Or sticky trap his feet while he's taunting, and detonate as soon as he's done.

> On Jun 25, 2014, at 2:23 PM, Justin Kim <[email protected]> wrote:
> 
> You can also kill the pyro after the taunt. This is a thing.
> 
>> On Jun 25, 2014, at 2:21 PM, Jordan Olling <[email protected]> wrote:
>> 
>> http://wiki.teamfortress.com/wiki/Phlogistinator
>> "During this taunt, the wielder has 75% damage resistance and full immunity 
>> from taunt kills."
>> 
>> 
>>> On Wed, Jun 25, 2014 at 11:17 AM, James Haikin <[email protected]> wrote:
>>> You most definitely can kill a phlog pyro as he's taunting. Aim better.
>>> 
>>> -James
>>> 
>>> 
>>>> On Wed, Jun 25, 2014 at 11:13 AM, Bruno Garcia <[email protected]> 
>>>> wrote:
>>>> The only thing that needs nerfing is the Phlogistinator.
>>>> It is extremely stupid that you *can't* kill a pyro that's taunting with 
>>>> four rockets at a really really close distance...
>>>> Then the pyro after finishing the taunt turns around and kills you with 
>>>> crits.
>>>> It's stupid how they gave uber charge and critical hits to a pyro weapon.
>>>> 
>>>> 
>>>>> On Tue, Jun 24, 2014 at 3:01 AM, Emil Larsson <[email protected]> wrote:
>>>>> Sorry to taking the mailing list further offtopic, but the heavy nerf 
>>>>> didn't affect the gameplay flow as much as the demoman sticky launcher 
>>>>> one. The axtingusher nerf is arguable done to make it more intresting 
>>>>> sidegrade than the upgrade it used to be (somewhat similar to the 
>>>>> equalizer nerf they did awhile back where they split it into two weapons).
>>>>> 
>>>>> They are still intending to rebalance the sticky launcher, just not in a 
>>>>> way that probably affects the gameplay flow as much. There is plenty of 
>>>>> community discussion on alternate ways of doing this already anyway.
>>>>> 
>>>>> 
>>>>>> On Tue, Jun 24, 2014 at 3:47 AM, Darius Pirestani <[email protected]> 
>>>>>> wrote:
>>>>>> So you revert the demo changes, but not the heavy & pyro changes? Jesus 
>>>>>> Christ.
>>>>>> 
>>>>>> 
>>>>>> > On Jun 23, 2014, at 8:55 PM, Eric Smith <[email protected]> 
>>>>>> > wrote:
>>>>>> >
>>>>>> > We've released a mandatory update for TF2. The notes for the update 
>>>>>> > are below. The new version number is 2294473.
>>>>>> >
>>>>>> > -Eric
>>>>>> >
>>>>>> > -----------------------------------------
>>>>>> >
>>>>>> > - Reverted the recent stickybomb damage ramp up change. We will 
>>>>>> > continue to evaluate the use of stickybomb air detonations and 
>>>>>> > potential changes to that mechanic.
>>>>>> > - Fixed being able to taunt with enemies between spawn room doors
>>>>>> > - Fixed a problem with The Senguko Scorcher's materials
>>>>>> > - Updated the Towering Pillar of Summer Shades so they are marketable
>>>>>> > - Updated the attribute description for the Back Scatter to better 
>>>>>> > explain what it does
>>>>>> > - Updated the localization files
>>>>>> >
>>>>>> >
>>>>>> > _______________________________________________
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>>>>>> 
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>>>>> 
>>>>> 
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>>>> 
>>>> 
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>>> 
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