Re: [hlds] TF2 - Removing Halos
I lost my FireAxe which I had earned ingame, the one time that I ran the idle program just to check it out and I didn't get anything... Oh well the fireaxe sucks anyways ;) Kyle. On Wed, Sep 2, 2009 at 10:39 PM, Kenny Loggins kenny.logg...@clanao.comwrote: F the halo's and they took a hat that I earned while I was IN GAME! (facepalm) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb Sent: Thursday, September 03, 2009 12:21 AM To: mslee...@ismsleeperwrong.com; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON%0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] crashing
OS, Which game mod are you running? Addons? Etc? We need information if you expect us to help you. Kyle. On Wed, Sep 2, 2009 at 7:04 PM, k e mfnt...@gmail.com wrote: anyone having server crashes now? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] crashing
If he's referring to the TF2 update, no crashes here, but I am getting a lot of CreateFragmentsFromFile: 'downloads/.dat' doesn't exist. errors that seem to create lag. On Thu, Sep 3, 2009 at 2:23 AM, Kyle Sandersonkyle.l...@gmail.com wrote: OS, Which game mod are you running? Addons? Etc? We need information if you expect us to help you. Kyle. On Wed, Sep 2, 2009 at 7:04 PM, k e mfnt...@gmail.com wrote: anyone having server crashes now? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] crashing
You should clean your downloads directory frequently. If he's referring to the TF2 update, no crashes here, but I am getting a lot of CreateFragmentsFromFile: 'downloads/.dat' doesn't exist. errors that seem to create lag. On Thu, Sep 3, 2009 at 2:23 AM, Kyle Sandersonkyle.l...@gmail.com wrote: OS, Which game mod are you running? Addons? Etc? We need information if you expect us to help you. Kyle. On Wed, Sep 2, 2009 at 7:04 PM, k e mfnt...@gmail.com wrote: anyone having server crashes now? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] crashing
I'm surprised you'd never noticed those before. Those errors are sprays being uploaded to your server. If a new player connects and there is no record of his/her spray in the downloads folder, TF2 sends it and you get that message. It's nothing to worry about. -Richard Eid On Thu, Sep 3, 2009 at 2:34 AM, FDL1 fiercedeityli...@gmail.com wrote: If he's referring to the TF2 update, no crashes here, but I am getting a lot of CreateFragmentsFromFile: 'downloads/.dat' doesn't exist. errors that seem to create lag. On Thu, Sep 3, 2009 at 2:23 AM, Kyle Sandersonkyle.l...@gmail.com wrote: OS, Which game mod are you running? Addons? Etc? We need information if you expect us to help you. Kyle. On Wed, Sep 2, 2009 at 7:04 PM, k e mfnt...@gmail.com wrote: anyone having server crashes now? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
lol 2009/9/3 Tony Paloma drunkenf...@hotmail.com Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON%0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
This game is getting so ridiculous, hats, halo, level on weapons one day or another, i just loved tf2 when it was classic FPS with good gaming balance and great fun, Why valve doesn't set cvar to disable all the crap they add (i know because they don't care about admins, our anyone else but the us forums whinner), at least server admins would have the choice and people will know when they come to a classic clean server. 2009/9/3 Nightbox alexandrualexa...@gmail.com lol 2009/9/3 Tony Paloma drunkenf...@hotmail.com Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON%0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
My thoughts exactly. It looks like TF2 became VALVe's massive experimental playground. We're getting complaints all over the place due to the recent decissions made and implemented by VALVe. It looks like their creating a mess which eventually will be eriversable. TF2 is slowely becoming an annoying game to be playing :( Saint K. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Flubber Sent: donderdag 3 september 2009 11:36 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos This game is getting so ridiculous, hats, halo, level on weapons one day or another, i just loved tf2 when it was classic FPS with good gaming balance and great fun, Why valve doesn't set cvar to disable all the crap they add (i know because they don't care about admins, our anyone else but the us forums whinner), at least server admins would have the choice and people will know when they come to a classic clean server. 2009/9/3 Nightbox alexandrualexa...@gmail.com lol 2009/9/3 Tony Paloma drunkenf...@hotmail.com Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON%0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] TF2 - Removing Halos
Mods could remove the hats. But really, common. It's a freaking halo. Geez. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Flubber Sent: Thursday, September 03, 2009 5:36 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos This game is getting so ridiculous, hats, halo, level on weapons one day or another, i just loved tf2 when it was classic FPS with good gaming balance and great fun, Why valve doesn't set cvar to disable all the crap they add (i know because they don't care about admins, our anyone else but the us forums whinner), at least server admins would have the choice and people will know when they come to a classic clean server. 2009/9/3 Nightbox alexandrualexa...@gmail.com lol 2009/9/3 Tony Paloma drunkenf...@hotmail.com Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON %0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___
Re: [hlds] TF2 - Removing Halos
My group has talked about this many times. I loved the game when it first came out. Screw all these updates. Sent via BlackBerry from T-Mobile -Original Message- From: Flubber flub...@gmail.com Date: Thu, 3 Sep 2009 11:35:45 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos This game is getting so ridiculous, hats, halo, level on weapons one day or another, i just loved tf2 when it was classic FPS with good gaming balance and great fun, Why valve doesn't set cvar to disable all the crap they add (i know because they don't care about admins, our anyone else but the us forums whinner), at least server admins would have the choice and people will know when they come to a classic clean server. 2009/9/3 Nightbox alexandrualexa...@gmail.com lol 2009/9/3 Tony Paloma drunkenf...@hotmail.com Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON%0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
GET. A FUCKING. GRIP. They're hats, get over it. They're only making it fit the cartoon style more and make the entire game appeal to a wider audience. How the hell can hats on players make a game terrible? I'm all for customization and unique player characters to make you stand out, and I think they achieved this well with hats. Stop whining and play the game. Thanks, - Saul. On 3 Sep 2009, at 12:39, syate...@cfl.rr.com wrote: My group has talked about this many times. I loved the game when it first came out. Screw all these updates. Sent via BlackBerry from T-Mobile -Original Message- From: Flubber flub...@gmail.com Date: Thu, 3 Sep 2009 11:35:45 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos This game is getting so ridiculous, hats, halo, level on weapons one day or another, i just loved tf2 when it was classic FPS with good gaming balance and great fun, Why valve doesn't set cvar to disable all the crap they add (i know because they don't care about admins, our anyone else but the us forums whinner), at least server admins would have the choice and people will know when they come to a classic clean server. 2009/9/3 Nightbox alexandrualexa...@gmail.com lol 2009/9/3 Tony Paloma drunkenf...@hotmail.com Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON%0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] TF2 - Removing Halos
First off a small story: A friend lost all his weapons in TF2, cos he used that idletool. Now he bought a new TF2 copy, because it's faster to get his weapons back by making the achievements instead of waiting for a random item drop ... valve makes money and I lold :D Back to topic: The items and this stuff are a very clever idea to keep players active. I like it :) Only the Scout update was a big FAIL -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Thursday, September 03, 2009 1:50 PM To: syate...@cfl.rr.com; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos GET. A FUCKING. GRIP. They're hats, get over it. They're only making it fit the cartoon style more and make the entire game appeal to a wider audience. How the hell can hats on players make a game terrible? I'm all for customization and unique player characters to make you stand out, and I think they achieved this well with hats. Stop whining and play the game. Thanks, - Saul. On 3 Sep 2009, at 12:39, syate...@cfl.rr.com wrote: My group has talked about this many times. I loved the game when it first came out. Screw all these updates. Sent via BlackBerry from T-Mobile -Original Message- From: Flubber flub...@gmail.com Date: Thu, 3 Sep 2009 11:35:45 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos This game is getting so ridiculous, hats, halo, level on weapons one day or another, i just loved tf2 when it was classic FPS with good gaming balance and great fun, Why valve doesn't set cvar to disable all the crap they add (i know because they don't care about admins, our anyone else but the us forums whinner), at least server admins would have the choice and people will know when they come to a classic clean server. 2009/9/3 Nightbox alexandrualexa...@gmail.com lol 2009/9/3 Tony Paloma drunkenf...@hotmail.com Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON%0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Please remove me from
Please remove me from hlds@list.valvesoftware.com mati...@interia.pl -- Mistrzostwa Europy w Siatkowce #8211; czy Polacy wyjda z grupy? Przeczytaj wiecej http://link.interia.pl/f2327 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please remove me from
Access denied. 2009/9/3 mati...@interia.pl Please remove me from hlds@list.valvesoftware.com mati...@interia.pl -- Mistrzostwa Europy w Siatkowce #8211; czy Polacy wyjda z grupy? Przeczytaj wiecej http://link.interia.pl/f2327 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please remove me from
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 14:46:11 +0200 From: mati...@interia.pl To: hlds@list.valvesoftware.com Subject: [hlds] Please remove me from Please remove me from hlds@list.valvesoftware.com mati...@interia.pl -- Mistrzostwa Europy w Siatkowce #8211; czy Polacy wyjda z grupy? Przeczytaj wiecej http://link.interia.pl/f2327 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ With Windows Live, you can organize, edit, and share your photos. http://www.windowslive.com/Desktop/PhotoGallery ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please remove me from
To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Neil Voutt - Administrator http://www.neilvoutt.com http://www.ipoststupidshit.com On Thu, Sep 3, 2009 at 8:46 AM, mati...@interia.pl wrote: Please remove me from hlds@list.valvesoftware.com mati...@interia.pl -- Mistrzostwa Europy w Siatkowce #8211; czy Polacy wyjda z grupy? Przeczytaj wiecej http://link.interia.pl/f2327 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
I have noticed that quite a lot of people I know who used the idler (including myself) have lost items which they got via doing the achievements. Maybe Valve should of checked what they were deleting BEFORE they deleted it? I find it fair to delete items found via the idler but NOT items got from doing the achievements. Also, what is Valves opinion about the achievement_idle map? This is basically the same as the idler but you just go in-game, connect to an idle server and minimize TF2. - [Dirty Idler] TheGeekLord Kyle Sanderson wrote: I lost my FireAxe which I had earned ingame, the one time that I ran the idle program just to check it out and I didn't get anything... Oh well the fireaxe sucks anyways ;) Kyle. On Wed, Sep 2, 2009 at 10:39 PM, Kenny Loggins kenny.logg...@clanao.comwrote: F the halo's and they took a hat that I earned while I was IN GAME! (facepalm) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb Sent: Thursday, September 03, 2009 12:21 AM To: mslee...@ismsleeperwrong.com; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON%0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
You say you have no problem with unique player characters to make you stand out. That's exactly the problem I have with the halos - 95% of people are wearing one. It's not even a very attractive hat, it's just a glowing circle. When most people on a server are wearing one, it looks silly and, for me at least, spoils the game's previously excellent visuals. -Dave 2009/9/3 Saul Rennison saul.renni...@gmail.com: GET. A FUCKING. GRIP. They're hats, get over it. They're only making it fit the cartoon style more and make the entire game appeal to a wider audience. How the hell can hats on players make a game terrible? I'm all for customization and unique player characters to make you stand out, and I think they achieved this well with hats. Stop whining and play the game. Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
If anyone was using this, and noticed halos remained visible sometimes/came back when people used a resupply cabinet, I've fixed that. The updated code is at the same URL. http://davejk.net/crap/tf/tf2.haloremover.zip - Dave 2009/9/3 David Kellaway david.kella...@member.fsf.org: If you run a TF2 server, you're no doubt aware that players who didn't use the idler have been given halos to wear. A few server admins I know expressed concern over the prevalence of halos (95.5% of the player base will be getting one, if Valve's blog post is to be believed) and how they will affect the game visually. Not being the biggest fan of the idea of dozens of people running around with glowing halos myself, I've written a simple Sourcemod plugin that will remove halos from anyone who has one, and I figured some people on the list might be interested: http://davejk.net/crap/tf/tf2.haloremover.zip (source code included, will work with the web compiler) Note that this won't restore those peoples' original class hats. The hatless Soldier looks uncannily like a caveman. - Dave ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please remove me from
Try sending an e-mail with any subject and any message to: hlds-le...@list.valvesoftware.com Assuming valve keeps their mailman listserv software up-to-date, this should remove you from hlds. On Thu, Sep 3, 2009 at 7:49 AM, Saul Rennison saul.renni...@gmail.comwrote: Access denied. 2009/9/3 mati...@interia.pl Please remove me from hlds@list.valvesoftware.com mati...@interia.pl -- Mistrzostwa Europy w Siatkowce #8211; czy Polacy wyjda z grupy? Przeczytaj wiecej http://link.interia.pl/f2327 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] crashing
Well, it basically floods the console with it to a point it hangs VNC. I'll try cleaning out downloads. On Thu, Sep 3, 2009 at 4:13 AM, Richard Eidrichard@gmail.com wrote: I'm surprised you'd never noticed those before. Those errors are sprays being uploaded to your server. If a new player connects and there is no record of his/her spray in the downloads folder, TF2 sends it and you get that message. It's nothing to worry about. -Richard Eid On Thu, Sep 3, 2009 at 2:34 AM, FDL1 fiercedeityli...@gmail.com wrote: If he's referring to the TF2 update, no crashes here, but I am getting a lot of CreateFragmentsFromFile: 'downloads/.dat' doesn't exist. errors that seem to create lag. On Thu, Sep 3, 2009 at 2:23 AM, Kyle Sandersonkyle.l...@gmail.com wrote: OS, Which game mod are you running? Addons? Etc? We need information if you expect us to help you. Kyle. On Wed, Sep 2, 2009 at 7:04 PM, k e mfnt...@gmail.com wrote: anyone having server crashes now? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
That would have meant extra work for Valve.You silly goose. On Thu, Sep 3, 2009 at 9:40 AM, TheGeekLord li...@thegeeklord.net wrote: I have noticed that quite a lot of people I know who used the idler (including myself) have lost items which they got via doing the achievements. Maybe Valve should of checked what they were deleting BEFORE they deleted it? I find it fair to delete items found via the idler but NOT items got from doing the achievements. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
They will fix that, it should be done tomorrow. On Thu, Sep 3, 2009 at 6:23 PM, 1nsane1nsane...@gmail.com wrote: That would have meant extra work for Valve.You silly goose. On Thu, Sep 3, 2009 at 9:40 AM, TheGeekLord li...@thegeeklord.net wrote: I have noticed that quite a lot of people I know who used the idler (including myself) have lost items which they got via doing the achievements. Maybe Valve should of checked what they were deleting BEFORE they deleted it? I find it fair to delete items found via the idler but NOT items got from doing the achievements. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
I think this entire update was great the people that are raged over loosing all there stuff due to the sourceop idle program amuses me. - Original Message - From: Donnie Newlove donnie.newl...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2009-09-03 1:36 PM Subject: Re: [hlds] TF2 - Removing Halos They will fix that, it should be done tomorrow. On Thu, Sep 3, 2009 at 6:23 PM, 1nsane1nsane...@gmail.com wrote: That would have meant extra work for Valve.You silly goose. On Thu, Sep 3, 2009 at 9:40 AM, TheGeekLord li...@thegeeklord.net wrote: I have noticed that quite a lot of people I know who used the idler (including myself) have lost items which they got via doing the achievements. Maybe Valve should of checked what they were deleting BEFORE they deleted it? I find it fair to delete items found via the idler but NOT items got from doing the achievements. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
I read this like 4 times and still barely understand what you're trying to say. -Mike On Thu, Sep 3, 2009 at 1:15 PM, Flubberflub...@gmail.com wrote: What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
I agree. Stuff like hats should be available to eveyone. Silly. Sent via BlackBerry from T-Mobile -Original Message- From: Flubber flub...@gmail.com Date: Thu, 3 Sep 2009 20:15:05 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Has anyone really been far even as decided to use even go want to do look more like? On 09/03/2009 11:24 AM, Mike Zimmermann wrote: I read this like 4 times and still barely understand what you're trying to say. -Mike On Thu, Sep 3, 2009 at 1:15 PM, Flubberflub...@gmail.com wrote: What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
I think the update was silly. I was not an idler, infact I had zero hats, but our servers struggled and I felt like I was waisting my time on a silly update. I mean who really cares about hats? Are they that slow over there at valve? I mean L4D2 is about to be released, don't they need to focus on L4D3 so it will be ready for the holidays? Seriously Hats? Sent via BlackBerry from T-Mobile -Original Message- From: Don Williams d...@precdata.com Date: Thu, 3 Sep 2009 13:48:19 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos I think this entire update was great the people that are raged over loosing all there stuff due to the sourceop idle program amuses me. - Original Message - From: Donnie Newlove donnie.newl...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2009-09-03 1:36 PM Subject: Re: [hlds] TF2 - Removing Halos They will fix that, it should be done tomorrow. On Thu, Sep 3, 2009 at 6:23 PM, 1nsane1nsane...@gmail.com wrote: That would have meant extra work for Valve.You silly goose. On Thu, Sep 3, 2009 at 9:40 AM, TheGeekLord li...@thegeeklord.net wrote: I have noticed that quite a lot of people I know who used the idler (including myself) have lost items which they got via doing the achievements. Maybe Valve should of checked what they were deleting BEFORE they deleted it? I find it fair to delete items found via the idler but NOT items got from doing the achievements. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
I'd like yes to say about Monday happening this me to. I don't mind plugins or mods (of course), but what I don't understand and seriously dislike is that I bought the game because of how it played. I didn't buy the game in hopes they would continually change it. Even with all the bugs in the original demo, I thought it was a rock solid game and I bought it on the first day it came out. Today's game is almost nothing like that game. Sure they have the right to update it, but IMO not at the cost of the original game. It's almost like buying bottled water for your company. At first you find a company that supplies what you like. Then over the term of the contract they add fruit flavors, oxegenate it, put food coloring in it because they think it makes the water better. When everybody complains, there is nothing you can do ... you're locked in that contract. If you stop drinking the water, you've wasted the company's money. That is what the steam platform has allowed VALVe to do. Personally I think it's wrong to allow people to buy into a game, and then update it without letting them play it in the original form. If they did have CVARs that made it go back to the original then I don't think there would be many complaints about all the additions. Can we go back to the plain water PLEASE? Keeper -Original Message- From: Nephyrin Zey [mailto:nephy...@doublezen.net] Sent: Thursday, September 03, 2009 2:27 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos Has anyone really been far even as decided to use even go want to do look more like? On 09/03/2009 11:24 AM, Mike Zimmermann wrote: I read this like 4 times and still barely understand what you're trying to say. -Mike On Thu, Sep 3, 2009 at 1:15 PM, Flubberflub...@gmail.com wrote: What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Amen and heck yeah! Sent via BlackBerry from T-Mobile -Original Message- From: Keeper hl2li...@afksoftware.com Date: Thu, 3 Sep 2009 14:40:53 To: 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos I'd like yes to say about Monday happening this me to. I don't mind plugins or mods (of course), but what I don't understand and seriously dislike is that I bought the game because of how it played. I didn't buy the game in hopes they would continually change it. Even with all the bugs in the original demo, I thought it was a rock solid game and I bought it on the first day it came out. Today's game is almost nothing like that game. Sure they have the right to update it, but IMO not at the cost of the original game. It's almost like buying bottled water for your company. At first you find a company that supplies what you like. Then over the term of the contract they add fruit flavors, oxegenate it, put food coloring in it because they think it makes the water better. When everybody complains, there is nothing you can do ... you're locked in that contract. If you stop drinking the water, you've wasted the company's money. That is what the steam platform has allowed VALVe to do. Personally I think it's wrong to allow people to buy into a game, and then update it without letting them play it in the original form. If they did have CVARs that made it go back to the original then I don't think there would be many complaints about all the additions. Can we go back to the plain water PLEASE? Keeper -Original Message- From: Nephyrin Zey [mailto:nephy...@doublezen.net] Sent: Thursday, September 03, 2009 2:27 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos Has anyone really been far even as decided to use even go want to do look more like? On 09/03/2009 11:24 AM, Mike Zimmermann wrote: I read this like 4 times and still barely understand what you're trying to say. -Mike On Thu, Sep 3, 2009 at 1:15 PM, Flubberflub...@gmail.com wrote: What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Group Banning And You
http://steamcommunity.com/groups/HealersAgainstHalos Medic griefing group. On Tue, 2009-09-01 at 17:19 +0100, Philip Bembridge wrote: I would happy to mirror it on my home server for a little bit if you would like.But someone would have to email me it first :-) 2009/9/1 Alex chewy_s...@hotmail.com How can they have both clan servers and hacking sites and still be legit? What the hell, I have played on their servers before. Looks like I will be steering clear. Violent Crimes wrote: Hacking Community. They develop hacks for multiple games. http://steamcommunity.com/groups/187ci http://steamcommunity.com/actions/Search?K=187ci P. Bhandal wrote: E-mailed it to you as an attachment. Let me know if you don't receive it. On Sun, Aug 30, 2009 at 9:09 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Sorry to bump this but can anyone mirror the steam_group_parser.exe http://69.4.224.185/steam_group_parser/steam_group_parser.exefile that D4rkR0w wrote? His box seems to be down. Kyle. On Fri, Aug 21, 2009 at 2:16 PM, 1nsane 1nsane...@gmail.com wrote: Wow, amazing. On Fri, Aug 21, 2009 at 5:10 PM, Nightbox alexandrualexa...@gmail.com wrote: I pwned him by rebooting his computer xD 2009/8/12 Octo octodhd_h...@monkeyrings.com http://steamcommunity.com/groups/colond Opening paragraph: The Colon D Clan is an unbelievably cool, private, invite-only griefing clan for Valve Software's Team Fortress 2, along with various other games, led by «nägger :D, oreo :D, and Greaser Dan :D. Our clan was originally founded sometime in the late summer of 1947 by famous porn star Richard Steinmann, Rice Factoryman Andrew Tran, and Milkbagger Benvenuto Garisto to battle the Native Ugandans. On Sat, Jul 25, 2009 at 12:27:26PM +0200, Donnie Newlove wrote: Can't you read? I said why I posted those when I first did it. Cracking/hacking groups, same people that spam servers using A2C_PRINT. http://steamcommunity.com/groups/csrinru http://steamcommunity.com/groups/dz-community http://steamcommunity.com/groups/warez-bb; On Fri, Jul 24, 2009 at 10:40 PM, Kyle Sanderson kyle.l...@gmail.com wrote: I'm in a couple community groups myself for some Torrent Sites, Should I leave and warn everyone in the group that some server admins are that ignorant? Seriously? The Myg0t groups and actual hacking groups that's a no brainier and you will have everyone's support here. But banning community groups who share a common interest that has nothing to do with games what so ever? Please, it is the same as banning The Teamwork Movement group from your server... Kyle. On Fri, Jul 24, 2009 at 12:39 PM, D4rKr0W dark...@dpi-clan.org wrote: Cc2iscooL ha scritto: Haxxor witch hunt. OH EM GEE IN HAXOR GROUP MUST BE HAXOR LOL BAN. I prefer to wait until they actually do that kind of thing, as some groups like that just do mass invites and/or people are just retarded and never get access to the cheats they're looking for. Not to mention stuff like Kyle here. Warez =/= hack users. Most of the guys that you're banning probably don't even use hacks. Oh well, if you want to be lazy I guess this thread is good for you. Like right now I could make a totally awesome group teh computer haxors on Steam and you guys would ban me even if I never used hacks and the group was just for the fun of it. Whether these guys actually have bad intentions or are just plain dumb, i don't really care, both of these are good enough excuses not to want them ruining my games, assuming they'll ever join the servers i take care of. Plus, i think we already have our hands full with buggy gameservers, buggy games, angry teenagers and all the lovely things that come out from the mix of these three things. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To
Re: [hlds] TF2 - Removing Halos
If you don't want any of the unlockables then just make a plugin to block Steam connections or add a firewall rule to drop them. None of the new items will work but the server will function fine. People will just see The server you are playing on has lost connection to Steam. As a result, your loadout will not be available on this server. in their load out menu. I doubt Valve wants to add an official cvar that would disable their latest work. It took them what...over a year to add a command to disable random damage? And that was mostly for the competitive community. Unlocks are kind of a bigger deal than say random damage though. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Thanks for the shout-out. On Thu, 2009-09-03 at 01:04 -0700, Tony Paloma wrote: Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
You know if you don't like the game you could always stop playing it. Just throwing that out there. On Thu, 2009-09-03 at 14:40 -0400, Keeper wrote: I'd like yes to say about Monday happening this me to. I don't mind plugins or mods (of course), but what I don't understand and seriously dislike is that I bought the game because of how it played. I didn't buy the game in hopes they would continually change it. Even with all the bugs in the original demo, I thought it was a rock solid game and I bought it on the first day it came out. Today's game is almost nothing like that game. Sure they have the right to update it, but IMO not at the cost of the original game. It's almost like buying bottled water for your company. At first you find a company that supplies what you like. Then over the term of the contract they add fruit flavors, oxegenate it, put food coloring in it because they think it makes the water better. When everybody complains, there is nothing you can do ... you're locked in that contract. If you stop drinking the water, you've wasted the company's money. That is what the steam platform has allowed VALVe to do. Personally I think it's wrong to allow people to buy into a game, and then update it without letting them play it in the original form. If they did have CVARs that made it go back to the original then I don't think there would be many complaints about all the additions. Can we go back to the plain water PLEASE? Keeper -Original Message- From: Nephyrin Zey [mailto:nephy...@doublezen.net] Sent: Thursday, September 03, 2009 2:27 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos Has anyone really been far even as decided to use even go want to do look more like? On 09/03/2009 11:24 AM, Mike Zimmermann wrote: I read this like 4 times and still barely understand what you're trying to say. -Mike On Thu, Sep 3, 2009 at 1:15 PM, Flubberflub...@gmail.com wrote: What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
But then where would he get the chance to use ridiculous comparisons? it is a mystery. -Mike On Thu, Sep 3, 2009 at 2:46 PM, msleepermslee...@ismsleeperwrong.com wrote: You know if you don't like the game you could always stop playing it. Just throwing that out there. On Thu, 2009-09-03 at 14:40 -0400, Keeper wrote: I'd like yes to say about Monday happening this me to. I don't mind plugins or mods (of course), but what I don't understand and seriously dislike is that I bought the game because of how it played. I didn't buy the game in hopes they would continually change it. Even with all the bugs in the original demo, I thought it was a rock solid game and I bought it on the first day it came out. Today's game is almost nothing like that game. Sure they have the right to update it, but IMO not at the cost of the original game. It's almost like buying bottled water for your company. At first you find a company that supplies what you like. Then over the term of the contract they add fruit flavors, oxegenate it, put food coloring in it because they think it makes the water better. When everybody complains, there is nothing you can do ... you're locked in that contract. If you stop drinking the water, you've wasted the company's money. That is what the steam platform has allowed VALVe to do. Personally I think it's wrong to allow people to buy into a game, and then update it without letting them play it in the original form. If they did have CVARs that made it go back to the original then I don't think there would be many complaints about all the additions. Can we go back to the plain water PLEASE? Keeper -Original Message- From: Nephyrin Zey [mailto:nephy...@doublezen.net] Sent: Thursday, September 03, 2009 2:27 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos Has anyone really been far even as decided to use even go want to do look more like? On 09/03/2009 11:24 AM, Mike Zimmermann wrote: I read this like 4 times and still barely understand what you're trying to say. -Mike On Thu, Sep 3, 2009 at 1:15 PM, Flubberflub...@gmail.com wrote: What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
The plugin that started this thread isn't for people who don't want any unlockables, it's for people who don't want halos. There are legitimate reasons to not want them - butthurt crybabies ruining the gameplay by not healing people who use them, the fact that they show up on cloaked spies, and them just being a boring and ugly hat in general. -Dave 2009/9/3 1nsane 1nsane...@gmail.com: If you don't want any of the unlockables then just make a plugin to block Steam connections or add a firewall rule to drop them. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Group Banning And You
Banned 940 members today, will ban the new ones tomorrow And someone was looking for the steamgroup parser. Found it here: http://www.mediafire.com/?in3y0minxzz On Thu, 03 Sep 2009 15:24:00 -0400, msleeper mslee...@ismsleeperwrong.com wrote: http://steamcommunity.com/groups/HealersAgainstHalos Medic griefing group. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
@Mike: LOL ... yeah I had to think about a decent analogy, even then I have to admit fail :( @msleeper: that's not my point. If I spent the money to play a game that I can no longer play due to the fact that there are REQUIRED UPDATES ... then I could construe this as theft. Nowhere in the original news was it mentioned that this game would constantly be evolving over the next couple of years. I expected updates and bug fixes, but nothing like this. Now, I will think twice before ever purchasing software from VALVe again. I will have to watch the games I'm interested in to make sure they won't change. If they do, VALVe will lose my business. Will it be enough to matter? Probably not. Will I feel better that I'm not charging windmills and arguing to VALVe that they fix stuff? Certainly. I'm tired of going to the cleaners to find my dress shirts are now Hawaiian shirts. Keeper -Original Message- From: Mike Zimmermann [mailto:rem...@gmail.com] Sent: Thursday, September 03, 2009 3:51 PM To: mslee...@ismsleeperwrong.com; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos But then where would he get the chance to use ridiculous comparisons? it is a mystery. -Mike On Thu, Sep 3, 2009 at 2:46 PM, msleepermslee...@ismsleeperwrong.com wrote: You know if you don't like the game you could always stop playing it. Just throwing that out there. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
What business will Valve lose? Last time I checked, all of these updates came free. -Mike On Thu, Sep 3, 2009 at 3:59 PM, Keeperhl2li...@afksoftware.com wrote: @Mike: LOL ... yeah I had to think about a decent analogy, even then I have to admit fail :( @msleeper: that's not my point. If I spent the money to play a game that I can no longer play due to the fact that there are REQUIRED UPDATES ... then I could construe this as theft. Nowhere in the original news was it mentioned that this game would constantly be evolving over the next couple of years. I expected updates and bug fixes, but nothing like this. Now, I will think twice before ever purchasing software from VALVe again. I will have to watch the games I'm interested in to make sure they won't change. If they do, VALVe will lose my business. Will it be enough to matter? Probably not. Will I feel better that I'm not charging windmills and arguing to VALVe that they fix stuff? Certainly. I'm tired of going to the cleaners to find my dress shirts are now Hawaiian shirts. Keeper -Original Message- From: Mike Zimmermann [mailto:rem...@gmail.com] Sent: Thursday, September 03, 2009 3:51 PM To: mslee...@ismsleeperwrong.com; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos But then where would he get the chance to use ridiculous comparisons? it is a mystery. -Mike On Thu, Sep 3, 2009 at 2:46 PM, msleepermslee...@ismsleeperwrong.com wrote: You know if you don't like the game you could always stop playing it. Just throwing that out there. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Right, but if you actually put your money where your mouth is and quit playing, you'd show that you have some conviction and integrity to your opinions rather than just whining and crying because mommy and daddy took away your toys (or in Keeper's case, changed it around to the point where he doesn't like it). Nobody is forcing any of you who are unhappy with the changes to keep playing, and frankly I think the game would be a better landscape if we lost the bottom percentage of people who throw a tantrum every time the developers do something unfair. I don't to bitch Insane, I take action. I figured you would know that. On Thu, 2009-09-03 at 16:55 -0400, 1nsane wrote: Bitching about it is the preferred action. Quitting the game would just be no fun. It's fun. you try. On Thu, Sep 3, 2009 at 3:46 PM, msleeper mslee...@ismsleeperwrong.com wrote: You know if you don't like the game you could always stop playing it. Just throwing that out there. On Thu, 2009-09-03 at 14:40 -0400, Keeper wrote: I'd like yes to say about Monday happening this me to. I don't mind plugins or mods (of course), but what I don't understand and seriously dislike is that I bought the game because of how it played. I didn't buy the game in hopes they would continually change it. Even with all the bugs in the original demo, I thought it was a rock solid game and I bought it on the first day it came out. Today's game is almost nothing like that game. Sure they have the right to update it, but IMO not at the cost of the original game. It's almost like buying bottled water for your company. At first you find a company that supplies what you like. Then over the term of the contract they add fruit flavors, oxegenate it, put food coloring in it because they think it makes the water better. When everybody complains, there is nothing you can do ... you're locked in that contract. If you stop drinking the water, you've wasted the company's money. That is what the steam platform has allowed VALVe to do. Personally I think it's wrong to allow people to buy into a game, and then update it without letting them play it in the original form. If they did have CVARs that made it go back to the original then I don't think there would be many complaints about all the additions. Can we go back to the plain water PLEASE? Keeper -Original Message- From: Nephyrin Zey [mailto:nephy...@doublezen.net] Sent: Thursday, September 03, 2009 2:27 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos Has anyone really been far even as decided to use even go want to do look more like? On 09/03/2009 11:24 AM, Mike Zimmermann wrote: I read this like 4 times and still barely understand what you're trying to say. -Mike On Thu, Sep 3, 2009 at 1:15 PM, Flubberflub...@gmail.com wrote: What you don't get is that it's not only the hat it's the whole direction the game is taking, the hat are just one crappy things; When the plugin allowing everybody to wear any hat went out, i install it everywhere, cause i don't see why people should get something randomly instead of having fun wearing whatever the want. My biggest fear is the weapons ranks that will someday means something. I just wish that valve allow people too choose, i don't go on rtd/premium account or other crappy mod servers, and i just don't want that my own server became a pityfull higher weapons rank contest. What is the cost of a cvar that disallow hats or new weapons. Whatever we'll go thru plugin that's why they're here for, but that's a shame. I'd love TF2 since the beta and i don't like the way it's going that's all, the right balance between fun cartoon game and a minimum teamplay or class balance is what make this game great, and that's why i'm still playing it every night having fun. ___ To unsubscribe, edit your list preferences, or
Re: [hlds] TF2 - Removing Halos
What I was saying was ... future business. And who says these updates will always be free? What kind of business model supports this level of work on a product for over 2 years (and going) past its initial release? Technically they could go the Blizzard method and charge to play the game for time period. Dunno, just thinking aloud. Filter is off. Keeper -Original Message- From: Mike Zimmermann [mailto:rem...@gmail.com] Sent: Thursday, September 03, 2009 5:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos What business will Valve lose? Last time I checked, all of these updates came free. -Mike On Thu, Sep 3, 2009 at 3:59 PM, Keeperhl2li...@afksoftware.com wrote: @Mike: LOL ... yeah I had to think about a decent analogy, even then I have to admit fail :( @msleeper: that's not my point. If I spent the money to play a game that I can no longer play due to the fact that there are REQUIRED UPDATES ... then I could construe this as theft. Nowhere in the original news was it mentioned that this game would constantly be evolving over the next couple of years. I expected updates and bug fixes, but nothing like this. Now, I will think twice before ever purchasing software from VALVe again. I will have to watch the games I'm interested in to make sure they won't change. If they do, VALVe will lose my business. Will it be enough to matter? Probably not. Will I feel better that I'm not charging windmills and arguing to VALVe that they fix stuff? Certainly. I'm tired of going to the cleaners to find my dress shirts are now Hawaiian shirts. Keeper ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Oh boy is it sure obvious the filter is off. I'm pretty sure they're going to remain free because they've stated they're going to remain free. They stated they hate that they have to charge Xbox users for their updates, and they charge the absolute minimum that Microsoft will allow them. Valve doesn't fit a traditional business model, but really no game developer does. If you're really unhappy with the changes to TF2 since the initial release, don't buy any more Valve games and stop playing TF2 right now. Please. On Thu, 2009-09-03 at 17:16 -0400, Keeper wrote: What I was saying was ... future business. And who says these updates will always be free? What kind of business model supports this level of work on a product for over 2 years (and going) past its initial release? Technically they could go the Blizzard method and charge to play the game for time period. Dunno, just thinking aloud. Filter is off. Keeper -Original Message- From: Mike Zimmermann [mailto:rem...@gmail.com] Sent: Thursday, September 03, 2009 5:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos What business will Valve lose? Last time I checked, all of these updates came free. -Mike On Thu, Sep 3, 2009 at 3:59 PM, Keeperhl2li...@afksoftware.com wrote: @Mike: LOL ... yeah I had to think about a decent analogy, even then I have to admit fail :( @msleeper: that's not my point. If I spent the money to play a game that I can no longer play due to the fact that there are REQUIRED UPDATES ... then I could construe this as theft. Nowhere in the original news was it mentioned that this game would constantly be evolving over the next couple of years. I expected updates and bug fixes, but nothing like this. Now, I will think twice before ever purchasing software from VALVe again. I will have to watch the games I'm interested in to make sure they won't change. If they do, VALVe will lose my business. Will it be enough to matter? Probably not. Will I feel better that I'm not charging windmills and arguing to VALVe that they fix stuff? Certainly. I'm tired of going to the cleaners to find my dress shirts are now Hawaiian shirts. Keeper ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
The business model is that every time they release a big update, the game gets a lot of press and sales spike for a period of time. On Thu, Sep 3, 2009 at 2:16 PM, Keeper hl2li...@afksoftware.com wrote: What I was saying was ... future business. And who says these updates will always be free? What kind of business model supports this level of work on a product for over 2 years (and going) past its initial release? Technically they could go the Blizzard method and charge to play the game for time period. Dunno, just thinking aloud. Filter is off. Keeper -Original Message- From: Mike Zimmermann [mailto:rem...@gmail.com] Sent: Thursday, September 03, 2009 5:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos What business will Valve lose? Last time I checked, all of these updates came free. -Mike On Thu, Sep 3, 2009 at 3:59 PM, Keeperhl2li...@afksoftware.com wrote: @Mike: LOL ... yeah I had to think about a decent analogy, even then I have to admit fail :( @msleeper: that's not my point. If I spent the money to play a game that I can no longer play due to the fact that there are REQUIRED UPDATES ... then I could construe this as theft. Nowhere in the original news was it mentioned that this game would constantly be evolving over the next couple of years. I expected updates and bug fixes, but nothing like this. Now, I will think twice before ever purchasing software from VALVe again. I will have to watch the games I'm interested in to make sure they won't change. If they do, VALVe will lose my business. Will it be enough to matter? Probably not. Will I feel better that I'm not charging windmills and arguing to VALVe that they fix stuff? Certainly. I'm tired of going to the cleaners to find my dress shirts are now Hawaiian shirts. Keeper ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Once again, you show you have missed the point. I'm brainstorming on why I think what VALVe is doing is wrong. I'm not bitching about TF2, or the hats or halos. Steam is a great platform for distributing product in this day and age. But it can also be a crutch. Allowing VALVe to push out product that has known or untested flaws ... knowing they can go back and update it with no redistribution cost except for bandwidth. And FYI, I don't play it. Or very randomly. The only time I do now is to test plugins and help others with configurations/setups. Do I have some conviction and integrity to [my] opinions? Probably. Does VALVe give a flip? Probably not. -Original Message- From: msleeper [mailto:mslee...@ismsleeperwrong.com] Sent: Thursday, September 03, 2009 5:14 PM To: HLDS Mailing List Subject: Re: [hlds] TF2 - Removing Halos Right, but if you actually put your money where your mouth is and quit playing, you'd show that you have some conviction and integrity to your opinions rather than just whining and crying because mommy and daddy took away your toys (or in Keeper's case, changed it around to the point where he doesn't like it). Nobody is forcing any of you who are unhappy with the changes to keep playing, and frankly I think the game would be a better landscape if we lost the bottom percentage of people who throw a tantrum every time the developers do something unfair. I don't to bitch Insane, I take action. I figured you would know that. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Oh, I see. In that case then, this is irrelevent to server administration. Take the brain storming the Steam forums. On Thu, 2009-09-03 at 17:24 -0400, Keeper wrote: Once again, you show you have missed the point. I'm brainstorming on why I think what VALVe is doing is wrong. I'm not bitching about TF2, or the hats or halos. Steam is a great platform for distributing product in this day and age. But it can also be a crutch. Allowing VALVe to push out product that has known or untested flaws ... knowing they can go back and update it with no redistribution cost except for bandwidth. And FYI, I don't play it. Or very randomly. The only time I do now is to test plugins and help others with configurations/setups. Do I have some conviction and integrity to [my] opinions? Probably. Does VALVe give a flip? Probably not. -Original Message- From: msleeper [mailto:mslee...@ismsleeperwrong.com] Sent: Thursday, September 03, 2009 5:14 PM To: HLDS Mailing List Subject: Re: [hlds] TF2 - Removing Halos Right, but if you actually put your money where your mouth is and quit playing, you'd show that you have some conviction and integrity to your opinions rather than just whining and crying because mommy and daddy took away your toys (or in Keeper's case, changed it around to the point where he doesn't like it). Nobody is forcing any of you who are unhappy with the changes to keep playing, and frankly I think the game would be a better landscape if we lost the bottom percentage of people who throw a tantrum every time the developers do something unfair. I don't to bitch Insane, I take action. I figured you would know that. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
That's a double edged sword ... as I stated. The platform allows for untested and buggy product to get pushed out. I know every time I see my steam icon show the dots of doom I cringe to think of what game is updating and what headaches that will bring. Keeper -Original Message- From: Brent Veal [mailto:naslund.fan...@gmail.com] Sent: Thursday, September 03, 2009 5:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos The business model is that every time they release a big update, the game gets a lot of press and sales spike for a period of time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Can we actually try to stay on topic here instead of bickering with eachother? This is for discussing the SourceMod addon for Removing the new hat that 95% of the community will be receiving. If you guys really want to bitch and moan with each other, you can do it off the list. Thank you, Kyle. On Thu, Sep 3, 2009 at 2:16 PM, Keeper hl2li...@afksoftware.com wrote: What I was saying was ... future business. And who says these updates will always be free? What kind of business model supports this level of work on a product for over 2 years (and going) past its initial release? Technically they could go the Blizzard method and charge to play the game for time period. Dunno, just thinking aloud. Filter is off. Keeper -Original Message- From: Mike Zimmermann [mailto:rem...@gmail.com] Sent: Thursday, September 03, 2009 5:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos What business will Valve lose? Last time I checked, all of these updates came free. -Mike On Thu, Sep 3, 2009 at 3:59 PM, Keeperhl2li...@afksoftware.com wrote: @Mike: LOL ... yeah I had to think about a decent analogy, even then I have to admit fail :( @msleeper: that's not my point. If I spent the money to play a game that I can no longer play due to the fact that there are REQUIRED UPDATES ... then I could construe this as theft. Nowhere in the original news was it mentioned that this game would constantly be evolving over the next couple of years. I expected updates and bug fixes, but nothing like this. Now, I will think twice before ever purchasing software from VALVe again. I will have to watch the games I'm interested in to make sure they won't change. If they do, VALVe will lose my business. Will it be enough to matter? Probably not. Will I feel better that I'm not charging windmills and arguing to VALVe that they fix stuff? Certainly. I'm tired of going to the cleaners to find my dress shirts are now Hawaiian shirts. Keeper ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Group Banning And You
Thats not griefing any more than having someone in your server who chooses not to heal anyone but his friend's... They aren't ruining the game for anyone else, if you think someone not healing you all of a sudden means that they are griefing, get in check with reality. msleeper wrote: http://steamcommunity.com/groups/HealersAgainstHalos Medic griefing group. On Tue, 2009-09-01 at 17:19 +0100, Philip Bembridge wrote: I would happy to mirror it on my home server for a little bit if you would like.But someone would have to email me it first :-) 2009/9/1 Alex chewy_s...@hotmail.com How can they have both clan servers and hacking sites and still be legit? What the hell, I have played on their servers before. Looks like I will be steering clear. Violent Crimes wrote: Hacking Community. They develop hacks for multiple games. http://steamcommunity.com/groups/187ci http://steamcommunity.com/actions/Search?K=187ci P. Bhandal wrote: E-mailed it to you as an attachment. Let me know if you don't receive it. On Sun, Aug 30, 2009 at 9:09 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Sorry to bump this but can anyone mirror the steam_group_parser.exe http://69.4.224.185/steam_group_parser/steam_group_parser.exefile that D4rkR0w wrote? His box seems to be down. Kyle. On Fri, Aug 21, 2009 at 2:16 PM, 1nsane 1nsane...@gmail.com wrote: Wow, amazing. On Fri, Aug 21, 2009 at 5:10 PM, Nightbox alexandrualexa...@gmail.com wrote: I pwned him by rebooting his computer xD 2009/8/12 Octo octodhd_h...@monkeyrings.com http://steamcommunity.com/groups/colond Opening paragraph: The Colon D Clan is an unbelievably cool, private, invite-only griefing clan for Valve Software's Team Fortress 2, along with various other games, led by ??n??gger :D, oreo :D, and Greaser Dan :D. Our clan was originally founded sometime in the late summer of 1947 by famous porn star Richard Steinmann, Rice Factoryman Andrew Tran, and Milkbagger Benvenuto Garisto to battle the Native Ugandans. On Sat, Jul 25, 2009 at 12:27:26PM +0200, Donnie Newlove wrote: Can't you read? I said why I posted those when I first did it. Cracking/hacking groups, same people that spam servers using A2C_PRINT. http://steamcommunity.com/groups/csrinru http://steamcommunity.com/groups/dz-community http://steamcommunity.com/groups/warez-bb; On Fri, Jul 24, 2009 at 10:40 PM, Kyle Sanderson kyle.l...@gmail.com wrote: I'm in a couple community groups myself for some Torrent Sites, Should I leave and warn everyone in the group that some server admins are that ignorant? Seriously? The Myg0t groups and actual hacking groups that's a no brainier and you will have everyone's support here. But banning community groups who share a common interest that has nothing to do with games what so ever? Please, it is the same as banning The Teamwork Movement group from your server... Kyle. On Fri, Jul 24, 2009 at 12:39 PM, D4rKr0W dark...@dpi-clan.org wrote: Cc2iscooL ha scritto: Haxxor witch hunt. OH EM GEE IN HAXOR GROUP MUST BE HAXOR LOL BAN. I prefer to wait until they actually do that kind of thing, as some groups like that just do mass invites and/or people are just retarded and never get access to the cheats they're looking for. Not to mention stuff like Kyle here. Warez =/= hack users. Most of the guys that you're banning probably don't even use hacks. Oh well, if you want to be lazy I guess this thread is good for you. Like right now I could make a totally awesome group teh computer haxors on Steam and you guys would ban me even if I never used hacks and the group was
Re: [hlds] Group Banning And You
Well it looks like they've changed the group description unfortunately, but it's written up and down in their like 900 page thread on the Steam boards that their intention is to disrupt gameplay and teamwork. That's a pretty text-book definition of griefing if you ask me. The whole point of this (awesome, long standing) thread is to point out groups that people think are doing bad things. Nobody is forcing anyone to blindly accept group banning anyone here, and nobody is saying it has to be permanent. In a week or 2 this whole halo craze is going to blow over, so that's how long I've set my bans for. I think these people represent a threat to the game in the same way Team Romba did months ago when they were super popular at causing problems in game. Same result, different means. And for the record I think that anyone who only heals his 1 or 2 friends is a pretty useless team member and I'll happily slap/slay/blind/drug/whatever that Medic all day long. But that's really not the point here. On Thu, 2009-09-03 at 17:27 -0500, Alex wrote: Thats not griefing any more than having someone in your server who chooses not to heal anyone but his friend's... They aren't ruining the game for anyone else, if you think someone not healing you all of a sudden means that they are griefing, get in check with reality. msleeper wrote: http://steamcommunity.com/groups/HealersAgainstHalos Medic griefing group. On Tue, 2009-09-01 at 17:19 +0100, Philip Bembridge wrote: I would happy to mirror it on my home server for a little bit if you would like.But someone would have to email me it first :-) 2009/9/1 Alex chewy_s...@hotmail.com How can they have both clan servers and hacking sites and still be legit? What the hell, I have played on their servers before. Looks like I will be steering clear. Violent Crimes wrote: Hacking Community. They develop hacks for multiple games. http://steamcommunity.com/groups/187ci http://steamcommunity.com/actions/Search?K=187ci P. Bhandal wrote: E-mailed it to you as an attachment. Let me know if you don't receive it. On Sun, Aug 30, 2009 at 9:09 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Sorry to bump this but can anyone mirror the steam_group_parser.exe http://69.4.224.185/steam_group_parser/steam_group_parser.exefile that D4rkR0w wrote? His box seems to be down. Kyle. On Fri, Aug 21, 2009 at 2:16 PM, 1nsane 1nsane...@gmail.com wrote: Wow, amazing. On Fri, Aug 21, 2009 at 5:10 PM, Nightbox alexandrualexa...@gmail.com wrote: I pwned him by rebooting his computer xD 2009/8/12 Octo octodhd_h...@monkeyrings.com http://steamcommunity.com/groups/colond Opening paragraph: The Colon D Clan is an unbelievably cool, private, invite-only griefing clan for Valve Software's Team Fortress 2, along with various other games, led by ??n??gger :D, oreo :D, and Greaser Dan :D. Our clan was originally founded sometime in the late summer of 1947 by famous porn star Richard Steinmann, Rice Factoryman Andrew Tran, and Milkbagger Benvenuto Garisto to battle the Native Ugandans. On Sat, Jul 25, 2009 at 12:27:26PM +0200, Donnie Newlove wrote: Can't you read? I said why I posted those when I first did it. Cracking/hacking groups, same people that spam servers using A2C_PRINT. http://steamcommunity.com/groups/csrinru http://steamcommunity.com/groups/dz-community http://steamcommunity.com/groups/warez-bb; On Fri, Jul 24, 2009 at 10:40 PM, Kyle Sanderson kyle.l...@gmail.com wrote: I'm in a couple community groups myself for some Torrent Sites, Should I leave and warn everyone in the group that some server admins are that ignorant? Seriously? The Myg0t groups and actual hacking groups that's a no brainier and you will have everyone's support here. But banning community groups who share a common interest that has nothing to do with games what so ever? Please, it is the same as banning The Teamwork Movement
Re: [hlds] Group Banning And You
And again, one of the problems with group banning is that some people may be in the group with no intention of griefing and are just there as they were invited etc. Stick to banning hacking groups. msleeper wrote: Well it looks like they've changed the group description unfortunately, but it's written up and down in their like 900 page thread on the Steam boards that their intention is to disrupt gameplay and teamwork. That's a pretty text-book definition of griefing if you ask me. The whole point of this (awesome, long standing) thread is to point out groups that people think are doing bad things. Nobody is forcing anyone to blindly accept group banning anyone here, and nobody is saying it has to be permanent. In a week or 2 this whole halo craze is going to blow over, so that's how long I've set my bans for. I think these people represent a threat to the game in the same way Team Romba did months ago when they were super popular at causing problems in game. Same result, different means. And for the record I think that anyone who only heals his 1 or 2 friends is a pretty useless team member and I'll happily slap/slay/blind/drug/whatever that Medic all day long. But that's really not the point here. On Thu, 2009-09-03 at 17:27 -0500, Alex wrote: Thats not griefing any more than having someone in your server who chooses not to heal anyone but his friend's... They aren't ruining the game for anyone else, if you think someone not healing you all of a sudden means that they are griefing, get in check with reality. msleeper wrote: http://steamcommunity.com/groups/HealersAgainstHalos Medic griefing group. On Tue, 2009-09-01 at 17:19 +0100, Philip Bembridge wrote: I would happy to mirror it on my home server for a little bit if you would like.But someone would have to email me it first :-) 2009/9/1 Alex chewy_s...@hotmail.com How can they have both clan servers and hacking sites and still be legit? What the hell, I have played on their servers before. Looks like I will be steering clear. Violent Crimes wrote: Hacking Community. They develop hacks for multiple games. http://steamcommunity.com/groups/187ci http://steamcommunity.com/actions/Search?K=187ci P. Bhandal wrote: E-mailed it to you as an attachment. Let me know if you don't receive it. On Sun, Aug 30, 2009 at 9:09 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Sorry to bump this but can anyone mirror the steam_group_parser.exe http://69.4.224.185/steam_group_parser/steam_group_parser.exefile that D4rkR0w wrote? His box seems to be down. Kyle. On Fri, Aug 21, 2009 at 2:16 PM, 1nsane 1nsane...@gmail.com wrote: Wow, amazing. On Fri, Aug 21, 2009 at 5:10 PM, Nightbox alexandrualexa...@gmail.com wrote: I pwned him by rebooting his computer xD 2009/8/12 Octo octodhd_h...@monkeyrings.com http://steamcommunity.com/groups/colond Opening paragraph: The Colon D Clan is an unbelievably cool, private, invite-only griefing clan for Valve Software's Team Fortress 2, along with various other games, led by ??n??gger :D, oreo :D, and Greaser Dan :D. Our clan was originally founded sometime in the late summer of 1947 by famous porn star Richard Steinmann, Rice Factoryman Andrew Tran, and Milkbagger Benvenuto Garisto to battle the Native Ugandans. On Sat, Jul 25, 2009 at 12:27:26PM +0200, Donnie Newlove wrote: Can't you read? I said why I posted those when I first did it. Cracking/hacking groups, same people that spam servers using A2C_PRINT. http://steamcommunity.com/groups/csrinru http://steamcommunity.com/groups/dz-community http://steamcommunity.com/groups/warez-bb; On Fri, Jul 24, 2009 at 10:40 PM, Kyle Sanderson kyle.l...@gmail.com wrote: I'm in a couple community groups myself for some Torrent Sites, Should
Re: [hlds] Group Banning And You
That doesn't make any sense. It's impossible to join a hacking group unless you are a hacker or have the intention of hacking? What you're saying goes both ways, you can't join one on accident and join the other only on purpose. And, in either case, people are responsible for the groups they are a member of and if someone is really not paying attention to what they're clicking Accept Invite to, it might do them some good to learn to look before they click and not join a group just for the lol's. On Thu, 2009-09-03 at 18:27 -0500, Alex wrote: And again, one of the problems with group banning is that some people may be in the group with no intention of griefing and are just there as they were invited etc. Stick to banning hacking groups. msleeper wrote: Well it looks like they've changed the group description unfortunately, but it's written up and down in their like 900 page thread on the Steam boards that their intention is to disrupt gameplay and teamwork. That's a pretty text-book definition of griefing if you ask me. The whole point of this (awesome, long standing) thread is to point out groups that people think are doing bad things. Nobody is forcing anyone to blindly accept group banning anyone here, and nobody is saying it has to be permanent. In a week or 2 this whole halo craze is going to blow over, so that's how long I've set my bans for. I think these people represent a threat to the game in the same way Team Romba did months ago when they were super popular at causing problems in game. Same result, different means. And for the record I think that anyone who only heals his 1 or 2 friends is a pretty useless team member and I'll happily slap/slay/blind/drug/whatever that Medic all day long. But that's really not the point here. On Thu, 2009-09-03 at 17:27 -0500, Alex wrote: Thats not griefing any more than having someone in your server who chooses not to heal anyone but his friend's... They aren't ruining the game for anyone else, if you think someone not healing you all of a sudden means that they are griefing, get in check with reality. msleeper wrote: http://steamcommunity.com/groups/HealersAgainstHalos Medic griefing group. On Tue, 2009-09-01 at 17:19 +0100, Philip Bembridge wrote: I would happy to mirror it on my home server for a little bit if you would like.But someone would have to email me it first :-) 2009/9/1 Alex chewy_s...@hotmail.com How can they have both clan servers and hacking sites and still be legit? What the hell, I have played on their servers before. Looks like I will be steering clear. Violent Crimes wrote: Hacking Community. They develop hacks for multiple games. http://steamcommunity.com/groups/187ci http://steamcommunity.com/actions/Search?K=187ci P. Bhandal wrote: E-mailed it to you as an attachment. Let me know if you don't receive it. On Sun, Aug 30, 2009 at 9:09 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Sorry to bump this but can anyone mirror the steam_group_parser.exe http://69.4.224.185/steam_group_parser/steam_group_parser.exefile that D4rkR0w wrote? His box seems to be down. Kyle. On Fri, Aug 21, 2009 at 2:16 PM, 1nsane 1nsane...@gmail.com wrote: Wow, amazing. On Fri, Aug 21, 2009 at 5:10 PM, Nightbox alexandrualexa...@gmail.com wrote: I pwned him by rebooting his computer xD 2009/8/12 Octo octodhd_h...@monkeyrings.com http://steamcommunity.com/groups/colond Opening paragraph: The Colon D Clan is an unbelievably cool, private, invite-only griefing clan for Valve Software's Team Fortress 2, along with various other games, led by ??n??gger :D, oreo :D, and Greaser Dan :D. Our clan was originally founded sometime in the late summer of 1947 by famous porn star Richard Steinmann, Rice Factoryman Andrew Tran, and Milkbagger Benvenuto Garisto to battle the Native Ugandans. On Sat, Jul 25, 2009 at 12:27:26PM +0200, Donnie Newlove wrote:
Re: [hlds] TF2 - Removing Halos
I'm probably going to get slaughtered for posting my opinion here but I'll just throw it out anyway... http://www.youtube.com/watch?v=sh1qWZWNGGE Also didn't George Carlin once say something about people fighting... Chances are good they are wearing different kind of hats. Keep an eye on that, it might be handy in the future sometime. In that light, I thank the author for allowing us to remove this. I don't like how they used third party programs to get the hats but I think this totally could have been handled better by Valve. On Thu, Sep 3, 2009 at 5:26 PM, Keeper hl2li...@afksoftware.com wrote: That's a double edged sword ... as I stated. The platform allows for untested and buggy product to get pushed out. I know every time I see my steam icon show the dots of doom I cringe to think of what game is updating and what headaches that will bring. Keeper -Original Message- From: Brent Veal [mailto:naslund.fan...@gmail.com] Sent: Thursday, September 03, 2009 5:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos The business model is that every time they release a big update, the game gets a lot of press and sales spike for a period of time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Haha. Its sad but that is _exactly_ the behavior of a large amount of people wearing halo's. I think I will giving that link to people who act elitist just because they have a halo. -TheGeekLord blissend wrote: I'm probably going to get slaughtered for posting my opinion here but I'll just throw it out anyway... http://www.youtube.com/watch?v=sh1qWZWNGGE Also didn't George Carlin once say something about people fighting... Chances are good they are wearing different kind of hats. Keep an eye on that, it might be handy in the future sometime. In that light, I thank the author for allowing us to remove this. I don't like how they used third party programs to get the hats but I think this totally could have been handled better by Valve. On Thu, Sep 3, 2009 at 5:26 PM, Keeper hl2li...@afksoftware.com wrote: That's a double edged sword ... as I stated. The platform allows for untested and buggy product to get pushed out. I know every time I see my steam icon show the dots of doom I cringe to think of what game is updating and what headaches that will bring. Keeper -Original Message- From: Brent Veal [mailto:naslund.fan...@gmail.com] Sent: Thursday, September 03, 2009 5:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos The business model is that every time they release a big update, the game gets a lot of press and sales spike for a period of time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
http://www.youtube.com/watch?v=2sC9JXVw064 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of blissend Sent: Thursday, September 03, 2009 9:17 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos I'm probably going to get slaughtered for posting my opinion here but I'll just throw it out anyway... http://www.youtube.com/watch?v=sh1qWZWNGGE Also didn't George Carlin once say something about people fighting... Chances are good they are wearing different kind of hats. Keep an eye on that, it might be handy in the future sometime. In that light, I thank the author for allowing us to remove this. I don't like how they used third party programs to get the hats but I think this totally could have been handled better by Valve. On Thu, Sep 3, 2009 at 5:26 PM, Keeper hl2li...@afksoftware.com wrote: That's a double edged sword ... as I stated. The platform allows for untested and buggy product to get pushed out. I know every time I see my steam icon show the dots of doom I cringe to think of what game is updating and what headaches that will bring. Keeper -Original Message- From: Brent Veal [mailto:naslund.fan...@gmail.com] Sent: Thursday, September 03, 2009 5:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos The business model is that every time they release a big update, the game gets a lot of press and sales spike for a period of time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Discussion over, point voogru. On Thu, 2009-09-03 at 21:38 -0400, Spencer 'voogru' MacDonald wrote: http://www.youtube.com/watch?v=2sC9JXVw064 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of blissend Sent: Thursday, September 03, 2009 9:17 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos I'm probably going to get slaughtered for posting my opinion here but I'll just throw it out anyway... http://www.youtube.com/watch?v=sh1qWZWNGGE Also didn't George Carlin once say something about people fighting... Chances are good they are wearing different kind of hats. Keep an eye on that, it might be handy in the future sometime. In that light, I thank the author for allowing us to remove this. I don't like how they used third party programs to get the hats but I think this totally could have been handled better by Valve. On Thu, Sep 3, 2009 at 5:26 PM, Keeper hl2li...@afksoftware.com wrote: That's a double edged sword ... as I stated. The platform allows for untested and buggy product to get pushed out. I know every time I see my steam icon show the dots of doom I cringe to think of what game is updating and what headaches that will bring. Keeper -Original Message- From: Brent Veal [mailto:naslund.fan...@gmail.com] Sent: Thursday, September 03, 2009 5:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos The business model is that every time they release a big update, the game gets a lot of press and sales spike for a period of time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 - Removing Halos
Enough with the complaints about how the user management is between the steam system and the TF2 game. It doesn't matter to general managment a goldsrc or source server. Please take your arguments over this to to the steam forums. Spencer 'voogru' MacDonald wrote: Mods could remove the hats. But really, common. It's a freaking halo. Geez. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Flubber Sent: Thursday, September 03, 2009 5:36 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos This game is getting so ridiculous, hats, halo, level on weapons one day or another, i just loved tf2 when it was classic FPS with good gaming balance and great fun, Why valve doesn't set cvar to disable all the crap they add (i know because they don't care about admins, our anyone else but the us forums whinner), at least server admins would have the choice and people will know when they come to a classic clean server. 2009/9/3 Nightbox alexandrualexa...@gmail.com lol 2009/9/3 Tony Paloma drunkenf...@hotmail.com Valve pulled an msleeper on all of us -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove Sent: Wednesday, September 02, 2009 11:48 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos That would have been awesome but then everyone would have wished they were cheating. I used the idler so I lost my great sandvich collection and all my non existent hats. God dammit... well, I guess I deserve it. It was my own decision so there's only one person to put the blame on unfortunately... DRUNKEN F00L!! ;) On Thu, Sep 3, 2009 at 7:21 AM, Matthew Gottliebmatthew.j.gottl...@gmail.com wrote: I have no problems with the Halos. However, they should have given the cheaters irremovable horns or arrows pointing down for a week. That would be even better ;) On Wed, Sep 2, 2009 at 10:04 PM, msleepermslee...@ismsleeperwrong.com wrote: You know, like the angels wear? http://img137.imageshack.us/img137/9049/clipboardimage1.png On Thu, 2009-09-03 at 04:47 +0200, Andreas Grimm wrote: stupid question, but ... what is a halo ? Oo -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Thursday, September 03, 2009 3:52 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos fair enough :) Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Thu, 3 Sep 2009 02:50:06 +0100 From: david.kella...@member.fsf.org To: hlds@list.valvesoftware.com Subject: Re: [hlds] TF2 - Removing Halos My reasoning for removing the halos is they're ugly and there's lots of them. I'd have made a client-side mod, but I don't know the first thing about modelling. -Dave 2009/9/3 Alec Sanger eclyp...@hotmail.com: ? What's your reasoning for wanting them gone? I mean, nothing against your plugin, and I know some people will use it - just curious as to what issue you had with the halos Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live: Keep your friends up to date with what you do online. http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON :WL:en-US:SI_SB_online:082009 http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON %0A:WL:en-US:SI_SB_online:082009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] TF2 - Removing Halos
Lol that was great! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer 'voogru' MacDonald Sent: Thursday, September 03, 2009 8:38 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] TF2 - Removing Halos http://www.youtube.com/watch?v=2sC9JXVw064 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of blissend Sent: Thursday, September 03, 2009 9:17 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos I'm probably going to get slaughtered for posting my opinion here but I'll just throw it out anyway... http://www.youtube.com/watch?v=sh1qWZWNGGE Also didn't George Carlin once say something about people fighting... Chances are good they are wearing different kind of hats. Keep an eye on that, it might be handy in the future sometime. In that light, I thank the author for allowing us to remove this. I don't like how they used third party programs to get the hats but I think this totally could have been handled better by Valve. On Thu, Sep 3, 2009 at 5:26 PM, Keeper hl2li...@afksoftware.com wrote: That's a double edged sword ... as I stated. The platform allows for untested and buggy product to get pushed out. I know every time I see my steam icon show the dots of doom I cringe to think of what game is updating and what headaches that will bring. Keeper -Original Message- From: Brent Veal [mailto:naslund.fan...@gmail.com] Sent: Thursday, September 03, 2009 5:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Removing Halos The business model is that every time they release a big update, the game gets a lot of press and sales spike for a period of time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds