I did not write Audio Archery in Objective C. though there are times I wish I had. The system I'm using has some real issues and would be no good for games using actual controlls. I do plan on becoming very familiar with objective c.
On 6/7/13, Trouble <troub...@columbus.rr.com> wrote: > Why go that rout when you could just get a mac and go from there. A > lot cheaper using the real thing than a cheap copy! > > At 02:43 PM 6/7/2013, you wrote: >>You can also use C# to write IOS or Android games using the Mono for >>IOS, mono for Android, and optionally mono Game frameworks. >>The first 2 cost around $400 each. The third is free but only >>builds on top of the other 2. >>It would be nice if you could use mono for IOS to stay in C# for >>most of your code and then be able to call into their 3D audio library. >>I expect that is possible, but haven't looked at their library yet. >> >>Ian Reed >>http://BlindAudioGames.com >> >> >>On 6/7/2013 12:00 PM, Thomas Ward wrote: >>>Hi Ken, >>> >>>Exactly. The requirement of having to use Objective C for iOS really >>>makes it an undesirable platform to write games for. Yeah, if you have >>>the skills an the tools no problem, but a lot of developers are >>>already comfortable using something else. A lot of developers are like >>>yourself, they know Visual Basic but not Objective C, so are in the >>>position of having to learn Objective C for the expressed purpose of >>>writing games for iOS. >>> >>>Even though I know several languages like C, C++, Java, Python, Visual >>>Basic, etc even I am discouraged about having to learn yet another >>>language just to write a game for an iPhone. At least with the new >>>Windows 8 smart phones I can use C# .NET or VB .NET which I already >>>know. Plus I think there is a version of Python for Windows mobile as >>>well. Lots more options than just Objective C there. >>> >>>Cheers! >>> >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gamers@audyssey.org. >>If you have any questions or concerns regarding the management of the >> list, >>please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.