Re: [Gimp-user] Re: when even free advertising fails

2005-05-10 Thread Joao S. O. Bueno Calligaris
On Sunday 08 May 2005 16:00, David Marrs wrote:
 Sven Neumann wrote:
 Having all possible toggles visible in a toolbar in the image
  window be a major waste of screen estate.
 
 
 Sven

 Not being able to maximse the image window to full screen is a
 major waste of screen estate. All I'm talking about is sacrificing
 20 pixels' worth of height. If you don't want it there then switch
 it off. Besides, I'm not talking about *all* the possible toggles,
 just the useful and important ones. I started working on this
 yesterday. When I've finished I'll put together a presentation for
 the list to consider.


 Btw, does this list allow attachments. I tried sending this earlier
 with a screenshot of what I've got so far attached, but without
 success.

If you are making an enhancement request, with mock-ups of the 
itnerface, the correct thing to do is to open a bugzilla 
(bugzilla.gnome.org) entry for it, and attach your images in the bug 
entry.

Of course you can discuss the ideas, and invite people over to check 
your request for enhacment in this list and on the developers list.

JS
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Re: [Gimp-user] Re: when even free advertising fails

2005-05-10 Thread Tom Williams
David Marrs wrote:

Easier for whom? the users or the developers?  Since there's only one 
GIMP set-up anyway, I don't see how it makes a difference; any 
suggestion I make is going to be a direct result of the default GIMP 
set-up that I'm using. I'm not biased by Photoshop, PSP or anything 
else, I'm just acutely aware of the user interface's short comings and 
I'm trying to address them.

Making GIMP newbies (which I'm not, btw) learn the interface until they 
get used to it only means that they'll get used to the GIMP's short 
comings, not that they'll go away. It's just the same as how Windows 
users put up with their interface, all the time forgetting how 
restrictive it is. When it's all you can see, it becomes normal. It's 
only after you come back to Windows after spending months away, using a 
different OS like Linux+Gnome, that you suddenly realise how poor 
Windows actually is. If Microsoft were trying to get users to migrate 
from GNU/Linux to Windows, they'd be out of business in weeks.

So I think you unwittingly hit the nail on the head with regard to the 
GIMP's problem: it insists that its users conform to its way of doing 
things instead of being malleable so that different users with different 
approaches can tailor it to suit their needs. Its approach obviously 
works for you, which is why you're happy with it. Just try to remember 
that your way isn't necessarily the *right* way.
I agree 100% with this, very well stated.  I think PhotoShop users suffer from 
this as well as they don't realize the PhotoShop way isn't necessarily the 
*right* way.

Great post!
Peace...
Tom
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Re: [Gimp-user] Re: when even free advertising fails

2005-05-10 Thread Sven Neumann
Hi,

David Marrs [EMAIL PROTECTED] writes:

 So I think you unwittingly hit the nail on the head with regard to the
 GIMP's problem: it insists that its users conform to its way of doing
 things instead of being malleable so that different users with
 different approaches can tailor it to suit their needs. Its approach
 obviously works for you, which is why you're happy with it. Just try
 to remember that your way isn't necessarily the *right* way.

The GIMP doesn't insist on anything. It is an Open Source project.
This means that everyone is invited to help making it better. Noone
insists that GIMP should stay the way it is. The developers know very
well that there's a lot to improve.

That said, can we please stop this thread here and get back to doing
something constructive with our free time?


Sven
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Re: [Gimp-user] Re: when even free advertising fails

2005-05-10 Thread Carol Spears
On Sun, May 08, 2005 at 10:07:34PM +0100, David Marrs wrote:
 Carol Spears wrote:
 
 it would be better and easier to insist that people work with the
 default gimp set up before making suggestions about where to put the
 information.
 
 thanks,
 carol
  
 
 Easier for whom? the users or the developers?  Since there's only one 
 GIMP set-up anyway, I don't see how it makes a difference; any 
 suggestion I make is going to be a direct result of the default GIMP 
 set-up that I'm using. I'm not biased by Photoshop, PSP or anything 
 else, I'm just acutely aware of the user interface's short comings and 
 I'm trying to address them.
 
well it would be easier if you reorganized your approach to using
TheGIMP and this would be easier for you and for the gimp developers.

all i suggested was that you use the default set up before you start to
say where the information should be.

if you don't think this is easier for everyone, then we disagree.

carol

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Re: [Gimp-user] Re: when even free advertising fails

2005-05-09 Thread Sven Neumann
Hi,

David Marrs [EMAIL PROTECTED] writes:

 A message in the status bar makes sense to me.

Huh? The application is supposed to tell you all the time that your
selection is toggled off? There's only one statusbar and it should be
used for useful things.

 Alternatively, rather than use the status bar, have a toolbar in the
 canvas window that includes this along with some other common and
 useful options. See my other reply for an example. I suggested a
 toolbar once before on this list and it's something I keep coming
 back to in my own mind as a possible way of solving a number of the
 niggles I'm having.

Having all possible toggles visible in a toolbar in the image window
be a major waste of screen estate.


Sven

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Re: [Gimp-user] Re: when even free advertising fails

2005-05-09 Thread Carol Spears
On Sat, May 07, 2005 at 02:46:48PM +0100, David Marrs wrote:
 
 Hmm, I can't imagine when I did this, but I suppose I must have clicked 
 on one of the other buttons at some point. It would be nice if there was 
 a toolbar in the canvas window itself with the main tool options 
 repeated there. That would make it easier to tell at a glance what tool 
 and option is selected. I know this can already be worked out from the 
 cursor icon, but those who are new to GIMP probably won't understand 
 what all the symbols mean and might not think to look in the toolkit window.
 
with the default installation of TheGIMP, this information is clear on
several different operating systems and ways of working.  

it would be better and easier to insist that people work with the
default gimp set up before making suggestions about where to put the
information.

thanks,
carol

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Re: [Gimp-user] Re: when even free advertising fails

2005-05-09 Thread David Marrs
Sven Neumann wrote:
Having all possible toggles visible in a toolbar in the image window
be a major waste of screen estate.
Sven
 

Not being able to maximse the image window to full screen is a major 
waste of screen estate. All I'm talking about is sacrificing 20 pixels' 
worth of height. If you don't want it there then switch it off. Besides, 
I'm not talking about *all* the possible toggles, just the useful and 
important ones. I started working on this yesterday. When I've finished 
I'll put together a presentation for the list to consider.

Btw, does this list allow attachments. I tried sending this earlier with
a screenshot of what I've got so far attached, but without success.

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Re: [Gimp-user] Re: when even free advertising fails

2005-05-09 Thread David Marrs
Carol Spears wrote:
it would be better and easier to insist that people work with the
default gimp set up before making suggestions about where to put the
information.
thanks,
carol
 

Easier for whom? the users or the developers?  Since there's only one 
GIMP set-up anyway, I don't see how it makes a difference; any 
suggestion I make is going to be a direct result of the default GIMP 
set-up that I'm using. I'm not biased by Photoshop, PSP or anything 
else, I'm just acutely aware of the user interface's short comings and 
I'm trying to address them.

Making GIMP newbies (which I'm not, btw) learn the interface until they 
get used to it only means that they'll get used to the GIMP's short 
comings, not that they'll go away. It's just the same as how Windows 
users put up with their interface, all the time forgetting how 
restrictive it is. When it's all you can see, it becomes normal. It's 
only after you come back to Windows after spending months away, using a 
different OS like Linux+Gnome, that you suddenly realise how poor 
Windows actually is. If Microsoft were trying to get users to migrate 
from GNU/Linux to Windows, they'd be out of business in weeks.

So I think you unwittingly hit the nail on the head with regard to the 
GIMP's problem: it insists that its users conform to its way of doing 
things instead of being malleable so that different users with different 
approaches can tailor it to suit their needs. Its approach obviously 
works for you, which is why you're happy with it. Just try to remember 
that your way isn't necessarily the *right* way.

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[Gimp-user] Re: when even free advertising fails

2005-05-09 Thread Olivier Ripoll
David Marrs wrote:
Sven Neumann wrote:
Having all possible toggles visible in a toolbar in the image window
be a major waste of screen estate.
Sven
 

Not being able to maximse the image window to full screen is a major 
waste of screen estate.
View-Fullscreen (or simply F11) will maximize the image to full screen. 
You can also use the maximize button of the window manager to have the 
window maximized (with decorations, etc.)

 All I'm talking about is sacrificing 20 pixels'
worth of height. If you don't want it there then switch it off. Besides, 
I'm not talking about *all* the possible toggles, just the useful and 
important ones. I started working on this yesterday. When I've finished 
I'll put together a presentation for the list to consider.
That is a nice thing.
Best regards,
Olivier.
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Re: [Gimp-user] Re: when even free advertising fails

2005-05-08 Thread David Marrs
Sven Neumann wrote:
It was you who set it up that way. The default action of all selection
tools is of course to replace the existing selection. The currently
active mode is always shown in the tool-options.
Sven
 

Hmm, I can't imagine when I did this, but I suppose I must have clicked 
on one of the other buttons at some point. It would be nice if there was 
a toolbar in the canvas window itself with the main tool options 
repeated there. That would make it easier to tell at a glance what tool 
and option is selected. I know this can already be worked out from the 
cursor icon, but those who are new to GIMP probably won't understand 
what all the symbols mean and might not think to look in the toolkit window.

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Re: [Gimp-user] Re: when even free advertising fails

2005-05-08 Thread Akkana Peck
Sven Neumann wrote, regarding an indicator for selection visibility:
 Now what do you suggest? What kind of indication would you have expected?

David Marrs writes:
 A message in the status bar makes sense to me. Off the top of my head, a 
 marching-ants outline of an irregular shape (so as not to confuse with 
 quick mask) with a red X struck through it and a tool tip that says 
 selection not visible on mouse rollover. Better still, clicking the 

That would be really helpful!  I'm forever wondering whether I have
a selection or not, and the only way to find out is to go to the
edit and view menus and look, since not seeing a selection might
mean there isn't one or it might mean visibility is toggled off
(or that there is one but it's tiny and I'm not seeing it),
and if I hit ctrl-T and no selection appears, now I'm not sure
whether I just toggled selection off or on, so I still have to
go to the menus to check that.

Toggling selection visibility is something I do all the time, from
the keyboard (is that just me, or is that common?) so being able to
tell easily which state I'm in would be a great help.

 Alternatively, rather than use the status bar, have a toolbar in the 
 canvas window that includes this along with some other common and useful 
 options. See my other reply for an example. I suggested a toolbar once 
 before on this list and it's something I keep coming back to in my own 
 mind as a possible way of solving a number of the niggles I'm having.

I'm sure some people would like that, but I wouldn't want to have to
devote space to another toolbar to see this information.  I like the
statusbar idea, even if it was something as simple as another variable
like %S that I could put into statusbar preferences, to say Selection
Off or something.  Though an icon with a red X, like David
describes,  would be easier to notice.

...Akkana
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Re: [Gimp-user] Re: when even free advertising fails

2005-05-07 Thread Sven Neumann
Hi,

David Marrs [EMAIL PROTECTED] writes:

 In trying that just now, I (genuinely) couldn't get the lassoo to
 work. This is an example of the sort of problem I come across every
 time I try a new tool, or come back to one that I haven't used in a
 while. Because I've been using GIMP for a little while now, I'm
 getting used to the idea of holding down modifier keys. So it didn't
 take me long to figure out that I needed to hold down shift to make
 the selection. With a bit more playing, I finally figured out what
 the default lassoo action actually does. Maybe there's a good reason
 for having the primary action intersect and the secondary action
 add. Whatever it is, it's not to aid learning.

It was you who set it up that way. The default action of all selection
tools is of course to replace the existing selection. The currently
active mode is always shown in the tool-options.


Sven
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Re: [Gimp-user] Re: when even free advertising fails

2005-05-07 Thread David Marrs
Sven Neumann wrote:
Now what do you suggest? What kind of indication would you have expected?
 

A message in the status bar makes sense to me. Off the top of my head, a 
marching-ants outline of an irregular shape (so as not to confuse with 
quick mask) with a red X struck through it and a tool tip that says 
selection not visible on mouse rollover. Better still, clicking the 
box would make selections visible, although a status bar is possibly not 
the best place to toggle options.

Alternatively, rather than use the status bar, have a toolbar in the 
canvas window that includes this along with some other common and useful 
options. See my other reply for an example. I suggested a toolbar once 
before on this list and it's something I keep coming back to in my own 
mind as a possible way of solving a number of the niggles I'm having.

It would be optional so that experienced users can switch it off if they 
feel they don't need it, and it should be customisable so that they can 
make better use of it. By default, it would simultaneously provide 
commonly needed tasks and important visual feedback as to the state of 
the canvas, brush etc.

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Re: [Gimp-user] Re: when even free advertising fails

2005-05-07 Thread Sven Neumann
Hi,

David Marrs [EMAIL PROTECTED] writes:


 As an example, I thought I'd try toggling a selection. Bunks mentions
 in Ch.3 that it's easy to forget that you've toggled a selection so I
 thought I'd see if this is still the case:

 I opened an image and used the lasoo to make a quick selection. Hmm,
 that's odd... no marching ants. Let's try again, making sure the start
 and end points overlap... nope, still isn't working. Oh well, scrap
 that and use the elipse select. Use control-T to toggle its
 visibility. Is there any indication that visibility is switched off?
 No, which is why Bunks has scratched (his) head many times trying to
 figure out why...the GIMP no longer seemed to be working.

There is an indication that it is switched off, but only an experienced
user would look into the View menu and check the state of the toggle
menu items. So you are right, this is a problem, similar to
http://bugzilla.gnome.org/show_bug.cgi?id=132204

Now what do you suggest? What kind of indication would you have expected?


Sven
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Re: [Gimp-user] Re: when even free advertising fails

2005-05-07 Thread Simon Budig
David Marrs ([EMAIL PROTECTED]) wrote:
[Troubles getting lasso selection to work]
 [...] I finally figured out what the default lassoo action 
 actually does. Maybe there's a good reason for having the primary action 
 intersect and the secondary action add. Whatever it is, it's not to aid 
 learning. I figured it out relatively quickly, but unless a newbie 
 cottoned on to the idea, he would probably remain lost.

Just to clarify what happened here: The tool options can get stored to
disk, I am not sure if it is enabled by default, I'd guess so. At some
point you left the GIMP with the lasso tool in intersect mode and Gimp
faithfully restored it on the next startup...

There are Reset and Save buttons at the bottom of the tool options.
You can use these to restore the default behaviour (Intersect
definitely is not the default).

Hope this helps.
Simon
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[Gimp-user] Re: when even free advertising fails

2005-05-06 Thread Olivier Ripoll
David Marrs wrote:
Since you bring it up, I was thinking just earlier today how frustrated 
I get when something suddenly stops working and I need to stop what I'm 
doing and look through the manual to find out what's wrong. The manual, 
btw, is always close at hand. I was wondering if it's' something I 
should discuss with the list or not. How can the interface be improved? 
What are its short comings? Does anyone else have this problem with it? 
Judging by Carey Bunks's FAQ section at the end of every chapter of 
Grokking the GIMP, yes. It would be nice to see some discussion of the 
GIMP's design, or its roadmap, or to feel that one can be involved in 
this project other than just by submitting bug reports or hacking code.
Hey! If you think the FAQ section in (the excellent) Grokking the Gimp 
is a proof that the interface has to be improved, then you should 
install Gimp 2.0 or even 2.2. ;-)
Seriously, Carey Bunk's book was about gimp 1.2 (and it was even written 
based on the 1.1.x series, not the final 1.2). Gimp developers have 
worked a lot on the interface since that era. It is still not perfect 
(what is perfection?) but has probably solved quite a lot of the 
problems mentionned by the book (which was, I do not remember if I 
mentionned it ;) , excellent).

If you want to participate to the improvement of the interface not only 
by submitting bug reports or hacking code, you can do some interface 
testing/surveying. Some people have presented such results in the past 
and they were usually welcomed and accounted by the developers:

Write a set of typical tasks to be performed (e.g. removing red eyes 
from a photo, cropping and rescaling an image, opening, rotating 
right -or left- and saving to a new name and location) and find some 
volunteers to perform these tasks (classify them in several categories 
such as experienced gimp user, experienced PS user, totally new to 
image manipulation, granny / aunt Tilly). Then observe them while 
performing the tasks (one volunteer at a time), take notes of their 
comments, frustrations, the places they expected to find the 
functionnality, the time they spent, everything.

Such a survey is always useful. Before launching it, present the 
protocol to us for comments of course.

Best regards,
Olivier
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Re: [Gimp-user] Re: when even free advertising fails

2005-05-06 Thread David Marrs
Olivier Ripoll wrote:
Hey! If you think the FAQ section in (the excellent) Grokking the 
Gimp is a proof that the interface has to be improved, then you 
should install Gimp 2.0 or even 2.2. ;-)
I'm running 2.2 and still find the FAQ invaluable.
As an example, I thought I'd try toggling a selection. Bunks mentions in 
Ch.3 that it's easy to forget that you've toggled a selection so I 
thought I'd see if this is still the case:

I opened an image and used the lasoo to make a quick selection. Hmm, 
that's odd... no marching ants. Let's try again, making sure the start 
and end points overlap... nope, still isn't working. Oh well, scrap that 
and use the elipse select. Use control-T to toggle its visibility. Is 
there any indication that visibility is switched off? No, which is why 
Bunks has scratched (his) head many times trying to figure out 
why...the GIMP no longer seemed to be working.

In trying that just now, I (genuinely) couldn't get the lassoo to work. 
This is an example of the sort of problem I come across every time I try 
a new tool, or come back to one that I haven't used in a while. Because 
I've been using GIMP for a little while now, I'm getting used to the 
idea of holding down modifier keys. So it didn't take me long to figure 
out that I needed to hold down shift to make the selection. With a bit 
more playing, I finally figured out what the default lassoo action 
actually does. Maybe there's a good reason for having the primary action 
intersect and the secondary action add. Whatever it is, it's not to aid 
learning. I figured it out relatively quickly, but unless a newbie 
cottoned on to the idea, he would probably remain lost.

I've quickly come to accept that the GIMP cannot be learned by mucking 
about with it and picking things up. One can't just launch the 
application and start making graphics with it. One needs to sit down 
with the manual, or a book, and learn it that way. Clearly the GIMP 
works well for some people, but not for me. It's an application that I'm 
starting to get, but the learning curve is often a frustrating one. Most 
people just simply wouldn't bother; they'd go use something else 
instead, regardless of whether or not it's free, proprietary, better or 
worse.

In direct contrast, I was making some pretty cool graphics in Inkscape 
within minutes of first launching the application. I learned to get 
loads out it long before I ever looked at the manual. In fact, the 
manual, which I eventually discovered under the help section (a place I 
visited out of curiosity rather than necessity), merely served to 
confirm many of the operations I'd already learnt by myself. Granted, 
it's still a new app and has a long way to go before it becomes 
complicated, but, no matter how complicated it eventually becomes, it 
will always be childsplay to make graphics with it, because it's 
childsplay now.

Write a set of typical tasks to be performed (e.g. removing red 
eyes from a photo, cropping and rescaling an image, opening, 
rotating right -or left- and saving to a new name and location) and 
find some volunteers to perform these tasks (classify them in several 
categories such as experienced gimp user, experienced PS user, 
totally new to image manipulation, granny / aunt Tilly). Then 
observe them while performing the tasks (one volunteer at a time), 
take notes of their comments, frustrations, the places they expected 
to find the functionnality, the time they spent, everything.

Such a survey is always useful. Before launching it, present the 
protocol to us for comments of course.
I don't think I'll be able to find the volunteers, but I can certainly 
document my own experiences with the GIMP, if you think they will be 
helpful.

Kind regards,
David
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[Gimp-user] Re: when even free advertising fails

2005-05-05 Thread William Skaggs

David Marrs wrote:
 As for layer effects, well perhaps you should ask the users what it is
 they get out of them. Who knows? You might learn something. 

I think most of the developers already understand the value
of layer effects quite well.  Let me try to summarize the current
situation.  There are basically two possible ways of proceeding.
One is to add layer effects onto the current GIMP architecture,
which could be done, but in a somewhat hackish and ugly way.
The other is to defer them until the arrival of the long-planned
GEGL-based architecture, which will make layer effects and many
other nice things easy and natural to implement.  The decision
has been to wait for GEGL.  Whether this is the correct strategy
can be debated, but it definitely doesn't mean that we don't
care about layer effects.

Best,
  -- Bill
 

 
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