Re: [Audyssey] About pc games
Hi Michael, You have a good point, but the problem with your logic is that you are over estimating how much money can be made off of audio games. Paid updates or not there isn't a lot of money to be made off of selling audio games. The first problem is financial. The majority of blind customers all over the world are unemployed and are living of government benefits. Here in the USA, for example, the unemployment rate among the blind is roughly 82% and most of those are living off of SSI and SSDI. The average blind citizen in the USA makes $721 USD per month in SSI benefits. After you take out the cost of rent, food, bus/taxi fair, electricity, etc there is precious little left to spend on games. Without a lot of money to spend on games it is unlikely that a lot of blind gamers will buy the game a developer is selling even if they want it. The second big issue is a very small minority within a small minority. I have done some research and at any given time there only seems to be about 2,000 blind computer users downloading and playing audio games. That estimation may be conservative, but assuming each and every one of them paid for the game it still wouldn't be enough for a audio game developer to live off of. There aren't enough paying customers to make developing a game like you suggest worthwhile financially. Cheers! On 12/16/14, Michael Gauler michael.gau...@gmx.de wrote: That might be true. But it looks like you might be forgetting something here at least in theory. You probably know that Sryth was developed over ten years as well as World of Warcraft. However do you know that the original World of Warcraft was smaller at its initial release? I also think that many features and content for Sryth was added over the years. But in the case of either browser games or mainstream games, content can be released after the initial release. In the days of Microsofts older operating systems we had such releases known as service packs which some times brought more than bug fixes and security updates. World of Warcraft, while still being an MMORPG had six releases and there will probably be more. The first release was the initial release plus five (paid!) expansion packs which were released over several years and some expansions took more than one year to develop. If we were to make Sryth into an audio game it would take a huge amound of time because the original development of that game took years. But if it were to be made into an audio game just an example, the content could be split between releases and if we were talking paid content, you could get some money per released package. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] About pc games
Hi Josh, I don't completely disagree with you, but sometimes doing something just for the pure enjoyment of it isn't enough. The fact of the matter is enjoyment only goes so far, and then at some point developing games is no longer fun. I can speak from personal experience writing a game that takes a couple of months, perhaps a year can be fun, but after two, three, or more years it is no longer fun or entertaining. The developer will get tired of writing the game and want to move on to a new project. At least that has been my experience. I can see some developer writing Ultra RPG 1.0. Maybe spend a year or two developing it, and then growing bored with it. They want to move onto something else but their customers want more content, more upgrades, more something else but the developer is burned out on the game and wants nothing else to do with it. It happens. Cheers! On 12/16/14, Josh k joshknnd1...@gmail.com wrote: the incentive would not be for money. it would be to create a great audio game that everyone could enjoy including yourself. it could be donationware. I myself live in a small town in PA. I have a small very part time business fixing and selling computers. think of it this way. did leonardo da vinci create his art so he could get rich? no. he created it because he enjoyed creating things using various art forms.programming is more of an art or maybe something like a combination of art and science. the people here in PA who make the butter sculpture for the farm show do it every year because they enjoy it. It gives them happiness and joy that others are enjoying and appreciating their work. I really think that if and yes its sad but true but if audio game developers expect to make big fulltime wages from audio games. it just won't happen. make games because you're an artist/scientist and because you enjoy it. the money is just a side effect. make them at least freeware like jim does but include a donation option. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Josh, I disagree with that point of view though. There is a difference in someone donating time to say Linux and donating time to a game. With Linux the developer is developing something of practical value that can be used every day for home, work, etc. With a game it is merely for entertainment and there is some question as to how much entertainment the developer will get back out of that game compared to the effort he/she put into creating it. So no I don't think they are equal. Cheers! On 12/16/14, Josh k joshknnd1...@gmail.com wrote: I think i can answer that. its because the person taking on the project would do it for the same reason why I fix computers and try to improve linux. because it make me happy to make others happy by improving a free open source operating system. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Lisa, That too. The sad fact of the matter is if a game developer created an accessible Final Fantasy, Elder Scrolls, or whatever there would be those blind gamers who expect it to be handed to them for free. They will whine and cry they don't have the money, or they'll just crack it. So it is a bit discouraging to know that anything a developer does will be largely under appreciated. Cheers! On 12/16/14, Lisa Hayes lhay...@internode.on.net wrote: And let's not forget the blind i want everything for free and why should i pay for it attitude which is shameful, but about. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Cara, Yeah, I don't disagree with Michael's point that we need more high quality audio games either. The question is how to get their in a realistic way. I think one possibility might be to begin with an open source project of some kind. One point Michael made was the fact that while we have some cool audio games like Paladin of the Sky or Entombed we have no way to modify, expand, or add game content to the games. They are a done deal. What you buy is what you get. If someone were to create an Entombed that was open source that wouldn't be a problem. Anyone who wanted to could grab the latest source and add a new level, new adventure, or make modifications to the game which would solve that problem. Of course the gamer would have to be skilled in programming to make changes to the code, but most of the difficult work would be done for him/her. Also since it would be open source it could be a community project. Copyrights would belong to the entire community and therefore I can see some really interesting stuff coming out of such a project. Cheers! On 12/16/14, Cara Quinn caraqu...@caraquinn.com wrote: Thanks Thomas, glad to be of service. :) It seems this question comes up from time to time and while I personally don't disagree with the sentiments Michael is expressing in the sense that we really should have more high quality audio games which better reflect the mainstream, I also think that many of us here feel this way too. Nothing wrong with that. :) It's just that with essentially no incentive for devs to do what needs to be done to create these sorts of projects, we're likely to have slow-going for a while. :) As I am writing this another idea just came to me. I wonder if anyone has pursued something like an NEA grant? (in the states) I bet that an audio game would satisfy the requirements for one of the many grants which are constantly on offer... This might be a way that at least more small projects can be accomplished or helped along at least... Anyway, let me wish you and everyone else a lovely holiday season! Thanks to everyone as always, for the great discussion! Cheers! Cara --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Ishan, As far as copyright goes the end user license agreement shipped with the product will contain that information. In the majority of cases these days games and other products are handled by international copyright laws plus whatever the copyright laws of where the product is being sold. It isn't really all that complicated. As for deaf-blind players they can play games, but they have to be designed to handle both deaf players and blind players at the same time. For example, a deaf-blind player can use a screen reader with a braille display to play text based games, but might not be able to play audio games. There may be other workarounds for deaf-blindness as well. Cheers! On 12/13/14, ishan dhami ishan1dha...@gmail.com wrote: Hi my question is for copyright of a company. if a developer starts a multinational company for example Philip bennefall, so which country he can copyright or are you handeling all the business through the internet or something which in extra do you prefer such an office. How can a deaf blind play computer games? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Michael, Well, the reason some games, in fact most games, are platform specific is because it is very complicated to design games for multiple platforms. Yes, it can be done as games like the Inquisitor proves, but there is nothing saying that it was easy and everyone has the time and skills to do it. Therefore the majority of developers pick a platform and stick with it. Cheers! On 12/14/14, Michael Gauler michael.gau...@gmx.de wrote: Hi Thomas, you are probably right when it comes to most audio game developers being only Windows developers. However, this also goes into another direction. I know that some developers made or still make accessible games for mobile devices, mostly for IOS, allthough there might be Android games out there. While I personally have no problem with IOS games, I find it a bit sad that some things remain platform exclusive. I don't know if you know what the Inquisitor is, but this series is being released for Windows, Mac, IOS and Android as far as I know. I have no idea how this is done meaning that I don't know if they use some cross platform technology which allows for releases on several platforms in a relatively short amound of time. However, I have no idea why games like Papa Sangre and Papa Sangre 2 are (to my knowledge) IOS exclusive. I don't have both games, but I could listen to some recordings of both. With their extremely good audio quality, I would have liked to play such a game on a PC or a Mac if I had the latter. But games from that company are as far as I know not cross platform. This shows that it can also go into the other direction, meaning that some game developers seem to specifically avoid Windows releases and focus instead on mobile devices only. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Michael, While I agree with you for the most part it is important to really see what has been going on the last few years. First, the majority of games for mobile platforms like iOS are being developed by mainstream developers rather than blind developers. There is a number of mainstream developers who are making games that happen to be accessible or are willing to make them so for iOS, but have little to no interest in developing for say Windows and other PC platforms. Thus we are seeing an explosion of games for iOS that are accessible, but little interest in making more games for the PC. At the same time as you no doubt know the blind developers who were developing games for the PC have been leaving left and right. Just in the last few years we have seen BSC Games, DanZ Games, L-Works, and X-Sight Interactive all close their doors and the owners/developers of said companies have moved on to other things. Thus fewer developers means fewer games for the PC. I certainly don't think we've seen the last of the audio games for the PC, but I do think unless we get some more developers to help we aren't going to see as many new titles as before. Moreover its not just the number of developers we need, but skilled developers. the bigger the more complex the game idea the more skilled and seasoned developer you will want/need for the project. It would be unreasonable to expect a brand new game developer to write something like King of Dragon Pass on his/her first go. Such a game requires skills anew developer probably wouldn't have. Cheers! On 12/15/14, Michael Gauler michael.gau...@gmx.de wrote: That's true... However, If I look back at the last two or three years I mostly see some rather long and potentially interesting games released, but only for IOS or something mobile. While it is true that the Inquisitor series is cross platform, apart from new versions like Shades of Doom 2.0, Time of Conflict 2.0 one revised Draconis title (Change Reaction 2.0) and Silver Dollar, I can't recall many new commercial PC audio games being released in the last few years. While other projects like Rail Racer 2 and Three-D Velocity 2 are in development, both developers have been quiet for a while. In the case of Rail Racer 2, all references to the game have wanished from the corresponding site. I personally think that we should get some more PC games and I don't mean only simply games, but ones with a longer play time and interesting stories. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi Jim, Lol. Sounds interesting, but somehow I don't think that will work. Although, it would be a nice try. Cheers! On 12/14/14, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Live and let live is kind of my motto for life in general. I think that I am going to buy a motor home and park it on the boarder of Nevada and Colorado. That way I can legally smoke pot on one end and hire a prostitute in the other end. I'll be broke all the time, but have a huge smile on my face. smile BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi Bryan, Makes sense. From a strictly technical point of view there should be a period after the r in Dr Pepper. However, I imagine there is probably a simple explanation why there isn't one on the cans, bottles, etc and it probably comes down to space on the label or they left it out for some other cosmetic reason. Cheers! On 12/13/14, Bryan Peterson bpeterson2...@cableone.net wrote: That's just how I've always seen it on braille menus and vending machines in the rare case that the latter hadlabels onthem. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Ishan, I would have my doubts about audio games being known all over the world let alone being popular among the world's blind children. There are two reasons for this. For starts there are plenty of places where the cost of a computer is prohibitively expensive, and the added cost of access technology such as Jaws etc is even more prohibitive. While free access solutions like NVDA is helping lower the cost of access for the blind all over the world I'm fairly confident in saying there are some countries and market areas where the majority of the blind do not have the technology they'd need for audio games. Another issue is just language barriers. Most of the audio games out right now are written for English speaking gamers. While English is spoken all over the world I can also see a certain percentage of the blind population being barred from playing games all because they have not learned English or only are just learning English. Thus if it isn't in their native tongue various games would be unavailable to them. As for Linux, spelled L i n u x, and Mac OS X I am fairly confident most VI developers won't be developing for them. There are two reasons for this. The first is simply that Windows is all some developers know. Some audio game developers have always used Windows, never used anything else, so have no interest or motivation in developing games for another platform. It might cost them time and perhaps money in order to develop games for a different platform, and I'd say most Windows developers wouldn't want to bother with the hassle. Another issue is that there are a number of audio game developers who have for one reason or another gone with Microsoft specific technologies like Visual Basic and DirectX. While they are suitable for a Windows developer neither technology is appropriate for Mac or Linux so they would have to learn a different programming language and different game APIs. Since it would require a fair amount of relearning what they already know many developers may not want to make that big a change unless there is something in it for them. This problem is further compounded by the fact that BGT allows new and inexperienced developers to develop games using a highly advanced engine, but it is only supported on Windows. Those newbies wanting to develop for another platform would have to start over from scratch with a different programming language and APIs. Otherwise if they use BGT, which is a great tool, they are pretty much bound to Windows just because that's what BGT was designed for. Cheers! On 12/11/14, ishan dhami ishan1dha...@gmail.com wrote: Hi everyone. do you think that audio games are popular in the all over the world? are VI kids have any type of craze of audio games? do you think one day every developer wants to programme for maq and linics? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Josh, You are forgetting about Pure Basic. There is a Pure Basic compiler for Linux which allows Basic developers to develop for Linux. It isn't free, so isn't too popular on Linux, but there are Basic compilers and tools around for Linux if you know where to get them. Cheers! On 12/12/14, Josh k joshknnd1...@gmail.com wrote: closest thing to basic in linux is python. just import pygame maybe one or two others and you're good to go. if provox7 ran in dosbox redirecting its speech to espeak we'd be in good shape for all our old dos stuff. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] audio games popularity
Hi Jim, There are basic languages and tools for Mac and Linux although they are not very popular on those platforms. They don't have Visual Basic 6, as that is a Microsoft only technology, but there is Pure Basic which is similar enough that you could probably learn it were you interested in doing so. I have also heard that Mono now supports Visual Basic .NET executibles so that may also be an option for Basic developers on Mac and Linux. Point being, there are basic options out there, but since that isn't my forte I haven't really looked into it too closely. Cheers! On 12/12/14, Jim Kitchen j...@kitchensinc.net wrote: Hi Ishan, I would say yes, because I have been sharing audio games for a long time, so I can say that I have gotten Email and phone calls from all over the world. I don't know, maybe if I had a Mac and Linux and they had programming languages similar to VB6, it would be a good thing to make games for the Mac and Linux, but for now it is Windows and VB6 for me. BFN - Original Message - Hi everyone. do you think that audio games are popular in the all over the world? are VI kids have any type of craze of audio games? do you think one day every developer wants to programme for maq and linics? Thanks Ishan --- Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Audyssey Magazine was A Brief Tribute
Hi Shaun, While the Audyssey Magazine has been temporarily on hiatus the last couple of years I happen to believe it will be back sooner or later. Not what Ron's situation is and why he hasn't been able to put out an issue for a while I don't foresee it lasting forever. Besides Audyssey is so much bigger than the magazine these days. I do intend to update the website in the not too distant future, plan to work on converting the magazines to html, and may do a few other things with the site such as have a news section that will supplement the magazine when it comes back. Cheers! On 12/10/14, shaun everiss sm.ever...@gmail.com wrote: Well I used to read audyssey with rellish. It was good to just look at what the blind were doing. Fact was i had no idea of what the net was back then. I had started when win 95 was out. In fact I never really left dos till 2005 when my old keynote gold died completely. In fact through highschool, the keynote gold was with me till just before the end when I switched to my satelite 310. However the keynote was more fun because it had games on it. Dos actually got me friends with a group of hackers, I am friends with one of them still, another couple I know the rest have gone away. We played with games before the net. Most of them ran windows 3.1 and dos then however jims games were one of the things we often played. Sadly audyssey is basically dead, I don't know though if its worth bringing it back though. There are rarely issues out these days, and the fact is the audiogames forum has replaced it. back in the dialup days it was good, saying if something can be done with the mag, I have time to help out. I have jarte plus as my lightweight processer, and to be honest I want to keep the magazine alive. Jims stuff got me into that, the imortal gamer reminded me of the comic strips and other stuff in old computer magazines now no longer in production or online. A lot of them came with software, cds disk, and the like. my group and I would load things on systems till they died and decide what was good or not, if it completely totaled the system usually the cd was snapped into bits and shreaded, however those days are gone with the web. Once I tried to bring up an old project on some old systems machines for book playback but not much came of it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi Jim, Well, basically in order to play your games on a Mac a person has to either duel boot the machine by installing a copy of Windows via Boot Camp, or they have to invest in something like VMWare Fusion or Workstation and run Windows side by side with Mac OS X. It is certainly more work to do so, but it is worth it for those who like to use Mac OS as their primary OS. Cheers! On 12/12/14, Jim Kitchen j...@kitchensinc.net wrote: Hi David, Cool, thanks for saying that you used to enjoy playing so many of my games. I have heard of people that do run my games on a Mac, but sounds like allot of work to try to do so. Thanks again. And pay no attention to my tag line. grin BFN Jim Hey you know that Mac you got, is it a big Mac? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi Jim, Yeah, that has been pretty much my outlook on adult entertainment as well. As long as it isn't hurting anyone live and let live. No need to get on a moral high-horse and make a big deal out of it. Of course, I feel that Americans are overly sensitive when it comes to sexuality anyway. I know of European countries where women walk around topless, but do that here in the USA and she'll find herself behind bars for public ludeness and indecent behavior. There are places where there is legal prostitution, but not here in the States. Somehow hiring someone for a few hours for sex is viewed in America as a crime. There are religious groups trying to get rid of pornography, fighting against gay marriage, etc and that just gets under my skin. The problem with all of those groups is they disagree with the concept of if someone doesn't like it they don't have to buy it, don't have to watch it, play it, etc. The mere fact that it exists is reason enough to protest, complain, and make a fuss. Anyway, like you I just feel if it doesn't hurt anyone then people should just learn to live and let live. Cheers! On 12/12/14, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Yeah, I know that not everyone is into adult entertainment, but as you said, if you are not, don't down load it. I'm sure that there is allot of stuff out there that I am not into, but I figure, as long as you are not hurting anyone, live and let live. BFN Jim A nursing home. Isn't that a house where all of the wet nurses live? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Honestly, I feel political correctness is worse than crap, but it is against the list guidelines for me to say what I really think about it as it would involve a few colorful four letter words. However, I certainly don't have much use for political correctness myself. Cheers! On 12/12/14, Lisa Hayes lhay...@internode.on.net wrote: Well political correctness is a load of crap pardon my words. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
I'll certainly join you in a Dr Pepper toast to commemorate any and all media that spoofs political correctness. By the way, there is no period in Dr Pepper. At least I've never seen one on the can, bottle, etc. Cheers! On 12/12/14, Bryan Peterson bpeterson2...@cableone.net wrote: I'll happily raise a Dr. Pepper to that my friend. LOL. Needless to say I love games or any other media that spoofs political correctness. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi Jim, To be honest I'm not surprised you got negative comments regarding your adult oriented games. Some people get on their moral high-horse and can't resist sticking their self-righteous noses into everyone's business and make a big deal out of something that really should be of no concern to them. If they don't like adult oriented games don't download and play them. However, instead of leaving it at that they feel they must verbally protest. I for one appreciate you have decided to create adult oriented games, because our market is small and there are very few truly adult oriented games for us to play. Protests aside I hope you continue to release the occasional adult oriented game because I usually get a lot of fun out of them. Cheers! On 12/11/14, Jim Kitchen j...@kitchensinc.net wrote: Hi, To all who have said that they appreciate my adult games, really thank you very much. I have received negative feedback about them just because of the adult content, so it is really nice to get such nice positive feedback. Thanks again. BFN Jim Cleverly disguised as a Responsible Adult j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi Lisa, Well said. More often as not what a lot of what people would call common sense just does not exist. I don't know if people are getting stupider or what, but commonsense really isn't that common these days. Cheers! On 12/11/14, Lisa Hayes lhay...@internode.on.net wrote: The problem is, common sense aint all that common. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FW: [The Teacher List] Wissp: Beginning ActionScript
Hi, Well, ActionScript accessibility is somewhat problematic. As far as doing the actual coding that isn't a big deal. A blind developer can do that in any text editor he or she chooses such as Windows Notepad. The problem with ActionScript is that it is basically the scripting portion of Adobe's Flash Player and thus uses Flash controls etc when displaying buttons, menus, whatever on screen in your web browser. Since Flash controls are typically not traditionally been too accessible I'd have my doubts on how accessible any apps and games were being created in ActionScript 3. This is sadly another case of something that really isn't well suited for audio games. In short, a case of a script kiddy trying to use an off the shelf scripting language meant for casual scripting and trying to put it into service like an all purpose programming language which it is not. How many times must I tell programming wannabes that scripting languages like JavaScript, ActionScript, AutoIt, etc are not ideal choices for creating audio games? Cheers! On 12/11/14, shaun everiss sm.ever...@gmail.com wrote: hmmm not sure about action script. I guess as long as it can be typed in notepad and the compiler is either command line or something then this could work on how accessable it all is I don't know. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FW: [The Teacher List] Wissp: Beginning ActionScript
Nicol, I appreciate the thought being made here, but honestly I don't feel ActionScript is a good choice for a blind developer. Maybe you do or don't know this but ActionScript is basically the scripting portion of Adobe's Flash Player. As such it uses quite a lot of Flash content and controls, and I suspect accessibility could be an issue in a lot of cases. Admittedly I'm not an expert at ActionScript, since I don't really use it myself, but I'd recommend any blind developer wishing to program audio games to stay from web scripting solutions like ActionScript, JavaScript, etc because they simply aren't the way to go when developing games and apps. Those scripting languages do have there place, but they were not designed for serious application and game development. Those who do are generally referred to as script kiddies by serious developers because instead of going about learning programming and software development the right way they play around with script languages usually not intended for the use they are employing them for. Cheers! On 12/11/14, Nicol nicoljaco...@telkomsa.net wrote: Hi all Here is a message from another list I belong to that might interest you. I haven't looked at the tutorials yet The below message states that games and other aps can be made with this scripting language. I'm aware of bgt but if people are looking for another alternative, take a look at this. hth --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] park boss.
Hi Ishan, It can help if you have already used up most of your available land on rides, restaurants, and other attractions. Obviously the more land you have the more places you will have to build new attractions on, but you only have to make a land purchase when you are running out of places to build. Cheers! On 12/11/14, ishan dhami ishan1dha...@gmail.com wrote: ya you are right. tell me one more thing if I buy an extra land is this helpful for me? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] park boss.
Hi Ishan, While it isn't essential to hire and use entertainers in Park Boss I've found it usually helps with customer feedback and ratings to have a few on staff. If you don't have any entertainers and you walk around the park your customers are more likely to say they are bored and there is not enough to do. Having a few entertainers helps keep them occupied and entertained. Basically, with Park Boss don't try and put all your investment in rides and such. You need to try and be diverse by including restaurants, arcade games, entertainers, etc as well as rides. The more diverse your offerings the more people you can attract to your park, and the hire your over all rating goes up.. Cheers! On 12/10/14, ishan dhami ishan1dha...@gmail.com wrote: actually this game is an ausam simmulater game. My focuss that our outgoing should always less then income I personally feel that I don't need any entertainers if I have some games kids rides and adult rides. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi, Yeah, I think I first discovered Jim's games around 96 or 97 as well. Audyssey such as it was only had a couple of issues out, and I think is how I discovered Jim's Dos games. In any case I have had countless hours of fun playing Jim's games both for Dos and for Windows. In fact, I have considered for along time of porting some of them to Linux just so I'd be able to play them natively on Linux without having to resort to Wine or similar means. I just haven't had the time or the mental state of mind to take on such a project though. Cheers! On 12/10/14, shaun everiss sm.ever...@gmail.com wrote: I was earlier than that, I ran over jims stuff back when they came out 1996 maybe 1997 was the first time I got a modem, I had it till it broke and in 1998 I got another. I stayed on dialup to 2001 when I got my first xp system and I was playing his stuff before that though at that time that was some dos games, and only a few self voicing titles. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi Shaun, Agreed. One reason I play Jim's games a lot is because they aren't too complex. While I have always been a fan of more advanced games I find more and more that I don't have the time for Shades of Doom or Tank Commander. As a result I frequently play Jim's games because they are quick and easy. I also been having problems with my hearing, am in fact slowly going deaf, so I'm not sure how well I'll be able to play games like Shades of Doom, Tank Commander, Teraformers, etc in the long term. Fortunately, Jim's games don't require excellent hearing and are more what I need in this point in time. Cheers! On 12/10/14, shaun everiss sm.ever...@gmail.com wrote: Well I like jims stuff because they are simple and can be run just about anywhere. So if I don't want someting complex I can run it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Brief Tribute; was: Pizza Delivery
Hi Cara, I agree with you. Especially, about Jim's contribution to the accessible adult games for the blind. Far too many VI game developers have stuck to non-adult oriented games and are in most respects G-rated. I appreciate the fact Jim doesn't treat us like children and feels free to create whatever he wants to regardless if it is playing a few hands of Strip Poker or a bondage and discipline fetish like Dungeon Master. Cheers! On 12/10/14, Cara Quinn caraqu...@caraquinn.com wrote: Agreed! 96 here too. A dear friend showed me Jim's games. Have had much fun with them! One thing I liked about Jim's games particularly is that he is not afraid to add adult themes, whereas many games for the blind / disabled stay pretty much firmly in the G-rated realms. Jim avoided the stereotype of the disabled being essentially children, regardless of their age or maturity. Aside from that they are just plainly and simply fun freaking games! :) Thank you Jim! Cheers! Cara :) --- iOS design and development - LookTel.com --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] park boss.
Hi Ishan, As in real life your maintenance, entertainers, and ride operators will want wage increases now and then. Especially, as your park grows, begins to make more money, your employees will expect a bigger piece of the cut of what you take in. That is unavoidable. So you will have to give them higher wages periodically else they will strike and walk off the job. That is what makes Park Boss a fun game. You have to balance giving them a good wage with operating your park, to keep them happy while not going bankrupt, and the entire thing is a balancing act of managing ticket pricing, selling good and gifts, verses keeping your employees happy by paying them enough to keep them from striking. As far as female customers logically speaking there has to be some. Its just that when Nick made the game he didn't have any women to do the voices for the game so when you walk around the park asking questions there aren't any women to respond to your questions. Cheers! On 12/9/14, ishan dhami ishan1dha...@gmail.com wrote: O sorry Thomas sir I think it was postporn thanks for correcting me my bros in NIVH usually speaks it postporn. Next thing Mr nick a man wants to buy my park but I don't sell it so if I sell the park then will the programme exits? something I want to point out that my entertainers and maintanence staff complaining about the wages in human resource. in the new version a boss should be strong he should be able to talk directly to his staff. an attraction operater is telling about the entertainer who is sleeping in human resource. Where is the lady customers? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] park boss.
Hi Ishan, Um...Your message is slightly confusing. There is no such word as postporn. Did you perhaps mean postpone? In any case when it comes to rides and attractions you need to be realistic about how long it takes to build it. In real life a park boss wouldn't say they want a ride built at such and such spot in the park and it would instantly appear. It would take a week or so for the construction crew to build the ride. For example, let's assume you wanted to build a boat ride. The construction crew would have to come in with heavy equipment and dig a canal which would take a couple of days or so even with modern equipment. Then they'd have to bring water in from somewhere and fill the canal which would take quite a while in of itself. I'd assume the there would be some scenery along the shoreline of the canal such as a frontier town, perhaps a farm, etc which would take time to build as well. The point being is that building and adding attractions isn't instantaneous. It sounds like you are being impatient and thinking if you add an attraction it should automatically appear and open without a week or two to build it. Things don't work that way in real life and they don't work that way in Park Boss. Cheers! On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote: Hi paul sir and thom sir also! I don't find my second answer yet.why an attraction which I put up postporn in next week Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] park boss.
Hi Ishan, Simply put the reason you are bankrupting is you are mismanaging your park finances. I have played the game several times and have not gone bankrupt. I have gotten to a point where my park was making money hand over fist, and someone else wanted to buy me out. So if you are going bankrupt you are making bad financial decisions and not playing the game correctly. As for drawing more than 10,000,500 out of the bank. Fact of the matter is there is no need ever to draw that much money out of the bank. If you do chances are you are mismanaging your finances and are just digging your whole deeper. Cheers! On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote: Hello everyone I want to know if I worked hard in week 0 is it the reason of bankrupting? the thing when I build an attraction why my customers are reviewing about the attraction in next week. are you able to save your park from ankrupting? I think Mr nick should improve the bank because there is no possibilities of overdrafting of 1500. Thank Isha --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] park boss.
Hi Ishan, Right there is the source of your problem. If you want the park to be more successful you need to begin with more than $10,500. You can go to the bank and borrow as much money as you need, and you need more than one or two cheap attractions to make money. If you only borrow $10,500 and put a couple of cheap attractions on your park that's why you aren't making any money. What I do is borrow $10,500 build one or two basic attractions. Go to the bank and borrow more. By the time the second week comes along I might have borrowed around $60,000 in ones, but have around 10 attractions including toilets and plenty of operators and entertainers. Once I do that usually I begin making money and can pay off some of those lone's in a few weeks. Cheers! On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote: Hi Thomas ward sir! Well it is 10,500 pounds in week0 I usually open the park and start building attraction ofthis money. til week one My balance goes to negative. I usually tries to facilitate my park why the attraction starts from week one. if we start working in week one then it is postporn in week two. well I tries from the cheapist attraction but I got bankrupt. Thaks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Games from Spoonbill?
Hi Ryan, No, that's okay. I've got a lot on my plate right now so I wouldn't have time to play them even if I had them right now. Cheers! On 12/2/14, Ryan Conroy staindadd...@juno.com wrote: Hi Tom and all, The message I sent on this topic was originally sent on Saturday. lol I don't know why it decided to show up today. Anyways, I have the games now, they were sent to me on Saturday.. Tom, if you'd like your copies early, let me know. I'll be happy to send them to you if that is allowed. :) Thanks all, Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Games from Spoonbill?
Hi Dark, Actually, I believe I have the setup files for all those games. I just haven't put them up since I've had of lot of other things to deal with at the time being. That is one reason you guys haven't heard from USA Games in general because I just simply do not have the time for it any more, and have had a number of other personal issues which I intend to address sometime soon in a general news letter. Cheers! On 12/2/14, dark d...@xgam.org wrote: Hi Tom. If you like I can send you the setup files for Bg code breaker, BG cribbage, BG crossword, BG Yahtzee, BG Mastermind, Bg Nomination Whist, BG brainiac, and BG Mine sweeper as I noticed I happened to have those but they're not up on Usa Games free games page, and while I know Ian prefers to send via e-mail that isn't always a possible option for people. Nomination Whist I particularly like, sinse the computer is a good bit tougher than in hearts providing for a very challenging game. I might give the Simon game a try just because Ian always manages to do interesting things with his games (the complexity in mastermind is really quite amusing), and I'd be interested to see what options he had with a Simon. Btw, this reminds me, yesterday I was having a fairly jovial arguement with my mum about miner vs major cords, sinse I always prefer miner ones (I would love a clock with miner Westminster chimes), and she blaimes it all on me playing too much simon because the four notes on the electronic simon game I had as a child were a miner arpeggio, she accused Simon of giving me bad musical taste :D. All the best, Dark. There is always more to know, more to see, more to learn. The world is vast and wondrous strange and there are more things benieth the stars than even the archmaesters of the citadel can dream. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 02, 2014 5:25 PM Subject: Re: [Audyssey] New Games from Spoonbill? Hi Ryan, sorry, but I haven't gotten my copies yet. When I do I'd be happy to put them up on USA Games, but don't expect them for a couple of days yet which won't do you much good. On 11/29/14, Ryan Conroy staindadd...@juno.com wrote: Hi all, A couple of days ago, I was looking at the games under development at spoonbill software. It said as of November 2014 there were three games under development. BG 2048, BG Word Yahtzee, and BG Simon. Now, I checked yesterday, and it said that these games are released, but it says they're released in December. As of December 2014, there are no games under development. My question is, does anyone have these games? If so, would they be willing to share them? I sent Ian an Email, but my internet is getting shut off tomorrow, and I want to have these games to play. I'm sure Ian will get back to me, but it says allow four days for delivery.. I don't have that long. If anyone has these games, or even knows about them, can they please reply? Thanks so much, Ryan Odd Trick Fights Diabetes #34;Unique#34; Proven Method To Control Blood Sugar In 3 Weeks. Watch Video. http://thirdpartyoffers.juno.com/TGL3131/54799b2d657d81b2d7a81st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http
Re: [Audyssey] jim's pizza game
Hi Jim, Dr Thunder is sold exclusively by Walmart and Sam's Club so you would have to go to one of those stores to get Dr Thunder. Cheers! On 12/2/14, Jim Kitchen j...@kitchensinc.net wrote: Hi Bryan, I actually have never heard of Dr. Thunder. I'll have to give it a try if I find it. I have seen off brand names such as tubs for root beer, bunch for grape, maybe peel for orange and patch for strawberry. Darn, can't think of others right now. BFN Jim Ohio is so friendly that Hi is it's middle name. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New Games from Spoonbill?
Hi Ryan, sorry, but I haven't gotten my copies yet. When I do I'd be happy to put them up on USA Games, but don't expect them for a couple of days yet which won't do you much good. On 11/29/14, Ryan Conroy staindadd...@juno.com wrote: Hi all, A couple of days ago, I was looking at the games under development at spoonbill software. It said as of November 2014 there were three games under development. BG 2048, BG Word Yahtzee, and BG Simon. Now, I checked yesterday, and it said that these games are released, but it says they're released in December. As of December 2014, there are no games under development. My question is, does anyone have these games? If so, would they be willing to share them? I sent Ian an Email, but my internet is getting shut off tomorrow, and I want to have these games to play. I'm sure Ian will get back to me, but it says allow four days for delivery.. I don't have that long. If anyone has these games, or even knows about them, can they please reply? Thanks so much, Ryan Odd Trick Fights Diabetes #34;Unique#34; Proven Method To Control Blood Sugar In 3 Weeks. Watch Video. http://thirdpartyoffers.juno.com/TGL3131/54799b2d657d81b2d7a81st01vuc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audyssey babble report for November 2014
Hi Dark Well, congratulations to you. Last month I definitely wasn't my typically verbose self, and depending on how things go this month I may not be as active on list as I once was. In any case do enjoy your victory. Cheers! On 12/1/14, dark d...@xgam.org wrote: Buahahaha! at last I am triumphant! I have defeated you Tom, you and all others, now bask in the unholy glory of my verbosity, bask in it, bask and despare of ever getting a word in edgewise, slantwise, long wise or anything wise at all! Hay, I might talk like a fool but at least I know what I'm talking foolishly about! :D. Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Nicol, By name brand soda I am talking about sodas that are well known by a specific brand name like Dr Pepper, Coke, Pepsi, Sprite, Mountain Dew, etc. By off brand or generic I am talking about sodas that are sold by a store under a different brand name but is essentially the same thing as a more well known brand of soda. For example, here in the USA if someone goes into Walmart they can buy things like Dr Thunder which is Walmart's version of Dr Pepper, Mountain Lightning which is Walmart's version of Mountain Dew, Cherry Cola which is Walmart's version of Cherry Coke, etc. Basically, off brands are more or less the same thing as the bigger well known name brands but are marketed by a store like Walmart under a different brand name or label usually for a lower cost. Cheers! On 11/27/14, Nicol nicoljaco...@telkomsa.net wrote: Hi tom This is very interesting. This is what soda roughly cost in south africa as well. 1 dollar equals to 10 south african rand. So then it means that 89 cents must be 8 rand 90 cents in south africa. So a 2 litre bottle of soda in south africa costs more or less what it costs in the US. What is the difference between name brand and off brand soda? I never heard of the term off brand soda before. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] grizly gulch
Hi Bryan, Agreed. Not only the lack of tech support, but Grizzly Gulch isn't that good a game to begin with. The game quite literally has no replay value at all beside the card games in the saloon. I found it rather boring as a game, and wouldn't recommend it to anyone even if it were free. Cheers! On 11/29/14, Bryan Peterson bpeterson2...@cableone.net wrote: I wouldn't waste my time on it anyway even if the mods were willing to allow it. No tech support if you have issues. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Bryan, Well, Dr Thunder should taste as good as Dr Pepper since it is the exact same soda sold under a different name. I have heard some people say they taste different to them, but I've have never noticed a difference myself. Plus if one cares to look at the ingredients on the bottle everything is the same. About the only difference is where they are bottled and the label on the bottle from what I can tell. Cheers! On 11/30/14, Bryan Peterson bpeterson2...@cableone.net wrote: That Dr. Thunder is actually not bad at all. I prefer the good ol' Dr. Pepper when I can get it but the Thunder is a more than acceptable substitute. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Dark, Hmm...I suppose you have a point. Eating baked Alaska or eating rocky road sounds as bad as eating a desert. Even worse is some of the names for various alcoholic drinks. There are cocktail drinks such as sex on the beach, brain tuners, Harvey wall bangers, etc that sound far worse than eating a desert. Lol. Cheers! On 11/30/14, dark d...@xgam.org wrote: Lol Tom, missed an S. Though thinking about it what is wrong with eating a desert? At the seaside there are stil sticks of rock, you canhave rocky mountain chocolate fudge cake, rocky road cake (or ice cream), baked Alaska, snowball cake, not to mention cottage pie, so hay eating a desert really isn't that bad :D. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] grizly gulch
Hi Josh, Short answer is you can't. Bavisoft is out of business, there is no way to legally order it from them, and allowing people to post and share the file here would be piracy without Bavisoft's permission. Cheers! On 11/28/14, Josh k joshknnd1...@gmail.com wrote: hi where can i get grizly gulch from? josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Dark, Thanks for the explanation. It was very interesting. I wasn't aware things were generally that expensive in the UK. Although, since you explained about the different formula for Coke and Pepsi it does make sense that you'd have a separate bottling plant just for UK customers. As for getting a desert as a side order I'd imagine all that sand and gravel would get a little dry. After all there is a big difference in getting a desert with sand and gravel for dinner instead of a dessert like cake, cookies, pies, etc. Lol. Sorry, I couldn't resist teasing you over your spelling. A lot of people don't know or realize the difference between desert and dessert so it becomes humorous reading their posts when they are talking about buying and eating a desert when they meant dessert. On 11/27/14, dark d...@xgam.org wrote: Hi Tom. Actually, coke and pepsy in the Uk is made in this country sinse the formula used is different. I'm not sure of the exact differences, but one I know is that American versions tend to be far sweeter and contain a lot of corn syrop and certain chemical aditives which are illegal in Europe. There is a specifically American Style ice cream bar that does milkshakes with breakfast cerial like lucky charms in as well as lots of American drinks like the extra flavours of Mountain Due (over here we just get a lemon original and even that tastes different). I always go for root beer sinse its something that you just can't get over here. The price difference is more general. Pretty much anything is more expensive in the Uk. For example, at Dominoes a medium, ten inch pizza will cost you about £12, (about 18 usd or so), and that's before you add side orders, drink or a delivery charge. Even at independent places you can expect to pay from between £6and £10, for a ten inch pizza, and often independent places aren't that good. I used to go to a place where I could get a 10 inch pizza, a side order of potatoe wedges or onion rings, a peace of chocolate gatteaux and a drink for £12.50, and that was good, sadly they got taken over by new management and the prices went up while the quality went waay down. These days if I go to papa Jons, because they have a lovely scotish manager who reads me out the current deals and student discounts over the phone, (she's also a couple of times given me a free desert), i can usually expect to get a 11 inch pizza, (they don't do 10 inch), a combo order of two sides, and a two leter bottle of pepsy for about £15, an extra pound if I fancy a desert (though i only do that if I'm especially hungry sinse they're deserts are huuuge). The same at dominoes would likely cost me over £20, (and they aren't half as nice as Papa Jons). Then again, I've been having a lot more chinese when i get takeaway recently, because we have a very nice local chinese that I can get a good mealfrom (their starter selection for one, rice a main dish plus two cans of coke), for under £12, so i've tended to do that more often. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Charles, In deed. I don't think buying a desert as a side order would really taste that good. All that sand and gravel just doesn't sound too appetizing to me. I'd prefere to have a dessert such as a piece of cake or pie with my pizza. Lol. Cheers! On 11/27/14, Charles Rivard wee1s...@fidnet.com wrote: We can't buy deserts here. We have to buy desserts, which is OK, because they would probably taste a lot better. I know I'm rotten, but I just had to be, in fun. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi, Speaking of witch that was on TV last Friday. Its been years since I've seen the first Ninja Turtles movie. I didn't get a chance to watch it all because it was time for me to return home so only got to see about half. Cheers! On 11/29/14, Bryan Peterson bpeterson2...@cableone.net wrote: I do too. For some reason it reminded me of that scene in the old Ninja Turtles movie from 1990. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work InAudioDefenceFor iOS?
Hi Sarah, While I certainly see the point you are making there is one I'd like to make which I think is being overlooked. That is a person clearly has a choice to or not to reshuffle the cards. If you or anyone personally feels it is cheating to reshuffle the cards it is your option not to do it. If someone else doesn't think it is cheating they can reshuffle the cards as many times as necessary to have an accessible and enjoyable game. In short, its all about choices, and I think it is wrong to em pose your choices on someone else in a situation like this. Does it really matter to you if someone else can or can't cheat at a game when you aren't in direct competition with them? Cheers! On 11/26/14, Sarah Haake ti...@gmx.net wrote: Hi, of course, the game is built with accessibility in mind. But it is built with accessibility for the blind in mind. People with hearing impairments were not considered here, and it was never said that the game was accessible for hearing impaired people. That may have been a right or wrong choice by the developer, I really don't want to commend that. But the thing is, that you can't build certain games without leaving someone out. Games which depend on graphics can't be played by blind players. And as hard as it may sound, games which depend on hearing can't be played by people with hearing impairments in most cases. That's because in all honesty, games with easy to hear things would often be too easy for blind players. These thunderstorms and alarms are in the game to be a challenge after all, not just for the sake of some rules. And if you build a way in to reshuffle tarot cards for free, the game wouldn't be a challenge anymore for everyone who can hear normally. The thought behind the system is, that you either can face the challenge you get or change it for a price. To be honest, I really don't know how to help people like Theresa out here without making the game too easy for everyone else. After all, this game is not really about mastering some complicated mechanics, it's just about locating zombies and shoot them. There has to be some kind of challenge in there somewhere. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] why can't I create an account on rise of chaos?
Hi Dark, I'm in full agreement with you. I have no problems with Audiogames.net on Windows or Linux with any of the major screen readers so I can conclude that David's problem is due to what he is using rather than Audiogames.net etc being at fault. Cheers! On 11/26/14, dark d...@xgam.org wrote: Well David, as I said I am %100 certain that the audiogames.net forum is as accessible as web pages get and in full working order, so I'm afraid your braille display is obviously not doing the job, and if you want to play games like rise of chaos you probably will need a pc or at least something with a more standard web browser. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Dark, Yikes! The cost of soda does seem extremely high over in the UK. I can't even begin to think of a place where anyone would have to pay those sorts of prices for a 2-liter. Even if I could name a few I know nobody in the US would pay those kinds of prices unless the price of soda went up everywhere. With that in mind its not hard to figure out why there is a price difference. The main one being is the two major soda companies, Coca Cola and Pepsi, are both American owned and operated companies. They are produced and bottled here in the US. Therefore the UK would be a foreign market and there are doubtless extra costs in involved in exporting it to the UK that wouldn't be involved in shipping it to American supermarkets and other distributors. Cheers! On 11/27/14, dark d...@xgam.org wrote: Wow, things are cheap in the states. Over here, if you went to a supermarkit a two leater bottle of pepsy, Doctor Pepper or or some other named brand would likely cost you between £1.50 and £2, while the cheaper brands such as the Supermarkit's own version of coke would be about a pound for two leaters, perhaps a little less, or roughly 1.5 usd. Dominoes two leter bottles would be bout £3, (that is about 5 usd), so when I was ordering from dominoes I didn't bother. however, a Pappa Jons has just opened where I live who not only do much nicer (and far less processed), pizza than dominoes but also sell their two leter bottles of drink for about £2, which is okay with me, particularly sinse as I don't have a car, hauling large bottles of soft drinks around isn't fun, I do do postal orders every few weeks but there is a limit to how many bottles of diet coke I can store in my kitchin. So yes, as long as the price is £2 or less for 2 leters i do usually order fizzy drinks with Pizza :D. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Charles, Yeah, it would stand to reason more people would buy soda from pizza parlors if they charged a better price for it. As I said before I can usually buy a 2-liter of soda for as low as $0.89 for an off brand soda and about a $1.25 for a name brand soda from a supermarket so I'm not about to pay $2.50 or so for a 2-liter from a pizza place. Now, if they were more reasonable, say $1.50, I might be willing to pay an extra $0.25 or so for a 2-liter but not a full $1.25. At those kinds of prices I can have two bottles for the price of one, and if I am pretty regular about ordering pizza on a certain night like Friday or Saturday all I need to do is plan ahead and buy the soda from the store when I know I'm having pizza with family or friends that coming weekend. Cheers! On 11/26/14, Charles Rivard wee1s...@fidnet.com wrote: The fact that we all are saying that the pizza places charge too much for their soda, and that we don't buy it from them, makes me think that they could make more money if they charged a reasonable price for it. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Nicol, I'm glad you managed to temporarily alleviate the situation with your system restarting. Although, I have a feeling unchecking that checkbox is merely getting rid of the symptoms rather than the problem. However, we still have know idea as to why your system was crashing in the first place. In any case adding a beverage to an order is a good idea. Although, here in American when one orders a beverage along with a pizza order we get it in a 2 leader bottle not a small can. I can see having to deliver 2 leader bottles of Coke, Sprite, 7 Up, etc along with the pizza itself. Cheers! On 11/24/14, Nicol nicoljaco...@telkomsa.net wrote: HI all I told another list, the blind tech list about my problem with my computer restarting in the middle of the pizza game and I want to share with you the help I got from a list member there. I was told to open the system dialogue box with windows key plus the pause key. Then I go to the advanced tab and then I press the startup and recovery settings button. Then in this dialogue I uncheck the checkbox that says: restart automatically. Then I press ok in both dialogues. Then I again played jim's pizza game and thus far I was able to deliver 4 pizzas without my computer restarting. It was in the evening so I delivered 4 pizzas and then I switched off my computer because I went to bed. So I hope that unchecking that box fixed my problem permanently. Jim, I have a suggestion for you if you plan to update your pizza game. some customers might order a cooldrink together with their pizza so it would be cool if some deliveries can include a cooldrink with the pizza such as a can of coke. Some people might be thursty after munching a pizza so they feel like a can of cooldrink. I don't know about the US, but here in south africa, pizza places that deliver, such as debonairs, with them, one can order a cooldrink together with the pizza and then both the cooldrink and the pizza is delivered to the customer. Thanks for this nice game. Bfn Nicol --- This email has been checked for viruses by Avast antivirus software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Charles, Haha. Right you are. I usually spell check my posts, but obviously the spell checker didn't catch the error, because to the spell checker both leader and liter are correct. However, I love your imagery of the labs guiding a bottle of soda. Cheers! On 11/24/14, Charles Rivard wee1s...@fidnet.com wrote: Here's a case where a spell checker won't help. 2 leader bottles of pop? Darn these screen reader speech synthesizer combinations, anyway. Let's see. At times, an imagination can come up with weird images. A bottle of soda being guided by 2 Labrador Retrievers wearing service animal harnesses. Then again, there are 2 liter bottles of soda, which must be rolled or carried, or used as bowling pins in a contest of turkey bowling. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's pizza game
Hi Charles, Agreed. I rarely if ever order a drink along with my pizza order because the soda is over priced. Not when I can pick up an off brand soda at Save Alot for like $0.89 for a 2-liter. As far as I'm concerned Dr Pop, Bubba Cola, and Tub's Root Beer, etc are just as good as their name brand counterparts for much less. Cheers! On 11/24/14, Charles Rivard wee1s...@fidnet.com wrote: To me, $2.50 is too high a price to pay for what I can get elsewhere for not much more than half that price, so I never order 2 liter bottles of soda from a pizza place. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any accessable games for android 4.4.4?
Hi Austin, Unfortunately, I've never tried Audio Ping Pong myself so don't have any advice for you,. In fact, when it comes to the games for Android I know about them, but haven't personally tried them since I only experimented with a family members Android device to get a feel for Android. Cheers! On 11/17/14, Austin Pinto austinpinto.xavi...@gmail.com wrote: i tried playing stem stumper, and liked it i also tried playing audio pingpong but as i load the game a web view full of adds comes up any solution? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any accessable games for android 4.4.4?
Hi Dark, While I'm thinking of it wasn't there a version of Audio A?archery for Android too? I'm basically going by memory here but I believe Audio Archery runs on Android as well as iOS. Cheers! On 11/17/14, dark d...@xgam.org wrote: In addition there is stem stumper, all of the choiceofgames and hosted games titles, the various arcade games from Vipggameszone, and also dragonaps droidflip. If you want something more complex star traders elite. The developers of star traders are also adding access to their other android only rpg title cyber knights, though I don't know how accessible the game is at present, or much of what it is like me being an ios user and not having an android device, but they're certainly there. Hth. Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any accessable games for android 4.4.4?
Hi Austin, None that I am personally aware of. As a gaming platform Android isn't very popular for the VI community since so many of them have gone to the iPhone. As a consequence I don't know of any podcasts showing off games etc. Cheers! On 11/17/14, Austin Pinto austinpinto.xavi...@gmail.com wrote: hi i installed all the games and will try out 1 by 1 when i get free time but i didnt get NinjSmash and mem for android also are there any podcasts on this games even podcasts for the iphone version will be good it will give me a basic idia on what the game is about --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] advantage of unholy light scroll.
Hi Ishan, Yes, in the full version there are other adventurers you can rescue further down in the dungeon. I don't remember which levels, but there are more than one in the full game. Plus you can expand your party size by resurrecting dead foes to serve as your ally. Skeletons do often times make the best troops to throw against difficult enemies because it takes so long to kill an undead combatant. Cheers! On 11/11/14, ishan dhami ishan1dha...@gmail.com wrote: Hi I defeated a drake but only once. I use an unholy light scroll on the drake. His paw wings mangle and I use ice blast from reincarnate imp neckromancer thief. Yes he is difficult and I unlock a new job. is there any other character wich I have to rescue if I buy the full version. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] a well-known saying revamped by me
Hi Dark, Marco Polo is a children's game similar to tag. Basically, in Marco Polo the child playing Marco is blind folded and he or she yells Marco and all the other kids respond with Polo. The idea being that Marco is to try and tag the other kids by sound alone rather than using sight. When Marco tags someone he/she getst to be Marco for a while trying to tag someone else. HTH On 11/16/14, dark d...@xgam.org wrote: Hi jacob. Lets not get back into the spelling discussion otherwise we'll have certain list members riding their high horses. Regarding libraries and atmosphere, I do take the point on browsing and on the environment though this is probably one area where we'll see a fall back in net use, or perhaps see libraries which remain electronic but still exist for the reading promotion or community aspects in the future, indeed a friend of mine who works as a librarian at the moment says a large part of her job is social, which likely will remain even if the sources for information are electronic. this is one area where think obsessions with everything online might fall off in the next while as people realize the need for the space even if the information differs. Regarding the meaning and derivation of words at least, I see text speak as far more problematic in this area more than simply having the information, which is one reason i prefer e-mail to text myself. My concern actually with a lot of text speak isn't so much whether people use words without thinking of them as whether people know as many words to use if all conversations are of the level ur mi bff coswe duz gud stuff Regarding satnavs and electronic sports, satnavs are a major improvement in access technology generally and I can well imagine people hiking with them. What I am wondering in game terms though is if electronic devices will make their way into more games than currently exist, particularly ones requiring exercise and as you said, analogue movement. Btw, what is marco polo? that's one term I don't know, it always is a bit confusing why people splashing in pools or whatever on the Simpsons and other american programs start shouting Marco Polo. (I know your not American but obviously you know the term in this case). To me Marco Polo was an explorer who traveled across China (possibly accompanied by Doctor who):D. All the best, Dark. Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] cross platform programming
Hi Paul, That's true. From what I understand of Xamarin while it does provide a nice place to start with for cross-platform programming it doesn't support everything out of the box. There are still cases where one will find himself or herself in a position of doing a bit of specific platform coding to support something outside of the Xamarin API. One thing you need to understand about cross-platform programming is there is no such thing as a one size fits all solution. Cheers! On 11/16/14, Paul Lemm paul.lem...@gmail.com wrote: Hi everyone, Thanks for all the replies, definitely sounds like cross platform is a serious headache , which is a shame as it would be good to see more titles cross platform. Spoke to my friend again today (and without the beer addling my brain quite as much this time lol) and he said what all of you have said in that although Xamarin can do a lot cross platforming there can still be a need for some specific platform coding. Again thanks for all the replies Paul Lemm --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] cross platform programming
Hi Paul, Traditionally speaking, cross-platform development is fairly difficult with standard languages such as C++. However, Xamarin is a relatively new technology which aims to make cross-platform development between Windows, Mac, Android, and iOS as easy as possible. As I understand it Xamarin was written in C# .NET, and uses Mono for non-Windows platforms and devices which is a workable solution to cross-platform development, but my concern with using Mono is that Microsoft has systematically been trying to go after the Mono Project for copyright infringement etc which makes using Mono a bit of a sticky situation for developers. Still, from what I know of Xamarin it does seem like a fairly workable solution to cross-platform development. As for using it for audio games I wouldn't know since Xamarin is primarily designed for standard app development. That said, I do know of .NET libraries out there for say SDL, OpenAL, etc so writing audio games with Xamarin should be possible. I just haven't tried it, but when I have a minute to look at it maybe I'll look into it further. Cheers! On 11/16/14, Paul Lemm paul.lem...@gmail.com wrote: Hi, Chatting to one of my friends who programs for a living, I mentioned that I had started to learn BGT and was very slowly building a game. We got chatting about coding and he asked which platform the game would be for. Somehow we got chatting about cross platform and he explained he had just started looking into a platform called Xamarin, which allows you to write apps in C# for IOS, android , windows and MAC and use the same C# code for each platform. I know that talk of cross platform programming has come up here before and I'm pretty sure I've remember people saying its quite difficult to do, so I thought I'd just share this, it might be old hat to programmers on this list or just not be something for audio game development since the friend I was chatting with is a sighted programmer. Also to be fair since I'm only starting out in coding (topped with the fact we were also out drinking at the time and I'd had quite a few beers by this point) quite a lot of what we talked about went over my head but I think the thing he said that was so good was that even though its written in C# it is totally native to which ever platform you produce the app for. Paul Lemm --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Marco Polo - Re: a well-known saying revamped by me
Hi Charles, While Marco Polo is traditionally played in a swimming pool it is not always played in a pool. I remember playing it in gym class at school, and can remember cases of playing it at summer camp outside on the grass. So even though many may think of it as a game for swimming pools it isn't the only way to play the game. Cheers! On 11/16/14, Charles Rivard wee1s...@fidnet.com wrote: That was a game we played only in a swimming pool. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] cross platform programming
Hi Willem, Well, I'll freely admit my information is years out of date. Primarily from 2008 or so. When I was looking into using Mono in 2008 I was warned away from it by many developers due in large part to some litigation that was going on during that time over Mono infringing upon Microsoft's .NET code base. Since then I switched to C++ rather than C# for the majority of software development so hadn't kept up to date with developments in Mono legal or otherwise since then. So my information is definitely out of date. That's also why I said it was a concern of mine rather than outright declaring there were any copyright issues right now. However, I deeply appreciate the information, because that might convince me to go back to C# .NET. Cheers! On 11/16/14, Willem Venter dwill...@gmail.com wrote: Thomas, for reference Microsoft is making most of the .Net code open source, so I doubt they will be taking on anyone using it to develop cross platform programs. http://techcrunch.com/2014/11/12/microsoft-takes-net-open-source-and-cross-platform/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any accessable games for android 4.4.4?
Hello Austin, As a matter of fact there are a good dozen accessible games for Android. Not as many as for the iPhone, but there are quite a few games out there. I don't have a complete list memorized but here is a few to help you get started. Off the top of my head there is a version of Stem Stumper for Android, Colossal Cave Adventure, Audio Ping Pong, TapBeats, Mem, NinjSmash, Racing Live(tm), and if you want something with an adult theme there is Smack That Ass which is a bit like Jim Kitchen's Spanker for Android. Cheers! On 11/16/14, Austin Pinto austinpinto.xavi...@gmail.com wrote: hi all. we have lots of windows games but not much for our phones. so does any1 play any free or paid games on android? which is accessable i know godville but its kind of boring now -- search for me on facebook, google+, orkut.. austinpinto.xavi...@gmail.com follow me on twitter. austinmpinto contact me on skype. austin.pinto3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] clearing the air: re: my saying
Hi Nicol, In my opinion no apologies are necessary. I certainly wasn't offended by your use of the saying, and nor did I take it to mean that Apple devices were the only ones to keep someone entertained. In short, someone is making a big deal out of nothing. So no need to clear the air, but if it makes you feel better I consider the air cleared. Cheers! On 11/15/14, Nicol nicoljaco...@telkomsa.net wrote: HI dark and all I am sorry if I stepped on people's toes. I did not mean to say that apple devices is the only ones that will keep people entertained. I just wanted to make a new saying from the well-known saying about apples. I just thought it would be cool if I revamp the saying. I hope the air is clear.\ Bfn Nicol --- This email has been checked for viruses by Avast antivirus software. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any good browser games?
Hello Leo, If you haven't already heard of it I suggest trying Sryth, http://www.sryth.com, as it is a fairly decent RPG/gamebook style brouser game. Cheers! On 11/12/14, Leo Cantos lcantos...@gmail.com wrote: Does anyone know of any good web browser games that are not like LOTG? Just wondering because if they are good, and if I don't already have an account for some of them, I was considering checking some out, just can't find any good ones to pass the time while my AG ship is engaging. Thanks, Leo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] txtfl command line
Hi Josh, What is the website? I haven't heard of this game before so knowing what site to download said game from we might be able to lend you some assistance. On 11/10/14, Josh k joshknnd1...@gmail.com wrote: hi On the txtfl site it says to download tXtFL-x.y.z-cmd.zip if you are using a screen reader. But I cannot find the file on the website. Can anyone help? The game doesn't quite work right in windows7. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] morning star.
Hello Keith, He was asking about the game Entombed. Cheers! On 11/9/14, Keith S ks.steinbac...@gmail.com wrote: what game is this? Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] morning star.
Ishan, A morning star is basically like a big iron club. Some have a ball of spikes on top. You would use a weapon like that to beat someone to death as it is a bashing weapon. Cheers! On 11/5/14, ishan dhami ishan1dha...@gmail.com wrote: Hi I have a fighter who is an elf and I equipped her with a morning star and she is fighting a goblin king and her hand is breaking. hould I equipped her with another item or something. what a star basically does? oe more question if I use a locate secret scroll and the ocatin is very far from the current location then is there any key which can repeat me the steps for the location? Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Shaun, Well, they weren't really fully accessible until Windows 7, but even so saying the Microsoft games were never for us totally ignores the good access work Microsoft did to make those games accessible in Windows 7. Not sure where you get your attitude, but I find your comments a bit rude and slightly inflammatory in light of the improvements in accessibility regarding those games. Do you always put people down even when they make improvements in a product in your favor? Cheers! On 10/30/14, shaun everiss sm.ever...@gmail.com wrote: Well I never had much success with any windows game bar pinball some what but lets face it the inbuilt ms games were never for us anyway. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any game of thomas ward
Hello Ishan, As for Mysteries of the Ancients I'll try to find time this afternoon to upload the last beta for download. I've actually got the files on my laptop hard drive, but have been too distracted by other things to get the files transferred to the site. So I'll try and set aside some time for that this afternoon. As far as STFC goes what exactly is the problem. Note, you need .NET 3.0 or later and the Managed DirectX components to run it. I'll also point out the .NET executable for version 1.2 is not 64-bit compatible so if you are running it on a 64-bit machine it won't work. Cheers! On 11/5/14, ishan dhami ishan1dha...@gmail.com wrote: Hi I want to play game of TWard it can be mota or mountezuma or another. I downloaded STFC but it is not responding. mta is in the bet stage s I am sure that tward ir have no problem if another list member send it to me. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any game of thomas ward
Hi John, Interesting, but unfortunately that error message doesn't begin to address what the problem could be. It just looks like a generic common runtime error which could mean anything. My guess is a missing dependency since back when I wrote STFC it was on a machine running Windows XP, and it ran fine aside for a couple of crashes do to some misnamed sound files. Fortunately, I am rewriting the game in my spare time and the new version, whenever it gets released, should be a whole lot more stable than the older version. I just need to find time to really spend on getting the new version out to the public. Cheers! On 11/5/14, john jpcarnemo...@gmail.com wrote: Um... I was just about to ask if he was running xp. I've had stfc run perfectly fine (save for a couple crash bugs) on a pair of windows7 x64 machines, but couldn't even get it to start at all on xp x86. I do have .net on all those, so I don't think it would be the dependencies, unless its manage direct x, which I'm not sure about. If anyone's interested, here's the error from xp: //start stfc.exe - Common Language Runtime Debugging Services Application has generated an exception that could not be handled. Process ID=0x764 (1892), Thread ID=0x898 (2200). Click ok to terminate the application. Click cancel to debug the application. //end --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Shaun, Well, and that is precisely the problem. You come on this list acting as though you are experienced, have a lot of knowledge, that you know things you actually don't, and then someone has to correct you when you are wrong. You frequently assume things you don't know for certain, state your opinion, and then someone else ends up having to correct the errors in your comments. A lot of it comes down to the fact it hadn't occurred to you to verify your facts like the accessibility of the Windows 7 games. You just form an opinion based on older versions of the program and just assume it holds true for later versions of it as well. So please let this be a reminder to verify facts before just assuming your information is factual. Cheers! On 11/5/14, shaun everiss sm.ever...@gmail.com wrote: To be honest tom I have ignored the games for so long its never ocured to me to even bother. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Dark, Sure. I like the Spoonbill games as well. Although, my basic point was they are not exactly a one to one replacement for the Microsoft games. However, for someone not running Windows 7 they are a decent enough alternative and are free. While I do know the BA Card Room exists the problem there is that it is a paid service where the Microsoft games are free to play. I don't know of many blind players that play them online, but it is an option for those who are into that sort of thing. At any rate I'm sure you are right. Sooner or later Drafts and Spades will be add to Ian's Spoonbill games, because he has pretty much written everything else in the card and puzzle genre. It is easy to assume he'll get around to developing accessible versions of those two as well. Cheers! On 10/30/14, dark d...@xgam.org wrote: Hi Tom. that's true about online games, though it's worth noting there is online accessible hearts and spaades in blind adrenaline cardroom, Online draughts (checkers), in the Quentin C playroom, and and online backgammon in pontes backgammon, still I take your point. I suspect draughts and spades will be added to the spoonbill lineup at some point in the future. Also I confess I like the spoonbill games especially their crossword puzzle. they may not have online play but I find them very well designed, although I do wish their computer opponents were a little more challenging at hearts :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Dacia, Not sure about Jaws since I haven't used Jaws myself in years. I do know the games work with Window-Eyes and am only guessing they work with Jaws as well. Cheers! On 10/31/14, Dacia Cole dacia.l...@gmail.com wrote: Are the Windows games that are accessible accessible with the JAWS screen reader or do you have to use another screen reader if so, what? thanks, Dacia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Charles, Yes, thanks for pointing that out. The question was the accessibility of the Microsoft games for Windows 8 and 8.1 not if there were alternatives out there. :D Cheers! On 10/30/14, Charles Rivard wee1s...@fidnet.com wrote: However, those are not the games made by Microsoft that come packaged with Windows, which are the ones being asked about. They are alternatives. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Dacia, All of the card games like Hearts, Solitaire, Spider Solitaire, Spades, and FreeCell are all accessible. Checkers and Backgammon are also accessible. I haven't tried Chess and Mahjong but they are worth checking out since all of the other Microsoft games were reasonably accessible with a screen reader on Windows 7. Cheers! On 10/31/14, Dacia Cole dacia.l...@gmail.com wrote: Besides Hearts and Mine Sweeper which I'm trying to figure out how to play, which other ones are accessible? thanks, Dacia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Charles, That's because the version of the games that come with XP are not and never were accessible. In order to get the accessible Microsoft games you need Windows Vista or Windows 7. Cheers! On 10/31/14, Charles Rivard wee1s...@fidnet.com wrote: Using Windows XP Pro with JAWS 15, the Windows games are not accessible. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi John, For the most part that is true. Although, I do recall a number of years ago someone releasing set files for Window-Eyes that were compatible with FreeCell, Solitaire, and a couple of the other games for XP. So it is possible to access the XP version of those games, but I don't know of any other screen reader besides Window-eyes that ever supported them because they were purely graphical. So for the most part the XP version of those games aren't accessible. With the Windows 7 version of the games though everything has buttons and other standard UI elements accessible to any and all screen readers. Cheers! On 10/31/14, john jpcarnemo...@gmail.com wrote: Xp and earlier games are not accessible, because the games are built around purely images. Windows 7 is all buttons. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Dark, Glad you find something redeeming about Windows 7. Especially, since you tend to have a very big chip on your shoulder where modern Windows is concerned. However, let's not go there again. We have had this argument more times than I can count and I personally choose not to go there any more. :D Cheers! On 10/31/14, dark d...@xgam.org wrote: Hay, I don't believe it, an actual improvement in post xp windows that makes sense! Still not worth the crudditude of using the thing or having to run virtual xp, but I'll grant it is a real bennifit for once that makes sense to me. Beware the grue! Dark. Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pizza Delivery
Hi Charles, It is all a matter of perspective. While I am not personally a big fan of cheat codes myself, I think you are looking at this from a very biased position. Cheat codes do not detract from the game for everyone, and some find cheat codes extremely fun for various reasons. For one thing some people for a number of reasons aren't looking for a serious challenge. Some just like going around the game blowing things up, killing everything in the game indiscriminately, and basically enjoying near godlike abilities. Cheat codes is a form of god moding allowing the player to do whatever whenever he or she likes. It isn't challenging, but that isn't what the gamer is after. The difference with gamers like us is that we play the game for a challenge. Like being challenged by the difficulty of the quest, puzzle solving, or combat, but those who use cheat codes are less interested in any challenges and more interested in having a killfest. They like being to indiscriminately kill everything and anything, blow everything up they can, and not take damage while doing it. It is a completely different mindset. In a game like Pizza Delivery obviously insane violence isn't the motive here. It is more the desire to be able to get the fastest deliveries without having to work up to it, and basically get all the upgrades from the start. For some cheating in of itself is where all the fun is like speeding 65 MPH in a 35 MPH speed zone just because they can. Cheers! On 10/29/14, Charles Rivard wee1s...@fidnet.com wrote: So do I. Cheat codes are for either beta testing, which is OK, or for cheating, which, in my opinion, means that you have to give up to beat the game. If you have to cheat, you lost. And it also takes away the challenge of the game, so you threw your money away if you bought the game. Even when playing a free game, cheating detracts from game play. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hi Josh, Which Star Wars map pack are you referring to? There is a Clone wars and a New Hope map pack. I'll grab both but I was wondering which you were specifically referring to. Cheers! On 10/29/14, Josh k joshknnd1...@gmail.com wrote: don't base your opinion on sample map packs they are just it samples. the good ones are star wars and star trek and age of warlords and others. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hi Jim, I suppose the turn based movement is easier for people, but that in my opinion is what makes it less appealing to me. I'd have preferred the challenge of trying to drive around town like Mach 1 rather than having the game stop at every corner and requesting direction and speed after every stop. That gets to be a bit annoying after a while. What might make the game better is asking how many blocks you want to travel so you instruct the delivery guy to go straight ahead, for five blocks, at 35 MPH, and then that would save the player five stops. As you'd be directing him to go further each turn. Cheers! On 10/30/14, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Yeah, I had to decide if I was going to write the Pizza Delivery game turn based decision making based more like Trucker or live action driving like Mach 1. I guess that I figured that turn based was an easier interface for more people. BFN Jim Meep, Meep, (and picture a cloud of smoke...) j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hi Shaun, That's where we disagree. While audio is somewhat limited in what it can do I think there is quite a lot more that could be done in audio than is currently being done for various reasons. Most of them I suspect simply come down to the lack of skills by the developers currently developing games, or a lack of time to put into making a more complex audio environment. For example, a lot more can be done with DSP effects to make a much more dramatic environment. If one is approaching a wall one can increase the amount of echo on the footsteps to make it obvious that there is a wall there without running into it first. Another thing is using low high pass filters to muffle sounds in other rooms or behind walls, doors, etc. There are plenty of things like that which could add to and enhance the audio environment, but I haven't seen much work in that area. Another thing is simply adding more dimensions of movement to the game play. I think all would agree a 2d side-scroller like Mysteries of the Ancients offers more advantages than a more 1d side-scroller like Super Liam because there are ropes to climb up/down, staircases to navigate, things to jump over, and there is a lot more that can be done with a full 2d environment than say a 1d environment. Likewise a 3d environment has more opportunities than 1d or 2d. My point being while audio will always be somewhat limited I think there are areas that developers can work on to improve it and develop more games on par with what mainstream gamers play. Cheers! On 10/30/14, shaun everiss sm.ever...@gmail.com wrote: Well not much can change with audio unlike graphics there is a limit on how many sounds you can really have. Even with realistic 3d audio there is its own issues and limits. Even with better multiplayer support and the like, we are limited more than those with graphics. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hi Ishan, On the contrary I think side-scrollers are an area where audio games have had a lot of improvement over the last ten to fifteen years. If we consider Super Liam as the first accessible side-scroller while a decent game for its time it lacked several things later side-scrollers had. It was basically a 1d game where you walked left and right, shooting enemies out of your way, and occasional jumped over something when necessary. However, for the most part wasn't all that advanced. In 2004/2005 James North released the first real 2d side-scroller, Montezuma's Revenge, where the player could climb up and down ropes, use ladders, jump over traps and enemies, and it offered an experience not available by games like Tarzan Junior and Super Liam that were fairly early side-scrollers. A few years ago Blast Bay released Q9 which was intended to be a simple game. It is for the most part 1d like Super Liam, but it has unlockable content which was a feature we hadn't seen before in a lot of earlier accessible side-scrollers. Perhaps the side-scroller that impressed me most was Blast Bay's demo of Perilous Hearts. Not only did it have 2d elements such as climbing vines and jumping from treetop to treetop, but the enemy A.I. in the game was totally different from anything ever done before in audio. You'd have monkeys beating the stuff out of each other, bores attacking other enemies, and all and all it made a totally different type of game play with no clear idea of who or what was an enemy since they were usually fighting each other as much as going after the player character. So saying there hasn't been any change in side-scrollers isn't really true when you stop and consider the changes in that particular style and genre the last decade or so. On 10/30/14, ishan dhami ishan1dha...@gmail.com wrote: Hi everyone! I never ticon blue's game so I agree with ward sir's comment. as far as concern of entombed I like the concept of this game and also some sounds. I haven't know any three d single player FPS games. as far as concern of multiplayer FPS games. they are not accessible for 24 hours. the side scroller are not improved in my opinion. Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Ishan, Honestly I haven't tried. I know the card games that come with Windows 7 are accessible so it is possible the games for Windows 8 and 8.1 are accessible as well. Anyone else actually try this? Cheers! On 10/30/14, ishan dhami ishan1dha...@gmail.com wrote: Hi all I want to know the accessibility of windows games produced by Microsoft are they accessible in win 8 with a screenreader? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Comparison between old and latest audio games
Hi Lisa, Darn straight. Lone Wolf was my absolute favorite game for several years. Especially, because of the mission packs and extended missions. It is one of those games that really has endless replay value because any time someone gets bored with it they can create a new mission for it. Cheers! On 10/29/14, Lisa Hayes lhay...@internode.on.net wrote: And loan woolf with the user written missions is good as well. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Comparison between old and latest audio games
Hi Steven, As I attempted to explain to Dark in a prior message I didn't really express my opinion clear enough in the message you are referring to. I was a bit tired and not thinking clear when writing it so didn't make my points as clear as I had intended. Ishan specifically had mentioned Shades of Doom, mentioning how much it had changed over the years, so my aim or goal with that message was to explain to Ishan Shades of Doom itself had not evolved that much in comparison to other games like Entombed. I hadn't intended to say or imply all audio games had not involved. On the contrary I know several games have such as SoundRTS which is one of my favorite audio games. Time of Conflict is another game I absolutely love, and is much better than what was available ten to fifteen years ago. Cheers! On 10/29/14, Steven Cantos stevencan...@gmail.com wrote: I would disagree. The blind swordsman has really got a more modern feel to it, even though it is a bit like the hear it, hit it style combat that you would find in most audiogames. And what about SoundRTS with it's new world war 2 mod and all of the cool weapons? You have to admit that Soundrts is an exception to what you were saying. You really have to have some strategy in playing this game. Also, what about Alter Aeon? I mean, it's really close to a mainstream game in that you must explore, however, the only reason it is not like a full mainstream game is because the darn game is accessible. I'm not trying to discredit your points, but I personally agree with Ishan about how the audiogames have really progressed in quality. Signed, Steven --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Dark, Actually, I can think of a number of games that comes with modern Windows that Spoonbill do not have versions for such as Backgammon, Checkers, Mahjong, and not sure if they have a version of Spades yet either. Plus a lot of the Microsoft games for Windows aren't exclusively stand alone games any more. Backgammon, Hearts, Spades, etc can be played online against a human opponent which also makes a difference when recommending the Spoonbill games as an alternative since their games are stand alone games with no online play. Cheers! On 10/30/14, dark d...@xgam.org wrote: On the plus side, I believe spoonbill at http://www.omninet.net.au/~irhumph/blindgamers.htm have accessible versions of most, if not all the card and basic puzzle games that have come with versions of Windows, such as frecell Solitare, penguin solitare, Hearts and Mine sweeper. I don't believe Ian has done spades yet, though he well might in the future. Beware the grue! Dark. Take them to the refirbished chamber that was once bad! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] windows games of microsoft
Hi Josh, Are you certain of this? I'm a bit surprised why Microsoft's games would be accessible in Windows 7 and then be totally inaccessible in Windows 8. If so it sounds like someone should backup the Windows 7 games before upgrading to Windows 8 in order to maximize accessibility. Cheers! On 10/30/14, Josh k joshknnd1...@gmail.com wrote: no they are not accessible at all. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hello Ishan, Honestly, I don't think there has been any dramatic progress in audio games for the last ten to fifteen years. From a purely technical perspective they seem to be more or less the same. For example, you mentioned Shades of Doom. It was written in Visual Basic 6, used DirectX 8, and though both technologies are deprecated Shades of Doom 2.0 is still using the same basic technologies it was using in 2001. That's fine where backwards compatibility is concerned but I do have my concerns for the product long term now that both Visual Basic and DirectX 8 are on there way out of use by mainstream developers, and backwards compatibility is completely dependant on how long Microsoft will maintain support in future versions of the OS. Technological discussions aside I can also fault Shades of Doom of not really progressing much beyond the initial concept. By that I mean it still operates in a 2d game world with the ability to go north, south, east, or west but there is no 3d component of being able to move up or down such as climb ladders or staircases. This in my opinion is a bit of a drawback since many FPS games in the mainstream allow full 3d movement in the game world and Shades of Doom, as good as it is, still hasn't even began to explore more 3d aspects like that. Similarly there is no new content in version 2.0. No new monsters, no new levels, and I haven't even purchased 2.0 because I felt there was nothing new to really justify a purchase at this time. That said, I do think Jeremy Kaldobsky has pushed the FPS technology a lot further in Swamp by offering network game play and built-in mouse control etc. Swamp is far closer to a modern mainstream title than is Shades of Doom, and naturally I had hoped to see games like Shades of Doom try and incorporate features found in Swamp. However, it hasn't so it feels like most of the classic audio games are stagnant and are falling behind when there are clearly a few examples of audio games that are trying to push the technical envelope some. If I had to name an audio game developed in the last ten years that has really pushed audio gaming forward is Entombed. From a purely technical aspect Jason wrote it in C#, is using XNA for input/audio, and hopefully should be fairly future proof in terms of long term support goes. However, technical aspects aside it is a great game. It is really the first roguelike style game that is 100% accessible, and features a combat system that is much more than the hear it hit it style combat so many audio games have. All of the bosses require some strategy and planning to defeat, and even then chances of winning are tough odds. It is too bad that Entombed is one of the few games with that much depth. In any case the bottom line is the majority of audio games have not progressed. They are more or less the same sorts of selections we had ten years ago with a few exceptions like Entombed. It would be nice if we could move forward, have a greater variety of audio games, but I'm not sure that is going to happen. Cheers! On 10/27/14, ishan dhami ishan1dha...@gmail.com wrote: Hi friends! Today technology is flying and audio games are touching their new hights. So Have you compaired an old audio game with the latest? for example shades of doom was firstly released in 2001 and now the latest version is available so what do you think about these three updates. There are various examples that we can compare. Thanks Ishan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Throwaway Tech was Previous Topic ofInteractiveFiction
Hi Shaun, Well, I have no personal experience with React OS so can't really comment on it. All I can say is a lot of emulated software isn't accessible by design, and as such I wouldn't be surprised to hear it isn't accessible. Basically, my opinion is if it isn't accessible to me I have no use for it. Cheers! On 10/28/14, shaun everiss sm.ever...@gmail.com wrote: just quickly on this, because I know its closing what do you think of react os it seems to have a lot going for it with its windows emulator but last time I checked reviews said accessability was practically null. Sadly while I have the system I could use to test this kind of junk, the time I'd need right now is not fitting in and when I have time I generally want to just blob but its one thing I want to get at eventually. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hi Josh, No, I hadn't forgotten about Tactical Battle. I simply didn't mention it since I didn't have the time or energy to discuss the pros and cons of every audio game out there. Plus I honestly don't see anything special about Tactical Battle. The game is okay, but in my opinion it is sort of so/so. Cheers! On 10/29/14, Josh k joshknnd1...@gmail.com wrote: you are forgetting tacticle battle audio game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hi Dark, I confess I haven't played much with Tactical Battle either. I basically played some of the sample maps, found it sort of blah, and gave it a pass. I have heard there are some good maps available for the game, but I've been too busy with personal issues to give any of those a go. So my opinions should be as reflecting the sample maps etc rather than the game as a whole as I haven't had a great deal of experience with it personally to give it the benefit of a qualified opinion. Cheers! On 10/29/14, dark d...@xgam.org wrote: Hi Tom. tactical battle is more the possibility of the engine than the initial game maps. I confess I've not played the game hugely, ut I do get the impression some people have done some pretty astounding things with it. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hi Dark, I know Shades of Doom is not cutting edge. However, keep in mind Ishan brought it up and was I believe trying to show how far audio games like Shades of Doom have advanced and my point was to show him as far as games like Shades of Doom are concerned nothing has changed very much compared to other games like Entombed or Swamp. I think my meaning got a little lost in the discussion there and you have inferred a different meaning than was intended. As far as over all advancement in audio games I agree with your points as they are valid. Time of Conflict 2.0 is in deed a very revolutionary game, and takes audio gaming to new levels in terms of the strategy genre. It is most definitely a far cry more advanced than anything that was available ten to fifteen years ago. As far as something like Park Boss goes its definitely something new for the audio games community, but to me it is more unique than revolutionary. I don't want to say anything bad about it, but while I thought the game was okay but after playing it a while it was a bit too simplistic for my liking. There were many aspects where I thought the game could stand a few improvements. However, it is after all only a first release so I don't want to be too overly critical of it. As for Pizza Delivery its a decent game in concept, but its not one of my favorites. It reminds me more of a board game than any thing else with telling your driver to go forward, left, right, and the speed which is a lot like moving a game piece on a board than driving a scooter around town delivering pizzas. I'd personally prefer to hold down an arrow key and sort of drive around town than the select direction and speed from a menu. I guess what I'm saying while I think the game is okay it feels too much like the board games we have always had with a different story, sounds, and so on. As far as Ticonblu goes I haven't tried any of their games yet. I haven't had much cash lately to experiment with so haven't had money to try any of their titles. So obviously that is why I wouldn't necessarily put them in my comparison of new and old games. Same goes with the iOS market. I don't own an iPhone so haven't tried any of the games available for it. So can't comment as to how good or unique the games are since I have no experience with them. Cheers! On 10/29/14, dark d...@xgam.org wrote: Hi Tom. Technical discussions aside, I confess I disagree on the lack of audio game progress in design terms. While you might be correct on shades of doom, Shades of doom is hardly the cutting edge of audio games these days. Swamp features as you said major changes in fps technology, and some of these are seen in other titles like road to rage. While Adventure at C: didn't do anything new in mechanics terms, level creation and rpg style stats are certainly a step forward for side scrollers. Paladin of the skies is the first attempt at a full scale console rpg. While I still feel it's a work in progress, the progress definitely is being made. In resource management and stratogy we have seen some major changes, Time of conflict (who's 2.0 version was a distinct upgrade), Lunimals, Castaways, traders of known space and most recently Park boss and possibly Pizza delivery too. Look at Ticonblu. Multiplatform titles pumped out like nobody's business, trying different experimental ways with audio, maze game in inquisitor's heartbeat, object location in noire, analogue steering with stats in audiospeed. Some of these experiments have been less successful than others, but I do very much admire the Ticonblu crew for their willingness to try, indeed I shal be recommending to 7-128 that they get a spot on the top 25 audio game devs list for next year. Then there is the hole Ios market which has even reinvigorated many basic game types such as the usual arcade title by including analogue elements, for example Nebula and sixth sense, not to mention atmospheric adventures, interactive audio dramas and the like. Another highly interesting development I've noticed is that more sighted developers are getting involved with audiogames now, not just for access reasons, but for actual possibilities of audio as a representative medium for game development. Somethinelse, Evildog (the chap who made blind swordsman), heck we got another one on the audiogames.net forum just last night trying to design a full speaking interface for their mudlike online game. While Audiogames are still well behind the independent graphical games in many ways, (imho they should not be compared to mainstream games), and while some inherent design issues with the audio medium such as the inability to show vertical elements are still beyond what has been done, I think it's a mistake to claime no development has happened for the last 10-15 years, sinse for the 8 years I've been involved with audiogames myself I've noticed major upgrades and changes. yes, we still have the
Re: [Audyssey] compairison between latest and old audio games.
Hi Josh, While I have briefly played around with Tactical Battle I have not yet had time to look at any of the map packs. So any opinions I might voice currently would be based exclusively on the sample maps etc that comes with the stock game not the extra downloads of map packs and so forth. Cheers! On 10/29/14, Josh k joshknnd1...@gmail.com wrote: and don't forget tacticle battle and all its map packs. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] compairison between latest and old audio games.
Hello Josh, Where does one go to get the map packs etc that you mentioned? Thanks. On 10/29/14, Josh k joshknnd1...@gmail.com wrote: try star wars star trek and age of warlords and you'll change your mind quickly about tacticle battle! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Throwaway Tech was Previous Topic ofInteractiveFiction
Hi Shaun, Yes, I can well remember Lindows. It was a good concept in that the developers used Linux for the base OS, and developed a commercial Windows emulator for it to run most commercial Windows applications on it. Even though it was a good idea in concept there were a number of problems with it. First, they chose to use the name Lindows, which was too close to Windows, and Microsoft sued over copyright infringement. In the end they had to drop the name and call it Linspire. The Windows emulation also was found to be a copyright violation of some kind thus although Linspire is still around the lawsuit basically stripped the OS of whatever it had going for it as an alternative to Windows. Another key factor that lead to its downfall is the fact the company tried to essentially create a commercial version of Linux. For that reason they failed to grab a significant portion of the Linux market who by and large were already running free distributions. It is hard to convince people who are running free and open source software that they should buy it because it happens to have a better Windows emulator in it. Most Linux users didn't have or use Windows software so the built-in emulator was just an unnecessary added expense that they didn't need. Alot of Windows users didn't buy it, because Windows comes prepackaged with their computer. Thus Lindows would have been an additional expense for little benefit. In short, a good idea, but one that really didn't appeal to either the Linux or Windows markets. Being sued by Microsoft only insured an early demise for the product, and relegated it to oddball status. Accessibility issues aside Lindspire, as it is known now, has a very small market share with the mainstream computer user base. As far as your points about Linux. Its true that its biggest support came out of servers and mainframes, but it has slowly but surely been creeping into the mainstream PC user base. Certain distributions like Ubuntu were designed primarily for home users, average PC users, and try to compete equally with Windows on a equal footing. While they lag behind both Windows and Mac OS in market shares Ubuntu has been gaining ground slowly, and has gotten support from companies like Del who offer it on their laptops and desktop units for home or business machines. I might point out that it isn't just the poor and helpless as you call them who use Linux, but a fair cross section of the computer base. I suppose the main group of Linux users has been and seems to be techies. People like myself who do a lot of software design, who likes modifying software, and enjoys the freedom to play with the software some while also using it on a day today basis as a solid and reliable operating system. However, while being a large group of users they are by no means the only group that matters. Another group, one suited to this discussion, is gamers. Linux actually has a number of gamers who use the OS for gaming. While the majority of those games aren't accessible for the blind and low vision gamers they are satisfactory for mainstream PC gamers who use Linux. There are a number of emulators available for Linux such as SNES9x for playing Super NES games, Stella for playing Atari 2600 games, Dosemu for playing Dos games, etc which all serve to turn Linux into a virtual console for a variety of platforms. As a result Linux is often chosen as a gaming platform because of the number of free emulators available as well as free and open source games like Flight Gear, Frets on Fire, Lin City, Freeciv, and a number of other free games which are popular with some mainstream Linux gamers. Finally, there is the home and office sort of people who want a home office type setup, but don't want to put out a lot of money to do that. As a home office solution Linux excels at that task because it is designed for any sort of business weather it is small or large. If someone doesn't want to fork over $500 or more for Microsoft Office Professional Linux offers a choice between Libre Office and Open Office which are both free. Instead of paying for Microsoft Outlook which comes with MS Office Pro or which can be purchased as a stand alone Linux comes with Evolution which is a similar product for a fraction of the cost. I could probably point out other cost savings, but the fact is if someone is equipping a home or office for business software they can and do save money by using a Linux based solution. Its not just the poor and helpless but people with legitimate business needs who use it as well. Same could be said for students. It costs a lot of money to go to college, especially if someone is paying their own way, and purchasing a lot of Windows software isn't a real option for them. I have helped college students get alternatives to Windows products without them paying a dime for the software. Things like Open Office are a god send to people who can't afford Microsoft's office suite. Just assuming Linux users are
Re: [Audyssey] Throwaway Tech was Previous Topic ofInteractiveFiction
Hi Shaun, I think you have missed my point. The word need isn't the operative word here. Its a more a matter of change is inevitable weather you want to or not. What you want or what you need is often times as changing as the technology itself. For example, right now all you want or need is a decent Windows 7 machine, with say 8 GB of RAM, and a quad core processor. Nothing wrong with that given your current circumstances. However, I foresee a day down the road where that computer dies, perhaps the capacitors on the motherboard bite the dust, and then you need to begin thinking about a replacement. Is it worth your money to try and get the old machine fixed or simply replace the hardware and software in one go? My point being your needs will change, and while you don't have a need right now I think as time goes on your needs will change and other options may seem like good options at that time. I think basing your plans of the future, on upgrading or not upgrading, based exclusively on current circumstances is very short sighted. If there is one constant in life is everything is always changing and the best person to meet that change is someone who is willing to let go of the past and move on. Cheers! On 10/26/14, shaun everiss sm.ever...@gmail.com wrote: and maybe thats my problem right there mate. While there is a lot of new tech coming out, there is no need for me to actually move with the times. While I do go on about my tech work, most of it is fixing systems at home, testing software and a few other things. 90% of my work is done online or at least on site. I don't usually need any complex reports to do so I don't even have an updated or legal coppy of office which is not 10 years old. As a result of this and the fact most stuff is via email or sms I don't even have a phone that needs to be even half as updated as I do. in fact if things didn't get insecure I could continue with win98 or even dos quite happily. well maybe not win 98 or dos but sertainly win2000 or xp. For the work I do offsite and its not much, i use the device thats there. My upgrades are usually performance, security to the minimal specs or because its required. Which was why I didn't upgrade jaws, though if I went to work jaws is what is expected for business so I'd have to keep that updated. yunger people are using braille dvices and other things, but with what I do right now, I really don't need that much. Ofcause as I build myself up here and online as a self employed contracter for sound, testing and a little bit of lite hacking and other tests that may become something I can afford/ need, however I doubt I will ever upgrade unnecessarily. Even if I have the cash which I don't. I am also in my 30s, if I had the cash who knows. The only thing I really want is a quad core with maybe 8-16gb ram, win 7 x64 and the ability to have hardware vertualisation so I could run vertual machines, heck maybe a linux or apple machine to but to be honest I only upgrade what I need. A friend just gave me their c005 nokia, and while its a bit stupid to get talks for that now eventually I may end up doing just that. I have not been as exposed to the fullness of the newer stuf as others have or have needed to move as fast as most have had to. in fact if security was not a major concern I could have stayed in the mud and not given a stiff such is the nature of my current project based work. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] a polite request.
Hi Josh, Entombed hasn't been updated in three or four years, but it is still a pretty good game. However, now that Jason is busy with family etc I don't expect him to pop out a new update every year like he was doing at the beginning of the project when he had more personal time on his hands. Cheers! On 10/26/14, Josh k joshknnd1...@gmail.com wrote: and do they keep updating entombed also? I bought it back in 2010 or 2009 or so and forget my username and things. I'll just buy it over because my email has changed since back then. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Close Topic: is it really progress?
Hi all, Let's close this topic and get back to gaming. This has gotten way off topic, and has nothing to do with games. Sincerely, Thomas Ward Owner-Moderator of the Audyssey List --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] voice kews in games
Hi Dark, Well, I can say I have looked at the possibility of adding voice commands to Final Conflict as I like the idea of being able to actually order fire photon torpedo's verbally rather than selecting it from a menu etc. In a turn based strategy game such as that there is no time critical game play and you can basically give all the commands verbally just as easily, if not more so, than the menus. However, in a racing game I am pretty certain voice input would not work. Most analog racing games allow for sharp turns and precision driving around curves which require the right amount of turn on the racing wheel or controller. Voice input does not give that degree of precision. If a gamer yells left how left is left? Besides as someone who has played racing games, mainstream and accessible, I prefer having a physical controller in my hands. I like being able to turn the wheel, hit the breaks, and the feel of driving a car even if it is virtual. Telling the car what to do like a virtual version of KITT wouldn't nearly be as fun or entertaining. However, I do think voice input would be perfectly fine for an RPG. Perhaps a roguelike game such as Entombed. I could see giving directions such as north, south, east, west, take, drop, etc being well suited to that type of game. Cheers! On 10/26/14, dark d...@xgam.org wrote: sinse we've been discussing voice activation for new technology in a general sense, I wondered what people thought about the possibilities of voice control for games, after all this is something that has already started on mainstream consoles and a couple of indi games such as codename signus. So, I wonder what people think a good use of speech control for games would be. A voice activated arcade game could be entertaining and provide a lot of atmosphere, imagine a racing game where your yelling left! left! now breeak! or a sort of Dj style boppit game where your saying in rythm hit it! pull it! or whatever. however the major field I see for voice working in is stratogy games and rpgs. generally you can speak faster than you can type, and definitely faster than you can find and hit controls. sinse however speech is a manifestly more complex method of input than just hitting buttons, and doesn't have the disadvantage of having a relativistic speed and being commonly missunderstood the way fast typed keyboard inputs do, I wonder if speech in a mud or real time stratogy game could be fun, especially sinse you could have your hands on the touch screen or keyboard controls doing other things. Imagine for example an rpg where you used the keyboard to launche physical attacks such as sword thrusts in response to real time audio, but used your voice to wield magic. This could be quite a lot of fun, because the essential physical combat could then work in an arcade style and the complexity could occur at the metter level of your speech. For example the arcade fighting part of the game could be similar to blind swordsman, ie, hear a sword swing and block, but you could then use your voice to say Cast ice blade! or similar. Similarly, imagine a real time time of conflict style stratogy where you could give all your orders vocally. you could be reviewing the map with your fingers or curser keys, but could give orders as you did it rather than having to pause the game and input commands. Of course the disadvantage is I don't know whether this technology would exists sinse the hole chat and gaming thing is also very common at the moment and certainly on mainstream consoles mikes are more commonly for voice chat with other online players than voice commands to the game, but I thought it was a fun idea. Obviously for access reasons as Tom said earlier there would need to be more traditional alternatives in such games, but I did think it was an interesting possibility to speculate on. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Throwaway Tech was Previous TopicofInteractiveFiction
Hi John, Not Sure what version of Gnome you are talking about but I find Gnome is quite accessible these days. Gnome 3.12 is just as accessible as Windows in most respects. So before you make a blanket statement like a giant part of Gnome is inaccessible maybe you should back that up with version number, when you tested it, etc because things on Linux are constantly changing and being updated. Plus if there is a configuration issue to blame it may not be the desktop environment itself but your configuration at fault. Cheers! On 10/25/14, john jpcarnemo...@gmail.com wrote: A giant part of gnome is inaccessible... just saying. Also, it's the desktop, not orca, that's got the problem, so its nothing improved orca could do. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.