You can't compare maya and soft reder pass system, maya's one don't have
the partitions and override propagation system, which make almost useless.
Le 8 mars 2014 22:20, "Cristobal Infante" <[email protected]> a écrit :

> Also render passes do exist they are just a bit different (though I've
> never worked with them)
>
> http://lesterbanks.com/2014/02/working-maya-render-layers-render-passes/
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> On 8 March 2014 21:17, Greg Punchatz <[email protected]> wrote:
>
>> "And, one of most important thing is, there is no *Subdivision* modeling
>> in Maya. There used to be, but it's gone. They normally use *Smooth* to
>> render... how ridiculous software is that..."
>>
>> I have heard some crap about maya that blows my mind.... but I am pretty
>> sure you are missing something.. otherwise there would be Maya users
>> jumping off bridges everywhere....they already cant edit in multi mode "why
>> would I do that?? I would just write a script to do it" said the maya
>> user...sigh"
>>
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