Hi Trouble, True. I think if I were actually going to write games for iOS I'd invest in a Macbook and write the games in XCode using Object C rather than this round the bend approach of writing them in C# and buying Mono etc just to port games from Windows to iOS which really isn't the best way of doing it.
Cheers! On 6/7/13, Trouble <[email protected]> wrote: > Why go that rout when you could just get a mac and go from there. A > lot cheaper using the real thing than a cheap copy! --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
