Just want to point out to everyone that this mailing list is NOT for game
play changes. It is for server owner discussion
On Jun 25, 2014 2:35 PM, "Darius Pirestani" <[email protected]> wrote:

> Or sticky trap his feet while he's taunting, and detonate as soon as he's
> done.
>
> On Jun 25, 2014, at 2:23 PM, Justin Kim <[email protected]> wrote:
>
> You can also kill the pyro after the taunt. This is a thing.
>
> On Jun 25, 2014, at 2:21 PM, Jordan Olling <[email protected]> wrote:
>
> http://wiki.teamfortress.com/wiki/Phlogistinator
> "During this taunt, the wielder has 75% damage resistance and full
> immunity from taunt kills."
>
>
> On Wed, Jun 25, 2014 at 11:17 AM, James Haikin <[email protected]> wrote:
>
>> You most definitely can kill a phlog pyro as he's taunting. Aim better.
>>
>> -James
>>
>>
>> On Wed, Jun 25, 2014 at 11:13 AM, Bruno Garcia <[email protected]>
>> wrote:
>>
>>> The only thing that needs nerfing is the Phlogistinator.
>>> It is extremely stupid that you *can't* kill a pyro that's taunting with
>>> four rockets at a really really close distance...
>>> Then the pyro after finishing the taunt turns around and kills you with
>>> crits.
>>> It's stupid how they gave uber charge and critical hits to a pyro weapon.
>>>
>>>
>>> On Tue, Jun 24, 2014 at 3:01 AM, Emil Larsson <[email protected]> wrote:
>>>
>>>> Sorry to taking the mailing list further offtopic, but the heavy nerf
>>>> didn't affect the gameplay flow as much as the demoman sticky launcher one.
>>>> The axtingusher nerf is arguable done to make it more intresting sidegrade
>>>> than the upgrade it used to be (somewhat similar to the equalizer nerf they
>>>> did awhile back where they split it into two weapons).
>>>>
>>>> They are still intending to rebalance the sticky launcher, just not in
>>>> a way that probably affects the gameplay flow as much. There is plenty of
>>>> community discussion on alternate ways of doing this already anyway.
>>>>
>>>>
>>>> On Tue, Jun 24, 2014 at 3:47 AM, Darius Pirestani <[email protected]>
>>>> wrote:
>>>>
>>>>> So you revert the demo changes, but not the heavy & pyro changes?
>>>>> Jesus Christ.
>>>>>
>>>>>
>>>>> > On Jun 23, 2014, at 8:55 PM, Eric Smith <[email protected]>
>>>>> wrote:
>>>>> >
>>>>> > We've released a mandatory update for TF2. The notes for the update
>>>>> are below. The new version number is 2294473.
>>>>> >
>>>>> > -Eric
>>>>> >
>>>>> > -----------------------------------------
>>>>> >
>>>>> > - Reverted the recent stickybomb damage ramp up change. We will
>>>>> continue to evaluate the use of stickybomb air detonations and potential
>>>>> changes to that mechanic.
>>>>> > - Fixed being able to taunt with enemies between spawn room doors
>>>>> > - Fixed a problem with The Senguko Scorcher's materials
>>>>> > - Updated the Towering Pillar of Summer Shades so they are marketable
>>>>> > - Updated the attribute description for the Back Scatter to better
>>>>> explain what it does
>>>>> > - Updated the localization files
>>>>> >
>>>>> >
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>>>>
>>>>
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>>>>
>>>
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>>>
>>
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