the classic work around is always version up when saving. Use _v001 in your file name, that uses the in-built versioning system; It's in the file menu as 'save a new version'
Sent from iEarth On 7/02/2013, at 3:08, Philippe Roberge <[email protected]> wrote: > I spent a whole day rotoscoping a running wolf and I encountered several bugs > with the "Roto" node⦠> > - Sometimes, after your roto is all done, some points decide to go to the 0,0 > position > - When you do a "ctrl-z", the "undo" is applied BUT random keyframes are adde > throughout the shot. > - NOW THE MOST FRUSTRATING⦠I was all done, everything was working, I saved, > sent it to render farm and left. When I came back this morning and loaded the > same script, several shapes were out of place and/or had different > keyframes!!! Now, I have to completely redo these shapes! > > Anybody got these *&#?$ bugs and/or have a workaround?! > > -- > Philippe Roberge > > Senior Compositor > Mokko Studio > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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