Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Chris H
You go boy! If you are using Mailman you shouldn't have any problems 
dealing with the offender(s).


On 14/12/2013 23:44, Thomas Ward wrote:

Hello, List:

The spam that has been sent to this list is appalling. I am disgusted, like all 
of you. This was a clear, targeted attack against us, and the person who did 
this will be held responsible. The person responsible seems to have evaded 
moderation and will continue to do so until I figure this out. I apologize for 
this, please do not unsubscribe. I will figure it out.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List

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.



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[Audyssey] Ios game design was: Re: The future of mobile accessible gaming, was: : mac versus windows

2013-12-15 Thread dark

Hi Che.

Appologies for the name mess up, I do actually know how your name is spealt 
that was just a slip of the fingers. Interestingly enough, Scansoft Daniel 
actually pronounces it correctly as well.


I could actually imagine a racing game like RR on Ios working extremely 
well. Since it already uses the analogue control method with the mouse and 
that is something which the Iphone with gyroscope is good at. For example, I 
can imagine you steering by moving the phone left and right and breaking by 
pulling the phone quickly backwards. Accellerating you could do with a swipe 
up the screen, and gear shifting might work with a swipe left and right, 
heck you could even jump by angling your phone upwards.


There would be some  complexity in where you placed other buttons on the 
touch  screen for activating nitros etc, however you could always use the 
corners or left and right middle which are perfectly easy to find for anyone 
as Papasangre does.


As to extra content purchiceable within an ap, well I personally see `it as 
soemthing that could be used in many sorts of games, not either.just Rpgs 
and strategies.


In a racing game for example, Lets say you released an Ios racing game which 
initially came with 50 tracks for 10 usd. You could then sell packs of 
additional 20 tracks for 2.5 usd each, as well as selling say tournaments or 
other content. You could even make this an in game currency, say everytime 
the player won a race he/she got a race point. Your pack of extra tracks 
could cost 1000 race points, which you could buy within the ap for $2.5, or 
earn by racing a lot.


Of course, if used badly this system can be down right frustrating. I find 
it rather irritating for example to find a game where basically your forced 
to pay to improve,  especially where there is extensive pvp and the paying 
players will always do in non  payng players without a chance. Say an rpg 
where the default weapons in the game do a max of 10 damage, but where you 
need to donate for the donator currency to get weapons of 20 or 30 damage. 
Then again as a game like Solara shows the system can actually work rather 
nicely when done right.


I particularly like it as a way to have basically extra levels, stages or 
things to do in the game released progressively, indeed Star traders we have 
been discussing has a mode like this.


All the best,

Dark. 



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[Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Shane Davidson
Hello;

My name is Shane Davidson, owner of the company that provides hosting
services for both the Audyssey and USAGames interactive websites.

My staff became aware both yesterday and early this morning of some very
despicable behavior by one member, (or x-member, this is yet to be
determined). This individual was posting hateful, difamitory, and sexually
harassing messages, posing as other valid and upstanding list members who
have been apart of the blind gaming community for years as gamers,
developers and as interested parties.

We take this very seriously, and on behalf of my company, and this lists
management, I extend my most heartfelt apologies to each and every one of
you.

I have requested, and obtained the cooperation of the underlying service
provider that was providing this individuals vehicle to become a royal pain,
Linode LLC. Who have assured me that they are taking steps to stop this
behavior immediately.

I have also opened a ticket on behalf of Thomas Ward, who owns both Audyssey
and USAGames interactive, in our own support system so we can more easily
track this issue.

We are working diligently to bring this to an end, and please don't leave
over this.

Thank you for your patience and time.

Sincerely;

Shane Davidson

 

 

 

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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread dark

Hello.

Thanks for the appologgy. While I won't deny that seeing the huge volume of 
insulting and s/xually explicit mesages, (especially those supposedly from 
myself), was not pleasant, I do know this was obviously one idiot, and I am 
glad steps are being taken to stop them from doing such again and restrict 
their general internet access in the future.


All the best,

Dark.
- Original Message - 
From: Shane Davidson sh...@shaned.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 9:04 AM
Subject: [Audyssey] a message from this lists hosting provider.



Hello;

My name is Shane Davidson, owner of the company that provides hosting
services for both the Audyssey and USAGames interactive websites.

My staff became aware both yesterday and early this morning of some very
despicable behavior by one member, (or x-member, this is yet to be
determined). This individual was posting hateful, difamitory, and sexually
harassing messages, posing as other valid and upstanding list members who
have been apart of the blind gaming community for years as gamers,
developers and as interested parties.

We take this very seriously, and on behalf of my company, and this lists
management, I extend my most heartfelt apologies to each and every one of
you.

I have requested, and obtained the cooperation of the underlying service
provider that was providing this individuals vehicle to become a royal 
pain,

Linode LLC. Who have assured me that they are taking steps to stop this
behavior immediately.

I have also opened a ticket on behalf of Thomas Ward, who owns both 
Audyssey

and USAGames interactive, in our own support system so we can more easily
track this issue.

We are working diligently to bring this to an end, and please don't leave
over this.

Thank you for your patience and time.

Sincerely;

Shane Davidson







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list,

please send E-mail to gamers-ow...@audyssey.org.




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Re: [Audyssey] Games We Like to Play [HAIRY BUTTHOLE INCLUDED]

2013-12-15 Thread Ken Downey

I see somebody's at it again, posting in my name. Oh boy.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, The Believer and Skeptic Show, at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: Ken Downey kenwdow...@thepionear.net

To: gamers@audyssey.org
Sent: Saturday, December 14, 2013 6:19 PM
Subject: [Audyssey] Games We Like to Play [HAIRY BUTTHOLE INCLUDED]


HAIRY BUTTHOLE HAIRY BUTTHOLE HAIRY BUTTHOLE! THOMAS WARD THINKS HE CAN 
MOD THE LIST BUT I AM TOO SMART FOR HIM! IF YOU OPENED THIS EMAIL, YOU 
WILL NOW HAVE A TROJAN! HAHAHAH! GOOD LUCK GETTING YOUR FREE SHITTY ANTI 
MALWARE SOFTWARE TO DETECT THIS SHIT!


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list,
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Re: [Audyssey] WEDHESDAY WEBHESDAY ukkjyvcdmf

2013-12-15 Thread loriduncan
I keep having the samemessage from this stupid topic over 100 times in fact, 
very spammy.


-Original Message- 
From: Philip Bennefall

Sent: Saturday, December 14, 2013 11:23 PM
To: gamers@audyssey.org
Subject: [Audyssey] WEDHESDAY WEBHESDAY ukkjyvcdmf

BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY!

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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Kenneth Downey
The freakiest part for me was that the very first message I saw was supposedly 
from me. For a second or two, I actually thought I had some kind of virus it 
freaked me out…

Good is the worst enemy of best.
Ken

 On Dec 15, 2013, at 4:27 AM, dark d...@xgam.org wrote:
 
 Hello.
 
 Thanks for the appologgy. While I won't deny that seeing the huge volume of 
 insulting and s/xually explicit mesages, (especially those supposedly from 
 myself), was not pleasant, I do know this was obviously one idiot, and I am 
 glad steps are being taken to stop them from doing such again and restrict 
 their general internet access in the future.
 
 All the best,
 
 Dark.
 - Original Message - From: Shane Davidson sh...@shaned.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 15, 2013 9:04 AM
 Subject: [Audyssey] a message from this lists hosting provider.
 
 
 Hello;
 
 My name is Shane Davidson, owner of the company that provides hosting
 services for both the Audyssey and USAGames interactive websites.
 
 My staff became aware both yesterday and early this morning of some very
 despicable behavior by one member, (or x-member, this is yet to be
 determined). This individual was posting hateful, difamitory, and sexually
 harassing messages, posing as other valid and upstanding list members who
 have been apart of the blind gaming community for years as gamers,
 developers and as interested parties.
 
 We take this very seriously, and on behalf of my company, and this lists
 management, I extend my most heartfelt apologies to each and every one of
 you.
 
 I have requested, and obtained the cooperation of the underlying service
 provider that was providing this individuals vehicle to become a royal pain,
 Linode LLC. Who have assured me that they are taking steps to stop this
 behavior immediately.
 
 I have also opened a ticket on behalf of Thomas Ward, who owns both Audyssey
 and USAGames interactive, in our own support system so we can more easily
 track this issue.
 
 We are working diligently to bring this to an end, and please don't leave
 over this.
 
 Thank you for your patience and time.
 
 Sincerely;
 
 Shane Davidson
 
 
 
 
 
 
 
 ---
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 gamers-unsubscr...@audyssey.org.
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 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread loriduncan
So did i,it really scared me especially as the message itself was very badly 
written incontent.


-Original Message- 
From: Kenneth Downey

Sent: Sunday, December 15, 2013 10:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

The freakiest part for me was that the very first message I saw was 
supposedly from me. For a second or two, I actually thought I had some kind 
of virus it freaked me out…


Good is the worst enemy of best.
Ken


On Dec 15, 2013, at 4:27 AM, dark d...@xgam.org wrote:

Hello.

Thanks for the appologgy. While I won't deny that seeing the huge volume 
of insulting and s/xually explicit mesages, (especially those supposedly 
from myself), was not pleasant, I do know this was obviously one idiot, 
and I am glad steps are being taken to stop them from doing such again and 
restrict their general internet access in the future.


All the best,

Dark.
- Original Message - From: Shane Davidson sh...@shaned.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 9:04 AM
Subject: [Audyssey] a message from this lists hosting provider.



Hello;

My name is Shane Davidson, owner of the company that provides hosting
services for both the Audyssey and USAGames interactive websites.

My staff became aware both yesterday and early this morning of some very
despicable behavior by one member, (or x-member, this is yet to be
determined). This individual was posting hateful, difamitory, and 
sexually

harassing messages, posing as other valid and upstanding list members who
have been apart of the blind gaming community for years as gamers,
developers and as interested parties.

We take this very seriously, and on behalf of my company, and this lists
management, I extend my most heartfelt apologies to each and every one of
you.

I have requested, and obtained the cooperation of the underlying service
provider that was providing this individuals vehicle to become a royal 
pain,

Linode LLC. Who have assured me that they are taking steps to stop this
behavior immediately.

I have also opened a ticket on behalf of Thomas Ward, who owns both 
Audyssey

and USAGames interactive, in our own support system so we can more easily
track this issue.

We are working diligently to bring this to an end, and please don't leave
over this.

Thank you for your patience and time.

Sincerely;

Shane Davidson







---
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If you have any questions or concerns regarding the management of the 
list,

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[Audyssey] business games

2013-12-15 Thread Matteo Hapta

Hello everyone,
Anyone knows any online games where i can build a company? I only know 
kapilands and kapiregnum. are there any other games?

Matteo.

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Re: [Audyssey] Howdy Folks!

2013-12-15 Thread Angela Delicata

Please, stop that!
thanks much.
Angela from Italy


Il 14/12/2013 22:41, Cara Quinn ha scritto:

Audysseyers,
As a job, I model in the nude. This is because I cannot code good things. But, 
I am a good voice actress when it comes to being pounded with a cock in the 
vagina and the ass. I do this quite well. USA Games and L-Works have created 
game for gay blinds, but not straight ones. So I am partnering up with Che 
Martin, to create Cara's Prostitute Adventures! You get to fuck me on the 
computer! It will be free and open source.
Smiles,
Cara

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Caselle da 1GB, trasmetti allegati fino a 3GB e in piu' IMAP, POP3 e SMTP 
autenticato? GRATIS solo con Email.it http://www.email.it/f

Sponsor:
Tantissime idee regalo a prezzi competitivi, trova l'dea giusta per Natale
Clicca qui: http://adv.email.it/cgi-bin/foclick.cgi?mid=13203d=15-12

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Re: [Audyssey] business games

2013-12-15 Thread dark

Hi.

Well there are  a couple listed over on the games to play online page at 
www.whitestick.co.uk. These including the game perfect competition, and the 
scifi business mud Federation Ii, (set in a sf universe but very much 
economics based).


Indeed, in terms of business it's also worth remembering that several rpgs 
have fairly deep business systems. Torn city for example has a full stock 
market, detailed company employment and ownership system, real estate 
developement and a lot more, indeed there are players who don't do any of 
the fighting side of the game but just play for the business. Alien adoption 
agency even makes this a full time thing, though since the game is being 
reconstructed after being off line for a significantly long period I don't 
know how much of the higher finance made it back into the game.


heck, even core exiles has some fairly complex management and economics, 
though it's not primarily a business type game.


Beware the Grue!

Dark. 



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Re: [Audyssey] business games

2013-12-15 Thread Lisa Hayes

and even starmule and trucker too.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 10:08 PM
Subject: Re: [Audyssey] business games



Hi.

Well there are  a couple listed over on the games to play online page at 
www.whitestick.co.uk. These including the game perfect competition, and 
the scifi business mud Federation Ii, (set in a sf universe but very much 
economics based).


Indeed, in terms of business it's also worth remembering that several rpgs 
have fairly deep business systems. Torn city for example has a full stock 
market, detailed company employment and ownership system, real estate 
developement and a lot more, indeed there are players who don't do any of 
the fighting side of the game but just play for the business. Alien 
adoption agency even makes this a full time thing, though since the game 
is being reconstructed after being off line for a significantly long 
period I don't know how much of the higher finance made it back into the 
game.


heck, even core exiles has some fairly complex management and economics, 
though it's not primarily a business type game.


Beware the Grue!

Dark.

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Re: [Audyssey] business games

2013-12-15 Thread dark
Well darren to be honest I never really got into any of the reset games 
since most of them are things like Ogam that were heavily based on pvp which 
I just don't find interesting.


The only game I ever fancied that did appear interesting and have resets was 
waring factions, but I've never been able to make head nor tale out of that 
one, not between the complexity of the game and the complexity of the 
interface, though it is likely i should possibly give it another try at some 
point.


Space oddesy doesn't exactly have resets so much as redistributions of 
resources as I said, though I can understand your frustration with that one.


At the moment though I'm pretty heavily on a major core exiles dig with no 
end in site, indeed I just got my first settlement in the game. Indeed Ce 
has absolutely zero resets either which is an advantage.


Beware the Grue!

Dark. 



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Re: [Audyssey] business games

2013-12-15 Thread dark
Indeed Lisa, in fact you mentioning truckers reminded me of trucking sim 
which can also be found on whitestick's directory.


There is then also Mississippi (though I wasn't as keen on that one, however 
I think this was specifically a request for information about online games.


Beware the Grue!

Dark.


- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 11:11 AM
Subject: Re: [Audyssey] business games



and even starmule and trucker too.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 10:08 PM
Subject: Re: [Audyssey] business games



Hi.

Well there are  a couple listed over on the games to play online page at 
www.whitestick.co.uk. These including the game perfect competition, and 
the scifi business mud Federation Ii, (set in a sf universe but very much 
economics based).


Indeed, in terms of business it's also worth remembering that several 
rpgs have fairly deep business systems. Torn city for example has a full 
stock market, detailed company employment and ownership system, real 
estate developement and a lot more, indeed there are players who don't do 
any of the fighting side of the game but just play for the business. 
Alien adoption agency even makes this a full time thing, though since the 
game is being reconstructed after being off line for a significantly long 
period I don't know how much of the higher finance made it back into the 
game.


heck, even core exiles has some fairly complex management and economics, 
though it's not primarily a business type game.


Beware the Grue!

Dark.

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Re: [Audyssey] business games

2013-12-15 Thread Tyler
There's also Reign, but that's more like running a country, but basically the 
same thing.
http://www.reign.ws
Tyler Z
On Sun, 15 Dec 2013 11:14:43 -, dark wrote:


Indeed Lisa, in fact you mentioning truckers reminded me of trucking sim 
which can also be found on whitestick's directory.

There is then also Mississippi (though I wasn't as keen on that one, however 
I think this was specifically a request for information about online games.

Beware the Grue!

Dark.


- Original Message - 
From: Lisa Hayes lhay...@internode.on.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 11:11 AM
Subject: Re: [Audyssey] business games


and even starmule and trucker too.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 10:08 PM
Subject: Re: [Audyssey] business games


Hi.

Well there are  a couple listed over on the games to play online page at 
www.whitestick.co.uk. These including the game perfect competition, and 
the scifi business mud Federation Ii, (set in a sf universe but very much 
economics based).

Indeed, in terms of business it's also worth remembering that several 
rpgs have fairly deep business systems. Torn city for example has a full 
stock market, detailed company employment and ownership system, real 
estate developement and a lot more, indeed there are players who don't do 
any of the fighting side of the game but just play for the business. 
Alien adoption agency even makes this a full time thing, though since the 
game is being reconstructed after being off line for a significantly long 
period I don't know how much of the higher finance made it back into the 
game.

heck, even core exiles has some fairly complex management and economics, 
though it's not primarily a business type game.

Beware the Grue!

Dark.

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[Audyssey] Moderator: Please Ignore the Spam

2013-12-15 Thread Thomas Ward
Hi all,

I know Shane has addressed this subject, but as list owner and
moderator I thought I would stress this again. Sometime yesterday an
individual posing as various upstanding list members sent a number of
sexually explicit and demeaning posts to the list. If you get any of
these messages please ignore them as my hosting provider is doing
their level best to put an end to the spam messages. Let's not make it
any worse by responding to them on list as it is not the list members
we know and respect sending these messages.

Thank you.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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Re: [Audyssey] business games

2013-12-15 Thread dark
Yes, I forgot about reign, although with the mnilitary attacks etc I'm not 
sure how much it'd count as business.


Beware the Grue!

Dark.
- Original Message - 
From: Tyler programmer...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 11:17 AM
Subject: Re: [Audyssey] business games


There's also Reign, but that's more like running a country, but basically 
the same thing.

http://www.reign.ws
Tyler Z
On Sun, 15 Dec 2013 11:14:43 -, dark wrote:



Indeed Lisa, in fact you mentioning truckers reminded me of trucking sim
which can also be found on whitestick's directory.

There is then also Mississippi (though I wasn't as keen on that one, 
however
I think this was specifically a request for information about online 
games.


Beware the Grue!

Dark.


- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 11:11 AM
Subject: Re: [Audyssey] business games



and even starmule and trucker too.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 10:08 PM
Subject: Re: [Audyssey] business games



Hi.

Well there are  a couple listed over on the games to play online page at
www.whitestick.co.uk. These including the game perfect competition, and
the scifi business mud Federation Ii, (set in a sf universe but very 
much

economics based).

Indeed, in terms of business it's also worth remembering that several
rpgs have fairly deep business systems. Torn city for example has a full
stock market, detailed company employment and ownership system, real
estate developement and a lot more, indeed there are players who don't 
do

any of the fighting side of the game but just play for the business.
Alien adoption agency even makes this a full time thing, though since 
the
game is being reconstructed after being off line for a significantly 
long

period I don't know how much of the higher finance made it back into the
game.

heck, even core exiles has some fairly complex management and economics,
though it's not primarily a business type game.

Beware the Grue!

Dark.

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Thomas Ward
Uh? I did not send this message, but someone sent this message for me.
Talk about insane. Now the spammer is spoofing the moderator?

On 12/14/13, Thomas Ward thomasward1...@gmail.com wrote:
 Hello, List:

 The spam that has been sent to this list is appalling. I am disgusted, like
 all of you. This was a clear, targeted attack against us, and the person who
 did this will be held responsible. The person responsible seems to have
 evaded moderation and will continue to do so until I figure this out. I
 apologize for this, please do not unsubscribe. I will figure it out.

 Sincerely,
 Thomas Ward
 Owner-Moderator of the Audyssey Mailing List

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Davy Kager
Oh dear, I never knew!  As I said I use VS Pro because I have easy and legal 
access to it, and one of the first things I always do is set up an x86 and x64 
cross-build.  In fact, I'm almost tempted to go x64 exclusively.  Not sure why 
Microsoft thinks VS Express is good for you.  :)

Davy

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Saturday, December 14, 2013 22:50
To: Gamers Discussion list
Subject: Re: [Audyssey] mac versus windows sales plus iOS question

Hi Davy,

Well, what I mentioned is a small sampling of things missing in the express 
edition. There are actually quite a number  of things missing in VS Express 
that you get with VS Pro, and while I don't want to list them all here do to 
time constraints it is safe to say VS Express is very limited.

One thing I find very aggravating is you can not change the target platform 
with VS Express. When you get it the only platform is Win32 projects for x86 
processors. So as most machines now are x64 processors one should be able to 
specifically target those processors and platforms, but it is not an option in 
VS Express. At least not the version I use which is 2010. So I still have to 
use VS Pro 2008 as I don't have the finances to upgrade to a newer version of 
Visual Studio Pro right now.

Cheers!


On 12/14/13, Davy Kager m...@davykager.nl wrote:
 Fun that you should mention that, Thomas: as a student I have been 
 legally using Visual Studio Professional free of charge for a few 
 years now.  I never realized how crippled the Express edetion can be.  
 Apple is definitely doing a good job providing their IDE for free, to anyone.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Thomas Ward
Hi Josh,

Well, that is just it. I know a blind user can use the Mac without a
monitor, but I also have a son who is sighted. I try to make sure
anything I have can be used by my son and any other sighted users in
my family just in case they want to use it. So if the Mac Mini was
just for myself I might consider foregoing the monitor, but as I said
I do have sighted family who may wish to use it so a monitor is a bit
of a must for them.

Cheers!


On 12/14/13, Draconis i...@dracoent.com wrote:
 Hi Tom,

 Unless you have someone sighted planning on using the Mac mini also, you can
 use it perfectly well without a monitor. I did that for years. You can also
 buy adapters for many kinds of older desktop monitors, so if you already
 have a monitor hanging around, there’s a good chance it could be used with
 the mini.

 But purchasing a monitor is in no way a requirement for a VO users of a Mac
 mini.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Thomas Ward
Hi Davy,

That is hard to say, but I think VS Express is just another
half-hearted attempt by Microsoft to compete with Mac and Linux.
Microsoft knows if someone buys a Mac they can get and install XCode
for free, and they are good to go. A Linux user can install various
command line compilers and an IDE like Codeblocks or Eclipse and can
develop as much as needed. Microsoft Windows up until 2005 had no free
Microsoft IDE and compilers so they decided to release VS Express to
try and attract amateur developers to the platform. At least that is
how it seems to me.

After all, I used VS Express to develop many projects in C# .NET and
Visual Basic .NET and terms of an inexpensive IDE and compiler for
.NET VS Express is useful if not as good as VS Pro. Its enough to get
someone interested in .NET and writing some basic applications and
games to be sure. However, for C++ Microsoft has gutted the IDE and
compiler forcing someone to upgrade if they are a pro developer and
need whatever it is that express doesn't have that they need. That's
how Microsoft has set the hook and make developers pay.

They give away just enough to let you build some basic apps and games,
but sooner or later someone will run into a project where they need
something the express versions do not have and have to pay the piper
to update to a better version. Think of VS Express as a demo of VS Pro
and you will get the logic behind it.

Cheers!


On 12/15/13, Davy Kager m...@davykager.nl wrote:
 Oh dear, I never knew!  As I said I use VS Pro because I have easy and legal
 access to it, and one of the first things I always do is set up an x86 and
 x64 cross-build.  In fact, I'm almost tempted to go x64 exclusively.  Not
 sure why Microsoft thinks VS Express is good for you.  :)

 Davy


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Re: [Audyssey] What's going on here?

2013-12-15 Thread Thomas Ward
Hello Tommy,

As you may already be aware some one has been spamming the Audyssey
list faking real member addresses. The messages are not coming from
Cara, Ken, Dark, Philip, or anyone else who has been a long standing
member of this list with a good reputation. The hosting company and I
are doing all that we can to track down the person who is doing all of
this, and are hoping to put an end to it soon.

Cheers!


On 12/15/13, to...@sirinet.net to...@sirinet.net wrote:
 Hi! This need to stop right the way. It's getting annoying. I kept receiving

 the same email over and over again. I have over 50 emails like this already.

 The subject are.
 [Audyssey] WEDHESDAY WEBHESDAY gowzdbhmya

 and it's came from Gamers [gamers-boun...@audyssey.org]; on behalf of;
 Philip
 Bennefall [phi...@blastbay.com]

 Please stop this child a.cting

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Re: [Audyssey] BGT, Mac and More

2013-12-15 Thread Cara Quinn
Davy,

Corona, as with other cross platform SDKs can also break accessibility. Just 
something to be aware of.

Thanks,

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 14, 2013, at 4:42 AM, Davy Kager m...@davykager.nl wrote:

There is always this too: http://coronalabs.com/
Of course the disadvantage is that you don't learn about the native platform in 
the way you would when going Objective-C.  You may also not get the same 
low-level access (i.e. Accelerated framework, Audio Units) that you get using 
Objective-C.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Cara Quinn
Sent: Saturday, December 14, 2013 03:57
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT, Mac and More

Hi Josh,

Yes, you do need a Mac. Not sure if you're offering commentary on my note but 
if you are, davy mentioned purchasing a Mac and then the big money for the dev 
account so I was wondering if there might be some confusion here.

If you have any other questions on Mac / iOS development, please don't hesitate 
to ask. :) -Happy to answer them…

Have an awesome night!

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 13, 2013, at 4:37 PM, Josh joshknnd1...@gmail.com wrote:

you do need a mac to develop for IOS, right?

using windows7 laptop

On 12/13/2013 7:13 PM, Cara Quinn wrote:
 Hi Davy,
 
 A question and a comment;
 
 When you say big bucks for a developer account, you are aware that this is 
 $99 per year, not per month, yes?
 
 This translates to less than $8 per month, -less than $2 per week.
 
 Not sure of your budget but just want to make sure we're all on the 
 same page here. :)
 
 To your point about not needing XCode when using C++, you do still need XCode 
 to build for iOS / Mac, regardless of whether you use C++ or not.
 
 Hope this helps and hope you and yours are having a most lovely holiday 
 season!
 
 Smiles,
 
 Cara :)
 ---
 iOS design and development - LookTel.com
 ---
 View my Online Portfolio at:
 
 http://www.onemodelplace.com/CaraQuinn
 
 Follow me on Twitter!
 
 https://twitter.com/ModelCara
 
 On Dec 13, 2013, at 8:30 AM, Davy Kager m...@davykager.nl wrote:
 
 Hi,
 
 All very interesting points you made.
 I tend to agree that C++ is awesome (in an IDE that isn't vendor-specific, 
 with an opensource toolchain).  I'd love to automate my build process on 
 Linux and do nightlies for beta testers.  My main reason for using Java is 
 that I can't avoid using it in the future, on projects where I don't get to 
 decide what language to use.  I am interested in iOS development in the long 
 run.  I thought of concentrating on Windows for now, using OpenAL or XAudio2 
 with C++, and then combining a Mac and iOS project since both use Objective-C 
 and OpenAL.  The most prominent reason for not doing that is that I'm not 
 comfortable buying a MacBook and spending big money on a developer account 
 just yet, and XCode is really the way to go for Objective-C.  Doing something 
 in C++ would mostly remove the requirement for XCode, which is a good thing 
 to me as I'd like to unify the development process as much as possible.
 Still, right now I'm leaning towards using Java since I already have a 
 skeleton engine set up in that language and because it's so easy to debug 
 code on the JVM.  My only problem is with the ease of decompiling.  There are 
 solutions, most notably ahead-of-time compiling, but then you lose not only 
 some advantages of the JVM, but also a huge heap of money.  :) But then, I 
 also remember how Thomas struggled to find the right language for MOTA and 
 lost valuable time (I'm told there's still no final version 1 for that 
 game?).  Clearly you need to bite that bullet some day or be obscured in the 
 fog of indecisiveness.
 
 Cheers,
 Davy
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of 
 Draconis
 Sent: Friday, December 13, 2013 17:06
 To: Gamers Discussion list
 Subject: Re: [Audyssey] BGT, Mac and More
 
 Chiming in on these cross-platform topics seems to be a common theme 
 for me. LOL
 
 I have three points I’d like to make.
 
 First, ignoring Mac as a viable platform for blind gamers is a poor strategy. 
 One year on, and Mac sales are still far exceeding Windows sales, even in 
 comparison to back in the hay day of audio games, some 10 years ago or so. It 
 isn’t just about raw user numbers, it is about demographics and the quality 
 of those users.
 
 Which leads me to my second point.
 
 There is an old saying: “Lies, damn lies, and statistics.”
 
 This could not apply to anything as well as it does to the statement that 
 Android is more popular than iOS overall. It is technically true that Android 
 is 

Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-15 Thread Teresa Cochran
Um, i must strongly disagree with Che’s point about the lack of replayability 
in IoS games. I replay Papa Sangre games and (lord help me) Soul Trapper a lot. 
Also, Papa sangre II has been very popular in the “mainstream” community as 
well. I think that in order to market accessible games, it’s best if they’re 
accessible to as many folks as possible.

Teresa

The Golden Age of science fiction is twelve.--Pete Graham

On Dec 14, 2013, at 2:36 PM, Darren Harris darren_g_har...@btinternet.com 
wrote:

 Hi,
 
 This is where developing games for multiple types of people comes into play
 here I think.
 
 Look at the various audio games that there are out there on IOS for example?
 How many of them were developed specifically for blind people yet sighted
 people play them? Take the blindness lable away and simply make them
 accessible then you have your target audience. Freak is an example of this.
 the idea isn't to simply create games for blind people specifically but to
 create games for all that blind people can play. This to me is where the
 accessible markets fall flat because the developers are not doing this. 
 
 With windows, take smugglers for example. The developer was approached, he
 agreed and made it accessible. There you go. 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Martin
 Sent: 14 December 2013 22:30
 To: 'Gamers Discussion list'
 Subject: [Audyssey] The future of mobile accessible gaming, was: : mac
 versus windows
 
  Hi ya phil,
  Yeah man, as a commercial entity selling to a very limited market, the
 price point of iOS games is a concern.
  As you mentioned, , while it is true that a release of an iOS title will
 far out sale the same title for mac or windows, at what price will it be
 offered ?
  You said you have purchased over 40 games, but you've probably spent less
 than you would have for 2 premium mac or windows games I would think?
  True, the games for mobile devices don't offer nearly the depth or
 replayability of a quality premium mac or PC title, but even if it did, what
 would folks pay for  it?  
  For instance, , I think Jeremy could have easily sold swamp for $50 a
 license and moved at the very minimum 250 units, but what would he get for
 it on iOS with the same features?
  Of course, you'd need a bluetooth keyboard hooked up to your iOS device to
 get the same features, but you catch my drift.
  In the very limited market of accessible games, even if one sold a couple
 thousand copies at a buck a piece, a developer wouldn't even be approaching
 minimum wage per hour most likely.
  And if an accessible developer tried to sell a game for $15 or $20, I
 think a great deal of potential purchasers would scream rip off, because
 they are used to the super low price of most apps, not considering most of
 those apps are selling to tens of thousands of customers.
  This is not to say its all about money, nobody develops accessible games
 to get rich, but it is nice to get a few ounces of dough coming in for tons
 of hard work.
  I am personally hoping to release a set of educational apps for blind kids
 for free once I learn xCode.  After that, I may look more closely at the
 commercial market, including micro purchases for in game upgrades, etc.
  No matter what, it is an interesting time for accessible gaming me thinks,
 as mister Zimmerman so concisely put it, the times they are a changin'.
  Take care,
 Che
 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak
 Sent: Saturday, December 14, 2013 6:16 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] mac versus windows sales plus iOS question
 
 Hi Che,
 I am sure Josh is talking about  his mac games are outselling his windows
 games.
 I am sure when Draconis develops a full IOS game for iPhone and iPad, that
 will outsell the other two combined.
 I just got my iPhone two months ago and already have purcheased over forty
 games on it.
 True, they are in the $0.99 and 1.99 price point.
 
 
 - Original Message -
 From: Che Martin blindadrenal...@gmail.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, December 14, 2013 4:18 AM
 Subject: [Audyssey] mac versus windows sales plus iOS question
 
 
  Hi ya,
 Just red this quote from the list:
 Start quote:
 
 First, ignoring Mac as a viable platform for blind gamers is a poor
 strategy. One year on, and Mac sales are still far exceeding Windows 
 sales, even in comparison to back in the hay day of audio games, some 
 10 years ago or so. It isn't just about raw user numbers, it is about 
 demographics and the quality of those users.
 End quote
 
 Maybe I am misunderstanding the quote here, but are you saying that 
 macs are outselling windows machines?
 Where are you getting those numbers?
 Its been a while since I checked, but last time I took notice macs 
 were around 5 or 6 percent with PC's over 80 percent.
 I am sure the mac has made 

Re: [Audyssey] BGT, Mac and More

2013-12-15 Thread Thomas Ward
Hi Cara,

good point. One reason I chose to write my own game engine was for
precisely that reason. I found a lot of game engines, toolkits, etc
that were cross-platform but they always seemed to be inaccessible in
one way or another. I can't speak for Corona specifically, but I do
know accessibility features are often lacking in such things.

Cheers!


On 12/14/13, Cara Quinn caraqu...@caraquinn.com wrote:
 Davy,

 Corona, as with other cross platform SDKs can also break accessibility. Just
 something to be aware of.

 Thanks,

 Cara :)

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Re: [Audyssey] impersonating game developers and posting leud message to the list

2013-12-15 Thread Thomas Ward
Hello Stephen,

As has been stated on list before we are working on the problem.
Please, be patient.

Thanks.


On 12/14/13, Stephen whocr...@internode.on.net wrote:
 Can someone please get rid of this disgusting individual?


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Davy Kager
Hi,

I bought my Toshiba about five years ago.  The only thing that needed 
servicing, after two years, was the keyboard - Q9 and Pipe2 had me hittin' that 
Control key and spacebar a little too much.  I arranged pick-up on Friday, they 
came to collect on Monday, and came to return four days later.  Meanwhile I 
could track the repair progress, and all was covered under warranty, including 
the pick-up.  Next I wanted to replace the RAM and HDD.  I believe I had to 
unscrew three screws to do that.  To top it off I can connect anything from USB 
to FireWire, SD-card to PCMCIA-card, 1 Gbps Ethernet to oldskool modem, dock to 
eSATA.
That is why I chose this machine.  I can't afford to be without a PC for a few 
weeks and/or spend a good deal of money or shipping or repairs.  To me, that is 
one of the concerns with Apple's default warranty: it falls short.  Of course, 
so do most consumer Windows laptops, that's why I avoid them.

Davy

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Sabahattin 
Gucukoglu
Sent: Sunday, December 15, 2013 03:12
To: Gamers Discussion list
Subject: Re: [Audyssey] mac versus windows sales plus iOS question

Mmm, yeah, definitely agree that Toshiba had a good run.  I don't believe 
they're up there nowadays though, as they've mostly thrown their consumer 
products to the wolves and that includes all the gaming machines.  Now the new 
hotness appears to be Lenovo, at least hardware wise.  But I no longer trifle 
myself with such things, as all my machines are (obviously) all now Macs. :)

Cheers,
Sabahattin


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Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-15 Thread dark

Hi Teresa.

I agree with you on replay, even in some of the basic games. I've replayed 
choice of the dragon three times over and still haven't seen all of the 
game, simply because as a gamebook it is highly replayable, and lets not 
forget king of dragon pass with it's random set of events and other major 
factors in the game.


I can see Che's point with games like sixth sense and Zany touch and it is 
true that there are very many arcade style games for Ios simply because the 
fact of being on a small portable device lends itself to quick and casual 
games, but that doesn't mean that is all that is available by any means.


One game my brother has on his Ipad is Secret of Mana, an action rpg similar 
to Zelda by square originally released for the Snes, and known to be one of 
the longest and most complex games for that platform taking nearly 50 hours 
to complete!


So yeso yes, while there are lots of simpler, quicker games that's by no 
means all the platform is capable of at all.


Beware the Grue!

Dark. 



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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Davy Kager
Hi,

In all fairness, Eclipse is an excellent IDE on Windows too.  I use it all the 
time for Java and am told that it is just as awesome for C++.  The only reason 
I have VS 2012 installed is because I was working on a plugin project whose 
binaries had to be compiled with VC++ in order to work.  If I hadn't had that 
requirement I'd probably use the Eclipse IDE for C++ Developers package.

Davy

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Sunday, December 15, 2013 13:37
To: Gamers Discussion list
Subject: Re: [Audyssey] mac versus windows sales plus iOS question

Hi Davy,

That is hard to say, but I think VS Express is just another half-hearted 
attempt by Microsoft to compete with Mac and Linux.
Microsoft knows if someone buys a Mac they can get and install XCode for free, 
and they are good to go. A Linux user can install various command line 
compilers and an IDE like Codeblocks or Eclipse and can develop as much as 
needed. Microsoft Windows up until 2005 had no free Microsoft IDE and compilers 
so they decided to release VS Express to try and attract amateur developers to 
the platform. At least that is how it seems to me.

After all, I used VS Express to develop many projects in C# .NET and Visual 
Basic .NET and terms of an inexpensive IDE and compiler for .NET VS Express is 
useful if not as good as VS Pro. Its enough to get someone interested in .NET 
and writing some basic applications and games to be sure. However, for C++ 
Microsoft has gutted the IDE and compiler forcing someone to upgrade if they 
are a pro developer and need whatever it is that express doesn't have that they 
need. That's how Microsoft has set the hook and make developers pay.

They give away just enough to let you build some basic apps and games, but 
sooner or later someone will run into a project where they need something the 
express versions do not have and have to pay the piper to update to a better 
version. Think of VS Express as a demo of VS Pro and you will get the logic 
behind it.

Cheers!


On 12/15/13, Davy Kager m...@davykager.nl wrote:
 Oh dear, I never knew!  As I said I use VS Pro because I have easy and 
 legal access to it, and one of the first things I always do is set up 
 an x86 and
 x64 cross-build.  In fact, I'm almost tempted to go x64 exclusively.  
 Not sure why Microsoft thinks VS Express is good for you.  :)

 Davy


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Re: [Audyssey] ATTENTION: Moderator Notice!

2013-12-15 Thread Thomas Ward
Hi Sabahattin,

Thanks. This creep seriously needs to get busted. Not only has he been
spamming the list by faking e-mail addresses and sending porn to the
list he also sent a number of fake moderator messages too which might
have given some people here some false sense of security given that he
forged my name and my address just like everyone else. In any case I
do think I might want to put the list on emergency moderation just to
make sure this slimeball doesn't get a chance to send one more fake
message to the list.

Cheers!

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Dallas O'Brien
yep, that's certainly true. windows based computer companies, are, if
anything, worse then apple, when it comes to repairs. you may, or may
not, get a fully working system back. lol. herd stories from a friend
of mine of sending his laptop in for repairs, only to have it come
back with more problems then it went in with. toshiba though are very
good. mind you, i've not once had to have a toshiba computer repaired,
and that's in some 16 or 17 years of using them.
almost all of my computers, keep collecting up, as i upgrade to a
faster machine. lol. cause they just don't die. i look after my
machines well, either that, or i have a nack for picking good
machines. not sure which. i just never seem to have half the problems
i hear about people having. the only thing i've ever had to have
repaired, was my old iPhone 3gs. it bricked itself somehow, randomly
one day. so i had to send it off. and after a bit of a problem of them
sending me a 16 gb one in return, in stead of a 32 as mine was, i
found the replacement, probably refurbished one, to have a far better
battery life, then the original! lol. so that's my only experience
with having to have an apple product repaired. and they did mess up.
but after it was sent back and replaced with the right capasity one,
it was all good. and i still have it to this day, and it is still
working. it's now something like 3 years old. lol.
i never did buy apple care for that though. but for my iPhone 5, and
my new iPad mini, i do have apple care.
it's an extra cost, but it covers them for 2 years of phone and web
support, and 2 years of cover if anything gos wrong with them. i just
wish that the devices themselves were cheaper. i mean, i payed a
thousand bucks for the iphone 5, and the iPhone 5s is even worse! 1000
for a 64 gb iPhone 5, and it's closer to 1150! dollars for the 64 gb
iPhone 5s! that is just a rip off! for a smartphone!
never the less, most computer companies, aren't too good when it comes
to repairs. it's a bit iffy if you will get a repaired one back, or
one that's in worse condition then when you sent it in. lol
even apple though, have problems. saw a story about a person in
sydney, that send their mac in to a store to be repaired.  they
got it back, ... 4 months later! ... yes, 4 months later. that's just
horrible! and the excuse? ... well, it was transfered from one store
to another, and then they just seemed to sort of, .. forget ... that
it was there, and had to be worked on. if the person didn't keep
ringing up to find out where on earth their computer was, they
probably wouldn't have ever seen it again.
so, the only thing you can get out of this, is ... not one of the
computer companies is relyable. lol. not one of them. not microsoft,
not apple, and not one of the others. even toshiba has some bad
stories out there. they are all as bad. it's just that, apple charges
you a premium, and then forgets your computer. lol.
ok, anyways, off to find something to shoot. i'm bored, and it's time
for something to die, painfully, with a million bullets through it.
preferably a zombie. lol.
dallas


On 15/12/2013, Davy Kager m...@davykager.nl wrote:
 Hi,

 I bought my Toshiba about five years ago.  The only thing that needed
 servicing, after two years, was the keyboard - Q9 and Pipe2 had me hittin'
 that Control key and spacebar a little too much.  I arranged pick-up on
 Friday, they came to collect on Monday, and came to return four days later.
 Meanwhile I could track the repair progress, and all was covered under
 warranty, including the pick-up.  Next I wanted to replace the RAM and HDD.
 I believe I had to unscrew three screws to do that.  To top it off I can
 connect anything from USB to FireWire, SD-card to PCMCIA-card, 1 Gbps
 Ethernet to oldskool modem, dock to eSATA.
 That is why I chose this machine.  I can't afford to be without a PC for a
 few weeks and/or spend a good deal of money or shipping or repairs.  To me,
 that is one of the concerns with Apple's default warranty: it falls short.
 Of course, so do most consumer Windows laptops, that's why I avoid them.

 Davy

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Sabahattin
 Gucukoglu
 Sent: Sunday, December 15, 2013 03:12
 To: Gamers Discussion list
 Subject: Re: [Audyssey] mac versus windows sales plus iOS question

 Mmm, yeah, definitely agree that Toshiba had a good run.  I don't believe
 they're up there nowadays though, as they've mostly thrown their consumer
 products to the wolves and that includes all the gaming machines.  Now the
 new hotness appears to be Lenovo, at least hardware wise.  But I no longer
 trifle myself with such things, as all my machines are (obviously) all now
 Macs. :)

 Cheers,
 Sabahattin


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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Thomas Ward
Hi Davy,

You will get no argument from me on that. Eclipse by and large is one
of the best IDES out there for C++ or Java on any platform. There are
times though where binary compatibility requires Visual C++ so having
it is necessary for certain projects. Otherwise Eclipse with MinGW all
the way.

Cheers!


On 12/15/13, Davy Kager m...@davykager.nl wrote:
 Hi,

 In all fairness, Eclipse is an excellent IDE on Windows too.  I use it all
 the time for Java and am told that it is just as awesome for C++.  The only
 reason I have VS 2012 installed is because I was working on a plugin project
 whose binaries had to be compiled with VC++ in order to work.  If I hadn't
 had that requirement I'd probably use the Eclipse IDE for C++ Developers
 package.

 Davy

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Lisa Hayes

Now i am confused you didn't send that thomas? who the dickens did/
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: gamers@audyssey.org
Sent: Sunday, December 15, 2013 10:39 PM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Uh? I did not send this message, but someone sent this message for me.
Talk about insane. Now the spammer is spoofing the moderator?

On 12/14/13, Thomas Ward thomasward1...@gmail.com wrote:

Hello, List:

The spam that has been sent to this list is appalling. I am disgusted, 
like
all of you. This was a clear, targeted attack against us, and the person 
who

did this will be held responsible. The person responsible seems to have
evaded moderation and will continue to do so until I figure this out. I
apologize for this, please do not unsubscribe. I will figure it out.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List

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Re: [Audyssey] business games

2013-12-15 Thread Lisa Hayes
oh true, but they are still good games even though not played on line. Their 
was also a trade game for the old eureka computer written in cpm can't 
recall the name their was an adult and a normal version if i recall.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 10:14 PM
Subject: Re: [Audyssey] business games


Indeed Lisa, in fact you mentioning truckers reminded me of trucking sim 
which can also be found on whitestick's directory.


There is then also Mississippi (though I wasn't as keen on that one, 
however I think this was specifically a request for information about 
online games.


Beware the Grue!

Dark.


- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 11:11 AM
Subject: Re: [Audyssey] business games



and even starmule and trucker too.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 10:08 PM
Subject: Re: [Audyssey] business games



Hi.

Well there are  a couple listed over on the games to play online page at 
www.whitestick.co.uk. These including the game perfect competition, and 
the scifi business mud Federation Ii, (set in a sf universe but very 
much economics based).


Indeed, in terms of business it's also worth remembering that several 
rpgs have fairly deep business systems. Torn city for example has a full 
stock market, detailed company employment and ownership system, real 
estate developement and a lot more, indeed there are players who don't 
do any of the fighting side of the game but just play for the business. 
Alien adoption agency even makes this a full time thing, though since 
the game is being reconstructed after being off line for a significantly 
long period I don't know how much of the higher finance made it back 
into the game.


heck, even core exiles has some fairly complex management and economics, 
though it's not primarily a business type game.


Beware the Grue!

Dark.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Thomas Ward
Hi Cara,

Smile. You misunderstood what I meant by my comment. Of course, I know
Mac's come with the OS and the developer tools are free. My comment
was meant to convey the point that you can't just buy the software and
run it in a virtual machine as that isn't legal. You have to actually
own the hardware to run the software. As in buying the hardware and
software as a complete package from Apple. Hope that makes things
clearer now.

Cheers!


On 12/14/13, Cara Quinn caraqu...@caraquinn.com wrote:
 Thomas, when you mention buying a Mac, you also mention software.

 What are you thinking you need?

 The OS comes on the machine just like Windows and the development tools are
 free.

 the only other cost is the dev account.

 Were you thinking of something else?

 Thanks and hope you're having a great night!

 Smiles,

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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Josh
I wondr who this person was that was sending so many unwelcome messages 
to the list? Last time a list was spammed it was coming from some blind 
person in the middle east somewhere.


using windows7 laptop

On 12/15/2013 4:27 AM, dark wrote:

Hello.

Thanks for the appologgy. While I won't deny that seeing the huge 
volume of insulting and s/xually explicit mesages, (especially those 
supposedly from myself), was not pleasant, I do know this was 
obviously one idiot, and I am glad steps are being taken to stop them 
from doing such again and restrict their general internet access in 
the future.


All the best,

Dark.
- Original Message - From: Shane Davidson sh...@shaned.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 9:04 AM
Subject: [Audyssey] a message from this lists hosting provider.



Hello;

My name is Shane Davidson, owner of the company that provides hosting
services for both the Audyssey and USAGames interactive websites.

My staff became aware both yesterday and early this morning of some very
despicable behavior by one member, (or x-member, this is yet to be
determined). This individual was posting hateful, difamitory, and 
sexually
harassing messages, posing as other valid and upstanding list members 
who

have been apart of the blind gaming community for years as gamers,
developers and as interested parties.

We take this very seriously, and on behalf of my company, and this lists
management, I extend my most heartfelt apologies to each and every 
one of

you.

I have requested, and obtained the cooperation of the underlying service
provider that was providing this individuals vehicle to become a 
royal pain,

Linode LLC. Who have assured me that they are taking steps to stop this
behavior immediately.

I have also opened a ticket on behalf of Thomas Ward, who owns both 
Audyssey
and USAGames interactive, in our own support system so we can more 
easily

track this issue.

We are working diligently to bring this to an end, and please don't 
leave

over this.

Thank you for your patience and time.

Sincerely;

Shane Davidson







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Re: [Audyssey] ATTENTION: Moderator Notice!

2013-12-15 Thread Josh

maybe they'll disconnect his internet?

using windows7 laptop

On 12/15/2013 9:09 AM, Thomas Ward wrote:

Hi Sabahattin,

Thanks. This creep seriously needs to get busted. Not only has he been
spamming the list by faking e-mail addresses and sending porn to the
list he also sent a number of fake moderator messages too which might
have given some people here some false sense of security given that he
forged my name and my address just like everyone else. In any case I
do think I might want to put the list on emergency moderation just to
make sure this slimeball doesn't get a chance to send one more fake
message to the list.

Cheers!

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Thomas Ward
Hi Lisa,

The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sent at least three moderator messages pretending to be me
saying we are working on it. For the record I didn't even know about
this mess until 6:30 this morning when I got out of bed and saw the
mess. All the other messages supposedly sent by me were sent when I
wasn't even home or was fast asleep in bed.

Cheers!


On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:
 Now i am confused you didn't send that thomas? who the dickens did/
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Angela Randall
I saw about 3 pages of messages. We had a problem similar to this on the
sightexchange email list.


On Sun, Dec 15, 2013 at 9:50 AM, Thomas Ward thomasward1...@gmail.comwrote:

 Hi Lisa,

 The same jackass who has been sending all the other trash. He sent a
 load of messages pretending to be Ken, Philip, Cara, etc and then turn
 around and sent at least three moderator messages pretending to be me
 saying we are working on it. For the record I didn't even know about
 this mess until 6:30 this morning when I got out of bed and saw the
 mess. All the other messages supposedly sent by me were sent when I
 wasn't even home or was fast asleep in bed.

 Cheers!


 On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:
  Now i am confused you didn't send that thomas? who the dickens did/
  Lisa Hayes
 
 
 
 
  www.nutrimetics.com.au/lisahayes

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-- 
Angela Randall
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread dark

Hi Dallas.

To be honest I wouldn't trust any major coorporation with repares, just 
because when you send your computer or phone or whatever off to somewhere 
else you have no idea where it is, when you get it back or what's going on 
with it.


If I ever need a repare I know a very nice local firm of tech specialists 
who deal with anything windows relatedd and take literally a week, indeed 
they built my current pc, handled the installation of a new graphics card 
when the old one bust last year, and also sold me a new internal hd and took 
me through installing it. They will also do software fixes too at a very 
reasonable price and the most I've ever seen them take over a repare was one 
week which was my mum's desktop.


They don't deal with mac or anything Apple related unfortunately, indeed I 
don't know if it is even possible to get local repares done that way what 
with Apple's thing about being in absolute control of anything to do with 
their products even when you own them.


But for anything windows I'd always trust my local, or indeed someone like 
them.


Ultimately it's like anything else, if you send whatever peace of equipment 
to be fixed, if it's done locally you can always check up on it, be sure of 
what is being done and remain in touch with the process. If it's sent off 
into the coorporate black hole you don't know where it's gone, and indeed 
with the size of a lot of companies like apple, neither do many of the 
people who work there either :D.


Beware the grue!

dark. 



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[Audyssey] Threshhold mud question on making a character

2013-12-15 Thread K
Hi, logged into threshhold mudd for the first time and am trying to make a 
character.  first step is picking a name.  I noticed that it gets to step 6 
wich is about not picking a name that is a modern name, and then it says 
press enter to continue.  I hit enter but the same thing is on the screen, 
about the rules of picking a  name.  I have tried typing a name and hitting 
enter.  same thing.  Any suggestions?


K 



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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread loriduncan

Whoever it is should be banned from using the list.

-Original Message- 
From: Josh

Sent: Sunday, December 15, 2013 2:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I wondr who this person was that was sending so many unwelcome messages
to the list? Last time a list was spammed it was coming from some blind
person in the middle east somewhere.

using windows7 laptop

On 12/15/2013 4:27 AM, dark wrote:

Hello.

Thanks for the appologgy. While I won't deny that seeing the huge volume 
of insulting and s/xually explicit mesages, (especially those supposedly 
from myself), was not pleasant, I do know this was obviously one idiot, 
and I am glad steps are being taken to stop them from doing such again and 
restrict their general internet access in the future.


All the best,

Dark.
- Original Message - From: Shane Davidson sh...@shaned.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 9:04 AM
Subject: [Audyssey] a message from this lists hosting provider.



Hello;

My name is Shane Davidson, owner of the company that provides hosting
services for both the Audyssey and USAGames interactive websites.

My staff became aware both yesterday and early this morning of some very
despicable behavior by one member, (or x-member, this is yet to be
determined). This individual was posting hateful, difamitory, and 
sexually

harassing messages, posing as other valid and upstanding list members who
have been apart of the blind gaming community for years as gamers,
developers and as interested parties.

We take this very seriously, and on behalf of my company, and this lists
management, I extend my most heartfelt apologies to each and every one of
you.

I have requested, and obtained the cooperation of the underlying service
provider that was providing this individuals vehicle to become a royal 
pain,

Linode LLC. Who have assured me that they are taking steps to stop this
behavior immediately.

I have also opened a ticket on behalf of Thomas Ward, who owns both 
Audyssey

and USAGames interactive, in our own support system so we can more easily
track this issue.

We are working diligently to bring this to an end, and please don't leave
over this.

Thank you for your patience and time.

Sincerely;

Shane Davidson







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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Draconis

Well, Dark, you don’t trust any corporations with anything. I mostly don’t 
either, but I think that taking middle ground on such things puts people more 
in the ballpark of reality. Not *all* corporations are evil, any more than 
*all* people are.

To answer the question you posed, you can indeed usually get Apple hardware 
repaired locally or by small companies. For all the years I had PC’s, though, I 
had extremely bad experiences with local companies that I went to for service, 
so I don’t think you can trust them in the main, either. It’s great that you’ve 
found one that you do business with, because I am a proponent for supporting 
local businesses in general.

All that being said, Apple has the highest customer satisfaction rate of any 
company on the planet for electronics, computers, and customer service. The 
very few times I’ve dealt with them my products have been repaired/replaced in 
under an hour at the AppleStore, and if you don’t have an AppleStore, they will 
usually pay for overnight shipping if your product is under warranty, so you’re 
rarely without your device for more than two days.

Also, Apple, by default, has a 1 year warrantee on the vast majority of its 
products for no additional cost, which is far longer than the 90 days or less 
provided by just about anyone else. You can have that extended to 3 years for a 
fee, and in general it is no questions asked. It doesn’t usually cover user 
damage, though. You can’t drive over it with a car and expect Apple to pay for 
it. LOL.

On Dec 15, 2013, at 10:14 AM, dark d...@xgam.org wrote:

 Hi Dallas.
 
 To be honest I wouldn't trust any major coorporation with repares, just 
 because when you send your computer or phone or whatever off to somewhere 
 else you have no idea where it is, when you get it back or what's going on 
 with it.
 
 If I ever need a repare I know a very nice local firm of tech specialists who 
 deal with anything windows relatedd and take literally a week, indeed they 
 built my current pc, handled the installation of a new graphics card when the 
 old one bust last year, and also sold me a new internal hd and took me 
 through installing it. They will also do software fixes too at a very 
 reasonable price and the most I've ever seen them take over a repare was one 
 week which was my mum's desktop.
 
 They don't deal with mac or anything Apple related unfortunately, indeed I 
 don't know if it is even possible to get local repares done that way what 
 with Apple's thing about being in absolute control of anything to do with 
 their products even when you own them.
 
 But for anything windows I'd always trust my local, or indeed someone like 
 them.
 
 Ultimately it's like anything else, if you send whatever peace of equipment 
 to be fixed, if it's done locally you can always check up on it, be sure of 
 what is being done and remain in touch with the process. If it's sent off 
 into the coorporate black hole you don't know where it's gone, and indeed 
 with the size of a lot of companies like apple, neither do many of the people 
 who work there either :D.
 
 Beware the grue!
 
 dark. 
 
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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread hayden presley
Aside from outside sighted individuals who might just want to use it, I'd
have a monitor simply because you never know what may or may not happen to
the computer. I've had instances where I'll boot up my PC and have no screen
reader for whatever reason, and it's nice to just have a screen on hand so
that a sighted person can tell me what is on the screen, and, if required,
remedy the situation themselves.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Sunday, December 15, 2013 6:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] mac versus windows sales plus iOS question

Hi Josh,

Well, that is just it. I know a blind user can use the Mac without a
monitor, but I also have a son who is sighted. I try to make sure anything I
have can be used by my son and any other sighted users in my family just in
case they want to use it. So if the Mac Mini was just for myself I might
consider foregoing the monitor, but as I said I do have sighted family who
may wish to use it so a monitor is a bit of a must for them.

Cheers!


On 12/14/13, Draconis i...@dracoent.com wrote:
 Hi Tom,

 Unless you have someone sighted planning on using the Mac mini also, 
 you can use it perfectly well without a monitor. I did that for years. 
 You can also buy adapters for many kinds of older desktop monitors, so 
 if you already have a monitor hanging around, there's a good chance it 
 could be used with the mini.

 But purchasing a monitor is in no way a requirement for a VO users of 
 a Mac mini.

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Draconis
Fortunately, in over 8 years of being a Mac user, I have never had to resort to 
a sighted person for help. It’s one of the advantages of ditching Windows. :)

On Dec 15, 2013, at 11:23 AM, hayden presley hdpres...@hotmail.com wrote:

 Aside from outside sighted individuals who might just want to use it, I'd
 have a monitor simply because you never know what may or may not happen to
 the computer. I've had instances where I'll boot up my PC and have no screen
 reader for whatever reason, and it's nice to just have a screen on hand so
 that a sighted person can tell me what is on the screen, and, if required,
 remedy the situation themselves.
 
 Best Regards,
 Hayden
 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
 Sent: Sunday, December 15, 2013 6:25 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] mac versus windows sales plus iOS question
 
 Hi Josh,
 
 Well, that is just it. I know a blind user can use the Mac without a
 monitor, but I also have a son who is sighted. I try to make sure anything I
 have can be used by my son and any other sighted users in my family just in
 case they want to use it. So if the Mac Mini was just for myself I might
 consider foregoing the monitor, but as I said I do have sighted family who
 may wish to use it so a monitor is a bit of a must for them.
 
 Cheers!
 
 
 On 12/14/13, Draconis i...@dracoent.com wrote:
 Hi Tom,
 
 Unless you have someone sighted planning on using the Mac mini also, 
 you can use it perfectly well without a monitor. I did that for years. 
 You can also buy adapters for many kinds of older desktop monitors, so 
 if you already have a monitor hanging around, there's a good chance it 
 could be used with the mini.
 
 But purchasing a monitor is in no way a requirement for a VO users of 
 a Mac mini.
 
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Re: [Audyssey] ATTENTION: Moderator Notice!

2013-12-15 Thread Chris H

Hi
i was going to suggest this, put us all on emergency moderation until 
this has all been stopped, i am not playing moderator here, just 
offering a suggestion. Regards Chris.


On 15/12/2013 14:09, Thomas Ward wrote:

Hi Sabahattin,

Thanks. This creep seriously needs to get busted. Not only has he been
spamming the list by faking e-mail addresses and sending porn to the
list he also sent a number of fake moderator messages too which might
have given some people here some false sense of security given that he
forged my name and my address just like everyone else. In any case I
do think I might want to put the list on emergency moderation just to
make sure this slimeball doesn't get a chance to send one more fake
message to the list.

Cheers!

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Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Sabahattin Gucukoglu
Yeah, Apple are very good with repairs in my experience.  They replaced the 
same optical drive in my oldest Mac Mini, twice, with just seventeen days left 
on the warranty.  For desktops, they'll come to your home, and if you don't 
have packing material, they'll also send along the box with the courier, so 
they can pack it on the spot.  Very sweet.

I've had both good and bad experiences with local firms here.  As with 
everything, they range from scams to incompetence to excellence.  The web can 
help with that.  Generally, I advise that PC users get desktops built by a 
local shop (if you aren't doing it yourself) because that way the savings are a 
bit more pronounced towards the very high end of the spectrum.  Just make sure 
they give you a stamp of approval and a warranty with it.

Cheers,
Sabahattin


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Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-15 Thread Support
Ah, I loved Secret of Mana on the SNES.  I beat it, multiple times I think.

Secret of Mana happens to be a game that would be very difficult to make 
accessible, even on a computer.
And when doing so an accessible game author would likely make heavy use of 
extra shortcut keys for the player to get at information like health and mana 
that is usually presented visually at all times and can be seen at a glance.

I suppose my main point is just that accessible versions of many games have 
more player input requirements than sighted versions.

So as Che mentioned a keyboard is a requirement for a large portion of 
accessible games.  And it makes it difficult to target IOS with those types of 
games knowing that each of your users will need to also own a bluetooth 
keyboard.



On Dec 15, 2013, at 7:01 AM, dark d...@xgam.org wrote:

 Hi Teresa.
 
 I agree with you on replay, even in some of the basic games. I've replayed 
 choice of the dragon three times over and still haven't seen all of the game, 
 simply because as a gamebook it is highly replayable, and lets not forget 
 king of dragon pass with it's random set of events and other major factors in 
 the game.
 
 I can see Che's point with games like sixth sense and Zany touch and it is 
 true that there are very many arcade style games for Ios simply because the 
 fact of being on a small portable device lends itself to quick and casual 
 games, but that doesn't mean that is all that is available by any means.
 
 One game my brother has on his Ipad is Secret of Mana, an action rpg similar 
 to Zelda by square originally released for the Snes, and known to be one of 
 the longest and most complex games for that platform taking nearly 50 hours 
 to complete!
 
 So yeso yes, while there are lots of simpler, quicker games that's by no 
 means all the platform is capable of at all.
 
 Beware the Grue!
 
 Dark. 
 

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[Audyssey] SPACE ATTACK Installer

2013-12-15 Thread Ken Downey
Hey Charles, see if you have better luck with this.
https://dl.dropboxusercontent.com/u/96692612/SpaceAttackDemoSetup.exe
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, The Believer and Skeptic Show, at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
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Re: [Audyssey] business games

2013-12-15 Thread Darren Harris
hi,

yes i know games of this type do have a form of rinse and repete style of play 
to some degree. i don't mind that so much if you can make a mark and have 
something to show for it.

right now i'm playing furry paws. initially i completely dismissed it because 
of what i thought the game was. but now i've actually started playing it, you 
can slowly and surely make a real difference in the game and people will help 
you just like they would in ce. it's that feeling of accomplishment that you 
can get that goes way beyond what you would get from a simple scoreboard. 

Sent from my iPad

 On 15 Dec 2013, at 11:17, Tyler programmer...@comcast.net wrote:
 
 There's also Reign, but that's more like running a country, but basically the 
 same thing.
 http://www.reign.ws
 Tyler Z
 On Sun, 15 Dec 2013 11:14:43 -, dark wrote:
 
 
 Indeed Lisa, in fact you mentioning truckers reminded me of trucking sim 
 which can also be found on whitestick's directory.
 
 There is then also Mississippi (though I wasn't as keen on that one, however 
 I think this was specifically a request for information about online games.
 
 Beware the Grue!
 
 Dark.
 
 
 - Original Message - 
 From: Lisa Hayes lhay...@internode.on.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 15, 2013 11:11 AM
 Subject: Re: [Audyssey] business games
 
 
 and even starmule and trucker too.
 Lisa Hayes
 
 
 
 
 www.nutrimetics.com.au/lisahayes
 
 - Original Message - 
 From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 15, 2013 10:08 PM
 Subject: Re: [Audyssey] business games
 
 
 Hi.

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Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-15 Thread Teresa Cochran
I just don’t think that complexity of the game necessarily correlates with 
replayability. I happen to prefer first-person shooters, trivia,  and word 
games, and these are games I can play over and over again. I played 
Terraformers so many times i can’t count. I also don’t think accessibility 
requires a keyboard, especially on IoS. If you factor in the gyroscope, IoS 
games are more similar to video games. Moving the device or the body becomes 
the interface. I realize this is more difficult with RPGs and strategy 
games,but Solara has become very popular on IoS. I played it for awhile, but 
strategy and RPGs are just not appealing to me.

Teresa

On the other hand, there are different fingers.

On Dec 15, 2013, at 8:43 AM, Support supp...@blindaudiogames.com wrote:

 Ah, I loved Secret of Mana on the SNES.  I beat it, multiple times I think.
 
 Secret of Mana happens to be a game that would be very difficult to make 
 accessible, even on a computer.
 And when doing so an accessible game author would likely make heavy use of 
 extra shortcut keys for the player to get at information like health and mana 
 that is usually presented visually at all times and can be seen at a glance.
 
 I suppose my main point is just that accessible versions of many games have 
 more player input requirements than sighted versions.
 
 So as Che mentioned a keyboard is a requirement for a large portion of 
 accessible games.  And it makes it difficult to target IOS with those types 
 of games knowing that each of your users will need to also own a bluetooth 
 keyboard.
 
 
 
 On Dec 15, 2013, at 7:01 AM, dark d...@xgam.org wrote:
 
 Hi Teresa.
 
 I agree with you on replay, even in some of the basic games. I've replayed 
 choice of the dragon three times over and still haven't seen all of the 
 game, simply because as a gamebook it is highly replayable, and lets not 
 forget king of dragon pass with it's random set of events and other major 
 factors in the game.
 
 I can see Che's point with games like sixth sense and Zany touch and it is 
 true that there are very many arcade style games for Ios simply because the 
 fact of being on a small portable device lends itself to quick and casual 
 games, but that doesn't mean that is all that is available by any means.
 
 One game my brother has on his Ipad is Secret of Mana, an action rpg similar 
 to Zelda by square originally released for the Snes, and known to be one of 
 the longest and most complex games for that platform taking nearly 50 hours 
 to complete!
 
 So yeso yes, while there are lots of simpler, quicker games that's by no 
 means all the platform is capable of at all.
 
 Beware the Grue!
 
 Dark. 
 
 
 ---
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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Thomas Ward
Hello Lori,

It isn't quite that simple. The people responsible for the spam
attacks were faking e-mail addresses of various legitimate list
members, and obviously the e-mails did not actually come from those
members themselves. However, Mailman, the list software we use, has no
way of knowing if an e-mail address is being faked or not and approved
them not knowing it was spam. However, we have contacted Linode and
are working to cut off the perpetrator's access to the list.

cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:
 Whoever it is should be banned from using the list.

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Ken Downey
He did this crap a few years ago. Just look for a lister who has 
consistantly bad grammar and poor use of punctuation. I already have a 
theory as to who it is, but I'm not pointing any fingers just yet.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, The Believer and Skeptic Show, at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 9:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Hi Lisa,

The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sent at least three moderator messages pretending to be me
saying we are working on it. For the record I didn't even know about
this mess until 6:30 this morning when I got out of bed and saw the
mess. All the other messages supposedly sent by me were sent when I
wasn't even home or was fast asleep in bed.

Cheers!


On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:

Now i am confused you didn't send that thomas? who the dickens did/
Lisa Hayes




www.nutrimetics.com.au/lisahayes


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list,
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[Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Teresa Cochran
This topic has come up on another thread, and it jogged my memory of seeing an 
interesting article while looking at some other things. I find this fascinating.
http://tinyurl.com/FirstPersonPsych

Teresa

Everything is interesting if you go into it deeply enough.--Richard P. Feynman


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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Lindsay Cowell
I think that anyone who jeopardizes such a wonderful lists, security should be 
forcibly removed, once they are found. This type of behaviour just, isn't, 
acceptable.

Lindsay Cowell

-original message-
Subject: Re: [Audyssey] a message from this lists hosting provider.
From: Thomas Ward thomasward1...@gmail.com
Date: 15/12/2013 6:44 pm

Hello Lori,

It isn't quite that simple. The people responsible for the spam
attacks were faking e-mail addresses of various legitimate list
members, and obviously the e-mails did not actually come from those
members themselves. However, Mailman, the list software we use, has no
way of knowing if an e-mail address is being faked or not and approved
them not knowing it was spam. However, we have contacted Linode and
are working to cut off the perpetrator's access to the list.

cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:
 Whoever it is should be banned from using the list.

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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Ulysses Garcia
I am not sure how the genre of games are classified, but I do know one 
thing for certain, there has been a lot of controversy about violence 
and stuff like that over games like this, and in my previous research I 
discovered that the long you are exposed to it, the more hard-wired it 
is going to be in your brain.
Also, there is an upside to this. It allows you to increase and boost 
your decision-making mechanisms. On a television news cast I watched one 
day they discovered that people who played these kinds of games had 
shorter reacting time to real-life threats.
In conclusion, violent games should not be played to any extreme that it 
will force your attitudes to change, but should be played at a level of 
moderation.

On 12/15/2013 10:49 AM, Teresa Cochran wrote:

This topic has come up on another thread, and it jogged my memory of seeing an 
interesting article while looking at some other things. I find this fascinating.
http://tinyurl.com/FirstPersonPsych

Teresa

Everything is interesting if you go into it deeply enough.--Richard P. Feynman


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Re: [Audyssey] business games

2013-12-15 Thread James Howard
I'm interested in this truckers, and trucker sim, where can you find
both of these?

On 12/15/13, Darren Harris darren_g_har...@btinternet.com wrote:
 hi,

 yes i know games of this type do have a form of rinse and repete style of
 play to some degree. i don't mind that so much if you can make a mark and
 have something to show for it.

 right now i'm playing furry paws. initially i completely dismissed it
 because of what i thought the game was. but now i've actually started
 playing it, you can slowly and surely make a real difference in the game and
 people will help you just like they would in ce. it's that feeling of
 accomplishment that you can get that goes way beyond what you would get from
 a simple scoreboard.

 Sent from my iPad

 On 15 Dec 2013, at 11:17, Tyler programmer...@comcast.net wrote:

 There's also Reign, but that's more like running a country, but basically
 the same thing.
 http://www.reign.ws
 Tyler Z
 On Sun, 15 Dec 2013 11:14:43 -, dark wrote:


 Indeed Lisa, in fact you mentioning truckers reminded me of trucking sim

 which can also be found on whitestick's directory.

 There is then also Mississippi (though I wasn't as keen on that one,
 however
 I think this was specifically a request for information about online
 games.

 Beware the Grue!

 Dark.


 - Original Message -
 From: Lisa Hayes lhay...@internode.on.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 15, 2013 11:11 AM
 Subject: Re: [Audyssey] business games


 and even starmule and trucker too.
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

 - Original Message -
 From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 15, 2013 10:08 PM
 Subject: Re: [Audyssey] business games


 Hi.

 ---
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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Teresa Cochran
I don’t think games have to be about killing people. Killing monsters and 
zombies is fine. :) Or you could make it somewhat abstract and have to react to 
something in a split second. Change reaction comes to mind. It has some 
elements of both a puzzle and a shooter. I play that game quite a bit, too.

Teresa

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too 
dark to read.--Groucho Marx

On Dec 15, 2013, at 11:03 AM, Ulysses Garcia birdlover2...@hotmail.com wrote:

 I am not sure how the genre of games are classified, but I do know one thing 
 for certain, there has been a lot of controversy about violence and stuff 
 like that over games like this, and in my previous research I discovered that 
 the long you are exposed to it, the more hard-wired it is going to be in your 
 brain.
 Also, there is an upside to this. It allows you to increase and boost your 
 decision-making mechanisms. On a television news cast I watched one day they 
 discovered that people who played these kinds of games had shorter reacting 
 time to real-life threats.
 In conclusion, violent games should not be played to any extreme that it will 
 force your attitudes to change, but should be played at a level of moderation.
 On 12/15/2013 10:49 AM, Teresa Cochran wrote:
 This topic has come up on another thread, and it jogged my memory of seeing 
 an interesting article while looking at some other things. I find this 
 fascinating.
 http://tinyurl.com/FirstPersonPsych
 
 Teresa
 
 Everything is interesting if you go into it deeply enough.--Richard P. 
 Feynman
 
 
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Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-15 Thread Support
I agree that complexity does not necessarily correlate with replayability.
And it's obvious that many games can be made accessible without a keyboard, 
especially if the only interface is a menu.
And the gyroscopes can definitely make up for some of the loss of a keyboard in 
games like Papa Sangre 2.
But I do think that first person games could also be made more in depth and 
fast paced with a keyboard available.
For instance did you ever find it cumbersome to maneuver your character in Papa 
Sangre 1?
Or find it hard to tell how far you really were from that snuffle hog?
Of course that's what gave the game some of it's challenge, so it worked well.
But imagine trying to play Swamp on your iPhone without a keyboard.
Are you going to tap your thumbs to run from the zombies?
In game text chat would have also just died.

There is definitely a wide range of games that can be made accessible on 
iPhone, but as I said there is also a large portion of games that do make more 
sense with a keyboard and it does give you a lot of extra player inputs to work 
with as a developer.

Fair enough that you don't enjoy strategy or RPGs, it's definitely a personal 
choice.
I don't get any enjoyment from card or board games, and these are probably the 
types of games enjoyed by the largest population of blind players.

On Dec 15, 2013, at 11:29 AM, Teresa Cochran vegaspipistre...@gmail.com wrote:

 I just don’t think that complexity of the game necessarily correlates with 
 replayability. I happen to prefer first-person shooters, trivia,  and word 
 games, and these are games I can play over and over again. I played 
 Terraformers so many times i can’t count. I also don’t think accessibility 
 requires a keyboard, especially on IoS. If you factor in the gyroscope, IoS 
 games are more similar to video games. Moving the device or the body becomes 
 the interface. I realize this is more difficult with RPGs and strategy 
 games,but Solara has become very popular on IoS. I played it for awhile, but 
 strategy and RPGs are just not appealing to me.
 
 Teresa
 
 On the other hand, there are different fingers.
 
 On Dec 15, 2013, at 8:43 AM, Support supp...@blindaudiogames.com wrote:
 
 Ah, I loved Secret of Mana on the SNES.  I beat it, multiple times I think.
 
 Secret of Mana happens to be a game that would be very difficult to make 
 accessible, even on a computer.
 And when doing so an accessible game author would likely make heavy use of 
 extra shortcut keys for the player to get at information like health and 
 mana that is usually presented visually at all times and can be seen at a 
 glance.
 
 I suppose my main point is just that accessible versions of many games have 
 more player input requirements than sighted versions.
 
 So as Che mentioned a keyboard is a requirement for a large portion of 
 accessible games.  And it makes it difficult to target IOS with those types 
 of games knowing that each of your users will need to also own a bluetooth 
 keyboard.
 
 
 
 On Dec 15, 2013, at 7:01 AM, dark d...@xgam.org wrote:
 
 Hi Teresa.
 
 I agree with you on replay, even in some of the basic games. I've replayed 
 choice of the dragon three times over and still haven't seen all of the 
 game, simply because as a gamebook it is highly replayable, and lets not 
 forget king of dragon pass with it's random set of events and other major 
 factors in the game.
 
 I can see Che's point with games like sixth sense and Zany touch and it is 
 true that there are very many arcade style games for Ios simply because the 
 fact of being on a small portable device lends itself to quick and casual 
 games, but that doesn't mean that is all that is available by any means.
 
 One game my brother has on his Ipad is Secret of Mana, an action rpg 
 similar to Zelda by square originally released for the Snes, and known to 
 be one of the longest and most complex games for that platform taking 
 nearly 50 hours to complete!
 
 So yeso yes, while there are lots of simpler, quicker games that's by no 
 means all the platform is capable of at all.
 
 Beware the Grue!
 
 Dark.
 
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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Ulysses Garcia

How do you define a monster, in theory?
A monster is a dehumanised creature with characteristics of evil. A 
zombie is a legendary creature from which a human once died. When it 
comes to playing things to dehumanising a creature, it allows us to feel 
less tender-hearted towards that creature so we can destroy it.
Myself, games that entail any form of violence I steer-clear unless they 
have puzzles (like the ones you stated). The point here is to have as 
minimal amount of violence.

On 12/15/2013 11:18 AM, Teresa Cochran wrote:

I don’t think games have to be about killing people. Killing monsters and 
zombies is fine. :) Or you could make it somewhat abstract and have to react to 
something in a split second. Change reaction comes to mind. It has some 
elements of both a puzzle and a shooter. I play that game quite a bit, too.

Teresa

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to 
read.--Groucho Marx

On Dec 15, 2013, at 11:03 AM, Ulysses Garcia birdlover2...@hotmail.com wrote:


I am not sure how the genre of games are classified, but I do know one thing 
for certain, there has been a lot of controversy about violence and stuff like 
that over games like this, and in my previous research I discovered that the 
long you are exposed to it, the more hard-wired it is going to be in your brain.
Also, there is an upside to this. It allows you to increase and boost your 
decision-making mechanisms. On a television news cast I watched one day they 
discovered that people who played these kinds of games had shorter reacting 
time to real-life threats.
In conclusion, violent games should not be played to any extreme that it will 
force your attitudes to change, but should be played at a level of moderation.
On 12/15/2013 10:49 AM, Teresa Cochran wrote:

This topic has come up on another thread, and it jogged my memory of seeing an 
interesting article while looking at some other things. I find this fascinating.
http://tinyurl.com/FirstPersonPsych

Teresa

Everything is interesting if you go into it deeply enough.--Richard P. Feynman


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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Teresa Cochran
Oh, I have to admit that I love horror and a certain amount of violence. It 
gets the adrenaline flowing and scares the crud out of me, and i get a rush. If 
I still get a rush from it, and I play the same amount at the same level, I 
suppose I’m not getting terribly desensitized. :)

Teresa

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too 
dark to read.--Groucho Marx

On Dec 15, 2013, at 11:23 AM, Ulysses Garcia birdlover2...@hotmail.com wrote:

 How do you define a monster, in theory?
 A monster is a dehumanised creature with characteristics of evil. A zombie is 
 a legendary creature from which a human once died. When it comes to playing 
 things to dehumanising a creature, it allows us to feel less tender-hearted 
 towards that creature so we can destroy it.
 Myself, games that entail any form of violence I steer-clear unless they have 
 puzzles (like the ones you stated). The point here is to have as minimal 
 amount of violence.
 On 12/15/2013 11:18 AM, Teresa Cochran wrote:
 I don’t think games have to be about killing people. Killing monsters and 
 zombies is fine. :) Or you could make it somewhat abstract and have to react 
 to something in a split second. Change reaction comes to mind. It has some 
 elements of both a puzzle and a shooter. I play that game quite a bit, too.
 
 Teresa
 
 Outside of a dog, a book is a man's best friend. Inside of a dog, it's too 
 dark to read.--Groucho Marx
 
 On Dec 15, 2013, at 11:03 AM, Ulysses Garcia birdlover2...@hotmail.com 
 wrote:
 
 I am not sure how the genre of games are classified, but I do know one 
 thing for certain, there has been a lot of controversy about violence and 
 stuff like that over games like this, and in my previous research I 
 discovered that the long you are exposed to it, the more hard-wired it is 
 going to be in your brain.
 Also, there is an upside to this. It allows you to increase and boost your 
 decision-making mechanisms. On a television news cast I watched one day 
 they discovered that people who played these kinds of games had shorter 
 reacting time to real-life threats.
 In conclusion, violent games should not be played to any extreme that it 
 will force your attitudes to change, but should be played at a level of 
 moderation.
 On 12/15/2013 10:49 AM, Teresa Cochran wrote:
 This topic has come up on another thread, and it jogged my memory of 
 seeing an interesting article while looking at some other things. I find 
 this fascinating.
 http://tinyurl.com/FirstPersonPsych
 
 Teresa
 
 Everything is interesting if you go into it deeply enough.--Richard P. 
 Feynman
 
 
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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Ulysses Garcia
Also love reading horror books because I enjoy foreshadowing what is 
going to happen next. A few years ago I got caught up on reading all of 
the R. L. Stine books.
I still believe that we can enjoy whatever we want as long as we are 
open-minded. I know a few individuals who have been affected by the 
games they play and because of their attitudes I was forced to leave.

On 12/15/2013 11:29 AM, Teresa Cochran wrote:

Oh, I have to admit that I love horror and a certain amount of violence. It 
gets the adrenaline flowing and scares the crud out of me, and i get a rush. If 
I still get a rush from it, and I play the same amount at the same level, I 
suppose I’m not getting terribly desensitized. :)

Teresa

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to 
read.--Groucho Marx

On Dec 15, 2013, at 11:23 AM, Ulysses Garcia birdlover2...@hotmail.com wrote:


How do you define a monster, in theory?
A monster is a dehumanised creature with characteristics of evil. A zombie is a 
legendary creature from which a human once died. When it comes to playing 
things to dehumanising a creature, it allows us to feel less tender-hearted 
towards that creature so we can destroy it.
Myself, games that entail any form of violence I steer-clear unless they have 
puzzles (like the ones you stated). The point here is to have as minimal amount 
of violence.
On 12/15/2013 11:18 AM, Teresa Cochran wrote:

I don’t think games have to be about killing people. Killing monsters and 
zombies is fine. :) Or you could make it somewhat abstract and have to react to 
something in a split second. Change reaction comes to mind. It has some 
elements of both a puzzle and a shooter. I play that game quite a bit, too.

Teresa

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to 
read.--Groucho Marx

On Dec 15, 2013, at 11:03 AM, Ulysses Garcia birdlover2...@hotmail.com wrote:


I am not sure how the genre of games are classified, but I do know one thing 
for certain, there has been a lot of controversy about violence and stuff like 
that over games like this, and in my previous research I discovered that the 
long you are exposed to it, the more hard-wired it is going to be in your brain.
Also, there is an upside to this. It allows you to increase and boost your 
decision-making mechanisms. On a television news cast I watched one day they 
discovered that people who played these kinds of games had shorter reacting 
time to real-life threats.
In conclusion, violent games should not be played to any extreme that it will 
force your attitudes to change, but should be played at a level of moderation.
On 12/15/2013 10:49 AM, Teresa Cochran wrote:

This topic has come up on another thread, and it jogged my memory of seeing an 
interesting article while looking at some other things. I find this fascinating.
http://tinyurl.com/FirstPersonPsych

Teresa

Everything is interesting if you go into it deeply enough.--Richard P. Feynman


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If you want 

Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Charles Rivard
I would like to see the perpetrators cut off from the Internet entirely. 
Can't be done, though, unless they were imprisoned, which isn't too bad of 
an idea, either.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:43 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.



Hello Lori,

It isn't quite that simple. The people responsible for the spam
attacks were faking e-mail addresses of various legitimate list
members, and obviously the e-mails did not actually come from those
members themselves. However, Mailman, the list software we use, has no
way of knowing if an e-mail address is being faked or not and approved
them not knowing it was spam. However, we have contacted Linode and
are working to cut off the perpetrator's access to the list.

cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:

Whoever it is should be banned from using the list.


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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Charles Rivard
The decisions you make in life should not be based on those you make in a 
violent game.  If you cannot separate the two, you shouldn't be playing the 
games. That's where self control and or supervision at a young 
impressionable age are necessary.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Teresa Cochran vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 1:18 PM
Subject: Re: [Audyssey] The Psychology of First Person Shooters


I don’t think games have to be about killing people. Killing monsters and 
zombies is fine. :) Or you could make it somewhat abstract and have to react 
to something in a split second. Change reaction comes to mind. It has some 
elements of both a puzzle and a shooter. I play that game quite a bit, too.


Teresa

Outside of a dog, a book is a man's best friend. Inside of a dog, it's too 
dark to read.--Groucho Marx


On Dec 15, 2013, at 11:03 AM, Ulysses Garcia birdlover2...@hotmail.com 
wrote:


I am not sure how the genre of games are classified, but I do know one 
thing for certain, there has been a lot of controversy about violence and 
stuff like that over games like this, and in my previous research I 
discovered that the long you are exposed to it, the more hard-wired it is 
going to be in your brain.
Also, there is an upside to this. It allows you to increase and boost your 
decision-making mechanisms. On a television news cast I watched one day 
they discovered that people who played these kinds of games had shorter 
reacting time to real-life threats.
In conclusion, violent games should not be played to any extreme that it 
will force your attitudes to change, but should be played at a level of 
moderation.

On 12/15/2013 10:49 AM, Teresa Cochran wrote:
This topic has come up on another thread, and it jogged my memory of 
seeing an interesting article while looking at some other things. I find 
this fascinating.

http://tinyurl.com/FirstPersonPsych

Teresa

Everything is interesting if you go into it deeply enough.--Richard P. 
Feynman



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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread loriduncan
I agree, and the same goes for those stupid hackers and cheaters on Swamp 
and other games.


-Original Message- 
From: Charles Rivard

Sent: Sunday, December 15, 2013 8:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I would like to see the perpetrators cut off from the Internet entirely.
Can't be done, though, unless they were imprisoned, which isn't too bad of
an idea, either.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:43 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.



Hello Lori,

It isn't quite that simple. The people responsible for the spam
attacks were faking e-mail addresses of various legitimate list
members, and obviously the e-mails did not actually come from those
members themselves. However, Mailman, the list software we use, has no
way of knowing if an e-mail address is being faked or not and approved
them not knowing it was spam. However, we have contacted Linode and
are working to cut off the perpetrator's access to the list.

cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:

Whoever it is should be banned from using the list.


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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Ulysses Garcia
Exactly, I enjoyed playing games like that but because my attention was 
distracted elsewhere, I never got addicted to those games, though I know 
a few who have and they say because it has a lot of replay value.

On 12/15/2013 12:22 PM, Charles Rivard wrote:
The decisions you make in life should not be based on those you make 
in a violent game.  If you cannot separate the two, you shouldn't be 
playing the games. That's where self control and or supervision at a 
young impressionable age are necessary.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - From: Teresa Cochran 
vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 1:18 PM
Subject: Re: [Audyssey] The Psychology of First Person Shooters


I don’t think games have to be about killing people. Killing monsters 
and zombies is fine. :) Or you could make it somewhat abstract and 
have to react to something in a split second. Change reaction comes to 
mind. It has some elements of both a puzzle and a shooter. I play that 
game quite a bit, too.


Teresa

Outside of a dog, a book is a man's best friend. Inside of a dog, 
it's too dark to read.--Groucho Marx


On Dec 15, 2013, at 11:03 AM, Ulysses Garcia 
birdlover2...@hotmail.com wrote:


I am not sure how the genre of games are classified, but I do know 
one thing for certain, there has been a lot of controversy about 
violence and stuff like that over games like this, and in my previous 
research I discovered that the long you are exposed to it, the more 
hard-wired it is going to be in your brain.
Also, there is an upside to this. It allows you to increase and boost 
your decision-making mechanisms. On a television news cast I watched 
one day they discovered that people who played these kinds of games 
had shorter reacting time to real-life threats.
In conclusion, violent games should not be played to any extreme that 
it will force your attitudes to change, but should be played at a 
level of moderation.

On 12/15/2013 10:49 AM, Teresa Cochran wrote:
This topic has come up on another thread, and it jogged my memory of 
seeing an interesting article while looking at some other things. I 
find this fascinating.

http://tinyurl.com/FirstPersonPsych

Teresa

Everything is interesting if you go into it deeply 
enough.--Richard P. Feynman



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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Lisa Hayes

Sopme folk are just criminals.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 1:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Hi Lisa,

The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sent at least three moderator messages pretending to be me
saying we are working on it. For the record I didn't even know about
this mess until 6:30 this morning when I got out of bed and saw the
mess. All the other messages supposedly sent by me were sent when I
wasn't even home or was fast asleep in bed.

Cheers!


On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:

Now i am confused you didn't send that thomas? who the dickens did/
Lisa Hayes




www.nutrimetics.com.au/lisahayes


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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Sky Mundell
I wouldn't be surprised if it was Ivan Fegunduz. Remember that man who tried
to take Liams game and pass it off as his own a few years ago?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Sunday, December 15, 2013 12:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Sopme folk are just criminals.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 1:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages


 Hi Lisa,

 The same jackass who has been sending all the other trash. He sent a
 load of messages pretending to be Ken, Philip, Cara, etc and then turn
 around and sent at least three moderator messages pretending to be me
 saying we are working on it. For the record I didn't even know about
 this mess until 6:30 this morning when I got out of bed and saw the
 mess. All the other messages supposedly sent by me were sent when I
 wasn't even home or was fast asleep in bed.

 Cheers!


 On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:
 Now i am confused you didn't send that thomas? who the dickens did/
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Ulysses Garcia
I know someone from the playroom who had similar mannerisms. I forgot 
his user name, but he said he was Steve and he was forty--two. He liked 
crashing everyone's screen readers.

On 12/15/2013 1:00 PM, Sky Mundell wrote:

I wouldn't be surprised if it was Ivan Fegunduz. Remember that man who tried
to take Liams game and pass it off as his own a few years ago?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Sunday, December 15, 2013 12:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Sopme folk are just criminals.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 1:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Hi Lisa,

The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sent at least three moderator messages pretending to be me
saying we are working on it. For the record I didn't even know about
this mess until 6:30 this morning when I got out of bed and saw the
mess. All the other messages supposedly sent by me were sent when I
wasn't even home or was fast asleep in bed.

Cheers!


On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:

Now i am confused you didn't send that thomas? who the dickens did/
Lisa Hayes




www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] Threshhold mud question on making a character

2013-12-15 Thread Shannon Dyer
I tried to find this mud on mud connector, but it wasn't listed. Do you have 
the information for it?

Shannon
On Dec 15, 2013, at 10:28 AM, K ks.steinbac...@gmail.com wrote:

 Hi, logged into threshhold mudd for the first time and am trying to make a 
 character.  first step is picking a name.  I noticed that it gets to step 6 
 wich is about not picking a name that is a modern name, and then it says 
 press enter to continue.  I hit enter but the same thing is on the screen, 
 about the rules of picking a  name.  I have tried typing a name and hitting 
 enter.  same thing.  Any suggestions?
 
 K 
 
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Re: [Audyssey] qcibtuyvvlyckymfrura

2013-12-15 Thread Hayri Tulumcu

who is using my name!!!
- Original Message - 
From: Ken Downey kenwdow...@thepionear.net

To: gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:21 AM
Subject: [Audyssey] qcibtuyvvlyckymfrura


HAIRY BUTTHOLE HAIRY BUTTHOLE HAIRY BUTTHOLE! THOMAS WARD THINKS HE CAN 
MOD THE LIST BUT I AM TOO SMART FOR HIM! IF YOU OPENED THIS EMAIL, YOU 
WILL NOW HAVE A TROJAN! HAHAHAH! GOOD LUCK GETTING YOUR FREE SHITTY ANTI 
MALWARE SOFTWARE TO DETECT THIS SHIT!


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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread loriduncan

Why do they like doing it though, it doesn't make sense to me at all.

-Original Message- 
From: Ulysses Garcia

Sent: Sunday, December 15, 2013 9:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

I know someone from the playroom who had similar mannerisms. I forgot
his user name, but he said he was Steve and he was forty--two. He liked
crashing everyone's screen readers.
On 12/15/2013 1:00 PM, Sky Mundell wrote:
I wouldn't be surprised if it was Ivan Fegunduz. Remember that man who 
tried

to take Liams game and pass it off as his own a few years ago?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Sunday, December 15, 2013 12:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Sopme folk are just criminals.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 1:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Hi Lisa,

The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sent at least three moderator messages pretending to be me
saying we are working on it. For the record I didn't even know about
this mess until 6:30 this morning when I got out of bed and saw the
mess. All the other messages supposedly sent by me were sent when I
wasn't even home or was fast asleep in bed.

Cheers!


On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:

Now i am confused you didn't send that thomas? who the dickens did/
Lisa Hayes




www.nutrimetics.com.au/lisahayes

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[Audyssey] Moderator List Status

2013-12-15 Thread Thomas Ward
Hello List,

As all of you or at least most of you know by now yesterday around
4:00 PM Eastern Standard Time an unnamed  perpetrator/perpetrators
began sending various sexually explicit messages disguised as
legitimate list members to the list. Along with the sexually explicit
messages they also decided to fake a number of moderator messages from
me saying that the situation was being handled when in fact that was
just a smoke screen to mess with everyone's heads. I myself was
unaware of the situation until early this morning after I woke up and
had breakfast. Fortunately though, one of my administrators from my
webhost was subscribed to the list and was able to take immediate
action once the spam began poring in. He filed an emergency ticket,
and around 10:41 PM last night we got word back that Linode had cut
off all out going mail to this list. So what does that mean for the
status  of the list?

At this point we think we have stopped or at least slowed the source
of the spam for the time being. If spam continues to flood in to this
list we will take immediate action and put the entire list on
moderated status until such time that the spam is stopped for good.
However, as no new spam has come in since late last night we think we
have stopped the spam for the time being and moderating the list is
not necessary at this time. However, rest assured we have people
monitoring the situation to see if there is any renewed spam attacks.

As for the perpetrator or perpetrators there is a lot of speculation
as to the individuals involved, and we are following up all leads and
information as we have it. All I can say at this time is we don't know
who is behind the attacks yet, but I expect to know more once we have
a chance to look at the logs and follow the e-mails back to their
source if we can. There are talented people working on the issue, and
all we can do right now is wait and see what they come up with. In the
mean time let us get back to gaming, and hope things are taken care
of.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List
gamers-ow...@audyssey.org

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Thomas Ward
Hi Lori,

Cheap thrills. Some people have really antisocial behaviors like
hurting people, messing things up for others, or just breaking things
because they can. It doesn't make sense to you because you are a kind,
caring, and decent person. They lack those qualities, and for that
reason are unable to show empathy or care about what others  think or
feel. They do whatever whenever for their own sadistic pleasure.

Cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:
 Why do they like doing it though, it doesn't make sense to me at all.

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Bryan Peterson
Probably because they have no life and can think of nothing better to do 
with their time. That and they're just perverted.




They're coming to take me away, ha-haaa!
-Original Message- 
From: loriduncan

Sent: Sunday, December 15, 2013 2:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Why do they like doing it though, it doesn't make sense to me at all.

-Original Message- 
From: Ulysses Garcia

Sent: Sunday, December 15, 2013 9:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

I know someone from the playroom who had similar mannerisms. I forgot
his user name, but he said he was Steve and he was forty--two. He liked
crashing everyone's screen readers.
On 12/15/2013 1:00 PM, Sky Mundell wrote:
I wouldn't be surprised if it was Ivan Fegunduz. Remember that man who 
tried

to take Liams game and pass it off as his own a few years ago?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Sunday, December 15, 2013 12:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Sopme folk are just criminals.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 1:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Hi Lisa,

The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sent at least three moderator messages pretending to be me
saying we are working on it. For the record I didn't even know about
this mess until 6:30 this morning when I got out of bed and saw the
mess. All the other messages supposedly sent by me were sent when I
wasn't even home or was fast asleep in bed.

Cheers!


On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:

Now i am confused you didn't send that thomas? who the dickens did/
Lisa Hayes




www.nutrimetics.com.au/lisahayes

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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Ulysses Garcia
There must be a reason, Thomas, why they feel this way. I try to take 
the perspective of a scientist. What would they say, that they lacked 
serotonin or something of the sort?
I talked a lot about this on my blog at 
http://sensationexperience.wordpress.com/ If you have any more to say I 
suggest we talk one-on-one so we do not clutter up the list with things 
like this.

On 12/15/2013 1:56 PM, Thomas Ward wrote:

Hi Lori,

Cheap thrills. Some people have really antisocial behaviors like
hurting people, messing things up for others, or just breaking things
because they can. It doesn't make sense to you because you are a kind,
caring, and decent person. They lack those qualities, and for that
reason are unable to show empathy or care about what others  think or
feel. They do whatever whenever for their own sadistic pleasure.

Cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:

Why do they like doing it though, it doesn't make sense to me at all.

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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Teresa Cochran
In my opinion, they didn’t get addicted to them because they have a lot of 
replay value. They got addicted to them because those folks had little or no 
self-control.

Teresa

Slow down; you'll get there faster.

On Dec 15, 2013, at 12:36 PM, Ulysses Garcia birdlover2...@hotmail.com wrote:

 Exactly, I enjoyed playing games like that but because my attention was 
 distracted elsewhere, I never got addicted to those games, though I know a 
 few who have and they say because it has a lot of replay value.
 On 12/15/2013 12:22 PM, Charles Rivard wrote:
 The decisions you make in life should not be based on those you make in a 
 violent game.  If you cannot separate the two, you shouldn't be playing the 
 games. That's where self control and or supervision at a young 
 impressionable age are necessary.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! really! are! finished!
 - Original Message - From: Teresa Cochran 
 vegaspipistre...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 15, 2013 1:18 PM
 Subject: Re: [Audyssey] The Psychology of First Person Shooters
 
 
 I don’t think games have to be about killing people. Killing monsters and 
 zombies is fine. :) Or you could make it somewhat abstract and have to react 
 to something in a split second. Change reaction comes to mind. It has some 
 elements of both a puzzle and a shooter. I play that game quite a bit, too.
 
 Teresa
 
 Outside of a dog, a book is a man's best friend. Inside of a dog, it's too 
 dark to read.--Groucho Marx
 
 On Dec 15, 2013, at 11:03 AM, Ulysses Garcia birdlover2...@hotmail.com 
 wrote:
 
 I am not sure how the genre of games are classified, but I do know one 
 thing for certain, there has been a lot of controversy about violence and 
 stuff like that over games like this, and in my previous research I 
 discovered that the long you are exposed to it, the more hard-wired it is 
 going to be in your brain.
 Also, there is an upside to this. It allows you to increase and boost your 
 decision-making mechanisms. On a television news cast I watched one day 
 they discovered that people who played these kinds of games had shorter 
 reacting time to real-life threats.
 In conclusion, violent games should not be played to any extreme that it 
 will force your attitudes to change, but should be played at a level of 
 moderation.
 On 12/15/2013 10:49 AM, Teresa Cochran wrote:
 This topic has come up on another thread, and it jogged my memory of 
 seeing an interesting article while looking at some other things. I find 
 this fascinating.
 http://tinyurl.com/FirstPersonPsych
 
 Teresa
 
 Everything is interesting if you go into it deeply enough.--Richard P. 
 Feynman
 
 
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Re: [Audyssey] BGT, Mac and More

2013-12-15 Thread Davy Kager
Hi,

I don't doubt it.  I don't have personal experience with that toolkit, I just 
heard LWorks used it.  The only cross-platform tools I have experience with 
revolve around Java, and I can say that providing an accessible GUI on Mac and 
Windows from one code-base isn't too hard.  Now to see about audio and input!
As for Corona, I thought it was an interesting concept.  It's good to know 
about accessibility issues with such projects.  I'd imagine low-latency can 
also be a problem since they are higher-level than native code.

Davy

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Cara Quinn
Sent: Sunday, December 15, 2013 03:29
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT, Mac and More

Davy,

Corona, as with other cross platform SDKs can also break accessibility. Just 
something to be aware of.

Thanks,

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 14, 2013, at 4:42 AM, Davy Kager m...@davykager.nl wrote:

There is always this too: http://coronalabs.com/ Of course the disadvantage is 
that you don't learn about the native platform in the way you would when going 
Objective-C.  You may also not get the same low-level access (i.e. Accelerated 
framework, Audio Units) that you get using Objective-C.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Cara Quinn
Sent: Saturday, December 14, 2013 03:57
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT, Mac and More

Hi Josh,

Yes, you do need a Mac. Not sure if you're offering commentary on my note but 
if you are, davy mentioned purchasing a Mac and then the big money for the dev 
account so I was wondering if there might be some confusion here.

If you have any other questions on Mac / iOS development, please don't hesitate 
to ask. :) -Happy to answer them…

Have an awesome night!

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 13, 2013, at 4:37 PM, Josh joshknnd1...@gmail.com wrote:

you do need a mac to develop for IOS, right?

using windows7 laptop

On 12/13/2013 7:13 PM, Cara Quinn wrote:
 Hi Davy,
 
 A question and a comment;
 
 When you say big bucks for a developer account, you are aware that this is 
 $99 per year, not per month, yes?
 
 This translates to less than $8 per month, -less than $2 per week.
 
 Not sure of your budget but just want to make sure we're all on the 
 same page here. :)
 
 To your point about not needing XCode when using C++, you do still need XCode 
 to build for iOS / Mac, regardless of whether you use C++ or not.
 
 Hope this helps and hope you and yours are having a most lovely holiday 
 season!
 
 Smiles,
 
 Cara :)
 ---
 iOS design and development - LookTel.com
 ---
 View my Online Portfolio at:
 
 http://www.onemodelplace.com/CaraQuinn
 
 Follow me on Twitter!
 
 https://twitter.com/ModelCara
 
 On Dec 13, 2013, at 8:30 AM, Davy Kager m...@davykager.nl wrote:
 
 Hi,
 
 All very interesting points you made.
 I tend to agree that C++ is awesome (in an IDE that isn't vendor-specific, 
 with an opensource toolchain).  I'd love to automate my build process on 
 Linux and do nightlies for beta testers.  My main reason for using Java is 
 that I can't avoid using it in the future, on projects where I don't get to 
 decide what language to use.  I am interested in iOS development in the long 
 run.  I thought of concentrating on Windows for now, using OpenAL or XAudio2 
 with C++, and then combining a Mac and iOS project since both use Objective-C 
 and OpenAL.  The most prominent reason for not doing that is that I'm not 
 comfortable buying a MacBook and spending big money on a developer account 
 just yet, and XCode is really the way to go for Objective-C.  Doing something 
 in C++ would mostly remove the requirement for XCode, which is a good thing 
 to me as I'd like to unify the development process as much as possible.
 Still, right now I'm leaning towards using Java since I already have a 
 skeleton engine set up in that language and because it's so easy to debug 
 code on the JVM.  My only problem is with the ease of decompiling.  There are 
 solutions, most notably ahead-of-time compiling, but then you lose not only 
 some advantages of the JVM, but also a huge heap of money.  :) But then, I 
 also remember how Thomas struggled to find the right language for MOTA and 
 lost valuable time (I'm told there's still no final version 1 for that 
 game?).  Clearly you need to bite that bullet some day or be obscured in the 
 fog of indecisiveness.
 
 Cheers,
 Davy
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of 
 Draconis
 Sent: Friday, December 13, 2013 17:06
 To: Gamers Discussion list
 Subject: Re: 

[Audyssey] Back on list

2013-12-15 Thread Philip Bennefall

Hi all,

I hope it is safe to resubscribe again at this point. I started receiving 
enormous amounts of horrible spam around 4 AM this morning where some 
immature individual with way too much time on their hands impersonated list 
members including myself. I unsubscribed after removing the first 100 
messages or so. I hope things have calmed back down now, and in case anyone 
has any doubts, the disgusting messages written in my name certainly do not 
originate from me. Hope this mess can be sorted and the person in question 
can be dealt with to the greatest possible extent.


Kind regards,

Philip Bennefall 



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Re: [Audyssey] Back on list

2013-12-15 Thread Thomas Ward
Hi Philip,

Yes, it should be safe to resub to the list. If you receive my status
message it explains where we are right now in this situation. I
believe we have stopped or at least slowed the spam for the time being
and we are keeping an eye on things to make sure our perp doesn't get
away with blasting the list like yesterday.

Cheers!


On 12/15/13, Philip Bennefall phi...@blastbay.com wrote:
 Hi all,

 I hope it is safe to resubscribe again at this point. I started receiving
 enormous amounts of horrible spam around 4 AM this morning where some
 immature individual with way too much time on their hands impersonated list

 members including myself. I unsubscribed after removing the first 100
 messages or so. I hope things have calmed back down now, and in case anyone

 has any doubts, the disgusting messages written in my name certainly do not

 originate from me. Hope this mess can be sorted and the person in question
 can be dealt with to the greatest possible extent.

 Kind regards,

 Philip Bennefall


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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Tyler
I think it's because the people who make games for the blind don't include 
video. When I first heard about 
games for the blind, I imagined a video game where you don't need the video 
part, but it's there. Like a 
mainstream game that sighted people play that also has accessible features. So 
sighted games leave blind people 
out, but blind games leave sighted people out. Some games are in between; they 
are video games, but have a lot of 
audio cues. So they're upset because the happy medium is hardly ever reached.
Tyler Z
On Sun, 15 Dec 2013 14:57:15 -0700, Bryan Peterson wrote:


Probably because they have no life and can think of nothing better to do 
with their time. That and they're just perverted.



They're coming to take me away, ha-haaa!
-Original Message- 
From: loriduncan
Sent: Sunday, December 15, 2013 2:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Why do they like doing it though, it doesn't make sense to me at all.

-Original Message- 
From: Ulysses Garcia
Sent: Sunday, December 15, 2013 9:04 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

I know someone from the playroom who had similar mannerisms. I forgot
his user name, but he said he was Steve and he was forty--two. He liked
crashing everyone's screen readers.
On 12/15/2013 1:00 PM, Sky Mundell wrote:
I wouldn't be surprised if it was Ivan Fegunduz. Remember that man who 
tried
to take Liams game and pass it off as his own a few years ago?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Sunday, December 15, 2013 12:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Sopme folk are just criminals.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 1:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages


Hi Lisa,

The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sent at least three moderator messages pretending to be me
saying we are working on it. For the record I didn't even know about
this mess until 6:30 this morning when I got out of bed and saw the
mess. All the other messages supposedly sent by me were sent when I
wasn't even home or was fast asleep in bed.

Cheers!


On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:
Now i am confused you didn't send that thomas? who the dickens did/
Lisa Hayes




www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] L-Works Partnership with USA Games

2013-12-15 Thread Christopher Bartlett
This bears a striking resemblance to the behavior of someone on a couple of
other lists that goes on for a couple of days, then is squashed.  My advice,
ignore it, don't leave the list, don't respond, even when he begins
threatening people or trying to slag their good names.  He's mentally ill
and this is just a manifestation of that illness.  Hopefully he'll get a new
prescription or help of some sort.  I can't even find it in my heart to wish
him ill.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Sunday, December 15, 2013 2:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] L-Works Partnership with USA Games

Leaving the list is giving in to the scum whose doing this.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 5:27 PM
Subject: Re: [Audyssey] L-Works Partnership with USA Games


 This kind of stuff is probably due to one individual, so I wouldn't leave 
 the list because of it.  It would only encourage the perpetrator of such 
 childishness.

 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished, you! really! are! finished!
 - Original Message - 
 From: Cara Quinn caraqu...@caraquinn.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 14, 2013 9:17 PM
 Subject: Re: [Audyssey] L-Works Partnership with USA Games


 Yeah,

 Honestly I think this probably is going to about do it for me as well.

 I've about had it with the foolishness here of late.

 Anyway, happy holidays All!

 Smiles,

 Cara :)
 ---
 iOS design and development - LookTel.com
 ---
 View my Online Portfolio at:

 http://www.onemodelplace.com/CaraQuinn

 Follow me on Twitter!

 https://twitter.com/ModelCara

 On Dec 14, 2013, at 6:43 PM, Liam Erven liamer...@gmail.com wrote:

 Sigh really?  And people wonder why I hate this list. Glad to see
 people are adult enough to impersonate other list members.

 On 12/14/13, Liam Erven liamer...@gmail.com wrote:
 I am a big fan of mainstream games. There are plenty of home-made gay 
 games
 out there. But there are none for us blind people! Thomas and I now are
 husbands, and we fuck each other daily. But I am a REALLY horny guy, and
 Thomas's ass is sore from my constant pounding. So I need to virtually
 penetrate him. I would like to share this experience with you all for 
 $200.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] L-Works Partnership with USA Games

2013-12-15 Thread Darren Harris
hi chris

what is it some kind of torettes syndrome or and ADHD combination? 

Sent from my iPad

 On 15 Dec 2013, at 22:23, Christopher Bartlett 
 atouchofrevere...@gmail.com wrote:
 
 This bears a striking resemblance to the behavior of someone on a couple of
 other lists that goes on for a couple of days, then is squashed.  My advice,
 ignore it, don't leave the list, don't respond, even when he begins
 threatening people or trying to slag their good names.  He's mentally ill
 and this is just a manifestation of that illness.  Hopefully he'll get a new
 prescription or help of some sort.  I can't even find it in my heart to wish
 him ill.
 
Chris Bartlett
 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
 Sent: Sunday, December 15, 2013 2:01 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] L-Works Partnership with USA Games
 
 Leaving the list is giving in to the scum whose doing this.
 Lisa Hayes
 
 
 
 
 www.nutrimetics.com.au/lisahayes
 
 - Original Message - 
 From: Charles Rivard wee1s...@fidnet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, December 15, 2013 5:27 PM
 Subject: Re: [Audyssey] L-Works Partnership with USA Games
 
 
 This kind of stuff is probably due to one individual, so I wouldn't leave 
 the list because of it.  It would only encourage the perpetrator of such 
 childishness.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished, you! really! are! finished!
 - Original Message - 

---
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Re: [Audyssey] L-Works Partnership with USA Games

2013-12-15 Thread amanda burt
The slight worry I have is that, because some of the emails appeared to come 
from known members, I opened a few and one said that if you open this one 
you will get a virus on your computer.  will this happen?  I didn't open any 
more once I relised that the emails were spam?


Amanda

--
From: Christopher Bartlett atouchofrevere...@gmail.com
Sent: Sunday, December 15, 2013 10:23 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] L-Works Partnership with USA Games

This bears a striking resemblance to the behavior of someone on a couple 
of
other lists that goes on for a couple of days, then is squashed.  My 
advice,

ignore it, don't leave the list, don't respond, even when he begins
threatening people or trying to slag their good names.  He's mentally ill
and this is just a manifestation of that illness.  Hopefully he'll get a 
new
prescription or help of some sort.  I can't even find it in my heart to 
wish

him ill.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Sunday, December 15, 2013 2:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] L-Works Partnership with USA Games

Leaving the list is giving in to the scum whose doing this.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 5:27 PM
Subject: Re: [Audyssey] L-Works Partnership with USA Games



This kind of stuff is probably due to one individual, so I wouldn't leave
the list because of it.  It would only encourage the perpetrator of such
childishness.

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message - 
From: Cara Quinn caraqu...@caraquinn.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 14, 2013 9:17 PM
Subject: Re: [Audyssey] L-Works Partnership with USA Games



Yeah,

Honestly I think this probably is going to about do it for me as well.

I've about had it with the foolishness here of late.

Anyway, happy holidays All!

Smiles,

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 14, 2013, at 6:43 PM, Liam Erven liamer...@gmail.com wrote:

Sigh really?  And people wonder why I hate this list. Glad to see
people are adult enough to impersonate other list members.

On 12/14/13, Liam Erven liamer...@gmail.com wrote:

I am a big fan of mainstream games. There are plenty of home-made gay
games
out there. But there are none for us blind people! Thomas and I now are
husbands, and we fuck each other daily. But I am a REALLY horny guy, 
and

Thomas's ass is sore from my constant pounding. So I need to virtually
penetrate him. I would like to share this experience with you all for
$200.

---
Gamers mailing list __ Gamers@audyssey.org
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gamers-unsubscr...@audyssey.org.
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All messages are archived and can be searched and read at
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---
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Re: [Audyssey] Moderator Notice: Recent Mesages

2013-12-15 Thread Lisa Hayes
You're probably right ihave my own suspicions as to who it is, but i'm  not 
saying  except in a private note to thomas, i can't affor the liable suite, 
grin.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Sky Mundell s...@shaw.ca

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, December 16, 2013 8:00 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages


I wouldn't be surprised if it was Ivan Fegunduz. Remember that man who 
tried

to take Liams game and pass it off as his own a few years ago?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Sunday, December 15, 2013 12:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages

Sopme folk are just criminals.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 1:50 AM
Subject: Re: [Audyssey] Moderator Notice: Recent Mesages



Hi Lisa,

The same jackass who has been sending all the other trash. He sent a
load of messages pretending to be Ken, Philip, Cara, etc and then turn
around and sent at least three moderator messages pretending to be me
saying we are working on it. For the record I didn't even know about
this mess until 6:30 this morning when I got out of bed and saw the
mess. All the other messages supposedly sent by me were sent when I
wasn't even home or was fast asleep in bed.

Cheers!


On 12/15/13, Lisa Hayes lhay...@internode.on.net wrote:

Now i am confused you didn't send that thomas? who the dickens did/
Lisa Hayes




www.nutrimetics.com.au/lisahayes


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Re: [Audyssey] The Psychology of First Person Shooters

2013-12-15 Thread Bryan Peterson
It really depends. Some people do indeed get hooked because they believe a 
game has replay value. Then of course you do have the other sort.




They're coming to take me away, ha-haaa!
-Original Message- 
From: Teresa Cochran

Sent: Sunday, December 15, 2013 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] The Psychology of First Person Shooters

In my opinion, they didn’t get addicted to them because they have a lot of 
replay value. They got addicted to them because those folks had little or no 
self-control.


Teresa

Slow down; you'll get there faster.

On Dec 15, 2013, at 12:36 PM, Ulysses Garcia birdlover2...@hotmail.com 
wrote:


Exactly, I enjoyed playing games like that but because my attention was 
distracted elsewhere, I never got addicted to those games, though I know a 
few who have and they say because it has a lot of replay value.

On 12/15/2013 12:22 PM, Charles Rivard wrote:
The decisions you make in life should not be based on those you make in a 
violent game.  If you cannot separate the two, you shouldn't be playing 
the games. That's where self control and or supervision at a young 
impressionable age are necessary.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!
- Original Message - From: Teresa Cochran 
vegaspipistre...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 1:18 PM
Subject: Re: [Audyssey] The Psychology of First Person Shooters


I don’t think games have to be about killing people. Killing monsters and 
zombies is fine. :) Or you could make it somewhat abstract and have to 
react to something in a split second. Change reaction comes to mind. It 
has some elements of both a puzzle and a shooter. I play that game quite 
a bit, too.


Teresa

Outside of a dog, a book is a man's best friend. Inside of a dog, it's 
too dark to read.--Groucho Marx


On Dec 15, 2013, at 11:03 AM, Ulysses Garcia birdlover2...@hotmail.com 
wrote:


I am not sure how the genre of games are classified, but I do know one 
thing for certain, there has been a lot of controversy about violence 
and stuff like that over games like this, and in my previous research I 
discovered that the long you are exposed to it, the more hard-wired it 
is going to be in your brain.
Also, there is an upside to this. It allows you to increase and boost 
your decision-making mechanisms. On a television news cast I watched one 
day they discovered that people who played these kinds of games had 
shorter reacting time to real-life threats.
In conclusion, violent games should not be played to any extreme that it 
will force your attitudes to change, but should be played at a level of 
moderation.

On 12/15/2013 10:49 AM, Teresa Cochran wrote:
This topic has come up on another thread, and it jogged my memory of 
seeing an interesting article while looking at some other things. I 
find this fascinating.

http://tinyurl.com/FirstPersonPsych

Teresa

Everything is interesting if you go into it deeply enough.--Richard 
P. Feynman



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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Christopher Bartlett
If this is who I think it is, and it is a similar enough modus operandi to
be likely, he is mentally ill.  Please be kind, even though you have
suffered some annoyance, and in the cases of the people he has impersonated
possible actual harm, since the messages are now forever and findable on the
Internet, I think he's a sick individual and needs compassion rather than
scathing rage.

Of course if it's someone else, then feed him his genitals for all I care.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Sunday, December 15, 2013 3:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I agree, and the same goes for those stupid hackers and cheaters on Swamp 
and other games.

-Original Message- 
From: Charles Rivard
Sent: Sunday, December 15, 2013 8:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I would like to see the perpetrators cut off from the Internet entirely.
Can't be done, though, unless they were imprisoned, which isn't too bad of
an idea, either.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:43 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.


 Hello Lori,

 It isn't quite that simple. The people responsible for the spam
 attacks were faking e-mail addresses of various legitimate list
 members, and obviously the e-mails did not actually come from those
 members themselves. However, Mailman, the list software we use, has no
 way of knowing if an e-mail address is being faked or not and approved
 them not knowing it was spam. However, we have contacted Linode and
 are working to cut off the perpetrator's access to the list.

 cheers!

 On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:
 Whoever it is should be banned from using the list.

 ---
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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Philip Bennefall
This is an interesting point, actually. Can the messages be removed from the 
archives? I would not particularly enjoy having these things found when 
doing a Google search for my name.


Kind regards,

Philip Bennefall
- Original Message - 
From: Christopher Bartlett atouchofrevere...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, December 15, 2013 11:52 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.


If this is who I think it is, and it is a similar enough modus operandi to
be likely, he is mentally ill.  Please be kind, even though you have
suffered some annoyance, and in the cases of the people he has impersonated
possible actual harm, since the messages are now forever and findable on the
Internet, I think he's a sick individual and needs compassion rather than
scathing rage.

Of course if it's someone else, then feed him his genitals for all I care.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Sunday, December 15, 2013 3:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I agree, and the same goes for those stupid hackers and cheaters on Swamp
and other games.

-Original Message- 
From: Charles Rivard

Sent: Sunday, December 15, 2013 8:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I would like to see the perpetrators cut off from the Internet entirely.
Can't be done, though, unless they were imprisoned, which isn't too bad of
an idea, either.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:43 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.



Hello Lori,

It isn't quite that simple. The people responsible for the spam
attacks were faking e-mail addresses of various legitimate list
members, and obviously the e-mails did not actually come from those
members themselves. However, Mailman, the list software we use, has no
way of knowing if an e-mail address is being faked or not and approved
them not knowing it was spam. However, we have contacted Linode and
are working to cut off the perpetrator's access to the list.

cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:

Whoever it is should be banned from using the list.


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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread loriduncan
Hi Chris, lol that last line of your email sent me into fits laughing, I 
hardly ever fly into rages, but hackers spammers and cheaters really make me 
mad.


-Original Message- 
From: Christopher Bartlett

Sent: Sunday, December 15, 2013 10:52 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] a message from this lists hosting provider.

If this is who I think it is, and it is a similar enough modus operandi to
be likely, he is mentally ill.  Please be kind, even though you have
suffered some annoyance, and in the cases of the people he has impersonated
possible actual harm, since the messages are now forever and findable on the
Internet, I think he's a sick individual and needs compassion rather than
scathing rage.

Of course if it's someone else, then feed him his genitals for all I care.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Sunday, December 15, 2013 3:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I agree, and the same goes for those stupid hackers and cheaters on Swamp
and other games.

-Original Message- 
From: Charles Rivard

Sent: Sunday, December 15, 2013 8:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I would like to see the perpetrators cut off from the Internet entirely.
Can't be done, though, unless they were imprisoned, which isn't too bad of
an idea, either.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:43 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.



Hello Lori,

It isn't quite that simple. The people responsible for the spam
attacks were faking e-mail addresses of various legitimate list
members, and obviously the e-mails did not actually come from those
members themselves. However, Mailman, the list software we use, has no
way of knowing if an e-mail address is being faked or not and approved
them not knowing it was spam. However, we have contacted Linode and
are working to cut off the perpetrator's access to the list.

cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:

Whoever it is should be banned from using the list.


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please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread loriduncan
Hi Philip, isn't there a program you can run which automatically removes 
spam before it can reach the list?  Maybe it could be re-directed to bounce 
back to the owner?  From Lori.


-Original Message- 
From: Philip Bennefall

Sent: Sunday, December 15, 2013 10:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

This is an interesting point, actually. Can the messages be removed from the
archives? I would not particularly enjoy having these things found when
doing a Google search for my name.

Kind regards,

Philip Bennefall
- Original Message - 
From: Christopher Bartlett atouchofrevere...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, December 15, 2013 11:52 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.


If this is who I think it is, and it is a similar enough modus operandi to
be likely, he is mentally ill.  Please be kind, even though you have
suffered some annoyance, and in the cases of the people he has impersonated
possible actual harm, since the messages are now forever and findable on the
Internet, I think he's a sick individual and needs compassion rather than
scathing rage.

Of course if it's someone else, then feed him his genitals for all I care.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Sunday, December 15, 2013 3:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I agree, and the same goes for those stupid hackers and cheaters on Swamp
and other games.

-Original Message- 
From: Charles Rivard

Sent: Sunday, December 15, 2013 8:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I would like to see the perpetrators cut off from the Internet entirely.
Can't be done, though, unless they were imprisoned, which isn't too bad of
an idea, either.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:43 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.



Hello Lori,

It isn't quite that simple. The people responsible for the spam
attacks were faking e-mail addresses of various legitimate list
members, and obviously the e-mails did not actually come from those
members themselves. However, Mailman, the list software we use, has no
way of knowing if an e-mail address is being faked or not and approved
them not knowing it was spam. However, we have contacted Linode and
are working to cut off the perpetrator's access to the list.

cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:

Whoever it is should be banned from using the list.


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If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



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[Audyssey] Did you play the wave of text adventures released in late September?

2013-12-15 Thread Tyler
Hello! Did any of you play the text adventures in the IF Comp this year?
http://www.ifcomp.org/comp13
Tyler Z

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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Thomas Ward
Hi Philip,

Yes, they can, but it will take a bit of work. It will require
grabbing the archive file, and manually deleting them from the
archives and then replacing the archives with the edited ones. It is
possible to do and I was strongly considering something like this
anyway.

Cheers!


On 12/15/13, Philip Bennefall phi...@blastbay.com wrote:
 This is an interesting point, actually. Can the messages be removed from the

 archives? I would not particularly enjoy having these things found when
 doing a Google search for my name.

 Kind regards,

 Philip Bennefall

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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Philip Bennefall

Hi Lori,

The spam wasn't actually sent from the email accounts from which it seemed 
to originate. The email addresses were set correctly, but the SMTP server of 
the sender is entirely different from mine and this is how they can 
potentially be traced. So there is nothing that I can do locally to prevent 
my name from being used, unfortunately.


Kind regards,

Philip Bennefall
- Original Message - 
From: loriduncan lori_dunca...@hotmail.com

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 12:03 AM
Subject: Re: [Audyssey] a message from this lists hosting provider.


Hi Philip, isn't there a program you can run which automatically removes
spam before it can reach the list?  Maybe it could be re-directed to bounce
back to the owner?  From Lori. 



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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Philip Bennefall
Great to know, Thomas. I, and I'm sure the other people who's names were 
used, would appreciate that. I imagine a regular expression could be used to 
speed up the procedure considerably.


Kind regards,

Philip Bennefall
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 16, 2013 12:06 AM
Subject: Re: [Audyssey] a message from this lists hosting provider.


Hi Philip,

Yes, they can, but it will take a bit of work. It will require
grabbing the archive file, and manually deleting them from the
archives and then replacing the archives with the edited ones. It is
possible to do and I was strongly considering something like this
anyway.

Cheers! 



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Re: [Audyssey] L-Works Partnership with USA Games

2013-12-15 Thread Thomas Ward
Hi Amanda,

No. None of the messages were infected with viruses. We have Mailman
configured to strip attachments, and remove any potential infected
files before reaching the list.
It was just the perp's way of messing with your head, scaring you, and
taking advantage of your lack of knowledge about the security we have
in place regarding viruses and other malware.

Cheers!


On 12/15/13, amanda burt aburt...@btinternet.com wrote:
 The slight worry I have is that, because some of the emails appeared to come

 from known members, I opened a few and one said that if you open this one
 you will get a virus on your computer.  will this happen?  I didn't open any

 more once I relised that the emails were spam?

 Amanda


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Re: [Audyssey] Moderator List Status

2013-12-15 Thread Darren Duff
Thanks to you and anyone else that takes the time to fix these issues! We
are most grateful for all that you all do to keep us safe so that we can
enjoy this list. Now lets get back to gaming! 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Sunday, December 15, 2013 4:52 PM
To: Gamers Discussion list
Subject: [Audyssey] Moderator List Status

Hello List,

As all of you or at least most of you know by now yesterday around 4:00 PM
Eastern Standard Time an unnamed  perpetrator/perpetrators began sending
various sexually explicit messages disguised as legitimate list members to
the list. Along with the sexually explicit messages they also decided to
fake a number of moderator messages from me saying that the situation was
being handled when in fact that was just a smoke screen to mess with
everyone's heads. I myself was unaware of the situation until early this
morning after I woke up and had breakfast. Fortunately though, one of my
administrators from my webhost was subscribed to the list and was able to
take immediate action once the spam began poring in. He filed an emergency
ticket, and around 10:41 PM last night we got word back that Linode had cut
off all out going mail to this list. So what does that mean for the status
of the list?

At this point we think we have stopped or at least slowed the source of the
spam for the time being. If spam continues to flood in to this list we will
take immediate action and put the entire list on moderated status until such
time that the spam is stopped for good.
However, as no new spam has come in since late last night we think we have
stopped the spam for the time being and moderating the list is not necessary
at this time. However, rest assured we have people monitoring the situation
to see if there is any renewed spam attacks.

As for the perpetrator or perpetrators there is a lot of speculation as to
the individuals involved, and we are following up all leads and information
as we have it. All I can say at this time is we don't know who is behind the
attacks yet, but I expect to know more once we have a chance to look at the
logs and follow the e-mails back to their source if we can. There are
talented people working on the issue, and all we can do right now is wait
and see what they come up with. In the mean time let us get back to gaming,
and hope things are taken care of.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List gamers-ow...@audyssey.org

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Re: [Audyssey] L-Works Partnership with USA Games

2013-12-15 Thread Ulysses Garcia
I am intending on newer methods of mental illness that are more 
comprehensive, more effective and naturopathic than the ones 
pharmaceutical companies claim they do. 
http://sensationexperience.wordpress.com/

On 12/15/2013 2:37 PM, amanda burt wrote:
The slight worry I have is that, because some of the emails appeared 
to come from known members, I opened a few and one said that if you 
open this one you will get a virus on your computer.  will this 
happen?  I didn't open any more once I relised that the emails were spam?


Amanda

--
From: Christopher Bartlett atouchofrevere...@gmail.com
Sent: Sunday, December 15, 2013 10:23 PM
To: 'Gamers Discussion list' gamers@audyssey.org
Subject: Re: [Audyssey] L-Works Partnership with USA Games

This bears a striking resemblance to the behavior of someone on a 
couple of
other lists that goes on for a couple of days, then is squashed.  My 
advice,

ignore it, don't leave the list, don't respond, even when he begins
threatening people or trying to slag their good names.  He's mentally 
ill
and this is just a manifestation of that illness.  Hopefully he'll 
get a new
prescription or help of some sort.  I can't even find it in my heart 
to wish

him ill.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa 
Hayes

Sent: Sunday, December 15, 2013 2:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] L-Works Partnership with USA Games

Leaving the list is giving in to the scum whose doing this.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - From: Charles Rivard 
wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 5:27 PM
Subject: Re: [Audyssey] L-Works Partnership with USA Games


This kind of stuff is probably due to one individual, so I wouldn't 
leave
the list because of it.  It would only encourage the perpetrator of 
such

childishness.

---
Be positive!  When it comes to being defeated, if you think you're
finished, you! really! are! finished!
- Original Message - From: Cara Quinn 
caraqu...@caraquinn.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 14, 2013 9:17 PM
Subject: Re: [Audyssey] L-Works Partnership with USA Games



Yeah,

Honestly I think this probably is going to about do it for me as well.

I've about had it with the foolishness here of late.

Anyway, happy holidays All!

Smiles,

Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Dec 14, 2013, at 6:43 PM, Liam Erven liamer...@gmail.com wrote:

Sigh really?  And people wonder why I hate this list. Glad to see
people are adult enough to impersonate other list members.

On 12/14/13, Liam Erven liamer...@gmail.com wrote:

I am a big fan of mainstream games. There are plenty of home-made gay
games
out there. But there are none for us blind people! Thomas and I 
now are
husbands, and we fuck each other daily. But I am a REALLY horny 
guy, and
Thomas's ass is sore from my constant pounding. So I need to 
virtually

penetrate him. I would like to share this experience with you all for
$200.

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Re: [Audyssey] Moderator List Status

2013-12-15 Thread Lisa Hayes

I second this message thank the gaming gods for thomasss, the real thomas,
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Darren Duff duff...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, December 16, 2013 10:25 AM
Subject: Re: [Audyssey] Moderator List Status



Thanks to you and anyone else that takes the time to fix these issues! We
are most grateful for all that you all do to keep us safe so that we can
enjoy this list. Now lets get back to gaming!

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Sunday, December 15, 2013 4:52 PM
To: Gamers Discussion list
Subject: [Audyssey] Moderator List Status

Hello List,

As all of you or at least most of you know by now yesterday around 4:00 PM
Eastern Standard Time an unnamed  perpetrator/perpetrators began sending
various sexually explicit messages disguised as legitimate list members to
the list. Along with the sexually explicit messages they also decided to
fake a number of moderator messages from me saying that the situation was
being handled when in fact that was just a smoke screen to mess with
everyone's heads. I myself was unaware of the situation until early this
morning after I woke up and had breakfast. Fortunately though, one of my
administrators from my webhost was subscribed to the list and was able to
take immediate action once the spam began poring in. He filed an emergency
ticket, and around 10:41 PM last night we got word back that Linode had 
cut

off all out going mail to this list. So what does that mean for the status
of the list?

At this point we think we have stopped or at least slowed the source of 
the
spam for the time being. If spam continues to flood in to this list we 
will
take immediate action and put the entire list on moderated status until 
such

time that the spam is stopped for good.
However, as no new spam has come in since late last night we think we have
stopped the spam for the time being and moderating the list is not 
necessary
at this time. However, rest assured we have people monitoring the 
situation

to see if there is any renewed spam attacks.

As for the perpetrator or perpetrators there is a lot of speculation as to
the individuals involved, and we are following up all leads and 
information
as we have it. All I can say at this time is we don't know who is behind 
the
attacks yet, but I expect to know more once we have a chance to look at 
the

logs and follow the e-mails back to their source if we can. There are
talented people working on the issue, and all we can do right now is wait
and see what they come up with. In the mean time let us get back to 
gaming,

and hope things are taken care of.

Sincerely,
Thomas Ward
Owner-Moderator of the Audyssey Mailing List gamers-ow...@audyssey.org

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Re: [Audyssey] The future of mobile accessible gaming, was: : mac versus windows

2013-12-15 Thread dark
Well secret of Mana I know very well. As a teenager I combined playing 
cooperatively  and watching a sighted  friend of mine, (since I could see 
most of the characters providing they weren't in a zone with low contrast). 
There are several interesting points about the mobile version of secret of 
Mana however. For example, the combat mechanics while exactly the same as 
the snes use the touch screen capability to target a given monster for 
physical attacks just as with spells. So you move your character around with 
one finger, and use a second to target a monster for your character and for 
the other two to attack.


I could actually imagine an accessible game similar to secret of mana from a 
first person perspective with your allies Ai controled, though of course the 
enviornments, sounds for all the monsters and massive massive massive! 
amount of area programming would be the big problem since  just on a basic 
walking level Secret of Mana makes Shades of Doom look like wandering around 
a student bedsit!


In terms of health and mana however, while I agree with you that a game like 
a mud with a huge amount of statistics to monitor, health, mana, staminer, 
experience split between many levels, number of practices etc would be a 
problem, since a game like Secret of Mana just has essentially two basic 
statistics I don't think a single on screen button or  specific gesture to 
read mana and health would be too tortuous. papasangre 2 if not using the 
gyroscope has five separate on screen controls, two feet and hands and the 
cumpass slider, and that causes no trouble.


I could imagine an rpg game with a walk forward button bottom center (no 
need for the two feet mechanics of Papasangre), a cumpass for turning above 
it, an attack button in the bottom right corner, a spell casting button just 
above it in the middle right, a speak status buttton in the bottom left hand 
corner and a status menue in the top left corner for changing out currently 
active spell etc.


Heck, you could even reduce this down by having a control with different 
interaction methods,  say tapping the status button once spoke your 
health and mana, while tapping and holding bought up the pause menue to 
change spells and weapons etc.


While I do takee your point about limited keys,  it'd after all be 
nearly impossible to do something like swamp without a pc keyboard (I think 
Swamp uses every keyboard key there is), if the games interface is designed 
correctly for it I wouldn't say the Iphone is specifically limited by laack 
of controls, it's just different and needs a different design approach, eg, 
having both mana and hp spoken on one key rather than having two separate 
ones as you would on a pc.


Beware the grue!

Dark. 



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Re: [Audyssey] a message from this lists hosting provider.

2013-12-15 Thread Lisa Hayes
What a good idea and destroy their net access in the process really give 
them some curry to deal with.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: loriduncan lori_dunca...@hotmail.com
To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list 
gamers@audyssey.org

Sent: Monday, December 16, 2013 10:03 AM
Subject: Re: [Audyssey] a message from this lists hosting provider.


Hi Philip, isn't there a program you can run which automatically removes 
spam before it can reach the list?  Maybe it could be re-directed to 
bounce back to the owner?  From Lori.


-Original Message- 
From: Philip Bennefall

Sent: Sunday, December 15, 2013 10:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

This is an interesting point, actually. Can the messages be removed from 
the

archives? I would not particularly enjoy having these things found when
doing a Google search for my name.

Kind regards,

Philip Bennefall
- Original Message - 
From: Christopher Bartlett atouchofrevere...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, December 15, 2013 11:52 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.


If this is who I think it is, and it is a similar enough modus operandi to
be likely, he is mentally ill.  Please be kind, even though you have
suffered some annoyance, and in the cases of the people he has 
impersonated
possible actual harm, since the messages are now forever and findable on 
the

Internet, I think he's a sick individual and needs compassion rather than
scathing rage.

Of course if it's someone else, then feed him his genitals for all I care.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan
Sent: Sunday, December 15, 2013 3:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I agree, and the same goes for those stupid hackers and cheaters on Swamp
and other games.

-Original Message- 
From: Charles Rivard

Sent: Sunday, December 15, 2013 8:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] a message from this lists hosting provider.

I would like to see the perpetrators cut off from the Internet entirely.
Can't be done, though, unless they were imprisoned, which isn't too bad of
an idea, either.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,

you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:43 PM
Subject: Re: [Audyssey] a message from this lists hosting provider.



Hello Lori,

It isn't quite that simple. The people responsible for the spam
attacks were faking e-mail addresses of various legitimate list
members, and obviously the e-mails did not actually come from those
members themselves. However, Mailman, the list software we use, has no
way of knowing if an e-mail address is being faked or not and approved
them not knowing it was spam. However, we have contacted Linode and
are working to cut off the perpetrator's access to the list.

cheers!

On 12/15/13, loriduncan lori_dunca...@hotmail.com wrote:

Whoever it is should be banned from using the list.


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