Re: picking up ICE attribute in RenderTree still buggy???

2012-09-14 Thread Adam Seeley
Hi Juan, You still run deadline at PF I assume. When you submit the job, Deadline (or the submission script) has the ability to save a copy of the scene to its own repository and then use that scene to submit to the slaves. You may have the option in the Submission PPG to make it do that. (It

soft 2013 - multiple workgroups

2012-09-25 Thread Adam Seeley
Morning all, Has anybody come across any problems working with multiple workgroups and 2013? e.g. 1 x General workgroup 1 x Arnold Workgroup 1 x Mootzoid type workgroup Seems like a sensible way to be able to chop, change and access different versions of addons if need be if it's stable o

Re: soft 2013 - multiple workgroups

2012-09-25 Thread Adam Seeley
Thanks guys, I'll give it a spin. Adam. From: Sandy Sutherland To: "softimage@listproc.autodesk.com" Sent: Tuesday, 25 September 2012, 10:45 Subject: RE: soft 2013 - multiple workgroups Works well here too - we are still on 2011.5 - have various workgr

Timeline ticks - custom spacing

2012-09-30 Thread Adam Seeley
Hi Folks, Is it possible to force the timeline to show ticks that mark out 1 second intervals? (or any other custom amount in a similar way to how the viewport's grid settings are defined). I'm shifting between different FPS's and would like a timeline so I could see where exact seconds fall

Re: Timeline ticks - custom spacing

2012-09-30 Thread Adam Seeley
switched on the Display Time option in the Camera Visibility -> Stats option anyway which makes it a it easier to read. Cheers, Adam. From: Sven Constable To: 'Adam Seeley' ; softimage@listproc.autodesk.com Sent: Sunday, 30 September 2012, 14:30

Re: Timeline ticks - custom spacing

2012-10-01 Thread Adam Seeley
n the viewport might have to be the way forward. Ta, Adam. From: olivier jeannel To: Adam Seeley ; softimage@listproc.autodesk.com Sent: Monday, 1 October 2012, 10:16 Subject: Re: Timeline ticks - custom spacing I might be out of subject, my englis

Re: Rray goodness

2012-10-02 Thread Adam Seeley
Hurrah for new goodies added that is... not just a random hurrah for no good reason! Although saying that.. Rray deserves a jolly good hurrah anytime really. anywayI'lljustgetonwithmyworkthen.. *ahem* A. From: Adam Seeley To: "

Re: Runtime Error R6025

2012-10-05 Thread Adam Seeley
Quite familar with this one "Runtime Error R6025:  Attempt to render Scene file some point after 16:00 on a Friday. Automatic Random Error generated. Please try again on Monday when everything will just work as if like magic." Adam. From: john clausi

Re: tying a bow on a christmas present

2012-10-12 Thread Adam Seeley
Hi Andi, Had a bit of a wrangle with this recently. Definitely build the final thing first & work backwards. Reference is good http://www.youtube.com/watch?v=gqF-rv2Yo3s  A bit of roto never hurt anyone. For good control with a flying ribbon (as they can twist unhelpfully when animating spl

Re: 2 graphic cards for SLI

2012-10-15 Thread Adam Seeley
The Vaio I bought early 2010 uses a 240Gb SSD for boot & storage. I've used it as a mobile workstation (3d,sims,comping) and it's been rock solid (and fast of course). Running comps with lot's of layers using SSD is great. No idea what brand it is... I'm tempted to have a couple of local data

animation editor - Gradient extrapolation?

2012-10-28 Thread Adam Seeley
Hi, 2013 sp1 Has anyone seen the Curve->Gradient Extrapolation option for the Animation Editor floating around? Seems to be missing from the obvious spot. Thanks, Adam.

Re: animation editor - Gradient extrapolation?

2012-10-29 Thread Adam Seeley
s are now in the Curves Pre/Post Extrapolation menu. Ta, Adam From: Jack Kao To: Adam Seeley ; softimage@listproc.autodesk.com Sent: Monday, 29 October 2012, 1:27 Subject: RE: animation editor - Gradient extrapolation? Curve->Pre/Post Extrapolation

Re: Disney buying LucasFilm and a episode 7 in 2015!! So this is what the Mayans were talking about.

2012-11-01 Thread Adam Seeley
Be strange to see Star Wars rides in Disneyland... maybe there'll be a Pixar/Star Wars mashup. either way http://www.toplessrobot.com/2012/11/george_lucas_is_giving_all_4_billion_of_his_disney.php Fair dues dude. Adam. From: Rob Wuijster To: softimage

Re: render curves

2012-11-06 Thread Adam Seeley
You could have a look for Render Curves & Strandwire Compound o nhere: http://rray.de/xsi/ Adam. From: "Ponthieux, Joey" To: "softimage@listproc.autodesk.com" Sent: Tuesday, 6 November 2012, 14:46 Subject: Re: render curves Everyone, Thanks for the gre

Re: Camera mapping heavily distorted in viewport

2012-11-07 Thread Adam Seeley
Any good if you freeze the projections? Not ideal but... A. From: Leo Quensel To: softimage@listproc.autodesk.com Sent: Wednesday, 7 November 2012, 9:11 Subject: Re: Camera mapping heavily distorted in viewport I think this was posted in the bug thread on

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Adam Seeley
I use png's as much as possible, never seems to be a problem with texturing or rendering. Good lossless compression keeps re-load times down when compositing. Flame/Smoke can't load them of course! Adam From: Simon van de Lagemaat To: softimage@listproc.a

Re: 16 bit tif from photoshop not working in softimage?

2012-11-16 Thread Adam Seeley
n't for everything. > > > >On Fri, Nov 16, 2012 at 10:17 AM, Steven Caron wrote: > >they have no mip mapping support and it was primarily for web development... >no thanks >> >> >> >> >> >>On Fri, Nov 16, 2012 at 10:01 AM, Adam Seeley w

Re: filename length limit

2012-11-30 Thread Adam Seeley
Interesting, I thought it still was... I still get Windows throwing the error up when copying deep folder structures or Unzipping files sometimes. Have to have a closer read of your link... Adam From: Sajjad Amjad To: softimage@listproc.autodesk.com Sent:

Cheeta ref...

2012-12-02 Thread Adam Seeley
Just in case  anyone needs reference for a cheeta running at some point, this is probably as good as it gets. http://io9.com/5963725/watch-this-now-we-bet-youve-never-seen-a-more-stunning-video-of-a-cheetah-in-your-life And just worth a look really... A.

Re: GATOR problem transferring UVs

2012-12-05 Thread Adam Seeley
Rogue clusters? A. From: Adam Sale To: softimage@listproc.autodesk.com Sent: Wednesday, 5 December 2012, 23:49 Subject: GATOR problem transferring UVs We're having issues getting GATOR to correctly transfer UVs from one mesh to another. They are dissimil

Re: capturing spherical HDRi's?

2013-01-17 Thread Adam Seeley
Quiet a few smartphone & tablet solutions around now as well Haven't use one yet but looking forward to trying. http://www.ononesoftware.com/products/dslr-camera-remote/ https://play.google.com/store/apps/details?id=com.dslr.dashboard&hl=en Adam From: a

Re: OT: Ergonomic chairs

2013-01-25 Thread Adam Seeley
Hi, My wife's a physio and an ergonomist and doesn't rate the Aeron that highly. The lumbar supports slip out of place pretty easily - true. Front bar below the thighs can isn't great for circulation if your feet aren't placed properly. They're not too bad if you're a large build, but not great

CS2 Suite avaiable unrestricted - free? sort of.

2013-02-11 Thread Adam Seeley
Morning folks, Just a heads up. You can download the CS2 suite with provided serials from Adobe as they've disabled the activation server for them. http://www.adobe.com/downloads/cs2_downloads/index.html You are supposed to have previously bought a legitimate copy so it's up to you. Good to k

Re: SI 2014 sneak peek

2013-02-28 Thread Adam Seeley
Hi Chris, When a project such as a commercial has been edited, the shots are often exported as seperate image sequences and often with handles e.g. 15 extra frames at the start & finish of each shot. If we provide the rendered cg back to the compositor icluding those extra handles then it mean

Re: cloud texture projection

2013-02-28 Thread Adam Seeley
Hi, Done it before by grabbing the texture projection in the Ice tree & then calculating the fractional UV values needed per particle using their position etc... Forgot howI piped them back ,  via custom attributes into the rendertree sounds likely. Adam. -- www.linkedin.

Re: fake or not

2013-03-14 Thread Adam Seeley
Probably not, If you saw the water without the camera it would be vibrating to and fro and sloshing around a bit. The synced camera and 24hz sine wave means that your'e only seeing the water at a certain part of it's vibration. Same idea as this.. http://www.youtube.com/watch?v=ZRlNOyxWWf8 Ni

Re: 2014 New feature list... minor corrections list... you decide

2013-03-15 Thread Adam Seeley
Hi, Just wondering for those people who have a foot each in the AD camp & the Houdini camp. are the Houdini crowd a bunch of happy campers or do they have the same amount of gripes? Adam   -- Freelance Softimage Generalist http://www.linkedin.com/profile/view?id=21162

Re: Rendering to video and formats

2013-03-21 Thread Adam Seeley
Hi, Had some advice from media projection guys when dealing with 16Gb+ video files.  Even if you've created an H264 with decent quailty out of something like AE, it's worth trying to re-exporting out of QT Pro as the temporal compression is much better with the same quality. Didn't compare wit

Crowd webinar if you missed it.... like I did.

2012-04-26 Thread Adam Seeley
Headphones on... http://www.youtube.com/watch?v=3Toyh0_doko Adam.

Re: ICE: Basic Turbulence question

2012-05-16 Thread Adam Seeley
Hi, Assuming 2012, you could turbulize the mesh using the"Turbulize Mesh" or "Turbulize Around Value" compoundsand then plug a Weightmap into Animation Speed. Adam.   From: Byron Nash To: softimage@listproc.autodesk.com Sent: Wednesday, 16 May 2012, 15:5

Ice Circle Shape u-step value.

2012-05-23 Thread Adam Seeley
Hi, In the hope that some people get this post of course. How do you control the number of steps in Ice shape? i.e. I want my circle shapes to have six steps but they default to 8. I remember a u-step parameter around somewhere but can't seem to track it down (probably under my nose!). Many t

Re: Ice Circle Shape u-step value.

2012-05-24 Thread Adam Seeley
step value. BTW those attributes work with mental ray only, as far as I know. gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller Sent: Wednesday, May 23, 2012 04:55 PM To: Adam Seeley; softimage@listproc.autodesk.com S

Split ice cloud into randomised collections.

2012-05-24 Thread Adam Seeley
Hi, Before I spend time sorting this one out on my short time scale, I wondered if someone had been there already. I'd like to be able to split my cloud into, say, 10 randomised sets. Pretty much the same way that instancing 10 objects works, but so I can define specific colours/shapes etc. wi

Re: Split ice cloud into randomised collections.

2012-05-24 Thread Adam Seeley
like to be able to find out which particles relate to which instance so I can manipulate them. Thanks, adam. From: Vladimir Jankijevic To: Adam Seeley ; softimage@listproc.autodesk.com Sent: Thursday, 24 May 2012, 9:20 Subject: Re: Split ice cloud

Re: Split ice cloud into randomised collections.

2012-05-25 Thread Adam Seeley
an plug a different instance shape node in each one. there is a ton you can achieve with this approach without using a state_machine. -Original Message- From: Chris Chia Sent: Thursday, May 24, 2012 1:11 PM To: Adam Seeley ; Subject: Re: Split ice cloud into randomised collections.

Ice polymesh not retaining UV's when frozen.

2012-05-25 Thread Adam Seeley
Hi, question of the day... I've created an Ice Polymesh using the "Create Copies From Polygon Mesh", using a particle cloud and some source Geo with a set of UV's. The UV's transfer over nicely to the duplicated version. When I freeze the Ice Polymsh, it loses the UV's. Can retain those UVs

Re: Ice polymesh not retaining UV's when frozen.

2012-05-25 Thread Adam Seeley
n Fri, May 25, 2012 at 4:23 PM, Adam Seeley wrote: Hi, > > >question of the day... > > >I've created an Ice Polymesh using the "Create Copies From Polygon Mesh", >using a particle cloud and some source Geo with a set of UV's. > > > >The UV'

Re: Ice polymesh not retaining UV's when frozen.

2012-05-25 Thread Adam Seeley
transfer the UVs to a cluster property, instead they get stored in an ICE vector attribute. Freezing has retained this attribute for me in the past. Ciaran On Fri, May 25, 2012 at 4:23 PM, Adam Seeley wrote: Hi, > > >question of the day... > > >I've created an Ice Pol

Re: SiC London last night

2012-05-30 Thread Adam Seeley
Hi, Yup, huge appreciation to everyone involved. Great to see many old (and new) school faces from the list. Spoilt for choices with the demos, keeping fingers crossed for a few on Vimeo to re-digest. Thanks again and hope to be there for some of the pub gatherings, Adam. _

Ice feathers..

2012-06-14 Thread Adam Seeley
I spy Ice feathers https://vimeo.com/43978044# Adam.

Re: Ice feathers..

2012-06-14 Thread Adam Seeley
per nice fellow who really should be more visible in the community, especially considering The Mill here in NY are using ICE like crazy and are on the prowl for talent. -Bradley On Thu, Jun 14, 2012 at 7:39 AM, Adam Seeley wrote: I spy Ice feathers > > > >https://vimeo.com/43978044# > >Adam. > >

Re: Ice feathers..

2012-06-14 Thread Adam Seeley
une 2012 16:01, Eric Thivierge wrote: >> >>WE WANT VINCE, WE WANT VINCE!! >>> >>>---- >>>Eric Thivierge >>>http://www.ethivierge.com >>> >>> >>> >>> >>>On Fri

Old tekkon particle presets

2012-06-30 Thread Adam Seeley
Hi, I wondered if anyone had a copy of this file floating around from an old Autodesk Customer Story? http://www.softimage.com/community/customer_stories/jp_tekkon/Particle_Preset/Particle_Preset.zip It's seems to be long gone & the waybackMachine page doesn't have a connection to the .zip M

Re: Old tekkon particle presets

2012-06-30 Thread Adam Seeley
Here's the original article. http://usa.autodesk.com/adsk/servlet/item?id=13582555&siteID=123112 The compounds were built Michael Arias, I'd be keen to see them fi anyone has a copy around. Many thanks, Adam. ____ From: Adam Seeley

Re: Old tekkon particle presets

2012-06-30 Thread Adam Seeley
ay before the Animatrix even. >   >From: olivier jeannel >Sent: Saturday, June 30, 2012 7:11 PM >To: Adam Seeley ; softimage@listproc.autodesk.com >Subject: Re: Old tekkon particle presets >  Super article ! > >Le 30/06/2012 17:34, Adam Seeley a écrit : > >Here's the o

Re: clumping hair guides on non uniformly distributed geo

2012-07-20 Thread Adam Seeley
Hi, Depends on the complexity of the mesh, but maybe using Polygonizer & shrink wrapping to closest surface might help get you a step closer. Adam. From: Simon Van de Lagemaat To: "softimage@listproc.autodesk.com" Sent: Friday, 20 July 2012, 20:11 Subjec

Replacing clips in the Animation Mixer

2012-07-24 Thread Adam Seeley
Hi, Is there a way to replace a clip in the Animation Mixer with another? I've had a quick look around but the only info I've got so far is a "no" from a previous post. http://www.si-community.com/community/viewtopic.php?f=9&t=855 Here's hoping, Adam.

Re: Replacing clips in the Animation Mixer

2012-07-25 Thread Adam Seeley
dClip oActionSourceModel, oActionColl(0), , oAnimTrack, scaMixerAnimClipOffset logmessage "END " '------ From: Simon Anderson To: Adam Seeley ; softimage@listproc.

Cad models resource..

2012-08-09 Thread Adam Seeley
Hi Peeps, You may have seen it already but... http://grabcad.com/ It's a mixed bunch, but lot's of nicely detailed cad/engineering type bits for use. Great for test renders etc. Adam.

Re: Bye Bye

2012-09-03 Thread Adam Seeley
Guillaume, Big fat +1 on everythings that's been said already. All the best on your new path and I hope to stay inspired and informed by your future endevours. Adam. From: Guillaume Laforge To: softimage@listproc.autodesk.com Sent: Saturday, 1 September 2

Re: Friday Flashback

2012-09-03 Thread Adam Seeley
Nice one Stephen, A true professional. Will miss you're insights and inspiration that help me through my working days. All the best, I'm sure it will be. Nothing quite as refreshing as getting out of a corporation like the one you've been in. Your LinkedIn accept button must be smoking by now.

Re: Friday Flashback

2012-09-03 Thread Adam Seeley
Although I hope and pray for the return of what was once a competitive market, I can't imagine AD selling a piece of software that might become competitive to it's own products again. It'd tie up it's adopted child in a sack and throw it off a bridge first I imagine. A. __

XSIBase safe?

2012-09-04 Thread Adam Seeley
Hi, I'm still getting warnings about going to XSIBase. Is it safe to visit or a no go area? Cheers, Adam.

Re: XSIBase safe?

2012-09-04 Thread Adam Seeley
ng every day with Google Chrome, nothing's happened. On Tuesday, September 4, 2012, Adam Seeley wrote: Hi, > > >I'm still getting warnings about going to XSIBase. > > >Is it safe to visit or a no go area? > > > >Cheers, > > >Adam.

Re: nulls2mesh

2012-09-05 Thread Adam Seeley
Hi, I cobbled together a solution for this a while ago. Depends on the shape the nulls form, this was for more of a terrain scenario. 1. Duplicate a small piece of geometry at each of the nulls positions (e.g. tetrahedron). using script/ice/etc. 2. Scaled them all to zero so all the vertices sa

Re: In case you missed it..

2012-09-10 Thread Adam Seeley
In case they need some help... http://bullshitgenerator.blogspot.co.uk/2010/01/mba-jargon-exhaustive-list.html But they seem to be doing fine. Adam. From: Paul Griswold To: softimage@listproc.autodesk.com Sent: Monday, 10 September 2012, 16:09 Subject: R

New Softimage PM

2012-09-11 Thread Adam Seeley
Ah, a direct line... http://area.autodesk.com/blogs/cory/re-introducing-myself Adam.

Re: Maya feature request from Softimage users

2014-03-07 Thread Adam Seeley
I try it in most software... just in case. A.   _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley > > From: Halim Negadi >To: softimage@listproc.autodesk.com >Sent: Friday, 7 March 2014, 18:50 >Subject: Re: Maya feat

Re: Open letter to Autodesk

2014-03-11 Thread Adam Seeley
Hi Alastair, Agreed. You did a fantastic job with your letter, and the more company owners, industry heads of departments and managers speaking out the better. As you say, they would generally feel like they have been given the cold shoulder by a supplier who then want's to sell you another pro

Re: Autodesk webinar

2014-03-17 Thread Adam Seeley
Perhaps they didn't realise so many people are actually interested in Softimage.  Adam. _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley > > From: Stephen Davidson >To: softimage@listproc.autodesk.com >Sent: Monday,

Re: Autodesk response

2014-03-17 Thread Adam Seeley
ok, that feels better... the old dear next door looks worried though. A. _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley > > From: adrian wyer >To: softimage@listproc.autodesk.com >Sent: Monday, 17 March 2014, 17:57

Re: Autodesk webinar

2014-03-18 Thread Adam Seeley
But "We'll build these artist friendly workflows into Maya as we go." So, yay. It felt a bit like your parents telling why they're getting a divorce (and no-one wants the dog so it's going to get put down). Bifrost could potentially be exciting if you'd never see ICE before. I wonder what el

Re: Autodesk webinar

2014-03-18 Thread Adam Seeley
Hi Maurice, Yes, sure, things can change very fast indeed. It's just not a very reassuring corporate stance for customers who need to make a long term investment in people, time and cash.  That kind of statement leaves little reassurance that anyone can invest confidently in any of your produc

Re: Softimage webinar - Q/A - finally uploaded

2014-03-19 Thread Adam Seeley
Softimage's Final Stand. Roll them t-shirts out. A. _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley > > From: Bk >To: "softimage@listproc.autodesk.com" >Sent: Wednesday, 19 March 2014, 20:09 >Subject: Re: Softimag

Re: What use is ICE really?

2014-03-21 Thread Adam Seeley
Maybe a look through the rray site would help to see the number of ways it's been used as well. There used to be a way of filtering to just show ICE related entries but I can't see it there anymore. http://www.rray.de/xsi/ The open beauty of ICE of course is that you can dig down into the compo

Re: Softimage promo

2013-04-12 Thread Adam Seeley
Hi, I didn't have time to see this the other day & now the link's dead. Does anyone have a working link? Thanks, Adam. - Yoyo Digital Ltd. http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Chris Chia To: "so

OT: surround sound placement using 3d

2013-04-22 Thread Adam Seeley
Hi folks, A bit OT but thought I'd tap the collective genius here in case anyone can point me in the right direction. I'm creating some animation that will be projected onto screens to the front and sides of an audience. We'll be creating some 5.1 surround sound type FX to go with the graphics.

Creating new camera view in the Layout Editor

2013-04-26 Thread Adam Seeley
Happy Friday Folks, Does anyone know how to add extra Camera Views to a Layout? I'd like to use the Layout Editor to create some extra camera views on my 2nd monitor in a dual layout mode. "Camera" isn't one of the selectable views though when I create a new Pane. "View Manager" is a selection,

Re: Creating new camera view in the Layout Editor

2013-04-26 Thread Adam Seeley
solution i came up with: >Create a "Object View" (Alt + 8) and set it to View-> All Objects > >Am 26.04.2013 17:02, schrieb Adam Seeley: > >Happy Friday Folks, >> >>Does anyone know how to add extra Camera Views to a Layout? >> >> >

Re: Render a single frame without frame number in file name

2013-05-07 Thread Adam Seeley
Hi, Little onFrame_End post render script might be the way to go. Or a standard file renamer to replace ".1." with "." of course. Adam - Yoyo Digital Ltd. 07956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley _

Re: Render a single frame without frame number in file name

2013-05-07 Thread Adam Seeley
Here's a  post render frame script I use to make Proxies of my renders to speed things up when I've got heavy comping jobs. All the bits are in there for a simple rename if you know a bit of scripting, you just need a little read up on creating an Event. Adam   - Yoyo Digi

Re: Hiding background partitions etc

2013-05-21 Thread Adam Seeley
Well you know my take on it Any other workflow unless it's script driven is asking for trouble. Adam - Yoyo Digital Ltd. http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Andi Farhall To: "softimage@listpr

Re: Hiding background partitions etc

2013-05-21 Thread Adam Seeley
Funny, I'm almost opposite... I get very uncomfortable (physically uneasy) dealing with "no effect" partitions floating around containing a mix of hidden and unhidden objects, especially in large scenes, I need everything locked down and explicit. I'll normally have a working/Default pass wher

Re: Hiding background partitions etc

2013-05-21 Thread Adam Seeley
There's an exception to any rule... ..apart from always keeping your Background Partition hidden.. no exceptions. A.   - Yoyo Digital Ltd. 07956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Peter

Hong Kong Softimage users

2013-05-31 Thread Adam Seeley
Hi Folks, I'll be on a recce in Hong Kong next week and wondered if there were any Softimage houses out there I might be able to drop in and say hi to or any Softies that might like to meet for a beer. Have a nice weekend y'all. Adam - Yoyo Digital Ltd. 07956 976 245 http

Re: the jungle drums

2013-06-19 Thread Adam Seeley
Interesting, I've been thinking about getting into Houdini, I was wondering what the comparison would be. Adam. - Yoyo Digital Ltd. 07956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Jordi Bares

Non-sim particle bezier control.

2013-07-25 Thread Adam Seeley
Hi folks,   Wondered if anyone can see an obvious route to what I'm after.  I love this method Bezier from Bradey Gabe (Hi Bradley!) to get a nice sim looking animation but with non-sim with full control. http://vimeo.com/11079196 I'd like to get a bit more control using Weightmaps though so tha

Re: Convert curve to linear

2013-08-02 Thread Adam Seeley
You'd think...! If not then hoop jump and either path animate a null & plot it's trajectory or curve deform some geo along & extract the edges. A. - Yoyo Digital Ltd. 07956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley _

Re: Convert curve to linear

2013-08-02 Thread Adam Seeley
www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley ____ From: Adam Seeley To: "softimage@listproc.autodesk.com" Sent: Friday, 2 August 2013, 14:22 Subject: Re: Convert curve to linear You'd think...! If not then hoop jump and eith

3delight - motion vector pass

2013-08-07 Thread Adam Seeley
Hi folks, Any advice before I head down this path would be gratefully recieved. I have a lot of non-simulated particles I want to generate motion blur for. 3Delight will do this no problem, but can I render out motion vector passes easily? I saw some wrangling & hoop jumping on a Maya thread,

Re: Future of Naiad

2013-08-15 Thread Adam Seeley
Try to Copy & paste the link instead of clicking on it... A.   - Yoyo Digital Ltd. 07956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Luc-Eric Rousseau To: Morten Bartholdy ; "softimage@listproc.a

ocean surface generation - arete stylee

2013-08-22 Thread Adam Seeley
Hi, For those that remember the old Arete Psunami plugin... I always liked ocean surface geometry generator, the one that gave you a grid with fine detail close up and low detail in the distance and that was only generated within the cameras field of view. I think it kept the girid lines it ali

Re: ocean surface generation - arete stylee

2013-08-22 Thread Adam Seeley
Hi, It's the grid I want to create... everything else should be fine after that. Adam.   - http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Eric Turman To: Adam Seeley ; softimage@listproc.autodesk.com

Re: ocean surface generation - arete stylee

2013-08-23 Thread Adam Seeley
/adamseeleyuk https://vimeo.com/adamseeley From: Amaan Akram To: softimage@listproc.autodesk.com Cc: Adam Seeley Sent: Friday, 23 August 2013, 10:56 Subject: Re: ocean surface generation - arete stylee Hi Adam, I am not aware of any plugin that generates

Re: Deform ICE pointcloud, not

2013-08-27 Thread Adam Seeley
Seems to work fine...2013sp1 I'm always chucking standard deformers onto particle clouds. Waves etc.  Adam - http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Pingo van der Brinkloev To: softimage@listproc.aut

Online render farm recommendations.

2013-09-03 Thread Adam Seeley
Hi, This hasn't been up for a while so... Does anybody have recommendations for good value , easy to use render farms. I'll have a few minutes worth of renders at 3500x5000 pixels to crack out soon. Standard Mental Ray is fine although good to know if they are Arnolded up as well. Many thank

Re: The public SI freelancer Index

2016-02-08 Thread Adam Seeley
Excellent.. will do. Adam. On 5 February 2016 at 22:50, David Saber wrote: > Great idea! > > Let's not forget my Excel file for XSI mailing list people. In case the > list disapears, write your name and email in this list : > http://1drv.ms/1PFAzyv > People who subscribe to this list will recei

Re: 1 texture per polygon

2016-02-24 Thread Adam Seeley
Hi, Haven't looked through the whole thread, but would it make it easier to splitting the polys into separate objects.. organising your uvs/images & then merging again? A. -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in

Re: Beta of new Binary Alchemy shaders available for free

2016-03-07 Thread Adam Seeley
Absolutely great Holger.. many thanks. Adam. On 7 March 2016 at 09:05, Morten Bartholdy wrote: > Great stuff - thanks Holger! > > Morten > > > > > Den 6. marts 2016 klokken 17:29 skrev Schoenberger : > > > > > > Hey > > > > The company has finished a milestone and I had now time to work a bit

Re: XSI and Window 10, the bright future

2016-03-14 Thread Adam Seeley
Just considering the same option.. New laptop with 4K screen (would have preferred 1920 but hey). I assume Windows 10 works better with 4K screen scaling, I saw on a previous thread that Soft was ok with this. I want to use KinectV2 but this will only run on 8.1 upwards (usb3 driver issue). But I

Re: XSI and Window 10, the bright future

2016-03-14 Thread Adam Seeley
y and prevent automatic updates with this kind of fix: http://www.howtogeek.com/224471/how-to-prevent-windows-10-from-automatically-downloading-updates/ Hey ho, Adam Seeley On 14 March 2016 at 14:26, Adam Seeley wrote: > Just considering the same option.. > > New laptop with 4K scre

GPU boxes

2016-04-05 Thread Adam Seeley
stuffing the cards right into the workstation itself. Any recommendations or advice gratefully received. Cheers, Adam. _ Adam Seeley Love Vfx Ltd. www.LoveVfx.co.uk <http://www.lovevfx.co.uk/> www.linkedin.com/in/adamseeleyuk www.vimeo.com/adamseeley <https://vimeo.com/a

Re: Autodesk acquires Solid Angle

2016-04-18 Thread Adam Seeley
Arnold today, Redshift tomorrow? A. On 18 April 2016 at 13:40, Rob Wuijster wrote: > first stage... grief > > second stage... acceptance > > third stage move to houdini ;-P > > > Rob > > \/-\/\/ > > On 18-4-2016 14:27, Artur W wrote: > > I don't believe it. NO.

Re: Autodesk acquires Solid Angle

2016-04-18 Thread Adam Seeley
Pack yer bags... "Our commitment We are committed to expanding Arnold’s support for third party applications such as Houdini, Katana and Cinema 4D. Autodesk will also continue to support other renderers with products like 3ds Max and Maya." Obviously 3rd party Soft support will dwindle but I'm su

Re: New render layers in maya

2016-04-18 Thread Adam Seeley
But don't make it round like the one over there. A. On 18 April 2016 at 16:43, Jordi Bares wrote: > Let’s reinvent the wheel!! > > > > On 18 Apr 2016, at 15:57, Daniel Kim wrote: > > Strange thing is, I feel like AD make something with their own way, not > based on human interface theory of st

redshift - best 980Ti

2016-05-09 Thread Adam Seeley
Hi Folks, Wondered if there was a favoured 980ti for Redshift? This seems to be the fastest but is it the best? Zotac GeForce GTX 980 Ti AMP Extreme 6 GB https://www.amazon.co.uk/Zotac-GeForce-Extreme-PCI-E-Graphics/dp/B00YOJ91YO/ref=sr_1_2 gtx1080 released at $599 soon though.. plenty of tum

Re: redshift - best 980Ti

2016-05-11 Thread Adam Seeley
s hot air > outside the case, rather than circulating it inside, so there's no issue > with the card overheating and downclocking/crashing. With one card you > might be fine, but if you add more than one then it can be an issue. > > > > On 9 May 2016 at 12:51, Adam Seeley wro

Re: Compositing app choice

2016-05-27 Thread Adam Seeley
I use After Effects mainly... find it good for multi shot projects, versioning and keeping everything in order. Big fat timeline with everything stacked on it. Keep meaning to try Fusion, but when you have to knock stuff out you normally jump on what you know. A. On 27 May 2016 at 16:44, Andres

Re: Color from particles to Legolizer?

2016-06-06 Thread Adam Seeley
Hi, There's also niclas schlapmann's ns_Legolizer compound. I haven't use it but it looks pretty On 5 June 2016 at 17:21, Ed Manning wrote: > Hey Morten -- > > You might also look into Eric Mootz's emTools; pretty sure you can use > some of them to get exactly what you want, possibly without t

Re: Color from particles to Legolizer?

2016-06-06 Thread Adam Seeley
... Looks pretty good.. is what I was going to say... Adam. On 6 June 2016 at 09:32, Adam Seeley wrote: > Hi, > > There's also niclas schlapmann's ns_Legolizer compound. > > I haven't use it but it looks pretty > > On 5 June 2016 at 17:21, Ed Manning wrote

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