This is also something that should be solved once you are manually in control
of how soldiers train. I hope to have this change finished soon, since I think
it will fix many of people's issues with mission 3, and mission 2 to some
> Something I've noticed in Mission
> Three is that, when I tell a person to become a soldier, he
> is a soldier right away, not a
> soldier training to become something else. This is
> true when the baracks contains suits of armor, horses,
> and/or cloaks.
> Then, because my soldier is so weak compared to the enemy
> fighters who are specialized, he always gets killed.
> This happens about every fifth or sixth time I tell someone
> to become a soldier.
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