr 26, 2012 at 12:17 PM, Maia Randria veneree.randrianari...@crulrg.ulaval.ca wrote: Hi Chris, Thanks for your quick response. Yes, I understood that these are add-ons but once added, OSG seems to be quite similar to Delta3 ? This could be confusing, at least for me. There is

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Maia Randria
Hi, Thank you for replying and for redirecting me to DI-GUY: very interesting product ! Our application should work within a CAVE and we plan to use VR Juggler + OSG for that, I don't know if DI-GUY is working for a CAVE and how flexible it is, I will contact them. Cheers, Maia

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Chris Hanson
On Thu, Apr 26, 2012 at 2:08 PM, Maia Randria veneree.randrianari...@crulrg.ulaval.ca wrote: Hi, Thank you for replying and for redirecting me to DI-GUY: very interesting product ! Our application should work within a CAVE and we plan to use VR Juggler + OSG for that, I don't know if DI-GUY

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Maia Randria
Ok, thank you, I will have a look. Maia Chris Hanson wrote: On Thu, Apr 26, 2012 at 2:08 PM, Maia Randria () wrote: Hi, Thank you for replying and for redirecting me to DI-GUY: very interesting product ! Our application should work within a CAVE and we plan to use VR Juggler +

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Maia Randria
Hi Chirs, VE-Suite seems to be very simulation oriented: not sure it is suitable to our needs. I would like to try DeltaJug (Delta3D +VR Juggler) or (OSG + VR Juggler): I like OSG (I bought the two books of Wang Rui), it seems very clean and the community seems to be larger than for

Re: [osg-users] Why no games with OSG?

2012-04-26 Thread Martin Scheffler
Hi Maia, maybe the stuff I am working on is interesting for you: http://code.google.com/p/dtentity/ DtEntity is similar to Delta3D in its functionality (it started as a Delta3D module), but it is more lightweight and less intrusive. DtEntity is a game and simulation system for OSG. It has basic

Re: [osg-users] Why no games with OSG?

2012-04-25 Thread Robert Osfield
Hi Michael, On 25 April 2012 04:14, michael kapelko korn...@gmail.com wrote: Seeing games that actually exist I wonder why is Games - Album empty then. Are you referring to a specific link on openscenegraph.org that is empty, or just a general comment that Games and OSG aren't well advertised?

Re: [osg-users] Why no games with OSG?

2012-04-25 Thread Jordi Torres
Hi Michael, We are not changing the forum. We are changing our website. The old website is in http://openscenegraph.org and the new one in http://openscenegraph.com. We are in our firsts steps in this change and now we have the chance to redesign all the content in the old wiki. Giving better

Re: [osg-users] Why no games with OSG?

2012-04-25 Thread Robert Osfield
Hi Michael, On 25 April 2012 11:01, michael kapelko korn...@gmail.com wrote: Robert, I'm referring to this: http://forum.openscenegraph.org/album_cat.php?cat_id=8 Thanks for the pointer, I'm not a forum user directly, simply using the osg-users mailing list which gets mirrored on the forum.

Re: [osg-users] Why no games with OSG?

2012-04-25 Thread Terry Welsh
Nice, lunar lander and thrust, :-), ok I am showing my age! I assume that will be available on Iphone/Android? Martin I'm more of an Oids man. I guess I'm showing my age too. So far no plans for iPhone/Android. It's just on Windows and Linux. It would be cool to have it on tablets, but it

[osg-users] Why no games with OSG?

2012-04-24 Thread michael kapelko
Hi. I'm new to OSG. I use OGRE for my game currently, but due to various issues I would like to switch to OSG. I coudn't find any info on games made with OSG, no pictures in OSG Forum - Album - Games, no Google results, only some simulations and other non-game stuff. The only game I found is

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Maxim Gammer
Hi. games for training examples http://www.openscenegraph.org/projects/osg/wiki/Screenshots/RI http://www.openscenegraph.org/projects/osg/wiki/Screenshots/TSOGU 2012/4/24 michael kapelko korn...@gmail.com: Hi. I'm new to OSG. I use OGRE for my game currently, but due to various issues I

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread michael kapelko
Yes, that's what I meant by simulations and other non-game stuff. I mean games like Half-Life, Morrowind, Garsharp, Proun, for end users to relax, not for any kind of training. ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Sebastian Messerschmidt
Hi Michael, I guess that there some reasons we don't see OSG for games so much. First, OGRE is more than a render kit if I remember correctly and OSG is not a game engine per se. As most people starting with games want to see fast progress they often stick to a game engine where they don't

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Garth D
Hi Michael, I don't believe you'll find too many games, but you'll find a respectable number of completed simulations and other projects, along with a good number of people working professionally with it. Coming from an OGRE background you'll probably appreciate the number of included

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Thomas Hogarth
Hi Micheal I've completed a few games with OSG http://itunes.apple.com/gb/app/apptoyz-alien-attack/id412615924?mt=8 http://itunes.apple.com/us/app/apptoyz-tin-can-alley/id457520117?mt=8 I find no problem using osg for games, if you just treat osg as a wrapper around OpenGL and not a game

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Terry Welsh
Well, my game is called Retrobooster, but it isn't finished yet. It's at www.reallyslick.com and it's all for fun; absolutely not for simulation, training, or education of any kind. Yuck! OSG has been a good tool for this so far, but I have little experience with game engines such as Ogre. I

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Jason Daly
On 04/24/2012 01:24 PM, Terry Welsh wrote: And I recall seeing screenshots for Pirates of the XXI Century, but I don't know if that game was ever finished. Anyone know what happened to it? I was going to mention it, but I couldn't find any active links for it either. I saw it being demoed

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Martin Naylor
:25 To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Why no games with OSG? Well, my game is called Retrobooster, but it isn't finished yet. It's at www.reallyslick.com and it's all for fun; absolutely not for simulation, training, or education of any kind. Yuck! OSG has been a good

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread Shayne Tueller
Hi, As others have pointed out, OSG is not a game engine. It's a scene graph and should be used in this context (no pun intended). There are plenty of rendering technologies that use OSG under the hood. When I went to IITSEC last year, there were a lot of vendors using OSG underneath for

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread michael kapelko
Shayne, yeah, I've found Delta3D, but I saw the same simulations in there. As for OGRE, it's only rendering engine, it's so only for rendering, that it uses external library for input which actually gives me most headaches. Terry, that's some very nice looking game! Good luck with that! Our team

Re: [osg-users] Why no games with OSG?

2012-04-24 Thread michael kapelko
Thomas, great to see games for Apple. Seeing games that actually exist I wonder why is Games - Album empty then. Its emptiness gives false impression of abandonment. OGRE forums has Showcase forum where people advertise their work. I see Announcments here, but it's 99% of job postings. Also, the