Re: [Audyssey] Sryth-Kyul-Thanor
Ah, but i cant understand then, i'm shure i have the blue gem but from that of my Characters i am hiest with it is gone. If i lost it or maybe without i cant remember maybe come to drop one of them, aren't there no way to find the first gem again? I can now see i have the blue gem for my loest Character, and there it also wurks, but the sword is still not the best to look into. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 26, 2008 10:41 PM Subject: Re: [Audyssey] Sryth-Kyul-Thanor Those aren't the right gems then. If they're small and blak they aren't from the Silver Crest adventure. Those are from the Runeskin prelude scenarios. Like I said, the gems for the Sword of Merzekk are Cloudy Blue Gemstones. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Sryth-rings
Hi list. I have menny rings, but something i cant understand, all of my rings says Unequip, and i cant change ring. What is wrong? Thanks. Jimmy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth-Kyul-Thanor
If you lose it you can't get it back. And of course the sword isn't going to seem all that good. All three of the gems aren't yet in place, so it doesn't have its full power. Time is an illusion, lunchtime doubly so. - Original Message - From: Jimmy Odin Kristoffersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 3:29 AM Subject: Re: [Audyssey] Sryth-Kyul-Thanor Ah, but i cant understand then, i'm shure i have the blue gem but from that of my Characters i am hiest with it is gone. If i lost it or maybe without i cant remember maybe come to drop one of them, aren't there no way to find the first gem again? I can now see i have the blue gem for my loest Character, and there it also wurks, but the sword is still not the best to look into. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 26, 2008 10:41 PM Subject: Re: [Audyssey] Sryth-Kyul-Thanor Those aren't the right gems then. If they're small and blak they aren't from the Silver Crest adventure. Those are from the Runeskin prelude scenarios. Like I said, the gems for the Sword of Merzekk are Cloudy Blue Gemstones. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth-rings
I haven't a clue what you mean. You can only wear four rings, so if you have more than four they can't all say unequip. Time is an illusion, lunchtime doubly so. - Original Message - From: Jimmy Odin Kristoffersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 3:42 AM Subject: [Audyssey] Sryth-rings Hi list. I have menny rings, but something i cant understand, all of my rings says Unequip, and i cant change ring. What is wrong? Thanks. Jimmy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Ive repaired this issue. Missing direct X things. I installed direct X before dot net, so have to rerun the install for direct X to install the dot net support. Thanks. shane - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 26, 2008 8:06 PM Subject: Re: [Audyssey] montazoomas return and stfc both won't start I don't know, I have dotnet 3.0 and 3.5 now loaded and all service updates from windowsupdate.com I also have the nov 2007 directx loaded. At 03:08 p.m. 26/01/2008, you wrote: Ok, after installing direct X august 2007 and dot net framework 3.0 from the usagames.us website, I installed both STFC and montazoomas return on this new installation of windows with dotnet3.0 and directX august 2007, when starting either game I get an error report dialogue with both send and don't send buttons. Any idea why this would be happening? Remember dot net framework 3.0 and directX august 2007 are both installed thanks. shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] attention friends and mailing lists. problems with email
hi you guys, for the mailing lists, i apologise if this is off topic. but thought would post this just in case the mods decided to remove me from various lists because of what's been happening. it looks like i've got problems with my email. just letting you know. for some of today, my girlfriend hasn't been able to send emails yet i have been receiving others. if you have sent me any emails and if you get a message saying that basically i don't exist, i do, but for what ever reason the mailer system seems to be having a fit. i have no idea what's going on. i am getting some emails, but i must admit my emails have been quiet. so i don't think this is a localised thing. if you've have for what ever reason tried to send me emails, then please bare this in mind. if any mailing lists that i belong to keep bouncing, then this is the reason. my apologies. it's nothing i've done, it must be something with the mailing system itself. so please don't remove me, just please be mindful. many thanks all. like i say to the mailing lists i apologise for the seeming off topic post, but am doing a multi post thus i felt it necessary. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] excite interactive
Hi, Ok Damian's excite interactive site is down. Is there an alternative site where I can get his software, cars, and tracks? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] top speed2 tracks and cars?
Hi, This message is for Damien Sadler. Do you still have tracks and cars on your site that you made for top speed2? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth-Kyul-Thanor
How menny black gems are there? What use are there for them? - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 26, 2008 10:41 PM Subject: Re: [Audyssey] Sryth-Kyul-Thanor Those aren't the right gems then. If they're small and blak they aren't from the Silver Crest adventure. Those are from the Runeskin prelude scenarios. Like I said, the gems for the Sword of Merzekk are Cloudy Blue Gemstones. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] top speed game cars
Hi, Where can I get the extra top speed game cars at, and what version of top speed do they work with? And how do I install them? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] top speed car making
Hi, Is it possible to make your own cars for the top speed game? if so, how is this done? If not, can a program be created that will allow you to make your own top speed cars? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] top speed tracks
Hi, Is it possible to create your own race tracks for the top speed game? If so, how is this done or how do you do it? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] 2007 Accessible game of the year
Hi Ron, I think if we do this we should publicize the results as much as possible before kicking it off. For example, get the announcements ready and publish it in the Audyssey Mag, the Audio Game forum, here and if anyone wants to spread it to other gaming lists to please do so. It may take a couple of weeks for me and Raul to get the web site ready for voting, and we might want to hold off until March to actually do the voting to coincide with the next release of the mag. What do you think? Ron Schamerhorn wrote: Hi Tom I'd be up to doing the calculations. It might be better to say announce them in March or such to provide voting time. And we could always publicize it through the audio games forum and or other appropriate lists. To get a real sample of the true totals. I don't even recall hearing anything through the old grapevine as it were. Ron --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Views On Games was Out of the games dimension
Hi Jim, Wow! I wasn't even using computers in 1981 let alone programming them. Grin That just goes to show how far we have come since the first personal computers made their appearance for the average person. I can clearly remember what it was like back around 1984 when there were basically two choices. There was the IBM PC with PC Dos 3.x, AKA MS Dos, and the Apple A2-E with Apple Works. In terms of the average user the people I knew had Apples because the IBM systems were both too expensive and anything before PC Dos 5.0 sucked lemons. Not only that, but I thought the Echo was just peachy until I found Jaws for Dos and the Dectalk PC. As for when I started writing games I was a late bloomer. I have been using and working with computers almost all my life, but I didn't actually begin programming until I reached college. That would have been around 1997 or 1998 or so. Jim Kitchen wrote: Hi Thomas, Yeah, I started writing computer video games like in 1981 on a Texas Instruments 99 4A home computer. The first games were draw poker, Star Mule and Homer on a Harley (Eval Kneval) I then got my first talking computer in December of 1989. It was a NEC 286 with an Accent S A running Jaws for dos version 1. The first program that I wrote was a braille reference guide. I wrote it in January 1990 while at the Cleveland Sight Center. Anna Karr my braille instructor helped me to make sure that it was all correct. Then I wrote black jack and draw poker. Those games were on the Jaws web site slash BBS. No, I did not like the bookshelf game Futile. I very much liked the bookshelf game Twixt though. I think that my Brother and Sister cheated at Futile because they couldn't beat me at chess or Twixt. grin BFN Jim check my web site for my new personal information page [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sound RTS and Python version?
Hi Jean'Luc, That sounds fine. Let me know when the Python 2.5 build is ready. SoundMUD wrote: Hi Thomas, I will include the additional python 2.5 compiled files in the next release, but build a Linux package only if you really want or need to, because for future releases I would have problems (or lack of time) to automate the Linux build from my computer. Jean-Luc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Accessible Game releases, 2007
Hi Dark, Absolutely Jedi Quake and 7128's games should be in the voting. This only goes to show how poorly planned the other game awards were. Dark wrote: Hi John. I'm really sorry the majority of the 7-128 games got missed off the list, I was just going from Audiogames.net news forum posts, and I believe Phil was using his accessible games and where to find them list. I'm afraid I didn't know all of your games were released in 2007 (I thought some were released earlier on), but certainly they should be up for voting - as should Jedi quake. also, so that new releases are recognized in future, feel free to post announcements either here or on audiogames.net so that the various news services and websites can get them, and for my part I'll try and check the 7-128 site a bit more regularly. Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Accessible Game releases, 2007
Hi John, If there was an award for the most games produced in one year you guys would take the award hands down. Grin The more you guys talk about these games I really want to check them out. I probably will once Montezuma's Return and a few other big projects are tied up. John Bannick wrote: Thomas et al, First, congratulations Che! Regardless of where Blindbargains got its numbers (we never heard of the voting and we troll the Web constantly) all the positive buzz about your game is testimony in itself as to a great job done. Second, Thomas. Actually 7-218 Software released 15 accessible games in 2007: Inspector Cyndi in Newport - Death Nell Inspector Cyndi in Newport - The Forgetful Sailor Inspector Cyndi in Newport - Unfinished Symphony Inspector Cyndi in Newport - When Irish Spies are Smiling Inspector Cyndi in Newport - Fall from Grace Inspector Cyndi in Newport - Lights Out Kim's Game Orchestra Definitions Synonyms and Antonyms Crambles Combo Word Builder Longest Word Completion These all run from within the 7-128 Software Game Book; but they are separate games. All are production, non-Beta, releases. Somewhere mid-year we released demo versions of the games and the Game Book. But those were in addition to our already shipped production releases. John Bannick --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] copyrighs
hi thomas you say you tookt he sounds from tombraider to use in monty anyways so why not just make a direct clone of tombraider for us using sound and music how on earth we expect the mainstream company to find out god knows, as if they'd care anyways we aren't exactly a large market, are we if the game is going to be based on different sounds, character, music etc, then it won't be tombraider, will it will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] BSC GAMES product keys
Hi Nicol, Yes, that is correct. The replacement keys doesn't mean four keys to put on four different computers, but four replacement keys for the same computer. In the event you get rid of your old computer and buy a new one your replacement key license will transfer to the new computer, and no longer be valid for the old computer. Right now I am faced with the very issue we are discussing. I just picked up a brand new Compaq laptop real cheap, and will be moving most if not all my games over to the new laptop. Since the keys are only allowed for one computer I either have to move my licenses or purchase a second license to keep a copy on my old laptop and a copy on my new laptop. nicol wrote: Hi list First of all, I resolved my problem where I couldn't play all levels of pipe. Bsc games issued me a new product key. It has been said twice on this list that bsc games gives you 4 product keys each calendar year to use on a second, third and fourth computer. I just want to put this straight, its not true. Bsc games gives 4 replacements, not 4 product keys . I sent them a mail asking if I can get a second product key to play pipe on my mom's pc when I visit her once a month. Thom randle responded that they can't allow it for me only. When they gave me my replacement key, the product keys policy is at the bottom of that message and there it says that during a calendar year you can have up to 4 replacements. There is a big difference between 4 keys and 4 replacements. So I suppose each time I request a replacement I have to give a valid reason, because bsc games said that when formatting a hard drive the game should work, its only when changing operating systems that a new product key is needed. So at the end of the day those who want 4 keys to give their friends, no one can stop them. How certain can bsc games be that the person has a new computer or operating system and that he is not simply requesting another key to give to a friend. Even if the person gives a valid reason, even if the person makes up something, pretending that he changed to a different operating system, bsc games is not there with him to check if its true. Bsc games made it clear that its against their policy to give each customer more than one key, they only issue replacements in the case of a new computer or changing to an operating system. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Hi, I answered Shane's question off list, but I want to share the solution here so others don't make the same mistake. The Montezuma's Return manual as well as the USA Games FAQ page specifically state the proper order of installation is: 1. Install .NET Framework 3.0. 2. Install DirectX August 2007. 3. Install USA Games product or products. Failing to install our games in this exact order will cause our games to crash and fail. The reason is DirectX will not properly install and register it's .NET components unless a working and properly registered .NET Framework is installed first. Unfortunately, this tends to be our number one problem amung new USA Games customers, and we strongly recommend reading our docs before doing an install the first time. Shane Davidson wrote: Ok, after installing direct X august 2007 and dot net framework 3.0 from the usagames.us website, I installed both STFC and montazoomas return on this new installation of windows with dotnet3.0 and directX august 2007, when starting either game I get an error report dialogue with both send and don't send buttons. Any idea why this would be happening? Remember dot net framework 3.0 and directX august 2007 are both installed thanks. shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] reused code - Re: Accessible Game releases, 2007
How is using your previously written code in several programs cheatin'? I would figure, heck. I wrote it, I'll put it to good use. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 6:51 AM Subject: Re: [Audyssey] Accessible Game releases, 2007 Hi John, Quote Of course, we cheated by using the same code for multiple games and just changing the data. End quote I don't think I have met a programmer that doesn't reuse code over and over again as many times as he/she humanly can. In fact, when I initially wrote Montezuma's Return I planned to use the games base code to create several classic side-scrollers using the basic same code but changing the data. Now, that I have decided to invest in creating games in Java I am inwardly growning as that requires hours and hours of rewriting existing code to get the same code base I have in C# .NET. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrighs
If he duplicates Tomb Raider, exactly, but makes it accessible to the blind, and does not get the permission of the original creators of Tomb Raider, are you willing to pay for the trouble he may get into? Think about it. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 6:46 AM Subject: [Audyssey] copyrighs hi thomas you say you tookt he sounds from tombraider to use in monty anyways so why not just make a direct clone of tombraider for us using sound and music how on earth we expect the mainstream company to find out god knows, as if they'd care anyways we aren't exactly a large market, are we if the game is going to be based on different sounds, character, music etc, then it won't be tombraider, will it will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Dang. Manuals and other documentation sure can solve a lot of simple headaches, can't they? Read them, folks. That's why they're there! --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 7:51 AM Subject: Re: [Audyssey] montazoomas return and stfc both won't start Hi, I answered Shane's question off list, but I want to share the solution here so others don't make the same mistake. The Montezuma's Return manual as well as the USA Games FAQ page specifically state the proper order of installation is: 1. Install .NET Framework 3.0. 2. Install DirectX August 2007. 3. Install USA Games product or products. Failing to install our games in this exact order will cause our games to crash and fail. The reason is DirectX will not properly install and register it's .NET components unless a working and properly registered .NET Framework is installed first. Unfortunately, this tends to be our number one problem amung new USA Games customers, and we strongly recommend reading our docs before doing an install the first time. Shane Davidson wrote: Ok, after installing direct X august 2007 and dot net framework 3.0 from the usagames.us website, I installed both STFC and montazoomas return on this new installation of windows with dotnet3.0 and directX august 2007, when starting either game I get an error report dialogue with both send and don't send buttons. Any idea why this would be happening? Remember dot net framework 3.0 and directX august 2007 are both installed thanks. shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] muds for beginners?
Hi, Quote I've also heard that I need a thing called a mud client, what is this, and from where do I get it? End quote A mud client is a program designed especially for playing online muds. Some of the popular mud clients are ZMud, MonkeyTerm, and MushClient. Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Mac Mud clients
Hi, I have heard allot about ZMud, but haven't actually tried that one myself yet. Jeremy Gilley wrote: speaking of mud clients, does anyone use ZMUD? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] attention friends and mailing lists. problems with email
Hi thomas, Thanks for that. Although I did send to a number of lists including this one. So I guess various lists have various settups etc. still I seem to have got my email back to normal now which is a good thing. Lol well it is from where I'm sitting. Thanks anyway. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 27 January 2008 15:34 To: Gamers Discussion list Subject: Re: [Audyssey] attention friends and mailing lists. problems with email Hi Darren, Actually, the moderators aren't responcible for removing people from the list when their emails begin bouncing. The list management software, mailman, does this itself. When a persons email account begins bouncing mailman will disable that subscription, and tell the moderators after the fact. Hth. Darren Harris wrote: hi you guys, for the mailing lists, i apologise if this is off topic. but thought would post this just in case the mods decided to remove me from various lists because of what's been happening. it looks like i've got problems with my email. just letting you know. for some of today, my girlfriend hasn't been able to send emails yet i have been receiving others. if you have sent me any emails and if you get a message saying that basically i don't exist, i do, but for what ever reason the mailer system seems to be having a fit. i have no idea what's going on. i am getting some emails, but i must admit my emails have been quiet. so i don't think this is a localised thing. if you've have for what ever reason tried to send me emails, then please bare this in mind. if any mailing lists that i belong to keep bouncing, then this is the reason. my apologies. it's nothing i've done, it must be something with the mailing system itself. so please don't remove me, just please be mindful. many thanks all. like i say to the mailing lists i apologise for the seeming off topic post, but am doing a multi post thus i felt it necessary. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.12/1245 - Release Date: 26/01/2008 15:45 No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.12/1245 - Release Date: 26/01/2008 15:45 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Why? I'm in good health. (grin) --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 8:16 AM Subject: Re: [Audyssey] montazoomas return and stfc both won't start *cough* - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 1:09 PM Subject: Re: [Audyssey] montazoomas return and stfc both won't start Dang. Manuals and other documentation sure can solve a lot of simple headaches, can't they? Read them, folks. That's why they're there! --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 7:51 AM Subject: Re: [Audyssey] montazoomas return and stfc both won't start Hi, I answered Shane's question off list, but I want to share the solution here so others don't make the same mistake. The Montezuma's Return manual as well as the USA Games FAQ page specifically state the proper order of installation is: 1. Install .NET Framework 3.0. 2. Install DirectX August 2007. 3. Install USA Games product or products. Failing to install our games in this exact order will cause our games to crash and fail. The reason is DirectX will not properly install and register it's .NET components unless a working and properly registered .NET Framework is installed first. Unfortunately, this tends to be our number one problem amung new USA Games customers, and we strongly recommend reading our docs before doing an install the first time. Shane Davidson wrote: Ok, after installing direct X august 2007 and dot net framework 3.0 from the usagames.us website, I installed both STFC and montazoomas return on this new installation of windows with dotnet3.0 and directX august 2007, when starting either game I get an error report dialogue with both send and don't send buttons. Any idea why this would be happening? Remember dot net framework 3.0 and directX august 2007 are both installed thanks. shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] reused code - Re: Accessible Game releases, 2007
Charles, It's not really cheating. In fact, reusable code is the Holy Grail of commercial programming. When I finished the first version of our stuff, my late wife asked me, How much of it is reusable? I responded, None of it. She opined, Then you've failed. So I rewrote it. And am grateful for the prod, because our company lives on top of that reusable architecture. Thomas is right. Rewriting all of his C# and .NET common code will be a lot of work. However, generally a rewrite results in improved code because you get a chance to fix things that have bugged you forever. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] GMA Games
Hi Jeremy, The GMA Games will work on Windows Vista provided you do one of the following solutions I have written up for Windows Vista. If you install the GMA games to your local directory tree like c:\users\Jeremy\Games\GMA All of the GMA and PCS Games will work correctly on Windows Vista. Otherwise they could have some problems with User Account Control. Another alternative is to start the GMA Games as administrator by pressing the context menu key on the game's icon, arrowing to run as administrator, and pressing enter. That will bypass User Account Control on the game in question. Finally, I don't recommend doing this, but you can turn User Acount Control off which will allow most older applications to run ok under Vista. As far as new programs GMA is currently working on a new mud client. From what I hear it is suppose to be really really good. Jeremy Gilley wrote: Does anyone hear from the programmer from GMA Games? I have not seen anyone speak of there games, and I was just curious if any of them are VISTA ready. I used to play them when i had windows M,E, but I have noticed that they have had the same games out for a while now with no news if they are working on something new or not. Just wondering. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrighs
how will he get caught only if someone shouts their mouth off On 27 Jan 2008, at 15:41, Michael Maslo wrote: Why would you want Tom to take any chances? If some how or another he gets caught, will you pay the court and settlement fee's? Get real. I fully and totally support Tom decision to make a knock off of the game. -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] On Behalf Of william lomas Sent: Sunday, January 27, 2008 8:47 AM To: Gamers Discussion list Subject: [Audyssey] copyrighs hi thomas you say you tookt he sounds from tombraider to use in monty anyways so why not just make a direct clone of tombraider for us using sound and music how on earth we expect the mainstream company to find out god knows, as if they'd care anyways we aren't exactly a large market, are we if the game is going to be based on different sounds, character, music etc, then it won't be tombraider, will it will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
*cough* - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 1:09 PM Subject: Re: [Audyssey] montazoomas return and stfc both won't start Dang. Manuals and other documentation sure can solve a lot of simple headaches, can't they? Read them, folks. That's why they're there! --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 7:51 AM Subject: Re: [Audyssey] montazoomas return and stfc both won't start Hi, I answered Shane's question off list, but I want to share the solution here so others don't make the same mistake. The Montezuma's Return manual as well as the USA Games FAQ page specifically state the proper order of installation is: 1. Install .NET Framework 3.0. 2. Install DirectX August 2007. 3. Install USA Games product or products. Failing to install our games in this exact order will cause our games to crash and fail. The reason is DirectX will not properly install and register it's .NET components unless a working and properly registered .NET Framework is installed first. Unfortunately, this tends to be our number one problem amung new USA Games customers, and we strongly recommend reading our docs before doing an install the first time. Shane Davidson wrote: Ok, after installing direct X august 2007 and dot net framework 3.0 from the usagames.us website, I installed both STFC and montazoomas return on this new installation of windows with dotnet3.0 and directX august 2007, when starting either game I get an error report dialogue with both send and don't send buttons. Any idea why this would be happening? Remember dot net framework 3.0 and directX august 2007 are both installed thanks. shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] weird psp blind product!
You just put the program into a spesific folder on the memorycard. Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 8:27 AM Subject: Re: [Audyssey] weird psp blind product! Interesting though that it uses the psp, not a device most blind people have, grin. But what I was actually also wondering, how do you even put a program on a psp, it just uses cartriges doesn't it? Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrighs
even so, why take that chance? - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 11:23 AM Subject: Re: [Audyssey] copyrighs how will he get caught only if someone shouts their mouth off On 27 Jan 2008, at 15:41, Michael Maslo wrote: Why would you want Tom to take any chances? If some how or another he gets caught, will you pay the court and settlement fee's? Get real. I fully and totally support Tom decision to make a knock off of the game. -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] On Behalf Of william lomas Sent: Sunday, January 27, 2008 8:47 AM To: Gamers Discussion list Subject: [Audyssey] copyrighs hi thomas you say you tookt he sounds from tombraider to use in monty anyways so why not just make a direct clone of tombraider for us using sound and music how on earth we expect the mainstream company to find out god knows, as if they'd care anyways we aren't exactly a large market, are we if the game is going to be based on different sounds, character, music etc, then it won't be tombraider, will it will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Hi Charles, It is a sad fact that a large majority of users buy products and begin using the product without even looking at the supplied owner's manual. It is also a statistical fact those same users that didn't read the owner's manual are amung the first to begin emailing or calling tech support wanting help even though the answer is right there in the manual. I can understand if something is confusing, but a lot of the time it just comes down to end user laziness. Charles Rivard wrote: Dang. Manuals and other documentation sure can solve a lot of simple headaches, can't they? Read them, folks. That's why they're there! --- If you don't stand behind our troops, please, feel free ... to stand in front of them! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Mac Mud clients
I use monkey term currently and I like it. With the scripts it is awesome. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, January 27, 2008 10:12 AM To: Jeremy Gilley; Gamers Discussion list Subject: Re: [Audyssey] Mac Mud clients Hi, I have heard allot about ZMud, but haven't actually tried that one myself yet. Jeremy Gilley wrote: speaking of mud clients, does anyone use ZMUD? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] muds for beginners?
Hi all: Speaking of mud's does anyone have any ideas for a good mud for a beginner? I have been playing Miriani but was looking for another one which was easy to understand and have a concept on how to play that particular mud. Does anyone have any ideas for a easy to understand mud game? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, January 27, 2008 10:09 AM To: Gamers Discussion list Subject: Re: [Audyssey] muds for beginners? Hi, Quote I've also heard that I need a thing called a mud client, what is this, and from where do I get it? End quote A mud client is a program designed especially for playing online muds. Some of the popular mud clients are ZMud, MonkeyTerm, and MushClient. Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
I noticed on a lot of new programs that if you install them, if you don't meet the requirements it will not install until you do, and some even install the stuff for you before the main program install. Why not just compile the game with the DX and .Net and have them install before the game so that way no one can't say it won't install? Just a Thought. And Yes I know the installer would be bigger, but oh well. Kuvvosh -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, January 27, 2008 10:58 AM To: Gamers Discussion list Subject: Re: [Audyssey] montazoomas return and stfc both won't start Hi Charles, It is a sad fact that a large majority of users buy products and begin using the product without even looking at the supplied owner's manual. It is also a statistical fact those same users that didn't read the owner's manual are amung the first to begin emailing or calling tech support wanting help even though the answer is right there in the manual. I can understand if something is confusing, but a lot of the time it just comes down to end user laziness. Charles Rivard wrote: Dang. Manuals and other documentation sure can solve a lot of simple headaches, can't they? Read them, folks. That's why they're there! --- If you don't stand behind our troops, please, feel free ... to stand in front of them! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] muds for beginners?
Has anyone got a copy of monkeyterm for me, or knows where I can get the file, because every site I've tried the links to download don't work and the publisher has abandoned it. Is MonkeyTerm accessible with JAWS 8? I looked at the Z mud site, but it seems that I'd have to buy it, so no chance. One question that I still want to know is when I get a client, are there any muds that aren't fantasy? Thanks Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] excite interactive
Hi Josh, I am still working on finding ways to upload my site. Thanks. Regards, Damien - Original Message - From: josh [EMAIL PROTECTED] To: gamers discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 5:56 AM Subject: [Audyssey] excite interactive Hi, Ok Damian's excite interactive site is down. Is there an alternative site where I can get his software, cars, and tracks? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth-Kyul-Thanor
Hi I believe there are 4 or perhaps 5 of the gems. They are used in the runeskin adventures. HTH - Original Message - From: Jimmy Odin Kristoffersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 8:21 AM Subject: Re: [Audyssey] Sryth-Kyul-Thanor How menny black gems are there? What use are there for them? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
Hi Charles, On the contrary reusing code is not cheating. It is actually one of the core principles behind object oriented languages like Java, Python, and C# .NET. Code reuse is one of the major principles, foundations, drilled into new programming students heads when they enter a tech school or university. For example, object oriented languages use a technique called inheritance. Inheritance allows a programmer to expand or extend a piece of existing code to meet the demands of a new program. This saves lots of time because the base functionality of the existing code remains the same, but is improved or specialized by the new code extension. Another cool feature of modern programming languages is known as polymorphism. With this technique you can create several methods with the same name but different parameters. The compiler or runtime environment will be able to figure out which method you are using and correctly execute your code. This symplifies things by allowing you to use the same code but differently on a case by case basis. Software companies that are in it for the long hall tend to create development kits which are typically core libraries or applications that can be used to quickly put together new applications with a common framework. Often times development kits can be based on other development kits that might be based on more lower level development kits to symplify or specialise a development kit for a specific need. For example let us say USA Games creates a sdk for game programming. That development kit might be based on the .NET Framework and Managed DirectX which are development kits from Microsoft based on lower level development kits like Win32 and the DirectX com components. All of it is possible through object oriented design that can be extended and reextended as needed. Everytime you extend an applications code it gets more specialised and yet still has the base functionality at the top of the code tree. For example, let us say we make a class called starship. This holds all the generic data for a starship. Well, we need something more specific so we create a class called Federation which Extends starship with some specific features of Federation starships. However, the Federation has all kinds of starships so we need to subclass them in To Galaxy Class, Defiant Class, Sovereign Class, Constitution Class, etc. If we want to add some enemy ships we could extend the Starship class by adding a class called Romulan, and then subclasses of Romulan ships. Do you see how the code tree works? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] muds for beginners?
It's kind of hard to choose. Instead of me attempting to pick one out for you, go to http://www.mudconnect.com and look through it's database. On Jan 27, 2008, at 12:12 PM, Michael Maslo wrote: Hi all: Speaking of mud's does anyone have any ideas for a good mud for a beginner? I have been playing Miriani but was looking for another one which was easy to understand and have a concept on how to play that particular mud. Does anyone have any ideas for a easy to understand mud game? -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, January 27, 2008 10:09 AM To: Gamers Discussion list Subject: Re: [Audyssey] muds for beginners? Hi, Quote I've also heard that I need a thing called a mud client, what is this, and from where do I get it? End quote A mud client is a program designed especially for playing online muds. Some of the popular mud clients are ZMud, MonkeyTerm, and MushClient. Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrights
Hi William, First, I'd like to point out that only a couple of sounds were used from Tomb Raider. More specifically the death, jump, and pain sounds for Angela Summers were taken from Tomb Raider II. However, I could easily remove them upon request from Edos or Core Design without too much difficulty. That is a totally different tthing than outright copying an entire game detail for detail. Second, weather or not the owners of the copyrights know about it or not copying a game is still illegal based on current copyright law. There are ways of doing something similar to the copyrighted work without directly violating the copyrighted material itself. one way is creating your own work with different characters, slightly different story line, and the same kind of action and adventure. Third, as for the sound effects most of the effects are common everyday effects anyone can create. For example, the gun sounds, foot step sounds, wolves, dogs, mummies, etc are all sound effects anyone can create or obtain through legal means. In fact, some sounds like the 44 Magnum I have found an effect that was better than the original one. Mine actually has a echo and report that sounds more realistic. Finally, as far as the music goes I do plan in offering the original TR music for my Tomb Raider game, but under a different license. If you don't like the stock music with my Tomb Hunter game you can download the music and sound pack, agree to the license, and install it. However, I won't ship the music with the game do to copyrights. william lomas wrote: hi thomas you say you tookt he sounds from tombraider to use in monty anyways so why not just make a direct clone of tombraider for us using sound and music how on earth we expect the mainstream company to find out god knows, as if they'd care anyways we aren't exactly a large market, are we if the game is going to be based on different sounds, character, music etc, then it won't be tombraider, will it will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrighs
Hi, Not only that but I think there is too much focus on having the exact Tomb Raider trademark and the Lara Croft character. I plan to leave the sounds open so the game can be openly modded with a Tomb Raider theme music and sounds if someone really really wants to do that. I just can't officially support that for legal reasons. I admit after I write the game I plan to mod the game myself, for my own private use, but the commercial version everyone else will get won't include the TR music and any reference to Lara Croft. Michael Maslo wrote: Why would you want Tom to take any chances? If some how or another he gets caught, will you pay the court and settlement fee's? Get real. I fully and totally support Tom decision to make a knock off of the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] muds for beginners?
As I said before, almost every mud is fantasy, but if you don't want a fantasy mud, try out miriani, at http://www.toastsoft.net; however I wouldn't play this mud if I were you with getting started, many of the players aren't helpful twards newbies that I've seen. You'd be best to start off with, say, Aardwolf, or Icesus. Or if you want a challenge, try Cybersfear, or hell, both of which are no fantasy but are sutable for newbies in my personal oppinion. Cybersfear might not be, though, it all depends on personal oppinion here. Also, I would try mushclient because it's just all around better. Get it, as well as the plugin for jaws at http://www.allinaccess.com. MushClient is now free, so yay. On Jan 27, 2008, at 12:17 PM, ari wrote: Has anyone got a copy of monkeyterm for me, or knows where I can get the file, because every site I've tried the links to download don't work and the publisher has abandoned it. Is MonkeyTerm accessible with JAWS 8? I looked at the Z mud site, but it seems that I'd have to buy it, so no chance. One question that I still want to know is when I get a client, are there any muds that aren't fantasy? Thanks Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Mud Clients was Re: Mac Mud clients
I changed the subject line to reflect the posts, because everyone started discussing windows based clients again. Sadly I think I'm the only one who likes mudding and has an interest but also has a Mac as well. Somehow, we must make muds accessible for us VoiceOver users, because I'm starting to miss it. Muds being read with the system speech and unable to control it is certainly not mudding. On Jan 27, 2008, at 12:09 PM, Michael Maslo wrote: I use monkey term currently and I like it. With the scripts it is awesome. -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, January 27, 2008 10:12 AM To: Jeremy Gilley; Gamers Discussion list Subject: Re: [Audyssey] Mac Mud clients Hi, I have heard allot about ZMud, but haven't actually tried that one myself yet. Jeremy Gilley wrote: speaking of mud clients, does anyone use ZMUD? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
I've installed USA games before, but I sort of had a brain fart and forgot the order, and got myself all confused. I tell everyone read the manual, time to follow my own advice, eh? lol! Thanks. shane - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 11:57 AM Subject: Re: [Audyssey] montazoomas return and stfc both won't start Hi Charles, It is a sad fact that a large majority of users buy products and begin using the product without even looking at the supplied owner's manual. It is also a statistical fact those same users that didn't read the owner's manual are amung the first to begin emailing or calling tech support wanting help even though the answer is right there in the manual. I can understand if something is confusing, but a lot of the time it just comes down to end user laziness. Charles Rivard wrote: Dang. Manuals and other documentation sure can solve a lot of simple headaches, can't they? Read them, folks. That's why they're there! --- If you don't stand behind our troops, please, feel free ... to stand in front of them! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
Hi, Yes, exactly. I realise I have a lot of work ahead of me but it gives me a chanse to improve upon my earlier code ideas and fix things I missed along the way. Perhaps put in more error trapping, error logging, etc so the new engine is more stable. Not only that but the Java language seams especially designed for extendable programs and code reuse. One thing I am really falling in love with in Java is Java beans. A bean can be anything from a program utility or an entire program that can be extended or included into a larger program to quickly and rapidly build new and more powerful applications. It is the lazy coders dream. Just include it and suddenly you have saved yourself x amount of work by including that one bean. Cheating? Heck no. Just a programmers wishes come true. Every programmer loves to have ready to use code at his or her command. John Bannick wrote: Charles, It's not really cheating. In fact, reusable code is the Holy Grail of commercial programming. When I finished the first version of our stuff, my late wife asked me, How much of it is reusable? I responded, None of it. She opined, Then you've failed. So I rewrote it. And am grateful for the prod, because our company lives on top of that reusable architecture. Thomas is right. Rewriting all of his C# and .NET common code will be a lot of work. However, generally a rewrite results in improved code because you get a chance to fix things that have bugged you forever. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Hi Kuvvosh and all, I was just discussing this off list with someone else and the reason the DirectX and .NET Frameworks were not installed with my games is it will add around 110 MB to every game install. A game like Montezuma's Return, which is 29 MB, would instantly become a 139 MB download. That uses more server drive space, more bandwidth, and would be difficult for those on dialup to download. I guess what gets me about this entire thing is including it with every game would be unnecessary if people would just read the documentation first That is all that is required.. Though, I guess developers have to make up for others inability to do the obvious. Kuvvosh wrote: I noticed on a lot of new programs that if you install them, if you don't meet the requirements it will not install until you do, and some even install the stuff for you before the main program install. Why not just compile the game with the DX and .Net and have them install before the game so that way no one can't say it won't install? Just a Thought. And Yes I know the installer would be bigger, but oh well. Kuvvosh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Inform Problem
Hi all, I can't use the inform interpreter that comes with Time's Ashes to play inform games, as it won't read the whole screen when I'm reading with the jaws cursor routed, I'm using JAWS 8. I've been using Winfrotz TTS, but I don't like using it at all, as I prefer reading my games with jaws, because I can get things to be spelled, I also like reviewing the screen in bits, not just having the whole thing rush-read to me. This problem is weird, because I never had this problem on the old pc, I'm not sure what's wrong, the longer I play, the text in my inform window becomes confused, example, when I type in a command, the text at the bottom will be text I'd received from a command I'd used ages ago! What's wrong? Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] 7-128 computer games for every one.
Is anyone familiar with 7-128 computer games for every one? my wife just bought me a CD with the games. I am trying to play them using jaws but the sounds keep stalling my jaws or breaking it up horribly, when I use jaws, and I am wondering if I can just turn all sounds off when running the game and just use jaws. The voice that came with the book I am not able to understand it and therefore not able to use it... any tips or suggestions would be appreciated... thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] game releases in 2008
Indeed tom, the box set is great and has I think every appearence of Davros in Doctor who, both in the original series and in later audio plays, which is cool! My friend is incredibly generous! As has been said before, Daleks in an audiogame would be great, though interestingly enough, unlike startrek and just about every single successful film series out there, there haven't I think been many doctor who games even in the mainstream. I remember a particularly abysmal side scroller on the old Comador amigar, and I once heard of an interactive story game, but other than that I don't think there have been many at all! then again, with the new series becoming so popular, it wouldn't surprise me if there ends up being a game released as well. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 3:38 PM Subject: Re: [Audyssey] game releases in 2008 Hi Dark, Lol! Yeah, the Daleks were always my favorite enemies in Dr. Who. I'd love to get that boxed theme set since they were so darn cool. I could just imagine playing their versions of our games. Dark wrote: No problem claudio, I'm sure that the Daleks which replace humanity will continue with accessible games, Human business, Master's return, pinball on the Old Davros' house table, Self destruct, Cyber man, Seck and the castle of torment and tyranny, boppit exterminate, and of course every Dalek's favourite game, lords of the galaxy! appologies, A friend of mine game me a limited edition Davros themed Dr. who box set recently and I've sort of got Daleks on the brain slightly. Exterminate the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.12/1245 - Release Date: 26/01/2008 15:45 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
Agreed, and I think it's a very good decision to move to a more universal language so to speak. smile and that's not because I'm on a Mac! lol! the idea of reusable code is a very important feature of OOP languages in general, so it's not only not cheating, but also accepted practice... Have an awesome day!… Smiles, Cara :) On Jan 27, 2008, at 8:19 AM, John Bannick wrote: Charles, It's not really cheating. In fact, reusable code is the Holy Grail of commercial programming. When I finished the first version of our stuff, my late wife asked me, How much of it is reusable? I responded, None of it. She opined, Then you've failed. So I rewrote it. And am grateful for the prod, because our company lives on top of that reusable architecture. Thomas is right. Rewriting all of his C# and .NET common code will be a lot of work. However, generally a rewrite results in improved code because you get a chance to fix things that have bugged you forever. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Thomas, an alternative might be to have the installer check for the appropriate .net framework / Dx versions and point the user to the website or the docs if they aren't installed?... Smiles, Cara :) On Jan 27, 2008, at 10:28 AM, Thomas Ward wrote: Hi Kuvvosh and all, I was just discussing this off list with someone else and the reason the DirectX and .NET Frameworks were not installed with my games is it will add around 110 MB to every game install. A game like Montezuma's Return, which is 29 MB, would instantly become a 139 MB download. That uses more server drive space, more bandwidth, and would be difficult for those on dialup to download. I guess what gets me about this entire thing is including it with every game would be unnecessary if people would just read the documentation first That is all that is required.. Though, I guess developers have to make up for others inability to do the obvious. Kuvvosh wrote: I noticed on a lot of new programs that if you install them, if you don't meet the requirements it will not install until you do, and some even install the stuff for you before the main program install. Why not just compile the game with the DX and .Net and have them install before the game so that way no one can't say it won't install? Just a Thought. And Yes I know the installer would be bigger, but oh well. Kuvvosh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
Makes perfect sense. Now for something more fun--let's tackle the Windows registry. (very ornery grin) --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 9:36 AM Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007 Hi Charles, On the contrary reusing code is not cheating. It is actually one of the core principles behind object oriented languages like Java, Python, and C# .NET. Code reuse is one of the major principles, foundations, drilled into new programming students heads when they enter a tech school or university. For example, object oriented languages use a technique called inheritance. Inheritance allows a programmer to expand or extend a piece of existing code to meet the demands of a new program. This saves lots of time because the base functionality of the existing code remains the same, but is improved or specialized by the new code extension. Another cool feature of modern programming languages is known as polymorphism. With this technique you can create several methods with the same name but different parameters. The compiler or runtime environment will be able to figure out which method you are using and correctly execute your code. This symplifies things by allowing you to use the same code but differently on a case by case basis. Software companies that are in it for the long hall tend to create development kits which are typically core libraries or applications that can be used to quickly put together new applications with a common framework. Often times development kits can be based on other development kits that might be based on more lower level development kits to symplify or specialise a development kit for a specific need. For example let us say USA Games creates a sdk for game programming. That development kit might be based on the .NET Framework and Managed DirectX which are development kits from Microsoft based on lower level development kits like Win32 and the DirectX com components. All of it is possible through object oriented design that can be extended and reextended as needed. Everytime you extend an applications code it gets more specialised and yet still has the base functionality at the top of the code tree. For example, let us say we make a class called starship. This holds all the generic data for a starship. Well, we need something more specific so we create a class called Federation which Extends starship with some specific features of Federation starships. However, the Federation has all kinds of starships so we need to subclass them in To Galaxy Class, Defiant Class, Sovereign Class, Constitution Class, etc. If we want to add some enemy ships we could extend the Starship class by adding a class called Romulan, and then subclasses of Romulan ships. Do you see how the code tree works? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Hi Shane, Yep, time to follow your own advice. Smile Just for the record I am guilty of doing this now and then myself. Often times I think I know what I am doing so I don't look at the docs right away, and get in trouble. Then, I read the docs and find out where I goofed up, and am able to fix the issue. PS How exactly does a brain fart? Grin Shane Davidson wrote: I've installed USA games before, but I sort of had a brain fart and forgot the order, and got myself all confused. I tell everyone read the manual, time to follow my own advice, eh? lol! Thanks. shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] muds for beginners?
It's also at http://www.chris-snyder.com/miriani -- From: Michael Maslo [EMAIL PROTECTED] Sent: Sunday, January 27, 2008 1:35 PM To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] muds for beginners? Hi, I have a copy of it. If you would like the program and scripts and sound pack for Miriani advise. Write me off list at [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ari Sent: Sunday, January 27, 2008 11:18 AM To: Gamers Discussion list Subject: Re: [Audyssey] muds for beginners? Has anyone got a copy of monkeyterm for me, or knows where I can get the file, because every site I've tried the links to download don't work and the publisher has abandoned it. Is MonkeyTerm accessible with JAWS 8? I looked at the Z mud site, but it seems that I'd have to buy it, so no chance. One question that I still want to know is when I get a client, are there any muds that aren't fantasy? Thanks Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Hopefully, silently. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 1:13 PM Subject: Re: [Audyssey] montazoomas return and stfc both won't start Hi Shane, Yep, time to follow your own advice. Smile Just for the record I am guilty of doing this now and then myself. Often times I think I know what I am doing so I don't look at the docs right away, and get in trouble. Then, I read the docs and find out where I goofed up, and am able to fix the issue. PS How exactly does a brain fart? Grin Shane Davidson wrote: I've installed USA games before, but I sort of had a brain fart and forgot the order, and got myself all confused. I tell everyone read the manual, time to follow my own advice, eh? lol! Thanks. shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrights
Hi William, Unfortunately, it is near impossible for a small time developer to get legal permission to use big name copyrights. Especially, million dollar copyrights such as Star Wars, Star Trek, and Tomb Raider. I've already been down that road with very nasty and negative results to show for it. A little over a year ago I began trying to contact Lucas Film Limited's copyright office. Getting the proper contact information itself was a pain to get, and I kind of think they don't want just anyone applying for copyright permission. I finally wrote them a very detailed email of why I wanted the copyright, what I was doing, and when I finally heard back from someone the response was pretty clear I didn't have a prayer of getting a legal license for Star Wars. There were several reasons that killed my chances in obtaining a legal license to use the Star Wars copyrights and trademarks. Let me fill you in on those details. First, you need to understand these guys have big ideas about making money. The Lucas Licensing department made it very clear to me that they only license to major companies that can afford the licensing fees. Usually toy, book, and game companies that have millions of dollars in change to toss around. I simply did not have the millions of dollars to compete with Hasbro, Bantam Double Day Publishing, etc who spend millions in retaining their legal licenses for Star Wars products. Second, I discovered that Lucas Licensing offers only exclusive licenses. What that means that only one company at a time can own a license for that type of product. For example, because Hasbro Toys owns the license for Star Wars and Indiana Jones action figures Mattel Inc can not apply for a license to create a similar product. As a result because Lucas Arts holds the video game license for Star Wars and Indiana Jones video games USA Games can not acquire the rights to create a similar product. Even though my games would not be for the general public, even though Lucas Arts games are not accessible, I can't qualify for a license under the terms of the license agreement. Finally, you need to understand there isn't enough blind gamers around to get large companies interest in taking up the cause of accessible gaming. Our mailing list has about 200 active members at any given time, and that number is a drop in the bucket compared to the millions of people buying mainstream Star Wars products like action figures, books, movies, comics, posters, etc. In the scheme of things 200 people just don't register as a viable market. As far as the Tomb Raider copyrights goes I haven't contacted the copyright holders for permission mainly because I am not too hopeful of acquiring the licenses I want. The existing Tomb Raider products such as the movies, toys, and games have sold millions world wide. A small time developer such as myself has nothing to offer the copyright holder. For example, let us say i could license Tomb Raider for 25% of my sales. That means if I sold $1000 in sales $250 goes to the copyright holder which is mere change to those guys. Almost not even worth collecting from me. However, to USA Games that $250 could be spent on sound effects for a new game, or I could spend it on my wife's car insurance bill. Even if I could get the legal rights to do the real Tomb Raider deal that $250 would be best spent in my pocket for things I want or need rather than giving it away to an ungreatful copyright holder who can do without my money. william lomas wrote: simple then, smile, attempt to get the permission if that doesn't work then i agree make a different version --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Well, how about implement it where it looks to see if the required files are there, and if not, ask if you would like to download the required files and it'll pull them off the net for you and install them in the correct order? Kuvvosh -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, January 27, 2008 12:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] montazoomas return and stfc both won't start Hi Kuvvosh and all, I was just discussing this off list with someone else and the reason the DirectX and .NET Frameworks were not installed with my games is it will add around 110 MB to every game install. A game like Montezuma's Return, which is 29 MB, would instantly become a 139 MB download. That uses more server drive space, more bandwidth, and would be difficult for those on dialup to download. I guess what gets me about this entire thing is including it with every game would be unnecessary if people would just read the documentation first That is all that is required.. Though, I guess developers have to make up for others inability to do the obvious. Kuvvosh wrote: I noticed on a lot of new programs that if you install them, if you don't meet the requirements it will not install until you do, and some even install the stuff for you before the main program install. Why not just compile the game with the DX and .Net and have them install before the game so that way no one can't say it won't install? Just a Thought. And Yes I know the installer would be bigger, but oh well. Kuvvosh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
Hi Cara, Yes. Not only that, but more universal languages like Java are more centralized arounda common framework and code base than are Microsoft's .NET languages. A game written in Java may only require the Sun JRE to run provided you haven't tied into OpenAL, DirectX, or some other third-party development API. To create the same game in C# .NET at a minimum you need to install the .NET Framework, DirectX or XNA, and optionally Sapi voices. In Comparison .NET stuff kind of bites. I know FreeTTS doesn't sound quite as good as some commercial voices for Mac, Linux, and Windows do but I have noticed that it is very reliable. Sure it takes a little time to load with a Java cold start, but if it is warm started FreeTTS is as responsive, fast, and works just as good as Eloquence is with Jaws. In fact, it might even work a little better with Java 6, and it can be run on Linux, Mac, and Windows. Cara Quinn wrote: Agreed, and I think it's a very good decision to move to a more universal language so to speak. smile and that's not because I'm on a Mac! lol! the idea of reusable code is a very important feature of OOP languages in general, so it's not only not cheating, but also accepted practice... Have an awesome day!… Smiles, Cara :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sryth-Kyul-Thanor
There are I believe a total of five, and you need them for the Demonscourge hammer, which is he only weapon that can defeat Runeskin. The first four are i the prelude scenarios in Dor-Droat, Talinus, Trithik and Port Hallik. Dor-Droat is i Eastern Tysa near the Withering Wood. Once you've copleted the four Prelude scenarios there's one more scenario in Trithik where you fight Runeskin briefly. Just se the gems as an item in battle to damage him. Then the main events are in the village of Silverwysp near Tryndmoor. Time is an illusion, lunchtime doubly so. - Original Message - From: Jimmy Odin Kristoffersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 6:21 AM Subject: Re: [Audyssey] Sryth-Kyul-Thanor How menny black gems are there? What use are there for them? - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 26, 2008 10:41 PM Subject: Re: [Audyssey] Sryth-Kyul-Thanor Those aren't the right gems then. If they're small and blak they aren't from the Silver Crest adventure. Those are from the Runeskin prelude scenarios. Like I said, the gems for the Sword of Merzekk are Cloudy Blue Gemstones. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Views On Games was Out of the games dimension
The Echo was also my first synthe Then came JFD with a Braille 'N Speak providing speech. The BNS was probably even worse than the Echo in terms of speech quality. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 7:01 AM Subject: Re: [Audyssey] Views On Games was Out of the games dimension Hi Jim, Wow! I wasn't even using computers in 1981 let alone programming them. Grin That just goes to show how far we have come since the first personal computers made their appearance for the average person. I can clearly remember what it was like back around 1984 when there were basically two choices. There was the IBM PC with PC Dos 3.x, AKA MS Dos, and the Apple A2-E with Apple Works. In terms of the average user the people I knew had Apples because the IBM systems were both too expensive and anything before PC Dos 5.0 sucked lemons. Not only that, but I thought the Echo was just peachy until I found Jaws for Dos and the Dectalk PC. As for when I started writing games I was a late bloomer. I have been using and working with computers almost all my life, but I didn't actually begin programming until I reached college. That would have been around 1997 or 1998 or so. Jim Kitchen wrote: Hi Thomas, Yeah, I started writing computer video games like in 1981 on a Texas Instruments 99 4A home computer. The first games were draw poker, Star Mule and Homer on a Harley (Eval Kneval) I then got my first talking computer in December of 1989. It was a NEC 286 with an Accent S A running Jaws for dos version 1. The first program that I wrote was a braille reference guide. I wrote it in January 1990 while at the Cleveland Sight Center. Anna Karr my braille instructor helped me to make sure that it was all correct. Then I wrote black jack and draw poker. Those games were on the Jaws web site slash BBS. No, I did not like the bookshelf game Futile. I very much liked the bookshelf game Twixt though. I think that my Brother and Sister cheated at Futile because they couldn't beat me at chess or Twixt. grin BFN Jim check my web site for my new personal information page [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Hi Cara, Well, the only problem with your suggestion is that I would require Microsoft Setup Installer to do my installs with rather than using InnoSetup. InnoSetup is a nice installer, but last I checked it can not look for .NET Framework dependancies and update the .NET Framework from the web or cd based on installed version. It is also unable to look for specific requirements such as the Managed DirectX components for .NET applications. As you might expect in order to get an up to date version of Microsoft Setup Installer I would have to purchase Visual Studio Pro 2008 which I no longer have the funds for. I just went out and purchased a new laptop, correction, two new laptops for my wife and I with the earnings from Montezuma's Return. Other than not having MicrosoftSetup Installer support I have found Visual Studio Express 2008 fits all of my business needs. The rest of the funds from Montezuma's Return have been alocated for sounds, music, and other USA Games needs. Cara Quinn wrote: Thomas, an alternative might be to have the installer check for the appropriate .net framework / Dx versions and point the user to the website or the docs if they aren't installed?... Smiles, Cara :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
Hi, The Windows registry? What could we possably have to talk about that involves the registry? It is nothing more than a place where settings and other application data is stored as keys. Charles Rivard wrote: Makes perfect sense. Now for something more fun--let's tackle the Windows registry. (very ornery grin) --- If you don't stand behind our troops, please, feel free ... to stand in front of them! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrighs
I wonder the same thing about PCS and Draconis, both of whom used Pacman sounds and music in their games. Time is an illusion, lunchtime doubly so. - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 9:35 AM Subject: Re: [Audyssey] copyrighs even so, why take that chance? - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 11:23 AM Subject: Re: [Audyssey] copyrighs how will he get caught only if someone shouts their mouth off On 27 Jan 2008, at 15:41, Michael Maslo wrote: Why would you want Tom to take any chances? If some how or another he gets caught, will you pay the court and settlement fee's? Get real. I fully and totally support Tom decision to make a knock off of the game. -Original Message- From: [EMAIL PROTECTED] [mailto:gamers- [EMAIL PROTECTED] On Behalf Of william lomas Sent: Sunday, January 27, 2008 8:47 AM To: Gamers Discussion list Subject: [Audyssey] copyrighs hi thomas you say you tookt he sounds from tombraider to use in monty anyways so why not just make a direct clone of tombraider for us using sound and music how on earth we expect the mainstream company to find out god knows, as if they'd care anyways we aren't exactly a large market, are we if the game is going to be based on different sounds, character, music etc, then it won't be tombraider, will it will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] permenently run a program as admin was Re: reused code - Re: Accessible Game releases, 2007
A more permanent solution to running it as admin is to do the following: using gma tank commander as an example, highlight the icon on your desktop and press alt enter for properties. Press control tab once and you'll end up in the compatibility tab. If you shift tab a few times you'll be on run this program as an administrator checkbox. Check it and tab to apply and hit enter. Also keep in mind that if you check the run this program in compatibility mode for checkbox, you get different options like windows XP if the program truly does not work on vista. Hope this helps some people! - Original Message - From: John Bannick [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, January 27, 2008 11:19 AM Subject: [Audyssey] reused code - Re: Accessible Game releases, 2007 Charles, It's not really cheating. In fact, reusable code is the Holy Grail of commercial programming. When I finished the first version of our stuff, my late wife asked me, How much of it is reusable? I responded, None of it. She opined, Then you've failed. So I rewrote it. And am grateful for the prod, because our company lives on top of that reusable architecture. Thomas is right. Rewriting all of his C# and .NET common code will be a lot of work. However, generally a rewrite results in improved code because you get a chance to fix things that have bugged you forever. John Bannick CTO 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] excite interactive
Yeah x-sight is still moving, sort of. The last com with damien is that his coledge network is blocking just about every port. He can't upload ftp or anything, and I think mail, I think some of this was on the list to. So yeah x-sight will come back whenever. I have all his music, sfx and software, well some of it not all things but most things. However I will be going out for the rest of the day to a computer training session, I need to train someone after reservicing their virus ridden system with new security things. At 06:56 p.m. 27/01/2008, you wrote: Hi, Ok Damian's excite interactive site is down. Is there an alternative site where I can get his software, cars, and tracks? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
also worth noting that newer dotnets will require directx to be reloaded, I usually install dotnet 1.1, 2.0, 3.0 and 3.5 and then get all updates and load them, and once very update is loaded including service packs and the like I then install directx. you can do it that way but if you do it just loading dx, first before dotnet or after you have loaded dotnet and you update it or install another dotnet set then you invalidate the install. However I usually install directx9 first, load all the dotnet and reinstall, as ita easier and faster to reinitualise dx on all the dotnets rather then the wait to install everything. At 01:20 a.m. 28/01/2008, you wrote: Ive repaired this issue. Missing direct X things. I installed direct X before dot net, so have to rerun the install for direct X to install the dot net support. Thanks. shane - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 26, 2008 8:06 PM Subject: Re: [Audyssey] montazoomas return and stfc both won't start I don't know, I have dotnet 3.0 and 3.5 now loaded and all service updates from windowsupdate.com I also have the nov 2007 directx loaded. At 03:08 p.m. 26/01/2008, you wrote: Ok, after installing direct X august 2007 and dot net framework 3.0 from the usagames.us website, I installed both STFC and montazoomas return on this new installation of windows with dotnet3.0 and directX august 2007, when starting either game I get an error report dialogue with both send and don't send buttons. Any idea why this would be happening? Remember dot net framework 3.0 and directX august 2007 are both installed thanks. shane --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
Just the way it is built on sort of a treelike structure. I only mentioned it because of how it is said to be very complex to navigate and make changes if necessary, and the danger of doing it wrong, and for orneriness. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 3:42 PM Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007 Hi, The Windows registry? What could we possably have to talk about that involves the registry? It is nothing more than a place where settings and other application data is stored as keys. Charles Rivard wrote: Makes perfect sense. Now for something more fun--let's tackle the Windows registry. (very ornery grin) --- If you don't stand behind our troops, please, feel free ... to stand in front of them! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Hi Kuvvosh, Well, as I stated in my last message to do what you are asking requires that I obtain Microsoft Setup Installer which can do that and more. However, you probably don't realise to get Microsoft Setup Installer I must buy Visual Studio Pro 2008 which costs around $700 USD./ I no longer have $700 to buy it, and I won't buy it for that price. InnoSetup, which is free, works well enough as long as end users remember to install my games in the proper order. As it happens once I get things moved to Java DirectX and .NET won't be a major issue any more anyway. I also had a real need for a set of new laptops. My wife's laptop was an old laptop running Windows 98, and it really neded updated to something new. My old laptop was beginning to have some technical issues like over heating, rebooting for no reason, and half the time the cd drive wouldn't read disks. In other words I think it was about shot. Not to mention I baught it used, and it wasn't exactly in great condition when I got it. So my wife and I agreed we should take some of the earnings from Montezuma's Return to invest in a set of new laptops and Office 2007. Kuvvosh wrote: Well, how about implement it where it looks to see if the required files are there, and if not, ask if you would like to download the required files and it'll pull them off the net for you and install them in the correct order? Kuvvosh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
that's aussom! I just got an hp for 6 49. Vista Home preemeam. 2 gig's ram and 160 hard drive and dool core for a friend. What id you get? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 4:11 PM Subject: Re: [Audyssey] montazoomas return and stfc both won't start Hi Kuvvosh, Well, as I stated in my last message to do what you are asking requires that I obtain Microsoft Setup Installer which can do that and more. However, you probably don't realise to get Microsoft Setup Installer I must buy Visual Studio Pro 2008 which costs around $700 USD./ I no longer have $700 to buy it, and I won't buy it for that price. InnoSetup, which is free, works well enough as long as end users remember to install my games in the proper order. As it happens once I get things moved to Java DirectX and .NET won't be a major issue any more anyway. I also had a real need for a set of new laptops. My wife's laptop was an old laptop running Windows 98, and it really neded updated to something new. My old laptop was beginning to have some technical issues like over heating, rebooting for no reason, and half the time the cd drive wouldn't read disks. In other words I think it was about shot. Not to mention I baught it used, and it wasn't exactly in great condition when I got it. So my wife and I agreed we should take some of the earnings from Montezuma's Return to invest in a set of new laptops and Office 2007. Kuvvosh wrote: Well, how about implement it where it looks to see if the required files are there, and if not, ask if you would like to download the required files and it'll pull them off the net for you and install them in the correct order? Kuvvosh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] montazoomas return and stfc both won't start
Hi Shaun, Ahem... There is no need to install .NET 1.1, 2.0, and 3.0 all together. It is my understanding that the .NET 3.0 Framework is backward compatible with .NET 1.1 and 2.0 applications. At least with the version that came with Windows Vista the pre-installed 3.0 framework works fine with 1.1 and 2.0 .NET based apps out of the box. The only update that you might want to grab is .NET 3.5 which is so new not a lot of .NET stuff is using yet. shaun everiss wrote: also worth noting that newer dotnets will require directx to be reloaded, I usually install dotnet 1.1, 2.0, 3.0 and 3.5 and then get all updates and load them, and once very update is loaded including service packs and the like I then install directx. you can do it that way but if you do it just loading dx, first before dotnet or after you have loaded dotnet and you update it or install another dotnet set then you invalidate the install. However I usually install directx9 first, load all the dotnet and reinstall, as ita easier and faster to reinitualise dx on all the dotnets rather then the wait to install everything. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Views On Games was Out of the games dimension
I don't know, I just hated the BNS voice. Maybe it's because the Echo was the first synthe I ever heard, so I've got a soft spot for it. But the BNS' voice just irritated the heck out of me. Come to think of it so does the Keynote voice, wich is one reason I don't use the Braille Note. I particularly hated it when playing some of the games you could get for the BNS. I remember there was a Chess game and a Blackjack game, but I hated them because of the voice. Granted it was sort of cool at first but after a while it just got on my nerves. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 5:44 PM Subject: Re: [Audyssey] Views On Games was Out of the games dimension Hi Bryan, Are you kidding? I hated the Echo's voice. I would take Braille N Speak voice over Echo any day. Though, my opinion might be based on the fact I spent a lot of time after going blind using a Braille N Speak. It was like a part of me all through school and college. You see, when I first started losing my vision the teachers first put me on the braille writer. I expressed almost from the beginning I wanted to use a computer instead of this clunky, metal, old contraption. They of course told me I needed to use it to learn braille and become a braille user. Yada, yada, yada. Well, finally I managed to get my way and the school provided me with a new device called a braille and Speak from Blazie Engineering. I used the school's for a while, and got my local Lion's club to see how wonderful a device it was so they baught me one for school and hopefully college. After I got my own BNS it went everywhere with me. On the bus, to school, to the store, on vacations, you name it. It was almost like borg implanted to my person, and I didn't give it up until I managed to get a laptop with JFW and Eloquence on it around 1998 or so. Bryan wrote: The Echo was also my first synthe Then came JFD with a Braille 'N Speak providing speech. The BNS was probably even worse than the Echo in terms of speech quality. Time is an illusion, lunchtime doubly so. - Original Message - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
Hi Charles, Oh, I see. Yeah, to an outsider the registry might seam pretty complicated and mysterious. However, I've been working with it for about three months and I now have a pretty good grasp of how every thing is organized, and how to manually add, change, and remove keys. It really actually is simpler than a lot of people believe once you get the basic concept of where everything is and how it works. That said, I wouldn't recommend playing around in there if you don't know what you are doing. For example, in Windows Vista there is a very annoying Window that comes up called the Windows Welcome Center. You can not turn it off, because Microsoft doesn't want you to. Instead they would rather have it in the way annoying you as you work. Well, I went into the registry with my new found know-how and I am no longer bothered with the Welcome Center coming up every time I start my computer. It is a dead Windows service. he he he he he. As my friend yogi Bear always says, I'm smarter than the average bear. Charles Rivard wrote: Just the way it is built on sort of a treelike structure. I only mentioned it because of how it is said to be very complex to navigate and make changes if necessary, and the danger of doing it wrong, and for orneriness. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Shoot Da Me Beta 3 (That Rhymes!)
Hello All, RS Games is super-r s tastic to present Shoot Da Me Beta 3 with more features than I can think of! We added alot of features, most which you'll like (I hope!) • Enhanced UI • Many Bugs - All Known Are Fixed • Score Posting • A Simple Boss • Improved Layout/Design • Improved Size/Compression(Reduced by a mega-byte) • Enhanced Support For Sighted Players (Title Frame) • One Copter sound using Direct Sound Panning Technology And the one bad feature: • I wrote the readme as always [image: sad]! And some more features We have some features we will be adding on the RSG page. We would like to thank X-Sight Interactive and Mike F., for letting me use there wonderful score posting system! (Applause!) You can as always get it at www.rsgames.co.nr with our newly re-designed website now with Valid HTML/CSS We will be holding special contests throughout the year of who can get the highest score and the best health, etc, as we upgrade everything. It is programmed in standard PHP and Visual Basic 6. Thank You Audyssey, I hope you enjoy this one. -Ryan Smith Head of RSG/Dev at X-Sight www.rsgames.co.nr *SDM 3 Released* We welcome your feedback, [EMAIL PROTECTED] please. Bye. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrighs
Hi Bryan, It really all depends on how much the company wants to protect their copyrights. Some copyrights like Packman are still technically valid, but they also have sort of fallen out of day to day gaming view. Something like Tomb Raider or Star Wars is still quite active, and might be a bigger copyright to protect. The only card we have as blind gamers is to pull the I am blind and poor me trick. Generally, we don't want to play the old sympathy card, but it is the only one that might cover our butts. Anyone want to do it and try and get away with it with Lucas, Edos, or anyone else? Bryan wrote: I wonder the same thing about PCS and Draconis, both of whom used Pacman sounds and music in their games. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] reused code - Re: Accessible Game releases, 2007
actually there's a way to turn it off, at least when I got my computer there was. it's a checkbox which I of course checked immediately. lol - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 8:05 PM Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007 Hi Charles, Oh, I see. Yeah, to an outsider the registry might seam pretty complicated and mysterious. However, I've been working with it for about three months and I now have a pretty good grasp of how every thing is organized, and how to manually add, change, and remove keys. It really actually is simpler than a lot of people believe once you get the basic concept of where everything is and how it works. That said, I wouldn't recommend playing around in there if you don't know what you are doing. For example, in Windows Vista there is a very annoying Window that comes up called the Windows Welcome Center. You can not turn it off, because Microsoft doesn't want you to. Instead they would rather have it in the way annoying you as you work. Well, I went into the registry with my new found know-how and I am no longer bothered with the Welcome Center coming up every time I start my computer. It is a dead Windows service. he he he he he. As my friend yogi Bear always says, I'm smarter than the average bear. Charles Rivard wrote: Just the way it is built on sort of a treelike structure. I only mentioned it because of how it is said to be very complex to navigate and make changes if necessary, and the danger of doing it wrong, and for orneriness. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] disc world muds
Hi all. Does anyone know of any disc world mud that is accessible to visually impaired people also any hary potter one's. I've started reading the disc world books and fancy something like that. Make a change from alter aeon. Thanks From John Snowling. No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.12/1245 - Release Date: 26/01/2008 15:45 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Shoot Da Me Beta 3 (That Rhymes!)
a simple boss? why not make him tough? and worth the kill? - Original Message - From: Ryan Smith [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 8:12 PM Subject: [Audyssey] Shoot Da Me Beta 3 (That Rhymes!) Hello All, RS Games is super-r s tastic to present Shoot Da Me Beta 3 with more features than I can think of! We added alot of features, most which you'll like (I hope!) • Enhanced UI • Many Bugs - All Known Are Fixed • Score Posting • A Simple Boss • Improved Layout/Design • Improved Size/Compression(Reduced by a mega-byte) • Enhanced Support For Sighted Players (Title Frame) • One Copter sound using Direct Sound Panning Technology And the one bad feature: • I wrote the readme as always [image: sad]! And some more features We have some features we will be adding on the RSG page. We would like to thank X-Sight Interactive and Mike F., for letting me use there wonderful score posting system! (Applause!) You can as always get it at www.rsgames.co.nr with our newly re-designed website now with Valid HTML/CSS We will be holding special contests throughout the year of who can get the highest score and the best health, etc, as we upgrade everything. It is programmed in standard PHP and Visual Basic 6. Thank You Audyssey, I hope you enjoy this one. -Ryan Smith Head of RSG/Dev at X-Sight www.rsgames.co.nr *SDM 3 Released* We welcome your feedback, [EMAIL PROTECTED] please. Bye. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] vip gameszone v3
Igor Knew about this problem. one of the beta testers helped to edit his game documentations, but I think he himself doesn't understand the game especially galaxy ranger, so couldn't make much changes. He kept asking for the games to be made easier. There are other good testers who could understand the instructions and played the games well, but most of us English is not our first language so couldn't help much in that area. I think the game instructions need to be rewritten and not just edit a few lines. I completely agree about the demo restrictions. Told Igor about it. He just kept it in mind. 锦发/Steady Goh About Steady Goh 吴锦发 - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 3:23 AM Subject: Re: [Audyssey] vip gameszone v3 Yes, those guys make good games, but a lot of people don't know about them because of the dumb mistakes they make, such as not getting someone with english as a first language to do their instructions for the english speaking market. I wrote them about this, letting them know what a turn off it is that you have to decode their documentation, but they don't seem to care from what I can tell. It is too bad, because they do make good stuff. Later, Che - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, January 26, 2008 9:52 AM Subject: Re: [Audyssey] vip gameszone v3 Nice of them to make an announcement on this list lol -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: 26 January 2008 15:27 To: Gamers Discussion list Subject: Re: [Audyssey] vip gameszone v3 thanks claudio. though I am slightly disappointed, I was rather hoping they might have reduced the random elements in lords of the galaxy or added extra things to galaxy ranger as seemed to happen with version 1.1 of the game. Oh well. beware the Grue! Dark. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 26, 2008 3:18 PM Subject: Re: [Audyssey] vip gameszone v3 Hello dark! Yes, the only thing who is new in version 3 is that you can play these games on vista. I have also tryed it and it works fine. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.11/1244 - Release Date: 25/01/2008 19:44 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.11/1244 - Release Date: 25/01/2008 19:44 No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.11/1244 - Release Date: 25/01/2008 19:44 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.11/1244 - Release Date: 1/25/2008 7:44 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to
[Audyssey] the registry - Re: reused code - Re: Accessible Game releases, 2007
Mister Ranger's not going to like this, Yogi. (grin) The only thing that confuses me about the registry are the long strings of letters and numbers. Other than that, I'm OK with it. Sometimes, even games for the blind leave bits of stuff in there when they are removed. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 27, 2008 5:05 PM Subject: Re: [Audyssey] reused code - Re: Accessible Game releases, 2007 Hi Charles, Oh, I see. Yeah, to an outsider the registry might seam pretty complicated and mysterious. However, I've been working with it for about three months and I now have a pretty good grasp of how every thing is organized, and how to manually add, change, and remove keys. It really actually is simpler than a lot of people believe once you get the basic concept of where everything is and how it works. That said, I wouldn't recommend playing around in there if you don't know what you are doing. For example, in Windows Vista there is a very annoying Window that comes up called the Windows Welcome Center. You can not turn it off, because Microsoft doesn't want you to. Instead they would rather have it in the way annoying you as you work. Well, I went into the registry with my new found know-how and I am no longer bothered with the Welcome Center coming up every time I start my computer. It is a dead Windows service. he he he he he. As my friend yogi Bear always says, I'm smarter than the average bear. Charles Rivard wrote: Just the way it is built on sort of a treelike structure. I only mentioned it because of how it is said to be very complex to navigate and make changes if necessary, and the danger of doing it wrong, and for orneriness. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] 2007 Accessible game of the year
Thomas wrote: It may take a couple of weeks for me and Raul to get the web site ready for voting, and we might want to hold off until March to actually do the voting to coincide with the next release of the mag. What do you think? end quote Hi Thomas, I replied to you a day or two ago saying we could use the voting scripts on blind adrenaline for the voting, no need for you guys to go through the trouble of programming anything, plus the scripts are built to minimize multiple votes from the same person. If you replied to the offer, I missed it. to the rest of the members of the list, please let me know your thoughts on this. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] vip gameszone v3
Hello, They truely do make good stuff. We should help him if he ever releases another thing. I offered to help im a few times, but he never got back to me. Ryan _ Aching back? Sore neck? Cick to learn how to manage your pain. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigjNiEg4XzDiXMof8o7QB8ipEtPoMPXozrEcZlvTHsTzxMdW/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] set authenticate gamers
set delivery off --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Sorry about that list
I was just a little too quick on sending the e-mail before changing the email address. That's what I get for being lazy by using the alias instead of typing the actual Email address. smile plus I'm pretty tired from playing hours of Sound RTS. smile I'm still struggling with the tutorials. I'm on tutorial 3 now. What a brain workout. Good exercise I tell ya! Gotta keep that brain muscle functioning. I also find it very addicting. I am on my way to Atlanta, Georgia to attend a convention for a week. That's why I'm putting my Email on hold. So I probably won't reply to any of your Emails if you try to respond to this one. I should be back I hope by Friday. Catch up with you guys later. AC --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] copyrights
And Tom, if you're ever somehow manage to become a millionaire, I'm sure you'd rather use the money for better things than a starwars license! Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] 7-128 computer games for every one.
Wow Thomas, this Free TTS, can I use it with JAWS and other games, is it a Sappi synth that I can download? Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]