Hi Juan,
You still run deadline at PF I assume.
When you submit the job, Deadline (or the submission script) has the ability to
save a copy of the scene to its own repository and then use that scene to
submit to the slaves. You may have the option in the Submission PPG to make it
do that. (It
Morning all,
Has anybody come across any problems working with multiple workgroups and 2013?
e.g.
1 x General workgroup
1 x Arnold Workgroup
1 x Mootzoid type workgroup
Seems like a sensible way to be able to chop, change and access different
versions of addons if need be if it's stable o
Thanks guys,
I'll give it a spin.
Adam.
From: Sandy Sutherland
To: "softimage@listproc.autodesk.com"
Sent: Tuesday, 25 September 2012, 10:45
Subject: RE: soft 2013 - multiple workgroups
Works well here too - we are still on 2011.5 - have various workgr
Hi Folks,
Is it possible to force the timeline to show ticks that mark out 1 second
intervals? (or any other custom amount in a similar way to how the viewport's
grid settings are defined).
I'm shifting between different FPS's and would like a timeline so I could see
where exact seconds fall
switched on the Display Time option in the Camera Visibility -> Stats
option anyway which makes it a it easier to read.
Cheers,
Adam.
From: Sven Constable
To: 'Adam Seeley' ; softimage@listproc.autodesk.com
Sent: Sunday, 30 September 2012, 14:30
n the viewport might have to be the way forward.
Ta,
Adam.
From: olivier jeannel
To: Adam Seeley ; softimage@listproc.autodesk.com
Sent: Monday, 1 October 2012, 10:16
Subject: Re: Timeline ticks - custom spacing
I might be out of subject, my englis
Hurrah for new goodies added that is... not just a random hurrah for no good
reason!
Although saying that.. Rray deserves a jolly good hurrah anytime really.
anywayI'lljustgetonwithmyworkthen.. *ahem*
A.
From: Adam Seeley
To: "
Quite familar with this one
"Runtime Error R6025: Attempt to render Scene file some point after 16:00 on a
Friday. Automatic Random Error generated. Please try again on Monday when
everything will just work as if like magic."
Adam.
From: john clausi
Hi Andi,
Had a bit of a wrangle with this recently.
Definitely build the final thing first & work backwards.
Reference is good
http://www.youtube.com/watch?v=gqF-rv2Yo3s
A bit of roto never hurt anyone.
For good control with a flying ribbon (as they can twist unhelpfully when
animating spl
The Vaio I bought early 2010 uses a 240Gb SSD for boot & storage. I've used it
as a mobile workstation (3d,sims,comping) and it's been rock solid (and fast of
course).
Running comps with lot's of layers using SSD is great.
No idea what brand it is...
I'm tempted to have a couple of local data
Hi,
2013 sp1
Has anyone seen the Curve->Gradient Extrapolation option for the Animation
Editor floating around?
Seems to be missing from the obvious spot.
Thanks,
Adam.
s are now in the Curves Pre/Post Extrapolation menu. Ta,
Adam
From: Jack Kao
To: Adam Seeley ; softimage@listproc.autodesk.com
Sent: Monday, 29 October 2012, 1:27
Subject: RE: animation editor - Gradient extrapolation?
Curve->Pre/Post Extrapolation
Be strange to see Star Wars rides in Disneyland... maybe there'll be a
Pixar/Star Wars mashup.
either way
http://www.toplessrobot.com/2012/11/george_lucas_is_giving_all_4_billion_of_his_disney.php
Fair dues dude.
Adam.
From: Rob Wuijster
To: softimage
You could have a look for Render Curves & Strandwire Compound o nhere:
http://rray.de/xsi/
Adam.
From: "Ponthieux, Joey"
To: "softimage@listproc.autodesk.com"
Sent: Tuesday, 6 November 2012, 14:46
Subject: Re: render curves
Everyone,
Thanks for the gre
Any good if you freeze the projections? Not ideal but...
A.
From: Leo Quensel
To: softimage@listproc.autodesk.com
Sent: Wednesday, 7 November 2012, 9:11
Subject: Re: Camera mapping heavily distorted in viewport
I think this was posted in the bug thread on
I use png's as much as possible, never seems to be a problem with texturing or
rendering.
Good lossless compression keeps re-load times down when compositing.
Flame/Smoke can't load them of course!
Adam
From: Simon van de Lagemaat
To: softimage@listproc.a
n't for everything.
>
>
>
>On Fri, Nov 16, 2012 at 10:17 AM, Steven Caron wrote:
>
>they have no mip mapping support and it was primarily for web development...
>no thanks
>>
>>
>>
>>
>>
>>On Fri, Nov 16, 2012 at 10:01 AM, Adam Seeley w
Interesting, I thought it still was... I still get Windows throwing the error
up when copying deep folder structures or Unzipping files sometimes.
Have to have a closer read of your link...
Adam
From: Sajjad Amjad
To: softimage@listproc.autodesk.com
Sent:
Just in case anyone needs reference for a cheeta running at some point, this
is probably as good as it gets.
http://io9.com/5963725/watch-this-now-we-bet-youve-never-seen-a-more-stunning-video-of-a-cheetah-in-your-life
And just worth a look really...
A.
Rogue clusters?
A.
From: Adam Sale
To: softimage@listproc.autodesk.com
Sent: Wednesday, 5 December 2012, 23:49
Subject: GATOR problem transferring UVs
We're having issues getting GATOR to correctly transfer UVs from one mesh to
another. They are dissimil
Quiet a few smartphone & tablet solutions around now as well
Haven't use one yet but looking forward to trying.
http://www.ononesoftware.com/products/dslr-camera-remote/
https://play.google.com/store/apps/details?id=com.dslr.dashboard&hl=en
Adam
From: a
Hi,
My wife's a physio and an ergonomist and doesn't rate the Aeron that highly.
The lumbar supports slip out of place pretty easily - true.
Front bar below the thighs can isn't great for circulation if your feet aren't
placed properly.
They're not too bad if you're a large build, but not great
Morning folks,
Just a heads up.
You can download the CS2 suite with provided serials from Adobe as they've
disabled the activation server for them.
http://www.adobe.com/downloads/cs2_downloads/index.html
You are supposed to have previously bought a legitimate copy so it's up to you.
Good to k
Hi Chris,
When a project such as a commercial has been edited, the shots are often
exported as seperate image sequences and often with handles e.g. 15 extra
frames at the start & finish of each shot.
If we provide the rendered cg back to the compositor icluding those extra
handles then it mean
Hi,
Done it before by grabbing the texture projection in the Ice tree & then
calculating the fractional UV values needed per particle using their position
etc...
Forgot howI piped them back , via custom attributes into the rendertree sounds
likely.
Adam.
--
www.linkedin.
Probably not,
If you saw the water without the camera it would be vibrating to and fro and
sloshing around a bit.
The synced camera and 24hz sine wave means that your'e only seeing the water at
a certain part of it's vibration.
Same idea as this..
http://www.youtube.com/watch?v=ZRlNOyxWWf8
Ni
Hi,
Just wondering for those people who have a foot each in the AD camp & the
Houdini camp. are the Houdini crowd a bunch of happy campers or do they
have the same amount of gripes?
Adam
--
Freelance Softimage Generalist
http://www.linkedin.com/profile/view?id=21162
Hi,
Had some advice from media projection guys when dealing with 16Gb+ video files.
Even if you've created an H264 with decent quailty out of something like AE,
it's worth trying to re-exporting out of QT Pro as the temporal compression is
much better with the same quality.
Didn't compare wit
Headphones on...
http://www.youtube.com/watch?v=3Toyh0_doko
Adam.
Hi,
Assuming 2012, you could turbulize the mesh using the"Turbulize Mesh" or
"Turbulize Around Value" compoundsand then plug a Weightmap into Animation
Speed.
Adam.
From: Byron Nash
To: softimage@listproc.autodesk.com
Sent: Wednesday, 16 May 2012, 15:5
Hi,
In the hope that some people get this post of course.
How do you control the number of steps in Ice shape?
i.e. I want my circle shapes to have six steps but they default to 8.
I remember a u-step parameter around somewhere but can't seem to track it down
(probably under my nose!).
Many t
step value.
BTW those attributes work with mental ray only, as far as I know.
gray
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller
Sent: Wednesday, May 23, 2012 04:55 PM
To: Adam Seeley; softimage@listproc.autodesk.com
S
Hi,
Before I spend time sorting this one out on my short time scale, I wondered if
someone had been there already.
I'd like to be able to split my cloud into, say, 10 randomised sets. Pretty
much the same way that instancing 10 objects works, but so I can define
specific colours/shapes etc. wi
like to be able to find out which particles relate to which instance so I can
manipulate them.
Thanks,
adam.
From: Vladimir Jankijevic
To: Adam Seeley ; softimage@listproc.autodesk.com
Sent: Thursday, 24 May 2012, 9:20
Subject: Re: Split ice cloud
an plug a different instance shape node in each one.
there is a ton you can achieve with this approach without using a state_machine.
-Original Message- From: Chris Chia
Sent: Thursday, May 24, 2012 1:11 PM
To: Adam Seeley ;
Subject: Re: Split ice cloud into randomised collections.
Hi,
question of the day...
I've created an Ice Polymesh using the "Create Copies From Polygon Mesh", using
a particle cloud and some source Geo with a set of UV's.
The UV's transfer over nicely to the duplicated version.
When I freeze the Ice Polymsh, it loses the UV's.
Can retain those UVs
n Fri, May 25, 2012 at 4:23 PM, Adam Seeley wrote:
Hi,
>
>
>question of the day...
>
>
>I've created an Ice Polymesh using the "Create Copies From Polygon Mesh",
>using a particle cloud and some source Geo with a set of UV's.
>
>
>
>The UV'
transfer the UVs to a cluster property, instead they get stored in
an ICE vector attribute. Freezing has retained this attribute for me in the
past.
Ciaran
On Fri, May 25, 2012 at 4:23 PM, Adam Seeley wrote:
Hi,
>
>
>question of the day...
>
>
>I've created an Ice Pol
Hi,
Yup, huge appreciation to everyone involved. Great to see many old (and new)
school faces from the list.
Spoilt for choices with the demos, keeping fingers crossed for a few on Vimeo
to re-digest.
Thanks again and hope to be there for some of the pub gatherings,
Adam.
_
I spy Ice feathers
https://vimeo.com/43978044#
Adam.
per nice
fellow who really should be more visible in the community, especially
considering The Mill here in NY are using ICE like crazy and are on the prowl
for talent.
-Bradley
On Thu, Jun 14, 2012 at 7:39 AM, Adam Seeley wrote:
I spy Ice feathers
>
>
>
>https://vimeo.com/43978044#
>
>Adam.
>
>
une 2012 16:01, Eric Thivierge wrote:
>>
>>WE WANT VINCE, WE WANT VINCE!!
>>>
>>>----
>>>Eric Thivierge
>>>http://www.ethivierge.com
>>>
>>>
>>>
>>>
>>>On Fri
Hi,
I wondered if anyone had a copy of this file floating around from an old
Autodesk Customer Story?
http://www.softimage.com/community/customer_stories/jp_tekkon/Particle_Preset/Particle_Preset.zip
It's seems to be long gone & the waybackMachine page doesn't have a connection
to the .zip
M
Here's the original article.
http://usa.autodesk.com/adsk/servlet/item?id=13582555&siteID=123112
The compounds were built Michael Arias, I'd be keen to see them fi anyone has a
copy around.
Many thanks,
Adam.
____
From: Adam Seeley
ay before the Animatrix even.
>
>From: olivier jeannel
>Sent: Saturday, June 30, 2012 7:11 PM
>To: Adam Seeley ; softimage@listproc.autodesk.com
>Subject: Re: Old tekkon particle presets
> Super article !
>
>Le 30/06/2012 17:34, Adam
Seeley a écrit :
>
>Here's the o
Hi,
Depends on the complexity of the mesh, but maybe using Polygonizer & shrink
wrapping to closest surface might help get you a step closer.
Adam.
From: Simon Van de Lagemaat
To: "softimage@listproc.autodesk.com"
Sent: Friday, 20 July 2012, 20:11
Subjec
Hi,
Is there a way to replace a clip in the Animation Mixer with another?
I've had a quick look around but the only info I've got so far is a "no" from a
previous post.
http://www.si-community.com/community/viewtopic.php?f=9&t=855
Here's hoping,
Adam.
dClip oActionSourceModel, oActionColl(0), , oAnimTrack, scaMixerAnimClipOffset
logmessage "END "
'------
From: Simon Anderson
To: Adam Seeley ; softimage@listproc.
Hi Peeps,
You may have seen it already but...
http://grabcad.com/
It's a mixed bunch, but lot's of nicely detailed cad/engineering type bits for
use. Great for test renders etc.
Adam.
Guillaume,
Big fat +1 on everythings that's been said already.
All the best on your new path and I hope to stay inspired and informed by your
future endevours.
Adam.
From: Guillaume Laforge
To: softimage@listproc.autodesk.com
Sent: Saturday, 1 September 2
Nice one Stephen,
A true professional.
Will miss you're insights and inspiration that help me through my working days.
All the best, I'm sure it will be. Nothing quite as refreshing as getting out
of a corporation like the one you've been in.
Your LinkedIn accept button must be smoking by now.
Although I hope and pray for the return of what was once a competitive market,
I can't imagine AD selling a piece of software that might become competitive to
it's own products again.
It'd tie up it's adopted child in a sack and throw it off a bridge first I
imagine.
A.
__
Hi,
I'm still getting warnings about going to XSIBase.
Is it safe to visit or a no go area?
Cheers,
Adam.
ng every day with Google Chrome, nothing's happened.
On Tuesday, September 4, 2012, Adam Seeley wrote:
Hi,
>
>
>I'm still getting warnings about going to XSIBase.
>
>
>Is it safe to visit or a no go area?
>
>
>
>Cheers,
>
>
>Adam.
Hi,
I cobbled together a solution for this a while ago. Depends on the shape the
nulls form, this was for more of a terrain scenario.
1. Duplicate a small piece of geometry at each of the nulls positions (e.g.
tetrahedron). using script/ice/etc.
2. Scaled them all to zero so all the vertices sa
In case they need some help...
http://bullshitgenerator.blogspot.co.uk/2010/01/mba-jargon-exhaustive-list.html
But they seem to be doing fine.
Adam.
From: Paul Griswold
To: softimage@listproc.autodesk.com
Sent: Monday, 10 September 2012, 16:09
Subject: R
Ah, a direct line...
http://area.autodesk.com/blogs/cory/re-introducing-myself
Adam.
I try it in most software... just in case.
A.
_
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
>
> From: Halim Negadi
>To: softimage@listproc.autodesk.com
>Sent: Friday, 7 March 2014, 18:50
>Subject: Re: Maya feat
Hi Alastair,
Agreed. You did a fantastic job with your letter, and the more company owners,
industry heads of departments and managers speaking out the better. As you say,
they would generally feel like they have been given the cold shoulder by a
supplier who then want's to sell you another pro
Perhaps they didn't realise so many people are actually interested in Softimage.
Adam.
_
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
>
> From: Stephen Davidson
>To: softimage@listproc.autodesk.com
>Sent: Monday,
ok, that feels better... the old dear next door looks worried though.
A.
_
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
>
> From: adrian wyer
>To: softimage@listproc.autodesk.com
>Sent: Monday, 17 March 2014, 17:57
But
"We'll build these artist friendly workflows into Maya as we go."
So, yay.
It felt a bit like your parents telling why they're getting a divorce (and
no-one wants the dog so it's going to get put down).
Bifrost could potentially be exciting if you'd never see ICE before. I wonder
what el
Hi Maurice,
Yes, sure, things can change very fast indeed.
It's just not a very reassuring corporate stance for customers who need to make
a long term investment in people, time and cash. That kind of statement leaves
little reassurance that anyone can invest confidently in any of your produc
Softimage's Final Stand.
Roll them t-shirts out.
A.
_
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
>
> From: Bk
>To: "softimage@listproc.autodesk.com"
>Sent: Wednesday, 19 March 2014, 20:09
>Subject: Re: Softimag
Maybe a look through the rray site would help to see the number of ways it's
been used as well.
There used to be a way of filtering to just show ICE related entries but I
can't see it there anymore.
http://www.rray.de/xsi/
The open beauty of ICE of course is that you can dig down into the compo
Hi,
I didn't have time to see this the other day & now the link's dead.
Does anyone have a working link?
Thanks,
Adam.
-
Yoyo Digital Ltd.
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Chris Chia
To: "so
Hi folks,
A bit OT but thought I'd tap the collective genius here in case anyone can
point me in the right direction.
I'm creating some animation that will be projected onto screens to the front
and sides of an audience.
We'll be creating some 5.1 surround sound type FX to go with the graphics.
Happy Friday Folks,
Does anyone know how to add extra Camera Views to a Layout?
I'd like to use the Layout Editor to create some extra camera views on my 2nd
monitor in a dual layout mode.
"Camera" isn't one of the selectable views though when I create a new Pane.
"View Manager" is a selection,
solution i came up with:
>Create a "Object View" (Alt + 8) and set it to View-> All
Objects
>
>Am 26.04.2013 17:02, schrieb Adam Seeley:
>
>Happy Friday Folks,
>>
>>Does anyone know how to add extra Camera Views to a Layout?
>>
>>
>
Hi,
Little onFrame_End post render script might be the way to go.
Or a standard file renamer to replace ".1." with "." of course.
Adam
-
Yoyo Digital Ltd.
07956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
_
Here's a post render frame script I use to make Proxies of my renders to speed
things up when I've got heavy comping jobs.
All the bits are in there for a simple rename if you know a bit of scripting,
you just need a little read up on creating an Event.
Adam
-
Yoyo Digi
Well you know my take on it
Any other workflow unless it's script driven is asking for trouble.
Adam
-
Yoyo Digital Ltd.
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Andi Farhall
To: "softimage@listpr
Funny, I'm almost opposite...
I get very uncomfortable (physically uneasy) dealing with "no effect"
partitions floating around containing a mix of hidden and unhidden objects,
especially in large scenes, I need everything locked down and explicit.
I'll normally have a working/Default pass wher
There's an exception to any rule...
..apart from always keeping your Background Partition hidden.. no exceptions.
A.
-
Yoyo Digital Ltd.
07956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Peter
Hi Folks,
I'll be on a recce in Hong Kong next week and wondered if there were any
Softimage houses out there I might be able to drop in and say hi to or any
Softies that might like to meet for a beer.
Have a nice weekend y'all.
Adam
-
Yoyo Digital Ltd.
07956 976 245
http
Interesting,
I've been thinking about getting into Houdini, I was wondering what the
comparison would be.
Adam.
-
Yoyo Digital Ltd.
07956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Jordi Bares
Hi folks,
Wondered if anyone can see an obvious route to what I'm after.
I love this method Bezier from Bradey Gabe (Hi Bradley!) to get a nice sim
looking animation but with non-sim with full control.
http://vimeo.com/11079196
I'd like to get a bit more control using Weightmaps though so tha
You'd think...!
If not then hoop jump and either path animate a null & plot it's trajectory or
curve deform some geo along & extract the edges.
A.
-
Yoyo Digital Ltd.
07956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
_
www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
____
From: Adam Seeley
To: "softimage@listproc.autodesk.com"
Sent: Friday, 2 August 2013, 14:22
Subject: Re: Convert curve to linear
You'd think...!
If not then hoop jump and eith
Hi folks,
Any advice before I head down this path would be gratefully recieved.
I have a lot of non-simulated particles I want to generate motion blur for.
3Delight will do this no problem, but can I render out motion vector passes
easily?
I saw some wrangling & hoop jumping on a Maya thread,
Try to Copy & paste the link instead of clicking on it...
A.
-
Yoyo Digital Ltd.
07956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Luc-Eric Rousseau
To: Morten Bartholdy ; "softimage@listproc.a
Hi,
For those that remember the old Arete Psunami plugin...
I always liked ocean surface geometry generator, the one that gave you a grid
with fine detail close up and low detail in the distance and that was only
generated within the cameras field of view.
I think it kept the girid lines it ali
Hi,
It's the grid I want to create... everything else should be fine after that.
Adam.
-
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Eric Turman
To: Adam Seeley ; softimage@listproc.autodesk.com
/adamseeleyuk
https://vimeo.com/adamseeley
From: Amaan Akram
To: softimage@listproc.autodesk.com
Cc: Adam Seeley
Sent: Friday, 23 August 2013, 10:56
Subject: Re: ocean surface generation - arete stylee
Hi Adam,
I am not aware of any plugin that generates
Seems to work fine...2013sp1
I'm always chucking standard deformers onto particle clouds. Waves etc.
Adam
-
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Pingo van der Brinkloev
To: softimage@listproc.aut
Hi,
This hasn't been up for a while so...
Does anybody have recommendations for good value , easy to use render farms.
I'll have a few minutes worth of renders at 3500x5000 pixels to crack out soon.
Standard Mental Ray is fine although good to know if they are Arnolded up as
well.
Many thank
Excellent.. will do.
Adam.
On 5 February 2016 at 22:50, David Saber wrote:
> Great idea!
>
> Let's not forget my Excel file for XSI mailing list people. In case the
> list disapears, write your name and email in this list :
> http://1drv.ms/1PFAzyv
> People who subscribe to this list will recei
Hi,
Haven't looked through the whole thread, but would it make it easier to
splitting the polys into separate objects.. organising your uvs/images &
then merging again?
A.
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with
"unsubscribe" in
Absolutely great Holger.. many thanks.
Adam.
On 7 March 2016 at 09:05, Morten Bartholdy wrote:
> Great stuff - thanks Holger!
>
> Morten
>
>
>
> > Den 6. marts 2016 klokken 17:29 skrev Schoenberger :
> >
> >
> > Hey
> >
> > The company has finished a milestone and I had now time to work a bit
Just considering the same option..
New laptop with 4K screen (would have preferred 1920 but hey).
I assume Windows 10 works better with 4K screen scaling, I saw on a
previous thread that Soft was ok with this.
I want to use KinectV2 but this will only run on 8.1 upwards (usb3 driver
issue).
But I
y and prevent automatic updates with this kind of fix:
http://www.howtogeek.com/224471/how-to-prevent-windows-10-from-automatically-downloading-updates/
Hey ho,
Adam Seeley
On 14 March 2016 at 14:26, Adam Seeley wrote:
> Just considering the same option..
>
> New laptop with 4K scre
stuffing the cards right into the workstation itself.
Any recommendations or advice gratefully received.
Cheers,
Adam.
_
Adam Seeley
Love Vfx Ltd.
www.LoveVfx.co.uk <http://www.lovevfx.co.uk/>
www.linkedin.com/in/adamseeleyuk
www.vimeo.com/adamseeley <https://vimeo.com/a
Arnold today, Redshift tomorrow?
A.
On 18 April 2016 at 13:40, Rob Wuijster wrote:
> first stage... grief
>
> second stage... acceptance
>
> third stage move to houdini ;-P
>
>
> Rob
>
> \/-\/\/
>
> On 18-4-2016 14:27, Artur W wrote:
>
> I don't believe it. NO.
Pack yer bags...
"Our commitment
We are committed to expanding Arnold’s support for third party applications
such as Houdini, Katana and Cinema 4D. Autodesk will also continue to
support other renderers with products like 3ds Max and Maya."
Obviously 3rd party Soft support will dwindle but I'm su
But don't make it round like the one over there.
A.
On 18 April 2016 at 16:43, Jordi Bares wrote:
> Let’s reinvent the wheel!!
>
>
>
> On 18 Apr 2016, at 15:57, Daniel Kim wrote:
>
> Strange thing is, I feel like AD make something with their own way, not
> based on human interface theory of st
Hi Folks,
Wondered if there was a favoured 980ti for Redshift?
This seems to be the fastest but is it the best?
Zotac GeForce GTX 980 Ti AMP Extreme 6 GB
https://www.amazon.co.uk/Zotac-GeForce-Extreme-PCI-E-Graphics/dp/B00YOJ91YO/ref=sr_1_2
gtx1080 released at $599 soon though.. plenty of tum
s hot air
> outside the case, rather than circulating it inside, so there's no issue
> with the card overheating and downclocking/crashing. With one card you
> might be fine, but if you add more than one then it can be an issue.
>
>
>
> On 9 May 2016 at 12:51, Adam Seeley wro
I use After Effects mainly... find it good for multi shot projects,
versioning and keeping everything in order.
Big fat timeline with everything stacked on it.
Keep meaning to try Fusion, but when you have to knock stuff out you
normally jump on what you know.
A.
On 27 May 2016 at 16:44, Andres
Hi,
There's also niclas schlapmann's ns_Legolizer compound.
I haven't use it but it looks pretty
On 5 June 2016 at 17:21, Ed Manning wrote:
> Hey Morten --
>
> You might also look into Eric Mootz's emTools; pretty sure you can use
> some of them to get exactly what you want, possibly without t
... Looks pretty good.. is what I was going to say...
Adam.
On 6 June 2016 at 09:32, Adam Seeley wrote:
> Hi,
>
> There's also niclas schlapmann's ns_Legolizer compound.
>
> I haven't use it but it looks pretty
>
> On 5 June 2016 at 17:21, Ed Manning wrote
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