Re: [IxDA Discuss] ID vs email address

2009-02-02 Thread Mat Atkinson
Email certainly seems to be an easy way to solve the memory issue.

If you do go down the route of using email, then you could think
about allowing users to create email aliases - all of which would
work as a login ID.  This would help solve the which email did I
use problem, although would reduce security.

Alternatively, if you go down the username route then allow users to
use an email address as their username.  This then makes it the
user's choice whether to use email as a login ID.

Mat Atkinson
http://www.proofhq.com


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] Accordion Interaction

2009-02-02 Thread Sara Durning
Here's a couple of examples ... 

A lightweight accordion that is built with scriptaculous and works
properly in every browser:
http://www.aughenbaugh.us/accordion2/Index.html

This example is vertical and used to navigate the site: 
http://www.gallery.ca/caught/




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Re: [IxDA Discuss] Internationalization Guideline Resource

2009-02-02 Thread Harikrishna VP
Thank you Yohan, Janna for the references. Have a good day.


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[IxDA Discuss] Exposed: A Design Research Conference

2009-02-02 Thread Greg Burkett
Apologies for any cross posting:

IxDA Members who are ready to brave another conference will likely be
interested in a Design Research event we are holding here at Arizona
State University on March 6th and 7th. The info follows:

EXPOSED: A Design Research Exchange

http://www.exposed09.com

Dates: March 6th-7th
Location: Tempe, Arizona
Description: 

What mysteries lie beneath the surface of Design Research practice?
What catalyzing forces will shift future paradigms of Design
Research? 

Exposed: a Design Research Exchange will be an event dedicated to
exploring these questions through a highly interactive agenda
including workshops, panels, invited guests, and
participant-generated content. Seasoned professionals to aspiring
students are invited to join in this exploration of the current state
and future of design research while filling their toolboxes, making
contacts, and traversing disciplinary boundaries.

Exposed participants include individuals from organizations such as
Intel, Smart Design, Herman Miller, frog design, Gravity Tank, Brooks
Stevens Inc, Adaptive Path, Lextant Flamingo International, ReD
Associates, Arizona State University and more.


I hope to see many of you there!
Best Regards,

Greg Burkett
Co-chair

M.S. Design Candidate
InnovationSpace Assistant
Arizona State University
gregsburk...@gmail.com
412.558.0941



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[IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Rony Philip
Hi All,

Even in this recession time, I have been given a decent budget for my user
experience team. I have planned to invest in usability tools/ products
(assets) for our team. E.g. Eye tracker.

Could anyone suggest the other tools/products (software or hardware assets)
that I could look into?

cheers,
Rony

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Re: [IxDA Discuss] What do you think should be the 3 primary roles/objectives of an interaction designer?

2009-02-02 Thread Samantha LeVan
Marcus,

Your post mentions which roles for interaction designers but most of
what I could think of fit best in a skills category. These are my
top three:

1. Designing interactions best suited to the needs of the user
2. Having strong wireframing and documentation skills
3. Genius presentation abilities

Samantha


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Re: [IxDA Discuss] Tag clouds (and tagging)

2009-02-02 Thread Maureen
Thanks all.  Lots of good stuff here, both in comments and direction. 
When I have something cogent, will share it.

Hope to see you in Vancouver later in the week.

mm


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Re: [IxDA Discuss] say no to genius design

2009-02-02 Thread Andrei Herasimchuk

On Jan 31, 2009, at 5:32 PM, Daniel Szuc wrote:


Hi Andrei:

I did read the article and Jared's point as you put in quotes makes
good sense to me.

Unless I missed your point?


I must have missed something. My apologies for the remark.

I couldn't find the start of the thread, and as such, thought you were  
misinterpreting Jared's article. My Apple Mail was simply splitting  
the thread however, and I found my error. Again, my mistake.


--
Andrei Herasimchuk

Principal, Involution Studios
innovating the digital world

e. and...@involutionstudios.com
c. +1 408 306 6422

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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Jared Spool


On Feb 2, 2009, at 7:04 AM, Rony Philip wrote:

Even in this recession time, I have been given a decent budget for  
my user

experience team. I have planned to invest in usability tools/ products
(assets) for our team. E.g. Eye tracker.


One of these days, I'm going to make a Just Say No to Eye Trackers t- 
shirt.


How about a Ouija Board? They run about 1/3000 the price and produce  
just as good predictions of what works and what doesn't. (Hell, for  
that price, buy two.)


:)

Jared

p.s. Better not just buy two Ouija boards. What if they don't agree?  
You need to buy 3, so that you can see which two are close to being  
the same answer. Now, this is getting expensive, not to mention the  
cost of the staff needed to run them.



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Re: [IxDA Discuss] Tag clouds (and tagging)

2009-02-02 Thread Alexandra O'Neal
Speaking as someone who's worked with online taxonomies since 1991, and been
trained in systematics since the eighties, I'd like to point out that there
cannot be a debate between taxonomy and folksonomy.  One is a specific
version of the other.

The debate is between pre-determined taxonomies and community-determined
taxonomies, which are called folksonomies. And both can be used to enhance
each other powerfully.

bests,
Alex O'Neal

--
The best time to plant a tree is twenty years ago. The next best time is
now.

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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Erin Walsh
I'll completely second Nik's recommendation for Morae or Silverback.   
Things are tight for our budget, so our hopes for Morae were  
transferred to settling on Silverback.  I prefer Morae's full feature  
set, but Silverback still helps us get the job done and has been a  
huge benefit to our entire organization.


Another solid recommendation would be OptimalSort for online card  
sorts.  Small expense, but another huge help for our team and even  
the marketing dept.


There are so many great tools out there, but possibly save some money  
on the tools and invest in training/conferences for your team.  We've  
redirected some of our limited budget to increase the training for  
the team.  It's been a great success and definitely had an enormous  
impact.  It seems we can get creative with tools and products, but  
the number of outstanding conferences we wish to attend definitely  
added up the fastest.


Good luck!
Erin

erin walsh | product developer | For Rent Media Solutions™
150 granby street, 16th floor | norfolk, va 23510
p:757.351.8444 | f:757.961.4827
erin.wa...@forrent.com| www.FRMediaSolutions.com


You Have Multiple Marketing Needs... We Have Multiple Solutions!





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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Chauncey Wilson
Seems like you are being a bit harsh Jared -- the equipment/tools do not
generate the predictions and bad predictions are often due to poor choice of
tasks, small samples, or lack of background in analysis and interpretation
methods.

I would suggest getting the new Pulse pen by Livescribe (www.livescribe.com)
that allows you to tape record as your take notes.  The software
highlights the association between your audio and your notes so you can do
things like have a symbol for good quote and then click on the symbol to
play the exact quote and not the paraphrase that so often happens
when someone talks quickly.  It is $179 at Target in the USA.  At out last
user conference, I had a user draw a sketch using the pen and narrating as
he drew and it was extremely useful.

 Other suggestions might be subscriptions to remote collaboration tools like
GoToMeeting, a good digital camera, and one of the new miniature and
relatively inexpensive video systems that run for about an hour or so and
have only a few buttons.

A good tripod can be useful for documenting your work nicely.

Chauncey
On Mon, Feb 2, 2009 at 12:27 PM, Jared Spool jsp...@uie.com wrote:


 On Feb 2, 2009, at 7:04 AM, Rony Philip wrote:

 Even in this recession time, I have been given a decent budget for my user
 experience team. I have planned to invest in usability tools/ products
 (assets) for our team. E.g. Eye tracker.


 One of these days, I'm going to make a Just Say No to Eye Trackers
 t-shirt.

 How about a Ouija Board? They run about 1/3000 the price and produce just
 as good predictions of what works and what doesn't. (Hell, for that price,
 buy two.)

 :)

 Jared

 p.s. Better not just buy two Ouija boards. What if they don't agree? You
 need to buy 3, so that you can see which two are close to being the same
 answer. Now, this is getting expensive, not to mention the cost of the staff
 needed to run them.


 
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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Katie Albers
I'm with Jared on this one...and Ouija boards are much more flexible,  
too. You can use them for information on absolutely anything!


Eye trackers rely on a central unproven theory that eyes track to the  
point of main interest. A moment's thought about your own behaviors  
will show you that's not an entirely true statement. People ignore  
things, are distracted by things, apparently grok an entire page in a  
single glance, focus their gaze at one point on a screen while their  
attention is elsewhere on it., and more. Of all the things you can  
buy, for pity's sake don't waste it on eye-tracking devices.


Is how you spend this money dictated by management? If not, you might  
want to give serious thought to training (bring a seminar in-house) or  
conference attendance to build your team's capabilities. Ask them what  
software/hardware they'd like to have -- they know what they're  
lacking in a way we can't begin to.


Oh, there's a radical thought, ask the users.

kt

Katie Albers
Founder  Principal Consultant
FirstThought
User Experience Strategy  Project Management
310 356 7550
ka...@firstthought.com





On Feb 2, 2009, at 9:27 AM, Jared Spool wrote:



On Feb 2, 2009, at 7:04 AM, Rony Philip wrote:

Even in this recession time, I have been given a decent budget for  
my user
experience team. I have planned to invest in usability tools/  
products

(assets) for our team. E.g. Eye tracker.


One of these days, I'm going to make a Just Say No to Eye Trackers  
t-shirt.


How about a Ouija Board? They run about 1/3000 the price and produce  
just as good predictions of what works and what doesn't. (Hell, for  
that price, buy two.)


:)

Jared

p.s. Better not just buy two Ouija boards. What if they don't agree?  
You need to buy 3, so that you can see which two are close to being  
the same answer. Now, this is getting expensive, not to mention the  
cost of the staff needed to run them.



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[IxDA Discuss] Any thoughts on promo codes in an ecommerce experience?

2009-02-02 Thread Adrian Chong
I'm curious if anybody has some thoughts on the addition to promo
codes to ecommerce pages of a site. Our client will have a lot of
email and direct mail campaigns that lead users to input promo codes
to get specific localized savings. We want to make it easy for these
users to access and include the codes for savings.

One thought is if we make the promo code entry global and overly
pervasive, users without promo codes may feel left out and defer their
purchase until they can find one? (not sure if this is even an issue).

A couple of options we can take:
1) Include the ability to add promo codes on a hidden page associated
to the DM or Email
2) Include the ability to add promo codes on all product pages next to
a summary configurator
3) Include the ability to add promo codes only on a promo code page
associated to a special pricing page
4) Include the ability to add promo codes only on the checkout experience

I'm sure there are a few other options as well as combining some of
the options but those are the first ones that come to mind. Any/All
feedback would be much appreciated.

Thanks in advance!

-- 
Adrian Chong
www.adrianchong.com/blog

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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Dana Chisnell


There are so  many other things I would spend money on before spending  
it on an eye-tracker:


More staff or interns
Better incentives for participants
More test sessions!
Some deeper research project that would be strategic
Space to do other methods in besides testing
Portable equipment like audio recorders


Unless you already have all of these things you could possibly  
want... :)


Dana

:: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: ::
Dana Chisnell
desk: 415.392.0776
mobile: 415.519.1148

dana AT usabilityworks DOT net

www.usabilityworks.net
http://usabilitytestinghowto.blogspot.com/

On Feb 2, 2009, at 7:04 AM, Rony Philip wrote:


Hi All,

Even in this recession time, I have been given a decent budget for  
my user

experience team. I have planned to invest in usability tools/ products
(assets) for our team. E.g. Eye tracker.

Could anyone suggest the other tools/products (software or hardware  
assets)

that I could look into?

cheers,
Rony




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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread mark schraad
I will buy a bunch of those shirts! It will be a different audience to give
something to than those that now have a copy of the 'Inmates'.
Mark



On Mon, Feb 2, 2009 at 12:27 PM, Jared Spool jsp...@uie.com wrote:



 One of these days, I'm going to make a Just Say No to Eye Trackers
 t-shirt.



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Re: [IxDA Discuss] Any thoughts on promo codes in an ecommerce experience?

2009-02-02 Thread Amy Silvers
I think it's pretty standard to have promo code fields on the globally
available checkout/cart pages (or elsewhere in the purchase path) for
ecommerce sites, and the workaround alternatives that you suggest seem
unnecessary to me. That said, it's probably wise to include the field
for the promo code in a single spot (preferably in the checkout path
rather than on the product detail page), because including it in
multiple places may confuse customers and make them think they need to
enter it multiple times, or that they can enter more than one code per
purchase in order to get multiple discounts.

As a frequent online shopper, if I'm visiting a site for the first
time and I see a promo code field, I might do a quick Web search to
see if I can find a coupon or discount code for that site, but I'm
unlikely to be deterred from purchasing if I can't. I am a fan of
sites that include text under the promo code field to say something
like, Don't have a promo code? Click here to get one, which leads to
a popup that offers a code with a small incentive for opting in for a
newsletter, or something similar. That's a good way to increase the
odds of the purchase being completed *and* adding email subscribers,
though if the code is offered on the spot, it can also lead to lots of
invalid emails ending up in the database. But there are ways around
that, too.

2009/2/2 Adrian Chong chongadr...@gmail.com:
 I'm curious if anybody has some thoughts on the addition to promo
 codes to ecommerce pages of a site. Our client will have a lot of
 email and direct mail campaigns that lead users to input promo codes
 to get specific localized savings. We want to make it easy for these
 users to access and include the codes for savings.

 One thought is if we make the promo code entry global and overly
 pervasive, users without promo codes may feel left out and defer their
 purchase until they can find one? (not sure if this is even an issue).

 A couple of options we can take:
 1) Include the ability to add promo codes on a hidden page associated
 to the DM or Email
 2) Include the ability to add promo codes on all product pages next to
 a summary configurator
 3) Include the ability to add promo codes only on a promo code page
 associated to a special pricing page
 4) Include the ability to add promo codes only on the checkout experience

 I'm sure there are a few other options as well as combining some of
 the options but those are the first ones that come to mind. Any/All
 feedback would be much appreciated.

 Thanks in advance!

 --
 Adrian Chong
 www.adrianchong.com/blog
 
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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Robert Hoekman Jr

 One of these days, I'm going to make a Just Say No to Eye Trackers
 t-shirt.


Now, now, Jared. You know they can be useful—they're just widely
misinterpreted as providing meaningful information all by themselves.

Eye-tracking results have to be put into perspective by about 100 other
things (metrics, goals, click paths, etc). Without those things, all you
have are pretty pictures.

-r-

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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Robert Hoekman Jr

 Eye-tracking results have to be put into perspective by about 100 other
 things (metrics, goals, click paths, etc). Without those things, all you
 have are pretty pictures.


A clarification:

That said, eye-tracking gear is so way more expensive than it's worth, so
even if you use the results properly, you're spending way more money than
you should on usability tests and analysis.

-r-

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[IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Jamie McAtee
I am being given the opportunity to visit a client of our software to
do some user research. I have never been on site with any of our
clients before. 

At this client we have 3 user groups two who do different tasks and
one super user who can do everything plus config.

I only have five maybe six hours depending on flights being on time
etc.

We have full access to both groups all day but I would like to send
them some sort of schedule so they are not just sitting around
waiting on us.

Goals:
1. Understand the users and how they use the software.
2. Uncover any pain points.
3. Bring back recommendations for changes.

Right now my plan is to do a contextual inquiry and watch one member
of each group work through their tasks using the software. Then move
to either an interview or a focus group of what they think about the
software.

As far as time most of it will be spent with the individual users and
not the super user.

This is the first time the company has sent anyone to do something
like this.I am hoping it goes well and we can bring back good
information so we can do some more of these visits.

Advice is appreciated!

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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Alexandra O'Neal
That said, eye-tracking gear is so way more expensive than it's worth, so
even if you use the results properly, you're spending way more money than
you should on usability tests and analysis.

I'm so glad you said that. I made that argument to our usability research
group recently, arguing there were a lot more ways we could improve method
and analysis that didn't require the same financial outlay. I think they
were disappointed, because mental rigor is so much less cool than an on-site
eye tracking lab ;-)

bests,
Alex O'Neal

--
The best time to plant a tree is twenty years ago. The next best time is
now.

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[IxDA Discuss] Would love some examples of Q-sorting studies

2009-02-02 Thread Mary Deaton
I am preparing a presentation and Q-sorting for the STC Summit and would
love to to get some examples of when you have used Q-sorting to learn about
workflow or user priorities in an application context. I will, of course,
credit all sources.

-- 
Mary Deaton
Deaton Interactive Design
STC UUX Manager
Yes we can. Yes we did. Yes we will

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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Dana Chisnell

Jamie,

  I think this is a super plan. You might want to come up with 2-4  
Big Questions that you want to observe for during the individual  
sessions. This doesn't seem like very much, but the point is to  
observe as much as possible rather than interviewing. Specifics  
usually reveal themselves along the way during the session.


 You could also consider asking the participants for artifacts that  
relate to what you want to find out, like reports or forms that are  
inputs to their tasks or reports, emails, or whatever that might be  
outputs of their tasks. Think about looking at how your product fits  
into their overall work.


  Get someone to  help you take notes, if at all possible. Running  
these kinds of sessions and observing closely takes a lot of  
concentration and effort. If you have someone else to jot down notes,  
it can really free you up to ask follow-up questions and just be  
present.


  Consider taking digital photographs of your users' work spaces and  
any forms or other artifacts that they use that you can't take copies  
away with you.


  Also consider recording the sessions on digital audio, even if you  
do have a note taker.


  Closing the day with a group discussion is a great idea. Again, I  
recommend having 1 or 2 topics that you want to talk about as a group,  
remembering that each person will take a minute or two to answer the  
question or contribute to the discussion about each topic you ask about.



What are you going to do with the data you collect?

Dana
:: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: ::
Dana Chisnell
desk: 415.392.0776
mobile: 415.519.1148

dana AT usabilityworks DOT net

www.usabilityworks.net
http://usabilitytestinghowto.blogspot.com/

On Feb 2, 2009, at 11:06 AM, Jamie McAtee wrote:


I am being given the opportunity to visit a client of our software to
do some user research. I have never been on site with any of our
clients before.

At this client we have 3 user groups two who do different tasks and
one super user who can do everything plus config.

I only have five maybe six hours depending on flights being on time
etc.

We have full access to both groups all day but I would like to send
them some sort of schedule so they are not just sitting around
waiting on us.

Goals:
1. Understand the users and how they use the software.
2. Uncover any pain points.
3. Bring back recommendations for changes.

Right now my plan is to do a contextual inquiry and watch one member
of each group work through their tasks using the software. Then move
to either an interview or a focus group of what they think about the
software.

As far as time most of it will be spent with the individual users and
not the super user.

This is the first time the company has sent anyone to do something
like this.I am hoping it goes well and we can bring back good
information so we can do some more of these visits.

Advice is appreciated!



Reply to this thread at ixda.org
http://www.ixda.org/discuss?post=38073


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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Nicholas Iozzo
I have found it is generally better to open the day with a group
meeting. No matter how much explaining you do ahead of time, you will
still likely be scheduled to meet with the wrong folks.

The group meeting will allow the managers to have their say and give
them a forum to tell you many things. You can then use that to start
asking specific task questions. Usually during the course of these
questions, they will say Well, Sue does that. Great time to say,
I'd love to spend some time with Sue later today then to see how
she does it.

I have found that during the course of this opening meeting, names of
individuals get brought up as the person who does X. This is the best
way for you to then select whom you want to meet with and learn more
about task x.

Of course, as the prior posted mentioned. Preparation is the most
important thing to do. Know what you want to observe, know how many
events you want to observe, have research questions you want
answered. Prepare a study guide

During the course of the day, you will be presented with more
opportunities then you have time to follow-up on. You need to have
spent time developing your study guide so you can make on-the-fly
decisions on how to best use your time. 

Even if your research techniques are all about not interfering with
the user and letting it naturally flow. If you have not made
decisions about what you want to learn, then you will not learn
anything.

This is more practical then ideal. Ideally you would have lots of
time to spend with everyone, so you will be able to learn all you
can. Practically, you have a very limited amount of time to spend
with a limited number of folks. So you have to plan on how to use it
wisely.

Get clearance before you even bring out any recording devices. Many
companies do not like it.

Good luck.



. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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http://www.ixda.org/discuss?post=38073



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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Jamie McAtee
@Elizabeth I was planning on talking to the user after I spend some
time observing them. I am not sure how many people they will really
free up for us so if we have a number of people in that group I might
do a focus group instead. 

@Dana What we are trying to do is understand our user base more and
take that to propose changes to the software. We know there are some
issues and others that seem like issues but may not be. I have been
through the full work flow with the business analyst for this product
so I know the way we think they do things but I am not sure if this is
the right model. Thanks for the suggestions I am working on the plan
right now and your ideas really help.

@Nicholas I was thinking of doing a meeting in the morning to explain
who we are and why we are here. I hadn't thought of using it to
figure out exactly who to target but that is a good idea. I am
planning on asking if I can record the sessions in some manner so I
can share them with the rest of the UI team and others people who
work on this product.

Thanks everyone for your great feedback. If anyone else has thoughts
or experiences please share.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Josh Evnin
To add to the great advice above:

   - Make sure the people you'll be observing are prepared for you to be
   there. They SHOULD NOT clear their schedules to be with you. They should
   have real, regular work to get done while you're with them and you need to
   set that expectation ahead of time.
   - An hour or two for each observation should be a good amount of time,
   but make sure that you're observing enough of the important stuff. The
   important stuff is the same as the Big Questions Dana talks about.
   - I second Nicholas's idea of starting the day with a group meeting, but
   don't let this go too long. Maybe half an hour, maybe. One thing I've done
   in the past is give people some homework at this meeting. You can hand out
   disposable cameras for people to take photos of their work spaces (if this
   is alright with the organization), or ask people to think about the last
   time they did that really important activity and write a quick paragraph
   about it so that you can take it away afterward.
   - Remember to relax, and don't make promises about things you might be
   able to fix.
   - Will you have anybody from your organization and/or the client's
   organization to do the observations with you? My best Contextual Inquiry
   research has ended with a client doing the big presentation to their own
   people. In my experience, clients buy into this type of user research almost
   immediately. Invite clients and coworkers to the observations if possible,
   and if not, have them help you with the analysis afterward. If even *that
   * is not possible, then make sure that your analysis and modeling are big
   and visible, so people are interested in what you've done.
   - Do your initial analysis *immediately*. Even if you take copious notes,
   the things people said are going to bleed together. I would type up or
   formalize your notes on the plane ride home.

That's all I've got off the top of my head. Me and a coworker presented a
paper at Agile 2008 about this topic, and I think there's a lot more in
there about my experience doing a quick Contextual Inquiry. Here's the link
to the paper:
http://ieeexplore.ieee.org/Xplore/login.jsp?url=/stamp/stamp.jsp?arnumber=4599535isnumber=4599440

Good luck!

Josh


On Mon, Feb 2, 2009 at 2:59 PM, Nicholas Iozzo i...@humansize.com wrote:

 I have found it is generally better to open the day with a group
 meeting. No matter how much explaining you do ahead of time, you will
 still likely be scheduled to meet with the wrong folks.

 The group meeting will allow the managers to have their say and give
 them a forum to tell you many things. You can then use that to start
 asking specific task questions. Usually during the course of these
 questions, they will say Well, Sue does that. Great time to say,
 I'd love to spend some time with Sue later today then to see how
 she does it.

 I have found that during the course of this opening meeting, names of
 individuals get brought up as the person who does X. This is the best
 way for you to then select whom you want to meet with and learn more
 about task x.

 Of course, as the prior posted mentioned. Preparation is the most
 important thing to do. Know what you want to observe, know how many
 events you want to observe, have research questions you want
 answered. Prepare a study guide

 During the course of the day, you will be presented with more
 opportunities then you have time to follow-up on. You need to have
 spent time developing your study guide so you can make on-the-fly
 decisions on how to best use your time.

 Even if your research techniques are all about not interfering with
 the user and letting it naturally flow. If you have not made
 decisions about what you want to learn, then you will not learn
 anything.

 This is more practical then ideal. Ideally you would have lots of
 time to spend with everyone, so you will be able to learn all you
 can. Practically, you have a very limited amount of time to spend
 with a limited number of folks. So you have to plan on how to use it
 wisely.

 Get clearance before you even bring out any recording devices. Many
 companies do not like it.

 Good luck.



 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=38073


 
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-- 
http://josh.ev9.org/weblog

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Re: [IxDA Discuss] interactive interiors: further info

2009-02-02 Thread Nik Lazell
Nehal,

Yes sorry it's been a hectic week. I have replied off list. It looked
very comprehensive and a very interesting proposal. Reminded me a lot of
the work I used to see from Interaction Ivrea (now Domus).

Sorry again for delay in replying.
Nik




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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Katie Albers

I feel compelled to reiterate my note-taking plea here: Don't do it!
Note-taking splits your attention and tends to change the behavior of  
the subject. It's aurally, visually and actively intrusive.

Note-taking is evil.
Use a tape recorder or a web cam or a small video camera you can mount  
on the cubicle wall and aim, or similar (depending on what behaviors  
you're particularly studying) but if at all possible, don't take  
notes. Much of what you would take notes on can be translated into  
sound simply by asking questions. Then schedule time between sessions  
when you can jot down your notes and aides de memoir.


I realize that contemporary note-taking is in some cases simply  
unavoidable, but make sure that you really need to do it in this case  
before automatically incorporating it.


kt

Katie Albers
Founder  Principal Consultant
FirstThought
User Experience Strategy  Project Management
310 356 7550
ka...@firstthought.com





On Feb 2, 2009, at 1:54 PM, Josh Evnin wrote:


To add to the great advice above:

  - Make sure the people you'll be observing are prepared for you to  
be
  there. They SHOULD NOT clear their schedules to be with you. They  
should
  have real, regular work to get done while you're with them and you  
need to

  set that expectation ahead of time.
  - An hour or two for each observation should be a good amount of  
time,
  but make sure that you're observing enough of the important  
stuff. The

  important stuff is the same as the Big Questions Dana talks about.
  - I second Nicholas's idea of starting the day with a group  
meeting, but
  don't let this go too long. Maybe half an hour, maybe. One thing  
I've done
  in the past is give people some homework at this meeting. You  
can hand out
  disposable cameras for people to take photos of their work spaces  
(if this
  is alright with the organization), or ask people to think about  
the last
  time they did that really important activity and write a quick  
paragraph

  about it so that you can take it away afterward.
  - Remember to relax, and don't make promises about things you  
might be

  able to fix.
  - Will you have anybody from your organization and/or the client's
  organization to do the observations with you? My best Contextual  
Inquiry
  research has ended with a client doing the big presentation to  
their own
  people. In my experience, clients buy into this type of user  
research almost
  immediately. Invite clients and coworkers to the observations if  
possible,
  and if not, have them help you with the analysis afterward. If  
even *that
  * is not possible, then make sure that your analysis and modeling  
are big

  and visible, so people are interested in what you've done.
  - Do your initial analysis *immediately*. Even if you take copious  
notes,
  the things people said are going to bleed together. I would type  
up or

  formalize your notes on the plane ride home.

That's all I've got off the top of my head. Me and a coworker  
presented a
paper at Agile 2008 about this topic, and I think there's a lot more  
in
there about my experience doing a quick Contextual Inquiry. Here's  
the link

to the paper:
http://ieeexplore.ieee.org/Xplore/login.jsp?url=/stamp/stamp.jsp? 
arnumber=4599535isnumber=4599440


Good luck!

Josh


On Mon, Feb 2, 2009 at 2:59 PM, Nicholas Iozzo i...@humansize.com  
wrote:



I have found it is generally better to open the day with a group
meeting. No matter how much explaining you do ahead of time, you will
still likely be scheduled to meet with the wrong folks.

The group meeting will allow the managers to have their say and give
them a forum to tell you many things. You can then use that to start
asking specific task questions. Usually during the course of these
questions, they will say Well, Sue does that. Great time to say,
I'd love to spend some time with Sue later today then to see how
she does it.

I have found that during the course of this opening meeting, names of
individuals get brought up as the person who does X. This is the best
way for you to then select whom you want to meet with and learn more
about task x.

Of course, as the prior posted mentioned. Preparation is the most
important thing to do. Know what you want to observe, know how many
events you want to observe, have research questions you want
answered. Prepare a study guide

During the course of the day, you will be presented with more
opportunities then you have time to follow-up on. You need to have
spent time developing your study guide so you can make on-the-fly
decisions on how to best use your time.

Even if your research techniques are all about not interfering with
the user and letting it naturally flow. If you have not made
decisions about what you want to learn, then you will not learn
anything.

This is more practical then ideal. Ideally you would have lots of
time to spend with everyone, so you will be able to learn all you
can. Practically, you have a very limited 

[IxDA Discuss] JOB: NYC: *ASAP* freelance BUSINESS ANALYST / functional spec writer, UX-recruiter (JWG)

2009-02-02 Thread Joanne Weaver
Here's the details of the role, from the client, which is an interactive
fashion website in Manhattan:

 

We need an IA/documentation person. We've already done the wireframes, etc,
but now need someone to come in and detail out the functional specs. We
don't need a conceptual person, but a documentation person or Business
Analyst.

 

starts ASAP

lasts for up to 2 months

onsite in NYC

 

email me if you're game! please refer your favorite BA friend too :)

 

joanne (at) joanneweavergroup (dot) com

joa...@joanneweavergroup.com

 

Thanks

Joanne

 

www.joanneweavergroup.com

UX + Creative Talent Acquisition

 

 

Joanne Weaver

President

The Joanne Weaver Group

UX + Creative Talent Acquisition

 http://www.joanneweavergroup.com http://www.joanneweavergroup.com

+1 917 623 9369

 

 


 

 


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Re: [IxDA Discuss] ID vs email address

2009-02-02 Thread Amy Silvers
Allowing but not requiring email address as username seems like a very
good solution to me; it's unfortunately not an option in the project
that I'm working on, but I did advocate for it initially before
getting vetoed. I know I've seen examples of it in the wild, but I
couldn't come up with many when I was making my case. Does anyone know
of any large-scale sites that permit both user-created username and
email address as usernames?

2009/2/2 Mat Atkinson mat.atkin...@proofhq.com:
 Email certainly seems to be an easy way to solve the memory issue.

 If you do go down the route of using email, then you could think
 about allowing users to create email aliases - all of which would
 work as a login ID.  This would help solve the which email did I
 use problem, although would reduce security.

 Alternatively, if you go down the username route then allow users to
 use an email address as their username.  This then makes it the
 user's choice whether to use email as a login ID.

 Mat Atkinson
 http://www.proofhq.com


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Nik Lazell
Hi Rony,

How about Morae or Silverback?


Nik



-Original Message-
From: discuss-boun...@lists.interactiondesigners.com
[mailto:discuss-boun...@lists.interactiondesigners.com] On Behalf Of
Rony Philip
Sent: 02 February 2009 15:04
To: disc...@ixda.org
Subject: [IxDA Discuss] Usability Tools and Products

Hi All,

Even in this recession time, I have been given a decent budget for my
user
experience team. I have planned to invest in usability tools/ products
(assets) for our team. E.g. Eye tracker.

Could anyone suggest the other tools/products (software or hardware
assets)
that I could look into?

cheers,
Rony

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This e-mail has been scanned for all viruses by Star.


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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread ELISABETH HUBERT
Curious as to how long you are planning for the individual interviews.
This may determine you're follow up activity. I think the approach of
watching them in their environment and taking notes first hand is
great. You should be able to fulfill most of your goals with just
that one activity, but with the time constraints i can see how you'd
want to find out more info.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Daniel Szuc
Hi Rony:

To follow on and support Dana's post ... 

Invest the budget back into your people and process (rather than the
hardware alone)

* Training and conferences (to name a few ... )
- http://www.usabilityprofessionals.org/conference/2009/
- http://www.uie.com/events/
- http://interaction09.ixda.org/
- http://www.adaptivepath.com/events/

* A space to run research (not a lab) and that can also double as a
place to train and show of all your project work

* A UX Sales Pack and stories to help you pass on the knowledge in
your organisation

* An UX Intranet or knowledge base for your team to share

* A simple design process to help you and your team learn, design
and test with your user base.

Have fun!

rgds,
Dan


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Jared Spool


On Feb 2, 2009, at 11:06 AM, Jamie McAtee wrote:


This is the first time the company has sent anyone to do something
like this.I am hoping it goes well and we can bring back good
information so we can do some more of these visits.

Advice is appreciated!


You've gotten a lot of good advice here.

Here's some additional resources we've put together at UIE on this  
topic:


Field Research Fundamentals: An Interview with Kate Gomoll
http://is.gd/i9Gy
(Article)

Spoolcast: An Interview with Kate Gomoll on Field Studies
http://is.gd/i9GE
(Podcast)

The Field Study Handbook
http://is.gd/i9GN
(Report available for purchase)

Hope that helps,

Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: jsp...@uie.com p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks  Twitter: jmspool
UIE Web App Summit, 4/19-4/22: http://webappsummit.com

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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Jared Spool


On Feb 2, 2009, at 2:12 PM, Katie Albers wrote:


I feel compelled to reiterate my note-taking plea here: Don't do it!
Note-taking splits your attention and tends to change the behavior  
of the subject. It's aurally, visually and actively intrusive.

Note-taking is evil.
Use a tape recorder or a web cam or a small video camera you can  
mount on the cubicle wall and aim, or similar (depending on what  
behaviors you're particularly studying) but if at all possible,  
don't take notes. Much of what you would take notes on can be  
translated into sound simply by asking questions. Then schedule time  
between sessions when you can jot down your notes and aides de memoir.


I realize that contemporary note-taking is in some cases simply  
unavoidable, but make sure that you really need to do it in this  
case before automatically incorporating it.


I'd argue that note taking is very valuable and, when properly done,  
very important to both the observer and the participant.


(As an aside: In this case, the subject is not the person you're  
observing, it's the software you're studying. The formal name in  
phenomenalogical ethnographic studies is informant, but many of us  
just use participant. Or their first name, which feels less  
impersonal.)


Trying to remember everything you see, especially in an 5 to 6 hour  
session, also splits your attention. Tape recorders, web cams, and  
video cameras change the participants behaviors as much, if not more,  
than note taking.


When I'm doing field studies, I prefer to take a small audio recorder.  
(I'm in love with the Olympus LS-10, though we often use bulkier  
Marantz PMD-660s.) However, I still take my trusted Moleskine large- 
size reporter's notebook, for which I take most of my notes. I would  
not take notes on a laptop or palm-sized keyboard.


If you've never taken notes in a live interview before, I recommend  
you practice it. It's a learned skill and practicing definitely  
improves it. Rehearsing your site visit by watching fellow colleagues,  
taking notes, then writing up your daily summary -- repeating that  
process a couple of times -- is a great way to work the kinks out and  
get some practice.


Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: jsp...@uie.com p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks  Twitter: jmspool
UIE Web App Summit, 4/19-4/22: http://webappsummit.com

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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Angel Marquez
I think hidden cameras are a little on the evil side...
I just read a Koan about a Zen master that was dying and he gave his pupil
his writing and the pupil tossed it into the fire.

I think incognito when nobody knows your coming is the best approach.

Your cover is already blown people are going to be playing the part.

On Mon, Feb 2, 2009 at 4:00 PM, Will Evans w...@semanticfoundry.com wrote:

 I love you guys and your polemics - what ever happened to it depends...

 Now it's Note taking is evil and

 Eye tracking is voodoo.

 RED, ACD, GDD, UCD: It all reminds me of the religious arguments people
 used to get into between kung-fu, aikido, aikijujitsu, shotokan, judo,
 wingchun, as to which style was the best/most effective/most versatile.
 only neophiles got in to those arguments. the masters never did :-) New
 Practitioners used so spend as much time discussing their art/style and
 often more time discussing, than doing. We had an old saying: Shut up and
 practice. Same with [insert TLA Silver bullet methodology here] - the
 process that can be spoken is not the ultimate process. Those who speak, do
 not know, and those who know, do not speak - the master shows by doing, all
 else is void and emptiness.
 ~ will

 Where you innovate, how you innovate,
 and what you innovate are design problems


 
 Will Evans | User Experience Architect
 tel: +1.617.281.1281 | w...@semanticfoundry.com
 http://blog.semanticfoundry.com
 aim: semanticwill
 gtalk: semanticwill
 twitter: semanticwill

 


 On Feb 2, 2009, at 3:48 PM, Jared Spool wrote:


 On Feb 2, 2009, at 2:12 PM, Katie Albers wrote:

  I feel compelled to reiterate my note-taking plea here: Don't do it!
 Note-taking splits your attention and tends to change the behavior of the
 subject. It's aurally, visually and actively intrusive.
 Note-taking is evil.
 Use a tape recorder or a web cam or a small video camera you can mount on
 the cubicle wall and aim, or similar (depending on what behaviors you're
 particularly studying) but if at all possible, don't take notes. Much of
 what you would take notes on can be translated into sound simply by asking
 questions. Then schedule time between sessions when you can jot down your
 notes and aides de memoir.

 I realize that contemporary note-taking is in some cases simply
 unavoidable, but make sure that you really need to do it in this case before
 automatically incorporating it.


 I'd argue that note taking is very valuable and, when properly done, very
 important to both the observer and the participant.

 (As an aside: In this case, the subject is not the person you're
 observing, it's the software you're studying. The formal name in
 phenomenalogical ethnographic studies is informant, but many of us just
 use participant. Or their first name, which feels less impersonal.)

 Trying to remember everything you see, especially in an 5 to 6 hour
 session, also splits your attention. Tape recorders, web cams, and video
 cameras change the participants behaviors as much, if not more, than note
 taking.

 When I'm doing field studies, I prefer to take a small audio recorder.
 (I'm in love with the Olympus LS-10, though we often use bulkier Marantz
 PMD-660s.) However, I still take my trusted Moleskine large-size reporter's
 notebook, for which I take most of my notes. I would not take notes on a
 laptop or palm-sized keyboard.

 If you've never taken notes in a live interview before, I recommend you
 practice it. It's a learned skill and practicing definitely improves it.
 Rehearsing your site visit by watching fellow colleagues, taking notes, then
 writing up your daily summary -- repeating that process a couple of times --
 is a great way to work the kinks out and get some practice.

 Jared

 Jared M. Spool
 User Interface Engineering
 510 Turnpike St., Suite 102, North Andover, MA 01845
 e: jsp...@uie.com p: +1 978 327 5561
 http://uie.com  Blog: http://uie.com/brainsparks  Twitter: jmspool
 UIE Web App Summit, 4/19-4/22: http://webappsummit.com
 
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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Todd Zaki Warfel
I'd completely agree w/Jared's comments below. Good note taking is  
very, very important. So important in fact that we developed our own  
framework to track everything in. Record anytime you can. I use a  
small Leica to photograph any time I can.


On Feb 2, 2009, at 3:48 PM, Jared Spool wrote:

Trying to remember everything you see, especially in an 5 to 6 hour  
session, also splits your attention. Tape recorders, web cams, and  
video cameras change the participants behaviors as much, if not  
more, than note taking.


When I'm doing field studies, I prefer to take a small audio  
recorder. (I'm in love with the Olympus LS-10, though we often use  
bulkier Marantz PMD-660s.) However, I still take my trusted  
Moleskine large-size reporter's notebook, for which I take most of  
my notes. I would not take notes on a laptop or palm-sized keyboard.



Cheers!

Todd Zaki Warfel
President, Design Researcher
Messagefirst | Designing Information. Beautifully.
--
Contact Info
Voice:  (215) 825-7423
Email:  t...@messagefirst.com
AIM:twar...@mac.com
Blog:   http://toddwarfel.com
Twitter:zakiwarfel
--
In theory, theory and practice are the same.
In practice, they are not.




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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Katie Albers
First of all, let me admit that I never take written notes. Never  
have. Not in classes and not in my practice. It isn't that I'm bad at  
it (apparently I take excellent notes) but my neurological makeup  
makes it a very bad idea; I learn almost entirely through my senses,  
especially my ears. My statement on note-taking springs from two causes:


(1) on the few occasions where I've been forced to take notes, I  
literally had no idea, later, what had happened. The paper was  
undoubtedly much the wiser, I couldn't put anything on it in a context  
that made it make sense to me...and I spent years working with  
professionals on how to get over this limitation and my brain  
still works that way...change didn't work (and I can't imagine why  
anyone thought it would). On the other hand, I have a stunningly good  
memory. But I rarely encounter anyone who is willing to consider that  
there may be other ways of creating a record. In any case, Jared,  
please let me beg off another try at incorporating note-taking again.  
It's like asking a deaf person to listen more carefully.


(2) I find that note taking is a default that works against any  
further examination of alternative methods of recording one's  
reactions, on the spot observations, questions, etc. Often those are  
better recorded through another means, but people don't look for any  
other means because they'll just take notes. In any case, it's always  
another distraction, and how many do you want to tolerate?


As far as terminology, this is one of those cases when I consider the  
user's actual behavior to be the subject of the trial, although  
obviously their behavior is in reference to the trial of the software.  
Therefore, although I call the manipulators in a one-on-one software  
test testers in order to emphasize their agency; I refer to them in  
a contextual enquiry as subjects because it's their reality I want  
to get into, not the software's. I can readily see arguments in  
opposition, but these terms have always worked for me.


I tend to make my statement's definitive and contrary simply because  
that tends to encourage active consideration, even if it comes in the  
form of serious and substantial disagreement.


And as far as Will's question: yes, it depends...but that means you  
have to consider alternatives. I admit I find it somewhat entertaining  
that anyone would consider either Jared or me as neophytes -- and I'm  
very flattered by the grouping: I have less experience than Jared and  
I've been at it 15 years. I think I'll take it as a compliment  
though...It's a long time since I've been called neo-anything :)


kt

Katie Albers
Founder  Principal Consultant
FirstThought
User Experience Strategy  Project Management
310 356 7550
ka...@firstthought.com





On Feb 2, 2009, at 3:48 PM, Jared Spool wrote:



On Feb 2, 2009, at 2:12 PM, Katie Albers wrote:


I feel compelled to reiterate my note-taking plea here: Don't do it!
Note-taking splits your attention and tends to change the behavior  
of the subject. It's aurally, visually and actively intrusive.

Note-taking is evil.
Use a tape recorder or a web cam or a small video camera you can  
mount on the cubicle wall and aim, or similar (depending on what  
behaviors you're particularly studying) but if at all possible,  
don't take notes. Much of what you would take notes on can be  
translated into sound simply by asking questions. Then schedule  
time between sessions when you can jot down your notes and aides de  
memoir.


I realize that contemporary note-taking is in some cases simply  
unavoidable, but make sure that you really need to do it in this  
case before automatically incorporating it.


I'd argue that note taking is very valuable and, when properly done,  
very important to both the observer and the participant.


(As an aside: In this case, the subject is not the person you're  
observing, it's the software you're studying. The formal name in  
phenomenalogical ethnographic studies is informant, but many of us  
just use participant. Or their first name, which feels less  
impersonal.)


Trying to remember everything you see, especially in an 5 to 6 hour  
session, also splits your attention. Tape recorders, web cams, and  
video cameras change the participants behaviors as much, if not  
more, than note taking.


When I'm doing field studies, I prefer to take a small audio  
recorder. (I'm in love with the Olympus LS-10, though we often use  
bulkier Marantz PMD-660s.) However, I still take my trusted  
Moleskine large-size reporter's notebook, for which I take most of  
my notes. I would not take notes on a laptop or palm-sized keyboard.


If you've never taken notes in a live interview before, I recommend  
you practice it. It's a learned skill and practicing definitely  
improves it. Rehearsing your site visit by watching fellow  
colleagues, taking notes, then writing up your daily summary --  
repeating that process a couple of times -- 

Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Jared Spool


On Feb 2, 2009, at 4:40 PM, Katie Albers wrote:

(1) on the few occasions where I've been forced to take notes, I  
literally had no idea, later, what had happened. The paper was  
undoubtedly much the wiser, I couldn't put anything on it in a  
context that made it make sense to me...and I spent years working  
with professionals on how to get over this limitation and my  
brain still works that way...change didn't work (and I can't imagine  
why anyone thought it would). On the other hand, I have a stunningly  
good memory. But I rarely encounter anyone who is willing to  
consider that there may be other ways of creating a record. In any  
case, Jared, please let me beg off another try at incorporating note- 
taking again. It's like asking a deaf person to listen more carefully.


Katie, with all due respect, I could care less whether *you* take  
notes or not. If note taking doesn't work for you, then don't do it.  
(Though, if you're recording the session, don't you take notes off the  
recordings? What do you do with them if you're not taking notes off of  
them?)


However, there is a long gap between you deciding note taking doesn't  
work for *you* and declaring them evil and suggesting that nobody  
should ever do it.


Having spent many hours in my career training researchers to take good  
notes, I can tell you that (a) good note taking is not a natural  
talent, it's a learned skill, (b) most people don't learn in school  
how to take good research notes (or even passable ones), and (c) it  
takes practice to become proficient at it.


That said, I still prefer it to retrospectively trying to glean useful  
information from recordings post facto. It doubles the research time  
(at a minimum -- in fact, it could be longer for some types of  
studies), it loses context, and it boring as all get out. There is  
nothing that can turn a great, exciting, fun research project into  
something completely dreadful as transcribing notes off of recordings.


(2) I find that note taking is a default that works against any  
further examination of alternative methods of recording one's  
reactions, on the spot observations, questions, etc. Often those are  
better recorded through another means, but people don't look for any  
other means because they'll just take notes. In any case, it's  
always another distraction, and how many do you want to tolerate?


Again, this is just a lack of training. Good researchers and  
journalists learn to take notes while being introspective and  
interrogative.  This isn't rocket science, but it isn't natural  
either. It takes learning a skill and practicing it.


What you're describing is poor note taking practice. It takes no  
skills to do a crappy job at anything you put your mind to. (Damn. I  
say this so often that I've decided to call it Spool's First Law of  
Competency.)


As far as terminology, this is one of those cases when I consider  
the user's actual behavior to be the subject of the trial, although  
obviously their behavior is in reference to the trial of the  
software. Therefore, although I call the manipulators in a one-on- 
one software test testers in order to emphasize their agency; I  
refer to them in a contextual enquiry as subjects because it's  
their reality I want to get into, not the software's. I can readily  
see arguments in opposition, but these terms have always worked for  
me.


For someone who is concerned about the behavior changing effects of  
note taking, have you ever noticed how people respond when they  
discover you've referred to them as a subject? They get a real  
glassy-eyed Am-I-A-Rat-In-A-Maze look. It's very dehumanizing, in my  
opinion. It's not at all empowering.


In user research, I'd be happy to see the word subject just banished  
from the vocabulary. (Testers is another one I wouldn't mind seeing  
go by the way side.) Partner, participant, and collaborators are all  
better terms.


That's my $0.02.

Jared


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[IxDA Discuss] Preparing a presentation on Fireworks

2009-02-02 Thread Al Abut
I'm getting back into public speaking and giving a short presentation
next month on my design process in Fireworks, so I thought I'd
collect some questions from the list in advance. I'll be sticking to
prototyping rather than my design process as a whole, but will be
covering my typical workflow for both rough wireframes and high
fidelity/visually polished designs.

Anyone in the bay area is welcome to attend:

http://www.meetup.com/Fire-On-The-Bay/calendar/9583191/

So, any questions you'd like to see me try to demo (whether
specifically about FW or not)?

- -
Al Abut
- -
interaction designer, crimefighter
http://alabut.com
http://twitter.com/alabut
- -

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Re: [IxDA Discuss] What do you think should be the 3 primary roles/objectives of an interaction designer?

2009-02-02 Thread Ferran Alvarez
1. Synthesis capacity (to analyze and conceptualize).

2. Visual or aesthetic sensitivity (to imagine and wireframe).

3. Understanding of the environment (to keep in mind the limitations
and possibilities).


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] What do you think should be the 3 primary roles/objectives of an interaction designer?

2009-02-02 Thread Heather Searl
1. User Advocate.
2. User Advocate.
3. User Advocate.

Seriously though.  Someone who can create the most innovative and
beautiful wireframes and prototypes etc. is not as useful as someone
who promotes the end user's views to the larger project team.

A second key role is to interact and often translate between
marketing and development. A good interaction designer needs to be
able to speak both marketese and developerese. He/she needs to be
able to create wireframes, prototypes and specs need to be meaningful
to both marketing and developers.

Third role is to own the design and make sure it meets internal
stakeholder and end user needs. By this I don't mean I own it
therefore what I say goes. I mean that the interaction designer is
the central resource for the interaction design -- taking feedback
from marketing and development to ensure the design meets business
needs and works within technical constraints etc. etc. 

Heather


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread Junaid
If your team has not invested in Axure yet, now is a good time. 


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] Usability Tools and Products

2009-02-02 Thread HB Gill
I'd recommend looking at Morae by TechSmith:
http://www.techsmith.com/morae.asp

Hal Gill, CEA
FGM, Inc.
www.fgm.com

On Mon, Feb 2, 2009 at 10:04 AM, Rony Philip philipr...@gmail.com wrote:

 Hi All,

 Even in this recession time, I have been given a decent budget for my user
 experience team. I have planned to invest in usability tools/ products
 (assets) for our team. E.g. Eye tracker.

 Could anyone suggest the other tools/products (software or hardware assets)
 that I could look into?

 cheers,
 Rony
 
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Re: [IxDA Discuss] Drawbacks of using Flex for data processingapplication?

2009-02-02 Thread Ryan Stewart
This has been a really good thread as an Adobe employee. Very good insights 
into both pros and cons.

If you guys want to talk about Flex or what we've got planned with Flash 
Catalyst, a few of us from Adobe are going to be at IxDA in Vancouver and we'd 
be happy to chat.

If you want to set something up, send me an email.

=Ryan
r...@adobe.com
http://blog.digitalbackcountry.com/
Platform Evangelist

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[IxDA Discuss] Web site workflows and the IA

2009-02-02 Thread Ivan Torres
I am looking for examples of Web site workflows that shows the role of
the Information Architect

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Re: [IxDA Discuss] User Research: Three user groups, five hours. What would you do?

2009-02-02 Thread Carol Smith
Technology can fail in a myriad of ways. Without note taking, you risk
losing the information you spend hours planning to collect.

I *always* recommend taking notes (in any form).

I take copious notes. I create a document to help me take notes for each
participant which includes the questions I need answered and plenty of space
for the notes. Depending on the situation, I also create forms to track
common events between participants.

I then shred, recycle the paper, and plant another tree in my yard for good
measure. ;)

Carol

---
Carol J. Smith
Principal Consultant, Midwest Research, LLC
http://www.mw-research.com
LinkedIn: http://www.linkedin.com/in/caroljsmith

UPA 2009 International Conference: 8-12 June, 2009
http://www.usabilityprofessionals.org/conference/2009/

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Re: [IxDA Discuss] What do you think should be the 3 primary roles/objectives of an interaction designer?

2009-02-02 Thread Marcus Coghlan
Thanks all for your feedback.

I purposely left my original question very vague so as not to lead
responses, but I'm particularly interested in the split between what
I tend to describe as technical skills ( wireframing, workshops, user
research and testing, etc. ) and the other stuff ( evangelizing IxD
within the organisation, stakeholder education, strategic consulting,
etc.). I'm sure there are many valid reasons that split would change
depending on the IxDer you speak to. I guess I was really just
fishing for a fresh perspective from outside of my own little bubble.

Heather, your second and third key roles hit a particular note for
me. My list already mentioned user advocacy (whew!) and promoting the
role of IxD within the organisation, but I can certainly identify with
the translation and balancing act responsibilities.

What tools do you find most successful for bringing marketing and
developers toward a common ground?

Thanks again,

Marcus


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Re: [IxDA Discuss] Telling Interactive Stories - At NYCUPA Event

2009-02-02 Thread Elena Melendy
Thanks for the plug for us content strategists, Chris. I don't
disagree with you--it can only help all of us who work in the
interactive space, no matter how we self-define, to talk more about
how we construct narratives. Speaking from a personal perspective,
though, I'd like to see the reverse happen: for content people
to be acknowledged not just as the providers of the raw material for
the real designers, and not just as wordsmiths and/or data
manipulators%u2014but as user experience professionals with the very
expertise you discuss, whose visual and structural capacity brings
them to this work, and whose collaboration on design exponentially
improves the interactive experience.

And just so you don't think I'm being entirely altruistic here
(ha!), please feel free to see my blog post about Andrew's
presentation at http://elenamelendy.com.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] Telling Interactive Stories - At NYCUPA Event

2009-02-02 Thread William Brall
I have to agree with Beetlejuice on this one. In both points.
Especially the one about game design. GD is my own background and
everything we do in our games is about building a narative with the
user. Personal stories, scripted stories, even abstract games like
bejeweled are all about something someone can be proud of and boast
about. In other words, a story.


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Re: [IxDA Discuss] [Iai-Members] Introducing Quince: A UX Patterns Explorer

2009-02-02 Thread Dave Malouf
I find this REALLY impressive work on many levels
Thanx for sharing!

In particular it is a great example of RIA design (yes, peeps you have to
download a new plug-in, so what!?!) .

-- dave


On Mon, Feb 2, 2009 at 7:28 PM, J. Ambrose Little ambro...@gmail.comwrote:

 Hi folks!
 I thought you'd like to know about a new (free) tool that Infragistics just
 released.  We call it Quince, and it's a RIA UX patterns explorer.

 You can read my in-depth intro http://snipurl.com/quince-intro that
 covers what you can do and some of the thinking behind it, if you like, or
 just jump right in and try Quince now http://quince.infragistics.com .
  You need Silverlight, but it's an easy install on both Windows and
 Mac--just follow the link to install.  I use it mostly in Safari on my Mac
 and Chrome on Vista, but it should work in Firefox and IE, too. ;)

 Quince Community - You Guys and Gals
 I've seen a fair amount of conversation on this list, and a ton of good
 advice being bandied around (accordions, tag clouds, and much more).
  Problem is, it just gets lost and you end up having to repeat yourself.  A
 nice thing about Quince is that you can use it as a reference point for
 advice--you can communicate best practices through patterns and simply point
 people in that direction.  (And of course you get all the other nice things
 design patterns do for you.)

 Quince offers a number of different kinds of community participation where
 you can show your stuff and also learn from others:

- Use the I Use This on the pattern viewer to simply indicate you use
it (and thereby suggest it is worth using for others).
- Suggest improvements to the patterns--we thought this was better than
ad-hoc, wiki style to help ensure quality.
- Share examples of patterns--simply upload a screenshot with a short
description and citation.
- And finally, the big momma of participation :), propose patterns to
the community!

 We intend to continue to build out the library ourselves with new patterns
 we find and that build upon these, moving up the interaction chain from the
 lower level ones that often map to widgets/controls, to more composite
 experience-level patterns.  There are some like this already there, but
 there is a lot of room to expand!  This is why we chose UX pattern
 explorer instead of just UI--to emphasize the holistic storytelling
 approach, i.e., patterns that compose any number of discrete interactions
 with UIs and widgets to achieve a particular goal.

 Another benefit I hope folks will see from Quince is that it can help to
 get developers and designers speaking the same language.  For instance, we,
 Infragistics, are pretty well known in the .NET developer community, and
 we're telling them all about this tool, too, and hoping/expecting they'll
 use it themselves.  (The reception on twitter and blogs even just today has
 been enthusiastic.)  Design patterns are something already familiar to devs
 and architects, so if folks in these IxD/IA/UX communities come together
 with the dev communities in Quince, we can continue to help bridge the gap
 that way.

 In any case, I hope you find you can use the tool in your own work to
 discover, find, and use patterns to improve your own designs, and of course
 any participation would be a benefit to everyone using it.

 Nota Bene: As you'll see in the Sources section in the patterns, we owe a
 debt of gratitude to others who have pioneered in this area, particularly
 Yahoo's library (Christian Crumlish et al) and Jennifer Tidwell's Designing
 Interfaces, among others.  If you're reading, thanks!  (We'd love to have
 you on the Quince Patterns Council.)   Even though we have endeavored to
 provide original content for the patterns, certainly their work informed us,
 guided us, and provided a solid foundation to jumpstart this community.  (We
 did keep the same pattern names because we felt creating new ones would
 counteract part of the purpose of patterns--providing common vocabulary.)


 Cordially,

 Ambrose Little
 Quince PM and IxD
 Infragistics, Inc.

 P.S. We do have feeds inside the app for various Quince content-related
 stuff, but if you want to stay on top of new developments, design rationale
 thoughts, announcements, and such regarding Quince (and other UX schtuff),
 our new UX team blog, Round Edges http://blogs.infragistics.com/blogs/ux,
 is the place to track.  (Bear with us as the forums and blogs receive a
 facelift.)

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 Check out IAI's IA Summit Workshop March 18, 2009
 Beyond Findability: Reframing IA Practice  Strategy for Turbulent Times
 https://www.asis.org/Conferences/IA09/seminars/Wed_Beyond_Findability.html




-- 
Dave Malouf
http://davemalouf.com/