I'm actually curious to find out how Thomas implemented the mouse to control the character's running. Would I continuously have to move the mouse to the right? If so I don't think I'd have a large enough desk to avoid the need to pick it up occasionally. That'd obviously work better with a trackball, but I'd rather use a keyboard or joystick for something like character movement if I'd have to continuously move the mouse in the direction I want to move.
On 3/25/09, Che <[email protected]> wrote: > Crissy wrote: > in regular games for sseing gamers the mouse is never used for moving your > character but more for aimimg and shooting and such. so to me it would not > make a lot of sense to try and navigate with a mouse at all. > end quote > > Although most sighted games use the mouse for aiming, that shouldn't > preclude us from using it for other purposes. I realize not a lot of you > have used the mouse to play games, given the very few available, but I can > tell you, we're missing out on a very good input device for the blind, and I > really don't understand why the resistance. > Is it just because it is something different that folks haven't done > before? Are folks afraid they can't learn to use it? > What is the thinking out there? I for one hate playing exclusively with > the keyboard, there is just no subtlety of control there, but with the mouse > you have an entirely new dimension of control if it is programmed right. > For instance, I am still kicking around the idea of doing a mouse driven > golf game. Imagine how cool it would be to have control of your golf club > speed depending on how fast you moved the mouse. It would feel a lot more > like actually playing golf instead of trying to hit a moving target with a > dart, as is the case with a keyboard setup. No slam meant to Jim's golf > game here, obviously what he has created has been accepted and played by > throngs of accessible gamers and my hats off to him for providing it for > free, and coming up with an interface that works very well. > But my point is, we're limiting ourselves for no good reason here, and I > wish someone would explain to me why it is taking so long to get accessible > gamers to accept the mouse as a primary input device. > I'm not trying to come down on anyones opinions here, but when I see folks > not taking advantage of something that is capable of improving things on any > level, I just have to scratch my head and wonder why. > Thoughts? > Thanks for reading my diatribe here, ehahah, > Che > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
