http://wiki.teamfortress.com/wiki/Phlogistinator "During this taunt, the wielder has 75% damage <http://wiki.teamfortress.com/wiki/Damage> resistance and full immunity from taunt kills."
On Wed, Jun 25, 2014 at 11:17 AM, James Haikin <[email protected]> wrote: > You most definitely can kill a phlog pyro as he's taunting. Aim better. > > -James > > > On Wed, Jun 25, 2014 at 11:13 AM, Bruno Garcia <[email protected]> > wrote: > >> The only thing that needs nerfing is the Phlogistinator. >> It is extremely stupid that you *can't* kill a pyro that's taunting with >> four rockets at a really really close distance... >> Then the pyro after finishing the taunt turns around and kills you with >> crits. >> It's stupid how they gave uber charge and critical hits to a pyro weapon. >> >> >> On Tue, Jun 24, 2014 at 3:01 AM, Emil Larsson <[email protected]> wrote: >> >>> Sorry to taking the mailing list further offtopic, but the heavy nerf >>> didn't affect the gameplay flow as much as the demoman sticky launcher one. >>> The axtingusher nerf is arguable done to make it more intresting sidegrade >>> than the upgrade it used to be (somewhat similar to the equalizer nerf they >>> did awhile back where they split it into two weapons). >>> >>> They are still intending to rebalance the sticky launcher, just not in a >>> way that probably affects the gameplay flow as much. There is plenty of >>> community discussion on alternate ways of doing this already anyway. >>> >>> >>> On Tue, Jun 24, 2014 at 3:47 AM, Darius Pirestani <[email protected]> >>> wrote: >>> >>>> So you revert the demo changes, but not the heavy & pyro changes? Jesus >>>> Christ. >>>> >>>> >>>> > On Jun 23, 2014, at 8:55 PM, Eric Smith <[email protected]> >>>> wrote: >>>> > >>>> > We've released a mandatory update for TF2. The notes for the update >>>> are below. The new version number is 2294473. >>>> > >>>> > -Eric >>>> > >>>> > ----------------------------------------- >>>> > >>>> > - Reverted the recent stickybomb damage ramp up change. We will >>>> continue to evaluate the use of stickybomb air detonations and potential >>>> changes to that mechanic. >>>> > - Fixed being able to taunt with enemies between spawn room doors >>>> > - Fixed a problem with The Senguko Scorcher's materials >>>> > - Updated the Towering Pillar of Summer Shades so they are marketable >>>> > - Updated the attribute description for the Back Scatter to better >>>> explain what it does >>>> > - Updated the localization files >>>> > >>>> > >>>> > _______________________________________________ >>>> > To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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