Quoting "Eric S. Raymond" <[EMAIL PROTECTED]>: > Nils Kneuper <[EMAIL PROTECTED]>: >> Yes, the buttons are dark but they fit into the whole theme. > > Usability is better than themefulness. Artists hate it when you > tell them this, but that's why you occasionally need to beat > it into them that they are designing an *interface*, not an aeathetic > statement.
I disagree that the buttons are difficult to see. The text on them is a very light color, and the buttons themselves are not so dark. They have been with the game for a long time, and I think we would need something more concrete than one person saying they found them hard to see to consider changing them. > >> That is: no idea how to change the button color while still keeping it >> look decent and not like the ones responsible for choosing the >> colors came directly from the kindergarten (hello designers of >> Microsoft Windows themes...)... > > That's not hard. Change it to something like a medium steel gray, > lighter but in the same portion of chroma/hue space. > -- > <a href="http://www.catb.org/~esr/">Eric S. Raymond</a> > > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-dev > _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
