I speak too soon...
Spawn Server dm_lockdown Begin loading faces (loads materials) End loading faces (loads materials) execing skill_manifest.cfg execing skill.cfg Section [Scenes]: 1096 resources total 17.54 KB, 0.84 % of limit (2.10 MB) 32 player server started Adding master server 69.28.151.162:27011 Adding master server 72.165.61.190:27011 Client "unnamed" connected (127.0.0.1:27005). Connected to 127.0.0.1:27015 MasterRequestRestart Your server needs to be restarted in order to receive the latest update. MasterRequestRestart Your server needs to be restarted in order to receive the latest update. Half-Life 2 Map: dm_lockdown Players: 1 / 32 Build 3264 Server Number 1 No pure server whitelist. sv_pure = 0 CAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of capacity Initializing renderer... Missing RecvProp for DT_BasePlayer - DT_Local/m_iFOV Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed. Dropped unnamed from server (Disconnect by user.) Missing RecvProp for DT_BasePlayer - DT_Local/m_iFOV. What the hell is going on? I have no idea, i have no idea why LuaBind is screwing with my mod in any way shape or form... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

