Re: [Flightgear-devel] Flightgear-devel Digest, Vol 89, Issue 11
Le 26/09/2013 12:30, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 8 Date: Thu, 26 Sep 2013 06:18:53 + From: Renk Thorstenthorsten.i.r...@jyu.fi Subject: Re: [Flightgear-devel] Mipmapping of liveries To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID:e495a106ff5f31448739e79d34138c192a96a...@mbs2.ad.jyu.fi Content-Type: text/plain; charset=us-ascii In contrast, planes typically map to areas of 10x10m, so using a 2048x2048 texture gives you a 5 mm resolution. Assuming a FOV of 60 deg, you need to be closer to 4 m to the MP plane to actually get to see the hires texture. I think it's fair to say that you'll almost never reach that distance, so you're spending lots of memory on things which you'll never get to see in flight. Assuming you see MP planes from at best 40 m distance, a 256x256 sheet is quite enough. For the same reason, it makes a lot of sense*not* to render the plane interior of MP planes. Hi :) I tried many times to explain this. But it seems that some do not want to understand: ( A very simple example. Study the T6 Texan. It has textures in 1024x1024 and each in 2048x2048. Place to 6 or 7 meters from the airplane and move from one to the other (High- Low - Low- High). The differences are so minimal that there is no interest to use High textures for the planes lol Unless, of course, want to stick your nose on the fuselage. This is not very convenient for flying. By cons, for all the creators of aircraft textures. I do give one piece of advice. Work in 2048x2048 (or better in 4096x4096). And once all the work is completed, reduce the size for 1024x1024. the results will be perfect in 99% of cases. But if it is only the desire to show your talent at all in this case, always remember the users. Always the users. Provide your textures in both resolutions. High for your pleasure, and low for all users. Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- October Webinars: Code for Performance Free Intel webinars can help you accelerate application performance. Explore tips for MPI, OpenMP, advanced profiling, and more. Get the most from the latest Intel processors and coprocessors. See abstracts and register http://pubads.g.doubleclick.net/gampad/clk?id=60133471iu=/4140/ostg.clktrk___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 88, Issue 1
Le 05/08/2013 11:51, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 11 Date: Sun, 04 Aug 2013 22:49:11 +0200 From: jean pellotierjean.pellot...@wanadoo.fr Subject: [Flightgear-devel] fgdata space in filenames To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID:51febe47.1060...@wanadoo.fr Content-Type: text/plain; charset=iso-8859-1 Hi, Hi weren't the space in fgdata filenames banished long time ago? here's a list of current offending files. I'd like to give a special reward to the README OR DIE.txt :D You're absolutely right. And I want answer because there are several aircrafts of my hangar in my list :( With 232 aircraft in my hangar, I receive regular improvements. I always try to correct the problems, but I admit parfoit I'm tired of correcting the same mistakes from the same people. Most problems come from members of the PAF and are quite old: ((sounds of D510, some liveries, etc ...) For the He 177 I do not understand why the dev files and studies are present on GIT. There is an error on my part :) For the He 177 I'm the only culprit. Sorry. Now, and again, I recall that GIT is a place of development. This is not a finished products stokage! It is normal that there are problems. Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- Get your SQL database under version control now! Version control is standard for application code, but databases havent caught up. So what steps can you take to put your SQL databases under version control? Why should you start doing it? Read more to find out. http://pubads.g.doubleclick.net/gampad/clk?id=49501711iu=/4140/ostg.clktrk ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] OSG 3.3.0 and aircraft texture
Hi all Today compile OSG 3.3.0 (then SG and FG) and surprise! Aircraft textures come back :) http://helijah.free.fr/blender/he177/fgfs-screen-002.png Good new no ? Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr * Anglais - détecté * Anglais * Français * Anglais * Français javascript:void(0); -- See everything from the browser to the database with AppDynamics Get end-to-end visibility with application monitoring from AppDynamics Isolate bottlenecks and diagnose root cause in seconds. Start your free trial of AppDynamics Pro today! http://pubads.g.doubleclick.net/gampad/clk?id=48808831iu=/4140/ostg.clktrk___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 87, Issue 2
Le 06/07/2013 11:43, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 10 Date: Thu, 04 Jul 2013 23:48:36 +0200 From: BARANGER Emmanuel embaran...@free.fr Subject: Re: [Flightgear-devel] Flightgear-devel Digest, Vol 87, Issue 1 To: flightgear-devel@lists.sourceforge.net Message-ID: 51d5edb4.3020...@free.fr Content-Type: text/plain; charset=iso-8859-1 Hi all, I come back to you on the display problems with OSG 3.1.9 quoted by Clement. I have a doubt. If the soil, trees, buildings etc. .. are properly textured in FG. And if the aircraft (all aircraft) have a huge problem of texture mapping example with F-14B : http://helijah.free.fr/blender/f-14b.png The problem would rather FG (or SG) because OSG correctly displays the object. osgviewer also but not fgviewer and not FGRun (that makes me think that the concern is in SG not in FG) Regards Emmanuel Hi all I answer to myself lol I just concatenate all the elements of B17 for 3D preview in my shed (via Skechtfab) and result in Present3D is always bad :( http://helijah.free.fr/blender/b17/b17-broke.jpg Conclusion it is only OSG that has a problem :( Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 87, Issue 1
Hi all, I come back to you on the display problems with OSG 3.1.9 quoted by Clement. I have a doubt. If the soil, trees, buildings etc. .. are properly textured in FG. And if the aircraft (all aircraft) have a huge problem of texture mapping example with F-14B : http://helijah.free.fr/blender/f-14b.png The problem would rather FG (or SG) because OSG correctly displays the object. osgviewer also but not fgviewer and not FGRun (that makes me think that the concern is in SG not in FG) Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 20
Geneb wrote: As far as I know, they're still distributing it. Games typically don't get an official EOL like other products do. They do still support it through their website although further development ceased when they closed the ACES studio and sold the ESP assets to Lockheed-Martin. No ! ESP is just an SDK by M$ And the work of Lockheed Martin is absolutly separate of FS X. FS X and Prepar3D are totaly different. Lockheed Martin also promises no compatibility with various X Addons FS. And ESP is free. Lockheed Martin did not buy anything. http://msdn.microsoft.com/fr-fr/library/ff798293.aspx Yes, by Microsoft. No by Lockheed Martin. FS X is still available magazin because there are still boxes. This is normal, many user are left on FS FS 9 and refused FS X. It should be noted also that Prepar3D fixes many problems of FS X. Like what it was possible :) regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr * Anglais - détecté * Anglais * Français * Anglais * Français javascript:void(0);# -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 82, Issue 19
Le 27/02/2013 11:45, flightgear-devel-requ...@lists.sourceforge.net a écrit : -- Message: 15 Date: Wed, 27 Feb 2013 07:42:19 + From: Renk Thorstenthorsten.i.r...@jyu.fi Subject: [Flightgear-devel] FG vs. FSX demo To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID:e495a106ff5f31448739e79d34138c192789b...@mbs2.ad.jyu.fi Content-Type: text/plain; charset=us-ascii 4) FDMs * I've tried the ultralight, the twin-prop Baron and the Learjet. As far as I could tell, they handled just the same, the only difference i noticed was the airspeed I could get out of them. It's just no comparison at all to our JSBSim beauties like the SenecaII or the P-51D where the FDM feels even the torque from spinning up the engine. The FSX experience reminded me of badly tuned YaSIm models - it sort of gets the rough characteristics right, but that's about all. How can you say such nonsense without anyone to react ? Obviously compare the worst YASim with the best JSBSim will always be beneficial for JSBSim. But the opposite will be benefit YASim. This is ridiculous. Dc 3, IAR80, F14 etc. ... This kind of remark has no place here, and especially not by you. FS X was released in 2006. What is really surprising is that a person like you never had the curiosity to test it before today. What is it then for X-Plane, Fly II Legacy and all the others ? And I am speaking not even of older sim. FS 1, FS II, FS 3, FS 4, FS 5, Gunship, Knight of the Sky, Reach The Sky of, A320, F15II, F29 Retaliator, Falcon, Falcon 4, IL 2, Flanker 2.0, Lock On, etc. .. . Finally all these simulators that have existed since 30 years ago. (for information, I almost everyone here. their box with their instructions etc ...). And then FX X is dead. It no longer exists. If you compare, do it with what exists. Xplane 10 (64 bit) or Prepar3D, this is the surviving of FS X (production of Lockheed Martin) Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_feb ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 81, Issue 2
Le 07/01/2013 18:07, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 13 Date: Mon, 07 Jan 2013 17:06:35 +0100 From: Geoff McLane ubu...@geoffair.info Subject: [Flightgear-devel] fgdata git problem with Socata-ST10 Switch.ac To: bhfx2...@sina.com, FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: 1357574795.2456.4.camel@DELL02 Content-Type: text/plain; charset=UTF-8 Hi Emmanuel, Hi Geoff For the past few weeks (since about mid Dec I think!) I, and some others, have a problem with the following files in windows - Aircraft/Socata-ST10/Models/Interior/Panel/Instruments/Switch/Switch.ac Aircraft/Socata-ST10/Models/Interior/Panel/Instruments/Switch/switch.ac There are TWO such files 'Switch.ac' and 'switch.ac', which of course are the SAME file in Windows, and causes a git status problem... Argh ! Damned ! Shame on me :( Finally, the real problem is that there are still people for to use this unhappiness windows. And sometimes talented people that improve aircraft of my hangar :) When I worked on the ST10 I worked also the Breda BZ 308, the Westland Wirlwind, the Fairey Gannet, the Pilatus PC12 and Focke Wulf Ente F19. I'm sorry I missed one file in the middle of all this :( I try to be more careful next time :) Just a note though. I do not think the devel list is really designed for this kind of problem. A direct email aurrait had the same result without disturbing the developers. By cons, if it can open the eyes of undefined users. Filesystems 30 year old have more reason to exist. And it might be time for everyone to leave Windows (and thousands of problems with it) utliser finally a real OS worthy of the name. The world would surely be more enjoyable lol Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- Master Visual Studio, SharePoint, SQL, ASP.NET, C# 2012, HTML5, CSS, MVC, Windows 8 Apps, JavaScript and much more. Keep your skills current with LearnDevNow - 3,200 step-by-step video tutorials by Microsoft MVPs and experts. SALE $99.99 this month only -- learn more at: http://p.sf.net/sfu/learnmore_122412 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 80, Issue 8
Le 21/12/2012 23:31, flightgear-devel-requ...@lists.sourceforge.net a écrit : Hi Clement Yes it is really sad to see such commit messages. But maybe the PAF team also thinks too concurrently in headers, gpl and copyright notice and file descriptions here. Maybe the PAF team has to take into account that Helijah spent half of his life contributing to flightgear models and this needs some personal respect and not only respecting gpl terms. For me personally the contribution of the PAF is very welcome, but to be honest, it has not the same history like the contribution of Emanuel. Even when it sounds strange to you, try to talk to him directly. I guess no one here wants to judge about small coyright thinking and who was first, who violates gpl by gpl and other childish games (which points mainly to Emanuel, who is responsible for many reallly bad commit messages, forum messages, in a really bad manner). But at the end here we are all volunteers, and the best you can do, the best the PAF team can do for the project is ... keep your work up, get commit rights and commit and try to communicate in a good way, a long time. Never blame others for doing this or that to make us judge about who is right. Helijah does it the hidden way in his commit messages, everyone knows and ignores, but you do it here officially in the list. Don't think people here are so stupid that they do not realise what's going on. The Flightgear Project made the bad mistake to miss to split the code into core and plug-ins with fg/sg vs. parts of fgdata, making it possible to have hangers for example. Maybe the core devs will make a better decision about this once, or when the current core team realise what fgdata has become actually, or another core team. Lets say thanks to all fgdata contributors who makes not that much noise and are patient all the days, really. -Yves Hi Yves, This will be my only response to these people, here (the devel list is not make for that !). Contrary to what Clement said, I have had no contact with them either by phone or otherwise. In addition they have completely closed their forum to me (By banning outright. Congratulations form the right of reply and freedom) and leaves IRC very quickly when I arrive :). They are fault and they know it. I have no time for people like that. On header files, I never removed the header indicating the authors (file .nas of Clément, texture of Patten etc. .. check yourself). Simply some xml files that I myself spent a lot of time to rebuild saw a header signigiant the creators was the PAF. This being so totally wrong it was logical to remove it. Respect is also not to crush what others have done. The aircrafts of my hangar are not mine !. They are modeled for you before anything else. The men of the PAF do not support this and will do anything to tarnish my reputation. I have only one thing to do. Continue to provide aircraft for the enjoyment of many. If their forum PAF is inaccessible to me, you must know that everyone can come and talk on the forum that I had to create after their banishment. But they do not come. Worse than that. The few people who dared to come on my forum have received several threatening mail from them. I say more. Faced with this type of behavior, that only the honesty and truth can succed. So I will continue to modeling the aircrafts. Time will do the rest. For those who have doubts, I have only one thing to say. Come talk about it on the forum http://embaranger.free.fr (you'll never be banished because I support always and forever freedom of expression). Now, crying in devel list, is an effective way to annoy people by putting the blame on another. It is simply shameful them. But it appears that they can not make me abandon FG so they try all other means. Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Error on GroundNetwork.cxx
Hi all This night, after GIT update, I try to compile. OSG ok ! SG ok ! FG : src/Airports/groundnetwork.cxx - Line 40 #include simgear/scene/util/OSGMath.hxx must be #include simgear/scene/util/OsgMath.hxx src/ATC/trafficcontrol.cxx - Line 37 same error src/Scenery/scenery.cxx - Line 43 same error src/FDM/groundcache.cxx - Line 46 same error Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 71, Issue 19
Le 30/03/2012 09:21, flightgear-devel-requ...@lists.sourceforge.net a écrit : On Linux Debian/AMD64 (6.0) using Nvidia's 295.33 driver and a one-hour old GIT checkout plus this: jive: 11:05:16 ~ find .fgfs* # - make sure no autosave-cruft present find: No match. jive: 11:05:18 ~ env | grep \^FG FG_HOME=/opt/FlightGear # - binary install prefix FG_ROOT=/home/martin/SCM/FlightGear/fgdata # - Base Package jive: 11:05:22 ~ fgfs --prop:/sim/rendering/shaders/quality-level=0 --timeofday=noon --enable-rembrandt I'm getting a picture like this: http://foxtrot.mgras.net/bitmap/FGFS/fgfs-rembrandt_01.png Without Rembrandt everything looks as usual. Cheers, Martin. Hey Martin, and Fred, I have the same rendering here :) (GNU/Linux 64bit Nvidia 295.20 with, on console, End of harmless warning messages on effects not found RenderStage::runCameraSetUp(), FBO setup failed, FBO status= 0x8cda Warning: RenderStage::runCameraSetUp(State) Pbuffer does not support multiple color outputs. Warning: RenderStage::runCameraSetUp(State) Pbuffer does not support multiple color outputs. Warning: RenderStage::runCameraSetUp(State) Pbuffer does not support multiple color outputs. Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 70, Issue 13
Le 19/02/2012 00:55, flightgear-devel-requ...@lists.sourceforge.net a écrit : Send Flightgear-devel mailing list submissions to flightgear-devel@lists.sourceforge.net Demo: http://inmensia.com/files/hangar/flight-gallery/index.html Firefox 3.6.26 doesn't show anything either, just a mostly blank gray page. -Gary Work perfectly with Firefox 10.0.2 http://helijah.free.fr/blender/ff.png Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 70, Issue 11
Le 16/02/2012 23:02, flightgear-devel-requ...@lists.sourceforge.net a écrit : Date: Thu, 16 Feb 2012 11:02:46 + (GMT) From: Heiko Schulz aeitsch...@yahoo.de Subject: Re: [Flightgear-devel] Flightgear-devel Digest, Vol 70, Issue 9 To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: 1329390166.56815.yahoomailclas...@web29504.mail.ird.yahoo.com Content-Type: text/plain; charset=utf-8 question of you in this sentence So why don't you keep to your own words, and keep that away from this list?! Simply because when I am attacked and insulted in public I have a right of reply logic. From: Clement de l'Hamaideclem...@hotmail.fr Subject: Re: [Flightgear-devel] Fair practice autorisations To:flightgear-devel@lists.sourceforge.net Message-ID:col120-w432bd9461f2fd49f0105e3c3...@phx.gbl Content-Type: text/plain; charset=iso-8859-1 All people need to know that 60% (or more... it's approximate) of aircraft available for flightgear are created by helijah. More than 80% of them are totaly crappy ! They aren't a good point for FlightGear project ! So here is an insult to all those (and there are many) who appreciate my work and my aircraft hangar. Who insult who ? Curt, good news for you, the Arup S2 is a shit, as modeled by me ( dixit Cément ) Imagines a man who don't know FlightGear project : he test 1, 2 ,3 aircrafts by helijah then he says pfff all these aircraft are unusable. I leave FlightGear and I go buy MSFS ! The last argument fashionable but totally ridiculous. Decidedly, if they find nothing more to say it becomes ridiculous. Clement was yet well pleased to make his work on the Dc 3 of my shed. Memory loss certainly. Let's be clear in this case. I must model planes full, finished, perfect etc. . In this case the PAF Team would not exist even. Because none of them would have wanted to improve the original Dc 3 FG. Similarly for the Lancair, the Techman etc. ... This is because my airplanes are available in the state, that people flock to help. These comments are totally contradictoirs. In this case the PAF Team would not exist even. Because none of them would have wanted to improve the original Dc 3 FG. Similarly for the Lancair, the Techman etc. ... This is because my planes are available in the state that people flock to help. I model airplanes complet, finished, perfect etc. . and no one will want to improve and entréer in the large family of contributors. Otherwise this would create new aircraft, of course. Either I continue as I did since 2006 and many other contributors appear coming, as the PAF Team that has a very short memory as you can see. I never refused improvements (Long Ez, Velocity XL, Carreidas 160, B25, A26 Invader, I16, UH 1, etc. ) So stop slandering without knowing. And it is only sad to see them continue to ridicule himself this way. Personally, this does not prevent me from living and I especially do not want it to anyone. Their misunderstanding is sad that's all. See so much talent wasted by so much animosity and stupidity is just a pity Message: 20 Date: Thu, 16 Feb 2012 19:32:49 +0100 From: kreuzritter2000kreuzritter2...@gmx.de Subject: Re: [Flightgear-devel] Flightgear-devel Digest, Vol 70, Issue 9 To:flightgear-devel@lists.sourceforge.net Message-ID:1329417169.3356.3.camel@blackbox Content-Type: text/plain; charset=UTF-8 Am Donnerstag, den 16.02.2012, 00:24 +0100 schrieb BARANGER Emmanuel: Oh, then i misinterpreted that. Thanks for clarification. No problem :) This is the PAF team that refuses all. But one question, how can they refuse a commit when they are no maintainer of fg-data? Disease, memory loss, madness, desire to hurt or something other I do not know lol Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 70, Issue 8
Le 15/02/2012 00:58, flightgear-devel-requ...@lists.sourceforge.net a écrit : Hey Ant, You cite in your response the write of Clement, but it's wrong ! The original author of basic XML animation for model is Emmanuel Baranger The original author of instruments panel is Alexis Laille Absolutely and totally false! The first version, albeit a very simple, is my work. Alexis Laille has nothing to do with that! I have a habit of always (or almost) provide a minimum panel for my aircrafts before they are available online. my aircrafts: Not because they are mine, but simply because they are available in my hangar. But here it's not the problem of who is the author model. The problem is = the minimum politeness is to ask to the PAF team if we accept to see our contributions committed. It's the world upside down here. These people change and improve a project that I started alone. And it is me that must to ask permission. Many authors aircrafts will die laughing when they read that. Vivian, I'm sorry for that answer, but I can not really let write lies that implicate my credibility and my seriousness. It is sad to see these people try by all means to destroy and damage FG. But I know that everyone here will judge with intelligence and wisdom. Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 70, Issue 9
Le 15/02/2012 19:38, flightgear-devel-requ...@lists.sourceforge.net a écrit : -- Message: 22 Date: Wed, 15 Feb 2012 19:30:51 +0100 From: kreuzritter2000kreuzritter2...@gmx.de Subject: Re: [Flightgear-devel] Fair practice autorisations To:flightgear-devel@lists.sourceforge.net Message-ID:1329330651.1883.25.camel@blackbox Content-Type: text/plain; charset=UTF-8 So in other words, Emanual has every right to dismiss any modifications on *his* model but he has no right to refuse improvements of the FlightGear Project. And one aircraft is like a couple of lines of source code in the project. Dear Oliver I think you misinterpreted that. I refuse nothing and besides, when I had access to the fantastic work of the PAF Team, I added it on GIT, albeit with some corrections and / or amended (with error may be possible ). This is the PAF team that refuses all. Besides, if they had taken the time to contact me all this would never happened. They seek only to discredit me in the eyes of all. I think I've proven myself many times and I have never refused any improvements for my aircraft hangar. Except, I confess, for JSBSim (and even if the work is good why I refuse, even JSBSim ). Look, additions and improvements by JC_SV for the A26 Invader and B25 lately. A lot of and those of other talented people for the Avro Arrow, Alphajet, Carreidas 160, C130 Hercules and I forget a lot. But this list is primarily a development list. I would like people who want me to do harm, do to other places. Of course Oliver, there is no question of you in this sentence :) Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 70, Issue 7
Le 13/02/2012 23:13, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 4 Date: Sun, 12 Feb 2012 19:31:32 - From: Vivian Meazzavivian.mea...@lineone.net Subject: Re: [Flightgear-devel] The Douglas Dc 3 in GIT To: 'Pierre Mueller'pierre.muel...@ymail.com, 'FlightGear developers discussions'flightgear-devel@lists.sourceforge.net Message-ID:C291474F0ED742BEA90DA38D90BC639E@main Content-Type: text/plain; charset=us-ascii All, I'm sure that there's right and wrong on both sides of this discussion, and I'm aware that some have some difficulty with the English language but could we please continue it in a more decorous manner, and take the personal abuse elsewhere. The Devel list has a long tradition of avoiding personalizing discussion, and I for one wiish it to remain so. Vivian Hey Vivian, I agree with you. I'm sorry, but it is true that I often tend not to resist after direct attacks. The only possible answer is the silence I will not answer of these people without interest. Thank you for remind me to order :) Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] The Douglas Dc 3 in GIT
Hi Martin, Gijs, Syd, Curt, and all other, When the team of the PAF has decided to prohibit access to their work to me, they also requested the opportunity to put it on ILM. When I finally got access to their improvements, through a person who has nothing to do with them but that dispatched the wiki link that I did not know, so I logically integrated all their work to my airplane. Thus it has always worked. I always took the time to report the authors of the additions in my site because it seems normal for me. If the team of the PAF not appreciate the principle of respect of the original authors of the open source, they go to make aircraft for FS X or X Plane. In addition, it can make money I'm tired of seeing all these kids puerile want to use the work of others, to obtain recognition as authors. And back on the 5 or 6 files with licensing issues in my airplanes is ridiculous. As usual, Clement did not consider before speaking. Because most have been fixed. Since I started I've always done anything that try to bring something to FG and to please the greatest number. I'm not trying to please me personally. But this, it seems that the PAF can not understand. It's a shame. The team is talented, but seems guided by a kid with goals unrelated to FG and Open Source. I remain attentive to all and to serve the greatest number. Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] For Pierre Mueller
Hey Pierre, You will notice that in recent days some files you cited have been corrected (TU-95, Bell X1 and coming soon Tigre) Also currently I am working on tonnerre.wav. Here are the results: complet wave : http://helijah.free.fr/uh-60/chevauchee.wav and just part for tonnerre.wav : http://helijah.free.fr/uh-60/tonnerre.wav I also added the following in uh1-sound.xml !-- Part of Ride of the Valkyries By Richard Wagner Rearranged L. Roberts Midifile : http://www.blueman.name/FICHIERS/UpdateFileStats.php Use Timidity and freepats for make the Wav file. -- Are you ok ? For my part I continue to look for my errors in my few aircrafts :) Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 69, Issue 8
Le 14/01/2012 12:42, flightgear-devel-requ...@lists.sourceforge.net a écrit : -- Message: 12 Date: Thu, 12 Jan 2012 17:09:13 + (GMT) From: Pierre Muellerpierre.muel...@ymail.com Subject: Re: [Flightgear-devel] Reminder for the release process for version 2.6.0 To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: 1326388153.90244.yahoomail...@web29801.mail.ird.yahoo.com*All ? Not GNU GPL compatibles things ? ?checked out?? Dear Pierre Mueller And especially for Helijah aka Emanuel Barranger: First point, when you want to criticize and criticize only, it is best to write correctly. My name is Emmanuel BARANGER. Even if this is only a small number of the very high number of aircraft- the use of the mentioned things violates the licences of each thing and is not compatible with GNU GPL. 6, or 8 airplanes on 203. It enough that you send free files for replacement. Always wait for others to do is not the answer! The interest of free, it is precisely that, normally, instead of be scandalized, just to denigrate people, anyone can modify the data and correct errors. If you are not able to do, so do not come drool on other. But I'm dissapointed as I always hoped there will be a flight simulator out there who provides legal Add-Ons! You will find a lot not-so-legal things for MSFS and I saw some dubios things for X-Plane. I hoped that FGFS as being OpenSource is better. I explained to you (on forum) that GIT was a place of development. The files referred to are of course just for the present development. It seems that you have cares of understanding and your favorite hobby is the critical. This is not constructive. I am really tired of all these people who, instead of acting, prefer disparage, criticize, drooling on the authors etc. . It's really pathetic. Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- RSA(R) Conference 2012 Mar 27 - Feb 2 Save $400 by Jan. 27 Register now! http://p.sf.net/sfu/rsa-sfdev2dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 69, Issue 9
Le 14/01/2012 22:00, flightgear-devel-requ...@lists.sourceforge.net a écrit : -- Message: 15 Date: Sat, 14 Jan 2012 20:52:38 + (UTC) From: Martin Spottmartin.sp...@mgras.net Subject: Re: [Flightgear-devel] Flightgear-devel Digest, Vol 69, Issue 8 To:flightgear-devel@lists.sourceforge.net Message-ID:jespum$ho28$1...@osprey.mgras.de BARANGER Emmanuel wrote: First point, when you want to criticize and criticize only, it is best = to write correctly. My name is Emmanuel BARANGER. Personally I wouldn't be happy if someone misspelled my name, but I'm old enough to know that these things happen every now and then without any bad intention. But the central point in Pierre's posting is a different one: If there are copyright violations in the Base Package, then it's valid to express concerns about these violations. You're always well advised to read the copyright clauses really carefully before copying content from 3rd party sites, anyhow I know that accidental violations still may happen. But if they really happen, it's time to head out for a solution instead of ciriticizing people for pointing at the violations in question. That's primarily_your_ reponsibility because, if Pierre's claims are true, you've been the one who has been commiting the violation - and, finally,_you_ are the one who brings the OpenSouce project named FlightGear into discredit. Cheers, Martin. -- Hey Martin, I am sorry to contradict you, but it's totally false. I admit that I sometimes use images (usually reduced compared to the original) in my planes (rarely, but it happens). But only for development purposes. And I recall the GIT is not a great public venue but a place of development. I am not responsible for the misuse of GIT by everyone. Now I have always responded positively to changes and improvements that I have been asked by email. I even made a point of honor. There is no need to come crying wolf on the forums and lists. A simple mail and I do the right thing ! My email address is present in all of my airplanes and my site is very easy to find on the net. Criticism is good when it done intelligently. My few mistakes certainly less cause to discredit FG that people who cry foul without even trying to correct or think 5 minutes before! -- BARANGER Emmanuel http://helijah.free.fr -- RSA(R) Conference 2012 Mar 27 - Feb 2 Save $400 by Jan. 27 Register now! http://p.sf.net/sfu/rsa-sfdev2dev2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 69, Issue 7
On 11/01/2012 10:08, flightgear-devel-requ...@lists.sourceforge.net wrote: I tried it today and as far as I can tell from a simple setup with mouse-control only I'd say the G115 behaves sufficiently reasonable. BUT I'm_very_ surprised: Don't these birds have neither a speed indicator nor engine gauges on the pilots side of the panel ? Finally I've found out that the pilot-viewpoint and -model must be sitting on the wrong side in FlightGear's G-115, because the real G-115 Tutor is supposed to be flown solo from the right seat Hey Martin, The latest update on the G115 is 2009. It is therefore logical that the last of my new aircraft is not in it. For the position of the driver, check with Nav (John Stockill). He is the author of the panel and is an instructor on this aircraft type. So I think qui'il knew what he was doing. Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] With Boost 1.48 SG/FG don't work
Hey all Since few days, a new stable version of Boost is avaiable. Boost 1.48. But in this version the file boost/pool/detail/singleton.hpp is absent. Compilations of SG and FG are impossible wuth this new stable version :( Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Learn Windows Azure Live! Tuesday, Dec 13, 2011 Microsoft is holding a special Learn Windows Azure training event for developers. It will provide a great way to learn Windows Azure and what it provides. You can attend the event by watching it streamed LIVE online. Learn more at http://p.sf.net/sfu/ms-windowsazure ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 66, Issue 23
About maps ZKV1000, I sincerely believe that the use of osgearth solve many problems. Unfortunately, for a long time when I suggest something, no one is listening. And I'm tired of fighting. With osgearth we could even create a specific server complete with cards containing information navigation (NAV, VOR, ILS etc. ..) Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Get your Android app more play: Bring it to the BlackBerry PlayBook in minutes. BlackBerry App World#153; now supports Android#153; Apps for the BlackBerryreg; PlayBook#153;. Discover just how easy and simple it is! http://p.sf.net/sfu/android-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 66, Issue 14
Martin says : Yes, revert the dissection of 'fgdata' until a practical solution is in place which doesn't require lots of people to waste extra time just to achieve the previous state which simply works for them. Yes ! I agree. Place all the planes in a second deposit, why not. But hundreds of deposits is totally ridiculous. Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- The demand for IT networking professionals continues to grow, and the demand for specialized networking skills is growing even more rapidly. Take a complimentary Learning@Ciosco Self-Assessment and learn about Cisco certifications, training, and career opportunities. http://p.sf.net/sfu/cisco-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 65, Issue 1
Le 01/09/2011 05:09, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 10 Date: Sun, 28 Aug 2011 19:22:27 +0200 From: ThorstenB bre...@gmail.com Subject: Re: [Flightgear-devel] Content protection for modders? To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: 4e5a7953.7090...@gmail.com Content-Type: text/plain; charset=ISO-8859 But before you start: remember the concept doesn't make much sense. Once the model file is read by the OSG plugin, the entire data is decrypted and stays in memory. It's almost trivial to write a converter which uses the close-source secret OSG plugin and reads the encrypted file into the OSG scene graph. I agree Thorsten, but there are even simpler. The tools already existlol osgconv protect.osg free.ac (for example) Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Special Offer -- Download ArcSight Logger for FREE! Finally, a world-class log management solution at an even better price-free! And you'll get a free Love Thy Logs t-shirt when you download Logger. Secure your free ArcSight Logger TODAY! http://p.sf.net/sfu/arcsisghtdev2dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 65, Issue 1
Le 01/09/2011 05:09, flightgear-devel-requ...@lists.sourceforge.net a écrit : -- Message: 11 Date: Sun, 28 Aug 2011 10:34:52 -0700 From: Hal V. Engel hven...@gmail.com Subject: Re: [Flightgear-devel] Content protection for modders? To: flightgear-devel@lists.sourceforge.net Message-ID: 201108281034.52583.hven...@gmail.com Content-Type: text/plain; charset=iso-8859-1 On Sunday, August 28, 2011 07:43:47 AM Paul Guhl wrote: On the other hand I would like to see some additional 3D formats supported. But not because I want to hide my content but because of the extra functionality. For example with the OSG or Blender formats we would have the potential to use bones in our models and this would allow for additional animation flexibility. This would be very useful for animating things like pilots or wing warping (Wright flier). Hey HAL, This is already happening. All formats read by OSG are usable in FG. OSG, 3DS, AC, DXF, LWO, X etc. . Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Special Offer -- Download ArcSight Logger for FREE! Finally, a world-class log management solution at an even better price-free! And you'll get a free Love Thy Logs t-shirt when you download Logger. Secure your free ArcSight Logger TODAY! http://p.sf.net/sfu/arcsisghtdev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 64, Issue 18
On 26/08/2011 12:29, flightgear-devel-requ...@lists.sourceforge.net wrote: -- Message: 7 Date: Thu, 25 Aug 2011 11:44:57 +0200 From: Paul Guhl ad...@simtechnologies.de Subject: [Flightgear-devel] Content protection for modders? To: flightgear-devel@lists.sourceforge.net Message-ID: 4e561999.5010...@simtechnologies.de Content-Type: text/plain; charset=ISO-8859-1; format=flowed Hello everybody, not sure if this discussion arose before... From what i have seen so far, all usable 3d formats for aircraft/building models are either ASCII text or reversible/convertible formats. Mod developers told me, that they would wish close format for 3d models which would prevent reverse engineering of the content they create for free. I feel it is a legitim wish and would invite more modelers to join the FlightGear project. Is it legal to provide closed source plug-in to FlightGear (more exact OSG file reader plug-in). The only need to keep code close is the prevention of reverse engineering. Thoughts, suggestions? Best Regards Paul Hey Paul, Personally, I am firmly convinced that the best way to protect themselves against con artists is not data protection. have Original models still more and better quality every day without ever ceasing Inova can still be a major advance on all those who would rob us. In computing, the protections do not exist. At most, this slows down piracy. But by no means complete protection is possible. Example, I currently have 192 models in my shed (164 are already on GIT). And for each of them I leave available to anyone who wants the files Blender. If tomorrow, someone would steal one or more models, it does not matter I would do more. :) Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- EMC VNX: the world's simplest storage, starting under $10K The only unified storage solution that offers unified management Up to 160% more powerful than alternatives and 25% more efficient. Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 63, Issue 14
Le 29/07/2011 09:26, flightgear-devel-requ...@lists.sourceforge.net a écrit : -- Message: 13 Date: Thu, 28 Jul 2011 19:20:06 +0400 From: Slavutinsky Victor vitos...@mail.ru Subject: Re: [Flightgear-devel] The state of things in Flight Gear To: flightgear-devel@lists.sourceforge.net Message-ID: 1311866406.6611.69.camel@ubunted Content-Type: text/plain; charset=UTF-8 You do not get the point entirely and completely. I had said what on my deepest thoughts current chaos in Flight Gear project will lead everybody to problems what I had experienced with Vostok project pretty soon. Occasional dropouts and slowing to 1fps and things as that. More and more bugs with every change what's harder and harder to eliminate, not linearly, squarely harder. Dramatical lowering of common development rate, coming to very outdated state and loosing of new developers and users inflow, then final stopping. That's what, I suppose, awaits everybody on current FG path. I am sure what only way to avoid that drama is bringing everything in FG in order. The sooner we start to bring it in order the better. I am leaving because no one wants to do it, I can not do it alone, and I suppose when it'll come to serious problems it will be too late for anyone. So I do not want to make things what no one will really use bit later than two years after now. Look. Working hard on falling plane it's may be heroic, but if it is not work what pointed on stop of falling then it's very foolish too. I do not blame no one. I only tell, guys, I feel that plane starts to fall, no one on yoke, You do not want me to take control and do not want to take control Yourself, so I balling out, I have chute as things what I can make instead of FG. You may count me crazy but check number of errors and time of its solution time changing please. You had received idea how You may do it. Or You can do nothing about that, treat me as some offended guy who leaving because no one wants to act as he want. Ok, it's You right to do so, and of course it would be easier for most of guys here if it was that way, and for me it does not matter, I had ejected already anyway. But do not blame me when it'll come to state I had talked You about in time I had named. I do not want and do not press that way of events developing, I only foresee it as ejected pilot foresee trajectory of falling plane. I did all I could. You had been warned. Bye bye. Hi all, Here is a tiresome and uninteresting discussion. Victor, you confuse a particular problem (which affects you personally) and the general interest of FG. Speaking of delays in FG, for example, your Vostok is absolutely not a good example. Your model is gorgeous. But absolutely not optimized. It is a 3D has nothing to do in a real time 3D engine such as FG. So, before you give lessons to people of good will and all friendly, it might be good to review your copy. Humility is also very useful in open source projects. Your model may be divided by 3 or 4 in size, number of points, number of facets, without losing its quality first. And you will discover, magically, the FPS back in FG. To criticize others as you did, you must first be beyond reproach. And it's not the case ! Martin, Stuart, Tim and others know what they do and do it with their hearts. If only one person is unhappy, then the problem is with this person. This is unstoppable. -- BARANGER Emmanuel http://helijah.free.fr -- Got Input? Slashdot Needs You. Take our quick survey online. Come on, we don't ask for help often. Plus, you'll get a chance to win $100 to spend on ThinkGeek. http://p.sf.net/sfu/slashdot-survey ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 63, Issue 11
Le 25/07/2011 19:44, flightgear-devel-requ...@lists.sourceforge.net a écrit : -- Message: 1 Date: Tue, 19 Jul 2011 10:48:05 -0400 From: Ryan M tpbspamm...@gmail.com Subject: [Flightgear-devel] Making helijah's pilot models generic To: flightgear-devel@lists.sourceforge.net Message-ID: 1311086885.4814.4.camel@linux-toshiba-laptop Content-Type: text/plain; charset=UTF-8 Why not make helijah's pilot models generic, so that they can be reused by all aircraft? Ideally, we'd also have parameters for each model so that their limbs can be rotated for different cockpit configurations. Emmanuel, I'll need a list of your pilots, as the French X-plane site you mention in your README seems to be down. I discussed this idea on IRC, and the main question was where to put the models. $FG_ROOT/Models/Aircraft/xxx seems like a good candidate. Hey Ryan, I personally agree. Damned, it's true, the site changed and I have not updated my readme file :( All pilots are here : http://www.xpfr.org/?body=aero_outilslangue=EN and the direct link is : http://www.xpfr.org/PUBLIC/OUTILS/pilot-collection.zip And I think : $FG_ROOT/Models/Aircraft/generic/Pilots/ is a good choice Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Magic Quadrant for Content-Aware Data Loss Prevention Research study explores the data loss prevention market. Includes in-depth analysis on the changes within the DLP market, and the criteria used to evaluate the strengths and weaknesses of these DLP solutions. http://www.accelacomm.com/jaw/sfnl/114/51385063/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 63, Issue 5
Le 11/07/2011 14:37, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 1 Date: Sat, 9 Jul 2011 13:37:15 +0200 From: Melchior FRANZ mfr...@aon.at Subject: Re: [Flightgear-devel] FlightGear Base Package branch, master, updated. 0b8dee0f4611f0e90478f48d58951995fbe87069 To: flightgear-devel@lists.sourceforge.net Message-ID: 201107091337.16...@rk-nord.at Content-Type: Text/Plain; charset=us-ascii * Flightgear-commitlogs -- Saturday 09 July 2011: commit 0b8dee0f4611f0e90478f48d58951995fbe87069 Author: ThorstenB Date: Sat Jul 9 12:45:42 2011 +0200 bo105: make sim reset work when helicopter crashed On sim reset properly uncrash the airframe and do not install listeners again. The bo105 is maintained by *me*, and nobody is allowed to make commits other than adaptations to changes in the api or framework -- let's say, someone renames setlistener to set_listener, in which case an adaptation would be mandatory. This is not my invention, but was handled that way ever since I came to FlightGear in 2001, and this is also standard procedure in other projects. Patches with explanations shall be submitted to the maintainer, even by core developers. m. Hum I understand your point of view because I had the same trouble with one of my aircraft there is little time. But this can only be that a mark of respect towards us. In any case you can not prevent someone from changing your creations. You placed them under the GPL and it's the very principle of this license. It's not a matter of habit. If no one has done since 2001 it's only there were fewer people. I personally made some interesting changes on other planes. And I always sent my work to the authors. Some have never done anything with unfortunately. see : http://helijah.free.fr/senecaII-29-04-2009.tar.gz foir example. And I agree with you in principle. If someone modifies one of my aircraft I like to be the first informed before any upload. But this is all about respect and not a rule. All our creations are GPL and theoretically everyone can and have the right to change without our agreement. By the way, Melchior, have you tested the script of Pierre NEGRE ? : http://rene16.dyndns.org/run/ (import/export .AC for Blender 2.58) Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 63, Issue 6
Le 11/07/2011 21:07, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 9 Date: Mon, 11 Jul 2011 19:55:09 +0200 From: Melchior FRANZ mfr...@aon.at Subject: Re: [Flightgear-devel] Flightgear-devel Digest, Vol 63, Issue 5 To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: 201107111955.11...@rk-nord.at Content-Type: Text/Plain; charset=us-ascii * BARANGER Emmanuel -- Monday 11 July 2011: You placed them under the GPL and it's the very principle of this license. You completely miss the point. This has nothing to do with the license. It used to be an unwritten law that contributing an aircraft (or other subsystem) meant to *give*, not to give up! Contributors were supposed to develop their(!) aircraft in the repo as long as they wanted, and they kept full control. This was even true to the point that one could withdraw a once donated aircraft, and it *got* removed. (I think I don't have to give an example.) It wasn't the license that mandated it, it was respect. Something that's possibly missing nowadays. Only when a maintainer *wanted* to give up his work, someone else could take over as maintainer, or if nobody did, then the aircraft became community maintained. The license only meant that anyone could fork an aircraft, not that everyone could mess with the maintained instance in cvs/git, while completely ignoring the maintainer. Is that era of respect now over? Curt? m. Hey Melchior, It is not nice and very dishonest of you. Take one sentence from my post and use them as for the answer. I said that I agree with you in principle and that it was actually all about respect! What I wanted to tell you is that by placing your work in GPL you can not ban that as you did. You just hope that everyone will respect your work and will not make GIT on without your consent. But this is only hope. And the number of persons involved in FG are more and more, it happens increasingly often that sort of thing. This is unfortunately a risk to take. I personally solved the problem by having my prorpre hangar. If tomorrow I refuse an update, I just need to put the previous version that will always be in my hangar. You know very well, respect the authors is important for me too. And I disagree with these methods. But I can that accept because they always exist. Fortunately they will always be rare cases Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 12
Le 20/05/2011 23:47, flightgear-devel-requ...@lists.sourceforge.net a écrit : Message: 16 Date: Fri, 20 May 2011 06:15:21 -0700 (PDT) From: Gene Buckle ge...@deltasoft.com Subject: Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 11 To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: alpine.lfd.2.00.1105200615040.4...@grumble.deltasoft.com Content-Type: TEXT/PLAIN; charset=US-ASCII; format=flowed On Fri, 20 May 2011, Heiko Schulz wrote: Emmanuel, and all here involved or not, TAKE. THIS. OFF. LINE. g. I'm sorry. My answers were made in private to avoid contamination of the devel list. I also replaced the FDM was missing in these people.But it seems they do not want to understand. And as I have no time to waste on that kind of fruitless talks, know that all this time, I also added an airplane in FG, started two other planes (Nakajima B5N Kate and Aichi D3A Val) and improved R44. My goal is to give pleasure the greatest number and not to satisfy the ego of one or two people. Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 10
-- Message: 16 Date: Wed, 18 May 2011 21:59:20 -0500 From: Curtis Olson curtol...@gmail.com Subject: Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: BANLkTi=urQ7_CDm-_-=jk25nfatnx3l...@mail.gmail.com Content-Type: text/plain; charset=iso-8859-1 Ron beat me to it, but I was going to suggest the same thing ... create an alouette2-easy-set.xml ... or aloutte2-beginner-set.xml or something along those lines. Then we can have both FDM's available and the end user can choose which one they want. A git commit war would be no f Hey Curt As always the intelligence is best that the critical pure. Here is an idea that already is more pleasant to hear. And I'll work to get it quickly Thanks Curt -- BARANGER Emmanuel http://helijah.free.fr -- What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 10
-- Message: 14 Date: Thu, 19 May 2011 01:39:50 +0100 (BST) From: Heiko Schulz aeitsch...@yahoo.de Subject: Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: 91568.52223...@web29513.mail.ird.yahoo.com Content-Type: text/plain; charset=utf-8 I found the author on another french FlightGear Forum. Here you go: http://equipe-flightgear.forumactif.com/t504-l-alouette-2 Summary of the reasons why the fdm has changed for those not able to understand french: The author JM-26 and helijah wasn't happy with the fdm, as it wasn't able that easy to fly as they want to have. JM-26 proposed a much more easier-to-fly-fdm. Helijah is aware of the fact that Maik usually uses real datas, and that it is quite convincing. But he is just sad beeing not able to fly his own model. Just simply because helijah wants to fly helicopters in FG but he isn't able to, he replaced the fdm with the changed fdm by JM-26. It may be easily to fly- but it is horrorible wrong. The same applies to the R44 in the repository. I don't want to judge about, but I must admit that I'm dissapointed. I must admit I had no problems to fly the AlouetteII before, and I know a lot of others users which didn't have problems as well with this. I wonder why if there is a need for an easy-to-fly-helicopter, why not create a mod for those who need it? But I don't think it is in the spirit of FGFS to replace a plausible and correct fdm with a wrong one and destroy the work of another author without asking him. I would like to have the old fdm back, maybe it is possible to have another version with the easy-to-fly-fdm beside the original one. All this is absolutely false. I never requested a change in the FDM Alouette 2 ! If I could not fly, and although it does not bother me. JM-26 and many, many others were sad not to do so. But I did never ask a new FDM. I am tired by the disparaging remarks, gratuitous and unnecessary of this gentleman who do not want to understand and especially does not want to learn. This is not him who receive returns dissatisfied dozens (even hundreds) of people who can not fly with Alouette2. So when JM-26 FDM proposed a simpler and more stable especially I did not refuse, thinking that it would please the majority. Of course I made the mistake of forgetting Heiko: (Argh Damned -- BARANGER Emmanuel http://helijah.free.fr -- What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 11
Le 19/05/2011 20:16, flightgear-devel-requ...@lists.sourceforge.net a écrit : 6 Posts unnecessary poluent the devel list just for the pleasure of drooling over the others. Heiko Bravo. People see for themselves. The update of the Lark was barely over when you came to criticize without knowing. It took me 5 minutes to add the 4 versions as suggested by Ron. 5 minutes during which I answered you in private but only in private. And if I made this post here is to carefully explained that I responded to your silly attacks. But no, contaminated the Devel list. But it seems that, in addition to not understand, you do not know to use a computer. Groucho aka Oliver Fels ? Who are this people ? I have known people to justify their defamatory used the names and peudos other people. But then, you're the best at this game. Personally, I take my writing and I do not quote people who did not ask anyone. -- BARANGER Emmanuel http://helijah.free.fr -- What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 9
Message: 3 Date: Wed, 18 May 2011 10:33:50 + (UTC) From: Martin Spott martin.sp...@mgras.net Subject: Re: [Flightgear-devel] GIT commit 31819df8: Alouette II - New FDM by To: flightgear-devel@lists.sourceforge.net Message-ID: ir07ae$eo4o$1...@osprey.mgras.de Heiko Schulz wrote: I hate to say it, but the the new fdm is completly wrong and doesn't apply to the real one in any way. In general I'd recommend first to discuss the item with the author of the change. If the drawbacks introduced by the new FDM are really that obvious and serious as you've stated here, I'd say you/we should take a revert of the latter change into account. Cheers, Martin - being a veritable admirer of the old Alouette II (the real one, I mean). Thanks Martin, The fact is that Heiko do not like the way I work. He does not understand organization and compliance. He thinks that Maik JUSTUS knows everything about everything. For the rotation of the rotor, I acknowledge that I did not notice. This will be fixed soon. For the rest, Yasim (like others) is a simplified system (this is mandatory). In that sense giving the actual values will never make a correct FDM. I saw several Alouette 2 takeoff, I can say that I have never seen Alouette vibrate and crash as did the FDM Maik. it's an helicopters stable. This is what it is today. Even if this requires a little cheating. The remark makes sense but also ridiculous. Companies do not like people who make money with their work. YouTube is for profit. It is normal to prevent them from doing that. FG does not have this feature. It is free and open source. Just consider the authorization of Moulinsart SA for the dissemination of Carreidas 160 for example, to understand that it is in their interest that FG use and disseminate their work (... not all of course :) ) I notice that Heiko has taken over from Robin G. to attempt to discredit FG and everything that surrounds it. I do not congratulate. Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- What Every C/C++ and Fortran developer Should Know! Read this article and learn how Intel has extended the reach of its next-generation tools to help Windows* and Linux* C/C++ and Fortran developers boost performance applications - including clusters. http://p.sf.net/sfu/intel-dev2devmay ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 59, Issue 9
On 03/18/2011 07:28 PM, flightgear-devel-requ...@lists.sourceforge.net wrote: I'm trying to implement thrust reversal (if possible) for the ATR 72, a YASim turboprop, but I can't seem to find a way to do so. I've tried the same parameters used for jets: control-input axis=/controls/engines/engine[0]/reverser control=REVERSE_THRUST / control-output control=REVERSE_THRUST prop=/engines/engine[0]/reverser-pos-norm / But YASim spits out a solution failure error. Changing /controls/engines/engine[X]/propellor-pitch to 0 or 1 does not seem to have an effect, and I haven't been able to find reverse thrust on any other YASim turboprop. Hey Ryan, You can study my C130. I use to simulate reverser this : !-- trusters for reverse -- thruster x=3.764 y=4.929 z=3.307 vx=-1 vy=0 vz=0 thrust=15000 control-input axis=/controls/engines/engine[0]/reverser control=THROTTLE src0=0 src1=1 dst0=0 dst1=1/ /thruster thruster x=3.764 y=-4.929 z=3.307 vx=-1 vy=0 vz=0 thrust=15000 control-input axis=/controls/engines/engine[0]/reverser control=THROTTLE src0=0 src1=1 dst0=0 dst1=1/ /thruster The result is quite satisfactory Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Colocation vs. Managed Hosting A question and answer guide to determining the best fit for your organization - today and in the future. http://p.sf.net/sfu/internap-sfd2d ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 56, Issue 7
On 12/10/2010 01:52 AM, flightgear-devel-requ...@lists.sourceforge.net wrote: Message: 5 Date: Thu, 9 Dec 2010 01:34:19 +0100 From: ThorstenB bre...@gmail.com Subject: Re: [Flightgear-devel] FPE in yasim::Atmosphere::calcStdDensity To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: aanlktimuyjecquceebkoroqym79e-wpe7b-rvmayu...@mail.gmail.com Content-Type: text/plain; charset=ISO-8859-1 I'm not an FDM expert. Maybe the speed has no meaning. But right now, YASim uses the given cruise altitude. And when the cruise section is missing, YASim doesn't initialize any cruise settings - including the cruise temperature _cruiseT. And since its (stupid) default is 0 (Kelvin) this triggers the exception (Airplane::solveHelicopter calls Atmosphere::calcStdDensity(_cruiseP, _cruiseT)) ) cheers, Thorsten Here is a pleasant and intelligent response. Instead of simply relying on what others say, you've done tests and found the effects of cruise on the FDM helicopters. In my case, I'm sorry, but I have a lot of trouble understanding Yasim for airplanes, helicopters, so for I may take a long time to achieve something for helicopter :( One thing is for sure. Yasim is an excellent engine FDM, but it lacks developers to correct and improve all that. Regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 48, Issue 2
http://wiki.rigsofrods.com/pages/Portal/ :) There is 2 years since I compile RoR. It is really impressive. Unfortunately, it is it is extremely resource-intensive. I do not know if it comes from OGRE or RoR programming. But it is really very greedy, too greedy. But it is a product to try. Like CSP, who has the advantage of being 100% OSG : http://csp.sourceforge.net/wiki/Main_Page Best regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 46, Issue 24
On 20/02/2010 12:18, flightgear-devel-requ...@lists.sourceforge.net wrote: http://home.telfort.nl/sp004798/emh/Splash1.png http://home.telfort.nl/sp004798/emh/Splash2.png http://home.telfort.nl/sp004798/emh/Splash3.png http://home.telfort.nl/sp004798/emh/Splash4.png http://home.telfort.nl/sp004798/emh/Splash5.png Wow ! Nice. I am extremely flattered to see that 3 planes of 5 comes from my hangar ;) Best regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] northern hemisphere vs southern
Hi Maik, I just tested your patch. This seems to work properly. I continue testing Best regards. Emmanuel Maik Justus wrote: Hi Emmanuel, good finding. It seems, that I am mixing up different coordinate systems in line 389 of Rotorpart.cpp float relgrav = Math::dot3(_normal,_rotor-getGravDirection()); While _normal is within the coordinate system of the helicopter, _rotor-getGravDirection() is in the world coordinate system. The enclosed patch should fix this. Unfortunately flightgear does not run on my machine actually. I would be thankful, if someone could check, if the patch works. Best regards, Maik -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/flightgear/hangar.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/flightgear.htm http://www.jamendo.com/fr/album/27163 -- Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] northern hemisphere vs southern hemisphere
Hi all, After some tests, I just discovered something amusing in FG. In fact, you do not know can be, but the gravity is reversed between the northern hemisphere and southern hemisphere. Finally it is the impression that it was ;) Look the Bo105 in northen hemisphere : http://helijah.free.fr/LFKJ2.png the same in southern hemisphere : http://helijah.free.fr/FACT2.png Or the Aircrane (blades longer) in northen hemisphere : http://helijah.free.fr/LFKJ.png and in southern hemisphere : http://helijah.free.fr/FACT.png Although this will not interfere with many of us. Many of us live in the northern hemisphere. But what should we say to those who live in the southern hemisphere ? Funny is not it ? Best regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/flightgear/hangar.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/flightgear.htm http://www.jamendo.com/fr/album/27163 -- Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 33, Issue 26
Date: Sat, 24 Jan 2009 13:23:59 +0100 From: gerard robin ghma...@gmail.com Subject: Re: [Flightgear-devel] Licensing and disclaimers for aircraft models To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Message-ID: 200901241323.59854.ghma...@gmail.com Content-Type: text/plain; charset=iso-8859-1 On Sat, 24 Jan 2009, gerard robin wrote: We had it (some years ago) the first time data update more pleasant when there was a specific directory which contained the stable Aircraft. Now with more than 230 models within CVS, using model based CVS, is impossible, since the newbe has to dig into it in order to find a model working, but if he is lucky. Getting the right model is a game within the game. Even me , i am lost :( I am tired of the negative attitudes of some. CVS is a place of study, research, development. It is not there to the users. Please. The stable official FG contains a minimum of aircraft representing a wide diversity. That's enough. And there is no place to get lost. Those who choose to recover the aircrafts CVS do so knowingly. There is therefore no criticism to make on this subject. Except, of course, want to criticize for the sake of criticism and damage the work of others. Bests regards. Emmanuel P.S. Free software is also freedom of choice. And more there will be planes, more users will have the freedom to choose. -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/flightgear/hangar.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/flightgear.htm http://www.jamendo.com/fr/album/27163 -- This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] problem with dr400 and path validation
Hello all, For information, We tested (several people) the Jester patch : http://pastebin.ca/1281126 And after patch, registrations code running again in mp. We can see the registrations of other players. So thank you to Jester. Hoping that this be included in CVS ;) Best regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/flightgear/hangar.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/flightgear.htm http://www.jamendo.com/fr/album/27163 -- SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, Nevada. The future of the web can't happen without you. Join us at MIX09 to help pave the way to the Next Web now. Learn more and register at http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FlightGear 1.99.5 RC1 feedback
James Sleeman wrote : In short, there are plenty of aircraft out there I believe that ARE easy to fly in real life, and just saying that the best models with higher quality can never be easy to fly is a wholly incorrect statement. Everything is explained here. Thanks James. Best regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/flightgear/hangar.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/flightgear.htm http://www.jamendo.com/fr/album/27163 -- SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, Nevada. The future of the web can't happen without you. Join us at MIX09 to help pave the way to the Next Web now. Learn more and register at http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Ground in FlightGear
Hello Thomas * Using aerial photography on a worldwide scale means creating a second google earth, with all related demands as to storage space. Not to mention copyright issues/free data sources. Obviously redo the whole earth has no interest. * Usually the pictures contain shadows that naturally don't align with the sim state most of the time. Even worse the shadow code of FG might create doubled shadows in opposite directions. This is not so embarrassing. * All aerial photos that are not orthorectified contain distortions (depending on altitude and lateral distance of the shooting aircraft), that might be impossible to cover by a 3d building even if placed correctly. This is especially true for high rises and skyscrapers. * In the densely populated areas of Paris note the mismatch between the 3d buildings and the streets. This is not specific to aerial photos but more pronounced, as more streets are directly visible. This was only the first test. I counsel you to visualize the scene with objects correctly placed. You will see that the streets are where it's needed, and the record is really superb * As it looks nice in still images at a certain altitude, I suppose much of the effect is lost in a live session, as depth perception is improved with motion. In Paris this degradation is probably covered by the hundreds of 3d buildings which aren't available elsewhere (yet). Done test and tell us what you think ;) http://helijah.free.fr/flightgear/scenery/ParisV2/ParisV2.htm#ParisV2-2 (Attention, 593 MB) That said, I don't think your approach is meaningless. Given that the project area is small and built up areas are covered with 3d buildings it provides a more detailed and more accurate view of the project area than the standard approach. Depending on the projects goals this might be what you want, as also Curt has shown in his synthetic view video. So having kind of a tutorial or howto seems to be a good idea, so that others might reproduce what you've done in Paris. It is precisely from the work of Curt that this has been achieved. This is not the ideal method, but it allows you to see that the textured soil much changes the appearance of a region FG Best regards. Emmanuel - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Ground in FlightGear
Hi all, After some tries on the Paris scenery and with nels' help on jabber, here are a few screenshots showing how much a textured ground dramatically improves Flightgear rendering. http://helijah.free.fr/ground/JPG-Version/ Well, for now the method is just eavy as we have to make use of materials.xml. But still, isn't this a convaincing result ? Greetings, Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/Pack_3D http://helijah.free.fr/flightgear/flightgear.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/hangar.htm - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 19, Issue 25
Message: 2 Date: Thu, 29 Nov 2007 15:48:29 +0100 From: Melchior FRANZ [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] CVS: data/Aircraft/Arsenal-VG33 - New directory, NONE, NONE To: flightgear-devel@lists.sourceforge.net Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=us-ascii Hello Melchior, This aircraft thoughtlessly copies over 500 kB sound files from another aircraft, although the sounds aren't even used! Don't do that! 203516 2007-11-29 15:26 Spitfire Flyby.wav 41018 2007-11-29 15:26 Spitfire MK IX.wav 173756 2007-11-29 15:26 merlin_rpm2.wav 86940 2007-11-29 15:26 merlin_rpm3.wav Also, file names with spaces in them are garbage. There should be none of those in CVS. AAAHHHRRGGG ! The suprises CVS files which do not for the drive :( I erased now. Sorry. I just delete the whole folder Aircraft before making a new update. So I would have fewer unpleasant surprises. Yes, I do no longer care if aircraft follow any policies or reason, but it's my disk space, after all. And now I don't diktate that anymore, I just discuss it and complain about it publically. Which might end up being even less pleasant. :-P Still sorry, but do not read the English I just rarely read devel-list. Fortunately several people warned me. My reaction time will thus not always as fast. Best Regards. Emmanuel PS: though new aircraft contributions are, of course, welcome as always. -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/Pack_3D http://helijah.free.fr/flightgear/flightgear.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/hangar.htm - SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] An idea...
Hello, Can be that I did not find and that that already exists :-[ . But it would be possible, in the property of FlightGear, to have a flag who indicates which launched version (Plib or OSG) ? Thus, the planes, scenery etc... could be automatically adapted to the version. Something like: condition equals propertysystems/version/plib/property valuefalse/value /equals /condition Best regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/Pack_3D http://helijah.free.fr/flightgear/flightgear.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/hangar.htm - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] An idea
It seems however that version only OSG are not yet really on the agenda. Much will keep a version 0.9.10 or 0.9.11 to see 0.9.1, all using Plib, for still some time. But much would like or will like to have access to planes CVS. Is thus necessary it to prohibit to them simply because they wish to have a stable version. That was right to help those which do not place their planes in the CVS to remain compatible with all the versions and to prepare the future more easily. OSG is really very well, but certainly not yet for immediately. Then to prepare as much most simply possible. The addition of a simple Boolean value in the properties should not surely hustle all the code of FG ;) but the work of the creators of planes except CVS would be simpler and easier to integrate in the future. Now if the idea is bad, I incline myself ;) Best regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/Pack_3D http://helijah.free.fr/flightgear/flightgear.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/hangar.htm - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Flightgear-devel Digest, Vol 17, Issue 8
This is the last time I write on this list, because I have to ask someone to translate my thoughts for you. But I can't keep silent when some people tell anything about me, hoping that I could not answer. Contrary to what Mr Robin's tried to explain you, I have never asked for any rewards about paternity of particles effects. Neither on the French forum, nor anywhere else. That's true that I have talked about adding particles effects via xml files, the 10th of June, but this is not the point. The point is that the technic used on the Catalina is a simple reuse of the technic used on the Pa100, or with the Detlef FERBER's clouds. I think it is normal that noone can take this for himself under copyright. If someone use it, the most could be greetings, or some words about previous works, the less should be a simple mention to GPL licence located in the root of fgdata. I have never asked, and I never will, my name being written somewhere. I really don't care about. I only hope that the GPL principles, more specifically the principle of inherit, are respected, as all the work made by all of you. Taking the right to write a nominative copyright in the xml files, these files only reusing that have been already done, is clearly against open-source mind. By putting a copyright above a copyleft, Mr Robin avoid you, or would avoid you to reuse his work, wich is already a reuse of other's work. This last one have been released under GPL to let everyone the opportunity to use it. Mr Robin explains here that I insult him on the French forum, but doesn't say a word about his long, aggressive, full of hate posts on this forum have been deleted by himself for anyone couldn't read them anymore. It is really easy to cheat and lie when you know that I couldn't answer easily because of my language lacks. He told you his version, I told you mine. Look who we are, what we've done, how we do that and why. I'm convinced you'll find that I don't write this for glory or whatever. If this guy really want to be the master of something, I can advise him to join MSFS, where the free circulation of informations is not a priority ;) Best regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/Pack_3D http://helijah.free.fr/flightgear/flightgear.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/hangar.htm - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] fgcom
I'm sorry but the mail of fgcom programmer is not avaible. I post my message here. Hello, First of all to ask you forgiveness for my bad English. Actually I use Google to translate for me because I do not speak English. [EMAIL PROTECTED] src]$ make gcc -O2 -DDEBUG -D'SVN_REV=18M' -c fgcom.c gcc -O2 -DDEBUG -D'SVN_REV=18M' -I/usr/include -c xmlrpc.c gcc -s fgcom.o xmlrpc.o -o fgcom -lm -liaxclient -lportaudio -lspeex -lgsm -L/usr/lib64 -L/usr/lib64 -lwwwssl -lwwwxml -lxmltok -lxmlparse -lwwwzip -lwwwinit -lwwwapp -lwwwhtml -lwwwtelnet -lwwwnews -lwwwhttp -lwwwmime -lwwwgopher -lwwwftp -lwwwfile -lwwwdir -lwwwcache -lwwwstream -lwwwmux -lwwwtrans -lwwwcore -lwwwutils -lmd5 -ldl -lz -L/usr/lib64 -lssl -lcrypto -L/usr/lib64 -lcurl -L/usr/lib64 -lxmlrpc_client -lxmlrpc -lxmlrpc_util -lxmlrpc_xmlparse -lxmlrpc_xmltok -Wl,--rpath -Wl,/usr/lib /usr/bin/ld: warning: libportaudio.so.0, needed by /usr/lib64/libiaxclient.so, may conflict with libportaudio.so.2 [EMAIL PROTECTED] src]$ In spite of that compilation is finished and FGCOM is present. But with the launching of FGCOM here the result: [EMAIL PROTECTED] src]$ ./fgcom ./fgcom - a communication radio based on VoIP with IAX/Asterisk (c)2007 by H. Wirtz [EMAIL PROTECTED] Version 0.9 build 18M Using iaxclient library Version CVS-2006/09/17-16:59 JACK tmpdir identified as [/tmp] Erreur de segmentation [EMAIL PROTECTED] src]$ Last precision, my system: [EMAIL PROTECTED] src]$ uname -a Linux localhost 2.6.21-4mdvRT #1 PREEMPT Sun Jul 8 01:19:20 CEST 2007 x86_64 AMD Sempron(tm) Processor 3100+ GNU/Linux [EMAIL PROTECTED] src]$ gcc --version gcc (GCC) 4.2.1 20070704 (prerelease) (4.2.1-3mdv2008.0) Copyright © 2007 Free Software Foundation, Inc. Ce logiciel est libre; voir les sources pour les conditions de copie. Il n'y a PAS GARANTIE; ni implicite pour le MARCHANDAGE ou pour un BUT PARTICULIER. [EMAIL PROTECTED] src]$ By hoping that these indications could be useful. Best regards. Emmanuel -- BARANGER Emmanuel http://helijah.free.fr http://helijah.free.fr/Pack_3D http://helijah.free.fr/flightgear/flightgear.htm http://helijah.free.fr/flightgear/H4-Hercules.htm http://helijah.free.fr/flightgear/hangar.htm - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel