Hi Bryan,

No, not everyone can just run out and buy a Mac, but the truth of the
matter is with iOS that developing software using XCode and Objective
C is the best way to do it. It isn't the cheapest method in the world,
but if a developer writes enough games he or she will make their money
back quickly enough.

For instance, if they write an arcade game like Alien Outback, sold it
for $10, they'd only have to sell like 120 copies to make the money
back on the cost of the Macbook, and anything else is pure profit.  So
even though the initial cost may seem steep it isn't hard to make that
investment back.

Cheers!

On 6/7/13, Bryan Peterson <[email protected]> wrote:
> Not everybody can afford to just run out and buy one.
>
> But thou must!
>

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