Hi, It's the grid I want to create... everything else should be fine after that.
Adam. --------------------- http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley ________________________________ From: Eric Turman <[email protected]> To: Adam Seeley <[email protected]>; [email protected] Sent: Thursday, 22 August 2013, 23:24 Subject: Re: ocean surface generation - arete stylee use aaOcean's ability to render out out to a tiling .tiff displacement sequence and project it down onto your optimized geometry? On Thu, Aug 22, 2013 at 4:54 PM, Adam Seeley <[email protected]> wrote: Hi Lu, > > >Thanks, aaOcean was my first call. > > >However, I'd like to create an efficient grid for the actual ocean surface >(something similar to the attachment), so the surface grid near the camera is >dense, but in the distance it is not. > > >Adam. > >--------------------- >http://www.linkedin.com/in/adamseeleyuk > >https://vimeo.com/adamseeley > > > > > > > >________________________________ > From: Meng-Yang Lu <[email protected]> >To: Adam Seeley <[email protected]>; "[email protected]" ><[email protected]> >Sent: Thursday, 22 August 2013, 22:35 >Subject: Re: ocean surface generation - arete stylee > > > >Something like this or were you wanting a camera distance thing as well? > >http://www.amaanakram.com/?page_id=131 > > > >JUST getting back into Softimage so I don't know what I'm doing anyway. > > >-Lu > > > >On Thu, Aug 22, 2013 at 2:23 PM, Adam Seeley <[email protected]> wrote: > >Hi, >> >>For those that remember the old Arete Psunami plugin... >> >>I always liked ocean surface geometry generator, the one that gave you a grid >>with fine detail close up and low detail in the distance and that was only >>generated within the cameras field of view. >>I think it kept the girid lines it aligned with the camera as well. >> >>Does anyone know of something similar floating around? >> >>I'd love to have the time to figure out an ICE topo tree to create it but no >>such chance right now. >> >>(hm.. could try projecting a grid from the camera position onto a ground >>plane though!) >> >>Thanks, >> >>Adam. >> >>--------------------- >>http://www.linkedin.com/in/adamseeleyuk >> >>https://vimeo.com/adamseeley >> >> >> >> >> >> >> >>________________________________ >> >> >> > > > -- -=T=-

