Greetings : In V3 we had a little control called "Render Wire" which was a simple method to render the wireframe of some objects . How do we do this in V5 ?
I am trying to match the wireframe of objects in my scene with the imported Icarus camera data , to the imported movie I used in Icarus . I am close and now want to check accuracies with an animation WF test . The movie is now my camera backdrop and I have been attempting to render an animation which will combine the rendered wireframe with the backdrop image . No-go so far . The workaround method I used was to do an animation preview of the wireframes in OpenGL and then do a rendered anim of the backdrop movie and then combine them in Post Processing on the 3rd pass . Can anyone think of a better/faster workaround ? Thanks . studio