http://wiki.teamfortress.com/wiki/Phlogistinator
"During this taunt, the wielder has 75% damage
<http://wiki.teamfortress.com/wiki/Damage> resistance and full immunity
from taunt kills."


On Wed, Jun 25, 2014 at 11:17 AM, James Haikin <[email protected]> wrote:

> You most definitely can kill a phlog pyro as he's taunting. Aim better.
>
> -James
>
>
> On Wed, Jun 25, 2014 at 11:13 AM, Bruno Garcia <[email protected]>
> wrote:
>
>> The only thing that needs nerfing is the Phlogistinator.
>> It is extremely stupid that you *can't* kill a pyro that's taunting with
>> four rockets at a really really close distance...
>> Then the pyro after finishing the taunt turns around and kills you with
>> crits.
>> It's stupid how they gave uber charge and critical hits to a pyro weapon.
>>
>>
>> On Tue, Jun 24, 2014 at 3:01 AM, Emil Larsson <[email protected]> wrote:
>>
>>> Sorry to taking the mailing list further offtopic, but the heavy nerf
>>> didn't affect the gameplay flow as much as the demoman sticky launcher one.
>>> The axtingusher nerf is arguable done to make it more intresting sidegrade
>>> than the upgrade it used to be (somewhat similar to the equalizer nerf they
>>> did awhile back where they split it into two weapons).
>>>
>>> They are still intending to rebalance the sticky launcher, just not in a
>>> way that probably affects the gameplay flow as much. There is plenty of
>>> community discussion on alternate ways of doing this already anyway.
>>>
>>>
>>> On Tue, Jun 24, 2014 at 3:47 AM, Darius Pirestani <[email protected]>
>>> wrote:
>>>
>>>> So you revert the demo changes, but not the heavy & pyro changes? Jesus
>>>> Christ.
>>>>
>>>>
>>>> > On Jun 23, 2014, at 8:55 PM, Eric Smith <[email protected]>
>>>> wrote:
>>>> >
>>>> > We've released a mandatory update for TF2. The notes for the update
>>>> are below. The new version number is 2294473.
>>>> >
>>>> > -Eric
>>>> >
>>>> > -----------------------------------------
>>>> >
>>>> > - Reverted the recent stickybomb damage ramp up change. We will
>>>> continue to evaluate the use of stickybomb air detonations and potential
>>>> changes to that mechanic.
>>>> > - Fixed being able to taunt with enemies between spawn room doors
>>>> > - Fixed a problem with The Senguko Scorcher's materials
>>>> > - Updated the Towering Pillar of Summer Shades so they are marketable
>>>> > - Updated the attribute description for the Back Scatter to better
>>>> explain what it does
>>>> > - Updated the localization files
>>>> >
>>>> >
>>>> > _______________________________________________
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>>>>
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>>>
>>>
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>>>
>>>
>>
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>>
>>
>
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