Interesting thoughts, and I'm glad rr sold more copies, though I'm afraid I
agree about the demo, and I'm glad this is going to be thought of in 2.0.
one thing I will say is that Jeremy I know has talked about a larger project
which i believe he has been working on, something fully online and very epic
indeed, a combination of the mouse magic concept from his daytona game with
a full online rpg with crafting, war, exploring etc.
In fact when a chap called nocturnus from the audiogames.net forum had been
prerelease testing castaways last week and posted about Jeremy's new game, I
actually thought this was it.
When this rpg gets done and how far it is along I don't know, but from what
Jeremy has said he's been working on it for some time and it'll be a much
grander affair than any of his games thus far, ---- and before anyone asks
no! we don't know when it's coming out.
It's also likely to be commercial to at least some extent if nothing else to
keep the game server running, though whether this will be a fee over time,
special items for sale for real money, or some sort of perk for donations
the way many online games have while keeping everything free I'm not sure.
Beware the grue!
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