Re: [Audyssey] About pc games

2014-12-16 Thread Thomas Ward
Hi Michael, You have a good point, but the problem with your logic is that you are over estimating how much money can be made off of audio games. Paid updates or not there isn't a lot of money to be made off of selling audio games. The first problem is financial. The majority of blind customers

Re: [Audyssey] About pc games

2014-12-16 Thread Thomas Ward
Hi Josh, I don't completely disagree with you, but sometimes doing something just for the pure enjoyment of it isn't enough. The fact of the matter is enjoyment only goes so far, and then at some point developing games is no longer fun. I can speak from personal experience writing a game that

Re: [Audyssey] audio games popularity

2014-12-16 Thread Thomas Ward
Hi Josh, I disagree with that point of view though. There is a difference in someone donating time to say Linux and donating time to a game. With Linux the developer is developing something of practical value that can be used every day for home, work, etc. With a game it is merely for

Re: [Audyssey] audio games popularity

2014-12-16 Thread Thomas Ward
Hi Lisa, That too. The sad fact of the matter is if a game developer created an accessible Final Fantasy, Elder Scrolls, or whatever there would be those blind gamers who expect it to be handed to them for free. They will whine and cry they don't have the money, or they'll just crack it. So it is

Re: [Audyssey] audio games popularity

2014-12-16 Thread Thomas Ward
Hi Cara, Yeah, I don't disagree with Michael's point that we need more high quality audio games either. The question is how to get their in a realistic way. I think one possibility might be to begin with an open source project of some kind. One point Michael made was the fact that while we have

Re: [Audyssey] audio games popularity

2014-12-15 Thread Thomas Ward
Hi Ishan, As far as copyright goes the end user license agreement shipped with the product will contain that information. In the majority of cases these days games and other products are handled by international copyright laws plus whatever the copyright laws of where the product is being sold.

Re: [Audyssey] audio games popularity

2014-12-15 Thread Thomas Ward
Hi Michael, Well, the reason some games, in fact most games, are platform specific is because it is very complicated to design games for multiple platforms. Yes, it can be done as games like the Inquisitor proves, but there is nothing saying that it was easy and everyone has the time and skills

Re: [Audyssey] audio games popularity

2014-12-15 Thread Thomas Ward
Hi Michael, While I agree with you for the most part it is important to really see what has been going on the last few years. First, the majority of games for mobile platforms like iOS are being developed by mainstream developers rather than blind developers. There is a number of mainstream

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-14 Thread Thomas Ward
Hi Jim, Lol. Sounds interesting, but somehow I don't think that will work. Although, it would be a nice try. Cheers! On 12/14/14, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Live and let live is kind of my motto for life in general. I think that I am going to buy a motor home and

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-13 Thread Thomas Ward
Hi Bryan, Makes sense. From a strictly technical point of view there should be a period after the r in Dr Pepper. However, I imagine there is probably a simple explanation why there isn't one on the cans, bottles, etc and it probably comes down to space on the label or they left it out for some

Re: [Audyssey] audio games popularity

2014-12-12 Thread Thomas Ward
Hi Ishan, I would have my doubts about audio games being known all over the world let alone being popular among the world's blind children. There are two reasons for this. For starts there are plenty of places where the cost of a computer is prohibitively expensive, and the added cost of access

Re: [Audyssey] audio games popularity

2014-12-12 Thread Thomas Ward
Hi Josh, You are forgetting about Pure Basic. There is a Pure Basic compiler for Linux which allows Basic developers to develop for Linux. It isn't free, so isn't too popular on Linux, but there are Basic compilers and tools around for Linux if you know where to get them. Cheers! On 12/12/14,

Re: [Audyssey] audio games popularity

2014-12-12 Thread Thomas Ward
Hi Jim, There are basic languages and tools for Mac and Linux although they are not very popular on those platforms. They don't have Visual Basic 6, as that is a Microsoft only technology, but there is Pure Basic which is similar enough that you could probably learn it were you interested in

[Audyssey] Audyssey Magazine was A Brief Tribute

2014-12-12 Thread Thomas Ward
Hi Shaun, While the Audyssey Magazine has been temporarily on hiatus the last couple of years I happen to believe it will be back sooner or later. Not what Ron's situation is and why he hasn't been able to put out an issue for a while I don't foresee it lasting forever. Besides Audyssey is so

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Thomas Ward
Hi Jim, Well, basically in order to play your games on a Mac a person has to either duel boot the machine by installing a copy of Windows via Boot Camp, or they have to invest in something like VMWare Fusion or Workstation and run Windows side by side with Mac OS X. It is certainly more work to

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Thomas Ward
Hi Jim, Yeah, that has been pretty much my outlook on adult entertainment as well. As long as it isn't hurting anyone live and let live. No need to get on a moral high-horse and make a big deal out of it. Of course, I feel that Americans are overly sensitive when it comes to sexuality anyway. I

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Thomas Ward
Honestly, I feel political correctness is worse than crap, but it is against the list guidelines for me to say what I really think about it as it would involve a few colorful four letter words. However, I certainly don't have much use for political correctness myself. Cheers! On 12/12/14, Lisa

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-12 Thread Thomas Ward
I'll certainly join you in a Dr Pepper toast to commemorate any and all media that spoofs political correctness. By the way, there is no period in Dr Pepper. At least I've never seen one on the can, bottle, etc. Cheers! On 12/12/14, Bryan Peterson bpeterson2...@cableone.net wrote: I'll

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-11 Thread Thomas Ward
Hi Jim, To be honest I'm not surprised you got negative comments regarding your adult oriented games. Some people get on their moral high-horse and can't resist sticking their self-righteous noses into everyone's business and make a big deal out of something that really should be of no concern to

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-11 Thread Thomas Ward
Hi Lisa, Well said. More often as not what a lot of what people would call common sense just does not exist. I don't know if people are getting stupider or what, but commonsense really isn't that common these days. Cheers! On 12/11/14, Lisa Hayes lhay...@internode.on.net wrote: The problem

Re: [Audyssey] FW: [The Teacher List] Wissp: Beginning ActionScript

2014-12-11 Thread Thomas Ward
Hi, Well, ActionScript accessibility is somewhat problematic. As far as doing the actual coding that isn't a big deal. A blind developer can do that in any text editor he or she chooses such as Windows Notepad. The problem with ActionScript is that it is basically the scripting portion of Adobe's

Re: [Audyssey] FW: [The Teacher List] Wissp: Beginning ActionScript

2014-12-11 Thread Thomas Ward
Nicol, I appreciate the thought being made here, but honestly I don't feel ActionScript is a good choice for a blind developer. Maybe you do or don't know this but ActionScript is basically the scripting portion of Adobe's Flash Player. As such it uses quite a lot of Flash content and controls,

Re: [Audyssey] park boss.

2014-12-11 Thread Thomas Ward
Hi Ishan, It can help if you have already used up most of your available land on rides, restaurants, and other attractions. Obviously the more land you have the more places you will have to build new attractions on, but you only have to make a land purchase when you are running out of places to

Re: [Audyssey] park boss.

2014-12-10 Thread Thomas Ward
Hi Ishan, While it isn't essential to hire and use entertainers in Park Boss I've found it usually helps with customer feedback and ratings to have a few on staff. If you don't have any entertainers and you walk around the park your customers are more likely to say they are bored and there is not

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-10 Thread Thomas Ward
Hi, Yeah, I think I first discovered Jim's games around 96 or 97 as well. Audyssey such as it was only had a couple of issues out, and I think is how I discovered Jim's Dos games. In any case I have had countless hours of fun playing Jim's games both for Dos and for Windows. In fact, I have

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-10 Thread Thomas Ward
Hi Shaun, Agreed. One reason I play Jim's games a lot is because they aren't too complex. While I have always been a fan of more advanced games I find more and more that I don't have the time for Shades of Doom or Tank Commander. As a result I frequently play Jim's games because they are quick

Re: [Audyssey] A Brief Tribute; was: Pizza Delivery

2014-12-10 Thread Thomas Ward
Hi Cara, I agree with you. Especially, about Jim's contribution to the accessible adult games for the blind. Far too many VI game developers have stuck to non-adult oriented games and are in most respects G-rated. I appreciate the fact Jim doesn't treat us like children and feels free to create

Re: [Audyssey] park boss.

2014-12-09 Thread Thomas Ward
Hi Ishan, As in real life your maintenance, entertainers, and ride operators will want wage increases now and then. Especially, as your park grows, begins to make more money, your employees will expect a bigger piece of the cut of what you take in. That is unavoidable. So you will have to give

Re: [Audyssey] park boss.

2014-12-08 Thread Thomas Ward
Hi Ishan, Um...Your message is slightly confusing. There is no such word as postporn. Did you perhaps mean postpone? In any case when it comes to rides and attractions you need to be realistic about how long it takes to build it. In real life a park boss wouldn't say they want a ride built at

Re: [Audyssey] park boss.

2014-12-07 Thread Thomas Ward
Hi Ishan, Simply put the reason you are bankrupting is you are mismanaging your park finances. I have played the game several times and have not gone bankrupt. I have gotten to a point where my park was making money hand over fist, and someone else wanted to buy me out. So if you are going

Re: [Audyssey] park boss.

2014-12-07 Thread Thomas Ward
including toilets and plenty of operators and entertainers. Once I do that usually I begin making money and can pay off some of those lone's in a few weeks. Cheers! On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote: Hi Thomas ward sir! Well it is 10,500 pounds in week0 I usually open

Re: [Audyssey] New Games from Spoonbill?

2014-12-03 Thread Thomas Ward
Hi Ryan, No, that's okay. I've got a lot on my plate right now so I wouldn't have time to play them even if I had them right now. Cheers! On 12/2/14, Ryan Conroy staindadd...@juno.com wrote: Hi Tom and all, The message I sent on this topic was originally sent on Saturday. lol I don't know

Re: [Audyssey] New Games from Spoonbill?

2014-12-03 Thread Thomas Ward
the archmaesters of the citadel can dream. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 02, 2014 5:25 PM Subject: Re: [Audyssey] New Games from Spoonbill? Hi Ryan, sorry, but I haven't gotten my copies yet

Re: [Audyssey] jim's pizza game

2014-12-02 Thread Thomas Ward
Hi Jim, Dr Thunder is sold exclusively by Walmart and Sam's Club so you would have to go to one of those stores to get Dr Thunder. Cheers! On 12/2/14, Jim Kitchen j...@kitchensinc.net wrote: Hi Bryan, I actually have never heard of Dr. Thunder. I'll have to give it a try if I find it. I

Re: [Audyssey] New Games from Spoonbill?

2014-12-02 Thread Thomas Ward
Hi Ryan, sorry, but I haven't gotten my copies yet. When I do I'd be happy to put them up on USA Games, but don't expect them for a couple of days yet which won't do you much good. On 11/29/14, Ryan Conroy staindadd...@juno.com wrote: Hi all, A couple of days ago, I was looking at the games

Re: [Audyssey] Audyssey babble report for November 2014

2014-12-01 Thread Thomas Ward
Hi Dark Well, congratulations to you. Last month I definitely wasn't my typically verbose self, and depending on how things go this month I may not be as active on list as I once was. In any case do enjoy your victory. Cheers! On 12/1/14, dark d...@xgam.org wrote: Buahahaha! at last I am

Re: [Audyssey] jim's pizza game

2014-11-30 Thread Thomas Ward
Hi Nicol, By name brand soda I am talking about sodas that are well known by a specific brand name like Dr Pepper, Coke, Pepsi, Sprite, Mountain Dew, etc. By off brand or generic I am talking about sodas that are sold by a store under a different brand name but is essentially the same thing as a

Re: [Audyssey] grizly gulch

2014-11-30 Thread Thomas Ward
Hi Bryan, Agreed. Not only the lack of tech support, but Grizzly Gulch isn't that good a game to begin with. The game quite literally has no replay value at all beside the card games in the saloon. I found it rather boring as a game, and wouldn't recommend it to anyone even if it were free.

Re: [Audyssey] jim's pizza game

2014-11-30 Thread Thomas Ward
Hi Bryan, Well, Dr Thunder should taste as good as Dr Pepper since it is the exact same soda sold under a different name. I have heard some people say they taste different to them, but I've have never noticed a difference myself. Plus if one cares to look at the ingredients on the bottle

Re: [Audyssey] jim's pizza game

2014-11-30 Thread Thomas Ward
Hi Dark, Hmm...I suppose you have a point. Eating baked Alaska or eating rocky road sounds as bad as eating a desert. Even worse is some of the names for various alcoholic drinks. There are cocktail drinks such as sex on the beach, brain tuners, Harvey wall bangers, etc that sound far worse than

Re: [Audyssey] grizly gulch

2014-11-29 Thread Thomas Ward
Hi Josh, Short answer is you can't. Bavisoft is out of business, there is no way to legally order it from them, and allowing people to post and share the file here would be piracy without Bavisoft's permission. Cheers! On 11/28/14, Josh k joshknnd1...@gmail.com wrote: hi where can i get

Re: [Audyssey] jim's pizza game

2014-11-29 Thread Thomas Ward
Hi Dark, Thanks for the explanation. It was very interesting. I wasn't aware things were generally that expensive in the UK. Although, since you explained about the different formula for Coke and Pepsi it does make sense that you'd have a separate bottling plant just for UK customers. As for

Re: [Audyssey] jim's pizza game

2014-11-29 Thread Thomas Ward
Hi Charles, In deed. I don't think buying a desert as a side order would really taste that good. All that sand and gravel just doesn't sound too appetizing to me. I'd prefere to have a dessert such as a piece of cake or pie with my pizza. Lol. Cheers! On 11/27/14, Charles Rivard

Re: [Audyssey] jim's pizza game

2014-11-29 Thread Thomas Ward
Hi, Speaking of witch that was on TV last Friday. Its been years since I've seen the first Ninja Turtles movie. I didn't get a chance to watch it all because it was time for me to return home so only got to see about half. Cheers! On 11/29/14, Bryan Peterson bpeterson2...@cableone.net wrote:

Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work InAudioDefenceFor iOS?

2014-11-27 Thread Thomas Ward
Hi Sarah, While I certainly see the point you are making there is one I'd like to make which I think is being overlooked. That is a person clearly has a choice to or not to reshuffle the cards. If you or anyone personally feels it is cheating to reshuffle the cards it is your option not to do it.

Re: [Audyssey] why can't I create an account on rise of chaos?

2014-11-27 Thread Thomas Ward
Hi Dark, I'm in full agreement with you. I have no problems with Audiogames.net on Windows or Linux with any of the major screen readers so I can conclude that David's problem is due to what he is using rather than Audiogames.net etc being at fault. Cheers! On 11/26/14, dark d...@xgam.org

Re: [Audyssey] jim's pizza game

2014-11-27 Thread Thomas Ward
Hi Dark, Yikes! The cost of soda does seem extremely high over in the UK. I can't even begin to think of a place where anyone would have to pay those sorts of prices for a 2-liter. Even if I could name a few I know nobody in the US would pay those kinds of prices unless the price of soda went up

Re: [Audyssey] jim's pizza game

2014-11-26 Thread Thomas Ward
Hi Charles, Yeah, it would stand to reason more people would buy soda from pizza parlors if they charged a better price for it. As I said before I can usually buy a 2-liter of soda for as low as $0.89 for an off brand soda and about a $1.25 for a name brand soda from a supermarket so I'm not

Re: [Audyssey] jim's pizza game

2014-11-24 Thread Thomas Ward
Hi Nicol, I'm glad you managed to temporarily alleviate the situation with your system restarting. Although, I have a feeling unchecking that checkbox is merely getting rid of the symptoms rather than the problem. However, we still have know idea as to why your system was crashing in the first

Re: [Audyssey] jim's pizza game

2014-11-24 Thread Thomas Ward
Hi Charles, Haha. Right you are. I usually spell check my posts, but obviously the spell checker didn't catch the error, because to the spell checker both leader and liter are correct. However, I love your imagery of the labs guiding a bottle of soda. Cheers! On 11/24/14, Charles Rivard

Re: [Audyssey] jim's pizza game

2014-11-24 Thread Thomas Ward
Hi Charles, Agreed. I rarely if ever order a drink along with my pizza order because the soda is over priced. Not when I can pick up an off brand soda at Save Alot for like $0.89 for a 2-liter. As far as I'm concerned Dr Pop, Bubba Cola, and Tub's Root Beer, etc are just as good as their name

Re: [Audyssey] any accessable games for android 4.4.4?

2014-11-17 Thread Thomas Ward
Hi Austin, Unfortunately, I've never tried Audio Ping Pong myself so don't have any advice for you,. In fact, when it comes to the games for Android I know about them, but haven't personally tried them since I only experimented with a family members Android device to get a feel for Android.

Re: [Audyssey] any accessable games for android 4.4.4?

2014-11-17 Thread Thomas Ward
Hi Dark, While I'm thinking of it wasn't there a version of Audio A?archery for Android too? I'm basically going by memory here but I believe Audio Archery runs on Android as well as iOS. Cheers! On 11/17/14, dark d...@xgam.org wrote: In addition there is stem stumper, all of the

Re: [Audyssey] any accessable games for android 4.4.4?

2014-11-17 Thread Thomas Ward
Hi Austin, None that I am personally aware of. As a gaming platform Android isn't very popular for the VI community since so many of them have gone to the iPhone. As a consequence I don't know of any podcasts showing off games etc. Cheers! On 11/17/14, Austin Pinto

Re: [Audyssey] advantage of unholy light scroll.

2014-11-17 Thread Thomas Ward
Hi Ishan, Yes, in the full version there are other adventurers you can rescue further down in the dungeon. I don't remember which levels, but there are more than one in the full game. Plus you can expand your party size by resurrecting dead foes to serve as your ally. Skeletons do often times

Re: [Audyssey] a well-known saying revamped by me

2014-11-16 Thread Thomas Ward
Hi Dark, Marco Polo is a children's game similar to tag. Basically, in Marco Polo the child playing Marco is blind folded and he or she yells Marco and all the other kids respond with Polo. The idea being that Marco is to try and tag the other kids by sound alone rather than using sight. When

Re: [Audyssey] cross platform programming

2014-11-16 Thread Thomas Ward
Hi Paul, That's true. From what I understand of Xamarin while it does provide a nice place to start with for cross-platform programming it doesn't support everything out of the box. There are still cases where one will find himself or herself in a position of doing a bit of specific platform

Re: [Audyssey] cross platform programming

2014-11-16 Thread Thomas Ward
Hi Paul, Traditionally speaking, cross-platform development is fairly difficult with standard languages such as C++. However, Xamarin is a relatively new technology which aims to make cross-platform development between Windows, Mac, Android, and iOS as easy as possible. As I understand it Xamarin

Re: [Audyssey] Marco Polo - Re: a well-known saying revamped by me

2014-11-16 Thread Thomas Ward
Hi Charles, While Marco Polo is traditionally played in a swimming pool it is not always played in a pool. I remember playing it in gym class at school, and can remember cases of playing it at summer camp outside on the grass. So even though many may think of it as a game for swimming pools it

Re: [Audyssey] cross platform programming

2014-11-16 Thread Thomas Ward
Hi Willem, Well, I'll freely admit my information is years out of date. Primarily from 2008 or so. When I was looking into using Mono in 2008 I was warned away from it by many developers due in large part to some litigation that was going on during that time over Mono infringing upon Microsoft's

Re: [Audyssey] any accessable games for android 4.4.4?

2014-11-16 Thread Thomas Ward
Hello Austin, As a matter of fact there are a good dozen accessible games for Android. Not as many as for the iPhone, but there are quite a few games out there. I don't have a complete list memorized but here is a few to help you get started. Off the top of my head there is a version of Stem

Re: [Audyssey] clearing the air: re: my saying

2014-11-15 Thread Thomas Ward
Hi Nicol, In my opinion no apologies are necessary. I certainly wasn't offended by your use of the saying, and nor did I take it to mean that Apple devices were the only ones to keep someone entertained. In short, someone is making a big deal out of nothing. So no need to clear the air, but if it

Re: [Audyssey] Any good browser games?

2014-11-12 Thread Thomas Ward
Hello Leo, If you haven't already heard of it I suggest trying Sryth, http://www.sryth.com, as it is a fairly decent RPG/gamebook style brouser game. Cheers! On 11/12/14, Leo Cantos lcantos...@gmail.com wrote: Does anyone know of any good web browser games that are not like LOTG? Just

Re: [Audyssey] txtfl command line

2014-11-10 Thread Thomas Ward
Hi Josh, What is the website? I haven't heard of this game before so knowing what site to download said game from we might be able to lend you some assistance. On 11/10/14, Josh k joshknnd1...@gmail.com wrote: hi On the txtfl site it says to download tXtFL-x.y.z-cmd.zip if you are using a

Re: [Audyssey] morning star.

2014-11-09 Thread Thomas Ward
Hello Keith, He was asking about the game Entombed. Cheers! On 11/9/14, Keith S ks.steinbac...@gmail.com wrote: what game is this? Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] morning star.

2014-11-05 Thread Thomas Ward
Ishan, A morning star is basically like a big iron club. Some have a ball of spikes on top. You would use a weapon like that to beat someone to death as it is a bashing weapon. Cheers! On 11/5/14, ishan dhami ishan1dha...@gmail.com wrote: Hi I have a fighter who is an elf and I equipped her

Re: [Audyssey] windows games of microsoft

2014-11-05 Thread Thomas Ward
Hi Shaun, Well, they weren't really fully accessible until Windows 7, but even so saying the Microsoft games were never for us totally ignores the good access work Microsoft did to make those games accessible in Windows 7. Not sure where you get your attitude, but I find your comments a bit rude

Re: [Audyssey] any game of thomas ward

2014-11-05 Thread Thomas Ward
Hello Ishan, As for Mysteries of the Ancients I'll try to find time this afternoon to upload the last beta for download. I've actually got the files on my laptop hard drive, but have been too distracted by other things to get the files transferred to the site. So I'll try and set aside some time

Re: [Audyssey] any game of thomas ward

2014-11-05 Thread Thomas Ward
Hi John, Interesting, but unfortunately that error message doesn't begin to address what the problem could be. It just looks like a generic common runtime error which could mean anything. My guess is a missing dependency since back when I wrote STFC it was on a machine running Windows XP, and it

Re: [Audyssey] windows games of microsoft

2014-11-05 Thread Thomas Ward
Hi Shaun, Well, and that is precisely the problem. You come on this list acting as though you are experienced, have a lot of knowledge, that you know things you actually don't, and then someone has to correct you when you are wrong. You frequently assume things you don't know for certain, state

Re: [Audyssey] windows games of microsoft

2014-10-31 Thread Thomas Ward
Hi Dark, Sure. I like the Spoonbill games as well. Although, my basic point was they are not exactly a one to one replacement for the Microsoft games. However, for someone not running Windows 7 they are a decent enough alternative and are free. While I do know the BA Card Room exists the problem

Re: [Audyssey] windows games of microsoft

2014-10-31 Thread Thomas Ward
Hi Dacia, Not sure about Jaws since I haven't used Jaws myself in years. I do know the games work with Window-Eyes and am only guessing they work with Jaws as well. Cheers! On 10/31/14, Dacia Cole dacia.l...@gmail.com wrote: Are the Windows games that are accessible accessible with the JAWS

Re: [Audyssey] windows games of microsoft

2014-10-31 Thread Thomas Ward
Hi Charles, Yes, thanks for pointing that out. The question was the accessibility of the Microsoft games for Windows 8 and 8.1 not if there were alternatives out there. :D Cheers! On 10/30/14, Charles Rivard wee1s...@fidnet.com wrote: However, those are not the games made by Microsoft that

Re: [Audyssey] windows games of microsoft

2014-10-31 Thread Thomas Ward
Hi Dacia, All of the card games like Hearts, Solitaire, Spider Solitaire, Spades, and FreeCell are all accessible. Checkers and Backgammon are also accessible. I haven't tried Chess and Mahjong but they are worth checking out since all of the other Microsoft games were reasonably accessible with

Re: [Audyssey] windows games of microsoft

2014-10-31 Thread Thomas Ward
Hi Charles, That's because the version of the games that come with XP are not and never were accessible. In order to get the accessible Microsoft games you need Windows Vista or Windows 7. Cheers! On 10/31/14, Charles Rivard wee1s...@fidnet.com wrote: Using Windows XP Pro with JAWS 15, the

Re: [Audyssey] windows games of microsoft

2014-10-31 Thread Thomas Ward
Hi John, For the most part that is true. Although, I do recall a number of years ago someone releasing set files for Window-Eyes that were compatible with FreeCell, Solitaire, and a couple of the other games for XP. So it is possible to access the XP version of those games, but I don't know of

Re: [Audyssey] windows games of microsoft

2014-10-31 Thread Thomas Ward
Hi Dark, Glad you find something redeeming about Windows 7. Especially, since you tend to have a very big chip on your shoulder where modern Windows is concerned. However, let's not go there again. We have had this argument more times than I can count and I personally choose not to go there any

Re: [Audyssey] Pizza Delivery

2014-10-30 Thread Thomas Ward
Hi Charles, It is all a matter of perspective. While I am not personally a big fan of cheat codes myself, I think you are looking at this from a very biased position. Cheat codes do not detract from the game for everyone, and some find cheat codes extremely fun for various reasons. For one thing

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Thomas Ward
Hi Josh, Which Star Wars map pack are you referring to? There is a Clone wars and a New Hope map pack. I'll grab both but I was wondering which you were specifically referring to. Cheers! On 10/29/14, Josh k joshknnd1...@gmail.com wrote: don't base your opinion on sample map packs they are

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Thomas Ward
Hi Jim, I suppose the turn based movement is easier for people, but that in my opinion is what makes it less appealing to me. I'd have preferred the challenge of trying to drive around town like Mach 1 rather than having the game stop at every corner and requesting direction and speed after every

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Thomas Ward
Hi Shaun, That's where we disagree. While audio is somewhat limited in what it can do I think there is quite a lot more that could be done in audio than is currently being done for various reasons. Most of them I suspect simply come down to the lack of skills by the developers currently

Re: [Audyssey] compairison between latest and old audio games.

2014-10-30 Thread Thomas Ward
Hi Ishan, On the contrary I think side-scrollers are an area where audio games have had a lot of improvement over the last ten to fifteen years. If we consider Super Liam as the first accessible side-scroller while a decent game for its time it lacked several things later side-scrollers had. It

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Thomas Ward
Hi Ishan, Honestly I haven't tried. I know the card games that come with Windows 7 are accessible so it is possible the games for Windows 8 and 8.1 are accessible as well. Anyone else actually try this? Cheers! On 10/30/14, ishan dhami ishan1dha...@gmail.com wrote: Hi all I want to know the

Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Thomas Ward
Hi Lisa, Darn straight. Lone Wolf was my absolute favorite game for several years. Especially, because of the mission packs and extended missions. It is one of those games that really has endless replay value because any time someone gets bored with it they can create a new mission for it.

Re: [Audyssey] Comparison between old and latest audio games

2014-10-30 Thread Thomas Ward
Hi Steven, As I attempted to explain to Dark in a prior message I didn't really express my opinion clear enough in the message you are referring to. I was a bit tired and not thinking clear when writing it so didn't make my points as clear as I had intended. Ishan specifically had mentioned

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Thomas Ward
Hi Dark, Actually, I can think of a number of games that comes with modern Windows that Spoonbill do not have versions for such as Backgammon, Checkers, Mahjong, and not sure if they have a version of Spades yet either. Plus a lot of the Microsoft games for Windows aren't exclusively stand alone

Re: [Audyssey] windows games of microsoft

2014-10-30 Thread Thomas Ward
Hi Josh, Are you certain of this? I'm a bit surprised why Microsoft's games would be accessible in Windows 7 and then be totally inaccessible in Windows 8. If so it sounds like someone should backup the Windows 7 games before upgrading to Windows 8 in order to maximize accessibility. Cheers!

Re: [Audyssey] compairison between latest and old audio games.

2014-10-29 Thread Thomas Ward
Hello Ishan, Honestly, I don't think there has been any dramatic progress in audio games for the last ten to fifteen years. From a purely technical perspective they seem to be more or less the same. For example, you mentioned Shades of Doom. It was written in Visual Basic 6, used DirectX 8, and

Re: [Audyssey] Throwaway Tech was Previous Topic ofInteractiveFiction

2014-10-29 Thread Thomas Ward
Hi Shaun, Well, I have no personal experience with React OS so can't really comment on it. All I can say is a lot of emulated software isn't accessible by design, and as such I wouldn't be surprised to hear it isn't accessible. Basically, my opinion is if it isn't accessible to me I have no use

Re: [Audyssey] compairison between latest and old audio games.

2014-10-29 Thread Thomas Ward
Hi Josh, No, I hadn't forgotten about Tactical Battle. I simply didn't mention it since I didn't have the time or energy to discuss the pros and cons of every audio game out there. Plus I honestly don't see anything special about Tactical Battle. The game is okay, but in my opinion it is sort of

Re: [Audyssey] compairison between latest and old audio games.

2014-10-29 Thread Thomas Ward
Hi Dark, I confess I haven't played much with Tactical Battle either. I basically played some of the sample maps, found it sort of blah, and gave it a pass. I have heard there are some good maps available for the game, but I've been too busy with personal issues to give any of those a go. So my

Re: [Audyssey] compairison between latest and old audio games.

2014-10-29 Thread Thomas Ward
Hi Dark, I know Shades of Doom is not cutting edge. However, keep in mind Ishan brought it up and was I believe trying to show how far audio games like Shades of Doom have advanced and my point was to show him as far as games like Shades of Doom are concerned nothing has changed very much

Re: [Audyssey] compairison between latest and old audio games.

2014-10-29 Thread Thomas Ward
Hi Josh, While I have briefly played around with Tactical Battle I have not yet had time to look at any of the map packs. So any opinions I might voice currently would be based exclusively on the sample maps etc that comes with the stock game not the extra downloads of map packs and so forth.

Re: [Audyssey] compairison between latest and old audio games.

2014-10-29 Thread Thomas Ward
Hello Josh, Where does one go to get the map packs etc that you mentioned? Thanks. On 10/29/14, Josh k joshknnd1...@gmail.com wrote: try star wars star trek and age of warlords and you'll change your mind quickly about tacticle battle! --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Throwaway Tech was Previous Topic ofInteractiveFiction

2014-10-28 Thread Thomas Ward
Hi Shaun, Yes, I can well remember Lindows. It was a good concept in that the developers used Linux for the base OS, and developed a commercial Windows emulator for it to run most commercial Windows applications on it. Even though it was a good idea in concept there were a number of problems with

Re: [Audyssey] Throwaway Tech was Previous Topic ofInteractiveFiction

2014-10-28 Thread Thomas Ward
Hi Shaun, I think you have missed my point. The word need isn't the operative word here. Its a more a matter of change is inevitable weather you want to or not. What you want or what you need is often times as changing as the technology itself. For example, right now all you want or need is a

Re: [Audyssey] a polite request.

2014-10-27 Thread Thomas Ward
Hi Josh, Entombed hasn't been updated in three or four years, but it is still a pretty good game. However, now that Jason is busy with family etc I don't expect him to pop out a new update every year like he was doing at the beginning of the project when he had more personal time on his hands.

[Audyssey] Close Topic: is it really progress?

2014-10-27 Thread Thomas Ward
Hi all, Let's close this topic and get back to gaming. This has gotten way off topic, and has nothing to do with games. Sincerely, Thomas Ward Owner-Moderator of the Audyssey List --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

Re: [Audyssey] voice kews in games

2014-10-27 Thread Thomas Ward
Hi Dark, Well, I can say I have looked at the possibility of adding voice commands to Final Conflict as I like the idea of being able to actually order fire photon torpedo's verbally rather than selecting it from a menu etc. In a turn based strategy game such as that there is no time critical

Re: [Audyssey] Throwaway Tech was Previous TopicofInteractiveFiction

2014-10-26 Thread Thomas Ward
Hi John, Not Sure what version of Gnome you are talking about but I find Gnome is quite accessible these days. Gnome 3.12 is just as accessible as Windows in most respects. So before you make a blanket statement like a giant part of Gnome is inaccessible maybe you should back that up with version

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