Hi Paul,

What happens if, using ccamke, you manually set the MATH_LIBRARY to ""
or to your frameworks version?

Robert.

On Fri, Dec 19, 2008 at 11:06 AM, Paul Fotheringham
<osg_u...@yahoo.co.uk> wrote:
> --- On Fri, 19/12/08, Robert Osfield <robert.osfi...@gmail.com> wrote:
>
>> From: Robert Osfield <robert.osfi...@gmail.com>
>> Subject: Re: [osg-users] Build error on MAc OSX 10.4 and OSG 2.7.4
>> To: osg_u...@yahoo.co.uk, "OpenSceneGraph Users" 
>> <osg-users@lists.openscenegraph.org>
>> Date: Friday, 19 December, 2008, 8:46 AM
>> Hi Paul,
>>
>> On Thu, Dec 18, 2008 at 6:37 PM, Paul Fotheringham
>> <osg_u...@yahoo.co.uk> wrote:
>> > Hi Robert,
>> >
>> > Thanks for looking into this.
>> >
>> > --- On Thu, 18/12/08, Robert Osfield
>> <robert.osfi...@gmail.com> wrote:
>> > <snip>
>> >> The core OSG library does link against the
>> MATH_LIBRARY,
>> >> but the other
>> >> non of the other core libraries do.
>> >
>> > Apparently not on MacOSX using cmake :)
>>
>> Please read what I've already written.  I've been
>> using Cmake under
>> OSX as others have been as well, without problems.
>
> I've already explained not once, but twice now, why that is.
>
>> > Take a look at
>> >
>> > src/osgText/CMakeFiles/osgText.dir/link.txt
>> >
>> > without the change you just made. In fact take a look
>> at any of the link.txt files for each OSG library. Thay all
>> have /usr/lib/libm.dylib in there.
>> >
>> >> I've added a entry of
>> >> MATH_LIBRARY into the linking of osgText.  Could
>> you do an
>> >> svn update
>> >> and see if the error is fixed?
>> >
>> > I got the svn version and no it doesn't fix it.
>> All it does is move the
>> >
>> > /usr/lib/libm.dylib
>> >
>> > reference on the link line to a different place!
>> >
>> >> The fact you've got errors but others under
>> OSX
>> >> haven't reported this
>> >> (including myself) suggests that must be something
>> else
>> >> going w.r.t
>> >> gcc/SDK's you are using on your machine.
>> >
>> > I'm sorry I haven't explained this well
>> enough. The goal here is to *not* have any explicit
>> reference to libm.dylib on the link line.
>> >
>> > The symbols reside in the SDK version of the library
>> at
>> >
>> > /Developer/SDKs/MacOSX10.4u.sdk/usr/lib/libm.dylib
>> >
>> > and *not* necessarily at
>> >
>> > /usr/lib/libm.dylib
>> >
>> > which is what the MATH_LIBRARY is set to. This is fine
>> for UNIX but not Mac as it should be the former that is used
>> for a consistent build (if there are Mac developers out
>> there who disagree please correct me - I'm new to this).
>> >
>> > By omitting the explicit reference to libm.dylib the
>> Mac build system takes care of this automatically and gets
>> the symbols from the SDK version of the library.
>> >
>> > Users who are not seeing this problem have all the
>> symbols they require in /usr/lib/libm.dylib and are, as I
>> understand it, lucky ;)
>>
>> I'll will check what value is used on the OSX box that
>> I was remote
>> compiling on.
>>
>> Could you please remove the MATH_LIBRARY entry in the
>> src/osg/CMakeLists.txt and src/osgText/CMakeLists.txt to
>> test your
>> theory about not needing it.
>
> I agree that only libosg needs it. osgText only needs it indirectly. If I 
> remove the MATH_LIBRARY entry from src/osgText/CMakeLists.txt then 
> /usr/lib/libm.dylib still apears in the link line. To be more precise, it 
> appears in src/osgText/CMakeFiles/osgDB.dir/link.txt which, with my limited 
> knowledge of cmake, is what I assume it uses to perform the link.
>
> As I implied in my first post, all these references to /usr/lib/libm.dylib on 
> the link lines seem to come from the FIND_LIBRARY(MATH_LIBRARY m) line in the 
> top-level CMakeLists.txt as they all go away if I remove that.
>
>>
>> Robert.
>
> Paul
>
>
>
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