Re: [Audyssey] alterean soundpack problem
Thanks Oriol, that would be much appreciated sinse as I said it does come up a lot, and it's a shame to miss the great selection of music you've got for different areas. Beware the grue! Dark. - Original Message - From: Oriol Gómez (iPhone) ogomez@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 5:53 AM Subject: Re: [Audyssey] alterean soundpack problem Hi Im in paris on vacation but i will soon get on it Enviado desde mi iPhone El 18/08/2011, a las 02:15 p.m., dark d...@xgam.org escribió: Hi. Because escape is the interupt for sapi, I keep hitting shift escape by mistake and muting all area sounds and music. there's no way to get this back, even pressing F10 and then altering the volume doesn't do it, so I end up having to play without (and repeating shift escape does no good). Any suggestions? maybe that command could be reassigned, - say shift delete or something? It is slightly irritating currently, sinse the only way to get music back is quit the client and restart, which usually means having to recall. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom!
Honestly, I also manually handle my own indenting, but it is sometimes nice that it notifies me of indentation changes, etc., but, no, I don't use it's formatting replacement functionality as such...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message --- Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom! From: Thomas Ward thomasward1...@gmail.com Date: Thu, 18 Aug 2011 21:25:22 -0400 To: Gamers Discussion list gamers@audyssey.org Hi, Yes, that works as well. Although, just my two cents, I think it is better to manually indent/format your code rather than depend on a third-party program for automatic indention. Far too many developers today seem to gravitate towards IDES that automatically indent code, have custom wizards to create entire blocks of code, etc and while it speeds up the process it also lacks a certain amount of uniqueness and style. Plus a manual coder such as myself can take any off the shelf text editor Notepad, Gedit, Nano, Emacs, whatever and roll up my sleaves and start programming without having x number of extra specialized tools for programming. All you need is one good text editor to do programming. I look at it as the all for one one for all principle but like I said that's just my opinion. Cheers! On 8/18/11, Jacob Kruger jac...@mailzone.co.za wrote: Also, Jamal Masry's text/programming editor, edSharp has specific support for blind python programmers: http://www.empowermentzone.com/edsetup.exe Only for windows though, AFAIK anyway. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom!
That's why I use edSharp - it will make the screen reader just say something like level 1, level 2, etc., and only if you do the tab key press yourself, or if indentation level of code being reviewed changes, etc. Stay well Stay well - Original Message --- Subject: Re: [Audyssey] New gamebook, The horrible dungeons of dreadful doom! From: Thomas Ward thomasward1...@gmail.com Date: Thu, 18 Aug 2011 21:38:24 -0400 To: Gamers Discussion list gamers@audyssey.org Hi Dark, Python is Python regardless if it is embedded in a program as a scriptable module or you write the next version of Shades of Doom. The language and sintax carry over from program to program although the classes and ffunctions available might be different. However, the same basic rules apply. However, as I said Python is not too bad. You can usually enabled tab indentation in a screen reader like NVDA or Window-Eyes and it will tell you if a line is indented one, two, or three tabs. I never use a braille display any more myself except when its late at night and I want to review something in piece and quiet. The only advantage with a braille display is you can feel the indention rather than hearing the screen reader blab every tab position at the beginning of every line. I will say that gets to be a bit annoying. Especially, if I have a really nested statement, and NVDA does something like tab, tab, tab, tab for several tabs when I'd rather it just say x number of tabs and be done with it. However, it can be done easy enough. Cheers! On 8/18/11, dark d...@xgam.org wrote: Well hal will let you know the number of tabs before a line and possibly more if I muck about with the detection settings (it's not a feature I use much). The problem with relying upon a braille display is only some people have them because they're prohibitively expensive. i looked at getting one at one stage, but couldn't afford the price tag annoyingly, and anyway now that synth voices are good enough to listen to it makes the idea of a braille display less necessary for most things. i think Jason's idea is to have scripts based upon Python people can modify, rather than python itself, so as to keep things easier for the end user, so how complex the indentation will get I'm not sure. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] soul trapper help.
give me the game, please. On 8/19/11, michael barnes c...@samobile.net wrote: Hey, does anyone know of any website that will give me help on the game soul trapper? I am stuck at the organ and need to know the keys to press. Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] soul trapper help.
You have to listen very closely and play back what is played with the bells. You should be able to do a google search for the site... Just do a search for soul trapper and it should come up. On there there is a list of spoilers for the game... Hth. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Friday, August 19, 2011 12:14 AM To: gamers@audyssey.org Subject: [Audyssey] soul trapper help. Hey, does anyone know of any website that will give me help on the game soul trapper? I am stuck at the organ and need to know the keys to press. Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6391 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Btw the music in MOTA is some of the best music for an audio game that I have ever heard. Great job on that -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, August 18, 2011 9:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 22 thoughts Hi Valiant, No. Version 1.0 will be fully encrypted. As soon as I'm done modding the sounds, settle on this or that, I am fully planning on encrypting everything. The days of someone hacking and modding the full release of the game will be much more difficult. I payed several hundred in sounds and music and I expect people to use them. Its an insult for people to delete or overwrite my sounds and put together their own game as far as I'm concerned. Language packs etc is one thing, but someone replacing sounds, music, etc I payed for with different ones is another. Cheers! On 8/17/11, Valiant8086 valiant8...@lavabit.com wrote: Or they can mod it, seeing the sounds are just wav files that could be easily replaced. Do you plan to keep the sounds that way? Sent with Thunderbird 3.1.10 portable. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6390 (20110818) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] soul trapper help.
hey, very sad. the game for Ipone. can there is a emulator that can play it on computer? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Small update to mapData IF/RPG game thingy
Ok, just double checked, and seems you're right. Seems messed up (politically correct terminology for what I mean) connection here at office is corrupting that file, since tried to again upload replacement now, after testing it's file integrity first, and then downloaded it again, and it was again/still corrupt/failing CRC checksum etc., so will try upload it properly from house connection a bit later, and keep you up to date. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message --- Subject: Re: [Audyssey] Small update to mapData IF/RPG game thingy From: dhruv kumar kumardhru...@gmail.com Date: Fri, 19 Aug 2011 06:51:55 +0530 To: jac...@mailzone.co.za, Gamers Discussion list gamers@audyssey.org hi, wow, but when I download mapdata_exe or something like this, it says that crc failed? what should I doo? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Off topic Microsoft Voice recognition
Hi all, If anyone has any experience with this, feel free to write me off list. I have just installed the Microsoft SAPI 5.1 SDK and I want to run the voice training but I am not able to read the phrases either with JAWS or Window-Eyes. Since my primary language is not English I think this is quite important. So my question is, has anyone found some way to get access to this? Many thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question on snes emulator
hey tom can I play the games on keyboard with it? On 8/19/11, Thomas Ward thomasward1...@gmail.com wrote: Hi Michael, What specifically is the problem with configuring a joystick? Once you load a rom just press alt+f7 to bring up the joystick dialog and there you can map or asign various actions to buttons. Just tab to the button you want to asign and follow the steps on screen. As far as the display error I'm clueless on that score. i've always just accepted the defaults and they always worked regardless of XP, Vista, Windows 7, or Linux. So perhaps we need more details about the error specifically to resolve it. HTH On 8/18/11, michael barnes c...@samobile.net wrote: Hey, I was told that snes 9x was accessible for the blind. However when I went to setup my controller I had some problem doing the setup by myself. I also get this message that pops up everytime I go into the program that said display error. How can I fix this problem and the problem with the accessibility? Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Off topic Microsoft Voice recognition
Start the training and put jaws in say all mode. it will read what you need to say line by line. Also use headphones, because it will learn and background noise will be learned also. At 08:26 AM 8/19/2011, you wrote: Hi all, If anyone has any experience with this, feel free to write me off list. I have just installed the Microsoft SAPI 5.1 SDK and I want to run the voice training but I am not able to read the phrases either with JAWS or Window-Eyes. Since my primary language is not English I think this is quite important. So my question is, has anyone found some way to get access to this? Many thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] AG instructions and stem stumper for smart phones
Those are the instructions. You get the same on iPod or iPhone. At 09:40 PM 8/18/2011, you wrote: hmm, not seeing that, maybe it is on i phone and not droid version? when i start it up, i get play now, select level, something that sounds like start marathon, but nothing about instructions or tutorials. when i start level one, it says find the fertilizer by tapping the sound that is playing now. so after 5 minutes of randomly moving around the screen, i found the sound and tapped it, having had no clue what i was doing or why. so you guys that have played this, any tips or know of anywhere i can find instructions? the fact that the developer has not even basic instructions on their web site blows me away frankly. i don't really get how a developer can spend countless hours working on a game, then just throw in instructions as an afterthought. check out Grey Matter's block party, the instructions are clear, laid out well and easy to navigate. compare that to castaways, jeremy knows i love his stuff, and castaways so far has my vote for game of the year, but he also knows i think his instructions are terrible, and a real turnoff for a person just picking up the game. as i've mentioned before, i've reccomended castaways to several folks at blind adrenaline that i know to be fairly avid audio gamers, only one of which ended up giving it an honest try because they weren't clear on how the game worked, etc. remember, the vast vast majority of audio gamers are not on this list, and do not get all the information that jeremy and others have posted about the game, a great deal of which i have found vital to playing it and understanding it enough to play well. this is a key element, and i think its a real tragedy when a good game doesn't get a fair shot because the instructions aren't complete or clear enough. whew, anyhow, didn't mean to get on a rant there, just an aspect of a lot of games i don't understand at all. anyhow, stem stumpers has gotten good reviews, and i'd love to check it out, but totally baffled as to how to even get going with it. any info appreciated. thanks, che On 8/18/2011 6:47 PM, Michael Taboada (AI5HF) wrote: Hi, If you start the game, there will be a tutorial. Hth, -Michael. -- From: Che blindadrenal...@gmail.com Sent: Thursday, August 18, 2011 5:43 PM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Stem stumper for smart phones hey all, i purchased the game stem stumper for my android phone today to help support development of audio games on smart phones in a small way, as we have very few audio games so far. anyhow, the reviews i have read of it say its great, but i cannot find instructions on how it is played, or what the goal is or much else. anybody out there played this either on iPhone or droid and can give some info, or maybe a site where instructions can be found? i searched for a solid ten minutes today, but came up empty handed, the developers site doesn't seem to have instructions either, if they do they seem to be well hidden. thanks for any info. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Off topic Microsoft Voice recognition
Hi, I managed to get it working. I used the JAWS cursor and I read on my braille display and on that I could see what words were recognized and I was able to finish the first training session without any problems and I also turned off the speech so no other noise was in the background. Best regards, Christian On 2011-08-19 at 08:53 Trouble wrote: Start the training and put jaws in say all mode. it will read what you need to say line by line. Also use headphones, because it will learn and background noise will be learned also. At 08:26 AM 8/19/2011, you wrote: Hi all, If anyone has any experience with this, feel free to write me off list. I have just installed the Microsoft SAPI 5.1 SDK and I want to run the voice training but I am not able to read the phrases either with JAWS or Window-Eyes. Since my primary language is not English I think this is quite important. So my question is, has anyone found some way to get access to this? Many thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] soul trapper help.
No not with this game sorry. If you want to hear what it's like to play the game here is a demo that I made for blind cool tech that for some stupid reason was never posted. This is the first 4 chapters of the game. http://www.sendspace.com/file/hbn7um -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dhruv kumar Sent: Friday, August 19, 2011 7:35 AM To: Gamers Discussion list Subject: Re: [Audyssey] soul trapper help. hey, very sad. the game for Ipone. can there is a emulator that can play it on computer? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question on snes emulator
Hi, Yes, of course. SNes supports keyboards, joysticks, and mice. So you can play the games however you like. HTH On 8/19/11, dhruv kumar kumardhru...@gmail.com wrote: hey tom can I play the games on keyboard with it? On 8/19/11, Thomas Ward thomasward1...@gmail.com wrote: Hi Michael, What specifically is the problem with configuring a joystick? Once you load a rom just press alt+f7 to bring up the joystick dialog and there you can map or asign various actions to buttons. Just tab to the button you want to asign and follow the steps on screen. As far as the display error I'm clueless on that score. i've always just accepted the defaults and they always worked regardless of XP, Vista, Windows 7, or Linux. So perhaps we need more details about the error specifically to resolve it. HTH On 8/18/11, michael barnes c...@samobile.net wrote: Hey, I was told that snes 9x was accessible for the blind. However when I went to setup my controller I had some problem doing the setup by myself. I also get this message that pops up everytime I go into the program that said display error. How can I fix this problem and the problem with the accessibility? Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Small update to mapData IF/RPG game thingy
Ok, re-uploaded them, and then downloaded and unzipped each of them to make sure they are no longer corrupted: MapData windows executable: http://www.blindza.co.za/uploads/mapData/mapData_dist/mapData_exe.zip (3.19Mb) mapDataGenerator windows executable: http://www.blindza.co.za/uploads/mapData/mapData_dist/mapDataGen_exe.zip (3.20Mb) mapData compiled python: http://www.blindza.co.za/uploads/mapData/mapData_pyc/mapData_pyc.zip (16.0Kb) mapDataGenerator compiled python: http://www.blindza.co.za/uploads/mapData/mapData_pyc/mapDataGen_pyc.zip (24.0Kb) Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: dhruv kumar kumardhru...@gmail.com To: jac...@mailzone.co.za; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 3:21 AM Subject: Re: [Audyssey] Small update to mapData IF/RPG game thingy hi, wow, but when I download mapdata_exe or something like this, it says that crc failed? what should I doo? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways version 1.6b including Mission 3
Nice work Kelvin! I imagine that was a pretty intense, nail biting, few minutes at the end of your game. I've been camping for the past few days, and I imagine it will take me a while to respond to all of the audyssey, klango, and audiogames.net posts as well as the 118 emails that piled up while I was away. Haha, hopefully I'll be back in the swing of things within the next few days. hi jeremy and all! i just completed mission 3! enemies were just starting to destroy my first building when my 12th catapault bagan construction. i through all my population to become builders before my first catappault is destroyed! it was really a struggle! i created only 8 knights and i think 4 cavalry. the knights were starting to die off 1 by 1 though, and my food resources was already running dangerously low. i think i was rather fortunate to complete the mission. not sure if i can complete it again. this mission is really the most challenging mission in deed! great job man jeremy! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] better control of troop training in castaways
Something I've noticed in Mission Three is that, when I tell a person to become a soldier, he is a soldier right away, not a soldier training to become something else. This is true when the baracks contains suits of armor, horses, and/or cloaks. Then, because my soldier is so weak compared to the enemy fighters who are specialized, he always gets killed. This happens about every fifth or sixth time I tell someone to become a soldier. Christina - Original Message - From: brice mellen buu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 18, 2011 5:56 PM Subject: Re: [Audyssey] better control of troop training in castaways Well, I don't wanna do mission 3 until I can complete mission 2, but heres my problem. First off I think that killing is a little accessive, it takes so long to get new people that losing them really hurts you I think that the process of new people needs to be sped up a lot. It's really irritating when I finally get my beriks and all that built and start finally getting what I need just to make my soldiers and then bam, yetti's come down and attack and kill my people. And then if I try to build beriks right away and not food making places then my guys start dying off of starvation, then having to build houses on top and that, and wait the rediculous amount of time to wait for your children to grow up and your women to have the children, it doesn't really leave much that you can do, not to mention the goblins that swarm you so fast that your better off just ignoring them because you make no progress their. And might I say, I'm playing on easy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Hi Scott, |Scott wrote: 1. Room 16, whatever the platform thing is in the middle of the big fire pit has a location but not a description of the object itself. My reply: Thanks. That bug has been around a while I thought I had fixed that in beta 21 but apparently not. I'll take a look at the code again and see if I can fix that one. Scott wrote: 2. Stairs still aren't announced in the view menu. This one's been around since last time I played and caught up on the list, must've been pre beta 18, so chances are you already know about it? My reply: Yeah, I know about this. They were never added to the view menu/command and it was one of those things I was putting off until I knew how many staircases would be in the game before adding them to the view command. They are actually one of the updates going into the game pretty soon. Scott wrote: The question is, while I do prefer the view command nowadays, is there a key to silence speech? When there are a lot of objects in a room, I quite often find it continuing to talk around other stats. It can get mega distracting when you're trying to barge your way through rooms My reply: That's a catch 22 at the moment. That functionality exists in the game, but is currently unasigned to a key, because I can't find a key that I can logically map it to. If I map it to control, for example, then commands like control+t won't speak the number of torches in your inventory. If I asign it to something like escape you can't use it to quit/escape the game, menus, etc. I'm thinking shift might be a good alternative, but I'm still open to suggestions. I really don't know what to use for silencing speech. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Wouldn't that mean you couldn't use Shift for the running jump? We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 11:25 AM Subject: Re: [Audyssey] Mota thoughts Hi Scott, |Scott wrote: 1. Room 16, whatever the platform thing is in the middle of the big fire pit has a location but not a description of the object itself. My reply: Thanks. That bug has been around a while I thought I had fixed that in beta 21 but apparently not. I'll take a look at the code again and see if I can fix that one. Scott wrote: 2. Stairs still aren't announced in the view menu. This one's been around since last time I played and caught up on the list, must've been pre beta 18, so chances are you already know about it? My reply: Yeah, I know about this. They were never added to the view menu/command and it was one of those things I was putting off until I knew how many staircases would be in the game before adding them to the view command. They are actually one of the updates going into the game pretty soon. Scott wrote: The question is, while I do prefer the view command nowadays, is there a key to silence speech? When there are a lot of objects in a room, I quite often find it continuing to talk around other stats. It can get mega distracting when you're trying to barge your way through rooms My reply: That's a catch 22 at the moment. That functionality exists in the game, but is currently unasigned to a key, because I can't find a key that I can logically map it to. If I map it to control, for example, then commands like control+t won't speak the number of torches in your inventory. If I asign it to something like escape you can't use it to quit/escape the game, menus, etc. I'm thinking shift might be a good alternative, but I'm still open to suggestions. I really don't know what to use for silencing speech. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Hi, You could always use something like ctrl+I or shift+I or something like that. Hth, -Michael. -- From: Bryan Peterson bpeterson2...@cableone.net Sent: Friday, August 19, 2011 1:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Mota thoughts Wouldn't that mean you couldn't use Shift for the running jump? We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 11:25 AM Subject: Re: [Audyssey] Mota thoughts Hi Scott, |Scott wrote: 1. Room 16, whatever the platform thing is in the middle of the big fire pit has a location but not a description of the object itself. My reply: Thanks. That bug has been around a while I thought I had fixed that in beta 21 but apparently not. I'll take a look at the code again and see if I can fix that one. Scott wrote: 2. Stairs still aren't announced in the view menu. This one's been around since last time I played and caught up on the list, must've been pre beta 18, so chances are you already know about it? My reply: Yeah, I know about this. They were never added to the view menu/command and it was one of those things I was putting off until I knew how many staircases would be in the game before adding them to the view command. They are actually one of the updates going into the game pretty soon. Scott wrote: The question is, while I do prefer the view command nowadays, is there a key to silence speech? When there are a lot of objects in a room, I quite often find it continuing to talk around other stats. It can get mega distracting when you're trying to barge your way through rooms My reply: That's a catch 22 at the moment. That functionality exists in the game, but is currently unasigned to a key, because I can't find a key that I can logically map it to. If I map it to control, for example, then commands like control+t won't speak the number of torches in your inventory. If I asign it to something like escape you can't use it to quit/escape the game, menus, etc. I'm thinking shift might be a good alternative, but I'm still open to suggestions. I really don't know what to use for silencing speech. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Why not use the alt key. Or maybe grave accent? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, August 19, 2011 1:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] Mota thoughts Hi Scott, |Scott wrote: 1. Room 16, whatever the platform thing is in the middle of the big fire pit has a location but not a description of the object itself. My reply: Thanks. That bug has been around a while I thought I had fixed that in beta 21 but apparently not. I'll take a look at the code again and see if I can fix that one. Scott wrote: 2. Stairs still aren't announced in the view menu. This one's been around since last time I played and caught up on the list, must've been pre beta 18, so chances are you already know about it? My reply: Yeah, I know about this. They were never added to the view menu/command and it was one of those things I was putting off until I knew how many staircases would be in the game before adding them to the view command. They are actually one of the updates going into the game pretty soon. Scott wrote: The question is, while I do prefer the view command nowadays, is there a key to silence speech? When there are a lot of objects in a room, I quite often find it continuing to talk around other stats. It can get mega distracting when you're trying to barge your way through rooms My reply: That's a catch 22 at the moment. That functionality exists in the game, but is currently unasigned to a key, because I can't find a key that I can logically map it to. If I map it to control, for example, then commands like control+t won't speak the number of torches in your inventory. If I asign it to something like escape you can't use it to quit/escape the game, menus, etc. I'm thinking shift might be a good alternative, but I'm still open to suggestions. I really don't know what to use for silencing speech. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6393 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6394 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6394 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Hi Bryan, No, you could still use shift to run and for the running jump. The difference between shift and control is there are no speech commands asigned to shift. Therefore the speech silence function would not be interrupting a status message. For example, with the control key we have speak torches, speak current weapon, and speak potions. The problem with using control to silence speech is that if you hold down control and press t to speak torches it won't say anything because it is trying to speak at the same time its told to silence all speech. If we want to use control for silencing speech I'd have to remap the status commands to shift+t, shift+p, and shift+w, etc to keep that from happening. Alternatively if I use shift to silence speech it won't effect any status messages because there aren't any asigned or mapped to the shift. Just standard run and jump commands which don't necessarily require listening to status messages while moving anyway. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Hi Michael, Actually, no I couldn't. the i, j, k, and l keys are alternative arrow keys for netbooks and laptops that don't have a full sized keyboard. So setting i to speech interrupt would not be a good idea. On 8/19/11, Michael Taboada (AI5HF) ai...@hotmail.com wrote: Hi, You could always use something like ctrl+I or shift+I or something like that. Hth, -Michael. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Hi, Well, the alt key is problematic. At the moment because I used the Windows API to draw the Window the alt key is automatically asigned to pull up the blasted context window menu. I can't seem to find a decent way to disable this behavior. So if you pressed alt to silence speech you would also bring up the context menu for the game as well. The only way to fix that problem is to use something like Direct3D as a window manager so that it would free up the alt key for use in games. As for the grave accent key it could work, but it is way out of the way. It is not something that is a logical key asignment which brings us right back to the problem. I believe in mapping keys to logical keyboard assignments. The grave accent key isn't logical since most screen readers and speech devices use control or escape to silence speech. Cheers! On 8/19/11, Darren Duff duff...@gmail.com wrote: Why not use the alt key. Or maybe grave accent? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
The way it is right now is the simplest. We are the Knights who say...Ni! - Original Message - From: Michael Taboada (AI5HF) ai...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 12:08 PM Subject: Re: [Audyssey] Mota thoughts Hi, You could always use something like ctrl+I or shift+I or something like that. Hth, -Michael. -- From: Bryan Peterson bpeterson2...@cableone.net Sent: Friday, August 19, 2011 1:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Mota thoughts Wouldn't that mean you couldn't use Shift for the running jump? We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 11:25 AM Subject: Re: [Audyssey] Mota thoughts Hi Scott, |Scott wrote: 1. Room 16, whatever the platform thing is in the middle of the big fire pit has a location but not a description of the object itself. My reply: Thanks. That bug has been around a while I thought I had fixed that in beta 21 but apparently not. I'll take a look at the code again and see if I can fix that one. Scott wrote: 2. Stairs still aren't announced in the view menu. This one's been around since last time I played and caught up on the list, must've been pre beta 18, so chances are you already know about it? My reply: Yeah, I know about this. They were never added to the view menu/command and it was one of those things I was putting off until I knew how many staircases would be in the game before adding them to the view command. They are actually one of the updates going into the game pretty soon. Scott wrote: The question is, while I do prefer the view command nowadays, is there a key to silence speech? When there are a lot of objects in a room, I quite often find it continuing to talk around other stats. It can get mega distracting when you're trying to barge your way through rooms My reply: That's a catch 22 at the moment. That functionality exists in the game, but is currently unasigned to a key, because I can't find a key that I can logically map it to. If I map it to control, for example, then commands like control+t won't speak the number of torches in your inventory. If I asign it to something like escape you can't use it to quit/escape the game, menus, etc. I'm thinking shift might be a good alternative, but I'm still open to suggestions. I really don't know what to use for silencing speech. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mota thoughts
Well if using Shift to silence speech wouldn't interfere with running and jumping then why not do that? We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 12:43 PM Subject: Re: [Audyssey] Mota thoughts Hi, Well, the alt key is problematic. At the moment because I used the Windows API to draw the Window the alt key is automatically asigned to pull up the blasted context window menu. I can't seem to find a decent way to disable this behavior. So if you pressed alt to silence speech you would also bring up the context menu for the game as well. The only way to fix that problem is to use something like Direct3D as a window manager so that it would free up the alt key for use in games. As for the grave accent key it could work, but it is way out of the way. It is not something that is a logical key asignment which brings us right back to the problem. I believe in mapping keys to logical keyboard assignments. The grave accent key isn't logical since most screen readers and speech devices use control or escape to silence speech. Cheers! On 8/19/11, Darren Duff duff...@gmail.com wrote: Why not use the alt key. Or maybe grave accent? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] better control of troop training in castaways
Kelvin, you bring up a good question about the troop types. When you are attacking the enemy using the war tent, then there is absolutely no question that 5 of each type is better than 10 of each of only 2 types. Mission 3 really helps illustrate the importance of sending in different types of troops. I'm sure most of us are far less worried when 1 group of 5 knights shows up, than when 5 different groups with 1 of each soldier type shows up. Even though they are weaker individually, they can spread out and cause havoc in 5 times as many places! In that same way, when you spread our your army in raid groups, you deal far more damage to your enemy. When defending, you have a pretty good strategy already I would say. Since there are 4 skilled troop types, rather than 3 in a rock-paper-scissors plan, choosing any 2 which are opposite each other will make a good defending army. Of course, if you did happen to have all 4 types it would more completely cover all of the fighting advantages. I wanted the troops to mirror how the food works. Creating a huge stockpile of Knights is a lot like feeding your people all meat. It is simpler to set up and you tend to be quite efficient while producing more and more of the exact same thing. With the meat, your people are far less efficient than if they were being fed multiple food types, and with only 1 troop type you are missing out on the combat advantages each different type has. Each new good type you add, represents more planning and work, and tends to be the mark of a more skilled player. More often than not, the most skilled Castaways players seem to quite easily balance 2 or 3 food types when they used to struggle with just 1 as beginners. Troop production should mirror that. Struggling to maintain a knight-only army will likely transform in to players who almost effortlessly maintain armies of 3 troop types, and perhaps even 4. It is a little bold of me to make this prediction, but it appears to have gone this way with food production and the underlying risk/reward system is nearly identical for soldiers. agreed about the enemy gets stronger so much faster than most normal players can! i tried to delay on the start of the catapault building, trying to build a big army to fend off enemy troops, but i must say i failed big time! i choose to produce about 10 knights and 10 cavalry, and it totally did not went as i expecte it to haha. i love battles, but i guess i will have to produce more types of troops i guess. 1 question here is, is 5 of each type of the 4 different troops stronger than 10 of each type of 2 troops? i only made knights and calvary because i think they arequite balance because knights are strong but slow and calvary are fastest but not as strong, also becauserangerskill my knights, and my calvary will kill them in return. likewise, pikemen kills my calvary but my knights kills them too. my thinking is either to build an army of knights and calvary, or rangers and pikemen will really balance the fighting strengths and weaknesses but guess not really. so is there a point of building a big quantity of 1 type? or should i just make 1 each instead of 4 of a kind. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] better control of troop training in castaways
Due to the voiced concerns, I'm working on a new system that will allow you to specifically choose what troops are trained, in the same kind of way you pick upgrades with tomes. I think this will help a lot of people. The G command has a reported mistake that can mix up cavalry and pikemen in the read out. I still have to fix that. The coordinates being a little bit off is due to troop movements since, depending on how far people must travel to reach the battle's location, things can change by the time they get back to report on how things went. Hi. I have to agree about the troop management. I wanted to make pikemen, but had to create 6 rangers first, because there were 6 cloaks in my barracks. I've noticed that shift g speaks different coordinates from where it was reported that a battle happened. Is it a matter of the enemy troops moving away fast or is the coordinates misreported? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] better control of troop training in castaways
This is also something that should be solved once you are manually in control of how soldiers train. I hope to have this change finished soon, since I think it will fix many of people's issues with mission 3, and mission 2 to some extent. Something I've noticed in Mission Three is that, when I tell a person to become a soldier, he is a soldier right away, not a soldier training to become something else. This is true when the baracks contains suits of armor, horses, and/or cloaks. Then, because my soldier is so weak compared to the enemy fighters who are specialized, he always gets killed. This happens about every fifth or sixth time I tell someone to become a soldier. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] better control of troop training in castaways
Hi. Just to clarify, sending out raids means that my fighters will attack the enemies already on the map? Thanks. Christina - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 3:06 PM Subject: Re: [Audyssey] better control of troop training in castaways Kelvin, you bring up a good question about the troop types. When you are attacking the enemy using the war tent, then there is absolutely no question that 5 of each type is better than 10 of each of only 2 types. Mission 3 really helps illustrate the importance of sending in different types of troops. I'm sure most of us are far less worried when 1 group of 5 knights shows up, than when 5 different groups with 1 of each soldier type shows up. Even though they are weaker individually, they can spread out and cause havoc in 5 times as many places! In that same way, when you spread our your army in raid groups, you deal far more damage to your enemy. When defending, you have a pretty good strategy already I would say. Since there are 4 skilled troop types, rather than 3 in a rock-paper-scissors plan, choosing any 2 which are opposite each other will make a good defending army. Of course, if you did happen to have all 4 types it would more completely cover all of the fighting advantages. I wanted the troops to mirror how the food works. Creating a huge stockpile of Knights is a lot like feeding your people all meat. It is simpler to set up and you tend to be quite efficient while producing more and more of the exact same thing. With the meat, your people are far less efficient than if they were being fed multiple food types, and with only 1 troop type you are missing out on the combat advantages each different type has. Each new good type you add, represents more planning and work, and tends to be the mark of a more skilled player. More often than not, the most skilled Castaways players seem to quite easily balance 2 or 3 food types when they used to struggle with just 1 as beginners. Troop production should mirror that. Struggling to maintain a knight-only army will likely transform in to players who almost effortlessly maintain armies of 3 troop types, and perhaps even 4. It is a little bold of me to make this prediction, but it appears to have gone this way with food production and the underlying risk/reward system is nearly identical for soldiers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] better control of troop training in castaways
Sweet! Thanks. Christina - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 19, 2011 3:12 PM Subject: Re: [Audyssey] better control of troop training in castaways This is also something that should be solved once you are manually in control of how soldiers train. I hope to have this change finished soon, since I think it will fix many of people's issues with mission 3, and mission 2 to some extent. Something I've noticed in Mission Three is that, when I tell a person to become a soldier, he is a soldier right away, not a soldier training to become something else. This is true when the baracks contains suits of armor, horses, and/or cloaks. Then, because my soldier is so weak compared to the enemy fighters who are specialized, he always gets killed. This happens about every fifth or sixth time I tell someone to become a soldier. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] better control of troop training in castaways
Nope, your soldiers will automatically attack any enemies that venture on to the map since it is your territory. Wnen you send out a raid group, you are out attacking them on their land. In mission 2 this is how you eventually destroy the Yetti's mountain top city, and in mission 3 you can slow down or even reverse the advancement of the enemy settlement. Hi. Just to clarify, sending out raids means that my fighters will attack the enemies already on the map? Thanks. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Off topic Microsoft Voice recognition
I was able to read it with hal but you almost need all the phrases brailled for all the training material as even when I read it my speech was haulting because I had to read in vertual mode, I finally gave up. At 12:26 a.m. 20/08/2011, you wrote: Hi all, If anyone has any experience with this, feel free to write me off list. I have just installed the Microsoft SAPI 5.1 SDK and I want to run the voice training but I am not able to read the phrases either with JAWS or Window-Eyes. Since my primary language is not English I think this is quite important. So my question is, has anyone found some way to get access to this? Many thanks, Christian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways: Job Bug
Hello. In the latest version of Castaways, when I upgrade females with tomes , they get pregnant, and then revert back to their original pre-upgrade job. I had assumed that females whose jobs were upgraded would be locked into those jobs? All of the males and the female Foresters have not lost their upgrades. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Sounds for mushclient?
Hi. this is a message really to oriol, though i suppose anyone looking for fantasy sounds could use it. For the roguelike game Angband, there is a very large soundpack containing many sounds of fantasy creatures spells and magics. This soundpack is free to download, so reusing the sounds for another free project like mush wouldn't be a bad idea, it can be found at http://www.dubtrain.com/angband/ It's just that yesterday while playing alterean I noticed that breath weapon attacks didn't feature sound, which struck me as a litle odd, that a dragon could unleash a blast of fire or spit acid all over you but you'd here nothing. it might also help with combat too. obviously anyone looking for fantasy sounds might find this useful as well, though i don't think it could be used for commercial projects. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] soul trapper help.
hey, cool. thankyou for that audio. On 8/19/11, Darren Duff duff...@gmail.com wrote: No not with this game sorry. If you want to hear what it's like to play the game here is a demo that I made for blind cool tech that for some stupid reason was never posted. This is the first 4 chapters of the game. http://www.sendspace.com/file/hbn7um -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dhruv kumar Sent: Friday, August 19, 2011 7:35 AM To: Gamers Discussion list Subject: Re: [Audyssey] soul trapper help. hey, very sad. the game for Ipone. can there is a emulator that can play it on computer? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] soul trapper help.
NO problem. Figured you'd want to hear it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dhruv kumar Sent: Friday, August 19, 2011 11:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] soul trapper help. hey, cool. thankyou for that audio. On 8/19/11, Darren Duff duff...@gmail.com wrote: No not with this game sorry. If you want to hear what it's like to play the game here is a demo that I made for blind cool tech that for some stupid reason was never posted. This is the first 4 chapters of the game. http://www.sendspace.com/file/hbn7um -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dhruv kumar Sent: Friday, August 19, 2011 7:35 AM To: Gamers Discussion list Subject: Re: [Audyssey] soul trapper help. hey, very sad. the game for Ipone. can there is a emulator that can play it on computer? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6392 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6394 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6394 (20110819) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.