Greetings :

  In V3 we had a little control called "Render Wire"
which was a simple method to render the wireframe of
some objects . How do we do this in V5 ?

  I am trying to match the wireframe of objects in my
scene with the imported Icarus camera data , to the
imported movie I used in Icarus . I am close and now
want to check accuracies with an animation WF test .

  The movie is now my camera backdrop and I have been
attempting to render an animation which will combine
the rendered wireframe with the backdrop image .

  No-go so far . The workaround method I used was to
do an animation preview of the wireframes in OpenGL
and then do a rendered anim of the backdrop movie and
then combine them in Post Processing on the 3rd pass .

  Can anyone think of a better/faster workaround ?

Thanks .

studio

Reply via email to