Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Raffaele Fragapane
Open up houdini half way through and shout at them see? DO YOU ING SEE WHAT I MEAN?!. Please. On Fri, Apr 20, 2012 at 3:24 PM, guillaume laforge guillaume.laforge...@gmail.com wrote: Time to go to bed Luc-Eric, we've got a Maya meeting tomorrow! Guillaume Laforge Sorry, could not

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Stefan Andersson
Then leave to go to work for sidefx ;) On Apr 20, 2012, at 8:05, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Open up houdini half way through and shout at them see? DO YOU ING SEE WHAT I MEAN?!. Please. On Fri, Apr 20, 2012 at 3:24 PM, guillaume laforge

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Simon Pickard
Hey at least copy and paste works in osx. Linux still hasn't worked that out. Here's an example.. See what I mean? Si On 20 April 2012 15:24, Sam Bowling sbowl...@cox.net wrote: Before they Bin OSX? Another release like lion and it will be gone before Softimage! *From:*

Re: What are the specific API limitations on the background render thread?

2012-04-20 Thread Stephan Woermann
Maybe you can put the command in the abort callback. But then you must use a switch because the abort is called several times. Have used this after a forced preview close to open a custom renderviewport. Sephan

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Paul Griswold
So this means an equal number of people were taken off Maya and moved somewhere else, right? It's a big game of musical chairs! Hope for the best, prepare for the worst. Paul On Apr 20, 2012, at 2:23 AM, Juhani Karlsson juhani.karls...@talvi.com wrote: Nah, fresh blood is good. Anyone who has

Python in 2012

2012-04-20 Thread Helge Mathee
Hey folks, I have installed 2.72 x64 as well as pywin32 for the right version. Python is showing up in the script editor as an option, python plugins work (such as custom commands and operators) but the code in the script editor itself is not executed when using python. Is this a known issue?

RE: Python in 2012

2012-04-20 Thread Stephen Blair
No, not to me. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Helge Mathee Sent: April-20-12 7:53 AM To: softimage@listproc.autodesk.com Subject: Python in 2012 Hey folks, I have installed 2.72 x64 as well

RE: Python in 2012

2012-04-20 Thread Stephen Blair
What about the Python that ships with Softimage? Does it work? I did use 2.7 for awhile, but that was months ago. -Original Message- From: Stephen Blair Sent: April-20-12 7:09 AM To: 'softimage@listproc.autodesk.com' Subject: RE: Python in 2012 No, not to me. -Original

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Brent McPherson
Ummm, all the devs are moving on to the new project and we are keeping the team together. All the Softies have had a hand in training the Singapore team to make sure the transition is a smooth one. They have not been scared to jump into such a large product so I'm excited to see what they can

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Steffen Dünner
Interestingly Chinny didn't say that he works on Maya now but instead on something new. Cheers Steffen P.S.: It's just my wish that so much Softimage talent and passion doesn't get sucked up completely by the evil Mayans! ;) -- PGP-ID(RSA): 0xCCE2E989 / 0xE045734C CCE2E989 Fingerprint: 394B

RE: Friday Flashback

2012-04-20 Thread Stephen Blair
Friday Flashback #66 #Softimage XSI team pictures from 2000 and 2008 http://wp.me/powV4-1My From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair Sent: April-13-12 10:43 AM To: softimage@listproc.autodesk.com Subject: RE:

Re: Friday Flashback

2012-04-20 Thread Luc-Eric Rousseau
Please take this down, the people in it have not given you permission to publish this on the internet On Fri, Apr 20, 2012 at 4:41 AM, Stephen Blair stephen.bl...@autodesk.com wrote: Friday Flashback #66 #Softimage XSI team pictures from 2000 and 2008 http://wp.me/powV4-1My From:

Re: Friday Flashback

2012-04-20 Thread Gerbrand Nel
Well that's one way to make everyone go look at the picture before it gets taken down ;P On 2012/04/20 02:22 PM, Luc-Eric Rousseau wrote: Please take this down, the people in it have not given you permission to publish this on the internet On Fri, Apr 20, 2012 at 4:41 AM, Stephen Blair

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Stefan Andersson
hahaha!! So the whole team is gone, and replaced by games people in Singapore. Do you actually believe that WE will believe that nothing will change?? Excuse me but... what? Yeah right On Fri, Apr 20, 2012 at 1:24 PM, Brent McPherson brent.mcpher...@autodesk.com wrote: Ummm, all the

Re: Python in 2012

2012-04-20 Thread Stefan Kubicek
Never happened to mee either, though I've been mostly using the built-in Python version that ships with Softimage for some time now, which is version 2.6.4. I believe to remember that this was the only officially supported and working version, others have this or that issue. Any particular

Re: Friday Flashback

2012-04-20 Thread Gustavo Eggert Boehs
too late, lol :) Em 20 de abril de 2012 09:28, Gerbrand Nel g...@cannonballbunny.com escreveu: Well that's one way to make everyone go look at the picture before it gets taken down ;P On 2012/04/20 02:22 PM, Luc-Eric Rousseau wrote: Please take this down, the people in it have not given

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Chapman
'Until you manage to reverse the information flow, then the people will remain subjected to the sick message dished out from the top' , Noam Chomsky On 20 April 2012 13:35, Stefan Andersson ste...@madcrew.se wrote: hahaha!! So the whole team is gone, and replaced by games people in

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Williams, Wayne
Stefan, You predominantly use the product the majority of the Softimage dev team just switched over to developing for so not quite sure what you’re going on about ☺ I’m working in games at this point so am very, very excited to see what the Singapore team brings to the table. If you guys are

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Brent McPherson
Things change. It is a simple fact of life. Sometimes change is good and sometimes it is bad. You can believe what you want but some of us are optimistic and have done everything we can to try and make this a smooth transition. Now excuse me while I go and refill my half-full coffee cup... ;-)

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Daniel Sweeney
i do look at the glass is half full, so i hope that only good will come from this. i can only hope and imagine Autodesk has been planning this for a while so everything should be planned to the smallest detail. dont know if they have shipped any of there other software developement out to the

Re: Python in 2012

2012-04-20 Thread Helge Mathee
The code is not executed at all for me. Actually this repros on two machines here. So typing up wrong code doesn't give an error either. Regards from Sebastian Kowalski by the way. Same on his box on 2013. -H On 4/20/2012 14:00, Martin Chatterjee wrote: Never had that. I think there's an

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Chapman
Thanks Brent, I'm not sure what to believe, still pretty shocked, from my perspective it looks right now like things are changing for the better of Maya and for worse for Softimage. Survival of the fittest and all that, is this why we got a dinosaur primitive in the last SAP release - a not so

Re: Python in 2012

2012-04-20 Thread Martin Chatterjee
All right - I'm not on 2013 yet... :-/ -M -- Martin Chatterjee [ Freelance Technical Director ] [http://www.chatterjee.de] On Fri, Apr 20, 2012 at 4:26 PM, Helge Mathee helge.mat...@gmx.net wrote: The code is not executed at all for me. Actually this repros on two machines

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Ben Beckett
If it takes the soft boys and girls to fix maya than that can't be a bad thing, we know we love the way they made soft work. let hope no one from the Maya team is trying to better soft! Ben On 20 April 2012 14:33, Rob Chapman tekano@gmail.com wrote: Thanks Brent, I'm not sure what to

RE: Python in 2012

2012-04-20 Thread Stephen Blair
Hi Helge I just tried 2012 SAP with Python 2.7.2, and I was able to run scripts in the script editor (64-bit Windows 7 btw). Just to make sure it isn't something simple, did you run runonce.bat ? From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com]

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Williams, Wayne
Oh, and another request I forgot! http://www.youtube.com/watch?v=NnhxPMAXiVYhd=1 This ties in with #3. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Williams, Wayne Sent: Friday, April 20, 2012 9:07 AM To:

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Bradley Gabe
To the team in Singapore, are you fellas located far from Chinatown and Food Street?

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Mirko Jankovic
Time spent fixing Maya would be better spent polishing Softimage and making it even better. Big studios using Maya are doing their fixes on top of it anyway so... Softimage is already best character animation software. Strengthen it in architecture and gaming areas and you would never need

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Brent McPherson
Oh and am expected to believe all of the previous Soft Dev team collectively came up with the idea of working on Maya themselves did they? and they suggested it to the powers that be at AD and they said - wow what a fantastic idea, lets do it! I don't see how anything that has been said so

OT: ICE demo suggestions for a usergroup

2012-04-20 Thread Byron Nash
I lead a local usergroup in my city (cavemode.com) and am on tap for the next meeting to discuss ICE. I wondered what aspects you all think would be most beneficial to a crowd who has no experience with it? I have a few scenes I plan on showing and will hit some high points of all the different

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Mirko Jankovic
So creating another ICE in maya instead of using Sotimage as ICE addon to maya :)

Re: OT: ICE demo suggestions for a usergroup

2012-04-20 Thread Alan Fregtman
Some handy basic topics I'd recommend you tried to cover: - Understanding how to debug data. Learn to use Show Values. - Remembering about ICE optimizations, such as if you don't use a custom attribute, it doesn't really exist for reals, yo -- unless maybe you freeze your cloud. - States and

Scripting: Opening ICE Tree View Inside a Specific Compound

2012-04-20 Thread Bradley Gabe
Here's a fun one. I've got a GUI for a custom operator, and a button for opening an ICE Tree to display the insides of a specific Compound. This allows the user to use the sliders in the GUI for basic controls, but also provides quick access to the guts of an ICE Tree for advanced controls. To

RE: OT: ICE demo suggestions for a usergroup

2012-04-20 Thread Grahame Fuller
unless maybe you freeze your cloud. Nope, not even then. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Friday, April 20, 2012 11:22 AM To: softimage@listproc.autodesk.com Subject: Re: OT: ICE demo

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Raffaele Fragapane
I'm surprised it took this long, and honestly can't blame Rob for taking it there. It is a Godwin worthy thread if there ever has been one on the list this year :p On Sat, Apr 21, 2012 at 1:28 AM, Bradley Gabe witha...@gmail.com wrote: And the thread has reached Godwin's Law status...

RE: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Siddharth Bolurker
Took me a while to chime in, cause i`ve been on leave this week having just had a baby girl earlier this week :) I know some of y`all on this list for those who I dont, i`ve been with Softimage up in montreal in various roles in QA and support, and post aquisition after having spent a while

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Christian Gotzinger
You've made your point a billion times over, and I'm quite sick of it to be honest. I think we all know by now that you go with the flow in your company and don't have any issues with these other applications. I do, so please stop telling me how wonderful the world outside of SI is. I go there

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Rob Chapman
So, lets try and reach some logical clarity then, for I am still somewhat confused and in a dilemma over this brash move with the development of my application of choice. Is Autodesk implying here that as an existing Softimage customer I should:- a) Stick with Softimage even though the entire

Re: OT: ICE demo suggestions for a usergroup

2012-04-20 Thread Fabricio Chamon
well, first thing I'd do is to let clear ICE is a platform and not a particle simulator. We all have it embed into our heads, but many who see soft from another perspective don't, so I think it's crucial to let them know. other than that it depends: are you presenting ICE or teaching its basics ?

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread David Gallagher
It doesn't seem like we've been discussing a likely scenario: The Softimage developers are being tapped for a new 3D application entirely. Maya is definitely showing its age -- if they try to shoehorn ICE in there, is it really going to work well? Maybe they are starting a new app. Of course

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Bradley Gabe
Didn't Luc-Eric already explain this in a prior post, in a different thread? On Fri, Apr 20, 2012 at 3:35 PM, David Gallagher davegsoftimagel...@gmail.com wrote: It doesn't seem like we've been discussing a likely scenario: The Softimage developers are being tapped for a new 3D application

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Kiril Aronofski
There are too many variables at play with giant, multi-person projects like software or, for the sake of example, movies: George Lucas made the Star Wars movies. He then went on to make Howard the Duck. Conversely, while Lucas directed A New Hope, Irvin Kirshner directed Empire. So, basically,

Re: OT: ICE demo suggestions for a usergroup

2012-04-20 Thread Byron Nash
Yeah, it's a presentation to a mixed group of professionals here so not everyone will even be 3D artists. I do plan on explaining how it's way beyond a particle system and show some simple yet useful things I've used it for over the years that are non-sim related. On Fri, Apr 20, 2012 at 2:44 PM,

can't load cusrom preference

2012-04-20 Thread Tim Crowson
Title: Signature Gents, I created a custom property in Python to house a single string and want to install it in our workgroup as a custom preference. I have placed it in the workgroup in \Addons\myTool\Data\Preferences\myCustomPref.Preset But when I run

Begin Edit for ICE Trees

2012-04-20 Thread David Barosin
I'm scripting a regex renamer for ICE nodes and I was wondering if there is something that will suspend updating the scene until all the edits are done. Something similar the beginEdit and endEdit option for Fcurves. Thanks, -Dave

Re: Begin Edit for ICE Trees

2012-04-20 Thread Ben Houston
Two ideas: - You could disable the owner of the ICE tree to prevent scene evaluation. - You could also disconnect the connections from the main execute node, do the update and then connect them back to the main execute node. -ben On Fri, Apr 20, 2012 at 7:09 PM, David Barosin dbaro...@gmail.com

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Simon Pickard
Softimage is already best character animation software In your point of view. I haven't seen much love for the animation side of things in Softimage in years. The focus is ICE, not character animation, I'm sad to say.

Re: Begin Edit for ICE Trees

2012-04-20 Thread David Barosin
Good idea. Thanks Ben. On Fri, Apr 20, 2012 at 7:12 PM, Ben Houston b...@exocortex.com wrote: Two ideas: - You could disable the owner of the ICE tree to prevent scene evaluation. - You could also disconnect the connections from the main execute node, do the update and then connect them

Re: Begin Edit for ICE Trees

2012-04-20 Thread David Barosin
There is Application.DeactivateAbove( operator, mute ) On Fri, Apr 20, 2012 at 7:56 PM, Peter Agg peter@googlemail.com wrote: Is there any access to the 'Disable From Here' right-click option from scripting? Can't see anything obvious in the SDK unfortunately... On 21 April 2012 00:20,

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Simon Pickard
Off the top of my head.. 1. Increase raw playback speed to at least match Maya's. 2. Editable motion paths in the viewport. 3. Thread based envelope ops, or some way to use more than one core when playing back animation. Maya has this now I think? Per character threading? 4. Look into background

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Turman
Sounds like you need log 10 request new features into the bug-tracking database...They won't take 'em all lumped together :) On Fri, Apr 20, 2012 at 7:42 PM, Simon Pickard m...@simonpickard.comwrote: Off the top of my head.. 1. Increase raw playback speed to at least match Maya's. 2.

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Turman
Wait...is that available outside of the beta cycle? On Fri, Apr 20, 2012 at 7:47 PM, Eric Turman i.anima...@gmail.com wrote: Sounds like you need log 10 request new features into the bug-tracking database...They won't take 'em all lumped together :) On Fri, Apr 20, 2012 at 7:42 PM, Simon

Re: can't load cusrom preference

2012-04-20 Thread Tim Crowson
Title: Signature I agree and that sounds like a good plan, but I'm still unclear on how to get it to install properly. If you were creating one from scratch, how would you do this and what order would you do it in? I think I've got everything where it needs to be (it frankly

Re: can't load cusrom preference

2012-04-20 Thread Eric Thivierge
Have you looked at the InstallCustomPreferences command? The 2010 docs says it will take your property and convert it to the .preset. Eric Thivierge http://www.ethivierge.com On Sat, Apr 21, 2012 at 10:59 AM, Tim Crowson

Re: can't load cusrom preference

2012-04-20 Thread Tim Crowson
Title: Signature I did. But last I heard, it installed it in the User directory. Is that still the case? Actually, in my case, since the path is likely to change from user to user, I guess that's the better way to do it anyway. But we also have custom prefs that we

Re: Intro to the new team (was RE: Softimage development)

2012-04-20 Thread Eric Thivierge
I'm sure Aloys has some connections to reporting these requests too. Then again, you could learn to code and write your own damn tools as well! :P Eric Thivierge http://www.ethivierge.com On Sat, Apr 21, 2012 at 11:09 AM, Simon Pickard

Startup script

2012-04-20 Thread Simon Van de Lagemaat
We're trying to run a couple of python procedures when Softimage starts up. Where should we be placing these functions? Is there a place where Softimage would evaluate python on application load? Cheers

RE: can't load cusrom preference

2012-04-20 Thread Matt Lind
I just explained it ;-) 1) Make a self installing custom property and put it in the plugins folder of any workgroup that can be seen by the end user. Set the default values of the parameters to the values you'd like everybody to have. 2) Create a command to install the custom

Re: can't load cusrom preference

2012-04-20 Thread Tim Crowson
Title: Signature Thanks, Matt. Makese sense now. Thanks for the extra detail. -Tim On 4/20/2012 10:21 PM, Matt Lind wrote: I just explained it ;-) 1) Make a self