On Thu, Jul 7, 2011 at 1:34 PM, Ali Chousein ali.chous...@gmail.com wrote:
Check online dictionaries to see if any of them provides a REST
interface which would allow you to make queries. Other than that, I'm
afraid the late Webster (and peace be upon him) is not a member of
this group.
As of this morning (8am central), the reports are back up and seem
accurate.
On Tue, Apr 5, 2011 at 3:15 AM, Michael A. michael.aki...@gmail.com wrote:
Hi,
I contacted them friday. Got a reply yesterday explaining that they
are still having trouble with the reporting.
Regards,
Michael A.
Sometimes when you plug a new device in, you need to restart the adb server
for it to see it and make sure the development setting is checked on the
phone under Settings-Applications.
adb kill-server
followed by:
adb start-server
On Mon, Apr 4, 2011 at 1:40 PM, bob b...@coolgroups.com wrote:
On Apr 4, 6:49 pm, Gregg Reno gregg.r...@gmail.com wrote:
I haven't been able to see my Amazon appstore order report in over a
week. As a developer with an app in the top 25 paid apps list, this is
really frustrating. I have no idea what my sales have been since
launch. Am I the only one
On Fri, Apr 1, 2011 at 2:56 AM, Zsolt Vasvari zvasv...@gmail.com wrote:
1) Run app on Android Tablet
2) Note any errors
3) Any Errors? No, go to Step 6
4) Fix errors
5) Go to Step 1
6) Done
I thought goto statements were generally frowned upon in Java? :)
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You received this message
On Fri, Apr 1, 2011 at 9:57 AM, Justin Giles jtgi...@gmail.com wrote:
On Fri, Apr 1, 2011 at 2:56 AM, Zsolt Vasvari zvasv...@gmail.com wrote:
1) Run app on Android Tablet
2) Note any errors
3) Any Errors? No, go to Step 6
4) Fix errors
5) Go to Step 1
6) Done
I thought goto statements
Same here, and from what I saw over the first week, there was obviously
something broken with their reporting.
On Wed, Mar 30, 2011 at 8:47 AM, Spiral123 cumis...@gmail.com wrote:
Is it just me, or is anyone else getting the message: Access to
reports is temporarily unavailable at this time.
For 2D, try Andengine (andengine.org). There's also libgdx (
http://code.google.com/p/libgdx/)
For 3D, Unity has some tools (for a price).
On Sun, Mar 27, 2011 at 11:00 AM, Droid rod...@gmail.com wrote:
I reckon that I might need to use game type of content soon,
especially with Xoom.
So
I just ran into this yesterday. Only $2.85, but now I have an app I had no
interest in and will never use. I emailed them about it and have not heard
back yet. Even if one has 1-click payment on, an Are You Sure dialog seems
like a no-brainer, especially when the Buy button is next to each
Well, it looks like the Amazon Appstore has had its first stats true-up.
My order/download stats just dropped by around 60% at this last update.
Yes, that includes purchases as well. So, either people found a way to get
a refund or the Appstore has been counting orders incorrectly thus far.
Second update: Amazon updated my app's title and descriptions and they're
still edited but *much* more in line with what I submitted in the
description. I'm a happy panda now. Hot damn I love these people. Developer
support rules!
Something that you need to check is your Keywords. I
It varies. When I was first submitting last year, it was a fairly quick
turn around...say a week, week and half. Currently it appears the turn
around is more in the 1-3 week time frame.
On Wed, Mar 23, 2011 at 12:38 PM, Matt M matthew.mag...@gmail.com wrote:
To those who have submitted apps
Oh, and it never hurts to send them an inquiry after a week or so has
passed. They are very responsive!
On Wed, Mar 23, 2011 at 1:06 PM, Justin Giles jtgi...@gmail.com wrote:
It varies. When I was first submitting last year, it was a fairly quick
turn around...say a week, week and half
Any thoughts on this would be great as it is greatly impacting the
ratings of my app for those that experience the blank images. The
only other change I have made was adding in OpenFeint support.
I had a similar issue when I added OpenFeint support. I think my problem
was centered around
Awesome! Or maybe not awesome...they have a Test Drive Now feature that
opens up a web based emulator to run your app for 30 minutes as a trial.
Don't know how I feel about this.
On Tue, Mar 22, 2011 at 7:33 AM, Ralf Schneider li...@gestaltgeber.comwrote:
The Amazon Appstore for Android is
On 22 March 2011 13:43, Justin Giles jtgi...@gmail.com wrote:
Awesome! Or maybe not awesome...they have a Test Drive Now feature that
opens up a web based emulator to run your app for 30 minutes as a trial.
Where exactly did you spot that feature?
I just looked up one of my apps Word
Hm, I do not see anythink like that for app you named - make sure you
wasn't logged.
I swear it's there for my apps, even when I'm not logged into Amazon. But
I'm like others...I can't seem to find it on other apps...ah wait! Found it
on another app Impossible Level Game LITE.
Here's the
On Tue, Mar 22, 2011 at 9:09 AM, TreKing treking...@gmail.com wrote:
Do you guy's apps have the original descriptions and bullet points you
submitted? It seems like Amazon just wrote their own marketing descriptions
...
Wow. I just noticed that mine was modified as well. It actually make
On Tue, Mar 22, 2011 at 9:23 AM, String sterling.ud...@googlemail.comwrote:
In fairness, they did say they were going to edit the descriptions:
An initial look at the reporting indicates that the stats are delayed a few
hours, but it looks like it updates periodically throughout the day. Some
items are a bit confusing as there's a discrepancy between downloads and
orders. I guess orders are total number of click to download items and
To my knowledge (I've not scoured every inch of the Android API), there is
no built-in cloud computing in Android. What you are going to want to
investigate are various services offered by Google and Amazon, such as the
Google AppEngine (and other services) and Amazon's EC2. Here are the links
For example, 1.6 is shown as as having a 4.8% share in one, 7.1% in
the other -- they are not even close. So, my theory to discontinue
1.5 and 1.6 support became much murkier as I have no way of knowing
which number is right and which one is BS.
It's not a matter of the overall averages
posing as a Market dev
waves hand These aren't the Market bugs you are looking for. Move along
now, move along. /waves hand
/posting as a Market dev
In all seriousness, do I feel cheated when I see my stats drop dramatically?
Yes. Do I feel like there should be some correction? Yes. Has
Wouldn't it be great if someone from the Market team gave enough of a damn
to take two seconds out of their life to explain what all of it actually
means instead of us having to make wild guesses and theories? Man, that
would be something ...
I think at the bottom of the screen, in really,
Now the Market for all apps, which I assume to be an average or aggregate
of all (in my case two) apps, is ... 57.7% U.S.?
And 9.0% is in *South Korea* ?
I took that to mean the average across all apps and all developers. So a
Market wide average distribution.
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You received this
On Tue, Mar 15, 2011 at 10:16 AM, Justin Giles jtgi...@gmail.com wrote:
Now the Market for all apps, which I assume to be an average or
aggregate of all (in my case two) apps, is ... 57.7% U.S.?
And 9.0% is in *South Korea* ?
I took that to mean the average across all apps and all
On Mon, Mar 14, 2011 at 8:44 PM, Zsolt Vasvari zvasv...@gmail.com wrote:
I am absolutely planning on moving to the Amazon Market, but how do I
do it?
I cannot just unpublish the app as, I assume, the LVL would fail for
the current users. I guess I could just raise the price to $999 and
But existing users would rightfully get pissed if they got no updates
while another market does.
Yeah, I understand that. I guess my post earlier was a bit harsh towards
the users. I was under the impression you were wanting to abandon the
Android market all together. Anyway, from what I've
Having ads in an app isn't totally fruitless. Look at Angry Birds on
Android...what was it? $1 million/month back in November just from ads?
The catch is you have to have enough of a user base to make it worthwhile.
While there are some here that are making pennies a day on ads, there are
I think you answered your own question: using ads this way is utterly
pointless. Most of us make nearly nothing on ads in full-blown, interactive
apps. You will probably make exactly nothing. I would consider a donate
option in there instead. Or a link to the full version, if you have one.
I
Like I said before, I sort of agree with Roger's assessment. That being
said, my percentage for my pay app has dropped by 4% in the past 3 days.
On Wed, Mar 9, 2011 at 8:23 PM, Roger Podacter rogerpodac...@gmail.comwrote:
I really think it is just an auto sweep that corrects the installed
I can vouch for those permissions being needed by Greystripe. I use them in
one of my apps and there's no way around those permissions if you want to
use their ads.
Thanks for taking the time to clarify things Ravi.
On Tue, Mar 8, 2011 at 11:39 AM, Justin Anderson magouyaw...@gmail.comwrote:
I believe AdMob suggests to use the same permissions so they can
target ads to specific devices.
Yes they do, but you can get by with just the INTERNET permission. Much
more favorable to users to only have the INTERNET permission. Most users
get scared of the READ_PHONE_STATE permission.
Hate to break this to you, but I have never had my % restored. If
anything, the percentage slowly corrects itself but never recovers to the
original amount. What I highly suspect this is (in most cases), a
correction. What I mean by correction is that when someone uninstalls you
app, it might
Hmm. Lots of them. When Mars comes around next time for its closest
pass, we'll have to send a message to the market team about that.
Um, I hate to burst your bubble, but life hasn't been discovered on Mars
yet. For all we know, the Market team is stationed on Europa or Titan.
Perhaps we
On Sat, Feb 26, 2011 at 10:21 PM, Ryan S music...@gmail.com wrote:
Ah!
That worked! Thanks!
If my questions are too much of newbie questions for this group (it feels
like it is) can anybody suggest a forum for total newbs like me to get basic
answers to my questions?
Google moved their
You need to go one more directory further and select one of the sample
project directories, such as Snake.
On Sat, Feb 26, 2011 at 9:23 PM, Ryan S music...@gmail.com wrote:
I did not elaborate because pretty much the whole thing.
I mean I click on File-import-General-Existing projects into
On Fri, Feb 25, 2011 at 5:53 AM, Ryan S music...@gmail.com wrote:
My idea is mostly educational games with simple UIs.
Will check out the three links on the page you sent me... any other tips
and advise is also most welcome!
If it is educational games with simple UIs, I'd recommend
Nope, not just you.
On Wed, Feb 23, 2011 at 12:47 PM, Nathan critter...@crittermap.com wrote:
According to my orders history, the Android Market is taking longer
than four hours to authorize anyone today.
Cancelled orders are through the roof - not surprising when you
consider how horrible
Sc***ew pins, I want IO ticket. Sold out in 59 minutes when I just
went out for lunch? It's outrageous...
Doh! I almost did the same thing. Fortunately I convinced myself that I
should stick to my computer and eat the blueberry bagel I brought in, just
in case. Best dang blueberry bagel
There's several approaches for doing this. Just Google android splash
screen. I think one of the first few links contains info that I used to
create my own.
On Fri, Feb 11, 2011 at 12:53 PM, Danielle Murkerson dmurkerso...@gmail.com
wrote:
Ok...so I would need to use some kind of listener
On Fri, Feb 11, 2011 at 1:07 PM, Nathan critter...@crittermap.com wrote:
Getting a lump sum may seem easier for accounting, but it isn't. My
accountant still has to sift through the entire list and determine
which transactions are in state for sales tax purposes.
This has how it has been
Keep in mind though that depending on the word app, constantly hitting a
remote resource is going to cause delays. It would be best to at least
cache several words local to the device if you are using that approach.
Also, you would need to keep in mind that a user may or may not have an
active
Ok, you two. Now I'm hungry for a donut while I'm doing my laundry!
On Sat, Feb 5, 2011 at 10:10 AM, Kostya Vasilyev kmans...@gmail.com wrote:
05.02.2011 18:59, Maps.Huge.Info (Maps API Guru) пишет:
I believe being able to provide refunds is important. When you go to a
real-world store
On Wed, Feb 2, 2011 at 8:25 PM, Dianne Hackborn hack...@android.com wrote:
How about using it to be able to put your app up on market as a free trial
version, using in-app billing to unlock the full version?
That's exactly what I was thinking of when I heard the announcement. It
would chop
/market/billing/billing_admin.html#billing-purchase-type
?
On 3 February 2011 21:25, Justin Giles jtgi...@gmail.com wrote:
That's exactly what I was thinking of when I heard the announcement. It
would chop my GitHub repo in half! Just some questions about this...sure,
the user can unlock
On Fri, Jan 21, 2011 at 1:28 AM, Zsolt Vasvari zvasv...@gmail.com wrote:
Does Google send us a W-2?
No. At least last tax season they didn't. Don't rely on any ad companies
to do it either. Basically it's the honor system it appears. Again, talk
to a professional you trust and always err
On Fri, Jan 21, 2011 at 10:22 AM, DanH danhi...@ieee.org wrote:
True -- anyone who's able to read programming manuals should be able
to penetrate the tax instructions sufficiently to handle this. Just
be aware that there IS paperwork that needs to be done.
And don't count on the money not
On Fri, Jan 21, 2011 at 10:39 AM, TreKing treking...@gmail.com wrote:
On Fri, Jan 21, 2011 at 10:36 AM, Justin Giles jtgi...@gmail.com wrote:
Also, for those who have made any significant amount of income, you should
probably be making quarterly payments throughout the year, or risk
The way I handle this is I have a small database packaged with the initial
application install. Upon first run, it attempts to download the full
database from my server. If it fails, then the user still has a subset of
items to choose from with the smaller database until the next time the game
Also, when a developer has a slight case of OCD when it comes to how well
his/her app is doing, hundreds of visits to the dashboard a day to see stat
updates, new comments, new sales is not out of the question. Over time,
current and past percentages get ingrained in your head! :)
Justin
On
I updated one of my apps on Tuesday. I have noticed that the active install
numbers were accumulating at a higher rate than my download numbers. So, I
think as people update the app, it is putting the active installs back to
normal. So far I've only gone up 1%, but it's nice to see it seemingly
I think for most of us it is just the idea of going from a familiar, known
setup to something new with potential pitfalls that could potentially cause
delay in releasing apps initially. I personally look forward to trying the
build with Ant as I like to customize things, however, it seems that
Ok, I'll ask the proverbial question
Rough time frame for when we can expect this?
I'm just wondering if it is worthwhile converting all my build stuff to Ant
right now or just wait a few weeks for the built-in solution.
Thanks for letting us know it's coming!
Justin
On Wed, Sep 22, 2010
Xavier stated in another thread that in the next release there will be
built-in support for proguard in Eclipse. I can't find a link right now,
but the last discussion on it was earlier today or yesterday.
Justin
On Thu, Sep 23, 2010 at 8:50 PM, Indicator Veritatis mej1...@yahoo.comwrote:
I tend to agree with Dianne. I've seen a plethora of big name apps as
well as unknowns show up. I think the real issue is that all of us who have
apps in the Market feel that our apps are the best of the best and should be
featured. Any time we see a big name app on the Market we immediately
Just a few moderately uninformed comments/questions...
1) Use DDMS and MAT to try to nail down any possible memory issues that you
might be overlooking.
2) Canvas 2D does have significant limitations compared to OpenGL when it
comes to a large number of sprites on the screen at once. Is this a
Join the club! I was noticing a drop about 2 weeks ago, but I released an
update to my app that allowed installs to SD card and now it is plummeting
nearly 2-3K a day while my download count is steadily rising. So far I've
dropped about 10,000 active installs since Sunday when I released the
AdMob is hit or miss for a lot of people. Some do well with it, others do
not. Mobclix has a horrible reputation for handling the payouts, but a good
reputation for having good CPMs. I contacted Greystripe recently about
their banner ads and integration with AdWhirl on Android and they said
I've experienced users having crashing problem after an update. I'm not
sure if yours is device specific, but I would say almost 99% of the crash
reports after updating are from Motorola Droid users (via email and console
error reporting). This could mean that a large majority of my user base is
Actually, they are moving to a monthly payment system with a 90 waiting
period on the first payment, then monthly after that with a $100 minimum
amount you have to have earned before being paid. They focus on full screen
ads for Android, but have banner ads now in beta. eCPM fluctuated wildly
Ok, through trial and error I seem to have things working in 1.5 now. For
some reason, all versions 1.5 the pages load fine. However in v1.5, I'm
needing to put a webview.bringToFront() after the page load. Seems strange,
but that line fixed things.
On Mon, Jul 19, 2010 at 11:05 AM, Justin
Please note, I'm not interested in joining you guys for this particular
project, but it made me think
What would happen if Google or someone on this list organized a HUGE open
source project to develop a game that everyone on this list contributed to.
Just think of the experience that this
Thanks for the details. That sounds like a good explanation about what is
happening. I'll implement the suggestions and see if that fixes things.
Justin
On Tue, Jun 29, 2010 at 7:17 PM, Dianne Hackborn hack...@android.comwrote:
What do you mean by not scaling? As far as I know, the Streak
http://supertablets15335.astomielo.com/
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Well, again, to answer my own question
I ran some tests and it looks like the behavior is as it is described, you
CAN queue segments after the jetplayer starts playing. The caveat is that
queueing a segment takes time and if the existing segments finish before the
one you are queuing is done
I've had to mark about 15-20 comments in my apps as pocket empires spam over
the past week. It's getting kind of tiring.
On Tue, Apr 27, 2010 at 10:48 AM, Mike michaeldouglaskra...@gmail.comwrote:
I've done both. And yet the spam continues...
On Apr 26, 7:47 pm, polyclefsoftware
OT:
Hmm...I guess sending mom a chocolate covered HTC Incredible for Mothers Day
is out of the question now. Thanks for the warning Kevin! :)
On Fri, Apr 23, 2010 at 9:42 AM, Kevin Gaudin kevin.gau...@gmail.comwrote:
My HTC Magic has been slowly losing it's touch-screen sensitivity
after an
I suppose you could change the orientation in code. After you assign the
view in your onCreate, do a check to see whether the user is on landscape or
portrait mode and set the orientation value accordingly. This should be a
bit more fool-proof than your method, however it could have its own
Why would you want to allow them to set it in settings when Android handles
the rotation automagically? All you have to do is have a xml file in your
layout directory, then for landscape have a xml file (with the same name)
in your layout-land directory. When in portrait mode Android looks to
There were reports, albeit old reports (November/December 2009 timeframe)
that having copy protection turned on could cause your app to not be visible
in the market on all devices. I know of some developers that turned off
copy protection and their apps returned to the market visible to all. I'm
Here is a list of data types that are allowed in SQLite 3:
http://www.sqlite.org/datatype3.html
Note that there is no official long data type. It would be classified as
INTEGER or REAL. For actual long data types that don't seem to be stored
well in SQLite you might do better to store as TEXT
One thing that I worry about with these 3rd party high score/social sites is
that they all sort of started out geared towards iPhone. Since Apple is
going to start their own social gaming thing, built into the SDK, it kind of
makes me wonder if these 3rd party companies are going to dissolve into
I prefer the full page ads for the higher returns.. right now I have
an average eCPM of $2.43.
I also prefer the ads do annoy, so they buy the paid version of my
app. Be annoyed or pay the $0.99. But it seems to me a lot of people
don't mind them.
You need to find a happy balance
Actually today it's $2.54, sorry :)
Admob sucks, my eCPM with them is usually only $0.05 or so.
I had the setup you were proposing on one of my apps (admob + Greystripe).
Greystripe performed much better, however Admob had a more stable ecpm.
Greystripe fluctuated a ton!! It started out
On Thu, Apr 1, 2010 at 3:13 AM, Kevin Duffey andjar...@gmail.com wrote:
So help clarify something to me if you ad guys don't mind.. if you just
display an ad.. do you get paid? Or does a user have to click on the ad for
you to make any money? If it's both.. I am guessing you get more money
On Thu, Apr 1, 2010 at 11:35 AM, Kevin Duffey andjar...@gmail.com wrote:
Good info.. so you can integrate google adsense into android apps too? IS
there info on how to do that?
You need to apply to and get accepted to the google adsense for mobile
applications.
On Tue, Mar 30, 2010 at 11:48 PM, Jason arm...@gmail.com wrote:
I received a Droid and I did not see the Read Me First leaflet that
was referenced in the Getting Started on Droid - Activation section of
the letter. Anyone else who got a Droid know what it looks like, where
it was packed or
Just a FYI for those receiving something from FedEx...they attempted to
deliver my phone on Saturday, but it required a signature and of course I
wasn't home. Next delivery time is Tuesday. Just a warning that a
signature may be required to get your phone.
On Mon, Mar 29, 2010 at 12:33 PM,
So I am curious, what sort of features for a service like ScoreLoop are
sought after by developers? I mean, if a service offers a gamer profile
capability, is that somethng that a lot of game developers would make use
of, especially if the service works across different platforms that the
/). I'm thinking to release this
code as an opensource project as soon as I have the time.
On Tue, Mar 23, 2010 at 3:01 PM, Justin Giles jtgi...@gmail.com wrote:
Nikolay,
First of all, kudos to a great game! It's one of the few that I go back
to over and over again.
Back to your post
:38 PM, Kevin Duffey andjar...@gmail.com wrote:
Holy crap Jusint.. 10s of thousands of updates every day! That is sick! I
want to make a game that gets a couple.. hundred or so updates a day. :D
Sell your game for .99.. you'll be rich man! :D
On Wed, Mar 24, 2010 at 11:08 AM, Justin Giles
I also called and was told that nothing was en route to my location,
however I'm not sure if its because the woman that i spoke too doesn't
know how to spell Chateau or if its because nothing has been sent yet.
She barely spoke English.
Just had a similar experience in the online chat with
Nikolay,
First of all, kudos to a great game! It's one of the few that I go back to
over and over again.
Back to your post:
Great ideas here! Your online scores idea is great for decreasing the
amount of cheating to almost 0. However it seems like it has a lot of
overhead to recreate someones
Here's an idiots guide to copyright from the US copyright office:
http://www.copyright.gov/circs/circ1.pdf
Great info on their general site as well:
http://www.copyright.gov
Brief synopsis from the PDF (please read the whole thing to interpret your
own way):
Who Can Claim Copyright?
Copyright
Again, I'm no legal advisor, but doing a quick search on the US Copyrights
(via the sites I mentioned earlier), I found nothing pertaining to Flight
Control as a game. Just a FYI. Do your own research though.
On Tue, Mar 23, 2010 at 8:42 AM, Justin Giles jtgi...@gmail.com wrote:
Here's
Seriously, the right thing to do here is ask for advise from an
expert. The advise you get here is likely to be as useful as going
to a lawyer and asking him about the Android SDK.
Very valid and probably the best piece of advice so far! :)
But, it is still nice to get other points of view
Android adventurers log:
Date: 2010-03-22
Day 20,
It's been 20 days since I got stranded on this thread. I sent a distress
signal to Google right after I found this thread and have only received one
response from them: Help will arrive in 2-4 weeks.
I'm not sure how much longer I can survive
HTC Hero on Sprint, HTC Eris on Verizon to name a few.
2010/3/22 Blake La Pierre blakelapie...@gmail.com
What phone only has 1.5?
2010/3/22 Justin Giles jtgi...@gmail.com
Android adventurers log:
Date: 2010-03-22
Day 20,
It's been 20 days since I got stranded on this thread. I sent
...@gmail.comwrote:
Why didn't they get 1.6 like the G1?
On Mon, Mar 22, 2010 at 9:45 AM, Justin Giles jtgi...@gmail.com wrote:
HTC Hero on Sprint, HTC Eris on Verizon to name a few.
2010/3/22 Blake La Pierre blakelapie...@gmail.com
What phone only has 1.5?
2010/3/22 Justin Giles jtgi
I inquired for more information at Scoreloop. It's free for developers to
use. No cost to us. Looks like they make their money from users purchasing
coins that the users use to challenge other players. Coins can be had by
getting on the high score list, inviting others to Scoreloop, or
Just to throw it out there...
There's also Google Apps Engine: https://appengine.google.com
It's java or python based (your choice). The free quotas are rather
generous. I keep my high scores stored there for my apps and for one of the
apps I have over 75000 active installs and I have yet to
And an off topic question.. I see more and more people talking about
getting a free phone from google? Is there some place you sign up to get
this? I'd love to get a Nexus One to test on... sounds like some people are
getting just that.. a free phone to test on?
Please see the following
Yeah, I noticed that, but it was just very strange that I lost 6 in one day
when I hadn't lost any in 5 months.
On Thu, Mar 11, 2010 at 12:08 AM, Farproc farp...@gmail.com wrote:
Do you notice the Clear my review option menu of Market app?
On Mar 11, 11:10 am, Justin jtgi...@gmail.com
Just wanted to chime in and say that before you go off and buy an actual
device, I'd recommend using the emulator that comes with the SDK to get you
started and make sure you enjoy developing for the platform. The emulator
goes a long way and is nearly identical to testing on an actual device.
You mean they aren't going to spontaneously appear on my doorstep???
Seriously people. If you received the email and filled out the form and
google confirmed you meet the criteria, it will be 2-4 weeks. Late March or
early April. If you didn't meet the criteria clearly spelled out on their
11, 1:21 pm, Justin Giles jtgi...@gmail.com wrote:
You mean they aren't going to spontaneously appear on my doorstep???
Seriously people. If you received the email and filled out the form and
google confirmed you meet the criteria, it will be 2-4 weeks. Late March
or
early April
Thanks for all the advice guys. I have a question about this started over
at the Market help forum, err, I mean black hole. Not sure if I am going to
contact the developer or just let his app flounder. If you do a search for
my app, it is obvious which one is the correct one. I'm a bit leery
I started my app just for fun, but it has mushroomed in the past couple of
months. I didn't even think about having any trademarks or copyrights in
place until recently. Quite frankly I wouldn't know where to begin. I
haven't seen any lost revenue or anything. All of this developers apps are
, but it didn't do
the build/software version update.
I'm wondering if Sprint didn't give us a development phone or
something like that?
On Feb 11, 7:00 pm, Justin Giles jtgi...@gmail.com wrote:
Sprint pushed out the update. I'm not sure if it is directly available
from
HTC or not. Here
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