As an interesting fact, the later game packmania on the pc actually had some
of the features of the audio version.
Everything was much larger and in isometric view, so you couldn't see the
hole maze, in fact you only just saw packman and the tunnels around in four
directions (you could see what was in the tunnel immediately north or south
of the one you were in but that was it).
power pills lasted longer, and because you could come across ghosts at any
time, you had the ability to jump over them, ---- though on higher levels
the ghosts could also jump as well, which could be very annoying if one was
across a wall and came to get you.
But in terms of reduced view and memorization Packmania actually did play a
litle like packman talks, you even had a litle cumpas at one side of the
screen showing the direction of the nearest dots.
Beware the grue!
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