2 or 3 years ago I was reading similar denial posts about the rumour
Softimage demise.
This company is profit driven, the signs are already out there, I could
come up with arguments for each possibility, the thing is, it depends
really on Autodesk plans, imho...



On Tue, Jul 15, 2014 at 11:04 AM, Stefan Kubicek <[email protected]>
wrote:

>
> I don't think Max offers any unique advantage for arch viz or games. All
> can be done anywhere else and in my opinion, more efficiently.
>
>
> As much as I'd want that to be true I need to disagree: Max still is hands
> down the single most efficient application for ArchViz. It comes with a ton
> of import options, great and fast Spline editing features, good enough
> proceduralism, a megaton of ready-made assets (Evermotion et al) already
> set up for different renderers, excellent Vray integration, and ease of use
> for simple scenes. I wouldn't want to do VFX with it (although some do),
> but for archviz it's _the_  most cost effective solution by miles.
>
>
>
>
> Sent from my iPhone
>
> On Jul 15, 2014, at 1:50 PM, Jordi Bares <[email protected]> wrote:
>
> I agree with your Max view,
>
> Let's remember that is their core audience, architecture and engineering
> so killing the software that complements the key product in such a way
> would be foolish.
>
> A different story is that they keep putting VFX goodies on it… that may be
> very possible..
>
>  Jordi Bares
> [email protected]
>
> On 15 Jul 2014, at 08:33, Raffaele Fragapane <[email protected]>
> wrote:
>
> The blogger has a really distorted perspective on market, apps and
> qualities. There's a distinct fanboi smell to the article.
>
> I don't think MAX will be terminated in the next couple years, but if I
> had to bet money, I'd gladly put it on it being massively requalified for
> viz, and maybe, just maybe, to see an LT version for the indie gaming
> platform if Maya won't successfully dig that inlet.
>
> When you read stuff like "This definitely raised a few eyebrows because
> 3ds Max has typically been known as the go-to app for the game industry"
> You know the guy, like most of DT has been for its entire existence, lives
> in a reality predating the actual calendar by more than a few years.
>
> I do have money with a friend on Mudbox and MoBu not seeing more than
> another Christmas or two tops though :)
>
>
>
>
>
> --
>
> -----------------------------------------------------
>    Stefan Kubicek [email protected]
> <%[email protected]%22+%[email protected]%3E>
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