Interesting idea there clement, especially if the scrolls revealed
weaknesses about the enemies too.
At the moment I think the scrolls are just another points scoring
collectable like the gold and gems, but this would be a really quite nice
use for them, pluss tom could then put in as much history as he wanted which
would be quite optional for players to read.
For instance, an ancient myth (real or not), about Athena and her orb and
why it's in the temple in the first place which could be slowly revealed
over the course of the game by collecting many scrolls.
Beware the grue!
Dark.
----- Original Message -----
From: "Clement Chou" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, February 11, 2011 7:42 AM
Subject: Re: [Audyssey] Converting Visual Content into Audio
Tom... I'm not sure aow this could fit in, but it's a suggestion... I too
love any kind of extra little detail put into a game. Having said that,
some of those scrolls you pick up... I haven't found a purpose in them
yet. Could a few of those be for enemy types? I know a lot of games have
this... you'll stumble across a book or tome, and in it you'll find
information about the type of enemy. Description, history... stuff like
that. Wondering whether this could be possible?
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