Re: DIS: Re: BUS: Confession

2018-02-13 Thread Alex Smith
On Wed, 2018-02-14 at 15:29 +1100, Madeline wrote: > Is there an intended purpose for gray ribbons? I'm not sure if > there's some custom I should be made aware of there. The intended purpose is to give the Tailor something tradeable at times when the economy isn't working, to persuade people to

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Madeline
Is there an intended purpose for gray ribbons? I'm not sure if there's some custom I should be made aware of there. On 2018-02-14 14:54, Telnaior wrote: I award a Gray Ribbon to Trigon. On 2018-02-14 12:55, Reuben Staley wrote: I transfer 5 shinies to Telnaior. On Feb 13, 2018 17:14,

Re: DIS: Re: BUS: Without Objection is Too Harsh

2018-02-13 Thread Alexis Hunt
Sounds fine to me. On Tue, 13 Feb 2018 at 22:48, Kerim Aydin wrote: > > > Last time we did this, 3 players created a contract so that anyone > could act on their behalf to get the support automatically. This > needs objections or the proposal Economy is completely

Re: DIS: Re: BUS: Paradox Judgments

2018-02-13 Thread Kerim Aydin
Someone should track that... On Wed, 14 Feb 2018, Alexis Hunt wrote: > Do you even have enough shinies for all these contracts? > > > On Tue, 13 Feb 2018 at 22:21, Cuddle Beam wrote: > > > Anyways, I deleted the post, but here is an archive of it: > >

Re: DIS: Re: BUS: Without Objection is Too Harsh

2018-02-13 Thread Kerim Aydin
Last time we did this, 3 players created a contract so that anyone could act on their behalf to get the support automatically. This needs objections or the proposal Economy is completely devalued. On Wed, 14 Feb 2018, Cuddle Beam wrote: > I think that's a lot better for what its trying to do

DIS: Re: BUS: Paradox Judgments

2018-02-13 Thread Alexis Hunt
Do you even have enough shinies for all these contracts? On Tue, 13 Feb 2018 at 22:21, Cuddle Beam wrote: > Anyways, I deleted the post, but here is an archive of it: > http://archive.is/FQpip > > I need to go sleep, godspeed to me lol. > > On Wed, Feb 14, 2018 at 4:11

DIS: Re: BUS: Without Objection is Too Harsh

2018-02-13 Thread Cuddle Beam
I think that's a lot better for what its trying to do actually. On Wed, Feb 14, 2018 at 4:07 AM, Alexis Hunt wrote: > Proposal: Supportive Proposals (AI=1) > {{{ > Amend Rule 2445 by replacing "Without Objection" with "With 3 Support". > }}} > > This is intended in part to

DIS: Re: BUS: Paradox Judgments

2018-02-13 Thread Reuben Staley
On Feb 13, 2018 19:54, "Cuddle Beam" wrote: I object to that intent :P Another try: I create a contract (Cuddlebeam's Cool Contract) by paying 1 shiny to Agora, with the following text: --- Cuddlebeam's Cool Contract. "This sentence is false." The way this

Re: DIS: Re: BUS: Paradox Judgments

2018-02-13 Thread Cuddle Beam
Crap. I CAN FEEL SO CLOSE. On Wed, Feb 14, 2018 at 4:07 AM, Reuben Staley wrote: > On Feb 13, 2018 19:54, "Cuddle Beam" wrote: > > I object to that intent :P > > Another try: > > I create a contract (Cuddlebeam's Cool Contract) by paying 1 shiny

DIS: Re: BUS: Paradox Judgments

2018-02-13 Thread Alexis Hunt
On Tue, 13 Feb 2018 at 21:54, Cuddle Beam wrote: > I object to that intent :P > I pend the proposal "Paradoxical Contract Obligation Fix" with shinies. > Another try: > > I create a contract (Cuddlebeam's Cool Contract) by paying 1 shiny to > Agora, with the following

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Madeline
You are a bad person. On 2018-02-14 10:12, Cuddle Beam wrote: I bid 15 shinies on that auction On Wed, Feb 14, 2018 at 12:00 AM, Telnaior wrote: :( I bid 14 shinies on nichdel's zombie auction. On 2018-02-14 09:43, Kerim Aydin wrote: With sufficient support, I do so.

Re: DIS: Proto: competitive victories

2018-02-13 Thread Kerim Aydin
As mentioned before, it doesn't have to be all one thing. There can be a couple resetting win methods, and some that don't reset. It's fun when we don't worry about it, but say 1-2 weeks in a quarter events conspire to have a "race to a prize" that several people compete in. (Things like

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Cuddle Beam
*twists mustachio* curses, foiled again! On Tue, Feb 13, 2018 at 11:28 PM, Telnaior wrote: > I object. :V > > > On 2018-02-14 09:26, Cuddle Beam wrote: > >> > there's general apathy/ambivalence >> >> *smacks lips open* Aaaay I know what this calls for. >> >> I intend to

Re: DIS: Proto: competitive victories

2018-02-13 Thread Cuddle Beam
This particular tempo for the game and its wins is what makes Agora very appealing to me. We already have Blognomic for constant competitive play, and we could just propose here "Competition Month" or something. I wouldn't feel like changing something this "fundamental" to that tempo would be good

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Madeline
Pretty sure you didn't have enough support for that. On 2018-02-14 09:25, Alexis Hunt wrote: I support and do so. On Tue, 13 Feb 2018 at 17:24, Madeline wrote: I'm not supporting on purpose :) On 2018-02-14 09:18, Kerim Aydin wrote: Not that there isn't a fascinating

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Gaelan Steele
I support. > On Feb 13, 2018, at 2:18 PM, Kerim Aydin wrote: > > > > Not that there isn't a fascinating discussion about winning going on, but > I REALLY WOULD appreciate either support for the below, or some statement > from folks that they're not supporting on

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Madeline
I'm not supporting on purpose :) On 2018-02-14 09:18, Kerim Aydin wrote: Not that there isn't a fascinating discussion about winning going on, but I REALLY WOULD appreciate either support for the below, or some statement from folks that they're not supporting on purpose (i.e. why it's not a

Re: DIS: Proto: competitive victories

2018-02-13 Thread Gaelan Steele
I guess what I’m trying to fix is my feeling that wins don’t matter much. In a “traditional” game, a win is a big deal: if you win, I don’t. In Agora, however, my reaction is pretty much “oh, G won. Cool.” That’s the opposite of what a win should be like, in my opinion. My goal isn’t so much to

Re: DIS: Proto: competitive victories

2018-02-13 Thread Kerim Aydin
I think we should have resetting wins, but not for every win type (e.g. not for Ribbons in particular). I think whenever we've had parallel win methods, we've mixed re-setting and non-resetting wins, but never done resets across sub-win types. I also think we should put in Losing Conditions

DIS: Re: BUS: Confession

2018-02-13 Thread Kerim Aydin
Not that there isn't a fascinating discussion about winning going on, but I REALLY WOULD appreciate either support for the below, or some statement from folks that they're not supporting on purpose (i.e. why it's not a good punishment). The current consensus-driven penalty system is very poor

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Kerim Aydin
On Tue, 13 Feb 2018, Alex Smith wrote: > On Tue, 2018-02-13 at 22:17 +0100, Cuddle Beam wrote: > > OK, I'm up for trying it. How much would you sell your vote for? > > I don't have a vote right now, and part of the problem is that Agora > doesn't have much assets of lasting value at the moment

Re: DIS: Proto: competitive victories

2018-02-13 Thread Gaelan Steele
Maybe fractions-of-wins is the wrong answer, but I feel like a win, by its very nature, should be bad for everyone else, so that we have an incentive to stop them. That’s just me, however. Given that we rarely have more that one win per month anyway, CB’s solution doesn’t do much. Not sure what

Re: DIS: Proto: competitive victories

2018-02-13 Thread Cuddle Beam
Also, I don't think this changes much about the "win economy", where "too many wins" makes them worth "too little" (which I think this is trying to stop, a sort of win inflation?) Because I think that the proportion of wins of a person in comparison to the total will still be more or less the

Re: DIS: Proto: competitive victories

2018-02-13 Thread Cuddle Beam
I'd rather not have wins destroy other fractions-of-wins because it snowballs. If you win, you're in a better position to win again because your fractions-of-wins aren't harmed. An easier solution imo is that only one person can win per month, max. It becomes a bit of a "dynastic" game though

Re: DIS: Proto: competitive victories

2018-02-13 Thread Alexis Hunt
Historically, I think we've tended to have a mix. Some of the economic wins have resulted in complete economy resets. On Tue, 13 Feb 2018 at 16:40, Madeline wrote: > One thing I've thought could be a good idea in that regard is that each > official method of winning can only

Re: DIS: Proto: competitive victories

2018-02-13 Thread Alex Smith
On Tue, 2018-02-13 at 13:33 -0800, Gaelan Steele wrote: > Append to 2449 “winning the game”: > > When one or more players win the game: > * Any intents to Declare Apathy by players who did not win are > cancelled. > * Two Medals of Honor in the possession of each player who did not > win are

Re: DIS: Proto: competitive victories

2018-02-13 Thread Madeline
One thing I've thought could be a good idea in that regard is that each official method of winning can only be done by one person? Once someone's done it first the method's gone. Ribbons seem like a sensible exception to that given how long-term they are and that you "can't" get them as your

DIS: Proto: competitive victories

2018-02-13 Thread Gaelan Steele
Append to 2449 “winning the game”: When one or more players win the game: * Any intents to Declare Apathy by players who did not win are cancelled. * Two Medals of Honor in the possession of each player who did not win are destroyed. * The Tailor CAN and SHALL once and within a timely fashion

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Cuddle Beam
So, vote trade shoppe? Vote trade shoppe. I guess it could be done via contract. Man I love the custom-writing stuff, it's so cool and versatile. On Tue, Feb 13, 2018 at 10:22 PM, Alex Smith wrote: > On Tue, 2018-02-13 at 22:17 +0100, Cuddle Beam wrote: > > OK, I'm up

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Alex Smith
On Tue, 2018-02-13 at 22:17 +0100, Cuddle Beam wrote: > OK, I'm up for trying it. How much would you sell your vote for? I don't have a vote right now, and part of the problem is that Agora doesn't have much assets of lasting value at the moment to trade for it. Perhaps a vote trade would be the

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Cuddle Beam
Eh, sort of, yeah. I just find that it's done via proposal to have a certain mystique to it. Proposals are the most powerful thing in the game, and you're using game money, which is comparably worth soo mch leeess than the omnipotence of a proposal, to get a fraction of that omnipotence

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Madeline
 On 2018-02-14 08:17, Cuddle Beam wrote: OK, I'm up for trying it. How much would you sell your vote for? On Tue, Feb 13, 2018 at 10:12 PM, Alex Smith wrote: On Tue, 2018-02-13 at 12:04 -0800, Kerim Aydin wrote: In some ways a win is worth far more (bragging

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Reuben Staley
Recently, there was a proto submitted based on the PAoaM system where you have to destroy a number of the assets to achieving a win. That's technically buying a win in the loosest way possible since all the assets are defined as currencies. On Feb 13, 2018 14:12, "Alex Smith"

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Cuddle Beam
OK, I'm up for trying it. How much would you sell your vote for? On Tue, Feb 13, 2018 at 10:12 PM, Alex Smith wrote: > On Tue, 2018-02-13 at 12:04 -0800, Kerim Aydin wrote: > > In some ways a win is worth far more (bragging value and permanent > > record) and > > in

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Alex Smith
On Tue, 2018-02-13 at 12:04 -0800, Kerim Aydin wrote: > In some ways a win is worth far more (bragging value and permanent > record) and > in some ways less (if I bribed each person a number of shinies to > vote for me > to win in a proposal, I bet "buying" a win would be - oh I dunno in > the

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Cuddle Beam
ignore the "Lets consider that we DO have the bracket content in there" thing, that was in my CTRL+V from elsewhere and I slipped lol On Tue, Feb 13, 2018 at 10:06 PM, Cuddle Beam wrote: > That's so curious. Imagine if each of us were robots which are trying to > maximize

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Cuddle Beam
That's so curious. Imagine if each of us were robots which are trying to maximize the amount of wins we have in comparison to the total amount (to get a somehow "objective" measure the value of a win - if there's loads of it, each that someone has is "worth" less). And then for simplicity, all we

Re: DIS: Re: BUS: Confession

2018-02-13 Thread Kerim Aydin
On Tue, 13 Feb 2018, Cuddle Beam wrote: > I support. NTTPF. > (So a win is worth abooout 90 Shinies tops? Considering that the Black one > is one of the hardest ones and the rest would be worth that much or less. > Not that its really too important lol, just curious to see.). I really don't

DIS: Re: BUS: Confession

2018-02-13 Thread Cuddle Beam
also this is all in a-d and bogus lol On Tue, Feb 13, 2018 at 8:53 PM, Cuddle Beam wrote: > I support. > > (So a win is worth abooout 90 Shinies tops? Considering that the Black one > is one of the hardest ones and the rest would be worth that much or less. > Not that its

DIS: Re: BUS: Confession

2018-02-13 Thread Cuddle Beam
I support. (So a win is worth abooout 90 Shinies tops? Considering that the Black one is one of the hardest ones and the rest would be worth that much or less. Not that its really too important lol, just curious to see.). On Tue, Feb 13, 2018 at 8:31 PM, Kerim Aydin

Re: DIS: Proto-CFJ: Agora is a Person

2018-02-13 Thread Kerim Aydin
The point of CFJ 1895 is that it's an Agoran axiom (or custom) that, for legal purposes, natural persons are the only accepted originators of thought. This is in part driven by the idea that the definition of a "Game" is that a collection of thought-originators are making moves as a